CoSMOS Gamehacking Tool

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CoSMOS v6.0.7 Released
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Nov 03, 2020 7:24:46 AM - Report post
     
    Download --> Link

    -------------------------------------------------------------------------------------------
    CoSMOS Changelog 6.0.7
    -------------------------------------------------------------------------------------------

    General:
    [+] Runs on .NET 5
    [+] Implemented Windows 10's SegmentHeap feature (Windows 10 2004 and later)
    [+] Added support for long paths (Windows 10 1607 and later)
    [+] Added parenthesis support for address parsing
    [+] Added support for nested and multiple brackets for address parsing
    [+] Added new 'Tools' menu item
    [~] Speed up DotNet features a bit by ignoring GAC assemblies
    [~] Warns if allocated memory is smaller than expected
    [!] DotNet features no longer crashes the game when Cosmos get closed first
    [!] Fixed Cosmos crashing when a DotNet game gets closed while Cosmos is attached
    [!] Fixed Cosmos crashing when a Unity engine game gets closed while Cosmos is attached
    [!] Fixed the issue where connecting to the mono pipe fails on UWP games
    [!] Fixed an exception on reading RTTI struct

    Cheat Table:
    [+] Added option to disable register variation search on table test
    [~] Improved speed of aborting table test
    [~] Toggling/Enabling/Disabling scripts via context menu now waits for each script to complete before continue
    [!] Fixed size of the ring spinner

    Debugger:
    [~] Changed log level from error to warning when failing to get/set thread context
    [!] Fixed an issue with handling unexpected breakpoints
    [!] Fixed 'delete icon' size in 'find out' window

    Assembler:
    [~] Be more clear about 2GB range failure
    [!] Fixed several minor issues

    Disassembler:
    [!] Fixed several minor issues

    Script Editor:
    [~] Intellisense is now based on the current language (LUA apis won't show up in assembly language and vice versa)
    [~] In AA script injection generation the whole function is now stored the script comment if possible
    [!] Fixed parameter info provider sometimes shows wrong function name

    Bitwise Calculator:
    [+] Initial release

    Script Engine:
    [+] Added support for using module+offset on aobscanmodule API
    [!] Fixed script exception handler

    Diassembly Viewer:
    [+] Added FAR jmp script injection templates
    [+] The code flow of script injections with more than one original instruction is now validated
    [+] Protected DotNet methods are now named in disassembly view
    [~] Moved assembly->byte converter to main window 'tools' menu

    .NET Assembly Viewer:
    [+] Cosmos now automatically jits the correct method when there are multiple with the same name
    [+] Added 'Copy Method Signature' context menu item
    [+] Added 'Copy Full Qualified Name' context menu item
    [~] Loading an invalid PE file no longer appears as error in log but as a warning instead
    [!] Prevent you from jitting or invoking abstract methods which results in a game crash
    [!] Fixed wrong address path generation on .NET targets
    [!] Fixed wrong address path generation on Il2cpp when mono pipe is used

    Symbol Viewer:
    [!] Fixed searching within custom symbols

    LUA Engine:
    [+] Added 'mono_findAOBInMethods' API
    [+] Added 'mono_method_getSignature' API
    [+] Added 'mono_findMethodBySignature' API
    [+] Added 'mono_compileMethod' API
    [+] Added 'writeBytes' overload API which accepts a hexdecimal string as byte array
    [+] Added compatibility to CE's 'donotsave' parameter on 'registerSymbol' API which no longer raises an exception but 'donotsave' value will be ignored
    [~] Changed all 'write' APIs to automatically change memory protection of the target address if necessary
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to zer0.day
    GAMER
    zer0.day posted on Nov 03, 2020 11:52:56 AM - Report post
     
    Hey Chris!
    Thanks for the update. I'm new "in the cosmos" but got already in touch with CoSMOS, so I'm not a completely newbie. 🙂
    I'm trying around and learning without any assembler knowns.
    Thanks for the hard work on cosmos and trainers as well you guys are doing every day 💛

    Just mentioned that cosmos page still says version 6.0.6 Link

    [Edited by zer0.day, 11/3/2020 11:57:04 AM]
    babes, bullets, bombs. damn - i love this job!
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Nov 03, 2020 12:33:37 PM - Report post
     
    Fixed, thanks!
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
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