CoSMOS Changelog v18.104.22.168
[!] Fixed add address dialog was sizeable
[!] Fixed registered symbol weren't registered when attaching to a process first and then loading a cosmos table
[!] Fixed editing values on pointers
As Pwiz has said before, its not a competing tool - its just a tool to make cheat-engine more "beginner" friendly.
The thing I don't get is why pack it, when it is mostly coded from open-source software packages. I smell a license breach somewhere.....
[Edited by Cooperb, 8/12/2016 2:23:00 AM]
If you are accusing a license breach where we respected every license of third party tools we used and listed them, you should actually have a good argument for this if you cannot proof, except of saying it is malicious that we packed our CLOSED SOURCE software. And while I see all your hate against packers, I never understand why you haven't got back to me after I offered my help on your problem with the packer.
CE is in business for quite some while and it would be stupid to release a tool where users and scripters would have to learn a new syntax to start working on it. Our focus was usability and people should be able to jump right into it.
Firefox and Chrome both have the address bar the top. Both supports HTML5, Both render websites. In the near future Firefox changes the addon compatibility to Chrome addons because they noticed chrome addons are much more flexible. But nobody even thinks about accusing Firefox to be a copy of Chrome.
if all of your feedback is just hate without argumentation and brings nothing in this discussion I can take usage of (like fair based criticsm), then all I can tell you is that we've never charged you of CoSMOS and never forced you to use CoSMOS, just ignore it if you don't like it.
Apart of that, any productive feedback is appreciated, from you and from anyone else.
Just been busy, i'll respond to your PM this weekend.
There have been multiple instances of the browsers crying wolf, just saying
I'm not accusing you of anything, but I really do not see the need to use a packer as strong as themida when a lot of the code is, or is based on OSS.
Most of my statement is a simple jeer, don't take it personally lol.
CE has a development time of +7 YEARS. That is a veeery long development time. CoSMOS is not even a year old. In such a very short development time we had to focus on basic stuff. If you take a look at what CE feature list was in the first year, you would be surprised what CoSMOS already has.
Apart of that CoSMOS has already some benefits (not the huge killer features, but again we are talking about a development difference of +6 YEARS):
- Powerful filtering options without a rescan is required
- Different experience levels to choose from
- Inapp FAQs and inapp tutorial
- A more friendly GUI
- Multi AOB finder
- Feedback and crash report system
- inapp calculator
- Different themes
The longer CoSMOS is in development, the more differences will show up. But after release we have to cover the basics first. Basic which CE already has (because it has started much earlier).
We are not saying our tool is better. We aren't saying our tool is a replacement. Personally I switch between CE and CoSMOS regular because one tool is better in this case and the other tool is better in another case. And that's how I want every user to see CoSMOS. It is a free software you can use, if you want, for the purpose you want. We are not starting a discussion about CE and CH (again). I think both sites and tools can be exist together in this world while every user can decide on his own what he likes more and what he prefers more. Just my two cents.
I don't take it personally but I have to responds to someone saying he smells a license breach because I can't left such a statement in the room when we clearly spoke to developers of the OOS first (like we did for example with TitanEngine) and got the permission while also validating every usage.
You would be surprised how MUCH software out there is based on OOS. 90% of all video converters for example usage the FFMPEG library. There is nothing wrong by using OOS if you respect the license which allows you to use it in commercial or closed software. And there is nothing wrong with protecting your intellectual property when you decided to make it closed source.
That I need to explain to users reading your statement and may not know of what is about all that. You have to be careful what to spread into the internet as rumors will come up very quickly from people reading only specific parts.
But we also needed more advanced features similar to CE for experienced gamehackers to create scripts and perform more complex actions. We also wanted it to feel similar to a tool that has been around for 7+ years instead of learning an entirely new syntax and way of doing things.
We saw what was out there, thought that we could improve upon it, especially for beginners while adding in some missing features along the way. Just like Firefox did with IE and then what Chrome did with Firefox.
Why send people down the street when we have our own in-house tool that is easier to use and has similar features? Why do I need Firefox when I have Edge? Why do I need Chrome when I have Firefox? Why do I need Firefox when I have Opera? They all have the same basic functionality with minor underlying features that set them apart from one another and then the user decides which one they prefer. It's the same with CoSMOS. We're not trying to re-invent the wheel here or compete with CE. Both tools are COMPLETELY FREE. Use the one you prefer. But at least we are offering interoperability with CE tables and scripts much like Firefox has the ability to import IE/EDGE bookmarks and settings or the way that MS Word allows the importing of PDF files.
We are trying to make CoSMOS the best tool we possibly can for OUR USERS. It doesn't mean that you have to use it, but don't disrespect us for trying to help out our community with a FREE tool.
As 0x90 said, CE has been in development for 7+ years. CoSMOS for about 3 months. In those three months we already have functionality that it took CE 4 years to implement. And we have NOT used any source code from CE. Our tool was designed from the ground up. It may appear similar, but don't accuse us of stealing code or breaching licenses. CE is coded in Delphi and CoSMOS in .NET. We use a packer because we want to protect the source code of our software as while it is FREE, it's not OPEN SOURCE.
Every single day we are taking feedback from those using the app and trying to add in features that CE has ignored for years. CoSMOS will only get better with time.
If you prefer to use CE, then by all means, use CE. If you want to buy a Samsung Android Phone instead of a HTC Android Phone, then that's your choice.
As CoSMOS continues to grow, the differences between it and CE will become much more apparent. Until then, please keep the chastising to a minimum.
PS -- Out of respect, we contacted DarkByte (maker of CE) months before CoSMOS was released to let him know about our tool and seeing if he had any issues with us allowing the importing of CE tables and/or the addition of other similar functionality. He obviously didn't care as he didn't even take the time to write us back.
[Edited by PWizard, 8/12/2016 6:36:09 AM]
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem