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Official Trainer Thread  BloodGate Trainer
 
vietkb99  posted on Jul 06, 2016 12:10:20 PM - Report post

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ELITE
hoping there is more that can be done. the grind on this game is really harsh. they "talked" about having an offline mode but that will never come to light. They are probably saying it to just please the people that has been complaining about it being online only
 
0x90  posted on Jul 06, 2016 12:43:46 PM - Report post

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STAFF
Freeze combat timer is added, will be posted soon. //edit: Purchases are validated ingame. No gold option, sorry.

[Edited by 0x90, 7/6/2016 12:44:46 PM]

 
henlam  posted on Jul 06, 2016 6:56:15 PM - Report post

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ELITE
Thanks for the trainer and the rapid update.
I've been using Cheat Engine to slow down the game so that I can clear the level by the set time.
Now that we have a frozen timer option, I no longer have to resort to using Cheat Engine.
That said, I've also started to use Cheat Engine to modify the health of the AI. This does make it quicker to dispose of the big bosses.
An option to reduce the AI health to almost zero via the trainer will make the combat stages go a lot quicker. That said, I'm already happy with what has been provided, so no complaints from me.
I tried playing around with the gold and whilst I did manage to find the address, the game started playing up after I altered the memory. This confirms that everything outside of the combat space is online.
Does anyone know how the combat arena works?
It appears to find a player that's similar, but you never play directly with them. I wouldn't want to see a trainer option of reducing the AI's health be exploited in the PvP space.
Just my two cents.
Keep up the good work CH!
 
thunderhill  posted on Jul 06, 2016 7:51:42 PM - Report post

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CHEATMASTER
Thanks for that. Some of achievements are a massive grind with timer... Also it would be great if you could add:

1. Weak Monster/Opponent (give them 1 hp. I don't know how the guy above me used cheat engine to modify hp when it doesn't even show numbers, but just a red (hp) gauge.)
2. Possible adjust/toggle a player's attack?? maybe..since there is a consumable that makes your attacks double (purple rage potion)

hehe, er, thanks pal

 
Wonderful  posted on Jul 06, 2016 9:00:48 PM - Report post

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ELITE
Win 8.1 64bit, i have tried before with run as admin, also disabled antivirus and firewall. still not working.

It is working now with the new version.

Thanks,

[Edited by Wonderful, 7/6/2016 9:19:32 PM]

 
henlam  posted on Jul 07, 2016 5:51:51 AM - Report post

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ELITE
Hi thunderhill,

At the start of each fight, you can see the HP the monster has from the card that displays the stats.
The trick is to turn off Fast Scan otherwise you won't get all the addresses.
Once I do some damage to the monster that reduces its HP, I scan for a Decreased value.
There should be two values that is relevant to the monster. I then just modify it to 1 and then attack it again. If done correctly, its health bar will drop all the way to zero upon a successful attack (eg. the monster doesn't duck your attack).

Hope that helps.

 
thunderhill  posted on Jul 07, 2016 6:52:38 AM - Report post

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quote:
originally posted by henlam

Hi thunderhill,

At the start of each fight, you can see the HP the monster has from the card that displays the stats.
The trick is to turn off Fast Scan otherwise you won't get all the addresses.
Once I do some damage to the monster that reduces its HP, I scan for a Decreased value.
There should be two values that is relevant to the monster. I then just modify it to 1 and then attack it again. If done correctly, its health bar will drop all the way to zero upon a successful attack (eg. the monster doesn't duck your attack).

Hope that helps.

hmm. will this work across every fight? From the looks of it, you have to do it for every new fight.

 
thunderhill  posted on Jul 07, 2016 6:54:23 AM - Report post

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CHEATMASTER
BTW, why is the trainer's file size so much larger than before....
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