Final Fantasy IX Discussion
Numpad 1: Infinite Health
Numpad 2: Infinite MP
Numpad 3: Unlimited Items
Numpad 4: Add 500 Gil
Numpad 5: Unlimited Rope Jump
Numpad 6: Instant Action
Numapd 7: Get All Items
Edit: Game Time
Edit: Game Start Time
Edit: Current Hp
Edit: Current Mp
Edit: Current At
Edit: Current At_coef
Edit: Current Capa
Edit: Maximum Hp
Edit: Maximum Mp
Edit: Maximum At
Edit: Maximum At_coef
Edit: Maximum Capa
Edit: Stats Dex
Edit: Stats Str
Edit: Stats Mgc
Edit: Stats Wpr
Edit: Defense P_def
Edit: Defense P_ev
Edit: Defense Def
Edit: Defense Ev
Edit: Base Max_hp
Edit: Base Max_mp
Edit: Base Dex
Edit: Base Str
Edit: Base Mgc
Edit: Base Wpr
Edit: Bonus Dex
Edit: Bonus Str
Edit: Bonus Mgc
Edit: Bonus Wpr
Edit: Bonus Cap
- Unlimited Items:
While active open your status screen and click on items.
All items are unlimited now.
- Add Gil:
Open status screen and press hotkey. Then leave and open status
screen again to see it has increased.
Open status screen click on status and select a character of your choice
then tab out and make your changes. Reopen the status screen of that
character to see changes.
- Unlimited Rope Jumps:
While active enter the rope jump minigame and perform one jump.
If you need exact 100 jumps for the achievement then tick on the 'Exact 100 jumps'
checkbox on the trainer BEFORE trainer activation.
- Instant Action:
While active you can instantly perform actions during battles.
- Get All Items:
Activate option, then open status screen and click on items.
Now you have all items, each item with a quantity of 1. THIS WILL RESET YOUR ITEMS QUANTITY!
Press hotkey again to DISABLE the cheat. You can use 'Unlimited Items' cheat to
increase the quantity of each item.
The trainer requires .NET framework 4.5 or above.
The trainer does not work on Vista or older.
[Edited by PWizard, 4/19/2016 7:53:09 PM]
[Edited by PWizard, 4/23/2016 2:56:17 PM]
[Edited by PWizard, 4/23/2016 2:56:26 PM]
[Edited by PWizard, 4/23/2016 2:56:37 PM]
It makes no difference to me (I run Win10), but I thought I'd mention it in case it's an error or something.
BUT! even changing it to 999 it changes the number in the paused game window. But resets to the number I was at when I unpause.
Anyone got any ideas on that one? I'm not capable of 1000 jumps without a pause function of an emulator tbh.
That's because every trainer maker does their own thing and our system only allows for one compatibility template.
Ah Yeah! That worked for 255 jumps you're right.
Want 1000 though tbh. So I need more than a byte. I was searching for 4 bytes. Lemme try it with 2.
'byte' found 2 addresses that were increasing with jumps. Sticking them both to 255 gave the rewards for 255.
So I changed them both to 2 bytes in the drop down menu. Bumped em both up to 1200 and voila. Bob is my uncle. And Fanny is indeed my aunt.
[Edited by Frankbrodie, 4/14/2016 12:17:07 PM]
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