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Official Trainer Thread  WH40K The End Times Vermintide Trainer
 
PWizard  posted on Oct 25, 2015 6:59:40 PM - Report post

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Here is a video showing health working 100%.

Link

 
sauced  posted on Oct 25, 2015 7:02:56 PM - Report post

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quote:
originally posted by PWizard

Here is a video showing health working 100%.

Link

Try it on nightmare or cataclysm and see if it works for you.

Edit: works on all difficulties except cataclysm i bet thats why many can't get it to work.

[Edited by sauced, 10/25/2015 7:13:26 PM]

 
soleternus  posted on Oct 25, 2015 7:16:47 PM - Report post

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Indeed it does seem to be something related to nightmare and cata, maybe it has something to do with the fact friendly fire becomes a thing and its breaking it??
 
sauced  posted on Oct 25, 2015 7:21:01 PM - Report post

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quote:
originally posted by soleternus

Indeed it does seem to be something related to nightmare and cata, maybe it has something to do with the fact friendly fire becomes a thing and its breaking it??

It works on nightmare so it can't be that.

 
DglShadow  posted on Oct 25, 2015 7:37:04 PM - Report post

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Thanks for making this trainer.
I wanted to ask wether you would be able to add additional trainer options for forge fusing allowing the player to fuse endless items for example.

A function that freezes items or even spawns/duplicates them so they do no get consumed when forging at the inn.

 
Caliber  posted on Oct 25, 2015 8:48:28 PM - Report post

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quote:
originally posted by dragonmaster505

however when you return to the ''inn'' the health option somehow gets broken and you have to restart the game again to fix it.

just use the option again..
it's not ON all the time.. it resets your health every time you use it

best,
cal

 
Caliber  posted on Oct 25, 2015 8:51:08 PM - Report post

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quote:
originally posted by DglShadow

Thanks for making this trainer.
I wanted to ask wether you would be able to add additional trainer options for forge fusing allowing the player to fuse endless items for example.

A function that freezes items or even spawns/duplicates them so they do no get consumed when forging at the inn.

PEOPLE! we actually RETIRED this game because of the extreme RIDICULOUS NATURE of creating ANYTHING for this game.


Please be satisfied with what we gave you and use as instructed. We aren't doing anything more with the game.

The only reason we persisted with this title is because of the game popularity.

it's not like working on other games.. we can't just 'do anything we want' with this title.

As you can see, even the options we created have hiccups and require people to use the trainer as directed..

best,
Cal

 
Caliber  posted on Oct 25, 2015 8:52:30 PM - Report post

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quote:
originally posted by Lunethex

I wouldn't have posted if I didn't try everything. I don't know what is making the difference in my game then. Difficulty? Character?

I also found that the super health works...when I've fallen into the "dying" state, needing to be revived. Nowhere else though.

if you are captured by enemy and incapacitated and none of your buddies revive you, that would be a game design flaw (or all of your buddies are incapacitated), which in that case, it doesn't matter how much health you have, you would die if you DIDNT have the trainer.

best,
Cal

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