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Metal Gear Solid V: The Phantom Pain Trainer

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Locked Topic  Official Trainer Thread  Metal Gear Solid V: Phantom Pain Trainer
 
Beeachey  posted on Sep 04, 2015 1:42:36 AM - Report post

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So basically, what he looks like is
Everything is bloody, can't wash it off, and he has a black horn
 
zpedobear  posted on Sep 04, 2015 2:33:36 AM - Report post

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There's a shower on motherbase

 
djodius  posted on Sep 04, 2015 2:55:08 AM - Report post

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When you turn into demon you can't wash the blood even with the portable shower on MB the only way to remove the blood is to turn back human.
 
jake102  posted on Sep 04, 2015 3:19:44 AM - Report post

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You know what would be amazing is if you could find a way to modify your soldiers stats.
 
bloodaxis  posted on Sep 04, 2015 3:27:02 AM - Report post

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quote:
originally posted by Caliber

regarding MATERIALS OPTION:

Some items you might have to already have ONE of them to begin with, such as Fuel.

At any rate, the best way to get this to work (or the way I created the trainer) is/was this:

Go to the blueprints where you are supposed to unlock the weapons. Highlight one of the weapons. Note the amount of materials required to make it (for instance, some of the high powered Bazookas need Metal and Biological materials). Now toggle the option on and move over the blueprints again and notice that the value has gone up to 20000 for those materials. Toggle the option back off. You now how 20000 of the materials.

I am not sure if the option works in other locations or whatever. Tests working here fine using the latest trainer.

best,
Cal

Damn, managed to develop everything in the game so far.
Is it possible to make it so that it does the same thing when you're in the base building part, or would that be too much work? (That's mainly what I would need resources for)

Edit: Managed to get it working for all the resources I have 0 of, and gmp is one of the things that's actually editable easily, so gmp to -5000000 and sell off the resources and then the option worked!

[Edited by bloodaxis, 9/4/2015 3:36:07 AM]

 
Yasutaka  posted on Sep 04, 2015 3:37:51 AM - Report post

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Heyo, team CH! Thanks for all your work so far guys, but I am sorry to report that the trainer has been very unstable for me. Each version of the trainer so far has crashed within five minutes of being launched, regardless of whether it is activated or whether the game is even running.

I am running Webroot SecureAnywhere and believe I have added the appropriate exceptions for each version of the trainer (allowances for the file itself and it's connection). I have always used the latest version of the trainer, and my Steam copy of the game has always been the latest non-beta version.

Prior to crashing, the trainer's debug log displays the following:

Trainer Starting
Metal Gear Solid V The Phantom Pain
Debug Info located: C:\Users\Yasutaka\Cheathappens\Debug\Metal Gear Solid V The Phantom AMD Phenom(tm) II X6 1100T Processor
x64 Trainer
Windows 7 64bit Operating System
Setting Up GUI
XBOX 360 For Windows (Controller) detected.
Waiting for Trainer Activation
Pain.debug


I have lightly skimmed this thread trying to spot anyone else experiencing this issue (I did not), but admit I have not had time to look through every page. If there is anything else I can provide, please let me know.

 
xiaolin20  posted on Sep 04, 2015 3:53:51 AM - Report post

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Thanks for this!
 
Fenixis  posted on Sep 04, 2015 7:15:53 AM - Report post

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quote:
originally posted by Caliber

regarding MATERIALS OPTION:

Some items you might have to already have ONE of them to begin with, such as Fuel.

At any rate, the best way to get this to work (or the way I created the trainer) is/was this:

Go to the blueprints where you are supposed to unlock the weapons. Highlight one of the weapons. Note the amount of materials required to make it (for instance, some of the high powered Bazookas need Metal and Biological materials). Now toggle the option on and move over the blueprints again and notice that the value has gone up to 20000 for those materials. Toggle the option back off. You now how 20000 of the materials.

I am not sure if the option works in other locations or whatever. Tests working here fine using the latest trainer.

best,
Cal

This seems to be working for me, thanks Cal.

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