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Official Trainer Thread  Final Fantasy XIII-2 Trainer
 
Sshar22  posted on Dec 30, 2014 8:29:16 AM - Report post

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quote:
originally posted by aquafusiondane

quote:
originally posted by Sshar22

Hi,
A heads up on the Mega item function of the trainer.
It affects "key items" too, but it should leave those alone. because some of those items must remain unique to trigger events and some story progression.

An example: in chapter 4 you need to find and deliver 7 unique cores, some of those cores are found very early in the game and are already in the inventory. So if activated the mega item cheat you have 99 alpha and beta cores, and when you deliver them, that will leave still 98 of each in the inventory and block story the progression.

To confirm that it was indeed the eccess of some unique items the problem, I replayed the game without ever activating the item option and the problems that I encountered previously never happened in the second playthrough.

When there is time, can this function be updated so that it affects only highlited or selected inventory items?

Meanwhile the other trainer options function perfectly so no need to rush, as I said "when there is time".


Thank You
Sshar

This is what I worried about when I activated the Mega Item. I understand that people would like to have 99 Wild Artifacts. But it is not hard to find the rest of wild artifacts. So far there is only 10 of them in the wild.

And plus it felt annoying that some mystery artifacts is still there even after used. It would be nice to remove the Key Items from the code and put additional cheat code for Wild Artifacts.

Yes correct!
but while with the wild artifacts and some crystals can bring some nuicances, with chaos artifacts and cores it can actually hinder the story progression or even stop it.

The CH trainer quality is pretty high, and I never experienced any problems from the trainars that actually could damage the gamplay by correctly using the trainer.
I know that CH can't fully test all the events of a game especially a game this long as an FF one, thats the reason I posted the heads up. Now lets just wait till they have the time

 
vampirechick  posted on Jan 02, 2015 7:12:53 AM - Report post

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I bet the team are still recovering from their new years bash, god knows they deserve it
 
Kali_Noir  posted on Jan 02, 2015 7:30:05 AM - Report post

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not sure what you guys mean when you say the mega items is broken. for it to effect the key items you have to hover over them with the cursor. as long as you don't go to any of the key item tabs you should be fine. So as long as you don't hover over key items with it activated it shouldn't be a problem for you. If you are not using it just deactivate it because there is no reason to keep it activated.
 
Sshar22  posted on Jan 02, 2015 8:32:37 AM - Report post

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quote:
originally posted by Kali_Noir

not sure what you guys mean when you say the mega items is broken. for it to effect the key items you have to hover over them with the cursor. as long as you don't go to any of the key item tabs you should be fine. So as long as you don't hover over key items with it activated it shouldn't be a problem for you. If you are not using it just deactivate it because there is no reason to keep it activated.

I hit numpad 6 (mega item), press E (or Y on the controller) and all the things in the inventory are already at 99, I don't even need to hover over them

 
aquafusiondane  posted on Jan 02, 2015 11:43:36 AM - Report post

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quote:
originally posted by Kali_Noir

not sure what you guys mean when you say the mega items is broken. for it to effect the key items you have to hover over them with the cursor. as long as you don't go to any of the key item tabs you should be fine. So as long as you don't hover over key items with it activated it shouldn't be a problem for you. If you are not using it just deactivate it because there is no reason to keep it activated.

in my case and few other people. It didn't need to hover over it. It will 99 the key items.

 
Raikacchi  posted on Jan 03, 2015 6:11:54 AM - Report post

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I have the same issue, I accidentally bought 99 stacks of accesories ( iron bangle ) and when I sell it, it appears as "unknown accesories" T_T now I can never buy new accesories because it says i don't have space for them.

I tried selling without the trainer etc. it still gave me the unknown text.

also if it's true you can't progress any further in the game with some key items automatically going 99 stack ... then it does become an issue to use the trainer at all.

 
vampirechick  posted on Jan 03, 2015 9:43:12 AM - Report post

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Buying items to the max is and having it crash is something you can't blame on the trainer, I've been using the trainer for monster materials and librascopes and millerite, it hasn't allowed me not to progress through the storyline yet (I'm on 2nd playthrough as well). It's just a matter of using the trainer with the mega items function turned on selectively.

[Edited by vampirechick, 1/3/2015 9:44:08 AM]

 
vampirechick  posted on Jan 08, 2015 1:40:43 PM - Report post

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Hi Team

Has any progress been made on the mega/infinite time function for when you are doing the temporal puzzles. I just can't get by a puzzle and move onto Oerbra 400AF.

Any help from the team would be most satisfying

TIA

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