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Official Trainer Thread  Final Fantasy XIII Trainer
 
LordJB  posted on Dec 11, 2014 6:46:43 AM - Report post

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Final Fantasy XIII_2 supports a few graphical settings and the developers have finally released this update for XIII adding support for various screen resolutions along with shadow quality and MSAA support.
 
sonofjaymz  posted on Dec 11, 2014 5:58:07 PM - Report post

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I was thinking of picking this up since it now supports 1080p with the new update. Does anyone know if the trainer is still working with the new update?
 
Lord-Rahl  posted on Dec 11, 2014 7:41:21 PM - Report post

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Yes it works just fine. And the game looks better than ever now that I can do proper 1080p.
 
Hoover1979  posted on Dec 12, 2014 3:53:48 AM - Report post

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Am I the only one who got their game broken by this patch. game won't start on ANY setting.
 
gogohan  posted on Dec 25, 2014 10:35:57 AM - Report post

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I am sure you guys are super busy (I saw the number of trainers for December) and even worked during Christmas, you make all our of lives and our gaming more of a pleasure for what you all create. I can only guess how much of your personal game time that it must consume, so I completely understand if this doesn't even get answered.

With that being said, in the spirit of this new patch I was wondering if there was ever going to be options that allowed for a rapid chain gauge or an infinite stagger gauge bar or infinite gestalt time for the summons' skills?

I think I remember reading something in this thread about how this game in particular takes quite a bit of time to even get to a point where all of those are available to experiment with. If it is possible, I would be happy to provide a game save that is far enough along in the game to access all of those memory locations.

Please thank your entire team from me for the amazing creations that have changed my gaming experience and will continue to do so for many years to come.

 
Caliber  posted on Dec 25, 2014 4:09:08 PM - Report post

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we don't plan to add any more options.. are you saying that the game patched and the trainer isn't working any more?

best,
cal

 
gogohan  posted on Dec 25, 2014 9:05:46 PM - Report post

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No, the trainer works great! Oddly enough, because there was a patch December 11'th 2014 according to the update history on Steam.

"Thank you for supporting FINAL FANTASY XIII.
A new update for FINAL FANTASY XIII was released on the 11th December 2014.

Update contents:
- Custom rendering features (720p, 1080p etc.)
- New graphics options

Caution: Depending on your PC environment, some graphics options may cause the game processing to slow down considerably or prevent it from booting up at all. Remember to use the most suitable settings for your PC’s specifications."

I guess it didn't affect the trainer, all of the options appear to be working. The increasing inventory option seems to lose the memory location after major plot cinematics but a restart of the trainer fixes that (until another major plot cinematic).

[Edited by gogohan, 12/25/2014 9:18:50 PM]

 
ransparda  posted on Jan 10, 2015 2:53:14 AM - Report post

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This trainer looks awesome , thanks CH . By the way...I´m playing with a xbox360 controler and the mouse cursor still appears in the middle of my screnn....this doesn´t has any relation with the trainer or course , since i didn´t run it yet. this kind of things usually happens in japanese pc games help , please
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