The Legend of Heroes: Trails In The Sky Discussion
My question would be though, what about CP? It really helps later on, in clearing enemies in one move. I've played enough RPGs to know that I will grow tired of the battles at certain points, and then it would be nice to be able to "skip" through them
So, is CP hard coded as well or is it possible to add it to your trainer? Wether as an editor option or as a freeze at 100 option doesn't really matter
Edit: PS: Btw, found CP both as float AND as Byte on CE. the floats showed the change, but there was no change. When i changed the byte though, it worked after hitting an enemy. Hope that helps
[Edited by LordofFlames, 11/14/2014 7:58:05 PM]
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