Warlock 2: The Exiled Trainer
FrostyAK posted on Apr 12, 2014 7:08:25 PM - Report post
It seems game simply cant handle big amount, if you gift most of it to some rival mage quests work fine. If trainer could add only 1-10k per push instead of 100k it would probably be fine.
On a side note option to add perk points\change cost of options to 1 on mage creation/customisation would be appreciated.
[Edited by FrostyAK, 4/12/2014 7:10:34 PM]
dertexaner posted on Apr 13, 2014 6:57:58 AM - Report post
The same I've also found in the campaign. It would be good if only 1K is added per click.
kowkillar posted on Apr 17, 2014 3:01:53 AM - Report post
Might I ask why no option to increase food?
bbriggs posted on Apr 17, 2014 12:50:22 PM - Report post
It looks like the game has just been updated to version 126.96.36.19948 and now the trainer doesn't work. Looking forward to a new trainer version.
PWizard posted on Apr 17, 2014 2:11:00 PM - Report post
and i'm looking forward to a ****ing game that actually works and doesn't require a daily patch to fix it.
Chris O'Rorke (email@example.com)
Co-Founder: Cheat Happens.comFacebook
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kwadiwalla posted on Apr 17, 2014 5:32:41 PM - Report post
true daily updates are pain in the ass. wish they would update it in big patches every few days
bbriggs posted on Apr 17, 2014 5:45:36 PM - Report post
That was fast!! Your guys rule!
jsnider193 posted on Apr 17, 2014 8:17:00 PM - Report post
Using newest version in game and everytime move a unit the game crashes. Have not completed testing all units in all shards I am on yet to see if occurs only for some or for all but I am running the latest version of the game with mods (3 of them). Will follow your guide on this but just posting to see if anyone else might run into this and provide better info.
Agree the daily game fixes really are a pain.
Update: Ok 'for me' any unit move bombs when activate the trainer once game has started (this didn't happen with the prior versions as had done this before with them). Activated the trainer at main menu and then hit 'continue' no terminate on move of units but the features/buttons (#key 3/4) have no effect in the game and yes moved unit a hex before tried to use and numlock is activated.
May be unique to me and the mods using but can not test with this game by turning mods off as will crash because can't find some of the features (units/bldgs) the mod's add in.
[Edited by jsnider193, 4/17/2014 8:44:20 PM]
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