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Official Trainer Thread  Men of War: Assault Squad 2 Trainer
 
magicmasala2012  posted on Jun 04, 2014 12:58:46 PM - Report post

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Hi i have MEN OF WAR: ASSAULT SQUAD 2 TRAINER 3.031.0 B Trainer in the trainer for NO VEHICLE DAMAGE its getting activated for Enemy also. Please help .
 
Caliber  posted on Jun 04, 2014 4:17:27 PM - Report post

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quote:
originally posted by magicmasala2012

Hi i have MEN OF WAR: ASSAULT SQUAD 2 TRAINER 3.031.0 B Trainer in the trainer for NO VEHICLE DAMAGE its getting activated for Enemy also. Please help .

turn option off.. then read the three posts in this forum where we already discussed this.

I can remove the option if people don't find it useful. I wont be updating or changing it.

best,
Cal

 
theroc44  posted on Jun 05, 2014 3:41:42 PM - Report post

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Update 3.035 really lame and really un-needed. However trainer is cuhput. Sorry for lame news.
 
atfdog  posted on Jun 05, 2014 5:59:15 PM - Report post

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Thanks for the current update...Still enjoying the game
 
theroc44  posted on Jul 18, 2014 2:23:04 AM - Report post

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Just wanted to give a heads up MOW2 updated to 3.037. Trainer no longer working. Large list of changes in patch.

 
theroc44  posted on Jul 18, 2014 1:20:42 PM - Report post

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Change-Log 7/18/14
General

• Added multi-core threading
• Added ammo out icon feature
• Added true window mode support
• Added advanced animation support
• Added advanced shader model support
• Added cascaded shadow map support
• Added Steam cloud support
• Added Steam workshop support
• Added Steam player profile system (game profile is linked with your Steam account)
• Added Steam achievement XP support (achievements will add XP to your profile)
• Added new player profile badge for statistics in main menu
• Added squad icons (orange bar = at-rocket within squad, yellow bar = at-rifle within squad)
• Added squad icon selection (you can select squads via squad icons now)
• Added squad icon hot-keys (shift + 1-9 to assign)
• Added squad icon state display (hold fire, free move)
• Added squad icon damage display (vehicle damage will be displayed and repair in progress)
• Added new left panel interface
• Added unit kill counts
• Added gamma correction
• Added brightness correction
• Added contrast correction
• Added color saturation correction
• Added color tone correction
• Added normal/specular/parallax map support to decals
• Added normal/specular/parallax map support to ground textures
• Added FX editing functionality to editor
• Added difficulty display to editor (create shortcut with cmd "- edit -level easy/normal/hard/heroic" to run editor in desired difficulty setting)
• Added Bandicam for high performance in-game recording (F11)
• Added kill counts for individual units
• Added new martial rendering system (shaders)
• Added support for LOD'ed heightmap entities
• Added new shaders
• Added new material system
• Added new lightning system
• Added Steam cloud reset option
• Added new window modes
• Added Flakpanzer 'Ostwind'
• Added PzKpfw III N
• Added new 3d model for PzKpfw IV G
• Added new 3d model for PzKpfw IV H
• Added new 3d model for PzKpfw III J
• Added new 3d model for SdKfz 251/1
• Added new 3d model for 'Wirbelwind'
• Added new 3d model for PzKpfw VI B 'King Tiger'
• Added new 3d model for KV-1 1942
• Added new 3d model for KV-2
• Added new 3d model for SU-122
• Added new 3d model for SU-100
• Added new 3d model for SU-85
• Added new 3d model for Super Pershing
• Added new 3d model for SdKfz 303 Goliath
• Added new 3d model for inventory crates
• Added new 3d model for inventory boxes
• Added new 3d model for b33r
• Added new 3d model for ammo crates
• Added new skins to Veteran Tiger summer/winter/desert/standard
• Changed minimap to be only moveable when map settings are enabled
• Changed unconscious or wounded soldiers to not lose their weapon anymore
• Changed user controlled AI to not stop repairing while under attack
• Changed middle panel to show max of 15 customizable icons
• Changed some main menu interface elements
• Changed decals to use normal/parallax/specular maps
• Changed ground textures to use normal/specular maps
• Changed penetration curve to fall of faster (to balance APCR)
• Changed penetration curve to use linear steps (to reflect reality)
• Changed all guns to have historical armor penetration (Values based on 0° angle)
• Changed bullet hit effects
• Changed small arms muzzle flashes
• Changed US Assault Squad Leader to use 30 rounds magazine Thompson
• Changed Russian Regular Squad Leader to use PPSH41
• Changed enemy difficulty settings slightly for easy, normal, hard
• Changed infantry to take damage if being attacked by other AI and hiding behind cover
• Changed PKP to DShK (PKP was not in service during ww2)
• Changed interface style
• Changed icon location of cannon stance in order to support combination with infantry stance
• Changed main menu to be better optimized
• Improved file back-up system of editor
• Improved LOD system
• Improved textures of IS-2
• Improved textures of ISU-152
• Improved textures of SU-122
• Improved textures of T-34/76
• Improved textures of T-34/76 late
• Improved textures of T-34/57
• Improved textures of T-34/85
• Improved textures of le.Fh 18
• Improved textures of Type96
• Improved minimap mipmapping
• Increased re-charge time of Pak 40 from 5 sec to 6 sec
• Increased fire rate of Wirbelwind from 666 rpm to 1120 rpm
• Increased fire rate of M19 from 300 rpm to 400 rpm
• Increased fire rate of T60 from 300 rpm to 700 rpm
• Increased accuracy of Wirbelwind
• Increased reload time of Wirbelwind from 10 sec to 16 sec
• Increased accuracy of SMGs
• Increased damage taken behind cover slightly
• Reduced chance to lose helmet
• Reduced health damage of machine guns from 150 to 125
• Reduced accuracy of machine guns
• Reduced fire rate of Flak 38 from 285 rpm to 280 rpm
• Reduced ammo of Wirbelwind from 120 to 80 per magazine
• Reduced destruction power of at-grenades
• Removed 16-bit rendering mode
• Removed monitor refresh rate setting
• Removed various outdated render features
• Removed fixed function remnants
• Removed outdated squad selection option
• Removed dismiss interface button
• Removed unload interface button
• Removed outdated key configurations
• Removed PzKpfw IV F1
• Removed PaK 41le
• Fixed editor asking to save file if no changes were done
• Fixed screenshots in full-screen mode
• Fixed stamps not uncovering from fog of war when materials are applied
• Fixed stamps not supporting texmods for materials
• Fixed slight gamma value error in shaders
• Fixed that AI would not search fallen humans for repair kits
• Fixed that AI would take more than 1 repair kit out of tank
• Fixed that AI would not unholster their weapons on vehicle exit if crew is visible
• Fixed missing Fuel in Japanese Ammo truck
• Fixed a bug with King Tiger that turret would not move with coaxial mgun on movement
• Fixed BM-8-24 being able to move while firing
• Fixed some sandbags not disappearing on destruction
• Fixed FlaK 41 animation bug
• Fixed normal and specular maps on stone entities
• Fixed small issues with cover modifiers

 
atfdog  posted on Jul 18, 2014 10:12:29 PM - Report post

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With all those changes in the new patch, you guys are on the ball...Thanks for the update
 
atfdog  posted on Oct 02, 2014 7:22:37 PM - Report post

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New Version today (3.038)...Take a breath and do your thing, again, again & again...Thanks in advance for the update
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Men of War: Assault Squad 2 Trainer
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