Our Divinity: Original Sin Trainer is now available for version 2.0.119.430 and supports STEAM, GOG.
Our Divinity: Original Sin message board is available to provide feedback on our trainers or cheats.
Offside posted on Apr 01, 2016 5:56:05 AM - Report post
Trainer crashes the game when activated.
EDIT: Enhanced edition is what I'm playing.
[Edited by Bacon Overlord, 4/1/2016 5:56:42 AM]
STAFF
0x90 posted on Apr 01, 2016 6:24:10 AM - Report post
The trainer has been updated and sent to PWizard, he will post it soon.
MASTER
Offside posted on Apr 01, 2016 7:23:24 AM - Report post
quote:
originally posted by 0x90
The trainer has been updated and sent to PWizard, he will post it soon.
Rock on! Thanks man!
[Edited by Bacon Overlord, 4/1/2016 7:23:41 AM]
ELITE
KLane87 posted on Apr 01, 2016 11:07:40 PM - Report post
Awesome work, thanks for the quick update!! You guys are great 😀
ELITE
Aegeta posted on Apr 02, 2016 4:20:01 PM - Report post
For some reason the latest 2 versions of the trainer doesn't launch properly for me. I have disabled all the things recommended and this trainer is the only one that is causing me trouble of the several hundred I have downloaded. The trainer launches as normal but when it loads nothing opens.
ELITE
KungfuTreachery posted on Apr 02, 2016 6:01:55 PM - Report post
Hey there, got this log file for an unhandled exception error:
Trainer: DivinityOriginalSinEnhancedEdition_CH Trainer Engine: 3.5 (with Log-System v2) OS Name: Microsoft Windows 7 Home Premium OS Platform: 64-Bit
Running as administrator: True Installed Antivirus: Microsoft Security Essentials Installed Firewall: No Firewall
Error Output: System.OverflowException: Arithmetic operation resulted in an overflow. at Microsoft.VisualBasic.CompilerServices.Conversions.ToULong(Object Value) at DivinityOriginalSinEnhancedEdition_CH.EditorEngine.GetFinalAddiFromEditor(EditorItem pEntry) at DivinityOriginalSinEnhancedEdition_CH.EditorEngine.ReadFromEditor(EditorItem pEntry) at DivinityOriginalSinEnhancedEdition_CH.Form1.ReadValuesFromGame() at DivinityOriginalSinEnhancedEdition_CH.Form1.tHotkeys_Tick(Object sender, EventArgs e) at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
worked great. didn't even notice the trainer die.
ELITE
clickeddaisy posted on Apr 03, 2016 12:38:58 PM - Report post
aww man, this trainer is for lifetime only. i bought a year sub when the lifetime discount was available but i didnt notice until it was too late. now im bummed
ELITE
Arminaz posted on Apr 13, 2016 6:34:21 PM - Report post
Hi nice trainer props! 😍
However recently its not been opening anymore. I opened the process tab in the Task Manager, and found 2 processes affiliated with it. One was, dose-Arminaz.exe *32 and the other was, ~Mnn133.tmp. Ending either would close both of them. I did however find out that, ending dose-Arminaz.exe *32 would also open a notepad containing the following content
Spoiler:
The trainer has crashed due to an unhandled exception. Please report this issue by copying this log file either on the forum or via email to 0x90@cheathappens.com ==========================================================================================================
Trainer: DivinityOriginalSinEnhancedEdition_CH Trainer Engine: 3.5 (with Log-System v2) OS Name: Microsoft Windows 7 Ultimate OS Platform: 64-Bit
Running as administrator: True Installed Antivirus: No Antivirus Installed Firewall: No Firewall
Error Output: System.ArgumentException: Process with an Id of 2556 is not running. at System.Diagnostics.Process.GetProcessById(Int32 processId, String machineName) at DivinityOriginalSinEnhancedEdition_CH.WinformControlExtensions.CheckPreFirst() at DivinityOriginalSinEnhancedEdition_CH.Form1.Form1_Load(Object sender, EventArgs e) at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)