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Official Trainer Thread  X Rebirth Trainer
 
Neorg  posted on Nov 18, 2013 2:03:00 PM - Report post

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There is no point of making a trainer for version 1,13 because there will be 2 updates (1.14 and 1.15) this week.
Here is a Link
 
QuintusFontane  posted on Nov 18, 2013 2:04:29 PM - Report post

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Don't fret, people. CH know about the update and they'll get the trainer updated as soon as they can; they always do! No need to pester them.

Until then, go and have a look at the X Rebirth Nexus - The veteran X modders are already going strong, and are beginning to fix and alter some things that make the game far more playable.
So far, I personally recommend:

NESA (Never Enter Stations Again) - Makes it so you can contact and trade/recruit anyone on any station in that zone without having to go running through the corridors like a bloody simpleton.

Manual Command Extension - Adds some ship commands to the game, such as Hold Position, Follow Me and Move to my Exact Position.
These should have been in the game at release, no excuses. The mod author is working on adding more commands such as patrol etc, but put this out first to help people out.

Ignore Jump Drive Fuel - This allows your ships to make unlimited jumps without having to restock on fuel. When Egosoft make the trade and commands system at least half decent, I'll stop using this, but until then this is a godsend.

 
jackbig  posted on Nov 18, 2013 2:20:07 PM - Report post

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quote:
originally posted by QuintusFontane

Don't fret, people. CH know about the update and they'll get the trainer updated as soon as they can; they always do! No need to pester them.

Until then, go and have a look at the X Rebirth Nexus - The veteran X modders are already going strong, and are beginning to fix and alter some things that make the game far more playable.
So far, I personally recommend:

NESA (Never Enter Stations Again) - Makes it so you can contact and trade/recruit anyone on any station in that zone without having to go running through the corridors like a bloody simpleton.

Manual Command Extension - Adds some ship commands to the game, such as Hold Position, Follow Me and Move to my Exact Position.
These should have been in the game at release, no excuses. The mod author is working on adding more commands such as patrol etc, but put this out first to help people out.

Ignore Jump Drive Fuel - This allows your ships to make unlimited jumps without having to restock on fuel. When Egosoft make the trade and commands system at least half decent, I'll stop using this, but until then this is a godsend.

nice find quintus

the site itself

xrebirth.nexusmods.com//?

 
QuintusFontane  posted on Nov 18, 2013 6:25:22 PM - Report post

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Don't mention it!
It's good to see the community trying to salvage this title, to be honest. It's got potential, but it's deeply flawed in its current state.

Also, thanks for the updated trainer, CH! You lads never let us down

 
zizotope  posted on Nov 18, 2013 7:23:03 PM - Report post

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Thank you very much for the update trainer
 
Zodiac1983  posted on Nov 18, 2013 7:57:43 PM - Report post

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Thank you from me too! I say it again: I love you guys!
 
Aeterna85  posted on Nov 19, 2013 1:47:05 AM - Report post

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Would an option be possible to make it so our freighters in our squadron don't run out of fuel?
 
Zodiac1983  posted on Nov 19, 2013 4:58:31 AM - Report post

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You should use Google or the Egosoft Modding and Scripting forums. Or take this awesome site.

Link

No Jump drive fuel? Take This!

[Edited by Zodiac1983, 11/19/2013 5:00:16 AM]

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