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Official Trainer Thread  Assassin's Creed IV: Black Flag Trainer
 
amirfoox  posted on Dec 08, 2013 9:48:09 AM - Report post

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quote:
originally posted by 0x90

quote:
originally posted by amirfoox

I'm sure it's somewhere in this thread, but does anyone know how to disable the invisibility after turning it back on?

The trainer says: DEACTIVATED, but the game refuses to continue on with the mission.

Anyone, help?

Sadly invisibility turns off the AI and during a mission you can cause the game to be bugged/stuck, you will need to restart from a savepoint.

I not recommend to use it during a mission and if you do, then use it as rarely as you can and avoid using it if there is any specific/special person in this mission.

But the whole and only reason I needed the trainer in the first place is for those awful, annoying, dreadful tailing missions that seem to be 90% of the game!

Bah, what a mistake I've done when I purchased this miserable digital torture device in the form of a 'game'..

I don't need the trainers for the naval battles, they're the only thing that made this game fun in the first place.

Thanks anyway.

 
lanpanic  posted on Dec 08, 2013 8:10:28 PM - Report post

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The trainer works but I have the following issues:
Player editor is scrambled.
On the trainer:
Wood is editing Cloth
Rum is editing Metal
Sugar is editing Rum
Metal is editing Sugar
Cloth is editing Wood

Biggest bug I have found with this trainer:
Selecting way-points on the map with the trainer activated bugs the came into a graphical rendering pandemonium from which the only escape is a task manager shut down of the game.

Trainer works properly (with the exception of the player editor) if no destination way-point is selected.

I hate sounding like I'm *****ing. I have no clue what sort of programming goes into making trainers of such high quality. So thank you for the time and effort you put into making them and fixing their problems when they pop up.

[Edited by lanpanic, 12/8/2013 8:18:14 PM]

 
drewza_86  posted on Dec 09, 2013 9:06:48 AM - Report post

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Your issue with the graphical pandemonium, Iv not been able to replicate on my pc. Any particular options enabled when it does it to help the dev track it down?

Just trying to help out

 
lanpanic  posted on Dec 09, 2013 12:57:44 PM - Report post

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No I understand. I did try some things to make sure it was the trainer.
A list of what I tried as follows:
Trainer open but not activated, no bug.
Trainer open and activated, bugged
Deleted trainer from hard drive and downloaded again, activated, bugged
Trainer activated and ran each hot key individualy and some in tandem but did not select a way point, no bug.
Uninstalled and reinstalled the game. Ran with out trainer, no bug. With trainer, bugged.


If you don't mind can you give me a run down of your graphical settings on the game? I didn't try that last night. Perhaps it could be vsync, motion blur, or AA.

 
drewza_86  posted on Dec 09, 2013 9:52:36 PM - Report post

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Breifly:
o'clock I7-2600 3.4 @ 4.8ghz
32gb 1600 matched corsair
250gb raid 0 SSD's
SLi GTX 580's

But only running the game on the following settings:
Ambient Occlusion - SSAO
Anti-Aliasing - FXAA
Environment - High
God Rays - Low
Reflections - Normal
Shadows - Very High
Textures - High
Volumetric Fog - Off

I only had issue running the game (low fps) on max settings when I was at sea battles boarding a ship in the middle of a storm, hence these settings. Played for a couple hours last night without any issue with graphics.

** Oh yea, V-Sync off.

[Edited by drewza_86, 12/9/2013 10:35:19 PM]

 
Xyru  posted on Dec 10, 2013 9:30:07 AM - Report post

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Downloading a 715mb patch.
 
HUN_bullseye  posted on Dec 10, 2013 9:38:03 AM - Report post

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Do not patch yet!

The new version crashed at the moment of trainer activation

 
no_pulse  posted on Dec 10, 2013 10:02:40 AM - Report post

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quote:
originally posted by HUN_bullseye

Do not patch yet!

The new version crashed at the moment of trainer activation

I can confirm that the new update/patch causes the recent trainer to crash.

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