Wargame: AirLand Battle Discussion
Love WG:ALB and the trainers you guys are always so quick with. We in the community know the developers of this game really like to update it. A lot.
Since the 1528 patch (released 10/21/13 or so), my game has developed a memory leak. It's a 32 bit game, so when it hits 4 gigs of RAM it IS going to crash. It hangs, brings up an error window (unclickable) stating that the application has run out of memory and crashed. This, in turn, requires the "CTRL+ALT+DEL -> End Process" closure procedure to fix the problem. This, inevitably, leads to more instability as the program did not save with good defaults.
This brings me to the point of the post; I am unable to use your great trainers to tame this wicked game. I have tried tweaking settings, but to no avail. Every time I try to make a 1V1 or 1V2 Skirmish match, within 10 or 15 minutes of play there is an error and a crash.
I will be testing the game without the use of the trainer and I will report the system specs, error message (if encountered again) and full details to the best of my knowledge.
I am still using the 1515 trainer, as an update for 1528 has not been issued yet.
I can't wait for the next update, and in the mean time I will hopefully learn something new and not get too frustrated. Many thanks to the CheatHappens team as you guys have made terrible games playable and fun games addicting for me!
tl;dr: wargame2.exe*32 runs out of memory and crashes while using an old trainer. The newest patch is 1528 and the current trainer is 1515. Wondering if I need to: wait for an update to the trainer, wait for an update to the game (I am contacting Eugen about this aw well), or find a way to run a 32 bit game as a 64 bit one .
Thank you for the rock solid performance on many of your other trainers. You guys are the best for new and up to date trainers, and I love you for it.
The only time that the memory error came up in the last 24 hours has been when I've tried using the "unlimited ammo" trainer.
I can use the rest just fine, even the "unlimited reinforcements" which I thought was the cause.
I hope that me narrowing it down helps you guys get it fixed.
Thanks again CH, you guys rock!
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