State of Decay Trainer - Cheat Happens State of Decay Message Board (Page 4)
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Posted: Sep 23, 2013 10:21:06 PM - Report post  (0)  (0)       Post Reply  post reply  

All options work for me except the unlimited durability option. I think that may work for guns but not for melee. It makes melee weapons always start off damaged (yellow) when I add them to my inventory and they still break if used enough.
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Posted: Sep 23, 2013 10:32:38 PM - Report post  (0)  (0)       Post Reply  post reply  

@Glyth

You mentioned something earlier about no cool down on radio actions, I found that if you use the unlock consumables, there's some "Artillery Markers" that you would normally get when using one of the actions. Use that with the "5 Items" option and you can go to town!

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I have the greatest respect for the staff at Cheat Happens! I have always been patient and understanding. If it wasn't for them, we wouldn't have some of the best damn trainers around! We'd be stuck trying to hack our own games!
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Posted: Sep 23, 2013 11:07:44 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by Evmeister88:

@Glyth

You mentioned something earlier about no cool down on radio actions, I found that if you use the unlock consumables, there's some "Artillery Markers" that you would normally get when using one of the actions. Use that with the "5 Items" option and you can go to town!

theres far more usefuil actions tho the instant construction you get from one mission even

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Posted: Sep 23, 2013 11:09:57 PM - Report post  (0)  (0)       Post Reply  post reply  

yayayayayayayayay yaaAAAAAAAAAAAA, THANKS CHEERS
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Posted: Sep 23, 2013 11:14:43 PM - Report post  (0)  (0)       Post Reply  post reply  

Oh yeah, I agree, it would be awesome if they're able to figure it out. Guess we'll wait and see, I know they've added more options onto trainers in the past.

I just thought the artillery thing was pretty coo, very useful with infestations.

[Edited by Evmeister88, 9/23/2013 11:15:15 PM]

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I have the greatest respect for the staff at Cheat Happens! I have always been patient and understanding. If it wasn't for them, we wouldn't have some of the best damn trainers around! We'd be stuck trying to hack our own games!
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Posted: Sep 23, 2013 11:26:38 PM - Report post  (0)  (0)       Post Reply  post reply  

I'm having an issue with the F6 option too, it's not adding melee weapons.

As for people having trouble with the durability hack: disable it, put the weapon you want in your pack and EQUIP it, then, once equipped, enable the durability hack. This has worked for me.

Also, like another poster mentioned, the benefits of the increased stats don't seem to be coming across. Is there perhaps a way to set the XP for the stats to max-1 so as soon as you do something and gain that 1 xp it throws all the missing levels at you and gives you the missing associated abilities?

Oh, one last thing - can we have an option to set camp happiness level? It's a bit of a nuisance to have to manage this when there's more fun things I'd rather be off doing.

[Edited by dtoast, 9/23/2013 11:27:44 PM]

[Edited by dtoast, 9/23/2013 11:28:33 PM]

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Posted: Sep 24, 2013 12:26:17 AM - Report post  (0)  (0)       Post Reply  post reply  

I think the F6 option for melee weapons has something to do with location because I used it up at the Ranger Station and worked fine. But won't work at the Church. However it could be a item limit too because I maxed out the guns tab.
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I have the greatest respect for the staff at Cheat Happens! I have always been patient and understanding. If it wasn't for them, we wouldn't have some of the best damn trainers around! We'd be stuck trying to hack our own games!
Current rank: 1 Star. Next Rank at 100 Posts.

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Posted: Sep 24, 2013 2:40:04 AM - Report post  (0)  (0)       Post Reply  post reply  

Thank you.

However it seems there will be patch at Sep 24.

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