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Reduce time
 
noheroes  posted on Sep 02, 2013 6:17:44 AM - Report post

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ELITE
Is there a way to set (reduce) building speed for armies and ships? Takes forever to build.
Trainer? Cheats? Modification?

Hope for help!

 
Jasuke1991  posted on Sep 02, 2013 10:50:32 AM - Report post

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ELITE
just add this in the player handicaps for the static modifers file in the game folder
regiment_recruit_speed = -2
global_ship_recruit_speed = -2
global_regiment_recruit_speed = -2
 
Jasuke1991  posted on Sep 02, 2013 10:51:18 AM - Report post

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ELITE
and you can add lotsa other stuff like:


player_handicap = {
# global_manpower_modifier = 20
# land_forcelimit_modifier = 1
global_regiment_cost = -1
global_ship_cost = -1
inflation_reduction = 0.5
global_revolt_risk = -100
local_revolt_risk = -100
war_exhaustion = -2
core_creation = -5
advisor_pool = 15
# diplomatic_upkeep = 10
free_leader_pool = 10
global_tax_modifier = -0.5
regiment_recruit_speed = -2
global_ship_recruit_speed = -2
global_regiment_recruit_speed = -2
ship_recruit_speed = -2
global_supply_limit = 100
local_supply_limit = 100
papal_influence = 150
# diplomats = 2
missionaries = 4
colonists = 2
army_tradition_decay = -1
navy_tradition_decay = -1
stability_cost_modifier = -0.95
mil_tech_cost_modifier = -75
dip_tech_cost_modifier = -75
adm_tech_cost_modifier = -75
idea_cost_modifier = -1
idea_cost = -0.99
build_cost = -2
spy_offence = 100
spy_defence = 100
# global_trade_power = 10
global_colonial_growth = 20000
colonist_time = -0.99
# production_efficiency = 10
# trade_efficiency = 5
trade_range_modifier = 2.5
naval_attrition = -2
land_attrition = -2
colonial_range_modifier = 200
heir_chance = 10
legitimacy = 100
leader_shock = 10
leader_fire = 10
leader_siege = 10
range = 5000
manpower_recovery_speed = 1000
discipline = 1.5
unjustified_demands = -1000
global_missionary_strength = 100
defensiveness = 100
relations_decay_of_me = 10
naval_maintenance = -1
land_maintenance = -1
advisor_cost = -2
global_manpower_modifier = -0.5
}

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