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Trainer Question
 
Lockhead  posted on Dec 18, 2013 3:07:48 PM - Report post

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ELITE
To find scientists and the other 3 is easy with CE, set the search to "grouped" and select 3 x 4 byte integer, and then fill in the values for farmer, industry and science for a planet, at start you normally findn 2 or 3, then changne a building and you will see which found is the right one, the value is signed so maximum for each is, ca. 2billion.
 
Lockhead  posted on Dec 18, 2013 6:27:18 PM - Report post

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ELITE
sorry no code block here for a monotyped font:

1. Start New Game with your preffered settings
2. Goto Planet Screen and get the values for "Workforce", "Farmers", "Industry Workers" and "Scientists" in this order
3. Modify this Cheat Engine Group Search String to your values:

These are the values I found for example:
"4p:* w:64 4p:* w:8 4p:* w:8 4p:31 4p:77 4p:11 4p:12 4p:* w:20 4p:* 4p:* 4p:* 4p:* 4p:* 4p:* w:16 4p:* "
^^ ^^ ^^ ^^
|| || || |= 12% Scientists
|| || |= 11% Industry Workers
|| |= 77% Farmers
|= 31% Workforce

4. Select "Grouped" as "Value Type" in Cheat Engine
5. Copy'n'Paste the String (without any quotes)
6. Press "First Scan"
7. It takes a while but it should only find one Result (if not goto step 7.1, else goto step 8.)
7.1 Build Something
7.2 Goto the next turn and now repeat from step 3.
8. Add the Resulting "Value" to your addresslist
9. Now you have 15 new Valus for the planet "Earth" you can do this for every planet.
9.1 Here is a list what these values mean (ordered by address)

1. Planet Size (Range: 1 (small) -> 4 (huge))
2. Planet Type (Range: 0 (gas giant), 1 (terran), 2 (oceanic), ...)
3. Planet Population (max. 2'000'000'000) (freeze the value)
4. Workforce (freeze the value)
5. Farmers (freeze the value)
6. Industry Workers (freeze the value)
7. Scientists (freeze the value)
8. Planet Resources (max. 4 (Rich))
9.
10.
11.
12.
13.
14.
15. Human Soldiers on your Planet

 
ZZGashi  posted on Dec 19, 2013 7:55:01 PM - Report post

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VETERAN
quote:
originally posted by Lockhead

sorry no code block here for a monotyped font:

1. Start New Game with your preffered settings
2. Goto Planet Screen and get the values for "Workforce", "Farmers", "Industry Workers" and "Scientists" in this order
3. Modify this Cheat Engine Group Search String to your values:

These are the values I found for example:
"4p:* w:64 4p:* w:8 4p:* w:8 4p:31 4p:77 4p:11 4p:12 4p:* w:20 4p:* 4p:* 4p:* 4p:* 4p:* 4p:* w:16 4p:* "
^^ ^^ ^^ ^^
|| || || |= 12% Scientists
|| || |= 11% Industry Workers
|| |= 77% Farmers
|= 31% Workforce

4. Select "Grouped" as "Value Type" in Cheat Engine
5. Copy'n'Paste the String (without any quotes)
6. Press "First Scan"
7. It takes a while but it should only find one Result (if not goto step 7.1, else goto step 8.)
7.1 Build Something
7.2 Goto the next turn and now repeat from step 3.
8. Add the Resulting "Value" to your addresslist
9. Now you have 15 new Valus for the planet "Earth" you can do this for every planet.
9.1 Here is a list what these values mean (ordered by address)

1. Planet Size (Range: 1 (small) -> 4 (huge))
2. Planet Type (Range: 0 (gas giant), 1 (terran), 2 (oceanic), ...)
3. Planet Population (max. 2'000'000'000) (freeze the value)
4. Workforce (freeze the value)
5. Farmers (freeze the value)
6. Industry Workers (freeze the value)
7. Scientists (freeze the value)
8. Planet Resources (max. 4 (Rich))
9.
10.
11.
12.
13.
14.
15. Human Soldiers on your Planet

Thank-you this is valuable, even though I had figured out the scientists already, this should make it a bit easier.

 
JamieK  posted on Dec 23, 2013 1:19:37 AM - Report post

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ELITE
Ever since 4.61, i haven't been able to even remotely find the credits location.

I mean, i can find the trait points with ease, you just can't change the value.

 
starfuryzeta  posted on Jan 26, 2014 2:51:55 PM - Report post

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ELITE
Thank you for this. Although I couldn't find planet size, I was able to make a few refinements. Offsets below based on finding workforce/farmers/workers/scientists grouping.

Byte
Offset Attribute
-24 Planet Type
-20 World Owner Original (0 Barbeck, 1 Barsig, etc.)
-16 World Owner Invasion (0 Barbeck, 1 Barsig, etc.)
-12 Planet Population (current in million)
-08 Planet Population (max in millions)
-04 Planet Population Offspring (+xxx K pop per turn)
+00 Workforce (freeze the value)
+04 Farmers (freeze the value)
+08 Industry Workers (freeze the value)
+12 Scientists (freeze the value)
+16 Planet Resources (3 Rich)
+20 Polution (in k units)
+24 Ecology Control (0 neglect, 1 maintain, 2 Clean, 3 Terraform)
+28 Morale (100 = Content, > 100 = Fanatical)

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