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Official Trainer Thread  Divinity: Dragon Commander Trainer
 
DLancerus  posted on Aug 07, 2013 7:15:28 AM - Report post

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Ah sorry for confusion, by editor I mean the trainer made by you 0x90. Skirmish settings were default and only change was dragon spawn timer when testing more, this happens in default skirmish as well during the singleplayer campaign when you get into a skirmish match over a territory.

Gold/Research being active before entering skirmish on the campaign, as for only skirmish mode, activating the population during the game. Result in dragon spawning outside the maps boundaries.

Tested again with no options used, dragon seemed to appear where it should be but the camera was all over the place, out of the map, no clipping through the level, making it unplayable. The camera would return back to the player dragon when boosting but other than that still glitching out.

 
0x90  posted on Aug 07, 2013 8:19:31 AM - Report post

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So here is what I do:

1. Start trainer and start game
2. Start a new skirmish with a single A.I.
3. After loading, I press option for 'Unlimited Recruits' and 'Instant Dragon Timer'
4. I spawn the dragon
5. I exit the dragon mode

I have absolutely no bugs with the dragon camera by following this order. If there is something you did different, let me know.

 
DLancerus  posted on Aug 07, 2013 9:51:54 AM - Report post

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I did pretty much the same, in further testing I might have figured the problem and why it does the constant "activated" sound over and over when I press F1. It either constantly spams the increase or decrease camera distance options which messes everything up while other options seem to work fine, soon as I click num0 decrease camera distance for instance, the sound loop stops.

Currently I'm trying to see if I can get the view back to normal but with so much loopage, it's not easy to figure which it was, decrease or increase. Also made sure my keys weren't stuck down but it still appears.

EDIT: Okay, restarting the trainer after stopping the loop on the camera distance keys, makes the trainer work fine as well the skirmish.

[Edited by DLancerus, 8/7/2013 10:08:15 AM]

 
AxellSlade  posted on Aug 07, 2013 1:02:41 PM - Report post

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Game's been updated twice today, bringing it to version 1.0.18.0
Maybe wait 'till tomorrow to update the trainer, in case they update it yet once again.
 
0x90  posted on Aug 07, 2013 1:43:04 PM - Report post

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They did not only update the game, they rolled back TWICE within 24 hours! Worst thing I've ever experienced and yes, I'll wait until tomorrow.
 
drboi430  posted on Aug 07, 2013 7:54:53 PM - Report post

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So my trainer recognizes the game is running but when I press F1 at the main menu it won't activate. I tried restarting the trainer, the game, and my computer, nothing seems to be working. When I exit the game with the trainer still running, the text at the bottom changes. So if it recognizes the game why won't it activate???
 
drboi430  posted on Aug 07, 2013 8:04:06 PM - Report post

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okay so i have an update to my weird situation. apparently the trainer did activate, but the sounds are not forthcoming as i press the keys, so i don't really know if the options are activated or not. I only knew it activated after checking the console on the trainer. SO what would cause the sound on the trainer to stop working?
 
Folioman  posted on Aug 07, 2013 9:31:55 PM - Report post

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Hi,
first thanks for the trainer! Great as usual.

Now it seems I have the same issue as Ashar with Research points in campaign mode. All research done with trainer are canceled on the next turn if you deativated it. I still have to test to be sure but that's not a big deal.

Thank you again!

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