Incredible Adventures of Van Helsing Discussion
Using this Editor
THIS EDITOR IS FOR THE 32 BIT VERSION OF THE GAME ONLY! (More information below)
Make sure you're running the game by using the laucher included in the downloaded archive.
Launch the editor first, then launch the Game and then Press F1 at the Main Menu.
Listen for "Trainer Activated".
Click on the upcoming green mark/arrow next to the value you've selected to apply changes ingame.
Read below for a detailed instruction.
- Double/Clone a specific item
- Transfer Item Bonus to another item
Edit Item: Parry
Edit Item: Essence Capacity
Edit Item: Armor
Edit Item: Base Spell Power
Edit Item: Identify Status Of Item
Edit Item: Item Name Color (White, Blue, Gold, Orange, Green)
Edit Item: Is Cracked Status
This editor provides 100% compatibility with Caliber's trainer. You can run both at the same time.
THIS EDITOR IS FOR THE 32 BIT VERSION OF THE GAME ONLY! You MUST launch the game with the launcher included in the downloaded
archive. I recommend to put the launcher in the game directory.
There are two ways to edit items (Equipped Items / Items In Inventory):
1. Click on an inventory slot at the editor, go back ingame and unequip, equip your item at this slot. You can change values on
the editor now. By using this way the ability descriptions are displayed correctly.
2. Mouse over an UNEQUIPPED item in your inventory. Press F2, item is now locked. Go to the editor and edit the values, press F2
to unlock, done. Locking an item prevents the editor from grabbing a new item. This is useful if your item is around other items
and you can't move your mouse unless mouse hover another item.
HINT: It it not necessary but useful to choose your item type at the dropdown button in the "Selected Item" panel at the editor IF
you're using the second method. It will change the labels on the editor according to the item attributes. An example: If you edit
a hat, the editor displays "Parry" as attribute instead auf "Armor" if hat isn't selected as item type. This might be confusing.
If you change the item type to hat, it displays "Armor". I repeat, it's not necessary, it has no effect on changes, it is only
what is displayed on the editor.
Make sure the slot is equipped with an item ingame, RIGHT click on an inventory slot at the editor, click "Save Item", unequip
item ingame, right click again on the slot at the trainer and click "Load Item". Reopen your inventory. THIS IS IMPORTANT: The
inventory is a little bit screwed up by this process. All you need to do is to exit and enter the game, now you can unequip your
new item while your old item is still in your inventory, that means you got two of it now.
Transfer Item Bonus to another item:
Same as edit items, you must load an item first. Once it's loaded on the editor press "Store information", load a different item
by mouse hover or equip method and press "Transfer bonus". Please note it might only work if the item TYPE is the same, means you
can transfer from boots <-> boots, but not from boots <-> to hat.
Windows 8 user and got a problem with opening a *.tmp file?
Right click on the file and select 'run as admin'
[Edited by PWizard, 5/24/2013 8:11:13 AM]
Appreciate it a lot you guys added also a editor for the game, on top of the 18 options the trainer had already.
Calling those 2 a SuperDuper trainer is a fair statement
[Edited by jackbig, 5/23/2013 8:48:11 AM]
Well ... ok .. trainer works well until i attacked some enemy, then crash .. ehhh i hate win 8
[Edited by Baxianus, 5/23/2013 12:08:47 PM]
ps., this is running in 32bit btw
[Edited by damgyeah, 5/23/2013 8:32:39 PM]
[Edited by Vendeatha, 5/23/2013 8:33:37 PM]
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem