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Steam Anti-Cheat System Query
 
FaustIoM  posted on May 02, 2013 12:46:52 PM - Report post

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Right Ill try to clarify this, I'm NOT looking to cheat on an online game/multiplayer play.

I would like to know if there is a Anti-trainer system for Steam version of games that is inbuilt into steam i have heard there is and it is mentioned in the Cheat Happens advanced Trainer Maker Tutorial, I would like to know if the method used in this tutorial works as it says when used for a steam version game?

[Edited by FaustIoM, 5/2/2013 1:21:34 PM]

 
kyle939  posted on May 02, 2013 1:09:23 PM - Report post

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If you cheat online in an online game with Steams anti cheat system, also called VAC. You will receive a VAC ban.

Meaning you are banned from all VAC servers, you are still play on Steam games just not VAC servers. Like being banned from Arma on Battleye, you must play in the server where you get the cheaters, you know.

Get around them? Ermm, Cheathappens do not make trainers or cheats for online games, they are made and to be used responsibly in a single player game, nothing else.

If you use one and get banned, it is your fault, not Cheathappens.

I have been using Cheathappens Trainers for over 5 years and never ever had a ban of any sort, I have never used a trainer during an online play session, once I twice I might have accidentally, but I was in a private room.

For more information on what VAC actually is, read here:Link

That should hopefully help you with information.

Sorry but I doubt Cheathappens will help you with cheating on any lines to do with a multiplayer game...

 
FaustIoM  posted on May 02, 2013 1:18:09 PM - Report post

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I'm not asking how to make trainers or cheats for Online play.

Just for games that are on steam, so steam version of games i think it what its called. I have heard that they need to be made different due to an inbuilt steam system??

 
Xen0byte  posted on May 02, 2013 1:31:00 PM - Report post

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I used to use this: Link.

I don't know if it still works. The DLL makes Steam games not crash when you're using "Find out what access/writes to this address" in Cheat Engine.

Also, Cheat Engine has some options regarding detection. Also #2, most games don't need any special treatment, just use Cheat Engine (or whatever you use) and it should work.

[Edited by Xen0byte, 5/2/2013 1:46:14 PM]

 
kyle939  posted on May 03, 2013 7:44:27 AM - Report post

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Okay.

Some games on Steam you can use Cheat Engine, Quick Memory Editor etc, and works like a treat. As long as you are not online as far as I know.

I used Cheat Engine on F3AR for the XP in a private game, and worked fine no ban. Only XP though no super speed, or god mode etc you know...

Cheat engine works fine mostly aslong as you are in a VAC server I think.

[Edited by kyle939, 5/3/2013 7:45:11 AM]

 
DABhand  posted on May 03, 2013 11:04:13 AM - Report post

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The answer is, it is up to the developers what sort of protection to use on Steam.

Some use Punkbuster
Some use VAC
etc

 
RndStranger  posted on May 03, 2013 2:33:37 PM - Report post

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I think he wanted to know if there is some sort of general anti-cheat by Valve (VAC) in every steam game..

The answer is: No.

You can check the storepage of every game for VAC.

VAC is only active in some games like CS:GO: Link
or Hoard: Link

Other beauties like that one aren't 'protected' by it: Link

Also worth to mention that VAC and most other anti-cheats are only running in multiplayer. Noone gives a **** about you cheating in singleplayer. Except Blizzard

[Edited by RndStranger, 5/3/2013 2:34:21 PM]

[Edited by RndStranger, 5/3/2013 2:34:59 PM]

 
PWizard  posted on May 03, 2013 4:41:25 PM - Report post

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We have seen Steam anti-cheat "triggers" implemented into the single player game of several recent titles over the last year. It's not in ALL STEAM games by default, but definitely there in several and they are very difficult to defeat as there are typically hundreds of different triggers scattered throughout the game. These triggers typically cause the game to crash when various changes are detected in the game's memory.
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