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Trainer for this?
 
xboomcazoox  posted on Apr 05, 2013 8:07:46 PM - Report post

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I posted a response earlier but it didn't save to the forum -_-

Ill repost what I said later

 
Caliber  posted on Apr 05, 2013 8:33:28 PM - Report post

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I seen NOWHERE that shows money, so whoever asked for that, where is the money located?

regarding the blue bar at the bottom of the screen that is getting bigger.. what is this for?

there seems to be NO INSTRUCTIONS about wtf to do.

also, people report using a bar to make commands during the game... how is this done?

game is pretty short on describing what you are supposed to do..

 
Steeletto  posted on Apr 06, 2013 1:09:04 AM - Report post

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Thinking...

A good thing to have could be a "pause-or-slow-down"-button.
I seem to have a hard time getting all players set up for training - half of the crew end up just standing around while I try to move players to best training area.
Maybe an option to pause and move them all around, and then much more training-time each day?

Of course, an option to edit players, all or separately would make training almost obsolete...but I would be happy with just lots of extra time...

Thanks for all your great work!

Steeletto

 
ae_LON  posted on Apr 06, 2013 2:32:30 AM - Report post

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Bought this out of curiousity and played for cpl hours.
@Steeletto: Agree, extending daytime and the time to edit your players, getting to know them etc would help but you can just punch them all in one area quickly until the max players is reached.

@Caliber Indeed, there is no money involved it seems lol
There might be some things for you to tweak tho. In order to improve the team there is a section called challenges, which is on the training camp. While the game progresses you are able to improve buildings. I don't know if it would be possible for you to instantly upgrade these, which would improve players more quickly.

Other than that this game is more of a Simgame than a sports game. You do not have much influence on the game itself thats why i skipped through it.
You actually made a trainer for Sims which would max out the needs at full. Don't know if you could max out for each player, just a thought.

Thanks, Caliber for looking into this game!

[Edited by ae_LON, 4/6/2013 3:12:49 AM]

 
Celticfang  posted on Apr 06, 2013 3:16:35 AM - Report post

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The circular bar on match day is the match 'grade' I mentioned before, it's a timer that lets you pause the match to issue commands.

Otherwise, no idea bout the blue bar, the manual doesn't even say.

However, the way the match bar is programmed is that you a. need a full bar to use it and b, every time you use it, it decreases. The manual's free and that describes what to do in depth and is where I'm getting my info from.

EDIT: Steeletto I take it you're doing the England training regime then? Also the manual mentions unlocking activities and player needs/vices too

[Edited by Celticfang, 4/6/2013 3:18:09 AM]

 
ae_LON  posted on Apr 06, 2013 4:20:01 AM - Report post

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The way the addictions are created is ridiculous. After just two games of the current season I have several players with addictions, gambling, alcohol, food, party. There is an edit panel for each player and it would be cool if it was possible to lower the addiction levels. Especially in an early stage of the game where you have a small clinic and you're only able to offer a therapy for one addiction it is quite impossible to control 5 different addictions.
 
HaikenEdge  posted on Apr 06, 2013 7:16:34 AM - Report post

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This games seems like it's crying out for an editor, if only as a way to edit players.

A pause function or instant upgrade function would be nice on a trainer.

 
Argarth  posted on Apr 06, 2013 11:19:27 AM - Report post

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Mood and needs.
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