Developer(s) - Arkane Studios Publisher(s) - Bethesda Softworks Designer(s) - Ricardo Bare Harvey Smith Raphaël Colantonio Composer(s) - Daniel Licht Engine - Unreal Engine 3 Platform(s) - Microsoft Windows PlayStation 3 Xbox 360 Release date - NA October 9, 2012 AU October 11, 2012 EU October 12, 2012 Genre(s) - Action-adventure, stealth Mode(s) - Single-player Media/distr. - Blu-ray Disc, DVD
Dammit CHU! Y U NO KEEP MY SPACEZ?!
[Edited by Monkey007, 8/22/2012 1:15:08 PM]
--------------------------------------------------------------------------- Son of HonestGamer. :-) (+.[____]·:·)
This is a game I'm more excited to play than Bioshock Infinite, and I was rabid about playing that. This game to me just looks better than Bioshock Infinite, I hope I'm not let down from my high expectations.
This is a game I'm more excited to play than Bioshock Infinite, and I was rabid about playing that. This game to me just looks better than Bioshock Infinite, I hope I'm not let down from my high expectations.
Both games have different settings, art styles and themes. You can't really compare them. However I think this game will have more replay value than the other one, cause you can kill enemies using different weapons, combos and locations. Heck you can get by without killing any enemy (so I've heard) [perhaps an achievement will be there for that as well?].
Let's hope this game live up to the hype.
--------------------------------------------------------------------------- I like cookies. Do you?
The teleport option looks fun too. Once, I saw someone throw something, slow time and then teleport on top of some kind of a lamp, catch the thrown object and then throw it again at a guard that was on a balcony across the street to make the item explode at them. -Awesome- stuff. And, you can do the game without killing anyone but your targets, there's a lot of subtle ways of doing things, becoming fish or rats to sneak into places.. using sleeping darts. You could even make your targets kill themselves.
I saw another cool use of a power. A guy jumped from such a high place that it would have killed him but then he possessed a woman on the street near where he was falling and he was safe. There's just so many cool ways to get things done in this game, the biggest limitation is your own imagination.
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