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From Ashes - Eden Prime
 
Gismoland  posted on Mar 07, 2012 4:54:28 PM - Report post

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Just to inform ppl having issues with loading Eden Prime, there is a 590meg update for this. If you have Origin right click ME3 and then right click From Ashes, Update.

Hope this helps a lot ppl getting this.

 
ServiusTheBear  posted on Mar 07, 2012 10:29:30 PM - Report post

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quote:
originally posted by Gismoland

Just to inform ppl having issues with loading Eden Prime, there is a 590meg update for this. If you have Origin right click ME3 and then right click From Ashes, Update.

Hope this helps a lot ppl getting this.

Dam nice little big update.

 
Skyheart  posted on Mar 07, 2012 11:24:26 PM - Report post

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Now if they could just fix the face import bug before tomorrow, I'll be happy.
 
ZZGashi  posted on Mar 07, 2012 11:39:15 PM - Report post

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quote:
originally posted by Skyheart

Now if they could just fix the face import bug before tomorrow, I'll be happy.

I had problems with that as well.

 
Skyheart  posted on Mar 08, 2012 12:04:04 AM - Report post

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quote:
originally posted by ZZGashi

quote:
originally posted by Skyheart

Now if they could just fix the face import bug before tomorrow, I'll be happy.

I had problems with that as well.

I'll play Multiplayer before I start the game without my Shep's face, and I hate Multiplayer.

 
OffCentered  posted on Mar 08, 2012 7:34:32 AM - Report post

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My face import from me1>me2>me3 was always a little buggy. From ME2 to ME3 it appeared that it was going to make it just fine. It's just a slight variation from the default (FemShep), better nose, made the chin a little stronger, sunk in the cheeks and made better cheek bones, added freckles, etc. I tilted the headshot in the creation up/down/left/right and all looked fine. But, when I got into start playing it looked like she had gained some weight between the creation screen and playing (not a graphic resolution problem). So, now I've got a chubby-faced Shep where I specifically reduced cheeks (gaunt) just minutes before.

Keep this in mind.

 
Skyheart  posted on Mar 08, 2012 7:44:25 AM - Report post

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quote:
originally posted by OffCentered

My face import from me1>me2>me3 was always a little buggy. From ME2 to ME3 it appeared that it was going to make it just fine. It's just a slight variation from the default (FemShep), better nose, made the chin a little stronger, sunk in the cheeks and made better cheek bones, added freckles, etc. I tilted the headshot in the creation up/down/left/right and all looked fine. But, when I got into start playing it looked like she had gained some weight between the creation screen and playing (not a graphic resolution problem). So, now I've got a chubby-faced Shep where I specifically reduced cheeks (gaunt) just minutes before.

Keep this in mind.

I believe they updated the character models and rendering from ME2 (Me3 uses the updated ME2 PS3 engine I believe), so that explains the slight differences between faces.

I'm hoping it'll work okay with mine tomorrow. I might start from scratch anyway... my Shep always had a weird-ass upper lip which I didn't notice during the creation, but could never fix after that.

 
jackbig  posted on Mar 08, 2012 10:08:51 AM - Report post

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quote:
originally posted by Gismoland

Just to inform ppl having issues with loading Eden Prime, there is a 590meg update for this. If you have Origin right click ME3 and then right click From Ashes, Update.

Hope this helps a lot ppl getting this.

I did this update also, didnt see much difference as the quest itself appeared without any problems before i did the update.
What happend though is that it reloads the original coalesced.bin, so anyone that altered the coalesced.bin should make sure they have a copy of their altered coalesced.bin before doing this update, to be sure they still have their modded coalesced.

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