Cheat Happens Game Cheats and Wallpapers
Cheat Happens Game Cheats and Wallpapers
 
Cheat Happens Game Cheats and Wallpapers
 
     TRAINERS        GAME REVIEWS        GAME WALLPAPERS        BOARDS
   FIND CHEATS: -OR-
 
     
  MESSAGE BOARD LINKS:   SIGNUP    |    BOARDS HOME    |   MY FAVORITE BOARDS    |   NEWEST POSTS    |   MY THREADS  
 
CRUSADER KINGS II MESSAGE BOARD
PC GAMES  
 
   
SEARCH BOARDS:  
SEARCH THIS BOARD ONLY  
SEARCH HEADERS ONLY  
 
           
   Page 1 of 1     First Page     Previous Page     Next Page     Last Page  New Topic New Topic    New Poll New Poll    Post Reply Post Reply    Help Help   
 
 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > CRUSADER KINGS II
 Console event code for economy tech?  
 
 
Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to TacomaYakko
SAGE
TacomaYakko
  send PM
  view profile
  add to friends

United States 
User #: 682701
Posts: 49 
Joined: Apr 04, 2009   
Last visit: Jun 10, 2013
Posted: Feb 15, 2012 2:07:17 AM - Report post  (0)  (0)       Post Reply  post reply  

Military and culture have already been listed. What I couldn't find in the files was anything for increasing economy tech. I could attempt to mod it in, but I'd have to guess what it was named.
Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to kuningasjokipuu
VETERAN
kuningasjokipuu
  send PM
  view profile
  add to friends

Finland 
User #: 319574
Posts: 11 
Joined: Oct 27, 2007   
Last visit: May 24, 2013
Posted: Feb 15, 2012 10:27:09 AM - Report post  (1)  (0)       Post Reply  post reply  

Do that, that increases it, personally i used it so many times that my demesne is 700 and i rule everything personally, i think i currently have minimum 3 stars in every research\military\economy.

-How to increase critical character traits like 'martial, learning, stewardship, learning' etc.-
1-Go to religious_events.txt
2-Press ctrl+f and search: name = "EVTOPTA39303"
3-Add the following lines under option = {
name = "EVTOPTA39303" #Yes Please':
change_learning = 100
change_martial = 100
change_diplomacy = 100
change_stewardship = 100
change_intrigue = 100
4-Save and enter the game
5-Open console and type event 39303. Your character will get 100 points for each of this traits.

Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to TacomaYakko
SAGE
TacomaYakko
  send PM
  view profile
  add to friends

United States 
User #: 682701
Posts: 49 
Joined: Apr 04, 2009   
Last visit: Jun 10, 2013
Posted: Feb 17, 2012 8:47:37 PM - Report post  (0)  (0)       Post Reply  post reply  

Sort of an indirect way about it. I prefer to not have my "guy" be decked out in fake stats, but rather give him desirable traits.

I'd much rather find a way to duplicate the adding of random progress available for military and culture to econ.

Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to Lithric
SAGE
Lithric
  send PM
  view profile
  add to friends

United States 
User #: 188090
Posts: 32 
Joined: Dec 01, 2006   
Last visit: Jun 15, 2013
Posted: Feb 26, 2012 7:23:10 PM - Report post  (0)  (0)       Post Reply  post reply  

One problem with event modding is that unless you are very careful, those events will also fire for AI opponents.
Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to TacomaYakko
SAGE
TacomaYakko
  send PM
  view profile
  add to friends

United States 
User #: 682701
Posts: 49 
Joined: Apr 04, 2009   
Last visit: Jun 10, 2013
Posted: Feb 28, 2012 8:43:02 PM - Report post  (0)  (0)       Post Reply  post reply  

One way around that is to create an event with impossible prerequisites. Still not sure what to call that tech branch if I do, though.

[Edited by TacomaYakko, 2/28/2012 8:43:22 PM]

All times are (GMT -08:00) Pacific Time (US & Canada). Current time is 12:07:18 AM
Return to Crusader Kings II Message Board 1578 users online.   1516 guests / 62 members.
 
     
 
 
Our Friends and Affiliates        Trainer Troubleshooting Guide        Cheat Terms and Tutorials        Anti-Virus Notifications        Site Help / FAQ        Submit Cheats        About Us
    Copyright © 2001 - 2013  webworks, LLC  All Rights Reserved    -   DISCLAIMER    -   PRIVACY POLICY    -   TERMS OF SERVICE    -   SITE F.A.Q.    AFFILIATE OF