Has the game stablized yet? - Cheat Happens Sword of the Stars 2: Lords of Winter Message Board (Page 1)
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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > SWORD OF THE STARS 2: LORDS OF WINTER
 Has the game stablized yet?  
 
 
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Posted: Nov 08, 2011 12:00:58 PM - Report post  (0)  (0)       Post Reply  post reply  

I was looking to buy this game off steam but I am aware of all the issues it has had since launch. My question is has the game become stable or is it still full of bugs?
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Posted: Nov 08, 2011 1:48:11 PM - Report post  (1)  (0)       Post Reply  post reply  

Its not going to be stable for at least a month from the sounds of it. I went ahead and bought it anyway because its a challenging game and it will be supported well into the future. In a sense I look at it like an investment in future entertainment value as opposed to a play and delete game like LOTR WitN. On the flip side it might be cheaper to wait. If you do get it, expect beta quality and you won't be disappointed, it is getting better just about everyday though.
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Posted: Nov 08, 2011 3:23:49 PM - Report post  (0)  (0)       Post Reply  post reply  

Cheers for the response CDS,I have decided to buy it at a later date
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Posted: Nov 26, 2011 6:01:54 AM - Report post  (0)  (0)       Post Reply  post reply  

Game highly unstable at this point still....


I still get weird happenings when the menu option pops up sometimes and its all greyed out and I cannot get back into game and have to kill the program and restart it to make it work again....very annoying!

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Posted: Nov 26, 2011 6:52:25 AM - Report post  (0)  (0)       Post Reply  post reply  

I haven't played very much, but of the 3 or 4 times I've played, I've been at it for several hours without noticing any problems recently. It's not perfect, but - for me at least - it's playable, and therefore enjoyable even at this point.

I do stress, however, that this is my own personal experience. As above, it looks like there's still problems.

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Posted: Nov 26, 2011 9:22:51 AM - Report post  (0)  (0)       Post Reply  post reply  

Its supposedly to be a great game but very unfortunate things like lame trailer, bugfest, lack of stability for overall gameplay, etc makes almost 75% of this game good potentials are ruined...

Slick graphic without good stability is worthless, so too bad, the dev apparently focus way too much to its graphic, they should never released a very unfinished product & then hope for their customer to wait while they try to solve the problems... its not a good thing for business like making your customer to wait for long times

This game have huge potentials but its bugfest ruined it

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Posted: Nov 27, 2011 2:56:09 PM - Report post  (0)  (0)       Post Reply  post reply  

i tryd playing it 3 times, 1 time it was messy, sound disaper, then crash, 2 time i was able to play like 10 mins,colonise a planet, but cudnt make ships,and ofcorse game crash, 3 time i was able to play 30 mins or so, dide some reserth, and when i was going to do a combat, i cudnt do anything, all i see was the sonar map and some green dots comming form a planet hitting it self and a sonar ping far from the planet, when i figure out how to turn of the sonar map, all i cud see was some color dots on the planet think it was 6, havnt playd ever sisn, i will not play this game until it come out on the market, if it ever do, currantly its only avalible on steam
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Posted: Dec 03, 2011 2:13:21 PM - Report post  (0)  (0)       Post Reply  post reply  

Only way to get a reasonable stability is to save your game and save it often...

You will do something quite simple and the game will bust on you.

If you do designing...be careful of the icons.....if you see locations that have the click the icon to add the whatever boost/module/etc....if those are either not fully described/labeled or coded, you will crash....happens usually when I design and see either double of the same icons in the same slot area....good sign that a crash will happen..

Other is more difficult...Unless only certain modules are supposed to go in certain areas of the ship...then that is also a crash waiting to happen....like Camel module in the front area of the ship....at least that crashed for me.

Combat still crashes at times when you do not auto-combat...

There are also a lot of descriptions you will note that are not completed.....some have stuff like @describe Pulsar goes woowooo etc or similar....

Still get random encounters constantly even at 0% random encounters so they have not fixed it yet.

Some of these randomly "0% setting = roughly 50-75% constant encountering" encountered mobs are insanely strong and kill your combat ships easily without getting a single kill on them.... even if you have it set to EASY.

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