Even if they aren't really achievements, I still try to complete all the game has to offer. For instance, in Knights of the Old Republic, you have to go to Manaan, the water planet, after having visited Kashyyyk and picked up Jolee so he can visit a friend. Being the rebel I was, while on Manaan I made some enemies and was banned from the planet. To this day that side quest is still there and it still bugs me.
I agree with you!
achievements are the best part of game!
achievements are like GIFT,
You kill 5 enemy with 1 grenade & Xbox give you a gift(15G)
But in case you haven't noticed, the story line in some games are just crap, or utterly boring. With the added achievements, it gives me something to do while playing the game. If it just had the terrible story, then I probably wouldn't have played it more that once.
They're just an addition, like any other feature, and as I pointed out earlier, they've ALWAYS been in games in some form or another. They're used as an advertisement point to appeal to competative gamers - a high scores board for games without score boards if you will - while the rest of us can completely ignore them and unlock most of them by accident.
Thats a good point. And im not saying that the game is supported by the achievements, I was just saying how it adds additional replayability that wasn't there before.
if a game doesnt have replayability with out achievments then it is been supported by them take spacemarine there is no reason to play singleplayer more than once unless you are after the achievments because it doesnt change enemies spawn from same location, bosses are predictible
I totally agree with you man, that's what I'm saying too.
I also, try to complete a games achievements if i really love the game. Not that it's the most important part of the game for me like some of my friends, they only play to get the achievements! what's the fun in that?