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Modding
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Pd69LJ
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    Pd69LJ posted on Sep 14, 2011 5:28:18 PM - Report post
     
    "out\data" is correct path, and if u start a new game in act1, u need edit default_player_setup_/ur character name/.scr, in act1 default character level was lv1 and do not load any item set, u need to add it manually just follow the format list below

    and 1 more thing, maybe im doing something wrong, i changed the 1st main quest reward, brief_item_color and item_color in set reward section all set 4, but i still got a white weapon... i dont know why

    [Edited by Pd69LJ, 9/14/2011 5:52:13 PM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    Gabbatek posted on Sep 15, 2011 1:32:03 AM - Report post
     
    No damn mod works for me :/
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    Pd69LJ posted on Sep 15, 2011 2:10:09 AM - Report post
     
    quote:
    originally posted by Gabbatek

    No damn mod works for me :/

    like i said, modify default_player_setup.scr to change items for each set, modify default_player_setup_logan/purna/samb/xian.scr to apply item set base on game chapter, that means you can start a new game with lv50 character in chapter 1

    [Edited by Pd69LJ, 9/15/2011 2:16:03 AM]

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    Ashar posted on Sep 15, 2011 3:18:15 AM - Report post
     
    This is how my files look
    At the top of default_player_setup_logan.scr i have:

    import "default_player_setup.scr"

    sub main()
    {
    Chapter(1)
    {
    //--- BRING KEY CARD ---
    Level(50);
    use Items_VeryHigh();
    }

    Then at the lower end of default_player_setup.scr i have:

    sub Items_VeryHigh(){
    Item("Firearm_ShotgunShortGen", 1);
    Item("Melee_ChainsawSpecial", 1);
    Item("Melee_leg_Zedsdemise", 1);
    Item("Melee_leg_AssassinsGreed", 1);
    Item("Melee_leg_MasterChef", 1);
    Item("Melee_leg_Bushmaster", 1);
    Item("Melee_leg_Banisher", 1);
    Item("Melee_leg_Eviscerator", 1);
    Item("Cash_Cash", 5000000);
    }

    Both the files are placed in Documents\DeadIsland\out\Data


    And as for changing the quest items, for example i will use the first main quest

    Open act1a_main_quest.scr in \Documents\DeadIsland\out\Data\Quests\act1a

    Find the line
    brief_item="&ColItem_CraftPlan_NailDCraft&">

    And change it to

    brief_item="&Firearm_ShotgunShortGen_N&"
    brief_item_color="4">

    Then find the line
    item="CraftPlan_NailDCraft"/>

    And change it to

    item="Firearm_ShotgunShortGen"
    item_color="4"/>

    Replace the items with whatever you want.


    BTW, i assume everyone is playing with VAC turned off?

    [Edited by rcboothman, 9/15/2011 3:25:50 AM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    VETERAN
    Trefiori posted on Sep 15, 2011 5:38:14 AM - Report post
     
    Someone found out a way to decide at what point of the story you are? I means, if for exemple I wanna start playing with a character that I never played before, so I can't decide the chapter to start with, there is a way to make if start at chap 15(or any other)?
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    aerion0p posted on Sep 15, 2011 9:31:08 AM - Report post
     
    quote:
    originally posted by nick2412

    Heads up if you pirated the game from RELOADED, none of the the mods are suppose to work.

    "[...]\Dead Island\DI\out\data\skills" is where you want to put files for that version.

    None of that Documents crap, all in the game's folder.

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    nick2412 posted on Sep 15, 2011 1:43:14 PM - Report post
     
    quote:
    originally posted by rcboothman

    This is how my files look
    At the top of default_player_setup_logan.scr i have:

    import "default_player_setup.scr"

    sub main()
    {
    Chapter(1)
    {
    //--- BRING KEY CARD ---
    Level(50);
    use Items_VeryHigh();
    }

    Then at the lower end of default_player_setup.scr i have:

    sub Items_VeryHigh(){
    Item("Firearm_ShotgunShortGen", 1);
    Item("Melee_ChainsawSpecial", 1);
    Item("Melee_leg_Zedsdemise", 1);
    Item("Melee_leg_AssassinsGreed", 1);
    Item("Melee_leg_MasterChef", 1);
    Item("Melee_leg_Bushmaster", 1);
    Item("Melee_leg_Banisher", 1);
    Item("Melee_leg_Eviscerator", 1);
    Item("Cash_Cash", 5000000);
    }

    Both the files are placed in Documents\DeadIsland\out\Data


    And as for changing the quest items, for example i will use the first main quest

    Open act1a_main_quest.scr in \Documents\DeadIsland\out\Data\Quests\act1a

    Find the line
    brief_item="&ColItem_CraftPlan_NailDCraft&">

    And change it to

    brief_item="&Firearm_ShotgunShortGen_N&"
    brief_item_color="4">

    Then find the line
    item="CraftPlan_NailDCraft"/>

    And change it to

    item="Firearm_ShotgunShortGen"
    item_color="4"/>

    Replace the items with whatever you want.


    BTW, i assume everyone is playing with VAC turned off?

    [Edited by rcboothman, 9/15/2011 3:25:50 AM]

    Unless you deliberately modified data0 and replaced the files in data0.. nothing will happen to you.. it is already confirmed that moving files to my documents for modding reason does not cause a vacban.. this info was gathered straight from steamsupport and techlands twitter.

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    Send a message to Greenpakto
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    Greenpakto posted on Sep 15, 2011 10:37:07 PM - Report post
     
    I am mostly curious if we can change starting items. Meaning, pressing new game. (prologue and such). As of now you guys have only managed to change items form chapter 1, right?
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