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Posted: Mar 03, 2012 2:39:26 PM - Report post  (0)  (0)       This topic is locked   post reply 

The next patch (bugfix only) is the last update for Terraria as the project is being shut down.

Source: Link

The artist half of the Terraria dev team (Tiy) left Re-Logic to join Chucklefish, who are now "relatively far along" in their new game Starbound.

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Home: Link

Redigit has now stated that he is going to make a successor to Terraria.

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[Edited by Jethro, 3/6/2012 1:51:12 PM]

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Posted: Mar 19, 2012 9:57:38 PM - Report post  (0)  (0)       This topic is locked   post reply 

 quote:
 originally posted by endersblade:

Ok, totally random.

So I've been using the 1.1.2 trainer for the past several days perfectly fine. Even used it today perfectly fine. I started it up just a minute ago, wait until I got in game, then pressed F1. I don't press anything until both of the activated messages happen, and then I usually get to work. However, this time around, after the second 'activated' message, it started spamming 'activated/deactivated' over and over until I closed the trainer.

I tried re-downloading the trainer, same thing happens. The only thing I've done between the last time it worked and now is edited my map in TEdit, but I do that on a semi-regular basis and have never had this issue. I didn't edit anything crazy, either; just placed some ash bricks around my house, though I doubt this is the issue.

Win7 64bit, all drivers up to date, blah blah...like I said, was working perfectly fine until this current run.

Same exact issue for me. Program has been working wonderfully (testament to our awesome cheathappens team) until yesterday, or the day before I noticed that upon activation, the "activated/deactivated" sound files are spammed until I close the trainer. I'm also running win7/64. If anyone has found a solution or procedure to remedy this issue please link/reply response muchos gracias.

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Posted: Mar 19, 2012 11:21:06 PM - Report post  (0)  (0)       This topic is locked   post reply 

I feel like a doofus. All my problems were fixed after I updated my system. My computer needed to update drivers for amd catalyst as well as my northbridge, ethernet, and a few win7 updates. With that out of the way the trainer is working flawlessly again. Hope this helps someone out! (ensure your drivers are not out of date!)
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Posted: Jul 14, 2012 9:15:36 AM - Report post  (0)  (0)       This topic is locked   post reply 

I think the game may have been updated recently as I can't get the trainer to work. "Cannot find game" and all.

Win7/64bit

Edit: Apparently it hasn't been updated as the project is no longer going as I just read above... Not sure what my problem is. Also, my computer is entirely up to date and I tried simply playing for a long period of time and then activating the trainer, no luck.

[Edited by Viusing, 7/14/2012 9:19:08 AM]

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Posted: Jul 15, 2012 4:38:09 AM - Report post  (0)  (0)       This topic is locked   post reply 

Hey try activating the trainer once your in the game, some times I have to try to activate it twice.

But it's been working for me so far

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Posted: Nov 05, 2012 4:07:14 PM - Report post  (0)  (0)       This topic is locked   post reply 

Does the trainer work with mods?
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Posted: Jan 06, 2013 2:04:45 AM - Report post  (0)  (0)       This topic is locked   post reply 

IF YOUR TRAINER CANNOT FIND THE GAME

Terraria specifies that it requires .NET 4. In our case we had .NET 4.5 installed and the trainer would NOT work. Downgrading to .NET 4 solved the issue and the trainer works.

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Posted: Jan 06, 2013 3:01:32 AM - Report post  (0)  (0)       This topic is locked   post reply 

 quote:
 originally posted by MadOnVibes:

IF YOUR TRAINER CANNOT FIND THE GAME

Terraria specifies that it requires .NET 4. In our case we had .NET 4.5 installed and the trainer would NOT work. Downgrading to .NET 4 solved the issue and the trainer works.

This is because .NET does not carry all the previous stuff of the older releases. If you need something that requires version 4, you MUST have version 4 installed (4.5 won't work). Same thing goes for the older versions (if you have something that requires version 3, 3.5, 2, etc, you MUST have the respective versions of .NET installed). The only exception to this are service packs (denoted with .NET 4 SP1 or something similar).

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