y this has been bothering me is because almost all games r made to run on 32-bit OS and not on 64-bit OS(in my opinion) and with a 32-bit OS u can only utilize upto 4GB of RAM and it is only if u upgrade to a 64-bit OS can u actually utilize in excess of 4GB RAM. since games r not meant for 64-bit OS i gather they won't be using anything in excess of 4gigs of RAM. so y the need for 8gigs of RAM?
any constructive input would be welcome. thank u.
It all depends on how much you've got running in the background. If you have nothing else open and most of the 4GB is free, then you probably won't notice. If you keep programs open in the background such as internet browsers, communication programs, etc then that'll be where the noticeable improvements come in.
thanx sky for a very informative response. i do have Win7 64-Bit with 8gig DDR3 RAM hence my query because i'm always in a process of learning. frequently find myself asking y. i notice that all games and other software etc. by default choose to install in Program Files(x86). gives me the impression that most game developers and software developers seem slow to embrace x64 based OS/hardware. wonder y?
And if games allow the use of extra memory, it can store information so games like Gothic 3, soon to be released Dungeon Siege 3 will seem to flow better.
As for booting up, it may take a few seconds longer due to the fact Windows is loading more system files resident to the memory to be used. So in essence when using your PC it should run a bit quicker.
so its basically to give u more leg room when u're running heavy games and not because its actually needed. most games i see even with their recommended system specs state system requirement somewhere between 3-4gigs. i haven't come across anyone wanting more than that. as to my query regarding almost every game developer and most software developers slow in embracing x64 based OS/hardware. y is that?
As for not embracing 64-bit architecture... well, I can't speak from experience or knowledge, but I have a feeling that most games never require more specs than a 32-bit system could offer... so really there's not much demand for 64-bit in games. To be honest I've never noticed much difference between the two with the rare game which caters to both. Like I said, though, that's more opinion than fact.
[Edited by Skyheart, 5/15/2011 1:05:26 PM]
u're right. 64-bit offers way more addresses than 32-bit hence the ability of 64-bit systems being able to handle more RAM. most games don't really require those many addresses in 64-bit systems which is y i guess game developers don't make games to specifically run on 64-bit. but i guess in a few years the shift will happen eventually phasing out 32-bit.
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