Stats don't show up though. Might be stored on the server side (bad scenario) or encrypted. Will continue searching.
i am not saying that the game will end up with server sided data in the end for 'single player' content. also, i have no idea if there will be an 'offline' mode. if so, then likely something can be done.
if you can 'start your own server' then that might be possible too.
at any rate, i am not 100% sure it's server sided, but this is what i determined using the beta and all the reversing that i did. if someone really did get 'unlimited dna' points then maybe i am wrong.
maybe phoenixCH can look at it himself and see if he is able to modify the 'legit' values and get them to 'stick' as i could not and i caught many references to darknet in the code and via reversing, where the healh was being updated from packets coming in from the inet.
right now you cannot play the beta without logging in, so there is NO way around the log-in server (and i assume the server controlling your game and storing the values)
maybe certain items like DNA points are stored locally at the end of a game. i did not find this to be the cause with MY reversing though-
Thusly it is always connected online during gameplay so will want to record data also.
Since the saved game data is not local but on their server thats another big hint. Checked the Roaming folder for stuff, its mostly saved pics of your creatures and server data etc.
[Edited by DABhand, 4/25/2011 8:51:02 AM]
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