64 bit java and support for what is now version 1.0 would be cool.
we wont be making any trainers for ANY game EVER that work with 64 bit java. i will have to examine this game again on my notebook to see if it updated and if i can update the trainer for it. anyone programming games in 64bit java for wide distribution as gaming platform should be shot...
Having a bit of trouble with mine. Trying to use it with 32-bit Java on Windows 7. I'll try to activate the trainer while in game, and it'll state "trainer activated"
However, none of the numpad keys seem to respond. About 30secs later, it'll state "cannot find game". After a few instances of this, it crashes my game to desktop.
I only activate it while actually playing the game, not at the main screen. And I'll often load it without activating it a few minutes, just to give the game time to run.
What am I doing wrong? This is really the first time I've ever had troubles with one of your trainers. Well, except for WH40K Space Marine, but that game is a whole different can of worms.
There are numerous reasons for why a trainer will not work. That is why you will have to troubleshoot it (via the guide - link in the header) to figure out the specific cause.
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