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Why can't I get to the deeproads yet?
 
shinderhizzle84  posted on Mar 09, 2011 11:09:07 PM - Report post

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Hey. So I've been playing this game for like the past 10 hours straight, lol, so I'm bleary-eyed as all hell and am about to go to bed for the night--but I'm having some trouble.

I'm still in Kirkwall, and despite having successfully completed every single quest I can do, when I talk to Bartrand, he says I should finish up everything that I've got to do in Kirkland before leaving, yadda yadda yadda.

WTF? Why is that? Varric also mentions something about me checking out home. So I do that and I try and talk to all the people inside, and they've all got nothing good to say. I check all of my mail and walk around a bit before walking out and heading back to Bartrand, who STILL SAYS the EXACT SAME THING?

What am I missing here? Is this some sort of known glitch, or am I supposed to be doing something else entirely that isn't so obvious???

 
milimilad  posted on Mar 10, 2011 12:57:43 AM - Report post

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no man after you have 50 sovereghin go to bartand and he says finish up every thing you have before you come but its optional i had nearly 10 active quests when i went with him in the dialogue circle there are options im ready , im not ready
 
shostakk  posted on Mar 10, 2011 12:59:28 AM - Report post

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You must talk with all your companion in their 'houses'. In Missions board you can see this. This could be your problem.

[Edited by shostakk, 3/10/2011 1:00:14 AM]

 
Aeterna85  posted on Mar 10, 2011 1:25:52 AM - Report post

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Technically, you don't really have to do much quests before you go but its best to do all the quests you can. Also, check for letters at home if he won't let you go, you can tell if you have mail by if your home has an envelope beside it, and yeah, you can try talking with companions but if you have to do that then it will say in the journal under companions.
 
DABhand  posted on Mar 10, 2011 2:08:55 AM - Report post

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Its not a necessity to talk to your companions, just your mother :P
 
iosa  posted on Mar 10, 2011 8:39:39 AM - Report post

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You only need 50 gold and the deep road map from Anders to proceed.
 
puppet610  posted on Mar 10, 2011 10:13:47 AM - Report post

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when you get the gold and map you have to talk to the dwarf that you give the gold to and your party will tell you "lets finish with the templars" or what not to get the deep roads available to do so just talk to the guy do the quest that your party says then rinse and repeat till you can like i did lol
 
shinderhizzle84  posted on Mar 10, 2011 10:35:05 AM - Report post

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quote:
originally posted by shostakk

You must talk with all your companion in their 'houses'. In Missions board you can see this. This could be your problem.

[Edited by shostakk, 3/10/2011 1:00:14 AM]

Yeah, it was this...thanks a bunch. Apparently, even though I had talked with the dalish elf chick in her house once, I had to talk to her again and listen to some stupid speech about how great the city was because someone got mugged, lmao. the second I completed this I got to the deeproads.

NOW I've got a second question, completely unrelated to this one.

I used the approval cheat debug tool to initiate a romance with Isabella for Hawke, but I'm a bit confused. Right now I'm at the part past the deep roads, where my guy is living like those guys on Cribz, lmao. so I'm wondering how to actually have conversations with my companions. Every now and then something will pop-up where one of my companions will say something. In Dragon Age: Origins you could talk to your companions whenever, and there was a campfire where you could initiate romances.

However, I'm finding the conversations in da:2 to be nearly identicaly to Mass Effect 1 and 2 (literally, the convo wheel is exactly the same, lmao). I can only talk to my companions every once in a while. I thought that maybe if I visited their homes I'd be able to initiate conversation, but this doesn't really ever work.

Is there a point in the game that is similar to the campfire, or, while we're talking about Mass Effect, like the Normandy, where I can just go around and talk to my companions? The game is great so far but I wish the ability to talk to your companions whenever, even in the middle of a zone, hadn't been removed. How and when can I talk to my characters to see if me setting the romance flag worked?

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