OK look at the centre circle, look at the order the symbols are in on there. No put the stones in the same order (even if their not in the same orientation as the circle make sure they are in same order) Now if after you have finished putting the stones in order they arnt lined up with the circle, shift each stone by 1 (must shift all by one) they will still be in order and hopefuly now aligned, if not aligned repeat
Your right there was a post in german were a man went off at radeon labs for the puzzles. Look I have no problem with finding stones or pulling levers but when it come to puzzles in this game I just want to .I love my rpgs without puzzles you don't have to solve puzzles just to get a relic.
North Elemental Bowl = Toadstool East Elemental Bowl = Whirlweed South Elemental Bowl = Firemoss West Elemental Bowl = Oneberry
I did it after i matched the symbols from the stones and circle but still doesn't work.
So I dug deeper and it seems it didnt matter what direction the herb should be in, just gotta make sure each herb type matches with the symbol on the stones... like the toadtool mushroom should match with the stone with the triangle shape. They oneberry should match with the circle icon. Firemoss matches with the "eye" icon on the stone and the whirlweed should matches with the "curly equal" sign on the stone.
Now the hard part I struggled with was to match the stone with the circle in the order: North icon for stone and circle: circle. East stone/circle icon: "equal sign". West stone/circle icon: Triangle. Finally, south stone/circle icon: "eye icon".
The reason why I thought it was hard to move the stones because each stone randomly moves the circle clock wise and counter clockwise. First I thought that each stone moves the same direction but it seems each of them moves both directions randomly.
Overall, this game would be great without the stupid puzzles... I think an RPG game should stick with RPG elements... and leave the difficult puzzles to games like Tomb Raider.