SC2 updated to 1.1.2.16755, 10-14-2010 - Cheat Happens Starcraft 2: Wings of Liberty Message Board (Page 1)
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 SC2 updated to 1.1.2.16755, 10-14-2010  
 
 
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Posted: Oct 14, 2010 2:39:14 PM - Report post  (0)  (0)       Post Reply  post reply  

Starcraft 2 updated. The details are strictly multiplayer (void rays suck, roaches rock, rax requires a depot, zerg buildings have hundreds more hp, two nasty units Thors and Corruptors no longer have energy and their abilities are instead on a cooldown so sorry High Templars no feedback for you), but, as usual, new trainer time.

So... given the recent concerns, you guys going to be taking any steps to try to prevent single player trainer detection? What should we anticipate out of the next version of the trainer?

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Posted: Oct 14, 2010 2:48:48 PM - Report post  (0)  (0)       Post Reply  post reply  

Same as previous trainers. We will not be going out of our way to prevent trainer detection. Blizzard should not be banning single player cheaters and THEY should be the one addressed, not us. If you feel it's not fair, then let them know about it on their forums and with your pocketbooks.
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Posted: Oct 14, 2010 3:02:17 PM - Report post  (0)  (0)       Post Reply  post reply  

Just curious, as you've said previously something to the effect that you could make the trainers undetectable. Since these particular trainers are only available to paying members at the moment, I was just wondering if you were going to be taking measures to try to protect your users - granted that it's their bogus policy at fault, but if you could shield single player users from detection (and, again, you've stated in the past that you guys have the capability to make trainers work very strictly only in single player, and that you could take measures to obscure the trainers), is there a particular reason why you're going to just publish a standard update rather than one which might help protect single player CH'eaters?

I only ask because you mentioned that it was something you can do. If you can, what's the objection to doing so given that the trainer could be made to only work in single player and that it would benefit your users?

No argument from me that if Blizzard has banned a single person because of cheating in single-player only, they're out of line. I just wonder - if you could lend a hand, why not?

Regardless, looking forward to the update, even if it is potentially playing account roulette. It's just an awful lot of hoops to jump through just to have a little fun in a legal way, EULA be hanged.

Edit: Oh, one last thing, any plans to get a working Lost Viking trainer? That game is... the bane of my existence, the control lag is just awful, but I want to beat it. Haha.

[Edited by Agreed, 10/14/2010 3:04:18 PM]

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Posted: Oct 14, 2010 3:06:27 PM - Report post  (0)  (0)       Post Reply  post reply  

We do have the capability, but we don't want to get in a tug of war with Blizzard at this point. Two wrongs don't make a right.
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Posted: Oct 14, 2010 3:19:01 PM - Report post  (0)  (0)       Post Reply  post reply  

I suppose that's true. Could just lead to them ramping up Warden to be even more intrusive to offline play. Sort of an absurd thing... I still wonder, you know, whether the people who got banned ever committed some accidental error that caused them to get flagged. Blizz talks in circles w/r/t their policy so it's hard to tell. They claim they don't ban single player cheaters, but people who just cheat in single player have claimed to have been banned, and as you've noted previously their correspondence with banned users suggests...

Well, what does it suggest? I don't know, that almost seemed like a throwaway line in that particular email, since they were adamant he had been caught cheating in multiplayer but then engaged his question about cheating just in singleplayer.

I don't know. It's a mess. I can understand not wanting to make it any messier for yourself, an arms race with Blizzard wouldn't be very productive. Hopefully they're being honest that they won't ban single player only cheaters. I've not had any issues so far, and I play with fun cheats in single player, then restart my client and get serious in multiplayer. Each has its place.

Again - thank you for responding, taking the time to address the question. I am not sure I entirely agree, but I do see where you're coming from. And I do look forward to the next iteration of a fantastic trainer from CH.

(Also please make another Lost Viking one )

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Posted: Oct 14, 2010 3:38:16 PM - Report post  (0)  (0)       Post Reply  post reply  

I doubt that would happen. The last time someone tried to implement a "phone home" system in offline use (Sony BGM), it sparked one of the most heated class actions in computer history. Sony is known to be just as stubborn as Blizzard-Activision is at times and that was one of those cases but there was no way they could battle the waves of massive angry consumers.
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