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Happiness
 
Mistereveready  posted on Oct 05, 2010 6:53:15 AM - Report post

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Np. That infinite move code is fairly nifty. On my current game I wandered around until I kept upgrading. Got free pottery and etcetera, but what really owned was that my warriors were upgraded to swordsmen, then I found steel making upgrade, upgraded to long swordsmen, found another ruin, upgraded to riflemen. I now have infantry (ww1&2 troops) on turn 7.

Those lower time for units/buildings is awesome too. I used to click it, lower the time some, wait, and click it again. But apparently can just activate it and keep toggling those wanted until the timer expires. Say Worker is #1, Spearmen #2, activate the code, click spearmen up queue to 1, then w/o moving mouse you can click worker back to 1. Keep doing that before the cheat deactivates and can drop time on both even if their turns were at like 10k waiting. Still have to wait for 2 turns for both units to be built (1 turn per).

Now if only could find how to get multiple research done at same time. Rather silly that an entire empire has to focus on one or the other. or that I was too silly to discern how if that option is already there.

[Edited by Mistereveready, 10/5/2010 6:54:17 AM]

 
zaznet  posted on Oct 05, 2010 9:48:53 AM - Report post

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quote:
originally posted by Mistereveready

Np. That infinite move code is fairly nifty. On my current game I wandered around until I kept upgrading. Got free pottery and etcetera, but what really owned was that my warriors were upgraded to swordsmen, then I found steel making upgrade, upgraded to long swordsmen, found another ruin, upgraded to riflemen. I now have infantry (ww1&2 troops) on turn 7.

Those lower time for units/buildings is awesome too. I used to click it, lower the time some, wait, and click it again. But apparently can just activate it and keep toggling those wanted until the timer expires. Say Worker is #1, Spearmen #2, activate the code, click spearmen up queue to 1, then w/o moving mouse you can click worker back to 1. Keep doing that before the cheat deactivates and can drop time on both even if their turns were at like 10k waiting. Still have to wait for 2 turns for both units to be built (1 turn per).

Now if only could find how to get multiple research done at same time. Rather silly that an entire empire has to focus on one or the other. or that I was too silly to discern how if that option is already there.

[Edited by Mistereveready, 10/5/2010 6:54:17 AM]

Well that's a handy tip! You can keep your mouse in one spot to cycle #2 back up to #1 to reactivate the build speed up. MUCH faster than going into city then back to map.

THANKS!

 
AdmiralP  posted on Oct 05, 2010 10:00:32 AM - Report post

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At present I am attempting to find the "Culture Modifiers." Normally, I would not bother with them since the CH Trainer allows me to increase them. However, one of my favorite mods (the historically accurate US mod) has something to it that causes the culture aspect to go haywire. It makes me acquire culture at about 190K per turn, and when I mod policies it makes my unhappiness rate about 12K! I would really like to quash that effect. I should clarify that I am not modifying the policies in any xml file, but rather simply selecting them from the ingame menu.

Also... I made a rookie mistake and did not back up my original Global xml. Now I cannot restore it without reinstalling... can anyone rapidshare the original for me?

[Edited by kevinpiatt, 10/5/2010 10:02:06 AM]

 
Mistereveready  posted on Oct 05, 2010 11:19:20 AM - Report post

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@kevinpiatt

rapidshare.com/files/423296073/GlobalDefines_ORIGINAL.zip

Also, wouldn't have to reinstall. Since this game uses steam, can right click the game in list and go to properties, then under the Local Files tab click Verify Integrity. It should un**** your files. (I hate censorship).

As far as historically accurate mods, err well, I doubt this game had that in mind anyway. I mean playing this game requires me to disable certain parts of my brain. Particularly the path to education research.

@zaznet
Np mate. It was annoying for me too. But better than the old hard way of actually waiting. Especially since I can make newly pillaged towns produce something next turn instead of having to wait 10k rounds.

 
AdmiralP  posted on Oct 06, 2010 7:50:34 AM - Report post

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Thanks for the hook-up and the tip eveready... I have always preferred to evade steam when possible, but it seems that as a DRM fixture I had better become acclimated to it. Too bad really, but reality just the same.
 
Mistereveready  posted on Oct 06, 2010 11:01:59 AM - Report post

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I dislike steam as well. Especially since if one person hacks the account, not only can the owner be vac banned (permanent), but potentially banned from playing any of their games EVER. O and that it has a dandy service that is required to run at startup, much like punkbuster and dragonage updater service seem to demand.
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