Aliens: Colonial Marines Review for PC | Cheat Happens CHEATfactor
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Aliens: Colonial Marines Cheats

ALIENS: COLONIAL MARINES REVIEW

PC   .  ALSO ON: PS3X360Wii U
Aliens: Colonial Marines Cheats Aliens: Colonial Marines Trainer Aliens: Colonial Marines Cheat Codes
Aliens: Colonial Marines Savegame
TRAINERS (6) FAQS & WALKTHROUGHS (0) SAVEGAMES (0) WALLPAPERS (2)
ACHIEVEMENTS (0) CHEAT CODES & HINTS (0) MISCELLANEOUS (0) MESSAGE BOARD
 
     
 

Welcome to our CHEATfactor Game Review of Aliens: Colonial Marines. We review the game and then factor in how the available cheats affect the overall game experience. For better or worse, our reviews will help you decide whether or not to use cheats when playing the game.

 
     
   CHEATfactor GAME REVIEW  
     
 
 

Reviewed on: PC
Developer: Gearbox Software
Publisher: Sega
Rated: "M" for Mature

 
CHEATfactor Game Review
by Joe Sinicki
Presentation
At first glance, Colonial Marines fits the part. It's moody, it's dark and it sure as hell looks like a good time. Then you start to play - and everything goes to hell.
Gameplay
Licensed games exist for one of two reasons - to pay homage to the source material, or to let players relive their favorite moments. Colonial Marines fails at both of these, miserably.
Lasting Appeal
I'll admit it; there was a part of me that wanted to keep playing Colonial Marines in the hope that it would somehow get better. It didn't. If there's any saving grace for the game, it's the semi-functional multiplayer.
Overall
Few games disappoint like Aliens: Colonial Marines. It's not a great shooter, in fact, it's not even a decent one. It's not a great chapter in the Alien saga - it's almost insulting.
CHEATfactor
 
 

Every major sci-fi and action series has that one chapter that they would take back. Star Wars has Return of the Jedi, Indiana Jones has his Crystal Skull and James Cameron's much loved Alien saga has Alien 3.  Now, over ten years later Sega and Gearbox Software have teamed up to rewrite history and give fans the ending that they crave. An ending that they deserve.

They didn't. They made it worse.

To say Aliens: Colonial Marines is a disappointment would be a major understatement - it's downright terrible as both homage and as a shooter. AI is seemingly non-existent level design is terrible, and the game lacks even the slightest bit of polish. What's worse, it manages to almost mock the source material it holds so closely, belittling it's past and closing the door on any sort of future.

"The level design is so absurdly terrible..."

 
   

It didn't have to be that way though, in fact Colonial Marines does a fantastic job in making you think that you're in for the experience of a lifetime. Right from the start, the game hits all the right notes; it looks the part and even name-drops a number of fan favorite events from the films. Then you start to look closer and you realize that Aliens: Colonial Marines is a mess. Your AI squad mates are moving like robots, and the world around you feels unfinished. The level design is so absurdly terrible that combined with the game's lack of pacing (I was told to cut Lt. Keys down in an early mission before even hearing or seeing that he needed assistance - thanks for the spoiler).

What's even worse is how the game treats its main attraction - the Xenomorph aliens. In the films, the Xenos were smart and intelligent. They would hunt their prey and terrify them in the process. In Colonial Marines though, they're the exact opposite and seem more like mild annoyances than beings intent on our destruction. There's absolutely no intelligence here, as the once feared aliens seem to jump directly in front of your gun and only notice you if you're directly in front of them; seriously, on more than one occasion I was able to walk directly past a crouching enemy, just by going slightly around them.

The game also takes very few steps to cover-up some of their design mechanics, as the entire universe seems like it's waiting on your move. Very early in the game there was a moment where one of my squadmates was freaking out because the aliens were coming over the railings and about to attack. I readied and aimed my gun but nothing happened. I sat through my allies screams to get ready for a good few minutes before I took a few steps forward, which triggered the event. This isn't an Alien property - it's a South Park style parody of one.

"...become just another overused mechanic."

 
   

The rest of the game feels all but broken as well, as the game doesn't even function as a playable shooter. Weapons here have no weight or kick, and feel much more like toys than they do actual firearms. The game does feature melee combat mixed with action set pieces and a few quicktime events that do serve to break up the monotony of the standard gameplay, but after while they feel the same and become just another overused mechanic.

Of course, this would all be remotely tolerable if the game did an even halfway decent job paying homage to the source material it holds so dear, but of course - it doesn't.  The game takes place between the events of Alien and Alien 3. A new group of marines has answered a distress call from the USS Sulaco (the space station from the original Alien for the uninformed). As noted before, the game at least makes an attempt here - it name drops some of the series regulars and shows some of the cool tech from the first movie, but it's all done so half-heartedly and in an obvious effort to cash in.  Almost insultingly - the developers chose to rewrite the history of the films and bring back a much famously killed character. How did they explain this? They didn't. At all.

Few games disappoint like Aliens: Colonial Marines. It's not a great shooter, in fact, it's not even a decent one. It's not a great chapter in the Alien saga - it's almost insulting. Who should play Colonial Marines? No one.  Ever. It's that bad.

 
 
CHEATfactor
 
CHEATS USED: No Reload, Super Speed, Unlimited Health, more
 
There were moments in Aliens: Colonial Marines where I thought I was playing a carnival shooter based on the films instead of a first-person-shooter from the studio that created Borderlands. This was made even more evident when I put in the no reload cheat, as I was able to quickly dispatch all of the aliens who seemingly were drawn to my gunfire.

The trainer from Cheat Happens also features the type of cheats you'd expect from a first-person-shooter. Want an added challenge? Try going through the game with the super-speed cheat, but not firing a single shot.

 
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  WALLPAPERS back to top  
 
     
  Welcome to our collection of free Aliens: Colonial Marines wallpapers. Choose the resolution for your computer and then click the [ view ] link to download. After that, you can right-click on the image and choose "set as background".  
       
 
 
 
Wallpaper #1 Rating:  (36 votes)
 
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 Source: Official Website
 
 
   
 
 
Wallpaper #2 Rating:  (43 votes)
 
470 x 272  (PSP)  
800 x 600
 
1024 x 768
[ view ]
1152 x 864
 
1280 x 960
[ view ]
1280 x 1024
 
1600 x 1200
[ view ]
1920 x 1200
[ view ]
 Source: Official Website
 
 
   
 
 
 
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  FROM OUR ALIENS: COLONIAL MARINES MESSAGE BOARD
 Topic Created by Date
  Aliens: Colonial Marines Trainer PWizard 8/6/2013 12:52:54 PM
  Aliens: Colonial Marines Cheats PWizard 2/7/2013 9:46:25 AM
  Console Cheats ???? Amanpia 7/7/2014 12:21:27 AM
  Godawful, terrible, sooo bad,.... madatcheats 5/29/2013 11:08:01 AM
  First community mod out madatcheats 2/14/2013 1:36:01 PM
  Release date broken Easy_506th 2/12/2013 3:30:46 AM
  Game launch? andyN 2/11/2013 4:50:39 PM
  Lets Play Toki 2/11/2013 4:15:42 PM
  Demo trainer? RavenLand 2/11/2013 2:11:26 PM
  Finally! Caboose666 2/7/2013 3:49:25 AM
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