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How to write a FAQ
by Neo7
1. What is a FAQ?
A FAQ, or "Frequently Asked Questions",
has hundreds of defnitions, but for the purposes
of cheat sites, it's simple a guide that helps
people either defeat a game, become more skilled
at it, or provides information about it. On most
cheat sites, "FAQ" is often synonymous
with "Guide", "File", "Walkthrough",
"Strategy Guide", and several other
names. Regardless of the nomenclature, it generally
all comes down to just providing help for gamers
who read the guide.
2. Basics for Beginners
Most likely a person who reads a FAQ is one who
is playing the game for the first time. To meet
their needs an Author needs to have a list of
controls and basic concepts of the game. This
is also necessary for the more advanced techniques
that the game offers so make sure to include those
in advanced FAQs as well.
All games will need the following info:
- Basic Control Layout
- On screen tools and what they mean
- List of elements of the game
- Basic overall objective of the game (what its
about)
Most action games will need the following
info:
- Types of guns/weaponary
- How to use weaponary
- Different enviornments
- How to interact with the enviornment
Most RPG (Role-Playing Games) will need
the following info:
- Races/Jobs/Types of people
- List of all the areas in a detailed format
- All weaponry/armor/accessories
- Abilites of selected units and equipment
- Enemy list
- Item list
Most Fighting games need the following
info:
- Character bios
- Move lists for all characters (including secret
characters)
- Stage descriptions
Most Racing games need the following
info:
- Statistics of all cars (including secret cars)
- Track details
Most platform games need the following
info:
- List of enemies and their abilites
- List of items and their effects
- All characters and their abilites
With that in mind it is a good portion of a
FAQ that should take AT LEAST 1/4 of an entire
FAQ.
3. Stage Description/Strategy
Every game has at least one stage where you must
overcome a number of obstacles. It is an Authors
job to write and describe every obstacle and the
best possible way of getting past it. By describing
a stage with more details gives a reader a more
vivid picture of what to expect and how to prepare
for it. Here are some things you should include
when describing a stage.
- Basic over all layout (maps are optional but
not required)
- List of all obstacles in the stage
- The locations of items that appear in the stage
(If some items require you to skip and come back
make sure to list what is necessary to gain that
item)
- Basic strategy to victory on that stage
4. Lists
Most games will require you to make some form
of lists. It could be items or enemies but whatever
it may be you as an Author must list every detail
of that object as you can. Here are some essentials
to making lists:
For Items:
- Where they can be found
- What they do
- Who can use them
- Who can recieve its effects
- When you can use them
For Enemies:
- Their abilites
- Their HP and MP (average them out if it varies.
If nessesary make catagories for enemies that
have a wide range of these stats.)
- Their other statistics (Attack, Defense, Magic.
Once again round if it varies.)
- Their strengths and weaknesses
For weaponary:
- Their abilites
- Their statistics (usually in RPGS)
- Their ammo clip size and maximum ammo storage
(usually guns)
- Their pros and cons
For ability lists
- Describe their effects
- Tell when their best to use
- Describe their pros and cons
- Tell what element it is (Dark, Fire, ect.)
4. Advanced Techniques
Now that you've covered the basics now it's time
to go in depth of the games more advanced and
harder strategies.
Shortcuts:
Shortcuts are ways of telling a person to use
a basic technique first without having to write
it all out again. Usually Authors do this by giving
the basic command a name. Shortcuts are useful
however make sure you give enough information
so that your reader knows what to do.
About locked abilites:
Usually in games advanced abilities for a character
are locked. You need to tell them how to unlock
them. This includes listing what basic or other
advanced techniques a character is needed to
learn before being able to use another advanced
technique. This method of locked abilites is usually
used in RPG based games. Another way an ability
could be locked is having a character to pick
up an item that contains info for the character
to learn. Usually when they use the item or pick
it up the
character gains the ability to use it. This is
used more on the action based games. Either way
you must list how to get them in a detailed format.
5. Secrets of a game
Most games contain many codes and secrets to
enhance it. Secrets come in many forms that may
change the difficulty of a game or just add some
fun to it. For more details of what kinds of secrets
please view the Cheat Help help section on the
site.
For codes you need the following...
- What to input
- Where to input
- How to input it
- What it does
For glitches you need...
- How to perform it
- Where to perform it
- What it does
- Possible dangers it may have on the game and/or
character
For Easter Eggs you need...
- What the object is
- Where to find it
- What needs to be done for it to appear
6. Grammar
Yes what you learned in your English class you
still need with you in order to complete a guide.
If your FAQ contains so many errors your readers
may not know what you are trying to say. Make
sure you go through a guide and check for spelling
and grammar errors befor submitting.
7. Credits
Make sure you credit ALL SOURCES YOUR INFO CAME
FROM! Failure to do this will result in plagerizing
which can lead into legal trouble with most sites
and other people. Make sure to state
where your info was found even for the smallest
things.
8. Mechanics of writing
a FAQ
Now that you know what to include a FAQ here's
how to type it up.
The best typing tool to use is Notepad. Notepad
is the easiest of all to use. However if you do
not have access to notepad then proceed on to
Wordpad. If neither then you may use a hi-tech
one like Microsoft Word however they are NOT recommended.
Make sure to take the auto wrap off. When documents
are put on a webpage all the auto stuff is automaticlly
removes and every paragraph will look like a big
line that streches the browser. Also use of HTML
is allowed but make sure to use it rarely. A guide
is judged on how informative it is, not how pretty
it looks.
Pictures are a real no-no. If you must use a
picture never put it into your FAQ itself. Instead
put it on a separate site and place a link on
the FAQ that leads others to see it. Pictures
and take up several space and cause very nasty
lag times for those who do not need it.
9. My credits
This is a list of credits for this document.
- CJayC (GameFAQs): For the defenition on FAQ
and the mechanics info for typing guides.
- You (the reader and possibly future Author)
for taking the time to read this and making your
guide the best it can be
- Cheat Happens staff: For hosting this guide
10. Contact
If you have further questions you may send a
PM to me or use my e-mail address.
Contact: EnsignN7@gmail.com
http://www.cheathappens.com/show_user.asp?userID=475
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