Toggling the "unlock All Ship Blueprints" & "Massive Resource Commodities" options triggers a game crash.
Game version : 1.0.12
Trainer version ; 1.0.12
Debug report:
16:04:56: Controller detected
16:04:56: Starcom Nexus, 1.0.12 01-02-2022 (STEAM)
16:05:05: Successfully attached to StarcomNexus
16:06:56: Successfully attached to StarcomNexus
16:08:04: Successfully attached to StarcomNexus
16:11:24: Successfully attached to StarcomNexus
16:12:23: Successfully attached to StarcomNexus
16:12:45: Mono Pipe shutdown: System.ObjectDisposedException: Cannot access a closed pipe.
at System.IO.Pipes.PipeStream.CheckReadOperations()
at System.IO.Pipes.PipeStream.Read(Span`1 buffer)
at .(Byte[]& , Int32 )
16:12:45: Script error in line 1: 'ShipCommodities:GetCurrent+20' is 0 or not a valid address
I've had several crashes and this was the only time a debug report showed an error.
Any help, advice or suggestions would be welcome,
Thank you.
Hi wrath5.
Does the game run fine without the trainer active?
Does the trainer work fine without controller?
Are you running game and Aurora as admin?
If you have No on the first two and yes on the last question, I would suggest posting an update request so we may have a look at the game. A save game, if possible, would also help.