BN6 Gregar, and yea I remember the gameshark days having a bunch of checks that had to be done in a roundabout method, like editing the zenny won in battle to get it to stick, same with frags and chips.
It’s not about checks for the pc version they wrote special functions to counter cheating,like value crc checks and encryptions,the real value of Zenny is encrypted and when you change the unencrypted one it goes zero in the game plus denuvo anti tamper and tons of other funky nonsense just to ruin the cheating.
I trained the vol 2 at the first game and thought it would work for the rest but looks like it has a different code.
Can you share your save file so I could take a look? I don’t have time to play the game.
I have no idea if these issues stem from it being run like an emulator or what, but this is the issue I seem to be having.
Running the Volume 1 trainer and the volume 1 game collection, I can only get the options to work on MMBN 1. All the options work on the first game, but I am unable to get them to work on MMBN 2, MMBN 3 White, or MMBN 3 Blue.
Has anyone else been able to get the trainer options to work in either the second or third games in Collection One?
I trained the game at the very beginning so there's a possibility that MMBN 2 and MMBN 3 uses a different code and I don't have the time to play to get those unlocked so if you got everything unlocked please pm me your save game and I'll check it out.
[Edited by -DEViL-, 5/2/2023 10:33:50 AM]
I'm still early on in the games but I'm past the tutorials and have access to the rest of the game. Do you think that's enough? I haven't unlocked some of the later stuff like the program maker in Battle Network 3, but I can send you what I currently have.
Is MMBN 2 or MMBN 3 accessible? if yes then please pm me your save game.