I tried swapping the directory names of the (X86 TO X64 AND X64 TO X86). but the game wouldn't load.
that's what i did and the game ran fine...
is ANYONE having success with this? maybe we should just pull the trainer until they have a selection for 32bit vs 64bit.
regarding making 64bit trainer, i 'could' do this if the game was anywhere near 'normal' but this game is a frankenstein mess of various engines, script languages, and etc. i am afraid i don't have the willpower nor the patience to deal with 64 bit on that stuff. 32 bit will have to do-
best,
Cal
I tried swapping the directory names of the (X86 TO X64 AND X64 TO X86). but the game wouldn't load.
that's what i did and the game ran fine...
is ANYONE having success with this? maybe we should just pull the trainer until they have a selection for 32bit vs 64bit.
regarding making 64bit trainer, i 'could' do this if the game was anywhere near 'normal' but this game is a frankenstein mess of various engines, script languages, and etc. i am afraid i don't have the willpower nor the patience to deal with 64 bit on that stuff. 32 bit will have to do-
best,
Cal
After messing around with the renaming I finally got it to work, except for the research but I'm probably doing something wrong there.
Yeah I can understand about the mess of code and script. This game is far from finished and the devs said the code was messed up. I'm sure its not fun trying to work on. Thanks for your hard work though, its appreciated