Zero Gunner 2 (Dreamcast) FAQ/Walkthrough version 1.0 (5/21/03) Copyright Martin Dale-Hench 2003 (hockeyfox@ameritech.net) ## # # ## # # ########### ## # # ## ## ## ########## ## ## ########## # # ## ## ########## ## ## ## ## ## ## ## ## # ## ## ## ## ## ## ## ## ########## ## ## ## ## ## ## ## ## ########### ## ## ## ## ####### ## ## ## ### ### ## ######### ### ### ## ## ## ### ### ## ########### Z E R O G U N N E R 2 (D R E A M C A S T) TABLE OF CONTENTS ----------------- I. Contact Info/Legal Crap II. Basics III. Mini-Walkthrough -Level 1 - Sea of Cloud -Level 2 - Submergence City -Level 3 - Alpine Armored Train -Level 4 - Marine Base -Level 5 - Asian Slum -Level 6 - Orbital Elevator -Level 7 - Aerial Capital IV. Secrets V. History ----------------- Just cut and paste the string above (on the Table of Contents) you want to go to. The string can be the entire sub-header, excluding the first '-'. Explanation: 1. highlight the string 2. Ctrl + C 3. Ctrl + F 4. Ctrl + V 5. Press "Find Next". ========================================================================== --------------------- I. Contact Info/Legal Crap --------------------- ========================================================================== No one can use this guide without my permission. The only sites that can use this FAQ are www.ign.com, www.gamefaqs.com, and www.neoseeker.com. Don't even try to get permission. You can e-mail me about the legal stuff and the permission thing, but that's up to you... I can't guarantee that you'll be the 'special exception' or whatever. My e-mail is hockeyfox@ameritech.net. You cannot change this guide in any way, shape, or form that would discredit me. You cannot distribute this guide for profit. Simple enough. ========================================================================== -------------------- II. Basics -------------------- ========================================================================== Introduction ============ Let's cut to the chase. Writing for an import game without any knowledge of the foreign language, Japanese, isn't hard. It's like HELL. I don't know where to start, what to say, what to explain, what format should I use. Despite those difficulties, I proceed and made this FAQ. Why? Because it's a VERY GOOD game and it deserves a FAQ. Luckily for me, this game doesn't require a long FAQ because the game, like most shooters, are very linear that it does not require any Walkthrough. Yay... go me. Sadly, the developer of this game, Psikyo, recently got an order to shut down their headquarters. The company has made an abundance of excellent games for us to enjoy. Hardcore shooters worship them along with Treasure, Ikaruga's developer. After playing this game, you will worship them. I salute you, Psikyo. Controls ======== An common shooter with a twist. You'll see. _______________________________________ | D-pad | Move ship | | A | Fire | | B (hold) | Turn Marker* | | X (hold) | Turn Marker* | | Y | Special Attack | | R | Special Attack | | L | None | | Control Stick | None | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ *To use the B/X button efficiently, hold it down and the cursor will appear. Your ship will be unable to move vertically or horizontally during this time. Instead, it is used to move your ship's DIRECTION! Yes, your direction. You can move your ship around 360 degrees. To do this, just press the direction you want to go on your D-pad. You can fire while turning, so learn to press B/X and A at the same time. An useful skill, indeed. NOTE: There are alternate controls (below) but I recommend you to use the controls above since it is the best and easiest to use. TYPE A ------ _______________________________________ | D-pad | Move ship | | A | Fire | | B (hold) | Turn Marker | | X (hold) | Turn Marker | | Y | Special Attack | | R | Special Attack | | L | None | | Control Stick | None | | Shot + Turn Marker| Off | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ TYPE B ------ _______________________________________ | D-pad | Move ship | | A | Fire | | B (hold) | Turn Marker | | X (hold) | Turn Marker | | Y | Special Attack | | R | Special Attack | | L | None | | Control Stick | None | | Shot + Turn Marker| Off | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ TYPE C ------ _______________________________________ | D-pad | Move ship | | A (hold) | Turn Marker | | B | Special Attack | | X | Fire | | Y | Special Attack | | R | Special Attack | | L | None | | Control Stick | None | | Shot + Turn Marker| On | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ TYPE D ------ _______________________________________ | D-pad | Move ship | | A (hold) | Turn Marker | | B | Special Attack | | X | Fire | | Y | Special Attack | | R | Special Attack | | L | None | | Control Stick | None | | Shot + Turn Marker| Off | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Game Screen =========== -------------------------------------------------------------------- | 1P: 43500 1-2 2P: 0 | | /ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ\ | |/ (1P lives left) (2P lives left) \| | | | | | /| |\ | | / | ^ ^ | \ | | |E| ^ <--One filled arrow: ^ |E| | | |N| ^ one full bar of ^ |N| | | |E| ^ energy ^ |E| | | |R| ^ ^ |R| | | |G| ^ ^ |G| | | |Y| |Y| | | | / \ | | | |/ \| | | | | | | /\ | | __||__ | | ~~||~~ | | /\ | | | | | | (credits left) | | 8 Credits | -------------------------------------------------------------------- Main Menu ========= Game Start ---------- 1 ------- 2 ------- 3 ------- 4 ------- 5 ------- 6 ------- 7 Child Very Easy Easy Normal Arcade Hard Very Hard There are seven difficulties, displayed as a number 1-7. 1 is the easiest (Child) and 7 is the hardest (Very Hard). The normal mode is not 4 (Normal)... it is actually 5 (Arcade). Thought I'd let you know. The difference: as the number goes up, there are more ships in each level. Also, the ships WILL shoot MORE. Believe me, the ships in Child don’t even shoot while the Very Hard enemies shoot like there's no tomorrow. One more difference: on the Arcade difficulty of higher, when you beat the game once, you can access the second world with seven more levels. After highlighting your desired difficulty, press A or start to start the game. Option ------