Tekken 5 Combo FAQ Version 3.11 FINAL --------- ------- | / | / ------- |\ | 5 | | | / | / | | \ | | |--- |/ |/ |--- | \ | | | |\ |\ | | \ | | | | \ | \ | | \ | | ------- | \ | \ ------- | \| Written by: Kenneth Walton (Wild Man X) Written on: September 4, 2006 E-mail: Tekkenomics@hotmail.com Website: Tekkenomics (Listed below) AIM: Tekkenomics This FAQ version will be available at: Tekkenomics (http://www.tekkenomics.tk) GameFAQs (http://www.gamefaqs.com) Neoseeker (http://www.neoseeker.com) IGN (http://faqs.ign.com) Gamer Help (http://www.gamerhelp.com) SuperCheats (http://www.supercheats.com) Tekken Zaibatsu (http://www.tekkenzaibatsu.com) DiscussVideoGames (http://www.discussvideogames.com) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Table of Contents ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Version Updates 2. FAQ Description 3. Legal Stuff 4. Legend 5. Legend Explanations 6. Fighter Specific Legend Commands (FSLC) 7. Definitions 8. The Art of Juggling (AOJ) 9. Combo List A. Anna Williams B. Asuka Kazama C. Baek Doo San D. Bruce Irvin E. Bryan Fury F. Christie Monteiro / Eddy Gordo G. Craig Marduk H. Devil Jin I. Feng Wei J. Ganryu K. Heihachi Mishima L. Hwoarang M. Jack-5 N. Jin Kazama O. Julia Chang P. Kazuya Mishima Q. King R. Kuma / Panda S. Lee Chaolan T. Lei Wulong U. Ling Xiaoyu V. Marshall Law W. Nina Williams X. Paul Phoenix Y. Raven Z. Roger Jr. AA. Steve Fox BB. Wang Jinrei CC. Yoshimitsu DD. Mokujin EE. Jinpachi Mishima 10. More Combos 11. Juggling After Low Parry 12. Combo Videos 13. Questions 14. Special Thanks 15. About Tekkenomics 16. About The Author 17. Closing ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Version Updates ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1.0 - (06-11-05) First release 1.1 - (06-21-05) EDITED: "Legend", "Special Thanks", Fixed a few typos, Added Mokujin, Added more combos for everyone 1.2 - (06-28-05) EDITED: "Legend", "Special Thanks", Ordered combos by damage per launcher, Added more combos for: Anna, Asuka, Baek, Christie, Devil Jin, Ganryu, Heihachi, Hwoarang, Jin, Julia, King, Kuma, Lee, Lei, Ling, Marshall, Raven, Roger 1.3 - (07-09-05) EDITED: "FAQ Description", Added more combos for: Baek, Bruce, Bryan, Craig, Devil Jin, Ganryu, Jack-5, Kazuya, King, Lee, Lei, Marshall, Nina, Paul, Roger, Steve 1.4 - (07-13-05) Corrected a few errors, Updated "Special Thanks" Added more combos for everyone except Jinpachi 1.5 - (07-17-05) Corrected a few errors, Updated "Special Thanks", Huge update of "Legend" Added more combos for everyone except Jinpachi 2.0 - (07-22-05) HUGE combo update, Separated combos by launcher, made a few corrections, Added more combos for everyone ADDED: "Legend Examples", "FSLC", and "The Art of Juggling" UPDATED: "FAQ Description", "Special Thanks", "Legend", "Definitions" 2.01 - (08-04-05) Added more to "The Art of Juggling", Added TZ to site list, Made a few corrections, UPDATED: "Legend", "FSLC", Added more combos for Kuma, Raven 2.1 - (08-08-05) Made a few corrections, Added "Combo Videos" section, Started grouping together launchers with similar combos UPDATED: "Legend", "Special Thanks", "The Art of Juggling", "Legend Examples" Added more combos for everyone except Jinpachi 2.11 - (08-24-05) Add-on to version 2.1, Made a few corrections UPDATED: "The Art of Juggling", "Legend Explanations", "FSLC" Added more combos for: Anna, Baek, Bryan, Ganryu, Jack-5, Kazuya, King, Marshall, Nina, Yoshimitsu 2.2 - (08-27-05) Made a few corrections, Added more launchers, Grouped together more launchers with similar combos, Organized "The Art of Juggling", Added NOTE to "Combo List" section, Added "About the Author" section UPDATED: "Legend", "FSLC", "Combo Videos", "The Art of Juggling", "FAQ Description", "Special Thanks" Added more combos for everyone 3.0 - (12-24-05) FINAL UPDATE, ENJOY!!! Corrected all known typos and errors, Added "Questions" section, Added more launchers, Added more wall combos, Grouped together more similar launchers, Added many new combos for everyone, ADDED: "Combos By Drake the Demon", "Juggling After Low Parry" UPDATED: "Legend", "FSLC", "Definitions", "The Art of Juggling", "Special Thanks", "Combo Videos", "About Tekkenomics", "About The Author" 3.01 - (01-01-06) This update is for a few more additions: Added "Question #3", Updated AOJ "Fighter Weight #3", Added new launcher for Julia, Kuma, Wang Added regular combos for Baek, Ganryu, Julia, Lei, Ling, Steve, Wang Added wall combos for Baek, Lei, Ling, Steve Made corrections to Baek, Julia, Lei, Steve 3.02 - (02-20-06) This update is for a few last changes and additions: Updated "FSLC", "Definitions", "Combo Videos", "Question #3", "More Combos" Updated AOJ "Universal Launchers #2", "Basics #2" Added AOJ "Advice #10", Universal Launchers #5, #6, "Juggle Damage #5", "Fighter Specific Info #13", "Escapes & Recovery #9", "Practice Mode Positions" Added "Okizeme" section to AOJ Added new launcher for Anna, Baek, Bruce, Chrisite, Craig, Devil Jin, Heihachi, Hwoarang, Jin, Julia, Kazuya, Lei, Lee, Marshall, Nina, Raven, Roger, Wang, Jinpachi Added regular combos for everyone Added wall combos for Anna, Asuka, Bruce, Bryan, Devil Jin, Feng, Heihachi, Jin, Kazuya, King, Lee, Lei, Marshall, Nina, Yoshimitsu Made corrections to everyone except Asuka, King 3.03 - (02-23-06) Added a few last "FUFA 3+4" combos and launcher options for Lei, Made a few corrections 3.04 - (06-02-06) Another final update :) UPDATED: "FSLC", "About Tekkenomics", "How to make a Combo Video", "Where to upload your Combo Video" Updated AOJ "Fighter Weight #1", "Fighter Weight #4, #7" Added AOJ "Basics #11", Added "Fighter Weight #5, #6" Added new launcher for Anna, Heihachi, Hwoarang, Jin, Lei, Ling, Raven Added regular combos for Anna, Christie, Heihachi, Hwoarang, Jin, Julia, Lee, Lei, Ling, Raven, Wang Added wall combos for Bryan, Christie, Devil Jin, Hwoarang Made corrections to Heihachi, Ling 3.1 - (07-26-06) This will be the last update before I move on to T:DR. UPDATED: "Special Thanks", "FAQ Description", "Combo List" Note, "More Combos" Added new launcher for Devil Jin, Hwoarang, Ling Added regular combos for Baek, Bryan, Bruce, Christie, Craig, Devil Jin, Feng, Ganryu, Heihachi, Hwoarang, Jin, King, Lee, Lei, Ling, Marshall, Paul, Raven, Yoshimitsu Added wall combos for Devil Jin, Hwoarang, King, Lee Made corrections to Devil Jin, Kazuya, King, Nina 3.11 - (09-04-06) Made a few corrections. Whenever a new section or combo is added to this FAQ, the word will appear after the new addition. Things that have been changed, edited, or have been added to. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 2. FAQ Description ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This FAQ is a list of combos for Tekken 5. The purpose of this FAQ is to get you started with combos, and to help you move on to the more advanced combos. Combos play a big part in Tekken, and sometimes they can decide whether you win or lose. In this list, you will find beginner, intermediate, and a few advanced combos. My goal is to show you many different possible options that are available while doing a combo, while also showing MANY different launchers. There are essentially an infinite number of possible combos, so it is impossible to show all of them. Hopefully, with this Combo FAQ, you will find new combos to use, or come up with your own combos. At the end of each combo, I will list the damage for the combo. This FAQ covers the combos that are possible in the PS2 Tekken 5 (U.S. Version). These combos should work in the Arcade and other PS2 Versions of Tekken 5, but I only tested these combos in the U.S. Version. However, some combos may not work on Tekken 5.1, which is an updated version of Tekken 5 for the arcade. All combos in this FAQ were tested in the Tekken 5 Practice Mode. They have been confirmed by me, so they should work. However, not all combos can be pulled off 100% of the time. I tried to add some really easy combos for each launcher for those who like to keep it simple. The "Character Strategy & Combos" Forums at Tekken Zaibatsu is also a great place to find combos, but some of the threads can be a pain to go through and read. Check out the "Staple Juggles from Each Launcher" threads in each character section on TZ, created by USMCOgre, for high damaging combos: http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=61 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 3. Legal Stuff ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can download and print this FAQ, but under no circumstances can you put this FAQ on your web page without my permission. You MAY NOT ALTER IT IN ANY WAY or claim it as your own. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4. Legend ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NOTE: To help clear up some confusion, I will make my legend more similar to the one used by Tekken Zaibatsu. However, there will still be some differences. Changes1: HND to HSP, RND to RDS, LF to LFS, RF to RFS, HTM to HMS, DRM to DRU, FLEA to FLE, IND to INS, FLS to FLK Changes2: Added , ; > = notations WC to FC, WCD to FCD, WCDB to FCDB, WCH to FCH Changes3: RUN to WR, HNT to HBS, NGV to RLX, DC to DSS, RDP to VTS, LS to LFF, RS to RFF, WOG to GND, WOBTFT to FUFT, DRG to DGN, PHI to AOP, PHX to AOP Removed: BWALL, EOG, FCH, FCD, FCDB, HOLD*, TRP, WR*, WR**, BCD, BCK, BKD, CAB, PDF, PDH Changes4: HOLD to #, FH to F#, BH to B#, UH to U#, DH to D#, DC2 to DFS Removed: ParL, ParR, DC2T, PLD -------- Buttons: -------- Notation Meaning -------- ------- 1 Left Punch (Square) 2 Right Punch (Triangle) 3 Left Kick (X) 4 Right Kick (Circle) ---------- Direction: ---------- Notation Meaning -------- ------- f Press Forward (Towards opponent) F Hold Forward (Towards opponent) F# Hold Forward until next D-Pad command b Press Backward (Away from opponent) B Hold Backward (Away from opponent) B# Hold Back until next D-Pad command u Press Up U Hold Up U# Hold Up until next D-Pad command d Press Down D Hold Down D# Hold Down until next D-Pad command D/B# Hold Down/Back until next D-Pad command D/F# Hold Down/Forward until next D-Pad command qcb Quarter Circle Backward; Down to Back (d,d/b,b) QCB Quarter Circle Backward; Down to Back (d,d/b,B) qcf Quarter Circle Forward; Down to Forward (d,d/f,f) QCF Quarter Circle Forward; Down to Forward (d,d/f,F) hcf Half circle Forward (b,d/b,d,d/f,f) HCF Half circle Forward (b,d/b,d,d/f,F) Note1: D-pad represents the arrows (up, down, left, right) on the PS2 controller or Arcade stick Note2: "F#" requires you to hold forward for a longer period of time than "F". -------------- FAQ Notations: -------------- Notation Meaning -------- ------- # Hold; Hold indicated button(s) until that move is executed or until N (Neutral) ( _ ) Or; Choose one of the moves within the parenthesis to do ~ Press button immediately after / Press indicated directional buttons at the same time + Press buttons at same exact time N Leave joy pad neutral * Short pause between button presses ** Medium pause between button presses *** Long pause between button presses [ ] Optional command(s) { } Action within these must be completed in order for the command to be executed correctly : The command following this requires "just frame" input ( )... Repeat the pattern within the brackets , Separates commands < Delayed input = Next in sequence ---------------- Action Notation: ---------------- Notation Meaning -------- ------- BLK Attack must be blocked by opponent BT Back Towards Opponent cd Crouch Dash (f,N,d,d/f) CD Crouch Dash (f,N,d,D/F) CH During Counter Hit/Attack CL Clean Hit ecd Electric Crouch Dash (f~N,d~d/f) FC Full Crouch; While Crouching GRAB Opponent must be grabbed from the front HIT While opponent is being hit (damaged) HIT* After opponent is hit (damaged) OBT Opponent's Back Turned OCR Crouching Opponent OGR Grounded Opponent (Opponent on ground) Parry Move is parried RevL While opponent is reversing your left attack RevR While opponent is reversing your right attack SS Side Step SSL Side Step Left SSR Side Step Right SSW Side Step Walk TAC Tackle WR While your fighter is running; While running WS While standing from a crouch; While Rising ------------------ Grounded Positions ------------------ Notation Meaning -------- ------- FUFA Face up & feet away FUFT Face up & feet towards FDFA Face down & feet away FDFT Face down & feet towards GRND While lying on ground KNDW Right after the opponent knocks to you the floor ----------------------- Fighter Specific Legend ----------------------- Notation Meaning Fighter -------- ------- ------- ALB Albatross Spin Steve Fox AOP Art of Phoenix Lei Wulong, Ling Xiaoyu CDS Crouching Demon Stance Jin Kazama CJM Chaos Judgment Anna Williams CRA Crane Stance Lei Wulong DCT Dragon Charge Marshall Law Transition DFS Dragon Fake Step Marshall Law DGF Dragonfly Stance Yoshimitsu DGN Dragon Stance Lei Wulong DRU Drunken Master Lei Wulong DSS Dragon Sign Stance/ Marshall Law Dragon Charge FKS Fake Step Marshall Law FLE Flea Stance Yoshimitsu FLK Flicker Stance Steve Fox FLM Flamingo Stance Baek Doo San HBS Hunting Bear Stance Kuma / Panda HMS Hitman Stance Lee Chaolan HSP Handstand Position Christie Monteiro / Eddy Gordo HYP Hypnotist Ling Xiaoyu INS Indian Stance Yoshimitsu LFF Left Foot Forward/ Hwoarang Left Stance LFS Left Flamingo Stance Hwoarang MED Meditation Yoshimitsu MNP Mount Position Craig Marduk PAN Panther Stance Lei Wulong RDS Rain Dance Stance Ling Xiaoyu RFF Right Foot Forward/ Hwoarang Right Stance RFS Right Flamingo Stance Hwoarang RLX Relax / Negativa Christie Monteiro / Eddy Gordo ROL Prowling Grizzly Roll Kuma / Panda SIT Sit Down Ganryu, Jack-5, Kuma/Panda SNA Snake Stance Lei Wulong SOM After Soul Omen Jin Kazama SPL During Splits Ganryu SUS During Slap U Silly Yoshimitsu SWY Sway Paul, Steve TAUNT After Taunt Bryan Fury TGR Tiger Stance Lei Wulong VTS Vale Tudo Stance/ Craig Marduk Ready Position --------------------- Combo Specific Legend --------------------- These are commands that relate to the combo section. All combos will be written in the format: move; move; ... (damage) Notation Meaning -------- ------- {} The stance that you should be in after executing the previous move ( ) For the combo to work, this move will not hit the opponent [+/- dmg] The amount of damage that the launcher adds to or subtracts from the total ; Separates different moves used within a combo * Possibility of escape from full damage WALL Your opponent must hit a wall WGF Wind Godfist (f,N,d,d/f+2) EWGF Electric Wind Godfist (f~N,d~d/f+2) DEWGF Dashing Electric Wind Godfist WHF Wind Hookfist (f,N,d,d/f+2) EWHF Electric Wind Hookfist (f~N,d~d/f+2) DEWHF Dashing Electric Wind Hookfist ecd Electric Crouch Dash (f~N,d~d/f) BIG Combos that will only work on large opponents CC Crouch Cancel iWS Instant While Standing ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5. Legend Explanations ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) + -> and Christie Monteiro Rasteila to Handstand d/b+3, B Press "d/b" and "3" at the same exact time. 2) [ ] -> Optional command Bryan Fury Vulcan Cannon Body Blow D/F#+1, 1, [1], [1], 2 This move can be expanded into these moves... Vulcan Cannon Body Blow 1 D/F#+1, 1, 2 Vulcan Cannon Body Blow 2 D/F#+1, 1, 1, 2 Vulcan Cannon Body Blow 3 D/F#+1, 1, 1, 1, 2 3) ( _ ) -> or Steve Fox Left Right Left to Swaying 1, 2, 1, b+(3 _ 4) This move can be performed by doing: 1, 2, 1, b+3 or by doing... 1, 2, 1, b+4 Only one of these commands is needed. 4) "Dragon Fake Step to Dragon Sign Stance" Explanation Marshall Law Dragon Fake Step to Dragon Sign Stance DCT ~ b, f, f Explanation: Performing a move that can be transitioned into DFS by pressing "b,f" afterwards can be transitioned into DSS by pressing "b,f,f" instead. An example can be shown with the Junkyard Kick: In this example, "b+2,3,4" is the DCT move. Junkyard Kick to Dragon Fake Step b+2, 3, 4 ~ b, f Junkyard Kick to Dragon Sign Stance b+2, 3, 4 ~ b, f, f 5) "Dragon Sign Stance Transition" (DSST) Explanation Explanation: Performing a move that can be transitioned into DSS by pressing "b,f" afterwards, such as 1,2~b,f. 6) "Indian Stance Motion Taunt" (Explanation) Yoshimitsu Indian Stance Motion Taunt INS 3+4#, (1 _ 2 _ 1+2), (u _ d _ f _ b) While in Yoshimitsu's Indian stance, hold down "3+4". While still holding these buttons, press "1" or "2". Then while you are still holding down "3+4", press any directional D-PAD button. You will hear Yoshimitsu's taunt whenever you press any D-PAD button. Note1: During this entire hidden move, you will be holding down the "3+4" buttons. Note2: Pressing the "1", "2", or "1+2" buttons will give you three different taunts. 7) PHX BT (Explanation) Ling Xiaoyu Reverse Phoenix Mistrust PHX BT 4 "PHX BT" means that you are in the PHX stance with your back towards your enemy. This can occur when you are in "PHX" and the opponent jumps over you or sidesteps around you. 8) Crouched Step Combo (Explanation) FC d/f, d, d/f, N, f+(Any button preceded by f,f) For example, Lee has the following "Crouched Step Combo" moves: Crouched Step to Pulse Blast FC d/f, d, d/f, N, f+3 Crouched Step to Deadly Edge FC d/f, d, d/f, N, f+4 However, this move doesn't seem to work with Lee's f,f+3+4 grab. 9) Snakeshot Rolling Dash Punch Combo (Explanation) SS+1, F, 1, (Any move preceded by d/f+1) For example, Nina has the following moves: Snakeshot Rolling Dash to 10-Hit Combo 2 SS+1, F, 1, 2, 1, 2, 3, 3, 2, 1, 2, 4 Snakeshot Rolling Dash to Double Explosion 3 SS+1, F, 1, 2, F+1+2 Snakeshot Rolling Dash to Spider Knee Combo SS+1, F, 1, 2, 3 10) Soul Omen (Explanation) Jin Kazama - Soul Omen b+1+2#, d, u, b, f "Soul Omen" is performed from Jin's "Power Stance" (b+1+2). During the execution of the move you will hold "1+2" until you see Jin perform "Mental Alertness" (See in-game move list to see what it looks like). You are able to input the "d,u,b,f" part quickly or at normal speed. The most important part is to make sure that you are still holding "1+2". Right after you execute Jin's soul omen, you have a window of 5 seconds to perform any Soul Omen with the letters "SOM" in front of it (See "Hidden Moves" section). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 6. Fighter Specific Legend Commands (FSLC) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this section, you will find the commands for different ways to perform the moves listed under the "Fighter Specific Legend". Listed in here will just be some of the ways, not all. Anna Williams CJM (Chaos Judgment) b+3 Baek Doo San FLM (Flamingo Stance) b+3 Bryan Fury TAUNT (Taunt) 1+3+4 Christie Monteiro / Eddy Gordo HSP (Handstand Position) f+1+2 FC d/f+1+2 RLX (Relax / Negativa) d+3+4 3~4,N SS+3 d+3~3 b+3,3 1,2,4,3 1,2,4,4 Craig Marduk MNP (Mount Position) VTS 1+2 VTS (Vale Tudo Stance / 3+4 d/b+3+4 Ready Position) Ganryu SIT (Sit Down) 3+4 u/f+3+4 Hwoarang LFF (Left Stance) N {Default Stance} RFF 3+4 LFS (Left Flamingo Stance) f+3 RFF f+3 [1],2,3 RFF (Right Stance) LFF 3+4 RFS (Right Flamingo Stance) f+4 RFF f+4 [1],2,4 Jack-5 SIT (Sit Down) d+3+4 u/f+3+4 Jin Kazama CDS (Crouching Demon Stance) b+1 SOM (Soul Omen) b+1+2#, d, u, b, f King (Backdrop) f, D/F+(1+3 _ 2+4) * 2, 1, 1+2 (Cannonball Buster) SS+2+4 Kuma / Panda FDFA (Play Dead) HBS d+3+4 HBS (Hunting Bear Stance) 3+4 ROL (Prowling Grizzly Roll) HBS f,f FC d/f+1+2 SIT (Sit Down) d+3+4 u/f+3+4 (Forward Roll Attacks) N _ 1 _ 2 _ 3 _ 4 _ 1+2 _ 3+4 Lee Chaolan HMS (Hitman Stance) 3+4 d+3,4 FC+3+4 Lei Wulong AOP (Phoenix Illusion) b+1+4 PAN 3,B BT (Back Turn) b+3+4 f,f+3~b CRA (Crane) (u _ u/f _ u/b)+3 b+4,f f,N+1,2,1,2,4,(u_d) f+1+2,F DGN (Dragon Stance) f,N+1,2,(u_d) DRU (Drunken Master) f+3+4 SS+2,2,f b,b+1,F FDFA (Sidewind) d+1+2 FDFT (Reverse Sidewind) BT d+1+2 4~3 FUFA (Play Dead) d+3+4 FUFT (Reverse Play Dead) BT d+3+4 PAN (Panther Stance) f,N+1,2,1,(u_d) f+1+2,(u_d) SNA (Snake Stance) SS+1+4 SS+2+3 f+2+3 f,N+1,(u_d) TGR (Tiger Stance) f,N+1,2,1,2,(u_d) d/f+1+2,f Ling Xiaoyu AOP (Art of Phoenix) d+1+2 RDS d+1+2 D+1 HYP (Hypnotist) b+1+2 RDS (Rain Dance Stance) b+3+4 d/f+1 2,1 Marshall Law DFS (Dragon Fake Step) WS+3 WS+4~b,f b+2,3,4~b,f DSS (Dragon Sign Stance/ d+1+2 Dragon Charge) FKS (Fake Step) b+1+2 Nina Williams (Triple Slaps) [1],2,3:1+2 b,f+3:1+2 WS+3:1+2 Raven BT (Labyrinth) b+3+4 Steve Fox ALB (Albatross Spin) 3+4 FLK (Flicker Stance) 1+2 SWY (Sway) b+(3 _ 4) Yoshimitsu BT (Back Turn) f,f+1+2,N f,f+1+4,N MED 3+4 WS+2 DGF (Dragonfly) u+1+2 FLE (Flea Stance) 1+2 INS (Indian Stance) d+3+4 MED (Meditation) 3+4 Mokujin FC (While Crouching) D SS (Side Step) (u,N _ d,N) SSL (Side Step Left) u,N on left side d,N on right side SSR (Side Step Right) u,N on right side d,N on left side SSW (Side Step Walk) (u,U _ d,D) WR (While Running) (f,f,f _ f,F) WS (While Rising) FC, N Other cd (Crouch Dash) f,N,d,d/f CD (Crouch Dash) f,N,d,D/F ecd (Electric Crouch Dash) f~N,d~d/f EWGF (Electric Wind Godfist) f~N,d~d/f+2 EWHF (Electric Wind Hookfist) f~N,d~d/f+2 WGF (Wind Godfist) f,N,d,d/f+2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 7. Definitions ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Clean Hit" and "Juggle" definitions taken from the "Still Standing" website (http://www.manji-clan.com/wtcl/index.html) "okizeme" and "Tech roll" definition by sithlord Clean Hit Hitting your opponent from very close range. Clean hits inflict more damage than a normal hit. However, not all attacks will be able to become a clean hit Counter Hit Occurs when you hit an opponent that is getting ready to attack or is in the process of attacking. Counter hits inflict more damage than a normal hit. Ground roll To roll around while lying down on the ground (not instantly after hitting the ground like "tech roll"). Juggle An event that occurs when a character is thrusted into the air by an attack followed by a series of combos, punches or kicks while falling down to the ground. The juggling process stops once the character has hit the ground. Launcher A move that makes it possible for your opponent to be juggled. (Also known as "Juggle Starter") Okizeme (often called "oki") Japanese for "wake-up". In other words, the art of hitting someone on the ground or as they try to get up. Tech roll To instantly roll away and then stand up the moment your body impacts the ground. Whiff An attack that does not touch the opponent. The attack misses the opponent completely. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 8. The Art of Juggling (AOJ) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section covers a few of the basics of juggling, and some things that you may find useful if new to juggling. NEW SECTIONS: "Fighter Specific Info", "Practice Mode Positions", "While Rising Moves" UPDATED: "Juggle Damage #2", "Other Stuff #2", "Extra Damage #4, #5, #7", "Escapes & Recovery #6, #7", "Fighter Weight #1, #3", "Universal Launchers #2, #3", "Fighter Specific Info #4", "Advice #6", "Launcher / Combo Properties #8, #9", "Basics #2", "Wall Game #2" NEW: "Extra Damage #10 - 12", "Wall Game #5, #6", "Other Stuff #3 - #5", "Universal Launchers #4 - #6", "Launcher / Combo Properties #9", "Advice #9, #10", "Juggle Damage #5", "Fighter Weight #4, #5", "Fighter Specific Info #7 - #16", "Escapes & Recovery #7 - #10", "Basics #11" ------------------------------------------------------------------- Basics ------------------------------------------------------------------- 1. 100% of health is about 145 health points. 2. If the opponent can safely tech roll, then the combo is not a complete combo. If the combo only seems to work if the opponent tech rolls, this is called a "tech trap", "tech catch", or "okizeme". 3. You may be able to attack or juggle opponents if they attempt to tech roll. This is harder to do in Tekken 5.1. 4. There are a few combos that only work correctly if you are at the side, very close, or not too close to your opponent. 5. Dashing (f,f,N) may make it possible to get in a few extra hits in a juggle. Mostly, dashing will be used for jabs "f,f,N+1" and "f,f,N+2". 6. For most fighters, a normal right jab does more damage than a normal left jab, but the right jab usually pushes the opponent back a little bit further away during the juggle. 7. The Ki Charge (1+2+3+4) makes all attacks count as a counter hit for a short period of time. 8. Some fighters have another way of powering up other than doing the Ki Power Charge (1+2+3+4). The moves are: Heihachi Mishima - Heaven's Wrath - b+(1+3 _ 2+4) Jin Kazama - Power Stance - b+1+2 - Lingering Soul Transitions (See Hidden Moves FAQ) - Soul Omen (b+1+2#,d,u,b,f) Paul Phoenix - Incomplete Somersault Crouch - D# {Hold for 1 second} Raven - Summon Force - d+1+2 9. Some juggles may require for some of the attacks to not hit the opponent during the juggle or to launch the opponent. For example, with Devil Jin: (cd+1),4; d/f+4,4 = The cd+1 part of cd+1,4 must not hit And for Baek, 3+4; (1+2),4 = "1+2" will not hit the opponent in this combo. 10. For some fighters, doing "FC d/f+3" or "FC d/f+4" instead of "FC+3" or "FC+4" may allow you to get in another hit during some juggles. For example, Kazuya can do: f,f+3; d/b+3; FC d/f+4 Anna can do: {CH} d/b+1; FC d/f+3,2 11. High attacks can be ducked. Guard high to block (B). Mid attacks must be blocked. Guard high to block (B). Low attacks can be jumped over. Guard low to block (D/B). Special Mid attacks can be blocked either high or low (B _ D/B). ------------------------------------------------------------------- Advanced Techniques ------------------------------------------------------------------- 1. iWS (While Rising moves without crouching or jumping) Normally, WS moves can be executed using the following methods: 1. You crouch down with (D _ D/F _ D/B), then release the button and when you are about to get back into standing position, you input (1 _ 2 _ 3 _ 4 _ 1+2 _ 3+4) for the WS move. 2. You use (u/f _ u _ u/b) to jump and input (1 _ 2 _ 3 _ 4 _ 1+2 _ 3+4) for WS moves AFTER you have landed. However, there's a quicker way to do WS moves. You need to input d,(d/f_d/b),N+(any WS input). To make this easier, you can also do (qcf_qcb)+(any WS input), but only with certain characters, since many of them have regular qcf+(1 _ 2 _ 3 _ 4 _ 1+2 _ 3+4) moves. * Info provided by Drake the Demon 2. CC (Crouch Cancel) After some moves, your character recovers in crouching (FC) position. A good example is Lee's HMS+4. Since the sweep floats the opponent, Lee will want to use some juggles, but he's in FC, so he cannot really do any damaging moves to follow up... Unless he quickly cancels the crouch and does normal moves. To do that, he needs to press "u" right after the sweep animation is over. For example, he can do: HMS+4; CC; d/f+1; 1,2~f,N; 1,2~f,N {WALL}; 4,3,4 for insane damage. Few more things to know about CC: - You can also use f,f to cancel crouch (maybe even b,b, but I'm unsure) - On paper, a CC takes 1 frame. but in reality, probably no one is able to do cc that fast. * Info provided by Drake the Demon ------------------------------------------------------------------- Launcher / Combo Properties ------------------------------------------------------------------- 1. Some launchers are only possible after a counter hit or clean hit, some launchers won't work if a counter hit occurs, and some launchers may let you get in a few extra hits during a counter hit. 2. Some launchers or attacks are guaranteed after a low parry or after blocking certain low attacks. 3. Some attacks have such a long recovery or execution time that will make you vulnerable to being juggled. 4. Some launchers will not work on the opponent's side or back that would normally work from the opponent's front. 5. Launching an opponent with their back or side may require you to use a different juggle than you would normally use. 6. Some launchers will not work when an opponent's back is turned, and some launchers are actually easier to get off in this situation. For example, Heihachi's "d/f+2" doesn't require a counter hit on a back turned opponent. 7. Some launchers only work when an opponent's back is facing you. For example, Jin can do: {BT Opponent} d+4; f+4,[d+1+2] 8. Some attacks stun the opponent long enough for you to get in a free hit or juggle afterwards. Some may require a counter hit, but not all. Using "Hit Analysis" is very useful in this situation. For example: Lee can do: {CH} SS+2~f; f+4 Hwoarang can do: {CH} (3,3),4; {RFS} b+3; d+3,4; {RFS} 3 9. Some attacks that stun the opponent and registers as a combo in "Practice mode" can actually be blocked. These combos are only guaranteed if the opponent doesn't try to block after being stunned. For example Ganryu can do: (WS+1+2),1+2; f+2 OR (WS+1+2),1+2; d/f+2; f+1+2 Steve can do: 3#,1,1; (3#,1,1)... OR 3#,1,1; d/f+1+2 King can do: {CH} f+3; 1+2,1 OR {CH} f+3; b+3 Paul can do: {CL/CH} SS+3; d+1+2 Grabs can be ducked after like normal (by pressing "D"), but your fighter won't go into the ducking animation. ------------------------------------------------------------------- Universal Launchers ------------------------------------------------------------------- 1. "BT u/f+4" is a launcher that can be used by everyone except Steve. This may come in handy if you ever end up with your back towards the opponent. 2. "U/F,3" is a combo starter that stuns the opponent. It can be used by everyone except Steve. Damage isn't guaranteed if the opponent escapes the stun by holding "F". To do this move, hold "U/F", then press "3" at the peak of the jump. 3. "{CL} FUFT f,3" and "{CL} FDFT f,3" are launchers for can be used by everyone. "{CL} FDFT f,3" recovers faster, and you can usually get a larger variety of combos from it. These can be useful if you are on the ground and your opponent is close. An example with Julia is: {CL} FUFT f,3; FC d/f+4,3 4. In addition to the grounded launchers described in #3, you can also perform launchers from the ground by connection "3" on a clean hit in any grounded position, while you are stationary or rolling backwards. 5. "{OBT} U/F,1" is a universal launcher that works on BT opponents. To do this move, hold "U/F", then press "1" on the way down from the peak of the jump. 6. Every fighter has the ability to juggle an opponent that jumps in the air. The most common way to begin the combo is by hitting the airborne opponent with a "1" or "2" jab. ------------------------------------------------------------------- Juggle Damage ------------------------------------------------------------------- 1. The way that combo damage works is that the first hit counts as the normal 100%. The second hit is reduced to 70% of its normal damage. Every hit after that will be only 50% of its normal damage. However, if you attack an opponent that is already airborne, damage begins at 70% instead of 100%. 2. Counter hits can do up to 120% normal damage. Clean hits can do up to 150% normal damage. It is possible to get both a Clean and Counter Hit. 3. More hits in a combo doesn't necessarily mean more damage. Take the following Heihachi combos for example: WGF; qcf+2 = 44 damage, 2 hits WGF; f+1; qcf+2 = 42 damage, 3 hits This occurs because of "Juggle Damage #1". 4. The order of attacks in a combo may change the amount of damage. For example, with Paul: u/f+4; f+1,2; b+3; d+1+2 = 47 damage u/f+4; b+3; f+1,2; d+1+2 = 49 damage This occurs because of "Juggle Damage #1". 5. Damage after hitting a wall is reduced to 70% for all hits against the wall. However, there are some special cases where the last hit of a combo against the wall will do 50% or 100% of the normal damage for that hit. Also, the opponent hitting the wall does add extra damage to the combo. ------------------------------------------------------------------- Extra Damage ------------------------------------------------------------------- 1. For some fighters, doing "f+1", "f+2", "f+3", or "f+4" instead of "1", "2", "3" or "4" will add extra damage to the juggle. For example, with Bryan: qcb,2; 1; 3,3,4 = 50 damage qcb,2; f+1; 3,3,4 = 51 damage 2. The fighters that can add extra damage to basic attacks are: Basic Left Punch (Extra Damage) All except Asuka, Bruce, Christie, Craig, Devil Jin, Ganryu, Jack-5, Jin, Julia, Kuma, Raven, Wang f+1 Basic Right Punch (Extra Damage) Anna, Jack-5, Julia, Kuma, Nina, Roger f+2 Basic Left Kick (Extra Damage) Anna, Jack-5, Kazuya, Kuma, Lei, Marshall, Yoshimitsu f+3 Basic Right Kick (Extra Damage) Ganryu, Jack-5, Kuma, Ling, Marshall, Yoshimitsu f+4 For example, with Baek Doo San: u/f+4; 1,2; 1,2; 1+2,4 = 46 damage u/f+4; f+1,2; f+1,2; 1+2,4 = 48 damage 3. Moves that begin with "1", "2", "3", or "4" can also be changed to add extra damage. For example, with Ling Xiaoyu: d/f+2~1; 1,d+2; {RDS} 2; {RDS} f+3 = 45 damage d/f+2~1; f+1,d+2; {RDS} 2; {RDS} f+3 = 46 damage 4. Some of the other extra damage attacks include: Anna Williams Blonde Bomb (Extra Damage) (Does 25 damage instead of 20) f, f+1+2 Devil Jin, Heihachi Mishima, Kazuya Mishima Electric Wind Godfist (Does 2 more damage points and is faster than f,N,d,d/f+2.) f ~ N, d ~ d/f+2 Hwoarang Just Frame Sky Rocket (Does 25 damage instead of 23, and recovers faster than f,N,d,d/f+4. There will be blue sparks around Hwoarang's foot during the kick.) f, N, d/f+4 Jin Kazama Electric Wind Hook Fist (Does 5 more damage points and is faster than f,N,d,d/f+2.) f ~ N, d ~ d/f+2 Jin Kazama Soul Rage Right Roundhouse Punch (Does 36 damage instead of 25 on normal hit or 30 on counter hit. Also, white sparks will come from Jin's right hand.) SOM f, N, d, D/F+2 Jin Kazama Soul Rage Lunging Low Roundhouse (Does 26 damage instead of 18 on normal hit or 21 on counter hit. Also, white sparks will come from Jin's right foot.) SOM f, N, d, D/F+4 Lee Chaolan Triple Fang Just Frame (Total damage is 38 instead of 31, and last hit knocks down the opponent.) b+1, N+1, 2 Lee Chaolan Triple Fang to Mist Step Just Frame (Does 12 damage instead of 8.) b+1, N+1 ~ f Marshall Law Low Kick to Somersault (Extra Damage) (Does 10,21 damage instead of 7,21 with FC+4,3) FC d/f+4, 3 Nina Williams Blonde Bomb (Extra Damage) (Does 30 damage instead of 20) f, f+1+2 Paul Phoenix Rapid Fire to Phoenix Smasher (Extra Damage) (Does 5 points extra damage when the "1" isn't delayed) SWY 3, 2, 1 5. Most extra damage attacks may also get you a little bit closer to the opponent than the normal version, but it also may take a few extra frames to execute these attacks. Because of this, it may not always be possible to do the extra damage moves in juggles. 6. If you connect an escapable stun on the opponent (see "Escapes & Recovery #1"), you may be able to do more damage if you attack immediately after stunning your opponent. Immediate attacks may also launch the opponent higher. For example, with Paul: {CH} qcf+1; qcf+1; qcf+2 = 69 damage {CH} qcf+1; * qcf+1; qcf+2 = 55 damage 7. Even though it may not register as part of the combo, some attacks are guaranteed after a combo. Sometimes, less damage is inflicted on an opponent that attempts to move. (See #11 and #12 for some examples) 8. For Steve, you can usually get in "FLK 1~b" before ending a combo with "FLK 3+4,2". This will usually add 6 points of damage to the total. For example: {CH} f,f+2; f+2,1; f+2,1~b; {FLK} 3+4,2 (78) {CH} f,f+2; f+2,1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (84) 9. Nina's "f+3; d+4,1" combo will not work on small opponents. However, Nina can do "f+3; D/F~4,1", which works on all weight types. They are visually the same move, but the "D/F~4" kick has more range and does more damage than "d+4". * Thanks to Drake the Demon 10. In combos, Wang Jinrei can use his "Spin Behind" (2~b) as a normal punch. It does more damage than a normal Right Punch (2) when used in a juggle (12 damage compared to 8 damage at 100%). For example, you can do: f+4; 2; b+2,1; d+2,1+2 = 53 damage f+4; 2~b; b+2,1; d+2,1+2 = 56 damage ------------------------------------------------------------------- Fighter Weight ------------------------------------------------------------------- 1. The Tekken fighters can be split into three general weight groups: Big = Craig, Jack-5, Kuma, Panda, Jinpachi Small = All females (including Roger Jr.), except Panda Medium = Everyone else not listed above (including Eddy Gordo) 2. Some combos may be difficult or not possible to do on certain fighter weight groups. Some combos that work for one weight class may not work for another weight class. For example, this combo for Ganryu works only on small and medium opponents: WS+1+2; 1; 2,1; 1+2 3. Adding more complexity to weight classes, some combos may only work for a specific fighter of a weight class. For example, the following combo for Ganryu seems to only work against Kuma/Panda, Roger Jr, and Wang if the opponent is launched from the front and from close up: d/f+2,(1),2; 2,1; 1+2 4. There seems to be some special weight classes: - Ganryu and King seem to be between Big and Medium - King has really long legs, so some combos may only work for him. - Roger and Wang seem to be grouped together between Medium and Small. - Craig, Jack-5, Kuma/Panda have combos that only work spefically for them. There is no simple distinction for the BIG class. 5. Some grounded attacks will hit Kuma that won't hit any other fighter, like Lei's 3~4 or f,f+2 in the FDFA position. There are a few attacks that will hit a grounded Marduk that won't hit normally, like Lei's d+3 in the FDFA position. 6. Feng and Raven seem a little shorter than the other male fighters. For example, I wasn't able to connect Christie's f,f+4,3; {RLX} 1,4,4,3+4 combo on these two, but it does seem to work on everyone else, except Marduk. 7. With all of the info above, I believe that the weight classes are: Big Craig, Jack-5, Jinpachi, Kuma/Panda Medium/Big Ganryu, King Medium Baek, Bruce, Bryan, Devil Jin, Eddy, Heihachi, Hwoarang, Jin Kazuya, Lee, Lei, Marshall, Mokujin, Paul, Steve, Yoshimitsu Medium / Short Feng Wei, Raven Small / Medium Roger Jr., Wang Small Anna, Asuka, Christie, Julia, Ling, Nina ------------------------------------------------------------------- Natural Combos ------------------------------------------------------------------- 1. Fighters can perform some combos from just doing one of their normal attacks. This goes by the name "natural combo". For example, Asuka can do b+3,2 2. Also under the name "natural combo", fighters have some attacks that can guarantee damage if the attack connects. Some of these attacks require a counter hit (CH) for the damage to be guaranteed. For example, Bruce can do: {CH} 1,2,1,2 3. Many fighters are very vulnerable when their back is facing you. Some attacks are inescapable when hitting an opponent in this situation. ------------------------------------------------------------------- Wall Game ------------------------------------------------------------------- 1. Tekken 5 doesn't have tech rolls for walls like Tekken 4, which opens up a lot of different wall combo possibilities. 2. A wall might ruin the combo that you were planning on doing. You will most likely have to adjust the combo, or stop it entirely, if your opponent hits a wall. For example, with Bruce, if the opponent is about to hit a wall, you might want to do "b+4,3,d+4" instead of "b+4,3,4". 3. Attacks that knock the opponent away and knocks them to the ground may also be used for starters of wall combos. 4. Hitting an opponent near a wall (but not hitting the wall) may open up new combo possibilities that weren't possible before. For example: With Ling - u/f+3+4 {NEAR WALL}; 4~3 With Heihachi - cd+1 {NEAR WALL}; 1+2 5. Many attacks react differently depending on how far or close you are to the wall. For example, Jack-5's "Piston Gun" (b+1+2) will cause an opponent to become stunned when hitting a wall from very close range. However, from farther back, the opponent will immediately fall to the floor when hitting a wall. 6. For practicing wall combos, the stages that I like to use are "Burning Temple" and "Poolside". ------------------------------------------------------------------- Escapes & Recovery ------------------------------------------------------------------- 1. You have a few ways of getting up quickly when hitting the ground: - Quick Roll (Background) KNDW (1 _ 2) - Quick Roll (Foreground) KNDW (3 _ 4) - Quick Roll Back KNDW B - Spring Forward KNDW F 2. Some moves that stun the opponent can be escaped by holding "F" These moves are indicated in the "Combo List" section with an "*" next to the damage. The damage is guaranteed only if the opponent doesn't escape the stun. 3. Some moves that knock the opponent to the ground may create a combo opportunity, but the opponent can perform the "Spring Forward" by holding "F". The damage is usually only guaranteed only if the opponent doesn't perform this move. For example, these attacks can be followed by a "Spring Board": Bryan's "f,f+2" and Feng Wei's "{CH} b+1" 4. King's ground grab "d/b+(1+3 _ 2+4)" and throws following the crouching air grabs "d+(1+3 _ 2+4),(1+2,1+2 _ 2,1,3,4)" can be escaped, so the damage done by these are not guaranteed in juggles if an escape occurs. The escapes are: Throw Escape d+(1+3 _ 2+4) = 1+2,1+2 1 = 2,1,3,4 2 5. King's Giant Swing throw can be tech rolled to reduce the damage. The Giant swing used in juggles is performed by pressing: {Opponent in Air} d+2+4, 2,1,3,4 Upon hitting the ground, press any attack button. 6. Most grabs can be escaped by pressing "1", "2" or "1+2". However, back throws and regular air grabs cannot be escaped. For info about throw escapes, check out the "Tekken 5 Move Lists", created by Drake the Demon, on the Tekkenomics website. The direct link is: http://acmserver.cs.ucr.edu/~waltonk/tekkenomics/t5_movelists.html 7. The "Grounded Ankle Kick" is a good move to perform if you're lying on the ground and your opponent is about to attack. With this attack, you may be able to avoid your opponent's okizeme. Grounded Ankle Kick = FUFT d+(3 _ 4) 8. The "Recovery Auto-Guard" (FUFT u,N) can be used to get out of some tech traps. You will be able to guard high and mid attacks while standing up. For example, you can guard Nina's "Leaping Axe Kick" (U/F+4) with this method. 9. The "Ground roll" (GRND 1 or GRND 1,D) can avoid some attacks, but since you are moving around on the ground, you may be hit by some attacks that would not have hit you if you remained still. 10. You can block Jinpachi's "Super Stun" (b+1+2) by pressing either (d/b _ d _ d/f _ FC,d/f _ FC,D _ FC,d/b) right when he does his stun. Basically, you have to try to enter the FC position, or already be in that position. Your player will shrug off the effects of the stun. Blocking the stun does seem to require exact timing, except when you're already in the full crouch position. However, I don't know if there is a way to block after you have been stunned. ------------------------------------------------------------------- Okizeme ------------------------------------------------------------------- Okizeme (often called "oki") is the art of hitting someone on the ground or as they try to get up. In this section, I will try to explain a few okizeme situations that can be done in Tekken 5. There are a lot more than what I have listed here. NOTE: In practice mode, okizeme will not register as part of the combo. Craig Marduk Launcher; End combo with d/b+4 - Opponent stays on ground = b+1 (18 dmg) = d/b+4 (22 dmg) - Opponent roll back, or roll forward = d+4 (11 dmg) = b+1 (12 dmg) Hwoarang RFS b+4; RFF f,f+3 Marshall Law SS+3+4; d/b+4 Marshall Law d/b+4 = d/b+4 if opponent tries to get up = f,f+4 if opponent stays on ground Nina Williams b+1+2; u/f+1 Nina Williams Launcher; Combo; End combo with u/f+1 (begins okizeme options) - Opponent stays on ground = U/F+4 - Opponent tech roll left, tech roll right, roll back, or roll forward = d+4,1; u/f+1 (19 dmg), repeat okizeme options = d+4,1; d+4,1; u/f+1 (27 dmg), repeat okizeme options = d+4,1; d/f+3,2,3 (32 dmg), ends okizeme options = or any other combo, ends okizeme options Roger Jr. Launcher; 1+2,3+4 - Opponent Tech roll right = u/f+3+4; BT 3+4; 1+2,3+4, repeat okizeme options = u/f+3+4; BT 3, ends okizeme options - Opponent stays on ground, tech roll left = u/f+3+4 - Opponent spring forward = u/f+3+4 (14 dmg) = f,f+2 (17 dmg) = d/b+1+2 (19 dmg) = u/f+1+2 (24 dmg) - Opponent back roll = d+3+4,2 (12 dmg) = f,f+2 (17 dmg) = d/b+1+2 (19 dmg) = u/f+1+2 (24 dmg) Bryan Fury's combos that end with "1,2,1" against a wall can be followed by "d/f+3". If the opponent attempts to get up while you do "d/f+3", you may get another juggle opportunity. Laucher; Combo {WALL}; 1,2,1; d/f+3 Feng Wei's combos that end with "f+4,3" can usually be followed by "d/b+3", which adds 10 points of damage (or 7 if the opponent tries to move). For example, you can do: WS+3; d/f+1; d/f+1; f+4,3; d/b+3 Also, Feng Wei may be able to get in "d+4" after certain moves. Ganryu's combos that end with "1+2" can usually be followed by "f+2", which adds 16 points of damage (or 11 if the opponent tries to move). For example, you can do: WS+2; 2,1; 2,1; 1+2; f+2 ------------------------------------------------------------------- While Standing / While Rising Moves ------------------------------------------------------------------- 1. There are many moves within the game that when performed, causes your fighter to enter a crouched position. If you leave the controller neutral, you can perform any "WS" move. There are also a few moves that also has this property if you block or are hit by your opponent's attack. This also applies to the Crouch Dash (f,N,d,d/f) and the Slither Step (qcf,N). An example can be seen with Bryan: Snake Edge to While Rising d/f+3; WS (Any WS Move) More examples include: Being hit with Steve's "Wildman attack" (WS+1,2) forces you to crouch. Being hit by or blocking Marduk's "Dunk Elbow" (d+1) also forces you to crouch. 2. Since you are technically crouching at the start of "WS", some "FC" attacks can be done while in "WS". For example, the following moves can be performed: Anna - Rising Cat Thrust WS f+1 Anna - Rising Right Hand Stab WS f+2 Ling - Rising Fire Dancer WS d+3, 2, 1, 4 3. There are other ways to go into "WS". Most of these attacks are universal. Here are a few: Grounded Ankle Kick to While Rising All except Ganryu, Jack-5, Kuma FUFT d+(3 _ 4), WS (Any WS move) Jump to While Rising (u/f _ U/F _ U _ U/B), WS (Any WS move) Wake-up Low Kick to While Rising GRND 3, WS (Any WS move) Wake-up Rolling Low Kick to While Rising GRND (b _ f), 3, WS (Any WS move) 4. There are some cases where you can just perform a Rising Kick. Most of these attacks are universal. Some of those moves are: FDFA Rising Kick All except Steve FDFA u, (Any WS Kick) Standing While Rising Kick All except Steve GRND (b _ f) ** (Any WS Kick) ------------------------------------------------------------------- Fighter Specific Info ------------------------------------------------------------------- 1. Lei and Christie have a side-step motion in their fighting stance that may make it a little harder to get complete combos off on them. This is because you might launch them from their side instead of from their front. 2. Some of Yoshimitsu's stances can be made into a juggle by hitting him with a regular jab (or another attack) to start the juggle. This includes the Flea (1+2) and Dragonfly (u+1+2). 3. If Feng Wei's "d/f+1" hits a crouching opponent, the opponent will go into a special fall back stun. The opponent can either press nothing to get back up, or press (1 _ 2 _ 3 _ 4) to tech roll. However, if the opponent doesn't tech roll, Feng Wei is guaranteed a free "qcf,3" or "WS+3" launcher (or a few other attacks). The same applies after getting a "WS+4" on a crouching opponent or a "{CH} (WS+1,2),1". * Info provided by Drake the Demon 4. If you need help performing certain just frames, you can check out the forums at Tekkenomics or Tekken Zaibatsu. Some links are below: "Official EWGF Thread" - Devil Jin, Heihachi, Kazuya, Jin (EWHF) http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=80386 "Just frame sky rocket???? help" - Hwoarang http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=70448 "Otgf!!" - Heihachi http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=84672 "Treading water to hunting swan JustFrame" - Anna http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=79776 5. Ling Xiaoyu's "f,f+2,1" and "f,f+1+2,1+2" can usually be interchanged as juggle enders. 6. Devil Jin's "1+2" and "3+4,1+2" laser attacks are dangerous to try in a match. If the attack doesn't connect, the opponent is guaranteed a free launcher, or maybe even an unblockable. 7. Asuka's "Double Lift Kicks" (d+3+4) and similar attack will launch a guarding opponent on counter hit, which makes the "Ki Charge" (1+2+3+4) very useful in this case. 8. King has two ways of performing the "Running Jaguar Bomb" (a.k.a. "Instant Shining Wizard") on airborne opponents: {Airborne Opponent} f,hcf+1 (Does 22 damage at 100%) {Airborne Opponent} f,f,f+2+4 (Does 30 damage at 100%) It might take some time to get the timing down for the "f,f,f+2+4". 9. Vale Tudo Stance Cancel A useful technique for Marduk is to cancel his Vale Tudo Stance while juggling. Canceling this stance allows you to get closer to the opponent than you normally would while juggling. The two most common ways to do this technique are: 1,2,3+4~3+4 d/f+3,1,2,3+4~3+4 10. Wang's "Crumbling Tower" (d+3+4) seems to work as a juggle starter for opponents with their back turned. Here's a sample combo: {OBT} d+3+4; d/b+4,2; b+2,1; b+2,1; d+2,1+2 (103) 11. I haven't been able to perform Baek's Triple Lightning Halberd Kicks (3+4~f, three times) in a combo, but here is an explanation from shk of TZ: You hold on to "f" until Baek lands. The instant he lands, you release "f" and do the "3+4", which is actually "4" since you should be still be pressing the "3". 12. Marshall Law's Junkyard Kick Combo is very useful in combos. You can use the Junkyard Kick to go into "DSS", which opens up new combo possibilities. There are two ways of entering the command. The first way is (which I used to write the combos): b+2,3,4 ~ b,f,f; {DSS} 3 b+2,3,4 ~ b,f,f; {DSS} f+1 b+2,3,4 ~ b,f,f; {DSS} 3+4 The second way is (which I prefer), respectively: b+2,3,4 ~ b,f,f+3 b+2,3,4 ~ b,f,f+1 b+2,3,4 ~ b,f,f+3+4 The first way requires you to pause for a moment after "b,f,f" before entering the next input, but the second way doesn't. This can also be done after any move that can lead to "DSS", such as the "Shaolin Spin Kicks" (4,3,4). 13. Yoshimitsu can use his "Suicide" (d+1+4) to end combos, but he will receieve 60 damage from his own attack. However, if the opponent dies from Yoshimitsu's "Suicide" attack, then Yoshimitsu will not receieve any damage. 14. Bryan can use his Taunt (1+3+4), then cancel it (by pressing forward), to keep the opponent in the air during combos. 15. Here is a sample mix-up for Baek into a launcher: Do "1,2,3~f" or "d+4,3,3,3~f" to go into Flamingo, then you may be able to lauch the opponent by doing either of (FLM b+4 _ FLM d/b+4 _ FLM d/f+2 _ FLM 1+2) 16. Ganryu's "Reverse Pedal Press" (OBT d+1+2) and Wang's "Waning Moon" (d/f,d/f+2+4) gives them an advantage with their opponent's back facing towards them, which gives them a chance to get in some guaranteed damage. ------------------------------------------------------------------- Advice ------------------------------------------------------------------- 1. Practice Mode is the best way to practice combos. If you're not practicing wall combos, infinite stages are best, such as: Moonlit Wilderness, Polar Paradise, Final Stage, and Final Stage 2. During a match, it is best to perform the juggles that you have practiced. 2. After learning a new juggle, practice playing against the computer in "Practice Mode" -> "VS CPU Training" so that you can get a feel of how to work the combo into your playing style. 3. For a good all-around game, it is best to mix different launchers into a match. Performing the same launcher may become predictable. Performing the same combo for a launcher is okay, because once the opponent is airborne, there is nothing they can do. 4. The "Hit Analysis" option in Practice mode can be useful when practicing combos. Brightness indicates that the fighter is able to block or attack. Gray means that the fighter is unable to do anything. A flash of brightness means that the fighter is able to escape or tech roll at that slight moment. 5. Don't feel like you have to learn the difficult or most damaging combos for a fighter, because you don't. Learn the combos that feel comfortable to you, and the ones that you will actually remember during gameplay. 6. Watching other people play can be extremely helpful. This has helped me to learn a lot of different combos and strategies. 7. If there is a certain stance that you like to use, you might want to choose your combo based on what stance or position that you'll end up in. Some optional stances are written within [ ] brackets at the end of a combo. 8. Experiment and mix-up different combos. Not all possible combos for each launcher is listed in this Combo FAQ. Some combos can be interchanged with different launchers. Also, there are some combos for launchers listed that can give even more damage. You can check the "Character Strategy & Combos" Forums at Tekken Zaibatsu for more info: http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=61 9. You might find it helpful to assign button combinations to the shoulder buttons on the controller. I like to use the following configuration: L2 = LP+RP (1+2) or LP+LK (1+3) L1 = LK+RK (3+4) or RP+RK (2+4) R2 = LP+RK (1+4) R1 = RP+LK (2+3) 10. Pay close attention to the way that I write the combos. It may help if you're having trouble performing the combos. ------------------------------------------------------------------- Other Stuff ------------------------------------------------------------------- 1. If you are hit while doing an attack/launcher, but you are still standing, you may be able to get in some hits that you wouldn't have normally. For example, Yoshimitsu can do: f+3+4 {Hit by Opponent}; f+3+4,[3+4] 2. The FDFA position is difficult to safely get up from. So, if your opponent is ever in this position, you may be able to get in a grounded hit or a tech hit. Be careful, because Craig, Kuma, and Lei can attack while in this position. 3. Even though it may not register as part of the combo, some attacks are guaranteed when an opponent is stunned. For example, Lei can do: CRA 2; {BT} D+1,1; {BT} 3 4. There are some attacks that may seem like juggle starters, but are not. For example, Wang's "Crumbling Tower" (d+3+4) registers and looks likes a juggle starter in "Practice Mode", but the opponent can block during the stun. 5. It is important to not hold the buttons longer than you need to, because you might end up doing a move that wasn't what you were planning to do. ------------------------------------------------------------------- Practice Mode Positions ------------------------------------------------------------------- This section is to aid those who have problems getting their fighter or their opponent in certain situations while practicing combos. After Low Parry --------------- One of the best methods to try out combos after a low parry is to go to "Defensive Training" and have Bryan perform his "Snake Edge" (d/f+3). You can also try out different low attacks, but the results may vary. Counter Hit (CH) ---------------- Set the "Counter Hit" option to "ON", or you can either perform the Ki Charge (1+2+3+4) every time. Counter Hit on a back turned opponent will only work in practice mode if you perform the Ki Charge. Otherwise, you will make the opponent attempt to hit you. BT Opponent (OBT) ----------------- You can sidestep around you opponent until their back is towards you, or you can select the opponent to be either Lei, Ling, or Raven, and have them perform "b+3+4" under "Defensive Training". Crouching Opponent (OCR) ------------------------ Set "Training Dummy" to "Crouch" or "Crouch Guard". Grounded Opponent (OGR) ----------------------- Knock the opponent to the ground, then set "Training Dummy" to "Controller". This is the only way to make the opponent stay on the ground. FUFT or FDFT ------------ You can go to "Defensive Training" and have Bryan Fury connect his "Mach Kick" (f,f+4) on your fighter. Or, you can have Jack-5 perform his "Jab to Jackhammer" (1,1). Doing this allows you to practice the combos that begin with "FUFT". Press "D+1" or "1~D" while on the ground to go to "FDFT". Opponent in Air --------------- You can go to "Defensive Training" and have the opponent do any jumping attack, or have Yoshimitsu do "Flea" (1+2) or "Dragonfly" (u+1+2). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 9. Combo List ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NOTE: For most launchers, the guaranteed damage total doesn't begin until the opponent is launched. Not all of the hits are guaranteed to hit the opponent, so the actual damage may be less in the combo listed below. The damage after each combo below assumes that the opponent isn't blocking during the combo (unless indicated). It was easier for me to write it this way. ------------------------------------------------------------------- A. Anna Williams ------------------------------------------------------------------- U/F+4 _ BT u/f+4 [-1 dmg] ============================= - f+1; f,f+1; f,f+1; f,f+1; f+1+2 (41) - d+4,1; f+1; f+4 (45) - f+2; f+2,1; f+1+2 (49) - f+1; f+1; b+1,2,2 (49) - f+1,2; d/f+1,2,4 (52) - d/f+1; f+1; b+1,2,2 (53) - d+4,1; f+1; f,f+3,4,3 (57) - d/f+1; d/f+1; u/f+1,3,3+4 (57) - f+2; d/f+1; u/f+1,3,3+4 (58) - f+2; d/f+1; f,f+3,4,3 (59) - d/f+1,2; d/f+1,2; f,F+3,(4),3 (63) d/f+2 _ WS+2 [+6 dmg] _ FC u/f+4 [+6 dmg] _ d/f+3,3,3,1 [+22 dmg] ============================= - f+1; f+2,1,4 (38) - f+1,2,1,2,4 (39) - f+2,1; f+1; f+4 (41) - f+1; f+1; d/f+1,2,4 (41) - f+1; f+1; b+1,2,2 (43) - f+1; f+1; u/f+1,3,3+4 (44) - f+2; f+2; b+2,2 (46) - d/f+1; d/f+1; d/f+1,2,4 (50) - d/f+1,2; d/f+1,2,4 (51) - d/f+1; d/f+1; u/f+1,3,3+4 (51) - d/f+1,2; d/f+1,2; f,f+3,(4),3 (57) d/f+1,2,3 ============================= - f+1; f+1; d/f+1,2,4 (45) - f+1,2; d/f+1,2,3 (46) - d/f+1; d/f+1; d/f+1,2,4 (52) - d/f+1,2; d/f+1,2,4 (53) - d/f+1; d/f+1; u/f+1,3,3+4 (53) d+1+2 _ d/b+1+2 [+45 dmg] _ (f,f+3,4,b+3):1+2 [+45 dmg] ============================= - d+4,1; f+1; f+1+2 (71) - d+4,1; f+1; f+4 (73) - d+4,1; f,f+3,4,3 (83) - d+4,1; f+1; f,F+3,4,3 (85) d+3,2 ============================= - f+1; f+1; f+1; f+1+2 (39) - f+1; b+1,2,2 (47) - d/f+1; b+1,2,2 (51) - d/f+1; d/f+1; u/f+1,3,3+4 (52) - d/f+1; d/f+1; d/f+1,2,3 (54) - d+4,1; f,f+3,4,3 (55) 3,3,2 ============================= - f+1; f+1; f+1; f+1+2 (62) - f+1; b+1,2,2 (70) - d/f+1; d/f+1; d/f+1,2,3 (77) - d+4,1; f,f+3,4,3 (78) - d/f+1; d/f+1; d/f+1,2,4 (79) - d/f+1; d/f+1; u/f+1,3,3+4 (80) (d/b+1),4 _ d/b+1,4 ============================= - d+4,1; f+1; f+1+2 (36) - d+4,1; f+1; f+4 (38) - 1; u/f+1,3,3+3 (40) d/b+3 ============================= - FC+3,2 (31) - WS+2 (33) - d+4,1; f+1; f+1+2 (42) - FC+1; WS+1,2,4 (44) - FC+2; WS+1,2,3 (44) - d+4,1; d/f+1,2,3 (50) - d+4,1; d/f+1; f,F+3,4,3 (52) d/b+4,3 _ (d/b+4),3 [-18 dmg] ============================= - d+4,1; f+1; f+1+2 (53) - d+4,1; f+1; f+4 (55) - d+1; WS+1,2,4 (58) - d/b+2; WS+1,2,3 (58) - d+4,1; d/f+1,2,3 (61) - d+4,1; d/f+1; f,F+3,4,3 (63) - 4; d/f+1,2; f+1+2 (63) - 4; d/f+1,2; f,f+3,4,3 (70) f,f+3 ============================= - f+1; b+1,2,2 (45) - d+1; WS+1,2,4 (46) - f+1; f+1; f,f+3,4,3 (49) - f+1; d/f+1; d/f+1,2,4 (50) - 2,1; f,f+3,4,3 (54) - 2; d/f+1; u/f+1,3,3+4 (55) f+2,1,4 _ (f+2,1),4 [-3 dmg] _ 1,2,1,4 [+2 dmg] ============================= - U/F+4 (54) - u/f+4; d+4,1 (61) - f+1; d/f+1,2,4 (64) - 2; u/f+1,3,3+4 (69) - 2; 1; u/f+1,3,3+4 (71) - 2,1; u/f+1,3,3+4 (72) - 2,1; f,f+3,4,3 (73) 1,2,1,2,4,1,2,2,3+4,3 ============================= - FC+3,2 (110) - FC+4,1; f+1,2; f+1; f+1+2 (121) - FC+4,1; d/f+1; f,f+3,4,3 (131) FC f+1 _ WS f+1 ============================= - d+4,1; d/f+1,2,3 (56) - d+4,1; d/f+1; f,F+3,4,3 (65) FC d/f+2 ============================= - d+3,2 (36) - d+3,4 (41) - d+4,1; f+1; f+1+2 (47) SS+1+2 ============================= - d/f+4 (27) - d+4,1 (30) - d+3,2 (33) - d+3,4 (38) - 1; d/b+1,4 (42) {CH} (3),4 ============================= - d+3,2 (31) - f+1+2 (32) - f+4 (35) - d+3,4 (36) - f; d+4,1; f+1; f+1+2 (39) - f; d/b+1,4 (40) - f,f+3,4,3 (46) - f; d+4,1; d/f+1,2,3 (47) {CH} 4 ============================= - u/f+1 (25) - f,f; d+4,1; d+4 (30) - f,f; d+4,1; d/f+1,2 (38) {CH} (4),3 ============================= - d/f+4 (25) - f; d+3+4 (29) - d/b+3 (30) - f; d+3,2 (31) - f; d+3,4 (36) - d/b+4,3 (37) {CH} d/b+1 ============================= - d/f+4 (33) - FC d/f+3,2 (39) - FC d/f+4,1; f+1; f+1+2 (50) {CH} (d/b+1),1 ============================= - WS+4 (29) - FC+3,2 (31) - WS+2 (33) - FC+4,1; f+1; f+1+2 (42) - FC+4,1; f+1; f+4 (44) {CH} (u/f+1),3 ============================= - f,f+4 (33) - (u/f+1),3,3+4 (40) - f,f+3,4,3 (47) - d+4,1; f,f+3,4,3 (52) {CH} u/f+4,3,4 ============================= - f,f; 1,2 (45) - f,f; d+4,1 (46) {CH} qcf+1 ============================= - qcf+1; f+1; qcf+1; d+4,1 (52) - qcf+1; f+2; f+1; f+4 (53) - qcf+1; f+1; b+1,2,2 (57) - qcf+1; f+1; d/f+1,2,4 (57) - qcf+1; f+1; b+1,2,2 (57) - qcf+1; f+1; u/f+1,3,3+4 (58) - qcf+1; f+2; u/f+1,3,3+4 (62) - u/f+3; f+1; u/f+1,3,3+4 (63) - u/f+3; f+1; f,f+3,4,3 (64) - u/f+3; 1,2; f,F+3,4,3 (69) {CH} f,f+4 ============================= - d+3,2 (37) - U/F+4 (39) - d+3,4 (42) - d+4,1; f+1; f+1+2 (45) - d/f+1,2; f+1; f+4 (51) - d+4,1; d/f+1,2,3 (53) - d+4,1; f+1; f,F+3,4,3 (59) - d/f+1; d/f+1; u/f+1,3,3+4 (59) {CH} SS+1+2 ============================= - d/f+1,2,4 (45) - u/f+1,3,3+4 (46) - f,f+3,4,3 (47) {CH} SS+2 ============================= - WS+3 (31) - d+4,1; f+1+2 (36) - WS+2; d+4,1 (37) - WS+1,2,4 (39) - FC+2; WS+1,2,3 (40) - FC+1; WS+1,2,4 (40) - FC+2; WS+1,2,4 (42) {CH} SS+3 ============================= - f,f+1+2 (45) - f,f+3,4,3 (56) - f+1,2; u/f+1,3,3+4 (59) - d/f+1,2; d/f+1,2,3 (61) - d/f+1,2; u/f+1,3,3+4 (64) - d/f+1,2; f,f+3,4,3 (65) {CH} FC f+2 _ {CH} WS f+2 ============================= - d+3,2 (43) - f+1+2 (44) - d+3,4 (48) - f,f+3,4,3 (58) - d/f+1; f+1; b+1,2,2 (61) - d/f+1,2; d/f+1,2,3 (63) - d/f+1,2; f,f+3,4,3 (67) {OBT} f,f+4 ============================= - d+4,1 (29) - d+3+4 (31) - d+3,2 (33) - d+3,4 (38) {CL} FUFT f,3 ============================= - FC d/f+3,2 (23) - FC d/f+3,4 (28) - CC; d/b+4,3 (29) - D/F+4,1; f+1+2 (32) - D/F+4,1; f,f+3,4,3 (46) {CL} FDFT f,3 ============================= - f; d+3+4 (21) - FC+3,2 (23) - FC+3,4 (28) - d/b+4,3 (29) - d+4,1; f+1+2 (32) - d+4,1; f,f+3,4,3 (46) Other Combos ============================= f,f+2; d/f+4 (28) u/f+3; d/f+4 (32) d/f+3,1,4,2,u/f+3; d/f+4 (32) {CH} (u/f+1),3,3+4; f,f; d+4 (34) Wall Combos ============================= 3,4 {WALL}; f+3,4 (71) 3,4 {WALL}; d/f+1,2,4 (74) 3,4 {WALL}; f,F+3,4,3 (77) f+4 {WALL}; f,F+3,4,3 (74) f+1+2 {WALL}; f,f+1+2 (47) f+1+2 {WALL}; d/f+1,2,4 (64) f+1+2 {WALL}; f,F+3,4,3 (67) d/f+1,2,4 {WALL}; d/f+1,2,4 (79) d/f+2 {WALL}; d/f+1,2,4 (51) d/f+2 {WALL}; f+2 {WALL}; d/f+1,2,4 (60) d/f+2 {WALL}; f+1,2 {WALL}; d/f+1,2,4 (63) d/f+2 {WALL}; f+2 {WALL}; f,F+3,4,3 (63) d/f+2 {WALL}; d/f+1,2 {WALL}; d/f+1,2,4 (69) d/f+2; f+1; f+1; f+1 {WALL}; u/f+3 (42) d/f+2; f+1; f+1; f+1; u/f+1 {WALL},(3),3+4 (45) d/f+2; f+1; f+1; f+1 {WALL}; u/f+1,3,3+4 (53) d/f+2; f+2 {WALL}; f,F+3,4,3 (67) d/f+2; f,f+3,4,b+3; {CJM} 3 (75) d/f+2; d/f+1; d/f+1,2,4 {WALL} f,f; d/f+1,2,4 (80) U/F+4 {WALL}; d/f+1,2 {WALL}; d/f+1,2,4 (75) U/F+4; f+1; f+2,1,4 {WALL}; d/f+1,2,4 (79) f,f+3,4,b+3 {WALL}; {CJM} 3 (58) WS+2 {WALL}; d/f+1,2,4 (57) WS+2 {WALL}; f+2 {WALL}; d/f+1,2,4 (66) WS+2 {WALL}; 1,2 {WALL}; d/f+1,2,4 (68) WS+2 {WALL}; f+2 {WALL}; f,F+3,4,3 (69) CJM 1 {WALL}; 1,2,1,2,3 (41) CJM 1 {WALL}; f+1; f,F+3,4,3 (56) ------------------------------------------------------------------- B. Asuka Kazama ------------------------------------------------------------------- 2 _ d/f+2 [+2 dmg] ============================= - f,f+2 (32) - b+2,1+2; d+3+4 (42) - b+2,1,d+4 (42) - b+2,1+2; 1+4; f+2 (46) - b+2,1,3; f+2 (49) - b+2,1,3; d/f+3 (50) - b+2,1+2; 1,1,4 (50) - 1,1,3; f+1+2 (51) - d/f+1; b+2,1; 1+4,(2),d+4 (51) - b+2,1+2; 1,2,3 (52) - d/f+1; u/f+3; 1,2,3 (53) - b+2,1,3; f+1+2 (55) 1+2 ============================= - f+2 (36) - d/f+3 (47) - 3~4 (37) - 1+4,2,4 (45) - 1+4,2; d/f+3 (45) - 1+4; 1+4; d/f+3 (46) - d/b+4,1+4; f+2 (47) - d/b+4,1+4; d/f+3 (48) - d/b+4,1+4,2,4 (49) - 1+4; 1,2,3 (51) - 1+4; b+2,1,4 (52) 1+4,2,d+4 _ (1+4,2),d+4 [-23 dmg] ============================= - FC d/f+4 (48) - FC d/f+3 (49) - FC d/f+2 (49) - b+1 (52) - 3+4 (55) - d/f+3 (56) - d/b+4,4 (58) - f,f; 1+4,2,4 (64) - d/b+4,1+4,2,4 (68) - f,f; 1+4; 1,2,3 (70) - f,f; 1+4; b+2,1,4 (71) 2+3 ============================= - f+2 (35) - d/f+3 (36) - d/b+4,4 (38) - 4~3 (43) - f,f; 1+4,2; f+2 (43) - f,f; 1+4; 1,2,4 (46) - f,f; 1+4; 1,1,4 (48) f+2 _ (b+3),2 _ BT u/f+4 ============================= - f+4; f+2 (48) - 1+4; 1,2,3 (50) - d/f+1,2; 1; f+2 (51) - b+2,1+2; 1+4; d/f+3 (52) - d/f+3; 1+4; d/f+3 (53) - u/f+3; 1+4,2,4 (54) - b+2,1,3; f+2 (54) - b+2,1,3; d/f+3 (55) - 1,1,3; f+1+2 (56) - b+2,1+2; 1,2,3 (57) - b+2,1,3; f+1+2 (64) f+1+2 ============================= - d/b+4 (46) - b+1 (48) - f+2 (53) - 3+4 (53) - f,f; 3~4 (54) f+4 ============================= - d/b+4 (34) - f+2 (39) - d/b+4,4 (42) - f,f; 1+4; 1,2,4 (50) - f,f; 1+4; 1,1,4 (52) - f,f; 1+4; 1,2,3 (54) d/b+2 ============================= - 1+4; 1+4; d/f+3 (40) - 1+4; 1,2,3 (45) - 1; 1; 1,2,3 (45) - b+2,1+2; 1+4; d/f+3 (47) - b+2,1,3; f+2 (49) - b+2,1,3; d/f+3 (50) - b+2,1,3; f+1+2 (55) d+3+4 _ {CH} d+3+4 [+1 dmg] _ f+1,4 [+18 dmg] _ 1,1,4 [+21 dmg] _ b+2,1,4 [+27 dmg] ============================= - b+2,1+2; b+3 (49) - 1+4; 1+4; d/f+3 (49) - b+2,1,d+4 (51) - b+2,1,4 (52) - b+2,1,3; f+2 (58) - b+2,1,3; d/f+3 (59) - b+2,1+2; 1,1,4 (59) - 1,1,3; f+1+2 (60) - b+2,1+2; 1,2,3 (61) - b+2,1,3; f+1+2 (64) u/f+4 ============================= - f+2 (39) - d/f+3 (40) - f+1+2 (47) - b+2,1+2; f+2 (49) - b+2,1+2; d/f+3 (50) - b+2,1,4 (50) - b+2,1,d+4 (51) - b+2,1+2; 1+4,(2),d+4 (54) - b+2,1; 1+4,(2),d+4 (55) - b+2,1,3; f,f; 1+4,(2),d+4 (63) {From Left or Right Side} 3~4 ============================= - FC+3 (30) - WS+1 (35) - f+2 (36) - 3+4 (36) - 3~4 (37) - WS+3 (37) - f,f; 1+4; 1+4; f+2 (45) - f,f; 1+4; 1,2,3 (51) D,d/f,d,D/F+1+2 _ FC d/f,d,D/F+1+2 ============================= - u/f+3; f+2 (36) - u/f+3; d/f+3 (37) - b+4; f+2 (37) - b+4; d/f+3 (38) - f+1+2 (37) - 1+4; 1+4; d/f+3 (39) - 1+4; 1,2,3 (44) - 3+4; f+2 (44) - 3+4; d/f+3 (45) - 1,2; 1,2,3 (46) - 1,1,3; f+1+2 (50) - 3+4; b+2,1,4 (57) - b+4; u/f+3; 1,2,3 (57) WS+3 ============================= - b+2,1,3; f+2 (55) - b+2,1,3; d/f+3 (56) - b+2,1+2; 1,2,3 (58) - b+2,1,3; f+1+2 (61) {CH} (1,2),4 ============================= - 3 (32) - f+2 (38) - b+3 (38) - 1+4; f+2 (41) - 1+4; 1+4; d/f+3 (48) - d/b+4,1+4; b+2,1,4 (49) - 1+4; 1,2,3 (53) - 1+4; b+2,1,4 (56) {CH} 4 ============================= - f+2 (35) - d/f+3 (36) - f,f; 1+4; 1,2,3 (50) - f,f; 1+4; b+2,1,4 (51) {CH} f+1 _ {CH} WS+1 [+1 dmg] ============================= - FC,N; WS+2,1,1,3 (45*) - b+1+2 (61*) - 1+2; 1+4,2,4 (66*) - u/f+4; f+1+2 (68*) - 1+2; d/b+4,4,4 (68*) - 1+2; 1+4; 1,2,3 (72*) - 1+2; d/b+4,1+4,2,4 (73*) - f+1+2; f+2 (74*) - f+2; b+2,1,3; f+1+2 (81*) {CH} d+2 ============================= - d/f+3 (36) - 1+4; 1+4; d/f+3 (45) - 1+4; 1,2,3 (50) - 1+4,2,1,1,4 (51) - 1+4; b+2,1,4 (51) {CH} (b+2,1),3 ============================= - f+2 (33) - d/f+3 (34) - 1+4; 1,2,3 (48) - 1+4; b+2,1,4 (51) {CH} b+4 ============================= - 1+4; 1,2,3 (50) - b+4; 1+4; d/f+3 (50) - 1+4; b+2,1+2; d/f+3 (51) - d/b+4,1+4,2,4 (52) - 1+4; b+2,1,4 (53) {CH} (d/b+4),4 _ {CH} (1,4),4 _ {CH} (b+2,4),4 [+2 dmg] ============================= - d+1; WS+3 (33) - f+2 (33) - d/f+3 (34) - d+1; WS+4; f+2 (39) - 1+4; 1+4; f+2 (42) - 1+4; 1+4; d/f+3 (43) - 1+4; b+2,1+2; f+2 (48) - 1+4; 1,2,3 (48) - 1+4; b+2,1,4 (46) {CH} (b+3),4 _ {CH} (b+3,4),4 [+3 dmg] _ {CH} (b+3,4,4),4 [+5 dmg] ============================= - d+1; WS+3 (30) - f+2 (30) - d/f+3 (31) - 1+4; 1+4; f+2 (42) - 1+4; b+2,1+2; f+2 (45) - 1+4; 1,2,3 (45) - 1+4; b+2,1,4 (46) {CH} (b+3),4,1+4 _ {CH} (b+3,4),4,1+4 [+3 dmg] _ {CH} (b+3,4,4),4,1+4 [+5 dmg] ============================= - f+2 (33) - 1+4,2,d+4 (38) - 1+4; f+2 (39) - b+2,1,3 (44) - b+2,1+2; f+2 (45) - 1,2,3 (45) - b+2,1,4 (46) {CH} (d/b+4),4,1+4 _ {CH} (1,4),4,1+4 _ {CH} (b+2,4),4,1+4 [+2 dmg] ============================= - f+2 (36) - d/f+3 (37) - 1+4; f+2 (42) - b+2,1,3 (47) - b+2,1+2; f+2 (48) - 1,2,3 (48) - b+2,1,4 (49) {CH} (d/b+4),4,4,1+4 _ {CH} (1,4),4,4,1+4 ============================= - f+2 (47) - d/f+3 (48) - b+2,4 (50) {CH} FC d/f+2 ============================= - FC+3 (26) - FC d/f+2 (26) - * WS+2 (29) - WS+1 (33) - WS+3; d/f+3 (51) - WS+3; b+2,1; f+2 (51) - WS+3; b+2,1+2; f+2 (60) - WS+3; b+2,1+2; d/f+3 (61) - WS+3; b+2,1,4 (63) - WS+3; b+2,1+2; 1+4,(2),d+4 (65) - WS+3; b+2,1; 1+4,(2),d+4 (66) - WS+3; b+2,1,3; f,f; 1+4,(2),d+4 (74) {CH} SS+4 ============================= - f+2 (35) - 3+4 (42) - f,f; 1+4,2,4 (44) - f,f; 1+4,2; d/f+3 (44) - f,f; 1+4; 1+4; d/f+3 (45) - f,f; 1+4; b+2,1+2; f+2 (50) {CH} SSL+4 ============================= - d/b+4,4 (38) - d/b+4,1+4,(2),4 (48) {CL} FUFT f,3 ============================= - FC d/f+4 (17) - FC d/f+3 (18) - FC d/f+2; FC+4 (23) - CC; 3~4 (25) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - FC d/f+2; FC+4 (23) - 3+4 (24) - WS+3 (25) - d/f+3 (25) - 4~3 (25) Other Combos ============================= b+3,2 (34) b+3,4,1+4,2,4 (47) {CH} (b+3),4,1+4,2,4 (39) {CH} (b+3),4,4,1+4,2,4 (45) {CH} (d/b+4),4,1+4,2,4 (42) {CH} (d/b+4),4,4,1+4,2,4 (53) Wall Combos ============================= f+3 {WALL}; f,f+4 (52) f+3# {WALL}; 3+4 (69) f+3# {WALL}; 1,2,3 (73) f+3# {WALL}; f+1+2 (73) f,f+2 {WALL}; f+1+2 (45) f,f+4 {WALL}; f,f+4 (52) f,f+4 {WALL}; f+1+2 (53) f,f+4 {WALL}; f+1,4 (62) f,f+4 {WALL}; 3+4 (66) f+1+2 {WALL}; f+1+2 (55) f+1+2 {WALL}; f+1,4 (64) f+1+2 {WALL}; 3+4 (68) f+2 {WALL}; b+2,1,4 (61) f+2; b+2,1,3 {WALL}; f+4 (63) f+2; b+2,1,3 {WALL}; f,f+4 (67) b+3,2 {WALL}; d/f+3 (51) u/f+4 {WALL}; b+2,1,4 (65) {CH} d+3+4 {WALL}; f+1,4 (59) ------------------------------------------------------------------- C. Baek Doo San ------------------------------------------------------------------- 1+2 _ FLM 1+2 ============================= - d+4,3,3 (34) - d+3,3,3 (40) 3+4 ============================= - f,f; d+4 (27) - f,f; d+3 (32) - f,f; d/b+3 (32) - f,F+4 (35) - (1+2),4 (37) - f,f; d/b+4 (41) 3,4,3 _ 4,3,4,3,3,3,3,3,4,3 [-5 dmg] ============================= - f+1; d+3,3,3 (72) - f+1; 3,4,3 (74) - f+1; d/f+4,4,4 (75) - f+1,2; f+1,2; 1+2,4 (78) - f+1; f+1,2; f+1,2; 1+2,4 (81) - 3+4~f; {FLM} f+1,2; 1+2,4 (81) - 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (83) - f+2; 1,2,3~f; {FLM} 1,2,3~f; 1+2,4 (87) - 3+4~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (87) - 4; 3+4~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (88) - 3+4~f; {FLM} f+1,2; 3+4~f; {FLM} 1+2,4 (90) b+4 _ FLM b+4 ============================= - d+3,3,d+3 (29) - 4,3 (31) - 4,4 (34) - d/f+4,4 (34) - f+1,2; f+1,2; 1+2,4 (45) - 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (50) d/f+2 _ FLM d/f+2 ============================= - f+1,2; 4,4 (37) - f+1; d/f+4,4,4 (39) - f+1,2; f+1,2; 1+2,4 (42) - d/f+1; f+1; f+1,2; 1+2,4 (43) - 3+4~f; {FLM} f+1,2; 1+2,4 (44) - f+1; f+1,2; f+1,2; 1+2,4 (45) - 2; f,f,N+2; f+1,2; 1+2,4 (47) - 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; 1+2,4 (47) - f+2; 1,2,3~f; {FLM} 1,2,3~f; 1+2,4 (51) - 3+4~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (51) - 4; 3+4~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (52) - 3+4~f; {FLM} f+1,2; 3+4~f; {FLM} 1+2,4 (55) d/b+4 _ FLM d/b+4 ============================= - FC+4,3,3 (40) - FC+3,3,3 (43) - WS+4,4,4 (45) - FC+2; FC d/f+3,3,3 (46) - FC+2; WS+4,4,4 (47) f,f+3 ============================= - d+4,3,3 (39) - d+3,3,3 (45) u/f+4 _ BT u/f+4 [+3 dmg] ============================= - f,f+1; f,f+1; f,f+1; f,f+1; 1+2,4 (44) - f+1,2; f+1,2; 1+2,4 (48) - 3+4~f; {FLM} f+1,2; 1+2,4 (50) - f+1; f+1,2; f+1,2; 1+2,4 (51) - 2; f,f,N+2; f+1,2; 1+2,4 (53) - 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (53) - f+2; 1,2,3~f; {FLM} 1,2,3~f; 1+2,4 (57) - 3+4~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (57) - 4; 3+4~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (58) - 3+4~f; {FLM} f+1,2; 3+4~f; {FLM} 1+2,4 (61) u+4 ============================= - 4,4 (29) - d+3,3,3 (32) - d/f+1; d/f+4,4,4 (40) - f+1,2; f+1,2; 1+2,4 (40) - f+1; f+1; d/f+4,4,4 (40) - 2; f+1; d/f+4,4,4 (44) - 2; 2; f+1,2; 1+2,4 (45) - 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (45) u+4,3 _ (u+4),3 [-10 dmg] ============================= - 3+4~f; {FLM} 1+2,4 (50) - f,f+1; d/f+4,4,4 (52) - f,f+1,2; f+1,2; 1+2,4 (55) - 3+4~f; {FLM} f+1,2; 1+2,4 (57) - f,f; 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (61) - 3+4~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (64) - 3+4~f; {FLM} f+1,2; 3+4~f; {FLM} 1+2,4 (67) f,f,N+3 ============================= - f+1,2; f+1,2; 1+2,4 (51) - f+1; f+1; d/f+4,4,4 (51) - 2; f+1,2; f+1; 1+2,4 (53) - 3+4~f; {FLM} f+1,2; 1+2,4 (53) - 3,3,4,4,4 (54) - 3,3,3,4 (55) - 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (56) - f+2; 1,2,3~f; {FLM} 1,2,3~f; 1+2,4 (60) - 3+4~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (60) - 4; 3+4~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (61) - 3+4~f; {FLM} f+1,2; 3+4~f; {FLM} 1+2,4 (64) cd+3 ============================= - d/f+4,4,4 (51) - u/f+3,4,3 (54) - f+1,2; f+1,2; 1+2,4 (55) - 2; f+1,2; f+1; 1+2,4 (57) - 3+4~f; {FLM} f+1,2; 1+2,4 (58) - 3,3,3,4 (59) - u/f,N+3,(3),3,4 (60) - 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (60) - U/F,N+4; f+1,2; 1+2,4 (63) - f+2; 1,2,3~f; {FLM} 1,2,3~f; 1+2,4 (64) - 3+4~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (64) - 4; 3+4~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (65) - 3+4~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (66) - 3+4~f; {FLM} f+1,2; 3+4~f; {FLM} 1+2,4 (67) - U/F,N+4; 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (69) - U/F,N+4; f+1,2; 3+4~f; {FLM} 1+2,4 (73) (3,3,3),4 _ 3,3,3,4 [+39 dmg] _ (1,2,3,3,3),4 _ 1,2,3,3,3,4 [+54 dmg] ============================= - d/b+4 (39) - 1+2,4 (41) - d+3,3,3 (47) - f; d/f+4,4,4 (51) - u/f+3,4,3 (54) - f,f; d/f+1; 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (59) d+3,3,3 _ FC+3,3,3 ============================= - f+1; d+3,3,3 (65) - f+1; 3,4,3 (67) - f+1; d/f+4,4,4 (68) - u/f+4; d+4,3,3 (68) - f+1,2; f+1,2; 1+2,4 (71) - f+1; f+1,2; f+1,2; 1+2,4 (74) - 3+4~f; {FLM} f+1,2; 1+2,4 (74) - 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (76) - f+2; 1,2,3~f; {FLM} 1,2,3~f; 1+2,4 (80) - 3+4~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (80) - 4; 3+4~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (81) - 3+4~f; {FLM} f+1,2; 3+4~f; {FLM} 1+2,4 (83) WS+3,3,4 _ FLM (3,3),4 [-18 dmg] ============================= - FC+4,3,3 (51) - FC+3,3,3 (54) - WS+4,4,4 (56) FLM 3,3,4 ============================= - FC d/f+4,3,3 (59) - FC d/f+3,3,3 (62) {CH} 4 ============================= - 1+2,4 (34) - f,f; d+4,3,3 (34) {CH} d/f+3 ============================= - (1+2),4 (34) - f,f+4 (35) - u+2 (37) - d/f+3 (39) - d/b+4 (39) - d+4,3,3 (41) - 4,4 (44) - d+3,3,3 (47) - 3,3,3,4 (59) {CH} (d/f+3),4 ============================= - (1+2),4 (27) - f,f+4 (28) - u+2 (30) - d/f+3 (32) - d/b+4 (32) - d+4,3,3 (34) - d+3,3,3 (40) {CH} (d/f+4,4),3 _ {CH} (WS+4,4),3 ============================= - d/b+4 (34*) - f,f; d+3,3,3 (42*) - 1+2,4 (47*) - (1),2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (54*) - (1),2; 3+4~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (57*) - f; 3+4~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (59*) - 1+2; d+3,3,3 (60*) {CH} (f+3,3),2 ============================= - (1+2),4 (23) - f,f+4 (24) - d/b+4 (28) - d+4,3,3 (30) - d+2; WS+4,4,4 (40) {CH} (f+4),4 _ {CH} (WS+4,4),4 ============================= - FC+4,3,3 (37) - FC+3,3,3 (40) - WS+4,4,4 (42) {CH} WS+2 ============================= - d/f+4,4,4 (44) - f+1; d/f+4,4,4 (45) - f+1,2; f+1,2; 1+2,4 (48) - d/f+1; f+1; f+1,2; 1+2,4 (49) - 3+4~f; {FLM} f+1,2; 1+2,4 (50) - f+1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (54) - 3+4~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (57) - 4; 3+4~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (58) - 3+4~f; {FLM} f+1,2; 3+4~f; {FLM} 1+2,4 (61) {OBT} WS+2 ============================= - d/f+4,4,4 (41) - f+1; d/f+4,4,4 (42) - d/f+1; f+1,2; 1+2,4 (43) - f+1,2; f+1,2; 1+2,4 (45) - 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1,2,3~f; {FLM} 1+2,4 (50) {CL} FUFT f,3 ============================= - FC d/f+4 (17) - FC d/f+3 (18) - FC d/f+4,3 (22) - CC; d/b+4 (24) - FC d/f+3,3,3 (32) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - FC d/f+4,3 (22) - CC; d/b+4 (24) - FC d/f+3,3,3 (32) Other Combos ============================= 1+2,4 (27) f+3,3 (20) u/f+3,4,3 (36) {CH} 4,4 (30) {CH} d/f+3,4 (40) {CH} 4,(3),4,3,3 (27) {CH} 4,3,(4),3,3 (32) {CH} 4,3,(3),4,3 (31) Wall Combos ============================= d/f+2; 1,2,3~f {WALL}; {FLM} 4,4 (45) d/f+2; 1,2,3~f; {FLM} 1,2,3~f {WALL}; {FLM} 4,4 (52) d/f+2 {WALL}; 4 {WALL}; 4,4 (47) d/f+2 {WALL}; 4 {WALL}; 4,3,4 (48) d/f+2 {WALL}; f+1,2 {WALL}; 4,3,4 (50) d/f+2 {WALL}; f+1,2 {WALL}; d/f+4,4,4 (57) d/f+2 {WALL}; 3,3,4,4,4 (64) b+4 {WALL}; f+1,2,3,3,3 (58) u/f+4 {WALL}; 4 {WALL}; 4,4 (53) u/f+4 {WALL}; 4 {WALL}; 4,3,4 (54) u/f+4 {WALL}; f+1,2 {WALL}; 4,3,4 (56) u/f+4 {WALL}; f+1,2,3,3,3 (61) u/f+4; f+1,2; f+1,2 {WALL}; 3+4 (55) 3+4 {WALL}; d/f+4,4,4 (51) 3+4 {WALL}; 1,2,3,3 (52) FLM f+3 {WALL}; 1,2,3,3 (57) cd+3 {WALL}; 1,2,3,3 (58) f,f,N+3 {WALL}; 3,3,4,4,4 (73) ------------------------------------------------------------------- D. Bruce Irvin ------------------------------------------------------------------- 1+2 ============================= - d+4 (33) - d+3 (37) 4~f ============================= - d/f+3,1 (46) - b+4,3,4 (50) - d/f+3+4,3; b+4,3,4 (53) - f+3; 1; b+4,3,4 (66) u/f+4 _ BT u/f+4 [+8 dmg] ============================= - 3,3; u/f+3 (40) - f+3; d+3,4 (44) - b+4,3; d+3,4 (44) - 3,3; b+4,3,4 (53) - f+4,3; b+4,3,4 (54) - b+4,3; b+4,3,4 (54) - 2,3; b+4,3,4 (55) - b+4,3; 1; b+4,3,4 (57) - f+3; 1; b+4,3,4 (57) - f+2,(d+4),3; b+4,3,4 (58) - b+4,3; f+2; b+4,3,4 (60) u/f,N+4 ============================= - f+3; d+3,4 (44) - f+4,3; u/f+3 (53) - b+4,3; d+3,4 (56) - b+4,3; 2; u/f+3 (59) - 3,3; b+4,3,4 (65) - b+4,3; b+4,3,4 (66) - b+4,3; 1; b+4,3,4 (69) - f+3; 1; b+4,3,4 (69) - f+2,(d+4),3; b+4,3,4 (70) d/f+1,2 _ {CH} d/f+1,2 [+2 dmg] ============================= - 2,3; u/f+3 (52) - f+3; d+3,4 (54) - 3,2,1; u/f+3 (54) - 3,2,1; f,f; 1,(2),f+4 (56) - 2,3; f,f; 1,2,(d+4),3 (60) - 3,2,1; f,f; 1,2,f+4 (61) - d/f+1,2; b+4,3,4 (62) - b+4,3; 2,d+4,3 (62) - 2,3; f,f; 2,d+4,3 (63) - f+4,3; b+4,3,4 (64) - b+4,3; b+4,3,4 (64) - 2,3; b+4,3,4 (65) - b+3,2; b+4,3,4 (66) - f+3; 1; b+4,3,4 (67) - f+2,(d+4),3; b+4,3,4 (68) d/f+2 ============================= - 2; f+1,2,1 (36) - 1,2,1; b+4,3,4 (48) - d/f+1,2; b+4,3,4 (49) - d/f+1; d/f+1; b+4,3,4 (50) - f+4,3; b+4,3,4 (51) - b+4,3; b+4,3,4 (51) - b+4,3; 1; b+4,3,4 (54) - f+3; 1; b+4,3,4 (54) - f+2,(d+4),3; b+4,3,4 (55) - b+4,3; f+2; b+4,3,4 (57) b,f+4 ============================= - f+3; 1,2,4 (62) - f+3; 1,2,f+4 (64) - f+3; f,f; 1,1,2,1,4 (66) - u/f+4; 2,3; u/f+3 (65) - u/f+4; 2,3; f,f; 1,(2),f+4 (67) - f+3; b+4,3,4 (70) - b+4,3; b+4,3,4 (70) - f+4,3; b+4,3,4 (70) - f+3; b+4,3; 3,3 (71) - f+3; f,f; 1; f+4,3,4 (71) - 2,3; b+4,3,4 (71) - U/F,4; b+4,3,4 (71) - b+3,2; b+4,3,4 (72) - f+3; 1; b+4,3,4 (73) - f+3; f,f; 1; b+4,3,4 (73) - (2),d+4,3; b+4,3,4 (73) - (1),2,3; 1; b+4,3,4 (73) - 2,3; f,f; 1; b+4,3,4 (74) - U/F,4; 1; b+4,3,4 (74) - f+3; f+2; b+4,3,4 (76) - f+3, f,f, 1, f,f, 1, b+4,3,4 (76) f+1+2 ============================= - d/f+3 (33) - d+3 (34) - f,f+3 (46) f,f+1 ============================= - u/f+3 (34) - d+3,4 (36) - d/f+3,1 (42) - 3,3; 3,3 (46) - b+4,3,4 (46) - f+3; d+3,4 (49) - f+3; 3,2,1 (51) - 3,2,1; f,f; 1,(2),f+4 (51) - b+4,3; 3,2,1 (51) - b+4,3; 1,2,3 (51) - b+4,3; 1,2,4 (51) - b+4,3; 1,2,f+4 (53) - f+3; 1; f,f; 1,2,f+4 (56) - b+4,3; 2,d+4,3 (57) - f+3; 1; f,f; 2,d+4,3 (60) 1,1,2,1,4,3,4,3,2 ============================= - 1; u/f+3 (104) - 1; d+3,4 (107) - 1; b+4,3,4 (117) WS+2,1 ============================= - d+4 (30) - d+3 (34) - d/f+3 (37) {CH} b+1 ============================= - d/f+3,1 (49) - f,f+3 (50) - SSL+1, d+3,4 (52) - f+4,3; u/f+3 (53) - d/f+1; 1; f,f; 1,2,(d+4),3 (57) - f+3; 1; f,f; 1,2,(d+4),3 (64) - f+4,3; b+4,3,4 (66) - f+3; 1; f,f; 2,d+4,3 (67) - f+3; 1; f+4,3,4 (67) - f+3; 1; b+4,3,4 (69) {CH} u/f+1 ============================= - d+4 (22) - 3,3 (41) {CH} f+3 ============================= - u/f+3 (43) - d/f+3,1 (51) - 1; b+4,3,4 (56) - 1; f+3; 3,2,(1),4 (56) - 1; 1; d/f+3,1 (56) - 1,2,3; u/f+3 (57) - 1, 1, f+4,3,4 (57) - f+3; d+3,4 (58) - 1; 1; b+4,3,4 (59) - f+3; 1; 3,2,(1),4 (60) - f+3; 3,2,1 (60) - d/f+1; 1; d/f+3,1 (61) - 1; 2; b+4,3,4 (62) - d/f+1; 1; f+4,3,4 (62) - f+3; 1; f,f; 3,2,1 (63) - d/f+1; 1; b+4,3,4 (64) - d/f+1,2; b+4,3,4 (66) - f+3; 2,d+4,3 (66) - f+4,3; b+4,3,4 (68) - f+3; 1; f,f; 2,d+4,3 (69) - f+3; 1; b+4,3,4 (71) {CH} (b+3),4 ============================= - u/f+3 (44*) - f,f+3 (45*) - f+3; d+3,4 (51*) - f+4,3; b+4,3,4 (61*) - u/f+4; b+4,3; b+4,3,4 (74*) {CH} b,b+4 ============================= - d+3,4 (39) - (2),d+4,3; d+4 (44) - b+4,3,4 (49) - (2),d+4,3; u/f+3 (52) - f+3; d+3,4 (52) - b+4,3; d+3,4 (52) - b+4,3; 1; b+4,3 (53) - f+3; 1; f,f; 2,4 (55) - f+3; 2,d+4,3 (60) - f+3; 1; f,f; 1; f,f; 1,2,f+4 (62) - f+3; 1; f,f; 2,d+4,3 (63) - f+3; 1; b+4,3,4 (65) - (2),d+4,3; b+4,3,4 (65) {CH} SS+1 ============================= - d+4 (26) - u+2 (39) - d+3,4 (39) - d/f+3,1 (45) OBT f,f+1 ============================= - d/f+3,1 (42) - b+4,3,4 (46) - 1; b+4,3,4 (47) - f+2; b+4,3,4 (51) - b+4,3; 1,2,3 (51) - b+4,3; 1,2,4 (51) - b+4,3; 1,2,f+4 (53) - d/f+1,2; b+4,3,4 (57) {CL} FUFT f,3 ============================= - FC d/f+4 (17) - FC d/f+3 (18) - CC; d+3,4 (28) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - d+3,4 (28) - CC; d/f+3,1 (34) - WS+4; d+3,4 (36) Other Combos ============================= f,f+1; f+3; b+4,3,4 (59, Roger and Wang only) {Slightly on opponent's right side} 1+2; d+3,4 (46) {CH} 1,2,1,2 (40) {CH} SS+1; (2),d+4,3; b+4,3,4 (65, BIG only) Wall Combos ============================= 1,2,3 {WALL}; 1,2,3 (60) 1,2,3 {WALL}; 1,2,1,2 (64) d/f+1,2 {WALL}; 1,2 {WALL}; 1,2,1,2 (67) d/f+1,2 {WALL}; 2,3 {WALL}; 1,2,1,2 (76) d/f+2 {WALL} b+4,3,d+4 (44) d/f+2 {WALL}; 1,2 {WALL}; 1,2,1,2 (54) u/f+4 {WALL} b+4,3,d+4 (47) f+1+2 {WALL}; 1,2,1,2 (51) f,f+3 {WALL}; f+3 (54) f,f+4 {WALL}; 1,2,1,2 (60) b,f+4 {WALL}; f+1,2 {WALL}; 1,2,1,2 (73) b,f+4 {WALL}; 1,2 {WALL}; 1,2,1,2 (73) b,f+4 {WALL}; (1),2,1 {WALL}; 1,2,1,2 (75) b,f+4 {WALL}; f; 1,2,1; 1,2,1,2 (80) {CH} 1,2,1,2 {WALL}; 1,2,1,2 (70) ------------------------------------------------------------------- E. Bryan Fury ------------------------------------------------------------------- 1,4,2,1 _ (1,4,2),1 [-38 dmg] ============================= - f,f+2 (76) - d+3+4,2,3 (76) - f,f+3 (78) - 3,3,4 (83) - d/b+2; f+1; f,f+2 (86) - u/f+3; d+3,2 (87) - b+3~f; WS+3,4 (92) - b+3~f; d+1; WS+3,4 (94) - b+3~f; WS+3; d+3,2 (95) - b+3~f; WS+3; d+3+4,2,3 (99) 1+3+4 ============================= - d+2 (14) - 4 (16) - f+1,2 (16) - 1,4 (20) - 2,3 (24) - 3+4 (25) b+1 ============================= - TAUNT; f,f+3 (37) - TAUNT; f,f+4 (37) - TAUNT; b+3,1+2 (44) - TAUNT; f+1,4; f,f+2 (47) - TAUNT; 1; 3,3,4 (49) - TAUNT; d/b+2; f+1; f,f+2 (49) - TAUNT; f+1; 3,3,4 (55) - TAUNT; b+2,1,4 (50) - TAUNT; b+2,1,2 (51) - TAUNT; 2; 3,2,1,2 (51) - TAUNT; 2; 3,3,4 (51) - TAUNT; d/b+2; 1; f,f; 1; f,f+2 (53) - f+1; f,f+1; f,f+1; f,f+1; f,f+2 (53) - f+1,2; f+1,2; f,f+2 (53) - f+1,2; 3,2,1,2 (54) - b+2,1,4 (54) - b+2,1,2 (55) - f+1; f+1; 3,3,4 (55) - f+1; f+1; 3,2,1,2 (55) - TAUNT; d/b+2; 3,3,4 (55) - 2; f+1; 3,3,4 (57) - f+4; * 3,2,1,2 (57) - f+1,4; 3,3,4 (58) - f+1,4; f+1,4; f,f+2 (59) - 2,3; d/b+2; f,f; d+3,2 (59) - d/b+2; f+1,4; f,f+2 (59) - d/b+2; d/b+2; f+1; f,f+2 (61) - d/b+2; f+1; 3,3,4 (62) - 3+4; d/b+2; f,f; d+3,2 (62) - f+1,4; b+2,1,2 (63) - f+3; d/b+2; f+1; f,f+2 (64) b+3,4,1,2,1,4,2 _ b+3,4,1,2,1,4,2,1 [+5 dmg] ============================= - d/f+3 (83) - f,f+2 (89) - d+3+4,2,3 (89) - 3,3,4 (96) - d/b+2; f+1; f,f+2 (99) - d/b+2; d/b+2; f+1; f,f+2 (108) b+3,4,1,2,1,4,2,1,4 ============================= - f,b+2 (94*) - d/f+3 (98*) - f,f+2 (104*) - d+3+4,2,3 (104*) - d/b+2; f+1; f,f+2 (114*) - d/b+2; d/b+2; f+1; f,f+2 (123*) d/f+3 ============================= - d/f+3 (37) - WS+3,4 (49) - FC+2; WS+3,4 (50) - 3,3,4 (50) - WS+3; d+3,2 (52) - 3,3; 3,3 (55) - WS+3; d+3+4,2,3 (56) - u/f+3; d+3+4,2,3 (58) - 3,3; f+1; f,f+2 (59) - u/f+3; f+1,2,4 (61) - u/f+3; f+1; f+1; f,f+2 (62) - d/b+2; d/b+2; f+1; f,f+2 (62) - u/f+3; 4,3,4 (63) - d/b+2; f+1; 3,3,4 (63) - d/b+2; f+1; 3,2,1,2 (63) - u/f+3; f+1; f,f; 1,2,4 (64) - u/f+3; f+1,4; f,f+2 (65) - WS+3; d/b+2; f+1; f,f+2 (65) - u/f+3; d/b+2; f+1; f,f+2 (67) - u/f+3; iWS+3; 1; f,f+2 (68) - SSR; qcf+3; d+3,2; f+1; f,f+2 (71) - u/f+3; iWS+3; 1,2; f,f+2 (72) - u/f+3; d+3,2; f+1; f,f+2 (73) f+1+2 ============================= - d/b+3 (35) - d+3+4,2,3 (47) - d/b+2; d+3,2 (53) - d/b+2; f+1; f,f+2 (57) - d+3,2; f+1; f,f+2 (63) f,b+2 _ f,f,b+2 _ (3,3),2 _ 3,3,2 [+30 dmg] ============================= - f,f+2 (38) - f,f+4 (39) - u/f+3; d+3,2 (49) - U/F,4; d+3,2 (49) - f,f; 3,3; f+1; f,f+2 (54) - f+1+2; d+3+4,2,3 (54) - f+1+2; f+1; f,f+2 (54) - f+1+2; 2; f,f+2 (55) - f+1+2; f+1; 3,2,(1),2 (59) - f+1+2; 3,3,4 (60) - f+1+2; d/b+2; f+1; f,f+2 (63) - f+1+2; f+1; 3,3,4 (64) f,f+2 _ (1,4,2,1),2 [-5 dmg] _ (b+2,1),2 [-5 dmg] ============================= - f,f; d/b+3 (44) - b,b+4 (55) qcb,2 ============================= - f+1; f+1,2,4 (48) - f+1; f+1; f+1; f,f+2 (49) - f+1; 3,3,4 (51) - 2; 3,3,4 (53) - d+3,2; d+3,2 (54) - f+1; d/b+2; f+1; f,f+2 (54) - f+1; d+3,2; f+1; f,f+2 (60) u/f+4 ============================= - d+1; WS+3,4 (48) - 2; f+1; 3,2,(1),2 (53) - f+1; f,f+1; f,f+1; f,f+1; f,f+2 (54) - f+1; f+1; f+1; f+1; f,f+2 (54) - d+1; WS+3; 1; f,f+2 (54) - 2; 3,3,4 (54) - 3,3; 3,3 (55) - d+3,2; d+3,2 (55) - d/f+1; 1; f,f; 1; f,f; 1; f,f+2 (55) - f+1; f+1; 3,3,4 (56) - f+1; f+1; 3,2,1,2 (56) - 1; f,f; 1; f,f; 1; f,f; 1; f,f; 1; f,f+2 (57) - d/f+1; f+1; 3,3,4 (58) - d/b+2; d/b+2; d+3,2 (58) - 2; f+1; 3,3,4 (58) - 3,3; f+1; f,f+2 (59) - d+3,2; f+1; f,f+2 (59) - d+3,2; 2; f,f+2 (60) - d/b+2; d/b+2; f+1; f,f+2 (62) - d/b+2; f+1; 3,3,4 (63) - f+3; d/b+2; f+1; f,f+2 (65) u/f,N+4 ============================= - f+1; f+1; f+1; f,f+2 (53) - 2; 3,3,4 (57) - f+1; b+2,1,2 (60) - b+2,1; d+3,2 (62) - d+3,2; f+1; f,f+2 (62) - d+3,2; 2; f,f+2 (63) - b+3~f; d+1; WS+3,4 (64) - b+3~f,3; d+3,2 (65) - d/b+2; d/b+2; f+1; f,f+2 (65) - d+3,2; f+1; f+1; f,f+2 (66) BT u/f+4 ============================= - f+1; f+1; f+1; f+1; f,f+2 (53) - b+2,1; d+3,2 (58) - d+3,2; 2; f,f+2 (59) - f+1; f+1; b+2,1,2 (60) - d/b+2; d/b+2; f+1; f,f+2 (61) - d/b+2; f+1; 3,3,4 (62) - d+3,2; f+1; f+1; f,f+2 (62) {OCR} b+4 _ {After Low Parry} b+4 ============================= - f,f+2 (39) - 3,3,4 (46) - 3,3; f,f+2 (51) - f+1; d/b+2; f+1; f,f+2 (51) - f,f+1,2; 3,2,1,2 (52) - 3; 3,3,4 (54) - 3,3; f,f+1; f,f+2 (55) - f,f+1; d/b+2; f+1,2; f,f+2 (55) - b+3~f; WS+3,4 (55) - d+3,2; f+1; f,f+2 (55) - d/b+2; 3,3,4 (55) - d/b+2; d/b+2; f+1; f,f+2 (58) - d+3,2; f+1,2; f,f+2 (59) - b+3~f; WS+3; f+1; f,f+2 (62) - b+3~f; WS+3,4; f,f+2 (70) b+1+2, {Parry Left Punch} 2 ============================= - f,f; d/b+3 (44) - b,b+4 (55) WS+1 _ qcf,N+1 ============================= - 3+4; f,f+2 (50) - 3,3; 3,3 (51) - 3,3; f,f+2 (51) - b+2,1,4 (51) - * b+2,1,2 (52) - f+1; f+1; 3,3,4 (52) - 3+4; f,f+1; f,f+2 (54) - 3,3; f,f; d+3+4,2,3 (55) - b+2,1; d+3,2 (55) - b+3~f,3,4 (55) - f+3; f+1; f+1; f,f+2 (56) - b+3~f; d+1; WS+3,4 (57) - f+1; f+1; b+2,1,2 (57) - d/b+2; d/b+2; f+1; f,f+2 (58) - d/b+2; f+1; 3,3,4 (59) - d/b+2; f+1; 3,2,1,2 (59) - 3+4; d/b+2; f,f+2 (59) - 3+4; 3,3,4 (60) - f+1,4; b+2,1,2 (60) - f+3; d/b+2; f+1; f,f+2 (61) - f+4; b+3~f; WS+3,4 (62) - b+2,1~d; d+3,2; f,f; d+3,2 (62) - b+3~f; WS+3; f+1; f,f+2 (62) - b+3~f; WS+3; 1; f,f; 1; f,f+2 (64) - b+2,1~d; d+3,2; f+1; f,f+2 (66) - f+4; b+3~f; WS+3; f+1; f,f+2 (69) - b+3~f; WS+3,4; f,f+2 (70) WS+2,f+2 _ WS+2,b+2 ============================= - d/f+3 (54) - (b+3),1+2 (57) - f,f+2 (60) - f+1,4; f+1,4 (62) - f+1; f+1; f,f+2 (63) - f+1; f+1,2,4 (66) - f+1,4; f,f+2 (66) - f+1,4; d+3,2 (66) - f+1; 3,3,4 (69) - d/b+2; f+1; d+3,2 (70) - d/b+2; f+1; f,f+2 (70) - b+2,1,4 (72) - d+3,2; f,f; d+3,2 (72) - 2; f+1,4; f+1,4 (72) - d/b+2; 3,3,4 (76) - d/b+2; f+1,4; f,f; d+3,2 (77) - d/b+2; f+1,4; f,f+2 (77) - f+3; d+3,2; f,f+2 (84) SSR+1 ============================= - d/b+3 (42) - d+3,2 (51) {CH} (1,2),1 ============================= - d/f+3 (36) - f,f+3 (44) - d/b+2; f+1; f,f+2 (52) - d+3,2; d+3,2 (54) - d/b+2; 3,3,4 (58) {CH} b+2 ============================= - f,f+2 (45) - f,f+3 (47) - 4,3,4 (51) - FC,N; WS+3,4 (51) - b+2,1,4 (57) - b+2,1,2 (58) - d/b+2; f+1; f+1; f,f+2 (59) - d/b+2; d/b+2; f+1; f,f+2 (64) - d/b+2; f+1; 3,3,4 (64) - b+3~f; WS+3; 1; f,f+2 (67) {CH} b+2,1 _ b+2,1 [-4 dmg] _ (b+2),1 [-24 dmg] ============================= - (f+2),1,4 (54) - d+3+4,2,3 (62) - f,f+2 (62) - f,f+3 (64) - f+1,4; f+1; f,f+2 (72) - b+2,1,4 (74) - b+2,1,2 (75) - b+3~f; WS+3,4 (78) - b+3~f; d+1; WS+3,4 (80) - b+3,2; f+1; f,f+2 (80) - d/b+2; d/b+2; f+1; f,f+2 (81) - d/b+2; f+1; 3,3,4 (82) - b+3~f; WS+3; f+1; f,f+2 (85) - u/f+3; d/b+2; f+1; f,f+2 (86) - SSL; u+3; d+3,2; f+1; f,f+2 (86) - b+3~f; WS+3; f+1; f,f+1; f,f+2 (89) {CH} SS+1~2 ============================= - qcf,N+3,4 (55*) - * 3,3,4 (56*) - b+3~f,3,4 (65*) - b+3~f,3; d+3,2 (68*) - f,f+1+2 (73*) - f,f+2; b,b+4 (83*) - f,b+2; f+1+2; 3,3,4 (88*) {CH} WS+3 _ {CH} qcf,3 ============================= - * qcf,N+3,4 (53*) - * 3,3,4 (54*) - b+3~f; WS+3,4 (63*) - b+3~f; WS+3; d+3,2 (66*) - f,f+1+2 (71*) - f,f+2; b,b+4 (81*) - f,b+2; f+1+2; 3,3,4 (86*) {OBT} b+4 ============================= - f,f+2 (39) - f+1; f+1; f,f+2 (42) - f+1; f+1,2,4 (45) - d/b+2; f+1; f,f+2 (49) - b+2,1,4 (51) - 3,3; f,f; d+3,2 (51) - d/b+2; 3,3,4 (55) - d+3,2; f+1; f,f+2 (55) - b+3~f; WS+3,4 (55) - b+3~f; WS+3; d+3,2 (58) {OBT} WS+2 ============================= - f+1; f+1; f,f+2 (42) - f+1; f+1,2,4 (45) - f+1; 3,3,4 (48) - d/b+2; f+1; f,f+2 (49) - 3,3; f,f; d+3,2 (51) - d/b+2; 3,3,4 (55) - d+3,2; f+1; f,f+2 (55) {CL} FUFT f,3 ============================= - FC d/f+4 (17) - FC d/f+3 (18) - CC; d/b+3 (19) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - d/b+3 (19) - d/f+3 (25) - CC; d+3+4,2,3 (31) - WS+3,4 (37) - CC; d+3,2; f+1; f,f+2 (47) - WS+3; d+3,2; f+1; f,f+2 (59) Other Combos ============================= SSL+2; d/b+3 (35) 3,3,4; b,b+4 (76) f,f+3#; f,f,f; WR+4 (61) D/F#+1,1,1,1,2 (29) {CH} 4; f,f+2 (40) TAUNT f+2,1,4,2,1,4,2 (70) Wall Combos ============================= f+1+2 {WALL}; d+3+4,2,3 (54) f+1+2 {WALL}; b+1~2,1,2,1,2,1,2,1,2,1,4 (60) f,f+2 {WALL}; 1,2,1 (54) f,f+2 {WALL}; f+2,1,4 (58) f,f+2 {WALL}; * 3,2,1,2 (68) f,f+3 {WALL}; * 3,2,1,2 (71) f,f+3# {WALL}; TAUNT {WALL}; 1,2,1 (75) f,f+3# {WALL}; TAUNT {WALL}; 1,2,1 (79) f,f+3# {WALL}; 3,2,1,2 (88) 3,3,4 {WALL}; 3,2,1,2 (89) f,b+2; f+1+2; 3,3,2 {WALL}; 1,2,1 (83) f,b+2; f+1+2; f+1; 3,2,(1),2 {WALL}; 1,2,1 (89) u/f+3 {WALL}; 3,2,1,2 (63) u/f+4; d+1; WS+3; d+3,2 {WALL}; f,f+2 (74) SSR+1; d+3,2 {WALL}; 1,2,1 (76) WS+1 {WALL}; b+2,1,2 (64) WS+1; b+3~f,3; d+3,2 {WALL}; 1,2,1 (83) f+2,1,4 {WALL}; 3,2,1,2 (76) b+2,1,2 {WALL}; 1+2 (84) b+2,1,2 {WALL}; 1,2,1 (90) b+2,1,2 {WALL}; f+2,1,4 (90) b+2,1,2 {WALL}; d+3+4,2,3 (90) b+2,1,2 {WALL}; b+1~2,1,2,1,2,1,2,1,2,1,4 (93) {CH} b+2,1,2 {WALL}; 3,2,1,2 (104) TAUNT f+2,1,4,2,1,4,2 {WALL}; d/f+3 (92) TAUNT f+2,1,4,2,1,4,2 {WALL}; qcf,N+3 (92) TAUNT f+2,1,4,2,1,4,2 {WALL}; 1,2,1 (94) TAUNT f+2,1,4,2,1,4,2 {WALL}; 3,2,1,2 (108) ------------------------------------------------------------------- F. Christie Monteiro / Eddy Gordo ------------------------------------------------------------------- NOTE: These combos should work for both Christie and Eddy, but were only tested using Christie. 3~4 _ HSP 3~4 _ f+4,3+4 [+10 dmg] ============================= - {RLX} 3 (29) - {RLX} 4 (31) - {RLX} 1,3,[b_d] (34) - {RLX} 2,3; d+3 (45) - {RLX} 2,f+3,[b_d] (47) - {RLX} 2; b+3,3 (47) - {RLX} 1,4,4,3+4 (55) 3~4~b _ HSP 3~4~b _ f+4,3+4~b [+10 dmg] ============================= - {HSP} d+4,[b_d] (27) - {HSP} 4 (34) - {HSP} d+3+4,[b_d] (37) - {HSP} 4; {HSP} d+4,[b_d] (39) - {HSP} 4; {HSP} 4 (46) 3~4,4 _ f+4,3+4,4 [+10 dmg] ============================= - FC+1 (32) - FC+2 (34) - FC+4 (35) - FC+3 (36) - WS+4 (37) - WS+2; d+4 (40) - WS+2; d+3 (43) 3+4 ============================= - d+4 (22) - qcf+3; d+4 (31) - qcf+3; b+3,3; {RLX} 3 (50) d/b+1+2 ============================= - 3,4 (41) - d/f+1,1; b+3,3 (47) - d/f+1,1; 1,2,4,4 (49) - u/f+3+4; 1,2,4,4 (49) - f,f+4,3; {RLX} 2,f+3 (50) - f,f+4,3; {RLX} f+3+4; b+3,3 (51) - u/f+3+4; 1; 1,2,4,4 (52) - b+3,3; {RLX} 2,f+3,[b_d] (53) - f,f+4,3; {RLX} f+3+4; 1,2,4,4 (63) d/f+3+4 _ u/f+3,3 _ 1+2~3 [+12 dmg] ============================= - b+3,3; {RLX} 1 (42) - d/f+1,1; b+3,3 (45) - 1,2,4,4 (48) - d/f+1,1; 1,2,4,4 (57) - b+3,3; {RLX} 2,f+3,[b_d] (61) d+3~3 _ f,f+3~3 _ WR+3~3 _ (b+3),3 _ b+3,3 [+10 dmg] ============================= - {RLX} 4 (32) - {RLX} 3~4 (35) - {RLX} 1,3,[b_d] (35) - {RLX} 2; d+4 (36) - {RLX} f+3+4; d+4 (38) - {RLX} 2,3; d+4 (43) - {RLX} 1,4,4,[d] (49) u/f,N+4 _ BT u/f+4 [-4 dmg] ============================= - 3,4 (54) - b+4,4,3+4 (56) - d/f+1,1; 1,2,4,4 (62) - b+3,3; {RLX} 2,f+3,[b_d] (66) f+3+4 ============================= - d+3 (26) - d+3~4 (26) - d/f+4 (26) - b+3,3; {RLX} 1 (40) - b+3,3; {RLX} 3 (42) - b+3,3; {RLX} 4 (43) - b+3,3; {RLX} 2,f+3,[b_d] (59) f,f+4,3 _ 1,2,4,3 ============================= - {RLX} 3 (29) - {RLX} 1,3,[b_d] (34) - {RLX} 1,4,4,3+4 (51) f,f+3+4,F ============================= - f+3+4 (37) - d/f+3+4 (44) - b+3+4 (47) - SS+4,3 (49) - 3~4,4,4 (56) SS+1+4 ============================= - d+4 (21) - d+3 (25) SS+3+4 ============================= - d+4 (16) - d+3 (20) (SS+3+4),3+4,3+4,u/f+3+4 ============================= - d+4 (50) - d+3 (53) WS+1,3 _ (WS+1),3 [-12 dmg] ============================= - {RLX} 4~3 (41) - {RLX} 3 (42) - {RLX} 4 (44) - {RLX} 3~4 (47) - {RLX} 1,3,[b_d] (47) - {RLX} f+3+4; d+4 (50) - {RLX} 2,3; d+4 (55) - {RLX} 1,4,4,[d](61) RLX 2,3 _ FC f+3 _ WS f+3 _ qcf+3 ============================= - f+2,1,4 (38) - d+1; WS+1,3; {RLX} 3 (41) - 2; f+2,1,4 (42) - 1,2,4,4 (43) - 1; 1,2,4,4 (46) - d/f+1,1; 1,2,4,4 (52) - b+3,3; {RLX} 2,f+3,[b_d] (56) RLX 3~4 ============================= - f+1; 1,2,4,4 (51) - f+1; f+1; 1,2,4,4 (54) - d/f+1,1; 1,2,4,4 (57) - b+3,3; {RLX} 2,f+3,[b_d] (61) RLX 4~3 ============================= - {RLX} 3 (31) - {HSP} f+1,3,[d] (33) - {HSP} 1; WS+1,3 (45) - {HSP} 2,4,3 (46) - {RLX} 2,f+3,[b_d] (49) - {HSP} 2; WS+1; b+3,3 (50) - {HSP} 2; WS+1,3; {RLX} 3 (52) - {HSP} f+1; 1,2,4,4 (53) - {HSP} 2; 1,2,4,4 (56) - {RLX} 1,4,4,3+4 (57) HSP d+3+4 ============================= - {HSP} d+4,[b_d] (32) - {HSP} 4 (39) - {HSP} 4; {HSP} d+4,[b_d] (44) - {HSP} 1,3,4,[b] (46) - {HSP} 1; WS+1,3 (48) - {HSP} 2; WS+1,3 (48) - {HSP} 2,4,3 (49) BT 3+4 ============================= - 1; f+2,1,4 (53) - b+3,3; {RLX} 3 (54) - 1,2,4,4 (58) - 1; 1,2,4,4 (61) - 2; 1,2,4,4 (65) - 1; d/f+1,1; f,f; 1,2,4,4 (69) - b+3,3; {RLX} 2,f+3,[b_d] (71) - 1; b+3,3; {RLX} 2,f+3,[b_d] (73) {CH} 3 ============================= - SS+3; {RLX} 1,3,[b_d] (47) - b+3+4; d+3 (48) - 3~4,4,4 (51) - b+4,4,3+4 (56) - d/f+1,1; 1,2,4,4 (62) - b+3,3; {RLX} 2,f+3,[b_d] (66) {CH} b+4 _ {CH} RLX (1),4 _ {CH} (d/b+3),4 ============================= - f+3+4 (28) - d/b+1+2; d+3 (32) - f,f+3,[b_d] (39) - d/b+3~4,4 (40) - b+3+4; d+4 (45) - 3,4 (47) - 3~4,4,1+2 (47) - b+4,4,3+4 (49) - d/f+1,1; 1,2,4,4 (55) - b+3,3; {RLX} 2,f+3,[b_d] (59) {CH} f,f+3+4 ============================= - 3+4 (48) - b+3+4 (53) - f,f+4,3; {RLX} f+3+4; 1,2,4,4 (87) {CH} f,f+3+4,F ============================= - 3,4 (65) - 3~4,4,1+2 (65) - d/f+1,1; 1,2,4,4 (73) - b+3,3; {RLX} 2,f+3,[b_d] (77) {CH} d/f+2 ============================= - f+3+4 (28) - d/f+1,1; 1,2,4,4 (55) - b+3,3; {RLX} 2,f+3,[b_d] (59) {CH} FC+3+4~d _ {CH} WS+3+4~d ============================= - {RLX} 3 (23) - {RLX} 3~4 (28) - {RLX} 1,3,[b_d] (28) - {RLX} 1,4,4,[d](42) {CH} SS+2 ============================= - f,f; 1,2,4,4 (49) - 3,4 (50) - b+4,4,3+4 (52) - f,f; d/f+1,1; 1,2,4,4 (58) - u/f+3+4; 1,2,4,4 (58) - f,f+4,3; {RLX} 2,f+3,[b_d] (59) - b+3,3; {RLX} 2,f+3,[b_d] (62) - f,f+4,3; {RLX} f+3+4; 1,2,4,4 (72) {CH} WS+2 ============================= - 3,4 (47) - b+4,4,3+4 (49) - d/f+1,1; 1,2,4,4 (55) - u/f+3+4; 1,2,4,4 (55) - b+3,3; {RLX} 2,f+3,[b_d] (59) {CH} RLX 1,4 _ {CH} (RLX 1),4 ============================= - d+3~3 (32) - f,f+3,[b_d] (39) - b+3+4 (42) - 3,4 (47) {OBT} d/f+2 ============================= - d/f+3+4 (29) - d/f+1,1; b+3,3 (40) - f+1,2,4,4 (43) - d/f+1,1; f+1,2,4,4 (43) {OBT} WS+2 ============================= - 1,2,4,4 (43) - b+4,4,3+4 (46) - b+3,3; {RLX} 2,3 (48) - d/f+1,1; 1,2,4,4 (52) Against Big Fighters Only ============================= (BIG) {CH} b+4,4; b+3,3 (48) (BIG) {CH} b+4,3,4,4 (40) (BIG) {CH} b+4,3,4,1+2 (43) (BIG) {CH} b+4,3<4,3,3 (51) (BIG) {CH} b+4; b+3+4; b+3,3; {RLX} 2,f+3,[b_d] (81) {CL} FUFT f,3 _ {CL} RLX f,3 _ HSP * 3 ============================= - FC+4 (17) - FC+3 (18) - WS+3+4,[b_d] (18) - WS f+3; d+4 (23) - WS f+3; b+3,3; {RLX} 3 (42) {CL} FDFT f,3 ============================= - f+3+4 (17) - FC+4 (17) - FC+3 (18) - WS+3+4,[b_d] (18) - WS+4 (20) - WS f+3; d+4 (23) - CC; b+3+4 (27) - WS f+3; b+3,3; {RLX} 3 (42) Other Combos ============================= 3~4,4,4 (37) 3~4,4,1+2 (40) f+4,3+4; {RLX} 2; b+3,3; {RLX} 3 (64) {CH} b+4,4; d+4 (36) {CH} b+4,4,3+4 (40) {CH} FC+3+4; d+4 (21) Wall Combos ============================= RLX 2,3; d/f+1,1 {WALL}; f+2,1,4 (55) b+3,3 {WALL}; {RLX} 2,3 (60) f+2,1,4 {WALL}; f+2,1,4 (68) WS+1,3 {WALL}; {RLX} 3+4 (59) WS+1,3 {WALL}; {RLX} 2,3 (62) f,f+4,4 {WALL}; {RLX} 3+4 (60) f,f+4,4 {WALL}; {RLX} 2,3 (63) ------------------------------------------------------------------- G. Craig Marduk ------------------------------------------------------------------- f+2,1 _ (f+2),1 [-20 dmg] ============================= - d+4 (56) - b+1 (57) - f+4 (57) - d/b+4 (60) - d/f+1+2 (61) - d/b+1+2 (64) - b+4 (66) - d/f+3,1; f+4 (69) - f,f+1,2 (71) - D/F+3,1,2 (73) - SSL; d/b+2+4; D/F+3,1,2 (73) - SSL; d/b+2+4; f+1; f+1; f+2,1 (74) - SSR; d/b+2+4 (75) - d/f+3,1,2; f+4 (75) - d/f+3,1; b+4 (75) - d/f+3,1; d+2,4 (79) - d/f+3,1; d/f+3,1; b+1 (81) - SSL; d/b+2+4; d/f+3,1 f+2,1 (82) - SSL; d/b+2+4; D/F+3,1; f,f+1+2 (88) f+3+4 ============================= - f,f; d+4 (51) - b+1 (53) - f,f+4 (53) - u/f+3+4 (56) - f,f; d/b+2+4; b+4 (56) - f,f; d/b+4 (57) - f,f; d/b+2+4; U/F,4; d+4 (60) - f,f; d/b+2+4; f+1; f+1; f+2,1 (64) - f,f; d/b+2+4; f+1; f+1; f,f+1+2 (67) d+1+2 _ (2),d+1+2 _ 2,d+1+2 [+12 dmg] ============================= - 2,1,3,1,2 (51) - 2,d+1+2; d+4 (52) - 1; 2; 1; f+1+3 (54) - 2; 2; 2; f+1+2 (54) - 1,2,3,1+2 (56) - 1; 1; 1; f+2,1 (56) - 2; D/F+3,1,2 (57) - 2; 1; f+2,1 (57) - 1; 2; 1; f+2,1 (59) - 1; d/f+3,1; f+2,1 (62) - 2; d/f+3,1; f+2,1 (66) - 2; d/f+3,1; f,f+1+2 (69) d/f+1 ============================= - 2,1,3,1,2 (42) - 1; d/f+3,1,2; b+1 (46) - 2; 1; f+2,1 (48) - 2; D/F+3,1,2 (48) - 1; d/f+3,1; f+1+3 (48) - 1,2; f,f+1+2 (50) - 1; d/f+3,1; f+2,1 (53) - 1; d/f+3,1; f,f+1+2 (56) - 2; d/f+3,1; f+2,1 (57) d/b+1+2 ============================= - U/F,4; b+1 (54) - U/F,4; f+4 (54) - U/F,4; f+1+2 (55) - U/F,4; b+4 (60) - 2; D/F+3,1,2 (61) - 1; d/f+3,1; f+1+3 (61) - U/F,4; f+2+4 (62) - U/F,4; f+2,d+1 (65) - 2; d/f+3,1; f+2+4 (65) - d/f+3,1; f+2,1 (65) - 1; d/f+3,1; f+2,1 (66) - U/F,4; f+2,1 (67) - f; 1; d/f+3,1; f,f+1+2 (69) - d/f+3,1,2; f,f+1+2 (74) D/F+3,1 _ d/f+3,d/f+1 _ d/f+3,d+1 ============================= - 2; 1; 1; f+2,1 (66) - 2; 1; f,f+1+2 (66) - 1; d/f+3,1; f+2,1 (68) - D/F+3,1; 1; f+1+3 (68) - d/f+3,1; f,f+1+2 (70) - d/f+3,1; 1; f,f+1+2 (70) - D/F+3,1; f,f+1+2 (73) - D/F+3,1; 1; f+2,1 (73) - d/f+3,1; d/f+3,1; f+2+4 (74) - d/f+3,1,2; f,f+1+2 (76) f,f+1 ============================= - 1; 1; 1; b+4 (46) - f,f+1,2 (47) - 2; 1; 1; b+4 (50) - 2; D/F+3,1,2 (54) - 2,1,3,1,2,1,4 (55) - 1; 1; 1; f,f+1+2 (56) - 2; 1; 1; f+2,1 (57) - 1; d/f+3,1; f+2,1 (59) - 2; 1; 1; f,f+1+2 (60) - 1; d/f+3,1; f,f+1+2 (62) - D/F+3,1; 1; f+2,1 (64) - d/f+3,1,2; f,f+1+2 (67) (f,f+1),2# ============================= - f,f; d+3 (48) - f,f; d+4 (51) - f,f; f+4 (52) - f,f; b+1 (52) - f,f; d/b+4 (55) f,f+1+2 ============================= - u/f+3+4 (44) - b+4 (51) - f+3+4 (54) - d/f+3,1; f+4 (54) - f,f+1,2 (56) - D/F+3,1,2 (58) - (2),1,3,1,2,1,4 (58) - d/f+3,1,2; f+4 (60) - f; d/f+3,1,2,f+1 (61) u/f+1+2 ============================= - d+4 (32) - f+4 (32) - d/b+1; WS+4 (34) - d/b+4 (36) - d/f+1+2 (37) - d/f+2; d+4 (38) - f,f+1,2 (47) u/f+4 ============================= - d+3 (26) - d+4 (29) - d/b+4 (33) u/f,N+3 ============================= - d/b+1; FC d/f+3 (34) - d+4 (36) - d/b+1; WS+4 (38) u/f,N+4 _ BT u/f+4 [-4 dmg] ============================= - 1; d/f+3,1,2; b+1 (56) - f+1; d/f+3,1; f+1+3 (58) - 2; D/F+3,1,2 (58) - 2; 1; f+2,1 (58) - f+1; d/f+3,1; f+2,1 (63) - f+1; d/f+3,1; f,f+1+2 (66) WS+3 _ VTS 3 ============================= - 1,2; b+1 (37) - 1; 1; 1; b+1 (37) - 2,1,3,1 (39) - 1; 1; b+4 (40) - 1; d/f+3,1; d+1 (43) - 1; D/F+3,1,2 (47) - 1; d/f+3,1,2; b+1 (49) {CH} (1,2),f+1 ============================= - b+1 (37) - d/b+4 (40) - FC d/f+4 (44) {CH} 1+2 ============================= - d+4 (16) - f,f+2 (21) - f+1+2 (21) - f+2+4 (35) {CH} 4 ============================= - f,f; d+4 (35) - b+1 (36) - f+4 (36) - f+1+2 (38) - f+2+4 (38) {CH} b+2 ============================= - d+4 (39) - b+1 (40) - f+4 (40) - u/f+3+4 (42) - d/f+1+2 (44) - d/f+3,1; f+4 (52) - f,F+1,2 (54) - D/F+3,1,2 (56) {CH} f+2 ============================= - d+4 (35) - b+1 (36) - f+4 (36) - d/b+4 (39) - SSL; d/b+2+4; f+1; f+1; f+1+3 (48) - SSL; d/b+2+4; D/F+3,1,2 (52) - SSL; d/b+2+4; d/f+3,1; f+1; f+1+2 (53) - SSL; d/b+2+4; f+1; f+1; f+2,1 (53) - SSR; d/b+2+4 (54) - SSL; d/b+2+4; d/f+3,1 f+2,1 (61) - SSL; d/b+2+4; D/F+3,1; f,f+1+2 (67) {CH} f+3 ============================= - 1,2; 1; b+4 (60) - D/F+3,1,2 (60) - 1; 1; f+2,1 (61) - d/f+3,1; d/f+3,1; b+1 (68) - d/f+3,1; d/f+3,1; f+1+2 (69) - d/f+3,1; f+2,1 (69) - d/f+3,1; f,f+1+2 (72) {CH} (d+2),4 ============================= - d/b+4 (40) - d/f+1+2 (41) - d/f+2; d+4 (42) - b+4 (46) - d+2,4 (47) - D/F+3,1,2 (53) - d/f+3,1; d/f+3,1; f+4 (61) - d/f+3,1; d/f+3,1; f+1+2 (62) - d/f+3,1,2; f+2+4 (63) - d/f+3,1; D/F+3,1,2 (65) - d/f+3,1; f+1; f+2,1 (65) - d/f+3,1; f,f+1+2 (65) - d/f+3,1; d/f+3,1; f+2+4 (69) {CH} WS+4 _ {CH} VTS 4 ============================= - f+4 (37) - b+1 (37) - d/b+4 (40) {OCR} u/f+3+4 ============================= - d/b+1 (26) - d+4 (37) {OGR} d/b+1+3 _ {OGR} d/b+2+4 ============================= - b+4 (21) - f,f+1,2 (26) - D/F+3,1,2 (28) - f+1; f+1; f,f+1+2 (32) - d/f+3,1; f+2,1 (37) - D/F+3,1; f,f+1+2 (43) {CL} FUFT f,3 ============================= - CC; b+1 (22) - CC; f+4 (22) - FC d/f+4 (23) - CC; d/b+4 (25) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - b+1 (22) - f+4 (22) - FC d/f+4 (23) - d/b+4 (25) Other Combos ============================= d+2,4 (39) D/F+3,1,2 (44) d+1; d/b+1 (23) f,f+1,2# (49) {CH} f+2,1 (41) {CH} d/b+2; d/b+1 (26) {CH} FC d/f+4; FC d/f+3 (34) Wall Combos ============================= b+4 {WALL}; b+4 (52) b+4 {WALL}; 1+2 {WALL}; b+4 (53) b+4 {WALL}; d/f+3,1,2 (57) f+3+4 {WALL}; b+4 (57) f+3+4 {WALL}; d/f+3,1,2 (62) d/f+1 {WALL}; f,f+1+2 (41) f,f+1 {WALL}; 1,2,3,1+2 (67) WS+3 {WALL}; 2,d+1+2 (45) ------------------------------------------------------------------- H. Devil Jin ------------------------------------------------------------------- 1,2,3 _ (1,2),3 ============================= - d+3 (28) - FC d/f+4 (32) - FC d/f+3 (33) - d/b+3 (33) - d/f+4,4 (40) - f,f+2 (41) - f,f+1+4; d/f+4,4 (46) - f,f+1+4; d/f+1,2 (47) - f,f+1+4; f+2,4 (47) - f,f+1+4,2,4 (48) - f,f+1+4,2; f,f+2 (50) - f,f+1+4,2; d/f+4,4 (51) - f,f+1+4,2; f+2,4 (52) 1,2,3,f+4 _ (1,2),3,f+4 ============================= - d+3 (34) - d+4 (35) - FC d/f+4 (37) - d/f+4,4 (45) - f+2,4 (46) - f,f+1+4,(2),d+4 (46) - f,f+1+4; d/f+4,4 (52) 1+4,2,d+4 ============================= - d/f+1+2 (49) - d/f+4,4 (54) - CD+4,4 (58) - f,f+1+4; d/f+4,4 (60) - f,f+1+4; f+2,4 (61) - f,f+1+4,2,4 (62) - f,f+1+4,2; f,f+2 (64) - f,f+1+4,2; d/f+4,4 (65) - f,f+1+4,2; f+2,4 (66) d+1 ============================= - f,f; d+4 (31) - f,f; d/f+4 (34) - f,f; d/f+1+2 (39) - CD+4 (39) - 4~3 (49) d/f+2,1 _ (d/f+2),1 [-21 dmg] ============================= - 4 (53) - 1+4,2; d/f+4,4 (62) - f+1; 1+4,2,4 (62) - f+1; b,f+2,1<2 (66) - f+1; f,f+3,1,4 (68) - f+1; f,f+3,1; d/f+4,4 (69) - d/f+1; b,f+2,1<2 (70) - b,f+2,1,d+2; f,f+2 (76) WGF _ EWGF [+2 dmg] _ (b+1),D/F+2 ============================= - d/f+1+2 (33) - f+1; d/f+1+2 (34) - f,f+2 (39) - 4 (40) - f+1, cd+4,4 (43) - f+3 (44) - f+1; b+1,D/F+2 (45) - b+1,D/F+4,4 (47) - WGF; d/f+4,4 (52) - EWGF; EWGF (52) - EWGF; d/f+4,4 (53) - EWGF; f+2,4 (54) - f,f+3,1; d/f+4,4 (55) - f+1; f,f+3,1,4 (55) - f+1; f,f+3,1; d/f+4,4 (56) - f,f+3,1; f+2,4 (56) - b+2,4,2,1,2 (57) - b,f+2,1,d+2; b,f+2 (59) - b,f+2,1,d+2; f,f+2 (63) - b,f+2,1<2; d/f+4,4 (65) - b,f+2,1<2; f+2,4 (66) - EWGF; b,f+2,1<2 (66) - f,f+3,1; b,f+2,1<2 (68) EWGF (Only) ============================= - EWGF; f+2,4 (56) - EWGF; (1)+4,2; f,f+2 (61) - f,f+3,1; 1,2,4~3 (63) - b,f+2,1<2; EWGF (66) - EWGF; f,f+3,1,4 (70) b+1,D/F+2 ============================= - f,f+2 (54) - b,f+2,1<2 (67) - f,f+1; f,f+3,1,4 (70) - b+2,4,2,1,2 (72) d+3+4 ============================= - f+1,2; f,f+2 (45) - f+1,2; f+2,4 (47) - 1+4,2,4 (48) - 1+4,2; f+2,4 (52) - f+1; f,f+3,1,4 (57) - f+1; f,f+3,1; d/f+4,4 (58) (cd+1),4 _ (b+1,D/F+1),4 ============================= - d/f+1+2 (22) - d/f+4,4 (27) cd+3 _ (b+1),d/f,3 ============================= - d+4 (25) - d/f+4,4 (36) - 1+4; d/f+4,4 (42) - 1+4; f+2,4 (43) - 1+4; 1+4,(2),d+4 (43) - 1+4,2,4 (44) - 1+4,2; f,f+2 (46) {Opponent's Side} (b+2,4,4),4 _ {Opponent's Side} b+2,4,4,4 [+32 dmg] ============================= - d+4 (13) - d/f+1+2 (19) - d/f+4,4 (24) - 1+4; d/f+4,4 (30) - 1+4; f+2,4 (31) - 1+4,2,4 (32) - 1+4,2; f,f+2 (34) f,f+3,1,3 _ (f,f+3,1),3 ============================= - d/f+1+2 (23) - d/f+4,4 (28) - f+2,4 (30) - 1+4; f+2,4 (35) - 1+4,2,4 (36) - 1+4,2; f,f+2 (38) - 1+4,2; d/f+4,4 (39) f,f,N+2,1,4,4,2,4,3,2 _ f,f,N+2,1,2,2,3,4,4,3,2 [+11 dmg] ============================= - d/f+4,4 (84) - f,f+2 (85) - WGF (85) - CD+4,4 (86) - f+2,4 (86) - 1+4; f+2,4 (91) SSL+2 _ SSR+2 (quick SSR) ============================= - d+4 (26) - d/f+4,4 (37) - 1+4; d/f+4,4 (43) - 1+4; f+2,4 (44) - 1+4,2; f,f+2 (47) - 1+4; 1+4,2,4 (47) - 1+4,2; d/f+4,4 (48) WS+1,2 ============================= - f,f; d+2; WS+4,4 (45) - f+1,2; f,f+2 (45) - f+1,2; d/f+4,4 (46) - 1+4,2; f,f+2 (50) - b,f+2,1,2 (54) - f+1; f,f+3,1,4 (57) - f,f+3,1; d/f+4,4 (57) - f,f+3,1; f+2,4 (58) - b,f+2,1,d+2; d/f+4 (58) - b,f+2,1,d+2; f,f+2 (65) - b,f+2,1<2; f+2,4 (68) - f,f+3,1; b,f+2,1<2 (70) WS+2 _ BT u/f+4 [+6 dmg] ============================= - d/f+1+2 (25) - f+1; d/f+1+2 (26) - u/f+1+2 (36) - f+3 (36) - 1+4,2,4 (38) - 1+4,2; f,f+2 (40) - EWGF; d/f+4,4 (45) - U/F,4; 1+4,2,d+4 (46) - f+1; f,f+3,1,4 (47) - f,f+3,1; d/f+4,4 (47) - f,f+1; f,f+1; b,f+2,1,2 (48) - f,f+3,1; f+1; f,f+2 (49) - (1)+4,2; b,f+2,1,2 (49) - U/F,4; 1+4; f+2,4 (53) - b,f+2,1,d+2; f,f+2 (55) - b,f+2,1,2; d/f+4,4 (57) - b,f+2,1,2; f+2,4 (58) - f,f+3,1; b,f+2,1<2 (60) {CL} cd+4 _ cd+4 [-4 dmg] _ {CL} (b+1),D/F+4 ============================= - d/f+1+2 (32) - d/f+4,4 (37) - f+2,4 (39) - 1+4; b+4 (40) - d/f+4; d/f+4,4 (42) - 1+4,2,4 (45) - 1+4,2; f,f+2 (47) - 1+4,2; d/f+4,4 (48) {CL} cd+4 (ONLY) ============================= - f,f+3,1,4 (53) - f,f+3,1; d/f+4,4 (54) - f,f+3,1; d/f+1,2 (55) - f,f+3,1; f+2,4 (55) {CH} b+4 ============================= - d/f+1+2 (35) - b+4 (39) - d/f+4,4 (40) - d/b+1; WS+4,4 (43) - cd+4,4 (44) - f+2,4; d+4 (45) - EWGF; d+4 (45) - d/f+1; f+2,4 (47) - d/f+1; 1+4,(2),d+4 (47) - 1+4,2,4 (48) - 1+4,2; f,f+2 (50) - 1+4,2; d/f+4,4 (51) - 1+4,2; f+2,4 (52) - d/f+1; 1+4; d/f+4,4 (53) - d/f+1; 1+4; f+2,4 (54) - b,f+2,1<2 (54) - EWGF; d/f+4,4 (55) - b,f+2,1,d+2; f,f+2 (65) - b,f+2,1<2; f+2,4 (68) {CH} b,f+2 ============================= - b+4 (33*) - CD+4,4 (41*) - b+2,4,2,1,2 (53*) - b,f+2,1,d+2; f,f+2 (59*) {CH} b,f+2,1 ============================= - CD+4,4 (50*) - b+4 (52*) - f,f+2 (55*) {CH} b,f+2,1,d+2 _ b,f+2,1,d+2 [-1 dmg] _ (b,f+2,1),d+2 [-31 dmg] ============================= - d/f+1+2 (62) - u/f+1+2 (73) - f+1; f,f+3,1,4 (84) - b,f+2,1,d+2; b,f+2 (88) - b,f+2,1,d+2; f,f+2 (92) - b,f+2,1,d+2; d/f+4,4 (93) {CH} (f,f+3),1 ============================= - d/f+4,4 (31) - cd+4,4 (35) - 2; f+1; f,f+2 (39) - f,f+3,1,3 (41) - 1+4,2; f+2,4 (43) - b,f+2,1<2 (45) - f+1; b,f+2,1<2 (46) - cd+1,3 (46) - f,f+3,1; d/f+4,4 (48) {CH} (f,f+3,1),4 ============================= - cd+3 (44) - d/f+4,4 (45) - f+2,4 (47) - CD+4,4 (49) - f,f+1+4; f+2,4 (52) - f,f+1+4,2; f,f+2 (55) {OBT} b+4 ============================= - d+4 (25) - d/f+4,4 (36) - 1+4; 1+4 (36) - 1+4; d/f+4,4 (42) {OBT} (b+2,4,4),4 _ {OBT} b+2,4,4,4 [+32 dmg] ============================= - d+3 (11) - d+4 (12) - d/f+1+2 (18) - d/f+4,4 (23) - 1+4; f+2 (25) - 1+4,2; d/f+4,4 (34) {CL} FUFT f,3 ============================= - FC d/f+4 (17) - FC d/f+3 (18) - CC; d/f+1+2 (20) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - d/f+1+2 (20) - CC; b+4 (24) - d/f+4,4 (25) - 1+4; b+4 (28) - WS+4,4 (28) - cd+4,4 (29) - 1+4; d/f+4,4 (31) - 1+4; f+2,4 (32) - 1+4,2; f,f+2 (35) - 1+4,2; d/f+4,4 (36) - 1+4,2; f+2,4 (37) Other Combos ============================= 1,2,3,4 (46) cd+4,4 (28) f+2,4 (28) d/f+4,4 (26) WS+4,4 (31) (u/f+4),4,4,4 (35) {CH} (f,f+3),1,4 (33) Wall Combos ============================= f,f+2 {WALL}; d+1 (41) f,f+2 {WALL}; f,f+2 (41) f,f+2 {WALL}; 1,2,2 (48) f,f+2 {WALL}; 1+4,2 {WALL}; d+3+4 (64) d+1 {WALL}; 1,2,2 (48) d+1 {WALL}; 1+4,2 {WALL}; d+3+4 (64) b+1+4; {WALL}; 1+4,2 {WALL}; d+3+4 (121) B#+1+2# {WALL}; f,f+2 (59) B#+1+2# {WALL}; 1,2,2 (66) WGF {WALL}; u/f+1+2 (46) WGF {WALL}; 1,2; 1,2,2 (59) WGF {WALL}; b,f+2,1,2 (62) WGF {WALL}; 1+4,2 {WALL}; d+3+4 (64) EWGF {WALL}; EWGF {WALL}; EWGF (62) EWGF {WALL}; b,f+2,1,2 (64) EWGF {WALL}; 1+4,2 {WALL}; d+3+4 (66) EWGF {WALL}; u/f+1+2 {WALL}; 1,1,2 (66) EWGF {WALL}; u/f+1+2 {WALL}; 1,2,2 (72) EWGF {WALL}; b+4 {WALL}; 1+4,2 {WALL}; d+3+4 (81) EWGF {WALL}; EWGF {WALL}; 1+4,2 {WALL}; d+3+4 (84) EWGF {WALL}; u/f+1+2 {WALL}; 1+4,2 {WALL}; d+3+4 (88) EWGF; b+4 {WALL}; 1+4,2 {WALL}; d+3+4 (80) b,f+2,1,d+2; b,f+2,1,d+2; b,f+2 {WALL},(1),2 (104) b,f+2,1,d+2 {WALL}; u/f+1+2 {WALL}; 1+4,2 {WALL}; d/f+4 (104) b,f+2,1,d+2 {WALL}; u/f+1+2 {WALL}; 1+4,2 {WALL}; d+3+4 (114) WS+2 {WALL}; u/f+1+2 {WALL}; d/f+1+2 (53) WS+2 {WALL}; EWGF {WALL}; 1+4,2 {WALL}; d+3+4 (74) WS+2 {WALL}; u/f+1+2 {WALL}; 1+4,2 {WALL}; d+3+4 (78) cd+1 {WALL}; 1 {WALL}; 1+4,2 {WALL}; d+3+4 (75) cd+1 {WALL}; 2 {WALL}; 1+4,2 {WALL}; d+3+4 (79) cd+1 {WALL}; 1,2 {WALL}; 1+4,2 {WALL}; d+3+4 (81) ------------------------------------------------------------------- I. Feng Wei ------------------------------------------------------------------- 2~1 ============================= - d/b+3 (28) - d+2 (33) - d/b+4 (35) - d+4 (35) (3~4),3 ============================= - CC; d/b+3 (28) - FC+4 (28) - FC+3 (29) - CC; d+4 (36) - WS+4; b+1+2 (45) f+4,3 ============================= - d+3 (50) - d+2 (54) - d/f+4; d/b+3 (57) - b+1+2 (63) - b+4; b+1+2 (67) - d/f+1; d/f+1; b+1+2 (71) - d/f+1; 1,1; b+1+2 (77) (f+4),3 ============================= - d+3 (32) - d+2 (36) - b+1+2 (45) - b+4; b+1+2 (49) - d/f+4; b+1+2 (49) (f+4),4 ============================= - d+4 (30) - b+1+2 (36) - b+4; b+1+2 (40) f+3+4,2 _ b+3+4,2 ============================= - d/b+1+2,2 (37) - d/f+1; b+1+2 (41) - f+1+2 (42) - f+4,3 (42) - d/f+1; d/f+1; b+1+2 (47) - d/f+1; f+4,3 (47) f+3+4,4 _ b+3+4,4 ============================= - d/f+1; d/f+1; d/f+1; b+1+2 (50) - d/f+1; d/f+1; f+4,3 (50) - d/f+1; f+2,1; d/b+1+2,2 (51) - d/f+1; d/f+1; d/f+1; f+1+2 (52) d/b+2,2 ============================= - d/b+3 (17) - d+3 (18) - d+4 (25) - d/b+4 (31) - b+4; b+1+2 (35) (d/b+2,2),2 ============================= - d/b+2 (28) - d/b+3 (28) - d+3 (29) - d/b+4 (35) - d+4 (36) d/b+4 ============================= - d/b+3 (28) - FC+3 (29) - WS+4 (30) - b+4 (31) - CC; SS+4 (31) - WS+3 (32) - WS+1,2 (33) - d/b+4 (35) - 2~1 (35) - d+4 (36) - CC; b+4; d/b+3 (36) d/f+3 ============================= - f+1; d/f+1; b+1+2 (46) - f+1; d/f+1; d/f+2,2 (48) - f+1,1; b+1+2 (50) - 2; d/f+1; d/b+1+2,2 (50) - f+1; d/f+1; d/f+1; b+1+2 (52) - f+1; 1,1; b+1+2 (52) - f+1; f+1,1; b+1+2 (53) - f+1; d/f+1; d/f+1; f+1+2 (54) - f+1; d/f+1; f+2,1<2 (55) u/f+2 ============================= - d/b+3 (37) - d+3 (38) - b+4; d/b+3 (45) - b+1+2 (51) - b+4; b+1+2 (55) u/f+3 ============================= - d+4 (40) - b,f+1 (43) - 1+2 (44) - b+2,3,4 (45) - b+1+2 (46) - f+1+2 (49) - f+1; d/f+1; b+1+2 (50) - f+2,1<2 (51) - d/f+1; d/f+1; b+1+2 (54) - d/f+1; 1; f+2,1<2 (59) u/f+4 _ BT u/f+4 [+8 dmg] ============================= - d/f+1; d/f+1; d/b+2; d/b+3 (37) - d/f+1; f+1; d/f+2,2 (41) - d/f+1; d/f+1; b+1+2 (42) - b+2,3,4,2 (43) - d/f+1; f+2,1<2 (45) - d/f+1; d/f+1; f+2,(1),2 (45) - d/f+1; d/f+1; f+4,3 (48) - f+2,1; f+1; f+2,(1),2 (48) - d/f+1; f+2,1; d/b+1+2,2 (49) - d/f+1; d/f+1; d/f+1; f+1+2 (50) - f+2,1; d/f+1; f+2,(1),2 (51) u/f,N+4 ============================= - d/f+1; d/f+1; b+1+2 (54) - b+2,3,4,2 (55) - d/f+1; f+2,1<2 (57) - d/f+1; f+2,1; d/b+1+2,2 (61) - d/f+1; d/f+1; d/f+1 f+1+2 (62) f,f+3 _ BT 3 ============================= - d/b+3 (35) - d/f+1 (37) - b+1+2 (55) - f+1+2 (60) - d/f+2,2 (61) - d/f+3; b+1+2 (67) - d/f+3; b+4; b+1+2 (71) - d/f+3; f+1; d/f+1; f+2,1<2 (74) - f+1; d/f+1; d/f+1; b+1+2 (77) - d/f+3; f+1; f+1,1; b+1+2 (78) - d/f+3; f+1; d/f+1; d/f+1; f+1+2 (79) f,f+4 ============================= - d/f+1; f+1; f+1; qcf+2 (47) - 3; d/f+1; b+1+2 (49) - d/f+1; d/f+1; f+2,(1),2 (50) - d/f+1; d/f+1; f+4,3 (53) - d/f+1; f+2,1; d/b+1+2,2 (54) - d/f+1; d/f+1; d/f+1; f+1+2 (55) f,f+4,3 ============================= - d/f+3 (37) - b+1 (38) - b+4 (39) - b+1+2 (47) - b+4; b+1+2 (54) f,f+4<3 ============================= - 1; f+4,3 (55) - 1,1; b+1+2 (59) - f+1; f+2,1<2 (59) - d/f+1; d/f+1; b+1+2 (59) - d/f+1; d/f+1; f+1+2 (61) (f,f+4),3 ============================= - d/f+1; d/f+1; f+1; qcf+2 (53) - d/f+1; 1,1; b+1+2 (56) - d/f+1; d/f+1; d/f+1; f+1+2 (58) WS+2 ============================= - b+1+2 (42) - f+1; f+1~1; d/b+3 (44) - d/f+1; b+2,3,4 (46) - b+4; b+1+2 (46) - d/f+1; d/f+1; d+4 (46) - f+2,1,2 (47) - f+1,2; f+1; b+1+2 (48) - d/f+1; d/f+1; b+1+2 (50) - d/f+1; d/f+1; d/b+1+2,2 (51) - d/f+1; d/f+1; f+1+2 (52) - d/f+1; f+2<1<2 (53) WS+3 _ qcf,N+3 ============================= - d/f+1; d/f+1; d/b+4 (40) - d/f+1; b+4; b+1+2 (46) - f+1; f+1,1; b+1+2 (48) - d/f+1; d/f+1; f+3,2 (51) - d/f+1; d/f+1; f+4,3 (51) - f+2,1; f+1; f+2,(1),2 (51) - d/f+1; d/f+1; d/f+1; b+1+2 (51) - d/f+1; f+1,1; b+1+2 (52) - d/f+1; f+2,1; d/b+1+2,2 (52) - d/f+1; d/f+1; d/f+1; d/b+1+2,2 (52) - d/f+1; d/f+1; d/f+1; f+1+2 (53) - f+1,2; f+1,1; b+1+2 (53) - d/f+1; d/f+1; f+2,1<2 (54) - d/f+1; d/f+1; 1,1; b+1+2 (57) {CL} SS+4 ============================= - qcf+3+4 (34) - d+4 (37) - f+4,4 (41) - 1+2 (41) - b+1+2 (43) - b+4; b+1+2 (43) - d/f+1; d/f+1; b+1+2 (51) - d/f+1; d/f+1; d/b+1+2,2 (52) - d/f+1; b+4; b+1+2 (52) - d/f+1; f+2,1<2 (54) - d/f+1; 1~1; b+1+2 (57) - d/f+1; f+2,1; d/b+1+2,2 (58) {CL} BT d+3 ============================= - FC+4 (29) - FC+3 (30) - WS+4; b+1+2 (46) {CH} (1),1 ============================= - d+2 (37) - qcf+3+4 (37) - qcf+1 (39) - d/b+1+2,2 (44) - b+1+2 (46) - u/f+2 (46) - f,f+4,3 (47) - f,f; b+4; b+1+2 (50) - b+2,3,4,2 (55) {CH} f+4 ============================= - d/b+3 (28) - b+4; d/b+3 (36) - b+1+2 (42) {CH} b+1 ============================= - f,f; d/b+3 (24) - f,f; d+3 (26) - qcf,N+4 (27) - f,f; b+4 (29) - f,f; d/f+4 (29) - f,f; d+2 (32) - qcf+1 (35) - d+4 (36) - f,f+2 (39) - f,f; b+1+2 (44) {CH} (b+3),1 ============================= - qcf+3+4 (37) - f,f+3 (42) - d/b+1+2,2 (44) - qcf+2 (46) - f,f; b+4; b+1+2 (50) - f+2,1,2 (51) - f+2,1; d/b+1+2,2 (55) - b+1+2 (55) - b+2,3,4,2 (55) {CH} b,f+1 ============================= - d/b+3 (37) - qcf+1 (44) - f,f; d/b+4 (44) - f,f; d+4 (45) - f,f+3 (47) - f,f; b+1+2 (51) - f,F+4,3 (52) {CH} d/f+2 _ {CH} d/b+1 _ {CH} f+2 [-4 dmg] ============================= - d/b+1+2,2 (37*) - 1+2 (46*) - qcf+2 (48*) - b+1+2 (48*) - SS+1+2; b+1+2 (49*) - f+1+2 (53*) - f+4,3; d/b+3 (67*) - f+2,1,2 (68*) - f+4,3; b+4; d/b+3 (75*) - f+4,3; d/f+4; d/b+3 (75*) - f+4,3; d/f+1; b+1+2 (83*) {OBT} qcf+1 ============================= - b+1+2 (42) - f+2,1,2 (47) - d/f+1; d/f+1; b+1+2 (50) - d/f+1; f+2,1<2 (53) {CL} FUFT f,3 ============================= - CC; d/b+3 (17) - FC d/f+3 (18) - CC; d+4 (25) {CL} FDFT f,3 ============================= - d/b+3 (17) - FC+4 (17) - FC+3 (18) - WS+4; d/b+3 (24) - d/b+4 (24) - d+4 (25) - CC; d/f+4; b+1+2 (35) Other Combos ============================= 3~4,3 (46) d/b+2,2,2 (24) f+3,2 (43) d/f+2,2 (36) (d/b+2),2,2 (24) WS+1,2,1 (31) SSL+4; d/f+1; d/f+1; f+2,1>2 (60) {CH} qcf+1 {WALL}; qcf+2 (47) {CH} f,f+3; d/b+3 (40) {CH} d+2; FC d/f+3 (29) {CH} f,f+2; f; d/b+3 (37) {CH} BT 3; d/b+3 (40) {CH} FC d/f+1; FC d/f+3 (32) Wall Combos ============================= 1+2 {WALL}; f+2,1,2 (65) f+1+2 {WALL}; {BT} 1+2 (51) f+1+2 {WALL}; {BT} 3 (52) f+1+2 {WALL}; {BT} b; 2 {WALL}; b+1+2 (65) b+1+2 {WALL}; f+1+2 (55) b+1+2 {WALL}; f+2,1,2 (67) d/f+2,2 {WALL}; b+1+2 (58) d/f+2,2 {WALL}; f+1+2 (61) d/f+2,2 {WALL}; d/f+2,2 (62) d/f+2,2 {WALL}; f+2,1,2 (73) f,f+2 {WALL}; f+2,1,2 (62) WS+2 {WALL}; f+1; {WALL}; f+2,1,2 (64) WS+3 {WALL}; d/f+1; {WALL}; b+1+2 (48) WS+3 {WALL}; f+1; {WALL}; f+2,1,2 (59) WS+3 {WALL}; d/f+1; {WALL}; f+2,1,2 (63) {CH} b+1 {WALL}; d/f+2,2 (40) {CH} b+1 {WALL}; f+2,1,2 (51) {CH} d/b+1; d/f+2,2 {WALL}; f+2,1,2 (91*) {CH} d/f+2; d/f+2,2 {WALL}; f+2,1,2 (91*) {CH} f+2; d/f+2,2 {WALL}; f+2,1,2 (87*) {CH} b+1+2 {WALL}; f+2,1,2 (73) {CH} f+3,2 {WALL}; {BT} f; f+2,1,2 (84) {CH} f+2,1,2 {WALL}; f+2,1,2 (89) ------------------------------------------------------------------- J. Ganryu ------------------------------------------------------------------- 1+2 ============================= - f+2 (32) - d/f+3 (32) - 1+2 (35) (1+2),1+2 ============================= - d/f+1,4<1; 1+2 (49) - 2,1; 2,1; 1+2 (56) - 2,1; 2,1; d+1+2 (57) - 2,1; d/f+4,1; 1+2 (57) - 2,1; d/f+4,1; d+1+2 (58) - 2,1; 2,1; f+1+2 (60) b+2 ============================= - f+3; f+2 (52) - f+4,3 (56) - d/f+1+2; 1,2,1; f+2 (57) - d/f+1+2; 1,2,1; 1+2 (59) - 2,1; 1,2,1; f+2 (61) - d/f+2,1,2; f+1+2 (61) - d/f+1+2; 1,2,1; f+1+2 (63) - 2,1; 1,2,1; 1+2 (63) - 2,1; 2,1,2; 1+2 (65) - d/f+2,1,2,1; f+1+2 (65) - 2,1; 2,1,2; f+1+2 (69) d/f+2 ============================= - f+2 (26) - f,f+1+2 (26) - 1+2 (29) - d+1+2 (30) - f+1+2 (34) - f,f; d/f+1,4,1; 1+2 (42) - f,f; d/f+1,4,1; 2,1; 1+2 (53) - f,f; d/f+1,4,1; 2,1; f+1+2 (57) d/f+2,1 ============================= - d/f+1,4,1; d/f+3 (45) - d/f+1,4,1; d+1+2 (48) - 1,2,1,2,1; d+1+2 (48) - 2,1; 2,1; 1+2 (54) - 2,1; 2,1; d+1+2 (55) - 2,1; 2,1; f+1+2 (58) d/f+2,(1),2 ============================= - f+1+2 (36) - 2,1; f+2 (41) - 2,1; 1+2 (43) - 2,1; d+1+2 (44) - 2,1; f+1+2 (47) d/f+2+3 ============================= - f+2 (23) - FC+1+2 (26) - WS+2; d/f+3 (30) - WS+4; d/f+3 (34) - WS+4; f+2 (34) - CC; d/f+1,4,1; 1+2 (39) - FC+1,1,1,2,d+1 (39) - FC+1,1,1,2,N+1 (41) - FC+1,1,1,2,d/f+1 (42) - CC; d/f+1,4,1; 2,1; 1+2 (50) - CC; d/f+1,4,1; 2,1; d+1+2 (51) d/b+2 ============================= - 1+2 (26) - d+2,2 (29) - f+1+2 (31) - d/f+1+2,1 (31) - d/f+1+2; d/f+1; f+2 (34) - u/f+3+4,2 (36) - d/f+4,1; 1; 1+2 (41) - d/f+1+2; d/f+1,4<1; 1+2 (46) - d/f+4,1; 1,2; 1+2 (46) - 1,2,1; 2,1; 1+2 (47) - 2,1; 2,1,(2),1; 1+2 (48) - d/f+4,1; d/f+4,1; 1+2 (49) - d/f+4,1; d/f+4,1; d+1+2 (50) - 2,1; 2,1; f+1+2 (50) - 1,2,1; 2,1; f+1+2 (51) - 2,1; 2,1,(2),1; f+1+2 (52) d/b+1+2,2 _ (1+2),b+1+2,2 ============================= - f+1+2 (31) - d/f+1+2,1 (31) - d/f+1,4<1; 1+2 (39) - d+4 (40) - d/f+1+2; 2,1; 1+2 (42) - d/f+1+2; 1,2; f+1+2 (44) - d/f+1+2; 2,1; f+1+2 (46) - d/f+2,1,2; f+1+2 (46) - 2,1; 2,1; 1+2 (46) - 2,1; 2,1; f+1+2 (50) - 2,1; 2,1,(2),1; f+1+2 (52) f,f+1+2 ============================= - f+2 (28) - d/f+3 (28) - 1+2 (31) - d/f+1,4,1; 2,1; 1+2 (55) - d/f+1,4,1; 2,1; f+1+2 (59) f,f+2,1+2 ============================= - f,f; d/f+1+2; d/f+3 (51) - f+1+2 (53) - f,f; d/f+1+2,1 (53) - f,f; d/f+1+2; 1+2 (53) - u/f+3+4,2 (58) - 1+2,1+2 (59) - f,f; d/f+1,4,1; 1+2 (61) - f,f; d/f+1+2; 2,1,2,1; 1+2 (66) - f,f; d/f+1+2; 2,1,2,1; d+1+2 (67) - f,f; d/f+1+2; d/f+4,1; 1+2,1+2 (76) b,d/b,d,D/F+1 ============================= - u/f+3+4,2 (54) - b,d/b,d,D/F+2 (58) - f+4,3 (59) - 4,3; f+2 (64) - d/f+4,1; d/f+4,1; 1+2 (67) - U/F,4; 1,2,1; 1+2 (70) - U/F,4; 1,2,1; d+1+2 (71) - U/F,4; 1,2,1,(2),1; 1+2 (72) - u/f+1+2; 1,2,1; 1+2 (72) - u/f+1+2; 1,2,1; d+1+2 (73) - U/F,4; 1,2,1,(2),1; d+1+2 (73) - U/F,4; 1,2,1; f+1+2 (74) - u/f+1+2; 1,2,1,(2),1; 1+2 (74) - u/f+1+2; 1,2,1,(2),1; d+1+2 (75) - U/F,4; 1,2,1,(2),1; f+1+2 (76) - u/f+1+2; 1,2,1; f+1+2 (76) - u/f+1+2; 1,2,1,(2),1; f+1+2 (78) SS+1 ============================= - d/f+3 (41) - f+2 (41) - 1+2 (51) WS+1+2 ============================= - f+2 (32) - d/f+3 (32) - 1,2,(1),2; 1+2 (43) - 1; 2,1; f+2 (45) - d/f+1,4,1; f+2 (46) - 1; 2,1; 1+2 (47) - 1,2,(1),2; f+1+2 (47) - d/f+1,4,1; 1+2 (48) - 1; 2,1; f+1+2 (51) - 1; d/f+4,1; 1+2,1+2 (59) - 1; d/f+1,4<1; 1+2,1+2 (62) WS+2 _ BT u/f+4 [+6 dmg] ============================= - u/f+1+2 (34) - f+4,3 (44) - d/f+1+2; 1,2,1; 1+2 (47) - 1; 1,2,1,2,1; f+1+2 (49) - 2,1; 2,1; d+1+2 (50) - d/f+1+2; 1,2,1; f+1+2 (51) - 2,1; 1,2,1; 1+2 (51) - 2,1; 1,2,1; d+1+2 (52) - 2,1; d/f+1,4,1; 1+2 (53) - 2,1; 1,2,1; 1+2 (51) - d/f+2,1,2,1; f+1+2 (53) - 2,1; 1,2,1; f+1+2 (55) SIT 2 ============================= - f+2 (29) - FC+1+2 (32) - WS+2; d/f+3 (36) - WS+2; f+2 (36) - WS+4; d/f+3 (40) - WS+4; f+2 (40) - CC; d/f+1,4,1; 1+2 (45) - FC+1,1,1,2,d+1 (45) - FC+1,1,1,2,1 (47) - FC+1,1,1,2,d/f+1 (48) - CC; d/f+1,4,1; 2,1; 1+2 (56) - CC; d/f+1,4,1; 2,1; d+1+2 (57) {CH} f+1+2 ============================= - f,f; f+2 (49) - f,f; d/f+3 (50) - 1+2 (54) {CH} b+1+2 ============================= - f+2 (34) - d+1+2 (40) {CH} WS+2 ============================= - u/f+1+2; f+2 (45) - f+4,3 (47) - d/f+2,(1),2; 2,1; 1+2 (54) - 2,1; 1,2,1; 1+2 (54) - 2,1; d/f+1,4<1; 1+2 (56) - 2,1; 1,2,1; f+1+2 (58) - 2,1,2,1; 2,1,2,1; f+1+2 (59) - d/f+2; 2,1; 2,1; 1+2 (60) - d/f+2; 2,1; 2,1; f+1+2 (64) - f+3; 2,1; 2,1; 1+2 (67) {CL} FUFT f,3 _ {CL} SIT f,3 ============================= - FC d/f+3 (18) - d/f+3 (21) - f+2 (21) - 1+2 (24) - FC+1+2 (24) - FC+1,1,1,2,d+1 (37) - FC+1,1,1,2,1 (39) - FC+1,1,1,2,d/f+1 (40) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - d/f+3 (21) - f+2 (21) - 1+2 (24) - FC+1+2 (24) - CC; d+1 (25) - FC+1,1,1,2,d+1 (37) - FC+1,1,1,2,1 (39) - FC+1,1,1,2,d/f+1 (40) Other Combos ============================= 1+2,1+2 (36) WS+1+2<1+2 (32) f+2~1; d/b+1 (19) d/f+2,(1),2,1,(2),1,2,1 (32) {CH} u/f+3+4,2 (49) {CH} f+4,3 (47) {CH} f+4; f+2 (41) {OGR} u/f+3+4,2 (38) Wall Combos ============================= d+2 {WALL}, (2)... (Infinite) 3 {WALL}; 4,4 (53) f+1+2 {WALL}; f+1+2 (48) f+1+2 {WALL}; 2,1,2,1 (55) b+2 {WALL}; 1,2,1,2,1 (56) b+2 {WALL}; 2 {WALL}; 4,4 (65) d/b+1+2 {WALL}; f+2 (106) d/b+1+2 {WALL}; 1+2 (111) b,d/b,d,D/F+1 {WALL}; 4,4 (59) b,d/b,d,D/F+1 {WALL}; 1 {WALL}; 4,4 (65) b,d/b,d,D/F+2 {WALL}; f+1+2 (60) b,d/b,d,D/F+2 {WALL}; b,d/b,d,D/F+2 (69) ------------------------------------------------------------------- K. Heihachi Mishima ------------------------------------------------------------------- 2,2,1 _ 1,2,2,1 [-13 dmg] _ f+2,1 [-10 dmg] _ {CH} 1+2 [-9 dmg] ============================= - CD+4 (51) - f,f; d+4 (59) - 4~3 (60) - f,F+2 (65) f+1+2 ============================= - d/b+4 (22) - d+3 (27) - d+1 (30) - b+1 (37) - qcf+2 (45) f,f+2 ============================= - d+2; WS+4,4 (50) - d/f+1,1; d/f+1,1; d/b+2 (50) - WGF; d+1 (53) - d/f+1; d/f+1,1; d/f+1,2 (53) - d/f+1,1; f+1; f,f+2 (55) - WGF; {BT} 4 (58) - d/f+1,1; d/f+1,1; qcf+2 (58) - EWGF; d/f+1,2 (59) - EWGF; EWGF (59) - f+1; CD+4,4,N+1; d/b+4 (61) - 2; f+1,b+2,1 (62) - d/f+1,1; f+1,b+2,1 (62) - d/f+2; f+1,b+2,1 (64) - f+1; CD+4,4,N+1; d+3 (64) - EWGF; f+1; qcf+2 (65) - EWGF; d/f+1,1; EWGF (65) - EWGF; d/f+1,1; d/f+1,2 (65) - EWGF; f+1,b+2,1 (72) f,f+3 ============================= - d/b+4 (34) - d+3 (38) - d/b+2 (39) - d+1 (40) - d+4 (46) - d/f+3,2,2,4 (50) - EWGF; d+1 (54) d/f+1,2 _ (d/f+1),2 [-8 dmg] ============================= - 1,2,2,1 (43) - 2,2,1 (44) - d/f+1,1; d/f+1,1; d+1 (45) - f+1,2; qcf+2 (48) - d/f+1; d/f+1,1; d/f+1,2 (48) - d/f+1; d/f+1,1; b,f+2,2 (49) - f+1,b+2,1 (51) - d/f+1; d/f+1,1; qcf+2 (51) - d/f+1,1; d/f+1,1; qcf+2 (53) - d/f+1; f+1,b+2,1 (55) d+3+4,2 _ d+3+4,2 [+5 dmg against Devil Jin, Jin, Kazuya, Lee, Jinpachi] _ d+3+4 (Fully charged), 2 [+20 dmg] _ d+3+4 (Fully charged), 2 [+25 dmg against Devil Jin, Jin, Kazuya, Lee, Jinpachi] ============================= - qcf+2 (71) - cd+1 (71) - d/f+1,1; 2,2,1 (74) - d/f+1,1; d/f+1,1; d/f+1,2 (75) - d/f+1,1; d/f+1,1; qcf+2 (78) - f+1,b+2,4 (79) - d/f+1; f+1,b+2,1 (80) - d/f+1,1; f+1,b+2,1 (82) - d/f+1; f+1,b+2,4 (83) - CD+4,4,N+1; d+3 (83) - CD+4,4,N+4; qcf+2 (89) WGF _ EWGF [+2 dmg] ============================= - d/f+3,2,2,4 (43) - f,f,N; d+2; WS+4,4 (43) - 4 (44) - f,f+2 (44) - f+1,2; 4 (46) - WGF; d+1 (46) - d/f+1; d/f+1,1; d/f+1,2 (46) - u/f,N+1; d/f+1,1; d/f+1,2 (49) - b+3; d/f+1,1; d/f+1,2 (50) - d/f+1,1; d/f+1,1; qcf+2 (51) - EWGF; d/f+1,2 (52) - EWGF; EWGF (52) - b+3; d/f+1,1; qcf+2 (53) - CD+4,4,N+1; d/b+4 (53) - f+1; CD+4,4,N+1; d/b+4 (54) - d/f+1,1; f+1,b+2,1 (55) - f+1,2; f+1,b+2,1 (56) - CD+4,4,N+4,4 (57) - f+1; CD+4,4,N+1; d+3 (57) - EWGF; f+1; qcf+2 (58) - EWGF; d/f+1,1; EWGF (58) - EWGF; d/f+1,1; d/f+1,2 (58) - EWGF; d/f+1,1; b,f+2,2 (59) - EWGF; d/f+1,1; qcf+2 (61) - EWGF; d/f+1,1; EWGF (62) - CD+4,4,N+4, qcf+2 (62) - EWGF; f+1,b+2,1 (65) EWGF (Only) ============================= - cd+1 (46) - d/f+1+2 (48) - b+3; f+1; CD+4,4,N+1 (61) CD+4,4 ============================= - d/b+2 (38) - d+1 (39) - d+4 (45) - WGF; d+1 (52) CD+4,4,4,1 ============================= - d/b+4 (51) - d+2 (52) - d+3 (54) - 1+2 (59) cd+1 {NEAR WALL} ============================= - 1+2 (47) - qcf+2 (53) FC d/f+4 ============================= - CC; d/b+2 (23) - ~ f,f; d/b+3 (22) - f,f; d/b+3 (26) - f,f; CD+4 (30) - ~ f,f; CD+4,4,N+1; d+3 (47) - ~ f,f; CD+4,4,4,N+1; d+3 (53) BT u/f+4 ============================= - d+2; WS+4,4 (41) - d/f+1,1; d/f+1,1; d/b+2 (41) - WGF; d+1 (44) - d/f+1,1; d/f+1,1; qcf+2 (49) - f+1,2; f+1,b+2,1 (54) - d/f+2; f+1,b+2,1 (55) {CH} 4 ============================= - b+2 (52) - d/f+1,1; d/f+1,2 (55) - f,f+2 (57) - qcf+2 (57) - d/f+1+2 (59) - d/f+1,1; f+1; qcf+2 (61) - CD+4,4,N+1; d+1 (70) - SSR; CD+4,4,4,N+1; d+1 (76) {CH} d/f+2 ============================= - u/f+4 (33) - 2,2,1 (35) - 4 (37) - f,f+2 (37) - qcf+2 (37) - d/f+1+2 (39) - d/f+1; d/f+1,1; d/f+1,2 (39) - d/f+1; d/f+1,1; qcf+2 (42) - f+1; f+1,b+2,1 (45) - CD+4,4,N+1; d/b+4 (46) - EWGF; d/f+1,1; EWGF (51) - EWGF; d/f+1,1; d/f+1,2 (51) - EWGF; f+1,b+2,1 (58) {CH} b+2 ============================= - 1+2 (45) - WGF; d+1 (53) - d/f+1; d/f+1,1; d/f+1,2 (53) - d/f+1; f+1,b+2,1 (60) - CD+4,4,4,N+1; d+1 (70) - CD+4,4,4,N+1; 1,1,2 (70) - CD+4,4,4,N+1; f+1,b+2 (76) {CH} f+3 ============================= - f,f; d/b+2 (42) - f,f; d+4 (52) - 4~3 (53) {CH} f,f+3 ============================= - d+3 (44) - d+1 (46) - d+4 (52) {CH} CD+4 ============================= - d/b+2 (28) - d+1 (29) - d+4 (35) - WGF; d+1 (42) - CD+4,4,4,N+1; d+1 (59) {CH} CD+4,4,N+1 ============================= - d/b+1 (40) - d/b+4 (41) - d+2 (42) - d+3 (43) - 1+2 (49) {CH} CD+4,4,4,N+1 ============================= - 1,1,2 (54) - 1+2 (55) - d+4 (56) - f+1,b+2 (57) - 2,2,1 (61) - f+1; qcf+2 (62) {CH} CD+4,N+4 ============================= - d/f+1,1; d+1 (41) - d/f+1,1; d/b+2 (41) - d/f+1,1; d/f+1,2 (46) - d/f+1,1; qcf+2 (49) {CH} CD+4,4,N+4 ============================= - d+1 (42) - d/b+2 (42) - d/f+1,2 (47) - qcf+2 (50) {CH} CD+4,4,4,N+4 ============================= - d+1 (48) - d/b+2 (48) - qcf+2 (56) {CH} WS+2 ============================= - 1+2 (39) - 2,2,1 (43) - qcf+2 (45) - d/f+1+2 (47) - d/f+1,1; f+1; qcf+2 (49) - CD+4,4,N+1; d+1 (58) {CH} SS+2 ============================= - b+2 (47*) - d/f+1,1; d/f+1,2 (49*) - qcf+2 (51*) - d/f+1+2 (53*) - CD+4,4,4,N+1; d+1 (70*) {OBT} d/f+2 ============================= - u/f+4 (31) - b+2 (31) - 2,2,1 (33) - d/f+1,1; d/f+1,2 (33) - qcf+2 (35) - CD+4,4,N+1; d/b+4 (44) {OBT} CD+4,4,N+1 ============================= - d/b+1 (37) - d/b+4 (38) - d+2 (39) - d+3 (41) - d+1 (42) - f+1,b+2 (48) - 2,2,1 (52) - 1,2,2,1 (52) - f+1; qcf+2 (53) {OBT} CD+4,4,4,N+1 ============================= - d/b+1 (43) - d/b+4 (44) - d+2 (45) - d+3 (47) - d+1 (48) - d+4 (53) - f+1,b+2 (54) - 2,2,1 (58) - f+1; qcf+2 (59) {OBT} CD+4,N+4 ============================= - d+1 (32) - d/b+2 (32) - CD+4 (33) {OBT} CD+4,4,N+4 ============================= - f,f; d+3 (38) - d+1 (39) - d/b+2 (39) - CD+4 (40) - d/f+1,2 (44) {OBT} CD+4,4,4,N+4 ============================= - f,f; d+3 (38) - d+1 (45) - d/b+2 (45) - CD+4 (46) - d/f+1,2 (50) - qcf+2 (53) {CL} FUFT f,3 ============================= - FC d/f+3 (18) - FC d/f+4 (19) - f,f; d+4 (26) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - FC d/f+4 (19) - d/b+2 (19) - d+4 (26) Other Combos ============================= u/f+3,4 (32) u/f+3:4 (40) WS+4,4 (31) {CH} d+1,2 (44) {CH} CD+4,N+1 (43) {CH} CD+4,N+4,4 (38) {CH} CD+4,4,N+4,4 (45) {CH} CD+4,4,4,N+4,4 (51) {OBT} CD+4,N+1 (40) {OBT} CD+4,N+4,4 (35) (Kuma Only) WGF; d/f+1,1; f+1,b+2,4 (58) Wall Combos ============================= qcf+2 {WALL}; qcf+2 (52) qcf+2 {WALL}; u/f+3,4 (58) qcf+2 {WALL}; u/f+3:4 (64) qcf+2 {WALL}; d/f+3,2,2,4,4 (65) u/f+4 {WALL}; qcf+2 (47) cd+1 {WALL}; qcf+2 (54) cd+3 {WALL}; d/f+1+2 (59) f,f+2 {WALL}; cd+1 (53) f,f+2 {WALL}; WGF; {WALL}; 1,1,2 (71) f,f+2 {WALL}; WGF; {WALL}; 1,2,2 (73) f,f+2 {WALL}; f+1,2; {WALL}; b+3,3 (73) WGF {WALL}; f+1,2; {WALL}; b+3,3 (66) EWGF {WALL}; cd+1 (48) EWGF {WALL}; u/f+3,4 (54) EWGF {WALL}; f+1 {WALL}; 2,2,1 (57) EWGF {WALL}; f+1,2 {WALL}; b+3,3 (68) d+3+4,1 {WALL}; u/f+3,4 (49) d/f+1,2 {WALL}; 1+2 {WALL}; d+3 (54) d/f+1,2 {WALL}; f+1,2 {WALL}; b+3,3 (68) ------------------------------------------------------------------- L. Hwoarang ------------------------------------------------------------------- Note: Assume you are in the Left Stance (LFF), unless indicated otherwise. 4,4,4,3 _ (4,4,4),3 [-34 dmg] ============================= - D; FC d/f+4 (51) - D; FC+3 (52) - D,N; (WS+4),4 (53) - D,N; WS+4,4 (58) - d/b+4,4 (62) - d/b+4~f; {RFS} 3 (64) - d/b+4~f; {RFS} 1; d+4,4 (73) - d/b+4~f; {RFS} 1; d/f+3+4 (79) b+3 ============================= - f+1,2; f+1,2,3; {LFS} 4 (49) - 4,4,4; {RFS} 3 (49) - b+4; {RFF} b+3 (49) - b+4; {RFF} d+4,4 (50) - 2,3,1; 3~4; d+4 (51) - 3,3,3,3 (51) - 2,3,1; 4,(4),4,4 (53) - 2,4,1; d/f+3+4 (53) - f+4; {RFS} 1; d+4,4 (53) - 3+4; {RFF} 2,3; d/f+3+4 (55) - 3~4; d/b+4,4 (56) - f+2; {RFF} 3,4; {RFS} 3 (57) - 3~4; d/b+4~f; {RFS} 3 (58) - f+4; {RFS} 1; d/f+3+4 (59) - 3~4; 1,2,4; {RFS} 3 (59) - 2,4,2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (59) - d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (59) - 3~4; 2,4,2; {RFF} f,f+3 (60) - 3~4; d/f+3+4 (60) - 3~4; 1,2,3; {LFS} 4 (61) - u+4; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (63) d/f+2 _ BT u/f+4 [+6 dmg] ============================= - u+4; {RFS} 3 (39) - f,f+1; f,F#+1,2,4 (39) - f,f+1; 2,4,2; {RFF} f,f+3 (39) - d+3,4; {RFS} 3 (40) - u+4; {RFS} 2; {RFF} f,f+3 (41) - f+1; f+1,2,3; {LFS} 4 (41) - d+3,4; {RFS} 2,3 (44) - f+1,2; d/f+3+4 (44) - f+4; {RFS} 2,3 (45) - 4,4,4; {RFS} 3 (46) - 2,3,1; d/f+3+4 (46) - 2,3,1; 3~4; d+4 (48) - 2,4,1; d/f+3+4 (50) - f+2; {RFF} 3,4; {RFS} 3 (54) - f; 2,4,2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (56) - d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (56) - f+4; {RFS} 2; {RFF} f,f; {RFF} 3,4; {LFS} 3 (61) d/f+3,3 _ 3,3,3,3 [+30 dmg] _ LFS 3,3,3 [+15 dmg] ============================= - u+4; {RFS} 3 (56) - u+4; {RFS} 2; {RFF} f,f+3 (58) - f+1; f+1,2,3; {LFS} 4 (55) - f+1,2; d/f+3+4 (61) - 3,3,3~f; {LFS} 4 (62) - 4,4,4; {RFS} 3 (63) - 3,3,3~f; {LFS} 3,4 (64) - 3,3,3,3 (65) - 2,4,1; d/f+3+4 (67) - 3,3,3~f; {LFS} 3,3~f; {LFS} 4 (68) - 3,3,3~f; {LFS} 3,3,4 (69) - f+2; {RFF} 3,4; {RFS} 3 (71) - 2,4,2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (73) - d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (73) d+4,4 ============================= - d+3,4; {RFS} 3 (54) - f+1; f+1,2,3; {LFS} 4 (55) - 3,3,3,3 (56) - 1,2,3,1; d/b+4,4 (56) - d+3,4; {RFS} 2,3 (58) - f+1,2; d/f+3+4 (58) - 1,2,3,1; d/f+3+4 (60) - 2,4,2; {RFF} d+3,4; {RFS} 3 (63) - 2,4,2; {RFF} 3~4 (67) - 2,4,2; {RFF} 3~4~f; {LFS} 3 (67) - 2,4,2; {RFF} 3,4; {LFS} 3 (69) - 2,4,2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (70) cd+4 _ f,N,d/f+4 [+2 dmg] ============================= - b,b+4,3 (46) - d+3,4; {RFS} 3 (48) - d+3,4; {RFS} 2,3 (52) - u/f+3,4,3 (52) - f+4; {RFS} 2,3 (53) - 4,4,4; {RFS} 3 (54) - 2,3,1; d/f+3+4 (54) - f+1,2; f+1,2,3; {LFS} 4 (54) - b+4; {RFF} b+3 (54) - b+4; {RFF} d+4,4 (55) - b,b+4,4; d/b+4,4 (55) - 3,3,3,3 (56) - 3+4; {RFF} 3~4~f; {RFS} 3 (56) - 3+4; {RFF} 3~4~f; {RFS} (2),3 (57) - 2,4,1; d/f+3+4 (58) - b,b+4,4; d/f+3+4 (59) - f+4; {RFS} 2,4,F; {RFS} 3 (59) - 3+4; {RFF} 3~4 (60) - u/f+3,4; d/f+3+4 (60) - 3~4; d/b+4,4 (61) - f+2; {RFF} 3,4; {RFS} 3 (62) - 3~4; d/b+4~f; {RFS} 3 (63) - 3~4; 2,4; {RFS} 3 (63) - 2,4,2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (64) - d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (64) - 3~4; 2,3; {LFS} 4 (65) - 3~4; d/f+3+4 (65) - 3~4; 2,4,2; {RFF} f,f+3 (65) - f; u+4; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (68) u+3+4 ============================= - d/b+4,4 (36) - d/b+4~f; {RFS} 3 (38) - d+3,4; {RFS} 3 (43) - d+3,4; {RFS} 2,(4),3 (44) - d/f+1; f+1,2,4; {RFS} 3 (45) - d/b+4; d/f+3+4 (46) - d/b+4~f; {RFS} 1; d+4,4 (47) - d+3,4; {RFS} 2,3 (47) - d/f+1; 2,3,1; f,f+4 (49) - d/b+4~f; {RFS} 1; d/f+3+4 (53) - d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (59) u/f,N+4 ============================= - f+1,2; d/b+4,4 (50) - d+3,4; {RFS} 3 (50) - d+3,4; {RFS} 2,(4),3 (51) - f+1,2; d/f+3+4 (59) LFS b+4 ============================= - {RFF} d+4,4 (36) - {RFF} 2,3 (38) - {RFF} d/b+4,4 (39) - * {RFF} 2,4,3 (42) - {RFF} d+3,4; {RFS} 3 (46) - {RFF} 3; {RFS} d/b+4,4 (49) - {RFF} 3,4; {RFS} 3 (53) - {RFF} f+3 ~ {LFS} u/f+3,4,3 (55) LFS d+4 _ LFS d/b+4 _ RFS d+3 _ RFS d/b+3 ============================= - FC+3 (23) - (WS+4),4 (24) - WS+4,4 (29) - CC; d+4,4 (30) - d/b+4,4 (33) - d/b+4~f; {RFS} 3 (35) - d/b+4~f; {RFS} 1,2,3 (38) - d/b+4~f; {RFS} 1; d+4,4 (44) - d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (56) RFS b+3 ============================= - d/b+4,4 (39) - F#+1,2,4 (42) - 2,4,2; {RFF} f,f+3 (43) - d/f+3+4 (43) - 2,4,2,3 (45) - 2,4,2; {RFF} d+4,4 (46) - d+3,4; {RFS} 3 (46) - 3,(3),3,3 (48) RFS d/f+4 ============================= - d+4,4 (33) - d/b+4,4 (36) - d/b+4~f; {RFS} d+4 (32) - d/b+4~f; {RFS} 4 (36) - d/b+4~f; {RFS} 1; d/b+4 (39) - d/b+4~f; {RFS} 1; d+4,4 (47) - d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (59) RFF f+4~4 ============================= - {RFF} d+3,4; {RFS} 2,3 (49) - {RFF} 3,4; {RFS} b+3 (50) - {RFF} b+3; b+4 (51) - {RFF} 3,4; {RFS} 3 (52) - {RFF} 3,4; {RFS} 2,3 (56) - {RFF} 3~4 (57) - {RFF} 2,3; 2,3; {LFS} 4 (57) - {RFF} 2,3; d/f+3+4 (57) - {RFF} 2,4; {RFF} f+3 ~ {LFS} u/f+3,4,3 (61) RFF f,f+3 ============================= - d+2; WS+4,4 (39) - d/b+4,4 (40) - d/b+4~f; {RFS} 3 (42) - d/f+2; d/b+4,4 (48) - d/f+4; d/b+4,4 (48) - d/b+4~f; {RFS} 1; d+4,4 (51) - d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (63) BT LFF 3 ============================= - d+3,4; {RFS} 3 (45) - d/f+4,F; {RFS} 2,4,3 (48) - d+3,4; {RFS} 2,3 (49) - 4,4,4; {RFS} 3 (51) - 3,3,3,3 (53) - 2,4,2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (61) - 3~4; d/f+3+4 (62) BT RFF 4 ============================= - {RFF} d+3,4; {RFS} 3 (45) - {RFF} d+3,4; {RFS} 2,3 (49) - {RFF} d/f+1; f+1; d/f+3+4 (50) - {RFF} 3,4; {RFS} 3 (52) - {RFF} f+3 ~ {LFS} u/f+3,4,3 (54) - {RFF} 3; 3,(3),3,3 (56) - {RFF} 3,4; {RFS} 2,3 (56) BT u/f+4 ============================= - b+4; {RFF} b+3 (52) - b+4; {RFF} d+4,4 (53) - f+1; f+1,2; d/f+3+4 (53) - 3,3,3,3 (54) - d/f+1; f,f+1,2; d/f+3+4 (56) - f+4; {RFS} 1; d/b+4,4 (58) - 2,4,2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (62) {Opponent's right side} f,f+4 ============================= - {BT} d+3 (38) - {BT} d+4 (38) {Opponent's left side} f,f+4 ============================= - {BT} d+3 (38) - {BT} d+4 (38) - {BT} 3 (47) {CH} (3,3),4 ============================= - {RFS} 4 (44) - {RFS} 3 (49) - {RFS} b+3; d+3,4; {RFS} 3 (70) {CH} f+1+2 ============================= - d+4,4 (40) - f,f+3 (42) - d/b+4,4 (43) - d/b+4~f; {RFS} 3 (45) - f,f+4 (46) - d/b+4~f; {RFS} 2,3 (49) - d+3,4; {RFS} 3 (50) - d+3,4; {RFS} 2,3 (51) - d+3,4; {RFS} 2,(4),3 (51) - 3+4; {RFF} 3; 1,2,4; {RFS} 3 (56) - 3+4; {RFF} 3; d/f+3+4 (57) - 3+4; {RFF} 3,4; {RFS} 3 (57) - 3+4; {RFF} 3; 1,2,3; {LFS} 4 (58) - 3+4; {RFF} 3,4; {RFS} 2,3 (61) - d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (66) {CH} d/b+4 _ {CH} RFF d/b+4 ============================= - d+4,4 (29) - f,f+3 (31) - d/b+4,4 (32) - d/b+4~f; {RFS} 3 (34) - d/b+4~f; {RFS} 2,3 (38) - d/b+4~f; {RFS} 2,4,3 (42) - d/b+4~f; {RFS} 1; d+4,4 (43) - d/b+4~f; {RFS} 1; d/b+4,4 (45) - SS+4; {RFF} 3; d/f+3+4 (53) - SS+4; {RFF} 3,4; {RFS} 3 (53) - d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (55) {CH} d/b+4~f _ {CH} d/b+4~b ============================= - {RFS} d+4 (23) - {RFS} d+3 (24) - {RFS} 4 (28) - {RFS} 1; d+4,4 (38) - {RFS} 1; d/b+4,4 (40) - {RFS} 2; d+3,4; {RFS} 3 (41) - {RFS} 1; d/f+3+4 (44) - {RFS} 1; d+3,4; {RFS} 3 (47) - {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (48) {CH} (u/f+4,4),4 _ {CH} RFF (u/f+4,4),4 ============================= - {RFF} d+4,4 (33) - {RFF} f,f+3 (33) - {RFF} d/b+4,4 (36) - {RFF} d/b+4~f; {RFS} 3 (38) - {RFF} d/b+4~f; {RFS} 2,3 (42) - {RFF} d+3,4; {RFS} 3 (43) - {RFF} d/b+4~f; {RFS} 2,4,3 (46) - {RFF} d/b+4~f; {RFS} 1; d+4,4 (47) - {RFF} d/b+4~f; {RFS} 1; d/b+4,4 (49) - {RFF} 3; d/f+3+4 (50) - {RFF} 3,4; {RFS} 3 (50) - {RFF} 3; 1,2,3; {LFS} 4 (51) - {RFF} 3,4; {RFS} 2,3 (54) {CH} SS+3 ============================= - d+4,4 (33*) - f,f+3 (35*) - d/b+4,4 (36*) - f+3~3 (37*) - f,f; d/b+4~f; {RFS} 3 (38*) - f,f; d+3,4; {RFS} 3 (43*) - f,f; d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (59*) {CH} SS+3,3 ============================= - {LFS} f+3 (34) - {LFS} d+4 (37) - {LFS} 3,3~f {LFS} f+3 (40) - {LFS} 2,2 (40) - {LFS} 2; {RFF} d/b+4 (43) - {LFS} 4 (44) - {LFS} 3,4 (46) - {LFS} 3,3~f; {LFS} 2,2 (46) - {LFS} 3,3~f; {LFS} 4 (50) - {LFS} 2; {RFF} d+4,4 (51) - {LFS} 3,3~f; {LFS} 3,3~f {LFS} 4 (56) {CH} SS+4 ============================= - {RFF} d/b+4,4 (36) - {RFF} d/b+4~f; {RFS} 3 (38) - {RFF} d/b+4~f; {RFS} 2,3 (42) - {RFF} 3; d+4,4 (44) - {RFF} 3; d/b+4,4 (46) - {RFF} d/b+4~f; {RFS} 2,4,3 (46) - {RFF} 3; 2,4; {RFS} 3 (48) - {RFF} 3,4; {RFS} 3 (50) - {RFF} 3; d/f+3+4 (50) - {RFF} 3; d+3,4; {RFS} 3 (53) - {RFF} 3,4; {RFS} 2,3 (54) - {RFF} 3,4; {RFS} 2,b+4 (54) - {RFF} SS+4; {RFF} 3; d/f+3+4 (57) - {RFF} SS+4; {RFF} 3,4; {RFS} 3 (57) - {RFF} d/b+4~f; {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (59) {CH} WS+2 ============================= - d+3,4; {RFS} 3 (43) - 3,3,(3),3 (45) - f; 2,4,2; {RFF} 4,3 (46) - f+1,2; d/f+3+4 (47) - f; 2,4,2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (59) {CH} LFS d/f+3 ============================= - {RFF} d/b+4 (33) - {RFF} f,f+3 (43) {CH} RFF 4,F ============================= - {RFS} 4 (32) - {RFS} 3 (35) - {RFS} f,f; {RFS} 2,3 (35) - {RFS} 1,2,3 (36) - {RFS} f,f; {RFS} 2; b+4,4 (36) - {RFS} f,f; {RFS} 2; d/b+4,4 (38) - {RFS} 1; d+4,4 (42) - {RFS} 1; d/b+4,4 (44) {CH} RFS 4 ============================= - {RFF} f,f+3 (39*) - {RFF} f,f; d/b+4,4 (42*) - {RFF} f,f; d+3,4; {RFS} 3 (49*) - {RFF} f,f; d+3,4; {RFS} 2,(4),3 (50*) - {RFF} f,f; d+3,4; {RFS} 2,3 (53*) {OBT} 3,3,4 _ {OBT} (3,3),4 [-27 dmg] _ {OBT} 3,3,3,4 [+10 dmg] _ {OBT} LFS 3,3,4 [-5 dmg] ============================= - {RFS} 4 (61) - {RFS} b+3 (61) - {RFS} 3 (64) - {RFS} 2,3 (64) - {RFS} 2,4,3 (68) - {RFS} 2; d+3,4; {RFS} 3 (74) - {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (81) {OBT} f+4 _ {OBT} (d+3),4 [-11 dmg] _ {OBT} 3,3,d+3,4 [+23 dmg] ============================= - {RFS} 4 (35) - {RFS} b+3 (35) - {RFS} 3 (38) - {RFS} 2,3 (38) - {RFS} 2,4,3 (42) - {RFS} 2; d+3,4; {RFS} 3 (48) - {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (55) {OBT} d/b+4 ============================= - d+4,4 (27) - f,f+3 (29) - d/b+4,4 (30) - d/b+4~f; {RFS} 4 (30) - d/b+4~f; {RFS} 3 (32) {OBT} d/b+4~f ============================= - {RFS} d+4 (21) - {RFS} d+3 (22) - {RFS} 1,2,3 (30) - {RFS} 1; d/b+4,4 (38) {OBT} RFF 2,4 _ {OBT} RFF (2),4 [-6 dmg] _ {OBT} RFF 4 [-6 dmg] ============================= - {RFF} d/f+4 (29) - {RFF} d/b+3 (31) - {RFF} d/b+4,4 (39) {OBT} RFF 2,4,F _ {OBT} RFF (2),4,F [-6 dmg] _ {OBT} RFF 4,F [-6 dmg] ============================= - {RFS} 4 (35) - {RFS} b+3 (35) - {RFS} 3 (38) - {RFS} 2,3 (38) - {RFS} 2,4,3 (42) - {RFS} 2,4,F; {RFS} 3 (44) - {RFS} 2,4,F; {RFS} 2,3 (44) - {RFS} 2; d+3,4; {RFS} 3 (48) - {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (55) {OBT} RFF 3,4 _ {OBT} RFF (3),4 [-18 dmg] ============================= - {RFS} 4 (48) - {RFS} b+3 (48) - {RFS} 3 (51) - {RFS} 2,3 (51) - {RFS} 2,4,3 (55) - {RFS} 2; d+3,4; {RFS} 3 (61) - {RFS} 2; {RFF} f+3 ~ {LFS} u/f+3,4,3 (68) {OBT} RFF f+3 ============================= - {LFS} 3 (29) - {LFS} 2,2,3 (29) - {LFS} b+4 (35) - {LFS} 4 (40) - {LFS} d+3,4; {RFS} 3 (43) - {LFS} 1; d+3,4; {RFS} 3 (48) {OBT} WS+2 ============================= - f+1,2; d/b+4,4 (40) - d+3,4; {RFS} 3 (40) - 3,(3),3,3 (42) - 2,4,2; {RFF} 4,3 (43) - f+1,2; d/f+3+4 (44) {CL} FUFT f,3 ============================= - FC d/f+4 (17) - FC d/f+3 (18) - (WS+4),4 (19) - CC; d/b+4,4 (28) - CC; d/b+4~f; {RFS} 3 (30) - CC; d/b+4~f; {RFS} 2,4,3 (38) - CC; d/b+4~f; {RFS} 1; d+4,4 (39) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - (WS+4),4 (19) - f,f+3 (27) - d/b+4,4 (28) - d/b+4~f; {RFS} 3 (30) - d/b+4~f; {RFS} 2,4,3 (38) - d/b+4~f; {RFS} 1; d+4,4 (39) - d/b+4~f; {RFS} 1; d/b+4,4 (41) Other Combos ============================= u/f+3,4,3 (36) LFS u/f+3,4,3 (27) RFF 3~4~f; {RFS} f; {RFS} d+3 (40) {CH} (3,3),4,4 (39) {CH} d/b+4,4 (28) {OBT} RFF 2,4,3 (35) {OBT} RFF 2,4,4 (39) {Marduk Only} b+3; 2,3,1; 3~4; d/f+3+4 (68) {Backrolling opponent} d/b+4,4 (18) {Backrolling opponent} d+3,4; {RFS} 3 (25) Wall Combos ============================= b+3 {WALL}; 3,3,3,4 (62) b+3 {WALL}; 4,4,4 {WALL}; {RFS} 2,3 (69) b+3 {WALL}; 4,4,4 {WALL}; {RFS} 2,4,3 (81) 3~4 {WALL}; d/b+4,4 (64) 3~4 {WALL}; 3,3,3,4 (83) cd+4 {WALL}; 3,3,3,4 (67) cd+4; 3~4 {WALL}; d/b+4,4 (70) {CL} RFF 3~4 {WALL}; 3~4 (83) {CL} RFF 3~4 {WALL}; 3,3,3,4 (97) {CH} d/f+3,3 {WALL}; 3,3,3,4 (79) {CH} d+4,4 {WALL}; 4,3; {RFF} 4,3 (86) ------------------------------------------------------------------- M. Jack-5 ------------------------------------------------------------------- 3+4 ============================= - d/b+4 (67) - d/f+1+2 (75) 3+4 * 3+4 ============================= - d/b+4 (77) - d/b+1 (79) - 1+2 (84) - d/f+1+2 (85) - d/f+3+4 (91) 3+4 * 3+4,3+4 ============================= - d/b+4 (87) - d/b+1 (89) - 1+2 (94) - d/f+1+2 (95) 3+4 * 3+4,3+4,3+4 ============================= - d/b+4 (107) - 1+2 (114) - d/f+1+2 (115) - d/b+1,1,1,2 (120) d+1+2 ============================= - d+2; FC+1,2 (57) - f+2; f+2; 1+2 (59) - f+2; f+2; f,f+2 (59) - f+2; f+2; d/f+3+4 (64) - f+2; f+2; f+2; f,f+3+4 (67) - f+2; f+2; f+2; f+1+2,2 (73) b+1+2 ============================= - f+1+2,1+2 (61) - f+1+2,2 (64) f+1+2 ============================= - d/f+1+2 (22) - d+4 (24) - d+3 (25) - d/b+3 (29) - d/b+2 (31) - 1+2 (31) - d/b+1,1,1,2 (37) f,f+2 ============================= - * b+2 (39) - f,f+2; d+4 (40) - f; d+2; FC+1,2 (43) - f+2; f+2; b+2 (48) - U/F,4; 1+2 (48) - d+1+2 (52) - U/F,4; d/f+3+4 (53) - b,f+2; d/f+3+4 (54) - f+2; f+2; f+2; f+1+2,2 (59) - U/F,4; f+2; f+1+2,1+2 (59) - U/F,4; f+2; f+1+2,2 (62) - f+4; f+2; f+1+2,2 (62) d/f+2 _ BT u/f+4 [+10 dmg] ============================= - D/F+1,2,1,2 (33) - f+2; f+2; 1+2 (35) - f+2; f+2; f,f+2 (35) - f+2; f+2; d/f+3+4 (40) - f+2; f+2; f+2; f,f+3+4 (43) - f+2; f+2; f+2; f+1+2,2 (49) d/f+2+4 _ d/f,D/F+2+4 ============================= - f+3+4 (44) - d/f+3+4 (44) - f+1+2,2 (46) f+4~1 ============================= - d/b+4 (108) - 1+2 (115) - d/b+2 (115) - d/f+1+2 (116) - d/b+1,1,1,2 (121) hcf~d/f+1 ============================= - d+1+2 (53) - f+2; f+2; f+2; d/f+3+4 (57) - f+2; f+2; f+2; f+1+2,2 (60) - U/F,4; f+2; f+1+2,2 (63) SS+1 ============================= - 1+2 (37) - f+3+4 (42) - f+2; d/f+3+4 (46) - f+2; f+2; 1+2 (47) - f+2; f+2; f,f+2 (47) - f+2; 1,2 (50) - f+2; f+2; f+1+2,2 (55) - f+2; f+2; f+2; f+1+2,2 (61) SS+2 ============================= - f,f+3+4 (47) - f,f; b,d/b,d,D/F+1 (47) WS+1 ============================= - D/F+1,2,1,2 (42) - f+2; f+2; f,f+2 (44) - f+2; f+2; d/f+3+4 (49) - f+2; f+2; f+2; f+1+2,2 (58) WS+2 ============================= - D/F+1,2,1 (28) - f+2; b+2 (34) - f+2; f+2; f,f+2 (37) - f+2; f+2; f+2; d/f+3+4 (48) - f+2; f+2; f+2; f+1+2,2 (51) WS+1+2 ============================= - d+2,1 (29) - d/b+1 (30) - 2; d/f+3+4 (35) - 2; f+2; f+1+2,2 (52) {CH} 4 _ {CH} f+4 [+6 dmg] ============================= - f,f; d/b+1 (33) - 1+2 (38) - f+2; f+2; f+1+2,2 (56) {CH} u/f+2 ============================= - d+1 (35) - d+2,1 (44) {CH} D/F+1,2,1,2 ============================= - WS+1 (53) - f,f+2 (53) - FC+1,2 (58) - WS+3 (58) - WS+1+2,1+2 (61) - WS+4; f+1+2,2 (71) - CC; f+2; f+2; f+2; d/f+3+4 (74) - CC; f+2; f+2; f+2; f+1+2,2 (77) {CH} FC D/F+1,2,1 ============================= - 1+2 (56) - f+2; f+2; f,f+2 (61) - d/f+3+4 (63) - f+2; f+2; d/f+3+4 (71) - f+2; f+2; f+2; f+1+2,2 (80) {CH} FC D/F+2,1,2 ============================= - WS+1 (51) - f,f+2 (51) - FC+1,2 (56) - WS+3 (56) - WS+1+2,1+2 (59) - CC; f+2; f+2; d/f+3+4 (66) - CC; f+2; f+2; f+2; f+1+2,2 (75) {NEAR WALL} SS+2 ============================= - 1+2 (43) - d/b+2 (43) - d/f+1+2 (45) - u/f+3+4 (45) - d/f+3+4 (52) {CL} FUFT f,3 _ {CL} SIT f,3 ============================= - CC; d/b+4 (17) - FC d/f+3 (18) - d/f+1+2 (25) - FC+1,1,1,2,1 (33) {CL} FDFT f,3 ============================= - d/b+4 (17) - FC+4 (17) - FC+3 (18) - d/b+3 (22) - d/f+1+2 (25) - FC+1,1,1,2,1 (33) Other Combos ============================= 1+2,1+2 (36) d/b+2+3; d/f+3+4 (60) SIT 2,1,2,1 (40) WS+1+2,1+2 (32) D/F+2,1; FC+1,2 (38) D/F+2,1,2; FC+1 (32) {CH} f+3+4; f,f+3+4 (47) {Opponent FUFT} u/f+3+4,1,2,(1),2 (40) hcf,{followed by full circle},1; f,f,f; WR+4 (51) hcf,{followed by full circle X4},1; f,f,f; WR+4 (213) Wall Combos ============================= f+3+4 {WALL}; d/f+3+4 (50) b+1+2 {WALL}; d/f+3+4 (65) d/f+3+4 {WALL}; d/f+3+4 (52) d/f+3+4 {WALL}; 2 {WALL}; d/f+3+4 (60) SS+2 {WALL}; d/f+3+4 (44) b,d/b,d,D/F+2 {WALL}; WS+1+2,1+2 (66) d/f+3+4 {WALL}; d+1+2 (65) WS+1 {WALL}; 2 {WALL}; d/f+3+4 (51) f,f+2 {WALL}; 2 {WALL}; d/f+3+4 (52) d+1+2 {WALL}; 2 {WALL}; d/f+3+4 (66) u/f+1+2, d,d/f+2 {WALL}; d/f+3+4 (71) hcf,1 {WALL}; d/f+3+4 (52) hcf,1 {WALL}; d+1+2 (62) ------------------------------------------------------------------- N. Jin Kazama ------------------------------------------------------------------- 1,2,3 _ (1,2),3 [-18 dmg] ============================= - d+3,3 (52) - d+4 (53) - d+3+4 (53) - f+4,[d+1+2] (57) - d/f+1; d+4 (58) - f,f+2 (59) - d/f+1; f+4,[d+1+2] (61) - d/f+2; f+4,[d+1+2] (63) - d/b+2,2,3 (63) - EWHF; d+4 (71) - d/f+1; d/b+2,2,3 (74) - d/f+1; d/f+1; d/b+2,2,3 (80) d+1 ============================= - f,f; d+4 (39) - f,F+4 (43) - f; 4~3 (45) - CD+1 (46) d+3+4 ============================= - f+1; 1,2,4 (44) - f+1; 2,1; d+1 (44) - f+1; 1,2; f,f+2 (45) - b+3; 1; EWHF (48) - 1,2; b,f+2,1,2 (56) - d/f+1; d/f+1; d/b+2,2,3 (57) - b,f+2,1; d/b+2,2,3 (60) - b,f+2,1; b,f+2,1<2 (63) - EWHF; d/b+2,2,3 (64) cd+1 _ cd,1 _ ecd+1 _ CDS d/f+1 _ CDS d/f,1 ============================= - d+2; WS+1,2 (40) - b,f+2,1; 1,3~3 (53) - EWHF; f+4,[d+1+2] (53) - f+1; f+1; b,f+2,1<2 (55) - 2,1; d/b+2,2,3 (55) - f+1; 2,1; d/b+2,2,3 (57) - b,f+2,1; 2,1; f+4,[d+1+2] (57) - b+3; b,f+2,1,2 (58) - d/f+1; d/f+1; d/b+2,2,3 (59) - d/f+1,4; d/b+2,2,3 (62) - b,f+2,1; d/b+2,2,3 (62) - b,f+2,1; f+1; d/b+2,2,3 (65) - b,f+2,1; b,f+2,1<2 (65) - EWHF; d/b+2,2,3 (66) - b,f+2,1; d/f+1; d/b+2,2,3 (68) ecd+1 (Only) ============================= - b,f+2,1; b+2,3 (55) - b+2,3; d/b+2,2,3 (63) - EWHF; b,f+2,1<2 (69) cd+4 _ SOM cd+4 [+8 dmg] _ CDS d/f+4 ============================= - d+4 (28) - d/b+4 (28) - f,f+4 (31) - f+4,[d+1+2] (32) - EWHF (39) - d/b+2,2,3 (43) f,f+3 _ CDS f+3 ============================= - d+3,3 (34) - d+4 (35) - d+3+4 (35) - f+4,[d+1+2] (39) - d/f+1,4~4 (40) - f,f+2 (41) - d/f+1,4 (42) - d/f+2; d+4 (42) - d/f+1; f+4,[d+1+2] (43) - d/f+2; f+4,[d+1+2] (45) - (d/b+2),2,3 (45) - 3; f+4,[d+1+2] (48) - EWHF; d+4 (53) - d/f+1; d/b+2,2,3 (56) - d/f+1; d/f+1; d/b+2,2,3 (62) f,f+3,1 _ CDS f+3,1 ============================= - f,f+2 (40) - d/f+1; f+4,[d+1+2] (44) - 2,1; f+4,[d+1+2] (46) - b,f+2,1; f+4,[d+1+2] (52) - b,f+2,1<2 (54) - 2; d/b+2,2,3 (55) - d/f+1; d/b+2,2,3 (57) - 1,2; d/b+2,2,3 (60) f,f+3,1,3 _ CDS f+3,1,3 ============================= - f+4,[d+1+2] (44) - f,f+2 (46) - d/b+2,2,3 (57) - b,f+2,1<2 (60) u/f+4 _ u/f,N+4 [+12 dmg] _ BT u/f+4 [+8 dmg] ============================= - b,f+2,1; 1,3~3 (44) - 1,2; b,f+2,1<2 (49) - d/f+1; d/f+1; d/b+2,2,3 (50) - d/f+1,4; d/b+2,2,3 (53) - b,f+2,1; d/b+2,2,3 (53) - b+3; f+1,2; d/b+2,2,3 (55) - b+3; b,f+2,1; d/b+2,2,3 (55) - b,f+2,1; 1; d/b+2,2,3 (56) - b,f+2,1; b,f+2,1<2 (56) d/b+2,2,3 _ (d/b+2,2),3 ============================= - cd,N+4 (30) - d+4 (30) - u+2 (33) - f,f+4 (34) - f+4,[d+1+2] (35) - 4~3 (35) - cd+1 (36) - d+1 (37) - f,f+2 (37) - d/b+2,2,3 (46) WS+2 ============================= - f,f; d+2; WS+1,2 (33) - f; 1,2,3 (36) - f; 1,2,4 (36) - f,f; 2,1; b+1~1 (36) - f,f; 2,1; iWS+1,2 (38) - f+1; f,f+1; f,f+1; EWHF (40) - f,f; 2,1; d/b+2,2,3 (43) - d/f+1,4; f,f+2 (44) - EWHF; f+4,[d+3+4] (46) - b,f+2,1; 1,3~3 (46) - EWHF; f+4,[d+1+2] (46) - d/f+1,4; EWHF (47) - b,f+2,1; b+2,3 (48) - EWHF; f,f+2 (48) - f,f+1; f+1; b,f+2,1<2 (48) - 1,2; d/b+2,2,3 (48) - f,f; 2,1; d/b+2,2,3 (48) - b,f+2,1; 1; f,f; 1; d+1 (50) - f,f; 2,1; b,f+2,1<2 (51) - b,f+2,1; f,f; 1,2,3 (52) - b,f+2,1; f,f; 1,2,4 (52) - d/f+1; d/f+1; d/b+2,2,3 (52) - b+3; 2; d/b+2,2,3 (52) - d/f+1,4; d/b+2,2,3 (55) - b,f+2,1; d/b+2,2,3 (55) - b,f+2,1; 1; d/b+2,2,3 (58) - b,f+2,1; b,f+2,1<2 (58) - EWHF; d/b+2,2,3 (59) - EWHF; b,f+2,1<2 (62) CDS 2 {Parry Punch} ============================= - f,f+2 (40*) - f+4,[d+1+2] (45*) - * d/b+2,2,3 (49*) - EWHF (54*) - d+3+4; b,f+2,1; d/b+2,2,3 (84*) - d+3+4; b,f+2,1; b,f+2,1<2 (87*) CDS 4 ============================= - CC; d+3 (19) - FC+4 (22) - FC+3 (23) - d+4 (25) - d+3+4 (25) - f,f+4 (28) - CC; f+4,[d+1+2] (29) - WS+4~3 (29) - WS+1,2 (30) SOM 1,2,3,1 ============================= - f+4,[d+1+2] (61) - f,f+2 (63) - d/b+2,2,3 (74) - b,f+2,1<2 (77) SOM 1,2,3,1,3 ============================= - f+4,[d+1+2] (67) - f,f+2 (69) - d/b+2,2,3 (80) - b,f+2,1,2 (83) {CH} (f+3~3),d/f+3 _ {CH} (1,3~3),d/f+3 _ SOM 1,2,3,1,f+3~3,3 [+5 dmg] ============================= - 4~3 (29) - cd+1 (30) - f,f+2 (31) - EWHF (36) - f,f; d/f+1; d/b+2,2,3 (46) {CH} f+4 ============================= - f,f; d+4 (35) - f,f; d+3+4 (35) - u+2 (37) - 4~3 (39) - f+4,[d+1+2] (39) - cd+1 (40) - f,f+2 (41) - d/b+2,2,3 (50) {CH} b+3 ============================= - f; d+4 (28) - d/b+4 (28) - f,f; d+3+4 (28) - f+4,[d+1+2] (32) {CH} (b+3),4 ============================= - d+4 (28) - f+4,[d+1+2] (32) - d/b+2,2,3 (43) {CH} d/b+2 ============================= - f+4,[d+1+2] (28*) - d/b+2,2,3 (39*) - b,f+2,1; d/b+2,2,3 (54*) - u/f+4; b,f+2,1; d/b+2,2,3 (67*) {CH} d/b+2,2 ============================= - 2,1; f+4,[d+1+2] (49) - d/b+2,2,3 (54) - b,f+2,1; f+4,[d+1+2] (56) - b,f+2,1<2 (58) - 2,1; d/b+2,2,3 (62) - 2,1; b,f+2,1<2 (65) - b,f+2,1; d/b+2,2,3 (69) {CH} d/f+2 ============================= - d+2; WS+1,2 (36) - f+1,2; f+1,2; f,f+2 (49) - 2,1; b,f+2,1<2 (54) - b+3; f,f+1; b,f+2,1,2 (57) - b,f+2,1; d/b+2,2,3 (58) - b,f+2,1; f+1; d/b+2,2,3 (61) - b,f+2,1; b,f+2,1<2 (61) {CH} d/b+4 ============================= - d+4 (28) - f+4,[d+1+2] (32) - f,F+4 (37) - d/b+2,2,3 (43) CDS 2 {NEAR WALL} ============================= - d+3 (29) - (d/b+2),2 (35) - d+4 (35) - f+4,[d+1+2] (39) {OBT} d+4 _ {OBT} 1,d+3 [-1 dmg] ============================= - d+4 (25) - f+4,[d+1+2] (29) - (d/b+2),2,3 (35) {CL} FUFT f,3 ============================= - FC d/f+4 (17) - FC d/f+3 (18) - CC; d+4 (20) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - d+4 (20) - f,f+4 (23) - f+4,[d+1+2] (24) - WS+1,2 (25) Other Combos ============================= CD+4~3 (32) d/f+1,4~4; f; d+4 (25) 2,1,4~4; f; d+4 (25) f,f+3,1,3~3 (40) SOM 1,2,3,1,f+3~3 (66) (From slightly right) WS+2; b+3; b,f+2,1; d/b+2,2,3 (62) (From slightly right) ecd+1; b+3; b,f+2,1; d/b+2,2,3 (69) Wall Combos ============================= 1,2,4 {WALL}; f+1+2,[d+1+2] (64) u/b+1+2 {WALL}; 1,3,2,1,4 (137) f,f+2 {WALL}; f,f+2 (41) f,f+2 {WALL}; 1,3,2,1 (53) d+1 {WALL}; d+1 (41) d/f+4 {WALL}; d/f+4,[d+1+2] (57) d/f+4 {WALL}; 1,3,2,1,4 (70) d+3+4 {WALL}; b,f+2,1 {WALL}; 1,3,2,1 (71) WS+2 {WALL}; 2,1 {WALL}; 2,1,4 (58) WS+2 {WALL}; 2,1 {WALL}; 1,3,2,1 (59) WS+2 {WALL}; EWHF {WALL}; 2,1,4 (66) WS+2 {WALL}; EWHF {WALL}; 1,3,2,1 (67) cd+1 {WALL}; 2,1 {WALL}; 2 {WALL}; d+3+4 (60) cd+1 {WALL}; 2,1 {WALL}; 1,3,2,1 (66) cd+1 {WALL}; 1,2 {WALL}; 1,3,2,1 (66) cd+1 {WALL}; 2,1 {WALL}; 1,2 {WALL} d+3+4 (67) cd+1 {WALL}; 2,1 {WALL}; 2,1 {WALL} d+3+4 (67) WHF {WALL}; EWHF (47) WHF {WALL}; f+1+2,[d+1+2] (48) WHF {WALL}; 1,3,2,1 (54) WHF {WALL}; 2,1 {WALL}; d+3+4 (55) EWHF {WALL}; EWHF (52) EWHF {WALL}; 2,1,4 (58) EWHF {WALL}; 1,3,2,1 (59) EWHF {WALL}; EWHF {WALL}; d+4 (63) EWHF {WALL}; b,b; 1,3 {WALL}; 1,3,2,1 (69) EWHF {WALL}; EWHF {WALL}; EWHF (74) ------------------------------------------------------------------- O. Julia Chang ------------------------------------------------------------------- 1,1,1 _ 1~1,1 [+5 dmg] _ d+4,1 [-1 dmg] _ WS+2,4,1 [+22 dmg] ============================= - 1,1,1 (39) - 1,1,2 (41) - 1~1,1 (43) - 1~1,2 (45) - f,f+1; f,f+1,4 (45) - f,f+1; f,f+1; f,f+1,4 (50) - d/f+4,2,b,f+1 (52) - f,f+1; d/f+4,2,b,f+1 (57) - f,f+1; f,f+1; f,f+1; d,D/F+1,2 (60) - f+2; f,f+1; f,f+1; d,D/F+1,2 (61) u/f+4 _ BT u/f+4 [+7 dmg] ============================= - d+2,3; f,f+1,4 (37) - 4,(4),1 (38) - 1; d/f+4,2,b,f+1 (41) - f+2,1; u/f+4,3 (41) - f+2,1; d,D/F+1,2 (41) - d+2,3; f,f+1; d,D/F+1,2 (47) - 1,2,4; f+3~1 (47) u/f+4,3 ============================= - 1; f,f+1,4 (42) - 1~1,2 (45) - f+2; f,f+1,4 (46) - d/f+3; f,f+1,4 (48) - d/f+4,2,b,f+1 (52) - f,f+1; f,f+1; d,D/F+1,2 (55) (u/f+4),3 ============================= - d+2; FC d/f+4,3 (38) - 1~1,2 (39) - f+2,1; f,f+1,4 (42) - f,f+1; f,f+1; f,f+1,4 (44) - d/f+4,2,b - b+2,4,1 (50) - (u+4),4,4,4 (53) - (u/f+4),4,4,4 (53) - cd,2; d/f+4,4 (55) - DEWGF; d/f+4,4 (56) - cd,N+4; b+2,4,1 (57) b+2,4,1 ============================= - FC d/f+4 (53) - FC d/f+3 (54) - d/b+3; FC d/f+4 (59) d/f+1,4 ============================= - d/f+2 (35) - d/f+4,4 (39) - d/f+1,2 (40) - d/f+1,f+2 (41) - f+1,2; d/f+2 (42) - f+1; f+2 (43) - cd+4,1 (44) - f+1; cd+4,1 (47) - b+2,4<1 (48) f,f+2 ============================= - CD+4,4 (39) - u/f+4 (40) - f,f+3 (40) - f+1; f+1; f+1; d/f+2 (43) - f+1,2; d/f+4,4 (45) - f+1,2; d/f+1,f+2 (47) - d/f+3; d/f+4,4 (48) - f+1,2; f+1,2; d/f+2 (48) - EWGF; d/f+2 (50) - f+1; b+2,4,1 (50) - EWGF; EWGF (52) - f+1,2; b+2,4,1 (54) - b+3; b+2,4,1 (57) - d/f+3; b+2,4,1 (57) f,f+3 ============================= - d+3 (33) - d/b+3; FC d/f+4 (38) - d/f+4,4 (41) WGF _ EWGF [+2 dmg] ============================= - u/f+3 (40) - f,f; d+2; WS+4,4 (43) - 4 (44) - cd,N+4; d/f+4,4 (46) - d/f+3; d/f+4,4 (48) - f+1; f,f+1; f,f+1; 4 (48) - f+1,2; f+1,2; d/f+2 (48) - EWGF; d/f+2 (50) - d/f+1,4; d/f+2 (50) - f+1; b+2,4,1 (50) - f+1; f,f+1; f,f+1; f,f+1; f+2 (51) - f+3,1; d/f+4,4 (52) - f,f+1; f,f+1; f,f+1; cd+4,1 (52) - d/f+1,4; EWGF (52) - EWGF; EWGF (52) - WGF; d/f+4,4 (53) - EWGF; d/f+4,4 (54) - d/f+1,4; d/f+4,4 (54) - f+3,1; d/f+1,f+2 (54) - b+3; b+2,4,1 (57) - d/f+3; b+2,4,1 (57) - d/f+1,4; f,f; 1; f,f; d/f+1,2 (57) - d/f+1,4; cd+4,1 (59) - EWGF; b+2,4,1 (63) EWGF (Only) ============================= - cd+3 (49) - EWGF; f,f+1; f,f+1; d/f+2 (58) - EWGF; f,f+1; f,f+1; f+4 (61) - EWGF; f,f+1; f,f+1; f+2 (63) - EWGF; f,f+1; f,f+1; d/f+1,2 (63) (u+4),4 _ (u/f+4),4 ============================= - d/b+3; FC+4 (28) - d/f+4,4 (31) - cd+4,1 (37) u/f,N+4 _ BT u/f+4 [-4 dmg] ============================= - u/f+3 (42) - f+1; f+1; f+1; f+2 (50) - f+1,2; f+1,2; d/f+2 (50) - f+1; b+2,4,1 (52) - f+1; f,f+1; f,f+1; f,f+1; f+2 (53) - f+3,1; d/f+1,f+2 (56) - b+3,1; d/f+1,f+2 (57) - b+3; b+2,4,1 (59) - d/f+3; b+2,4,1 (59) (cd+1),4 ============================= - d/b+3; FC+4 (25) - d/f+4,4 (28) - d/f+4; d/f+4,4 (33) - cd+4,1 (34) f,f,N+2,1,4,4,2,4,3,2 _ f,f,N+2,1,2,2,3,4,4,3,2 [+11 dmg] ============================= - d/f+2 (83) - WGF (85) - f+1,2; d/f+2 (87) - f+1,2; d/f+4,4 (91) - cd+4,1 (91) WS+1,2 ============================= - f+1,2; d/f+4,4 (47) - f+1,2; d/f+1,f+2 (49) - f+1,2; f+1,2; d/f+2 (50) - f+1,2; f+1; f+2 (51) - f+3,1; d/f+4,4 (54) - f+3,1; d/f+1,f+2 (56) - f+1,2; b+2,4<1 (56) WS+2 (Stun Opponent) ============================= - d/f+2; d/f+2 (60*) - WGF; f+1,2; f+1,2; d/f+2 (73*) - WGF; f+1; b+2,4,1 (75*) - d/f+2; f+3,1; d/f+1,f+2 (77*) - WGF; f+3,1; d/f+1,f+2 (79*) - WGF; b+3; b+2,4,1 (82*) - WGF; d/f+3; b+2,4,1 (82*) (CD+4),4 ============================= - d/b+3; FC d/f+4 (25) - d+4 (26) - d/f+4,4 (28) {CL} cd+4 ============================= - d+3 (26) - d/b+3; FC d/f+4 (31) {CH} d/f+2 _ {CL/CH} d/f+2 [+7 dmg] ============================= - d/f+2 (39) - * d/f+4,4 (41) - WGF (41) - EWGF (42) - d/f+1,f+2 (44) - cd+4,1 (47) - cd+4:1 (49) - b+2,4,1 (50) - d/f+1,4; d/f+2 (52) - (u+4),4,4,4 (53) - f+3,1; d/f+1,f+2 (56) - f+3,1; f+1; f+4 (56) - f+3,1; f+1; d/f+4,4 (57) - f+3,1; f+1,2; d/f+2 (57) - f+3,1; f+1; cd+4,1 (62) - f+3,1; b+2,4<1 (63) - SSL; EWGF; b+2,4,1 (72) {CH} d/f+3 ============================= - cd+4,1 (42) - d/f+3; d/f+4,4 (45) - f+3,1; d/f+4,4 (49) - f+3,1; d/f+1,f+2 (51) - b+3,1; d/f+1,f+2 (52) - f+3,1; b+2,4,1 (58) {CH} b+4 ============================= - d/f+2 (35) - d/f+4,4 (37) - 4 (42) - cd+4,1 (43) - cd+4:1 (45) - f+1,2; d/f+1,f+2 (45) - u+4,4 (45) - b+2,4,1 (46) - f+1+2,f+2 (47) - (u+4),4,4,4 (49) - b+3,1; d/f+4,4 (51) - f+3,1; d/f+1,f+2 (52) - EWGF; d/f+4,4 (52) - d/f+1,4; d/f+4,4 (52) - b+3,1; d/f+1,f+2 (53) - b+3,1; f+1,2; d/f+2 (54) - cd+1,3 (61) - EWGF; b+2,4<1 (61) {CH} b,b+2 ============================= - d/f+2 (44) - d/f+1,f+2 (49) - cd+4,1 (52) - cd+4:1 (54) - f+1,2; d/f+1,f+2 (54) - b+2,4,1 (55) - f+1+2,f+2 (56) - d/f+1,4; d/f+2 (57) - (u+4),4,4,4 (58) - f+3,1; d/f+1,f+2 (61) - EWGF; d/f+4,4 (61) - f+1+3 (65) - f+2+4 (65) - cd+1,3 (70) - EWGF; f,f+3 (72) - EWGF; 3,1; d/f+1,f+2 (85) - EWGF; d/f+3; b+2,4,1 (89) {CH} f,f+3 ============================= - d/b+3 (38) - d/f+4,4 (46) - d+1; WS+4,4 (48) - d+2; WS+4,4 (50) {OCR} f+4 ============================= - d/f+4 (37) - d/f+2 (48) - d/f+1,4; d/f+2 (62) - d/f+1,4; d/f+4,4 (66) - d/f+1,4; d/f+1,f+2 (68) {CL} FUFT f,3 ============================= - FC d/f+4 (17) - FC d/f+3 (18) - CC; d/b+3; FC d/f+4 (23) - CC; d+4 (24) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - d/b+3; FC d/f+4 (23) - d+4 (24) - d/f+4,4 (26) - WS+4,4 (28) Other Combos ============================= cd+4,1 (32) cd+4:1 (35) CD+4,4 (23) CD+4:4 (26) d/f+1,2 (26) (u/f+4),4,4,4 (35) d/f+4,4 (28) WS+4,4 (31) EWGF; EWGF; 4 (57) Wall Combos ============================= f+2 {WALL}; cd+1 (61) f+2 {WALL}; b+3,1,4,1 (71) f+1,1,2 {WALL}; f+1,1,2 (41) f+1,1,2 {WALL}; f+1,2,2 (43) f+1,1,2 {WALL}; b+3,1,4,1 (64) b+3,1,4,1 {WALL}; b+3,1,4,1 (97) f+1+2,f+2 {WALL}; cd+1 (74) f+1+2,f+2 {WALL}; b+3,1,4,1 (84) f+1+2,f+2 {WALL}; b,b; 1 {WALL}; b+3,1,4,1 (88) u/f,N+4 {WALL}; 1 {WALL}; b+3,1,4,1 (71) cd+1 {WALL}; b+3,1,4,1 (85) cd+1 {WALL}; 1 {WALL}; b+3,1,4,1 (89) cd+1 {WALL}; f+1 {WALL}; b+3,1,4,1 (90) WGF {WALL}; cd+3 (49) WGF {WALL}; b+2,4,1 (58) WGF {WALL}; b+3,1,4,1 (65) WGF {WALL}; 1,2 {WALL}; b+3,1,4,1 (75) EWGF {WALL}; cd+3 (51) EWGF {WALL}; b+2,4,1 (60) EWGF {WALL}; d/f+1,4 {WALL}; 1,2,2 (67) EWGF {WALL}; f+1,2 {WALL}; b+3,1,4,1 (78) ------------------------------------------------------------------- Q. King ------------------------------------------------------------------- u/f+4 _ u/f,N+4 [+12 dmg] _ BT u/f+4 [+8 dmg] ============================= - d/f+1,2; d+3+4,2 (39) - f+1; d/f+1,2; d+3+4,2 (41) - b+1; f+1; b+1; d+3+4,2 (42) - f+1+2; f+3; d+3+4,2 (49) - f+2,2; f+1; f+1+3 (49) - f+1,2; f+2,2,2 (50) - b+1; f+1; f+2,2,2 (51) - f+2,2; f+1,2; b+3 (52) - f+2,2; f+1; 1+2,1 (53) - 2; f+2,2; f,hcf+1 (57) - f+1+2; d+2+4,1+2,1+2 (60) - f+2,2; d+2+4,1+2,1+2 (60) - f+1+2; d+2+4,2,1,3,4 (72) - f+2,2; d+2+4,2,1,3,4 (72) u/f+1+2 ============================= - d/f+4 (45) - d+3+4,2 (47) - d+2; WS+2 (50) - d+2; WS+4 (50) - d+2; FC+3+4,2 (50) - b+3 (51) - d/f+1,2; d+3+4,2 (61) WS+1+2 ============================= - d/f+1,2; d+3+4,2 (44) - f+2,2,2 (45) - 2,1; f,f; 1,2; d/b+3 (49) - b+1; d/f+1,2; d+3+4,2 (50) - 2,1; f,f; 1,2; b+3 (52) - b+1; 1; f+2,2,2 (55) - f+2,2; f+1,2; b+3 (57) - f+2,2; f+1; 1+2,1 (58) - f+1+2; d/f+1,2; d+3+4,2 (58) - f+2,2; f+1; 1+2,1 (58) - 2; f+2,2; f,hcf+1 (62) - f,f+3; d+2+4,1+2,1+2 (60) - f+2,2; d+2+4,1+2,1+2 (65) - f,f+3; d+2+4,2,1,3,4 (72) - f+2,2; d+2+4,2,1,3,4 (77) FC d/f+1 ============================= - u/f+3 (33) - WS+4; d+3+4,2 (45) - WS+1+2; d/f+1,2; d+3+4 (51) - f,f+3; d/f+1,2; d+3+4 (56) - f,f+3; 1; f+2,2,2 (61) - f,f+3; d+2+4,1+2,1+2 (63) - f,f+3; d+2+4,2,1,3,4 (75) FC d/f+2 ============================= - d/b+2+4 (55) - f+3; d/f+1,2; d+3+4,2 (58) - f+3; d+2+4,1+2,1+2 (65) - f+3; d+2+4,2,1,3,4 (77) {CH} 4 ============================= - f+2+4 (39) - b+3 (40) - b+1; d+3+4,2 (43) {CH} b+1 ============================= - cd+1+2 (34) - 1+2,1 (37) - 2,1; b+3 (39) - f+2,2; f+1; b+3 (47) - 2,1; f+2,2,2 (53) - f+2,2; f+1; 1+2,1 (55) - f,f+3; d+2+4,1+2,1+2 (57) - f,f+3; d+2+4,2,1,3,4 (69) {CH} b+2# ============================= - f,f; d+4 (43) - f,f; d+3 (48) - d/b+3 (53) - d+1+2 (57) - cd+1+2 (64) - f,f; d/b+2+4 (66) - f,f; d/b+1+3 (69) {CH} d/b+3 ============================= - FC d/f+4,2 (32) - WS+4; d+3+4,2 (44) {CH} f,f,N+2 ============================= - d+1+2 (21*) - b+3 (23*) - 1+2,1 (29*) - u+2+4 (31*) - f+2,2,2 (34*) - 2+4 (42*) - f+2,2; f+1,2; b+3 (46*) - f+2,2; f,hcf+1 (46*) - d/b+1+2 (47*) - f+3; d+2+4,2,1,3,4 (51*) - f,hcf+1 (72*) {CH} f,f,N+1+2 ============================= - d+3+4 (10) - b+3 (23) {CH} u/f+1+2 ============================= - b+3 (58) - 1,2; b+3 (75) - f+3; d/f+1,2; d+3+4,2 (77) - f+3; 1; f+2,2,2 (82) - f+3; d+2+4,1+2,1+2 (84) - f+3; d+2+4,2,1,3,4 (96) {CH} cd+1+2 ============================= - b+3 (49) - f,hcf+1 (55) - d/f+1,2; d+3+4,2 (59) - f+3; f+1; b+3 (60) - f+1,2,1; d+3+4,2 (60) - f+1,2,1; f+2+4 (65) - f+3; f+1,2; d+3+4,2 (66) - 2; f+2,2; d/f+1,2 (68) - f,f+3; d/f+1,2; d+3+4,2 (68) - f+1,2; f+2,2,2 (70) - 2,1; f+2,2,2 (71) - f+2,2; f+1,2; b+3 (72) - f+2,2; f+1; 1+2,1 (73) - f+3; d+2+4,1+2,1+2 (75) - d+2+4,2,1,3,4 (75) - 2; f+2,2; f,hcf+1 (77) - f+1+2; d+2+4,1+2,1+2 (80) - f+3; d+2+4,1+2,1+2 (80) - f+3; d+2+4,2,1,3,4 (87) - f+1+2; d+2+4,2,1,3,4 (92) - f+2,2; d+2+4,2,1,3,4 (92) {CH} BT 3 ============================= - d+1+2 (32) - b+3 (34) - d/f+1,2; d+3+4,2 (44) {OBT} FC d/f+2 ============================= - d/f+4 (33) - d+3+4,2 (35) - f+1; b+3 (39) - f+1,2; d/f+1 (42) - f+1,2; d+3+4,2 (45) {CL} FUFT f,3 ============================= - FC d/f+3 (18) - CC; d/b+3 (21) - FC d/f+4,2 (22) - FC d/f+4,4 (22) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - d/f+4 (20) - d/b+3 (21) - FC d/f+4,2 (22) - FC d/f+1 (24) - WS+2 (24) - WS+1; d+3+4,2 (34) - WS+4; d+3+4,2 (34) - d/f+1,2; d+3+4,2 (36) Other Combos ============================= 1+2,1 (39) f+2,2 (30) d/f+1,2 (27) {CH} d/f+3,4 (35) {CH} d+3+4,4 (23) (Against Kuma) {CH} cd+1+2; f,F+3; 1; f+2,2,2 (73) Wall Combos ============================= 3 {WALL}; b+4 (47) 1+2,1 {WALL}; d/f+1,2 (56) 1+2,1 {WALL}; u/b+1 (60) 1+2,1 {WALL}; f+2,2 (61) 1+2,1 {WALL}; 1+4 (64) 1+2,1 {WALL}; f+2+3 (68) 1+2,1 {WALL}; f,f+2,1 (72) f+2+3 {WALL}; f+1+4 (55) f+2+3 {WALL}; f+2+3 (80) b+1+2 {WALL}; b+3 (21) b+3 {WALL}; b+3 (40) b+3 {WALL}; f+2,2 (45) b+3 {WALL}; f+2+3 (52) f+2+3 {WALL}; 4; d+3+4,2 (64) f,f+4 {WALL}; b+4 (46) u/f+4 {WALL}; f+2+3 (43) u/f,N+4 {WALL}; 1 {WALL}; f,hcf+1 (53) u/f,N+4 {WALL}; 1,2 {WALL}; d/f+1,2 (59) u/f,N+4 {WALL}; 1; d+2+4,2,1,3,4 (73) WS+2 {WALL}; b+3 (37) WS+2 {WALL}; d/f+1,2 (37) WS+2 {WALL}; b+4 (42) WS+1+2 {WALL}; f+2+3 (48) WS+1+2 {WALL}; d+2+4,2,1,3,4 (61) ------------------------------------------------------------------- R. Kuma / Panda ------------------------------------------------------------------- 2,1,2 ============================= - FC+2 (25) - FC+4 (27) d/f+2 ============================= - f+2; 1+2,[3+4] (26) - f+2; f+2; d/b+2 (30) - f+2; f+2; f+1+2 (35) - f+2; f+2; f,f+2 (35) - u/f+3,4,1+2 (36) - f+2; u/f+3,4,1+2 (41) f+1~1,1 _ {CH} f+1~1,1 [+2 dmg] ============================= - f+2; d/b+2 (43) - f+2; d/f+1+2 (44) - f+2; 1+2,[3+4] (45) - f+2; f+1+2 (48) - f+2; f+1; 1+2,[3+4] (51) - f+2; f+1; f+1+2 (54) D/F+2,1 ============================= - FC+1 (26) - WS+1 (26) - CC; 1+2 (28) - f,f+2 (31) D/F+2,1,2 ============================= - CC; 1+2 (34) - f,f+2 (37) b+1+2,3+4 ============================= - {HBS} 1,1 (59) - {HBS} 2 (61) - {HBS} 1,2 (61) - {HBS} 1+2 (66) u/f+3 _ (u/f+3),4 ============================= - f+2; f+2; d/b+2 (33) - f+4; 1+2,[3+4] (38) - f+2; f+2; f,f+2 (38) - f+2; f+2; f+1+2 (38) - u/f+3,4,1+2 (39) - f+2; u/f+3,4,1+2 (44) u/f+4 _ BT u/f+4 [+8 dmg] ============================= - f+2; f+2; d/b+2 (33) - f+2; u/f+1+2 (35) - f+4; 1+2,[3+4] (38) - f+2; f+2; f,f+2 (38) - f+2; f+2; f+1+2 (38) - u/f+3,4,1+2 (39) - f+2; u/f+3,4,1+2 (44) - f+4; f+2; f,f+2 (47) f,f+2 ============================= - u/f+3+4 (36) - b,f+2+3 (43) - FC,N; WS+1+2,1+2,[3+4] (44) - u/f+1+2; d/b+2 (47) - u/f+3,4,1+2 (48) - u/f+1+2; 1+2 (49) - d,d/b,b,D/F+2 (50) - u/f+1+2; f+2; 1+2,[3+4] (55) - u/f+1+2; f+2; f,f+2 (58) - u/f+1+2; f+2; f+1+2 (58) - U/F,4; u/f+3,4,1+2 (62) - u/f+1+2; u/f+3,4,1+2 (64) WS+1 ============================= - f+2; 1+2,[3+4] (28) - f+2; f+2; d/b+2 (32) - f+2; f+2; f+1+2 (37) - f+2; f+2; f,f+2 (37) - u/f+3,4,1+2 (38) WS+2 ============================= - f+2; f+2; d/b+2 (35) - u/f+4; f+1; d/b+2 (35) - u/f+4; f+1; 1+2,[3+4] (37) - f+2; f+2; 1+2,[3+4] (37) - f+4; d/b+2 (38) - f+2; f+2; f+1+2 (40) - f+2; f+2; f,f+2 (40) - u/f+3,4,1+2 (41) - f+2; u/f+3,4,1+2 (46) WS+1+2 _ (1+2),1+2 [-5 dmg] ============================= - 2; d/b+2 (34) - f+1; d/b+2 (34) - 2; 1+2,[3+4] (36) - f+1; 1+2,[3+4] (36) - 2; f,f+2 (39) - f+1; f,f+2 (39) HBS 1+2 ============================= - {BT} f,f; d/b+2 (32) - {BT} U/F,1 (34) - {BT} f,f; 1+2 (35) - {BT} f,f; f+1+2 (39) ROL 1 ============================= - f,f; d/b+2 (40) - f,f; d/b+3 (43) - f,f+2 (50) ROL 2 ============================= - 4; d/b+2 (41) - f+2; f+1; d/b+2 (41) - f+2; f+2; 1+2,[3+4] (43) - f+4; d/b+2 (44) - 4; f,f+2 (46) - f+2; f+2; f,f+2 (46) - f+2; f+2; f+1+2 (46) - u/f+3,4,1+2 (47) - f+4; f,f+2 (49) - f+2; u/f+3,4,1+2 (52) SIT 1 ============================= - FC+4 (23) - FC+3 (24) - CC; d/b+2 (24) - CC; 1+2,[3+4] (27) - FC+3+4; {HBS} 1,2 (27) - FC+1,1 (28) - f,f+2 (31) SIT 2 ============================= - f+2; d/b+2 (32) - f+2; 1+2,[3+4] (34) - f+2; f+1+2 (37) - f+2; f,f+2 (37) - u/f+3,4,1+2 (44) {CH} 4 _ {CH} f+4 [+6 dmg] ============================= - f+2; d/b+2 (38) - f+1+2 (39) - f+2; 1+2,[3+4] (40) - f+2; f,F+2 (43) {CH} D/F+1,2,1,2 ============================= - FC+2 (49) - FC+1 (52) - WS+1 (52) - WS+2 (54) - CC; 1+2,[3+4] (55) - f,f+2 (59) - f,f,N+2; 1+2,[3+4] (59) - f,f,N+2; f,f+2 (62) - u/f+3,4,1+2 (70) {CH} FC D/F+1,2,1 ============================= - f+2; f+2; f+1+2 (39) - f+2; f+2; f,f+2 (39) - u/f+3,4,1+2 (40) - f+2; u/f+3,4,1+2 (45) {CH} FC D/F+2,1,2 ============================= - WS+1 (50) - WS+2 (52) - f,f+2 (57) - u/f+3,4,1+2 (68) {CL} FUFT f,3 _ {CL} ROL *3 ============================= - CC; d/b+2 (18) - CC; 1+2,[3+4] (21) - FC+3+4; {HBS} 1,2 (21) - FC+1,1 (22) - f,f+2 (25) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - d/b+2 (18) - d/b+3 (20) - 1+2,[3+4] (21) - FC+3+4; {HBS} 1,2 (21) - FC+1,1 (22) - f,f+2 (25) - FC+3+4; {HBS} 1+2 (26) Other Combos ============================= 1+2,(1+2),1+2 (29) (1+2),1+2,1+2 (28) {CH} 1,1,1 (52) WS+1,2 (40) WS+1+2,1+2 (32) u/f+3,4,1+2 (33) HBS 2; {HBS} 3+4 (30) {OGR} u/f+3+4,1 (32) Wall Combos ============================= 1+2, {NEAR WALL} 1+2 {WALL}, 1+2 (41) f,f+2 {WALL}; f+2 {WALL}; u/f+3,4 (52) f,f+2; 3+4; {HBS} d+1+2 {WALL}; {HBS} 1+2 (55) f,f+2; u/f+1+2 {WALL}; b+3+4 (63) HBS 3+4 {WALL}; u/f+3,4,1+2 (47) ROL 1 {WALL}; b,f+2+3 (58) b,d/b,d,D/F+2 {WALL}; WS+1+2,1+2 (66) {NEAR WALL} b,B+2+3+4 {WALL} (409) ------------------------------------------------------------------- S. Lee Chaolan ------------------------------------------------------------------- d/f+2 ============================= - f,f+3 (31) - f; u/f+4; d+4,N+4 (33) - 4,(3),4 (35) - 1,2~f; 1,2~f; 1,2~f; u/f+4 (38) - f+1,2~f; 1,2~f; 1,2~f; u/f+4 (39) - 1,2~f; 1,2~f; 1; f,f+3 (41) - d/f+1; b+1,1~f; 1,2~f; 1,2~f; u/f+4 (42) - b+1,1~f; 1,2~f; f+2,3,[4] (41) - 1,2~f; 1,2~f; f+2,3,[4] (43) - f+4; b+1,1~f; 1,2~f; u/f+4 (44) - d/f+1; b+1,1~f; 1,2~f; 1; f,f+3 (45) - b+1,1~f; 1,2~f; 1,2~f,N+3,4 (46) - u/f+4; 4,3,4 (48) - f+4; b+1,1~f; 1,2~f,N+3,4 (48) - 1,2~f; 1,2~f; 1,2~f; 1,2~f,N+3,4 (48) - 4; b+1,1~f; 1,2~f,N+3,4 (50) - d/f+1; b+1,1~f; 1,2~f; 1,2~f,N+3,4 (52) - f,f+4; 1,2~f; 1,2~f,N+3,4 (56) d/b+1+2 {Only 1st hit connects} ============================= - d+3,[4] (19) - d+4,N+4,4 (25) - 3,3 (26) - f,f+3 (29) f,N+3 _ WR+3 ============================= - 4,3,4 (49) - 1,2~f; 1,2~f; 1; f,f+3 (49) - 1,2~f; 1,2~f; f+2,3,[4] (51) - f+1; 1,2~f; 1,2~f,N+3,4 (53) - 1; d/f+1; b+1,1~f; 1,2~f,N+3,4 (55) - 1,2~f; 1,2~f; 1,2~f,N+3,4 (56) f,N+3,4 _ WR+3,4 ============================= - d+3,[4] (37) - f+1; f,f+3 (47) - 1,2~f; 1,2~f,N+3,4 (59) - f+1; b+1,1~f; 1,2~f,N+3,4 (60) - f+1,2~f; 1,2~f,N+3,4 (60) (f,N+3),4 _ (WR+3),4 ============================= - f,f+3 (34) - f+2,3,[4] (35) - f+4; f,f+3 (38) - b+1,1~f; 1,2~f; 1,2~f,N+3,4 (49) - f+1,2~f; 1,2~f; 1,2~f,N+3,4 (52) u/f+4 ============================= - d+1; WS+3,3 (31) - u/f+4; D+4,4 (32) - u/f+4; d+4,N+4 (36) - f+1; f+1; f+1; f,f+3 (39) - f+1; f+1; b+1,N+1,2 (40) - f+1; 2,2,3,[4] (42) - d/f+1; b+1,1~f; 1,2~f; 1,2~f; u/f+4 (45) - 1,2~f; 1,2~f; f+2,3,[4] (46) - d/f+1; b+1,1~f; 1,2~f; 1; f,f+3 (48) - b+1,1~f; 1,2~f; 1,2~f,N+3,4 (49) - 2; b+1,1~f; 1,2~f,N+3,4 (49) - 2; 1,2~f; 1,2~f,N+3,4 (51) - f+1; f+1; 1,2~f; 1,2~f,N+3,4 (51) - 4,4; b+1,1~f; 1,2~f; 1,2~f; f+4 (51) - f+1; b+1,1~f; 1,2~f; 1,2~f,N+3,4 (52) - 4; b+1,1~f; 1,2~f,N+3,4 (53) - 2; d/f+1; b+1,1~f; 1,2~f,N+3,4 (54) - d/f+1; b+1,1~f; 1,2~f; 1,2~f,N+3,4 (55) - 4,4; b+1,1~f; 1,2~f,N+3,4 (56) - 4,3,4; f,f+3 (58) - f,f+4; 1,2~f; 1,2~f,N+3,4 (59) u/f,N+4 _ BT u/f+4 [-4 dmg] ============================= - f,f+3 (44) - 4; f,f+3 (50) - u/f+4; 1,2~f; f+2,3,[4] (59) - b+1,1~f; 1,2~f; 1,2~f,N+3,4 (59) - f+4; b+1,1~f; 1,2~f,N+3,4 (61) - 1,2~f; 1,2~f; 1,2~f,N+3,4 (61) - 4; b+1,1~f; 1,2~f,N+3,4 (63) - u/f+4; 1,2~f; 1,2~f,N+3,4 (64) b,b+4 ============================= - f,f; d+3,[4] (32) - d,d/f+4 (35) d,d/b+4 ============================= - f,f+3 (41) - U/F,4; f,f+3 (53) - b+3~3:4 (54) - U/F,4; b+1,1~f; 1,2~f; d+3,[4] (56) - u/f+4; 1,2~f; 1,2~f; 1,2~f; f+4 (56) - u/f+4; 1,2~f; 1,2~f,N+3,4 (61) - d/f+1; b+1,1~f; 1,2~f; 1,2~f,N+3,4 (62) - SS+2~f; 1,2~f; 1,2~f,N+3,4 (62) - 4,4; b+1,1~f; 1,2~f,N+3,4 (63) - 4,3,4; f,f+3 (65) - f,f+4; 1,2~f; 1,2~f,N+3,4 (66) - U/F,4; b+1,1~f; 1,2~f,N+3,4 (66) - U/F,4; 1,2~f; 1,2~f,N+3,4 (68) - f,f+4; b+1; b+1,1~f; 1,2~f,N+3,4 (68) - U/F,4; b+1; b+1,1~f; 1,2~f,N+3,4 (70) - f,N+3,4; b+1,1~f; 1,2~f,N+3,4 (70) HMS 2 ============================= - f,F+3 (42) - u/f+3+4 (44) - f,f; d/f+1; f+1; f,f+3 (47) - f,f; 4,3,4 (52) - f,f; 1,2~f; 1,2~f; 1; f,f+3 (52) - f,f; 1,2~f; 1,2~f; 1,2~f,N+3,4 (59) - f,f; d/f+1; 1,2~f; 1,2~f,N+3,4 (59) HMS 4 _ HMS b,4 ============================= - d+3,[4] (31) - FC d/f+4 (34) - FC+2; FC d/f+4 (36) - WS+4,[3] (36) - WS+3,3 (37) - D+4,(4),4,4,[3] (38) - FC u/f+4,[3] (39) - f,f+3 (41) - FC+1; CC; 1,2~f; 1,2~f,N+3,4 (54) - CC; d/f+1; 1,2~f; 1,2~f,N+3,4 (58) HMS 4 ~ u/f+4 ============================= - D+4,(4),4 (37) - D+4,4 (39) - d/f+4,[3] (39) - d+4,N+4 (43) - d+4,N+4,(3),3 (50) HMS u/f+3 ============================= - f,f; d+4 (37) - f,f; d+3,[4] (44) - d,d/f+4 (48) - d,d/b+4 (52) - u/f+3+4 (60) SSL+4 ============================= - d+3,[4] (39) - d/b+3 (46) FC u/f+4 ============================= - WS+4,[3] (39) - WS+3,3 (40) - u/f+4; d+4,N+4 (46) - CC; 1,2~f; 1,2~f; 1,2~f,N+3,4 (61) - WS+1; 1,2~f; 1,2~f,N+3,4 (62) FC u/f+4,3 ============================= - {HMS} 1,1 (41) - {HMS} 1; {HMS} 1 (42) {CH} 1,2,4# _ {CH} (1,2),4# ============================= - d/f+4,[3] (36) - d+4,N+4 (38) - d,d/b+4 (41) - d/f+2; d+3,[4] (41) - f,f+4 (41) - f,f+3 (45) - 4,3,4 (46) {CH} 1+2 ============================= - FC d/f+3 (33) - CC; d+3,[4] (34) - FC d/f+4 (37) {CH} 4 ============================= - f,f+3 (38) - f,f; 1,2~f; 1,2~f; f+2,3 (50) - b+1,1~f; 1,2~f; 1,2~f,N+3,4 (53) - f,f; 1,2~f; 1,2~f; 1,2~f,N+3,4 (55) {CH} b+4 _ {OCR} b+4 [-4 dmg] ============================= - f,f+3 (45) - f+2,3,[4] (46) - u/f+3+4 (47) - f,f; 4,4; f,f+3 (54) - f,f+4; f,f+3 (55) - f; 4,3,4 (55) - f,N+3,4,4 (59) - f,f; 1,2~f; 1,2~f; 1,2~f,N+3,4 (62) - f; u/f+4; 1,2~f; 1,2~f,N+3,4 (65) - SS+2~f; 1,2~f; 1,2~f,N+3,4 (66) - f,f+4; b+1,1~f; 1,2~f,N+3,4 (68) - f,f; 4,3,4; f,f+3 (69) - f,f+4; 1,2~f; 1,2~f,N+3,4 (70) - U/F,4; 1,2~f; 1,2~f,N+3,4 (72) - f,f; 4,u+3; f,f; 1,2~f,N+3,4 (77) {CH} b+4~3 _ {OCR} b+4~3 [-4 dmg] ============================= - {HMS} (1),3 (40) - {HMS} 4 (41) - {HMS} 2 (42) - {HMS} u/f+3 (47) - {HMS} f,N+3,4,4 (59) - {HMS} f; 1,2~f; 1,2~f; 1,2~f,N+3,4 (62) - {HMS} f; 4,3,4; f,f+3 (69) {CH} f,f+4 ============================= - d+1; WS+3,3 (42) - u/f+4; d/f+4,[3] (43) - f,f+4; d+4,N+4 (52) - 4,4; f,f+3 (54) - d/f+1; 1,2~f,N; f+2,3 (57) - b+1,1~f; 1,2~f; 1,2~f,N+3,4 (60) - 1,2~f; 1,2~f; 1,2~f,N+3,4 (62) - d/f+2; 1,2~f; 1,2~f,N+3,4 (63) {CH} SS+2~f ============================= - d+1 (25) - d+4 (27) - d+2 (28) - f+4 (33) {CH} WS+2 ============================= - f,f+3 (37) - f+1,2~f; 1,2~f,N+3,4 (49) - b+1,1~f; 1,2~f; 1,2~f,N+3,4 (52) - d/f+1; b+1,1~f; 1,2~f; 1,2~f,N+3,4 (58) {OBT} b+4 ============================= - f,f+3 (41) - f+2,3,[4] (42) - u/f+3+4 (43) - f,f+4; f,f+3 (51) - f,N+3,4,4 (55) - f,f; 1,2~f; 1,2~f; 1,2~f,N+3,4 (58) - f; u/f+4; 1,2~f; 1,2~f,N+3,4 (61) - SS+2~f; 1,2~f; 1,2~f,N+3,4 (62) - f,f+4; 1,2~f; 1,2~f,N+3,4 (66) {OBT} b+4~3 ============================= - {HMS} (1),3 (36) - {HMS} 4 (37) - {HMS} u/f+3 (43) - {HMS} f; 1,2~f; 1,2~f,N+3,4 (52) - {HMS} f,N+3,4,4 (55) {OBT} WS+2 ============================= - f,f+3 (34) - 1,2~f; 1,2~f; 1,2~f; f+4 (40) - 1,2~f; 1,2~f; f+2,3 (46) - b+1,1; 1,2~f; f+2,3 (48) - b+1,N+1; 1,2~f; f+2,3 (52) {CL} FUFT f,3 ============================= - FC d/f+3 (18) - CC; d+3,[4] (19) - CC; d/b+3 (21) - FC d/f+4 (22) - WS+3,3 (25) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - d+3,[4] (19) - d/f+4,[3] (20) - d/b+3 (21) - FC d/f+4 (22) - d+4,N+4,4 (25) - WS+3,3,d+3 (29) Other Combos ============================= WS+3,3 (27) f,N+3,4<4 (42) f,N+3,4 f,f+3 {WALL}; 1,2,4,[3] (46) f,f+3 {WALL}; f,f+3 (48) f,f+3 {WALL}; f,N+3,4,d+4 (69) f,f+3 {WALL}; 4,3,4 (74) b+1,N+1,2 {WALL}; f,N+3,4,d+4 (79) b+1,N+1,2 {WALL}; 4,3,4 (84) D+4,4,4,4 {WALL}; 1,2,4,[3] (44) D+4,4,4,4 {WALL}; f,f+3 (46) D+4,4,4,4 {WALL}; f+2,3,[4] (53) D+4,4,4,4 {WALL}; f,N+3,4,d+4 (67) D+4,4,4,4 {WALL}; 4,3,4 (72) D+4,4,4,4,3 {WALL}; {HMS} 4 (42) D+4,4,4,4,3 {WALL}; {HMS} 2 (43) D+4,4,4,4,3 {WALL}; {HMS} u/f+3 (48) HMS u/f+3 {WALL}; 4,3,4 (76) {CH} 4 {NEAR WALL},4 {WALL},4 (30) {CH} 4 {NEAR WALL},4 {WALL}; 1,2,4,[3] (42) {CH} 4 {NEAR WALL},4 {WALL}; 4,3,4 (70) {CH} 4 {NEAR WALL},4 {WALL},4 {WALL}; d+4 (37) {CH} 4 {NEAR WALL},4 {WALL},4 {WALL}; d/b+3 (46) ------------------------------------------------------------------- T. Lei Wulong ------------------------------------------------------------------- (1+2),2 _ 1+2,2 ============================= - f+1,2; d/f+1+2,[f] (44) - f+2; f,N+1,2,(1),2,4,[u_d] (45) - f+2; 4~4,3,3 (50) - f+2; f+2;; f+3 (53) - f+2; f+1,2; f+3 (56) - f+2; f+1; f,f+3,4 (56) d/f+2 ============================= - f+1; f+3+4 ~ {DRU} 1 (28) - f+1,2; f,N+1,2,(1),2,4,[u_d] (35) - f,N+3 (36) - f,f+4,3+4 (36) - f+1; f,N+2,1,2,4,[u_d] (38) - 1+2~1; {BT} d+4,[d] (38) - f+1; f,N+4~1,2,(2),2,[f] (38) - f+1; f,N+4~1,2,3 (39) - u/f+3; {CRA} 4 (39) - f+2; f,N+1; f+1; f+3 (42) - f,N+4~1; f+3 (43) - f+2; f+1,2; f+3 (44) - f+2; f+1; f,f+3,4 (44) - 1+2~1; {BT} 3 (45) - f+2; f+2; f+2; f+3 (47) - f+2; f+2; f,f+3,4 (47) - f,N+4~1; f,f+3,4 (49) - f+2; f+1,2; f,f+3,4 (50) b,b+1 ============================= - f,f; d+4,[d] (34) - u/f+2 (39) - u+2 (42) - f,f+2 (45) - f,f; d/f+1+2,[f] (45) - 4~3 (49) f,f+2 _ f,N,f+2 ============================= - 4; d+4,[d] (37) - f+1; f+3+4 ~ {DRU} 1,[f] (37) - SS+2,2,[f] (38) - SS+2~b; {BT} D+1,1,1 (41) - f+1,2; f,N+1,2,(1),2,4,[u_d] (44) - f+1,2; f+1; d/f+1+2,[f] (44) - f+2; f+2; d/f+1+2,[f] (45) - f+1,2; f+3 (46) - f+1; f,N+4~1,2,(2),2,[f] (47) - f+1; f,N+4~1,2,3 (48) - SSR+3+4; {BT} D+1,1,1; {BT} d+4,[d] (48) - SS+2~b; {BT} D+1,1; {BT} 3 (49) - f+1; f+1,2; f+3 (49) - f+1; f,N+4~1,2,(2),2,[f] (51) - f,N+4~1; f+3 (52) - f+2; f+1; f,f+3,4 (53) - f+2; f+1,2; f+3 (53) - f+2; f+2; f,f+3,4 (56) - f,N+4~1; f,f+3,4 (58) - f+2; f+1,2; f,f+3,4 (59) f,f+3 _ f,N,f+3 ============================= - f,N+3 (44) - f,f+3,4 (45) - d/f+1+2,[f] (46) - 1+2~1; {BT} D+1,1 (49) - f,N+4~1; f+3 (51) - u/f+3; {CRA} 2 (52) - f+2; f+1,2; f+3 (52) - u/f+4; f+1,2; f+3 (53) - f+2; f+2; f+2; f+3 (55) - f,N+4~1; f,f+3,4 (57) - f+2; f+1,2; f,f+3,4 (58) f,f+3~b _ f,N,f+3~b ============================= - {BT} 1; {BT} d+1; {BT} 3 (44) - {BT} u/f+4; f+1; d/f+1+2,[f] (47) - {BT} u/f+4; f,N+1,2,(1),2,4,[u_d] (47) - {BT} u/f+4; f,N+4,(1),2,3 (51) - {BT} u/f+4; f+1; f+3 (52) - {BT} u/f+4; 4~4,3,3 (52) - {BT} u/f+4; f+1,2; d/f+1+2,[f] (53) - {BT} u/f+3; f+1; f+3 (55) - {BT} U/F,4; f+1; f+3 (55) - {BT} u/f+4; f+2; f+3 (55) - {BT} u/f+4; f+1,2; f+3 (58) - {BT} U/F,4; f+1; f,f+3,4 (61) - {BT} u/f+4; f+2; f,f+3,4 (61) - {BT} u/f+4; f+1,2; f,f+3,4 (64) f,N+2 {BLK}, 1 {BLK}, 2 _ PAN 2 {BLK}, 1 {BLK}, 2 ============================= - f+2; f,N+1,2,(1),2,4,[u_d] (46) - f+1,2; f+3 (50) - f,N+4~1; f+3 (56) - f+1,2; f,f+3,4 (56) - f+2; f+1,2; f+3 (57) - f+2; f+2; f+2; f+3 (60) - f+2; f+1,2; f,f+3,4 (63) (f,N+3),d+4 _ (TGR 3),d+4 _ (f,N+4~1,2,3),d+4 _ (DGN 4~1,2,3),d+4 ============================= - d+2; WS+4 (23) - f,f+2 (24) - d+2; WS+3 (27) - 4~4,3,3 (29) - f,f+3,4 (35) - f,f+3~b; {BT} D+1,1,1 (36) - f,f+3~b; {BT} d+1; {BT} 3 (40) (f,N+3),4 _ (TGR 3),4 _ (f,N+4~1,2,3),4 _ (DGN 4~1,2,3),4 ============================= - d/b+4,4 (44*) - * f,f+3,4 (45*) - SS+3+4; {BT} d+1; {BT} 3 (46*) - u/f+4; u/f+3; {CRA} 4 (60*) - f,f+3; u/f+3; {CRA} 2 (72*) - f,f+2; f+2; f+1,2; f+3 (73*) - f,f+3~b; {BT} u/f+4; f+1,2; f+3 (78*) - f,f+3~b; {BT} u/f+4; f+2; f,f+3,4 (81*) u/f+3+4 ============================= - {BT} f; d+4,[d] (33) - {BT} d+4,[d] (36) - {BT} D+1,1,1,1 (43) - {BT} 3 (43) - {BT} d+1; {BT} 3 (43) - {BT} d+2; WS+3 (45) - {BT} f; 4~4,3,3 (45) - {BT} 1; {BT} 3 (46) - {BT} 1; {BT} D+1,1,1 (46) - {BT} D+1,1; {BT} 3 (47) - {BT} 3; d+4,[d] (48) - {BT} d+2; FC+4~4,3,3 (49) - {BT} 1; {BT} d+1; {BT} 3 (50) u/f+4 _ BT u/f+4 [+8 dmg] ============================= - 4; f,N+1,2,1,(2),4,[u_d] (37) - f+1; f,N+4~1,2,(2),2,[f] (39) - f+1; f,N+4~1,2,3 (40) - u/f+3; {CRA} 4 (40) - f,N+4~1; f+3 (44) - f+2; f+1,2; f+3 (45) - 1+2~1; {BT} 3 (46) - f+2; f+2; f+2; f+3 (48) - f,N+4~1; f,f+3,4 (50) - f+2; f+2; f+2; f,f+3,4 (54) u/f,N+4 ============================= - f+1; f,N+4~1,2,3 (52) - f,N+4~1; f,N+1,2,(1),2,SSL; {TGR} 4 (53) - f,N+4~1; f+3 (56) - f+1,2; f,f+3,4 (56) - f+2; f+1,2; f+3 (57) - f+2; f+2; f+2; f+3 (60) - f+2; f+2; f,f+3,4 (60) - f+2; f+1,2; f,f+3,4 (63) U/F,3 (Kick at the peak of the jump) ============================= - f,f+2 (39*) - f+3 (46*) - d/f+1; f+3 (47*) - f,f+3,4 (50*) - f,f+3~b; {BT} D+1,1,1 (51*) - * f+2; f+1,2; f+3 (57*) SS+4 ============================= - 4~4,3,3 (35) - f+1,2; f,N+1,2,(1),2,4,[u_d] (39) - f+1,2; f+3 (41) - f+1; f,N+4~1,2,(2),2,[f] (42) - f+1; f,N+4~1,2,3 (43) - u/f+3; {CRA} 4 (43) - f+2; f+1,2; f+3 (48) - f+2; f+2; f+2; f+3 (51) - f+2; f+2; f+1; f,f+3,4 (54) - f+2; f+1,2; f,f+3,4 (54) BT 2 ============================= - f+1; f,N+1,2,(1),2,4,[u_d] (38) - f+1,2; d/f+1+2,[f] (40) - f+1,2; f+3 (45) - f+1; f,f+3,4 (45) - f+1; f,N+4~1,2,(2),2,[f] (46) - f+1; f,N+4~1,2,3 (47) - f+1; f+1,2; f+3 (48) - f+1,2; f,f+3,4 (51) BT d+1 ============================= - {BT} f; d+4,[d] (15) - {BT} d+4,[d] (18) - {BT} 3+4 (18) - {BT} d+2; FC+4~4,3 (21) - {BT} 2 (22) - {BT} f; 4; d+4,[d] (24) - {BT} d+2; WS+3 (27) - {BT} f; 3 (27) - {BT} f; 4~4,3,3 (27) - {BT} 1; {BT} 3 (28) - {BT} 3; d+4,[d] (30) - {BT} f; 4; f+1; d/f+1+2,[f] (32) - {BT} f; 4; f+1; f+3 (37) - {BT} f; 4; f+2; f+3 (40) - {BT} f; 4; f+1; f,f+3,4 (43) - {BT} f; 4; f+2; f,f+3,4 (46) BT D+1,1 ============================= - {BT} d+3 (19) - {BT} 1; {BT} d+1 (23) - {BT} d+2; FC d/f+4 (23) - {BT} d+2; FC d/f+3 (24) - {BT} 3 (25) - {BT} 1; {BT} 3 (31) BT D+1,1,1 ============================= - {BT} d+2 (22) - {BT} d+3 (23) - {BT} 1 (23) - {BT} 3 (29) FUFA 3+4 _ FUFA 1,3+4 _ FUFA d+1,3+4 ============================= - b+1+2 (38) - f+2; f+1,2; d/f+1+2,[f] (48) - f+2; f+2; f,N+1,2,(1),2,4,[u_d] (48) - u/f+3; {CRA} 4 (48) - u/f+3; {CRA} u/f+4 (50) - u/f+3; {CRA} 2 (53) - f+2; f+1,2; f+3 (53) - u/f+4; f+1,2; f+3 (54) - U/F,4; 4~4,3,3 (56) - f+2; f+2; f+2; f+3 (56) - u/f+3; {CRA} 3; d/f+1+2,[f] (58) - f+2; f+1,2; f,f+3,4 (59) - u/f+4; f+1,2; f,f+3,4 (60) - f+2; f+2; f+2; f,f+3,4 (62) - u/f+3; {CRA} 3; f+3 (63) DRU 4 ============================= - f+1,1,[f] (23) - f+1,2; d+4,[d] (32) - 2; f+1; d+4,[d] (33) - f+1; f,N+1,2,(1),2,4,[u_d] (34) - 2; d/f+1; f,f; d+4,[d] (35) - 1; f+3 (35) - f+1; f+3 (36) - 2; f+1; d/f+1+2,[f] (38) - 2; f+1; f+3 (43) - 2; f+1; f,f+3,4 (49) CRA 2 ============================= - {BT} d+1; {BT} d+4,[d] (48) - {BT} d+1; {BT} 4 (50) - {BT} D+1,1,1,1 (51) - {BT} d+1; {BT} 2 (52) - {BT} d+1; {BT} f; 4; d+4,[d] (54) - {BT} D+1,1,1,1,1 (55) {OBT} CRA 2 ============================= - {BT} d+1; {BT} 2 (52) - {BT} d+1; {BT} f; 4; d+4,[d] (54) - {BT} D+1,1,1,1,1 (55) - {BT} D+1,1; {BT} 3 (55) - {BT} d+1; {BT} d+2; WS+3 (57) - {BT} d+1; {BT} 3; d+4,[d] (60) CRA 3,4,2,3 _ CRA (3,4,2),3 [-41 dmg] ============================= - f+2; f+2; d/f+1+2,[f] (80) - f+1,2; f+3 (81) - f+2; f+2; f+3 (85) - f+2; f+2; f,f+3,4 (91) CRA u/f+4 ============================= - {CRA} u/f+4 (42) - {CRA} 3,4,2 (49) - {CRA} 3; f+1,2; d/f+1+2,[f] (58) - {CRA} 3; f+1,2; f+3 (63) - {CRA} 3; f+1; f,f+3,4 (63) - {CRA} 3; f+1,2; f,f+3,4 (69) PAN 1 ============================= - FC+4 (14) - FC d/f+4 (17) - FC+3 (18) - WS+4 (21) - WS+3 (27) PAN 2 ============================= - f,N+3 (45) - f+2; f+2; d/f+1+2,[f] (45) - u/f+3; {CRA} 4 (48) - f,N+4~1; f+3 (52) - u/f+3; {CRA} 2 (53) - f+2; f+1,2; f+3 (53) - f+2; f+1; f,f+3,4 (53) - f+2; f+2; f+2; f+3 (56) - f+2; f+2; f,f+3,4 (56) - f,N+4~1; f,f+3,4 (58) - f+2; f+2; f+1; f,f+3,4 (59) - f+2; f+2; f+2; f,f+3,4 (62) SNA 3 ============================= - FDFT 4 (37) - FDFT 3 (40) TGR 4 ============================= - FC+2; WS+4 (25) - WS+4; d+4,[d] (28) - WS+3 (29) - FC+2; WS+3 (29) - u/f+3 (29) - FC+4~4,3,3 (29) - WS+4; d+3 (30) - 4~4,3,3 (31) - f,f+3,4 (37) - f,f+3~b; {BT} D+1,1,1 (38) - WS+1; f+2; f+3 (41) - f,f+3~b; {BT} d+1; {BT} 3 (42) - WS+1; f+2; f,f+3,4 (47) {CL} d/b+4 _ b+1,2,1,3+4,2,1,4,1,4 [+47 dmg] ============================= - d+4,[d] (17) - d/b+4,[d] (17) - d+3 (20) - d/b+3 (20) - f,N; b+4,[f] (22) - d/f+1+2,[f] (24) - d/f+1; d/f+1+2,[f] (27) - SS+2,2,[f] (27) - 4~4,3,3 (29) - SS+2~b; {BT} d+1; {BT} 3 (34) - f,f+3,4 (35) - SS+2~b; {BT} D+1,1; {BT} 3 (38) - d/f+1; f,N+4~1,2,3 (40) - d/f+1; f+1,2; f+3 (41) - d/f+1; f+1; f,f+3,4 (41) - d/f+1; f+2; f,f+3,4 (44) {CL} d/b+4~d _ {CL} d/b+4~u ============================= - {SNA} SSR; {PAN} 3,[B] (27) - {SNA} 2,2~f,[1+3] (23) - {SNA} 1+2 (27) - {SNA} 1,1,1,[F] (28) - {SNA} SSR; {PAN} 2; d+4,[d] (29) - {SNA} 2,2,4,3 (31) - {SNA} 1,1,1,1,[F] (31) - {SNA} SSR; {PAN} 1,2 (31) - {SNA} 4; {SNA} 1,1,1,[F] (32) - {SNA} 1,1,1; d+4,[d] (33) {CL} BT d+4 ============================= - d/f+1+2,[f] (24) - f,f+2 (29) - WS+3 (32) - FC+4~4,3,3 (32) - 4~4,3,3 (34) - f,f+3,4 (40) - CC; SS+2~b; {BT} D+1,1; {BT} 3 (43) {CL} BT d+4~d _ {CL} BT d+4~u _ {CL} BT D+4 ============================= - {SNA} SSR; {PAN} 3,[B] (27) - {SNA} 2,2~f,[1+3] (30) - {SNA} 1+2 (32) - {SNA} 1,1,1,[F] (33) - {SNA} SSR; {PAN} 2; d+4,[d] (34) - {SNA} 1,1,1,(1),1,[F] (35) - {SNA} 1,1,1,1,[F] (36) - {SNA} 2,2,4,3 (36) - {SNA} SSR; {PAN} 1,2 (36) - {SNA} 4; {SNA} 1,1,1,[F] (37) - {SNA} 1,1,1; d+4,[d] (38) {CH} 1+2 ============================= - {BT} d+4,[d] (28) - {BT} 4 (33) - {BT} 3 (38) - {BT} d+1; {BT} 3 (38) - {BT} D+1,1,1,1 (38) {CH} 1+2~1 ============================= - {BT} D+1,1 (41) - {BT} d+1; {BT} d+4,[d] (42) - {BT} 1; {BT} d+1 (43) - {BT} D+1,1,1 (45) - {BT} D+1,1; {BT} d+4,[u_d] (46) - {BT} d+1; {BT} 3 (49) {CH} 3,3 _ {CH} DGN 3,3 ============================= - {BT} d+4,[u_d] (57) - {BT} D+1,1,1 (63) - {BT} D+1,1; {BT} d+4,[u_d] (64) {CH} 4 ============================= - f,f; d+4,[d] (26) - f,f+2 (33) {CH} 4 (After a small sidestep left) ============================= - f,f; d+4,[d] (26) - f,f+2 (33) - f,N+1,2,(1),2,4,[u_d] (33) - f,N+1,2,(1),2,SSL; {TGR} 4 (35) - 4~4,3,3 (38) - f+3 (40) {CH} f+4 ============================= - f,N+1,2,(1),2,4,[u_d] (50) - SS+3+4 (51) - 4; d+4,[d] (52) - f+1,2; d/f+1+2,[d] (56) - f+2; f,N+1,2,SSR; {DGN} 2,[f] (59) - f+2; f+2; d/f+1+2,[f] (60) - f+1,2; f+3 (61) - f,f+3,4 (61) - f+2; f+2; f+3 (65) - f,N+4~1; f+3 (67) - f+2; f+2; f,f+3,4 (71) - f,N+4~1; f,f+3,4 (73) {CH} (b+1,2),1 ============================= - {BT} 1 (20) - {BT} 4 (26) - {BT} 3 (33) - {BT} D+1,1,1,1,1 (33) - {BT} d+1; {BT} d+2; WS+3 (35) - {BT} d+1; {BT} 3; d+4,[d] (38) - {BT} u/f+4; f+2; f+1,2; f+3 (61) - {BT} u/f+4; f+2; f+1; f,f+3,4 (61) - {BT} u/f+4; f+2; f+1,2; f,f+3,4 (67) {CH} u/f+3 ============================= - {CRA} 1 (52) - {CRA} 3,4,2 (54) - {CRA} b; {CRA} 2; {BT} D+1,1 (59) - {CRA} b; {CRA} 2; {BT} d+4,[d] (60) - {CRA} 3; f+1; f,N+1,2,(1),2,SS; {TGR} 4 (60) - {CRA} 3; 4~4,3,3 (62) - {CRA} 3; f+2; f,N+1,2,(1),2,4,[u_d] (63) - {CRA} b; {CRA} 2; {BT} D+1,1,1 (63) - {CRA} b; {CRA} 2; {BT} 3 (63) - {CRA} b; {CRA} 2; {BT} 1; {BT} D+1,1 (65) - {CRA} 3; f+2; f+3 (65) - {CRA} 3; f+1; 1+2,2 (67) - {CRA} 3; 4; f+3 (67) - {CRA} 3; f+1,2; f+3 (68) - {CRA} 3; f+1; f,f+3,4 (68) - {CRA} 3; f+2; f+2; f+3 (71) - {CRA} 3; f+2; f,f+3,4 (71) - {CRA} 3; f+1,2; f,f+3,4 (74) - {CRA} 3; f+2; f,N+2; f,f+3,4 (74) - {CRA} 3; f+2; f,f,N+2; f,f+3,4 (76) {CH} (f,N+1,2,1,2),3 _ {CH} (TGR 3,1,2,1,2),3 _ {CH} f,N+2,(1),2,3 ============================= - d+4,[d] (21) - d/b+4,[u_d] (21) - d/b+3 (24) - 4~4,3,3 (33) {CH} SS+2~b _ {CH} DRU 2~b ============================= - {BT} D+1,1,1,1 (31) - {BT} D+1,1; {BT} 3 (35) - {BT} 3; d+4,[d] (36) - {BT} d+1; {BT} 3; d+4,[d] (36) - {BT} d+1; {BT} 1; {BT} 3 (37) {CH} WS+2 ============================= - f+1,2; f,N+1,2,(1),2,4,[u_d] (41) - f+1; f,N+4~1,2,(2),2,[f] (44) - f+1; f,N+4~1,2,3 (45) - u/f+3; {CRA} 4 (45) - f+2; f+2; f+3 (47) - f,N+4~1; f+3 (49) - f+2; f+1,2; f+3 (50) - f+2; f+1; f,f+3,4 (50) - f+2; f+2; f,f+3,4 (53) - f,N+4~1; f,f+3,4 (55) {CH} AOP 3 ============================= - FC+4 (22) - d/b+4,[u_d] (25) - FC+3 (26) - d/b+3 (28) - {AOP} 3 (28) {CH} DGN 2 ============================= - f+2; f,N+1,2,(1),2,4,[u_d] (42) - f+1,2; f,N+1,2,(1),2,4,[u_d] (44) - f+1,2; f+3 (46) - f+2; 4~4,3,3 (47) - f+2; f+1,2; d/f+1+2,[f] (48) - f+2; f+2; f+3 (50) - f+2; f,f+3,4 (50) - f+1,2; f,f+3,4 (52) - f+2; f+1,2; f+3 (53) - f+2; f+2; f+2; f+3 (56) - f+2; f+2; f,f+3,4 (56) {CH} DRU (3),2 ============================= - d+4,[d] (33) - d/b+3 (36) {CH} SNA 2 ============================= - 4~4,3,3 (37*) - d/b+4,4 (42*) - f,f+3,4 (43*) - SS+3+4; {BT} d+1; {BT} 3 (44*) - d/b+4~d; {SNA} 1+2 (45*) - f+3 (48*) - d/b+4~d; {SNA} SSR; {PAN} 1,2 (49*) - u/f+4; u/f+3; {CRA} 4 (58*) - f,f+3; u/f+3; {CRA} 2 (70*) - f,f+3~b; {BT} u/f+4; f+1,2; f+3 (76*) {CH} SNA 2~f ============================= - {DGN} 4,[f] (33*) - {DGN} 2,[f] (36*) - {DGN} 3,[f] (46*) - {DGN} 1+2,[f] (50*) {CH} TGR 1 ============================= - f,N+1,2,(1),2,4,[u_d] (42) - 4~4,3,3 (45) - f+2; f,N+1,2,(1),2,4,[u_d] (47) - f,f+3,4 (51) - f+1,2; f+3 (51) - f+2; f+2; f+3 (52) - u/f+3; {CRA} 4 (53) - u/f+3; {CRA} u/f+4 (55) - u/f+3; {CRA} 3; 4~4 (56) - f+1,2; f,f+3,4 (57) - f+2; f+1; f,f+3,4 (58) - u/f+3; {CRA} 2 (58) - u/f+3; {CRA} 3; f,f; d+4,[d] (58) {CH} TGR 2 ============================= - f,f+2 (47) - d/f+1+2,[f] (47) - d/b+4,4 (50) - 4~4,3,3 (52) - (u/f+3); {CRA} 3; d+4,[d] (52) - f+3+4; {DRU} 3,2 (53) - 3~4 (54) - b+3+4; {BT} D+1,1; {BT} 3 (54) - b+3+4; {BT} d+1; {BT} 3; d+4,[d] (55) - SSL+3+4; {BT} 3 (55) - SS+2~b; {BT} d+1; {BT} 3 (57) - f,f+3,4 (58) - SSL+3+4; {BT} d+1; {BT} 3 (59) - d/f+1; f+2; f+3 (61) - d/f+1; f+1,2; f+3 (64) - d/f+1; f+1; f,f+3,4 (64) - (u/f+3); {CRA} 3; f+1,2; f+3 (71) - (u/f+3); {CRA} 3; f+1,2; f,f+3,4 (77) {OBT} (f,N+1,2,1,2),3 _ {OBT} f,N+1,2,(1),2,3 [+17 dmg] _ {OBT} f,N+2,(1),2,3 [+8 dmg] ============================= - d/b+4,[d] (16) - d/b+3 (22) {OBT} b+1,2,1 _ {OBT} (b+1,2),1 [-13 dmg] ============================= - {BT} d+4,[d] (30) - {BT} 4 (32) - {BT} d+2; WS+4 (35) - {BT} 3 (37) - {BT} D+1,1,1,1 (37) - {BT} d+2; WS+3 (39) {OBT} WS+2 ============================= - f+2; d+4,[d] (28) - f,f+4 (29) - f,N+1,2,(1),2,4,[u_d] (29) - d/f+1+2,[f] (29) - f,f+2 (29) - f+3 (36) - f+2; f+3 (38) - f,N+1,(2),1,SSL; {PAN} 1,2 (40) - f,f+3,4 (40) - f+2; f,f+3,4 (44) - f+2; f,N+1,(2),1,SSL; {PAN} 1,2 (47) {Backrolling opponent} u/f+3+4 ============================= - {BT} f; d+4,[d] (16) - {BT} 4 (20) - {BT} 1; {BT} d+1 (21) - {BT} 3 (23) - {BT} D+1,1,1 (23) - {BT} d+1; {BT} 3 (27) {Opponent in Air} f+1 _ {Opponent in Air} f+2 [+4 dmg] _ {Opponent in Air} 1 [-1 dmg] _ {Opponent in Air} 2 [+4 dmg] ============================= - f,N+1,2,(1),2,4,[u_d] (17) - f+3 (19) - f+1; f,N+1,2,(1),2,4,[u_d] (20) - f+2; d/f+1+2,[f] (20) - f+1; f+3 (22) - f+2; f+3 (25) - f+1,2; f+3 (28) - f+1; f,f+3,4 (28) - f+2; f,f+3,4 (31) - f+1,2; f,f+3,4 (34) {Opponent in Air} f+1,2 _ {Opponent in Air} 1,2 [-1 dmg] ============================= - f,N+1,2,(1),2,4,[u_d] (23) - f+1; d/f+1+2,[f] (23) - f+3 (25) - f+1; f+3 (28) - f+2; f+3 (31) - f+1; f,f+3,4 (34) - f+2; f,f+3,4 (37) {Opponent in Air} f,N+1 _ {Opponent in Air} f,N+2 [+1 dmg] ============================= - f,N+1,2,(1),2,4,[u_d] (19) - f+3 (21) - f+2; d/f+1+2,[f] (22) - f+1; f+3 (24) - f+2; f+3 (27) - f+1,2; f+3 (30) - f+1; f,f+3,4 (30) - f+2; f,f+3,4 (33) {Opponent in Air} u/f+3+4 ============================= - {BT} f; d+4,[d] (20) - {BT} d+4,[d] (22) - {BT} D+1,1 (23) - {BT} 4 (24) - {BT} 1; {BT} d+1 (25) - {BT} 3 (27) - {BT} d+1; {BT} 3 (31) {CL} FUFA 3 _ {CL} FUFA 1,3 _ {CL} FUFA d+1,3 ============================= - FC+4 (14) - FC+3 (18) - WS+1; d+4,[d] (23) - f,f+2 (24) - CC; d/f+1+2,[f] (24) - WS+4; d+4,[d] (26) - WS+3 (27) - 4~4,3,3 (29) - f,f+3,4 (35) - CC; d/f+1; f+1; f+3 (35) - f,f+3~b; {BT} D+1,1,1 (36) - f,f+3~b; {BT} d+1; {BT} 3 (40) {CL} FUFA f,3 _ {CL} FUFA u~3 [+7 dmg] ============================= - FC+4 (19) - FC+3 (23) - WS+1; d+4,[d] (28) - f,f+2 (29) - d/f+1+2,[f] (29) - WS+4; d+4,[d] (31) - WS+3 (32) - b+1+2 (32) - d/b+4,4 (32) - 4~4,3,3 (34) - f,f+3,4 (40) - d/f+1; f+1,2; f+3 (46) - d/f+1; f+1; f,f+3,4 (46) - f,f+3~b; {BT} D+1,1; {BT} 3 (49) {CL} FUFT f,3 ============================= - FC+4 (14) - CC; d/b+4,[u_d] (17) - FC+3 (18) - CC; d/b+3 (20) - WS+3 (27) FDFT 3 ============================= - FC+4 (19) - FC+3 (23) - WS+4; d+4,[d] (31) - WS+3 (32) - FC+4~4,3,3 (32) - FC+2; FC+4~4,3,3 (36) - f,f+3,4 (40) - f,f+3~b; {BT} D+1,1,1 (41) - f,f+3~b; {BT} d+1; {BT} 3 (45) {CL} FDFT f,3 ============================= - FC+4 (19) - FC+3 (23) - WS+1; d+4,[d] (28) - f,f+2 (29) - d/f+1+2,[f] (29) - WS+4; d+4,[d] (31) - WS+3 (32) - 4~4,3,3 (34) - FC+1; FC+4~4,3,3 (34) - f,f+3,4 (40) - d/f+1; f+1,2; f+3 (46) - d/f+1; f+1; f,f+3,4 (46) b,b+1 {NEAR WALL} ============================= - d+4,[d] (34) - d/b+4,[d] (34) - SS+2,[b] (36) - u/f+2 (39) - f,f+2 (45) - d/f+1+2,[f] (45) - 4~3 (49) Other Combos ============================= {CL} FDFT 3~4; FUFA 3,4 (29) (3),3; {BT} d+4,[u_d] (24) {CH} 1+2,2; f,f; d+4,[d] (42) u/f+3+4,4 (34) PAN 1,2 (29) b+1,2,1,3+4,3+4,3+4,1,1,2; d+4,[d] (98) d/b+4,4 (24) BT d+4,4 (34) BT d+4:4 (39) BT D+1,1,1,1,1 (25) FUFA 3,4 (21) FUFA 3:4 (24) (FUFA _ FDFT) f,3,4 (27) (FUFA _ FDFT) b,3,4 (29) FDFT 3~4,4 (27) FDFT 3~4:4 (32) {CL} FUFA u,3,4 (36) {CH} SS+2,2,[f] (26) {CH} DRU 2,2,[f] (26) {CH} DGN 2~f; {TGR} 4 (29) {CH} SNA 2~f,1+3; {TGR} 4 (26) {OBT} b+1,2,1,3+4,3+4,3+4 (34) {OBT} U/F,1; d+4,[d] (22) {OBT} BT d+1; {BT} 3 (25) {OBT} BT D+1,1,1,1 (21) {Backrolling opponent} u/f+3+4,4 (17) {Opponent in Air} f,N+1,2,(1),2,4,[u_d] (14) {Opponent in Air} f,N+2,1,(2),4,[u_d] (20) Wall Combos ============================= 3~4 {WALL}; {BT} d+2 {WALL}; WS+3 (63) 3~4~D {WALL}; {FUFT} 3+4; 3 (58) 3~4~D {WALL}; {FUFT} 3+4; 3 {WALL},3 (71) 3~4~D {WALL}; {FUFT} 3+4 {WALL}; f+3,3 (84) 4~3 {WALL}; {FDFT} 3 (36) d/f+2 {WALL}; 1,2 {WALL}; 3,3 (63) d/f+2 {WALL}; 1,2 {WALL}; f+3,3 (65) f,N+3 {WALL}; f+1,2 {WALL}; d+4,[d] (59) f,N+3 {WALL}; f,N+3 (60) f,N+3 {WALL}; f+3,3 (69) f,N+3 {WALL}; d+4~d {WALL}; {SNA} 1,1,1,1,1,[f] (76) f,N+3 {WALL}; 1,2 {WALL}; 3,3 (82) b,b+1 {WALL}; b+1+2 (42) b,b+1 {WALL}; f+3,3 (63) b,b+1~f {WALL}; {DRU} 1 (42) b,b+1~f {WALL}; {DRU} 3,2 (50) f,f+2; f+2; f,N+1,2,(1),2,4,SS {WALL}; {CRA} 4 (58) f,f+2; f+2; f,N+1,2,(1),2,4,SS {WALL}; {CRA} 1 (66) f,f+3 {WALL}; 1+2,2 (51) f,f+3 {WALL}; d+4~d {WALL}; {SNA} 1,1,1,1,1,[f] (62) f,f+3 {WALL}; f+3 {WALL}; 1,2 {WALL}; d+4,[d] (66) f,f+3 {WALL}; 1+2 {WALL}; {BT} d+2 {WALL}; WS+3 (67) f,f+3 {WALL}; f+1,2 {WALL}; f+3,3 (74) f,f+3 {WALL}; 1+2~1; {BT} d+2 {WALL}; WS+3 (80) f,f+3; u/f+3 {WALL}; {CRA} 1 (61) f,f+3~b {WALL}; {BT} u/f+4 {WALL}; f+1,2 {WALL}; d+4,[d] (60) f,f+3~b {WALL}; {BT} U/F,4 {WALL}; f+1,2 {WALL}; d+4,[d] (63) u/f+3+4 {NEAR WALL}; {BT} d+2 {WALL}; WS+3 (59) u/f+4; f+2; f+1,2 {WALL}; f+3,3 (70) u/f,N+4 {WALL}; 1,2 {WALL}; 3,3 (76) BT d+1 {NEAR WALL}; {BT} d+2 {WALL}; WS+3 (41) BT d+4~d {NEAR WALL}; {SNA} 1,1,1,1,1,[f] (48) SS+3+4 {WALL}; {BT} 3 (33) SS+3+4 {WALL}; {BT} d+2 {WALL}; WS+3 (48) FUFA 3+4 {WALL}; 1,2 {WALL}; f+3,3 (74) FUFA 3+4 {WALL}; 1+2~1 {WALL}; {BT} d+2 {WALL}; WS+3 (81) DRU 1 {WALL}; f+1,2 {WALL}; d+4,[d] (49) PAN 2 {WALL}; f+1,2 {WALL}; b+1+2 (61) PAN 2 {WALL}; 2 {WALL}; f+3,3 (70) PAN 2 {WALL}; f+1,2 {WALL}; f+3,3 (75) PAN 2; f+1; f+2; f+1 {WALL}; f+3,3 (74) TGR 3 {WALL}; WS+3 (50) {CH} u/f+3 {WALL}; {CRA} 3; f+1,2; d+4,[d] (70) {CH} u/f+3 {WALL}; {CRA} 3,4,2,3 (73) {CH} u/f+3 {WALL}; {CRA} 3 {WALL}; f+3,3 (85) {CH} u/f+3; {CRA} 3 {WALL}; f+3,3 (84) ------------------------------------------------------------------- U. Ling Xiaoyu ------------------------------------------------------------------- 3 _ HYP 3 ============================= - FC+3 (23) - d+3 (23) - d/f+2~1 (29) - f,f+3; {RDS} d+4; d+4 (30) - 4~3,[d+1+2] (35) f+3 ============================= - f,f+3; {RDS} d+4; d+4 (37) - * f,f+3 (38) (d+3),4 ============================= - f,f+3 (27) - f,f+3; {RDS} d+4; d+4 (30) - f,f+3; {RDS} d+3,[d] (34) d/f+2~1 ============================= - f+1; f,f+2,1 (39) - f+1; f,f+1+2,1+2 (39) - f+1,d+2,1+2 (40) - f+1,d+2; {RDS} 2; {RDS} d+3,[d] (40) - f+1,d+2; {RDS} 2; {RDS} f+3 (45) - f+1,d+2; {RDS} 2,2; {RDS} 4 (46) u/b+3+4 ============================= - 1+2 (37) - f+1,2; d/b+1 (39) - f,f+1,3 (40) - f+1,d+2,1+2 (41) - f+1,2; u/f+3+4 (42) - b+3; {RDS} d+3,[d] (42) - b+3; {RDS} 4 (43) - f+1,2; f,f+1,3 (43) - 3; f,f+3; {RDS} d+3,[d] (46) - u+1+2,2,1; f,f+3 (50) - f,f+2,1; f,f+2,1 (55) - f,f+3; {RDS} 2,1; f,f+1+2,1+2 (56) - b+3; {RDS} 2,2; {RDS} f+3+4,3+4 (57) - b+3; {RDS} 2,1; f,f+1+2,1+2 (61) - b+3; {RDS} 2,1; f,f+2,1 (61) u/b+3+4,d+1+2 ============================= - {AOP} 4,[b] (37) - {AOP} 2,1; d+4 (39) - {AOP} u/f+3,3 (42) - {AOP} 1; WS+2; {RDS} 2,2; {RDS} 4 (49) - {AOP} u+4; WS+2; {RDS} 2,2,2; {RDS} 4 (55) - {AOP} u+4; WS+2; {RDS} 2,1; f,f+2,1 (58) u/f+3,d+1+2 ============================= - {AOP} f+4 (29) - {AOP} 1; FC+3 (33) - {AOP} 1; FC+4 (34) - {AOP} 3 (40) - {AOP} 2,1; d+4 (43) f,f+3+4 ============================= - 1 (29) - 2 (33) - d/f+4 (36) - 4 (40) - d/f+3 (42) - f+4 (43) SS+3 ============================= - d+3,4 (35) - SS+3,[d+1+2] (35) - 1+2 (37) - u/f+3+4 (37) - f,f+1+2,1+2 (39) - f,f+2,1; d+4 (42) - 4~3; WS+4 (47) - d/f+2; f,f+1+2,1+2 (47) - d/f+1; {RDS} 2,2; {RDS} f+3 (53) - d/f+1; {RDS} 2,2,2; {RDS} 4 (54) - f,f+2,1; f,f+2,1 (55) - f,f+3; {RDS} 2,1; u/f+3+4 (55) - f,f+3; {RDS} 2,1; f,f+1+2,1+2 (56) - d/f+1; {RDS} 2,1; u/f+3+4 (56) - b+3; {RDS} 2,1; u/f+3+4 (60) - b+3; {RDS} 2,1; f,f+2,1 (61) - d/f+1; {RDS} 2; {RDS} 2,1; f,f+2,1 (62) - d/f+1; {RDS} 2; {RDS} 2,1; f,f+1+2,1+2 (62) SS+3,d+1+2 ============================= - {AOP} 1; FC+4 (30) - {AOP} 3 (31) - {AOP} 3+4 (33) - {AOP} 1; WS+4 (34) - {AOP} u; WS+4; d+4 (36) - {AOP} 4,[b] (37) - {AOP} 2,1; d+4 (39) - {AOP} u+4,4; WS+4 (41) - {AOP} u/f+3,3 (42) - {AOP} u/f+3,4 (43) - {AOP} 1; WS+2; {RDS} 2,2; {RDS} 4 (49) - {AOP} u+4,4; WS+2; {RDS} 2; {RDS} 4 (51) - {AOP} u+4; WS+2; {RDS} 2,2; {RDS} f+3 (54) - {AOP} d+1+2; f,f+1+2,1+2 (54) - {AOP} u; WS+2; {RDS} 2,2,2; {RDS} f+3 (56) - {AOP} 1; f,f+2,1; f,f+1+2,1+2 (57) - {AOP} u+4; WS+2; {RDS} 2,1; f,f+2,1 (58) - {AOP} u; WS+2; {RDS} 2; {RDS} 2,1; f,f+2,1 (60) - {AOP} u; WS+2; {RDS} 2,2,2,2; {RDS} f+3+4,3+4 (61) - {AOP} d+1+2; f,f+2,1; f,f+2,1 (70) WS+2# ============================= - {RDS} d+2; WS+2; {RDS} 2; {RDS} f+3 (46) - {RDS} 2,2,2,2; {RDS} 1 (49) - {RDS} 2,2,2,2,2; {RDS} 4 (51) - {RDS} 2; {RDS} 2,1; f+1,d+2,1+2 (52) - {RDS} 2,2; {RDS} 2,1; u/f+3+4 (53) - {RDS} 2,2; {RDS} 2,1; f,f+2,1 (54) - {RDS} 2,2,2,2,2; {RDS} f+3+4,3+4 (55) RDS 4 _ RDS 2,1,4 [+19 dmg] _ FC+3,2,1,4 [+16 dmg] _ AOP BT 4 _ AOP BT 2,1,4 [+19 dmg] ============================= - f+1,2; d/b+1 (34) - f+1,2; u/f+3+4 (37) - f+1,2; f,f+2,1 (38) - b+3; {RDS} f+3 (42) - f+1,d+2; {RDS} 2,2,2; {RDS} 4 (47) - f+1,d+2; {RDS} 2,1; f,f+2,1 (50) - d/f+1; {RDS} 2,1; u/f+3+4 (51) - b+3; {RDS} 2,2,2; {RDS} 4 (53) - d/f+1; {RDS} 2,2,2,2; {RDS} 4 (55) - d/f+1; {RDS} 2; {RDS} 2,1; u/f+3+4 (56) - d/f+1; {RDS} 2; {RDS} 2,1; f,f+1+2,1+2 (57) - d/f+1; {RDS} 2,2,2,2; {RDS} f+3+4,3+4 (58) RDS f+3+4,3+4 ============================= - {RDS} f+3+4,3+4; {RDS} 4 (50) - {RDS} 2,1; {RDS} f,f; f+1,d+2; {RDS} d+3,[d] (51) - {RDS} u/f+4; f,f+3; {RDS} d+3,[d] (52) - {RDS} u/f+4; f,f+3; {RDS} 4 (53) - {RDS} 2,1; f,f+1,3 (53) - {RDS} U/F,4; f,f+3; {RDS} d+3,[d] (55) - {RDS} U/F,4; f,f+3; {RDS} 4 (56) - {RDS} 2,1; {RDS} f,f; f+1,d+2,1+2 (56) - {RDS} U/F,4; d/f+1; {RDS} 4 (57) - {RDS} U/F,4; f,f+1+2,1+2 (58) - {RDS} 2,2,2,2,2; {RDS} 4 (60) - {RDS} U/F,4; 1,d+2,1+2 (61) - {RDS} 2,2; {RDS} 2,1; u/f+3+4 (62) - {RDS} 2,2; {RDS} 2,1; f,f+2,1 (63) - {RDS} 2,2,2,2,2; {RDS} f+3+4,3+4 (64) - {RDS} u/f+4; f,f+2,1; f,f+2,1 (71) - {RDS} U/F,4; f,f+2,1; f,f+2,1 (74) RDS u/f+4 ============================= - f+1,2; d/b+1 (39) - f+1; f+1,2; d/b+1 (41) - f+1,2; u/f+3+4 (42) - f+1,d+2; {RDS} 2; {RDS} 2,1,4 (51) - f+1,d+2; {RDS} 2,2; {RDS} f+3 (51) - f+1,d+2; {RDS} 2,2; {RDS} f+3+4,3+4 (51) - f+1,d+2; {RDS} 2,1; u/f+3+4 (54) - f+1,d+2; {RDS} 2,1; f,F+2,1 (55) - b+3; {RDS} 2,2,2; {RDS} 4 (58) AOP 1+2 _ d+1+2~1+2 [-2 dmg] ============================= - f+1,2; d/b+1 (34) - f,f+1,3 (35) - f+1,d+2; {RDS} 2; {RDS} 2,1,4 (46) - f+1,d+2; {RDS} 2,2; {RDS} f+3 (46) - f+1,d+2; {RDS} 2,1; f,F+2,1 (50) - f+1,d+2; {RDS} 2,1; f,F+1+2,1+2 (50) AOP d+1+2 ============================= - d/b+1 (42) - * f+1,2; d/b+1 (43) - f,f+1,3 (44) - f,f+2; f,f+2; f,f+2,1 (55) - 4~3,d+1+2; {AOP} 2,1 (55) - f+1,d+2; {RDS} 2,1; f,f+1+2,1+2 (59) - f,f+3; {RDS} 2,2,2; {RDS} f+3 (61) - u+1+2,2,1; f,f+1+2,1+2 (62) - 4~3; WS+2; {RDS} 2,2; {RDS} f+3 (70) AOP 3+4 ============================= - f+1,2; d/b+1 (48) - f+1,2; u/f+3+4 (51) - f+1,d+2; {RDS} 2,2; {RDS} f+3 (60) - f+1,d+2; {RDS} 2,2,2; {RDS} 4 (61) - f+1,d+2; {AOP} 2,1; u/f+3+4 (63) - f+1,d+2; {AOP} 2,1; f,f+2,1 (64) AOP u/f+3 ============================= - u+1+2,2,1; d+4 (41) - u+1+2,2,1; f,f+3 (44) - f+1,d+2; {RDS} 2,2; {RDS} f+3 (45) - f+1,d+2; {RDS} 2,2,2; {RDS} 4 (46) - f+1,d+2; {RDS} 2,1; u/f+3+4 (48) - f+1,d+2; {RDS} 2,1; f,f+2,1 (49) AOP u/f,N+3,d+1+2 ============================= - {AOP} 1 (37) - {AOP} 4,[b] (53) - {AOP} 2,1 (57) - {AOP} u/f+3; f+1; f+1,d+2,1+2 (67) - {AOP} u/f+3; 1,d+2; {RDS} 2; {RDS} f+3 (70) - {AOP} u/f+3; 1,d+2; {RDS} 2,2; {RDS} 4 (71) - {AOP} u/f+3; 1,d+2; {RDS} 2,2; {RDS} f+3 (75) AOP u/f,N,3 _ AOP U,N,3 ============================= - WS+4; d+4 (34) - f,f+3; {RDS} 4 (36) - f,f+3; {RDS} 1 (39) - f,f+3; {RDS} f+3 (40) - FC+3,2; {RDS} 2,2,2; {RDS} 4 (50) - FC+3,2; {RDS} 2,1; f,f+2,1 (53) - WS+2; {RDS} 2,1; f,f+2,1 (53) - FC D/F+2; {RDS} 2,2,2; {RDS} f+3 (53) - FC D/F+2; {RDS} 2,2,2,2; {RDS} 4 (54) - WS+2; {RDS} 2,2,2; {RDS} f+3 (54) - f,f+3; {RDS} 2,1; f,f+2,1 (53) - FC D/F+2; {RDS} 2; {RDS} 2,1; f,f+2,1 (57) - WS+2; {RDS} 2; {RDS} 2,1; f,f+2,1 (58) HYP 3+4 ============================= - d/b+4 (33) - d+3,4 (40) - f,f+3; {RDS} d+3,[d] (42) - f,f+3; {RDS} 4 (43) - f,f+3; {RDS} 1 (46) {CH} 1+2 _ {CH} (1,d+2),1+2 ============================= - f,f; d+3 (36) - f,F+3 (41) - 4~3,[d+1+2] (53) {CH} 4 _ {CH} f+4 [+3 dmg] ============================= - 1+2 (34) - f,f+3; {RDS} d+3,[d] (34) - f,f+3; {RDS} 4 (35) - d/b+1 (35) - f,f+2; f,f+2,1; d+4 (45) - b+3; {RDS} 2,2,2; {RDS} 4 (55) - b+3; {RDS} 2,1; f,f+2,1 (58) {CH} 4~3 ============================= - FC+3,2; {RDS} 2,1; d/f+2 (55) - FC+2; WS+2; {RDS} 2,2; {RDS} 4 (59) - FC d/f+2,d/f; {RDS} 2,2,2; {RDS} 4 (60) - WS+2; {RDS} 2,1; u/f+3+4 (63) - WS+2; {RDS} 2,1; f,f+1+2,1+2 (64) - FC d/f+2,d/f; {RDS} 2,2,2; {RDS} f+3 (64) - FC d/f+2,d/f; {RDS} 2; {RDS} 2,1; f,f+1+2,1+2 (68) {CH} 4~3,d+1+2 ============================= - {AOP} 1; FC+4 (39) - {AOP} 1; WS+4 (43) - {AOP} 2,1; d+4 (48) - {AOP} u/f+3,3 (51) - {AOP} u/f+3,4 (52) - {AOP} 1; WS+2; {RDS} 2,2; {RDS} 4 (58) {CH} d/b+4 ============================= - d/b+4 (22) - f,f+3; {RDS} d+3,[d] (28) - f,f+3; {RDS} 4 (29) - f,f+3; {RDS} 2; {RDS} 2,1,4 (43) - f,f+3; {RDS} 2,2,2; {RDS} 4 (44) - f,f+3; {RDS} 2,1; u/f+3+4 (46) - f,f+3; {RDS} 2,1; f,f+2,1 (47) - f,f+3; {RDS} 2,2,2; {RDS} f+3 (48) {CH} u/f+4 ============================= - d/f+2~1 (36) - d+3,4 (39) - u/f+3+4 (41) - d/f+1; {RDS} d+3,[d] (42) - d+2; WS+2; {RDS} 4 (42) - f,f+1+2,1+2 (43) - d/f+1; {RDS} 4 (43) - d/f+1; {RDS} f+3 (47) - 4~3; FC+4 (47) - 4~3,d+1+2; {AOP} 2,1 (55) - f,f+3; {RDS} 2,1; u/f+3+4 (59) - f,f+3; {RDS} 2,2,2,2; {RDS} 4 (62) - f,f+3; {RDS} 2; {RDS} 2,1; f,f+1+2,1+2 (65) {CH} u+4 ============================= - d/f+2~1 (35) - d+3,4 (38) - u/f+3+4 (40) - f,f+1+2,1+2 (42) - 4~3; FC+4 (46) - 4~3,d+1+2; {AOP} 2,1 (54) - f,f+3; {RDS} 2,1; u/f+3+4 (58) - f,f+3; {RDS} 2,2,2,2; {RDS} 4 (61) - f,f+3; {RDS} 2; {RDS} 2,1; f,f+1+2,1+2 (64) {CH} u/f+4,d+1+2 _ {CH} u+4,d+1+2 [-1 dmg] ============================= - {AOP} 1; FC+4 (34) - {AOP} 1; WS+4 (38) - {AOP} 2,1; d+4 (43) - {AOP} 1; WS+2; {RDS} 2,2; {RDS} 4 (53) {CH} f,f+3, {RDS} 4 ============================= - b+3 (45) - d+3,4 (45) - f,f+3; {RDS} d+3 (47) - f,f+3; {RDS} 4 (48) - d/b+1 (48) - f,f+1,3 (48) - f,f+2,1 (49) - f,f+1+2,1+2 (49) {CH} (f,f+1+2),1+2 ============================= - 1+2 (41) - f+3 (41) - u/f+3+4 (41) - f,f+3; {RDS} d+3,[d] (41) - f,f+3; {RDS} 4 (42) - d/b+1 (42) - f,f+1+2,1+2 (43) - f,f+1,3 (44) - f,f+2; f,f+2,1 (49) - f,f+2,1; f,f+3; {BT} d+3 (56) - f,f+2,1; f,f+2,1 (59) - f,f+2,1; f,f+1+2,1+2 (59) {CH} AOP d+1 ============================= - FC+3 (23) - FC+4 (25) - WS+4 (33) - u/f+3+4 (45) {CH} HYP 4 ============================= - d+1,[D] (34) - d/b+1 (41) - 4~3,[d+1+2] (41) - f,f+1,3 (43) - f+1; f+1,d+2,1+2 (46) - f+1; f+1,d+2; {RDS} 2; {RDS} 4 (47) {CH} RDS 1 _ {CH} AOP BT 1 ============================= - {RDS} f+3 (51*) - {RDS} 4; f+1,2; d/b+1 (60*) - {RDS} 4; f+1,d+2; {RDS} 2,2,2; {RDS} 4 (73*) - {RDS} 4; f+1,d+2; {RDS} 2,1; f,f+2,1 (76*) {CH} RDS d+3 ============================= - {RDS} d+4; d+4 (21) - {RDS} d+3,[d] (28) {CH} SS+4 ============================= - WS+4 (31) - FC+3,2; {RDS} 2,2; {RDS} f+3 (49) - FC+3,2; {RDS} 2,2,2; {RDS} 4 (50) - WS+2; {RDS} 2,2,2; {RDS} 4 (50) - WS+2; {RDS} 2,1; f,f+1+2,1+1 (53) - WS+2; {RDS} 2,2,2; {RDS} f+3 (54) - WS+2; {RDS} 2; {RDS} 2,1; f,f+2,1 (58) {CH} WS+2 _ {CH} WS+2# [+5 dmg] ============================= - {RDS} d+2; WS+2; {RDS} 2; {RDS} f+3 (44) - {RDS} d+2; WS+2; {RDS} 2,2; {RDS} 4 (45) - {RDS} 2,2,2,2,2; {RDS} 4 (49) - {RDS} 2; {RDS} 2,1; f+1,d+2,1+2 (50) - {RDS} 2,2; {RDS} 2,1; u/f+3+4 (51) - {RDS} 2,2; {RDS} 2,1; f,f+2,1 (52) - {RDS} 2,2,2,2,2; {RDS} f+3+4,3+4 (53) {CH} WS+2,f _ {CH} WS+2#,f [+5 dmg] _ WS+2#,f [+2 dmg] ============================= - f+1,2; d/b+1 (32) - * f+1,d+2,1+2 (34) - f+1,2; u/f+3+4 (35) - f,f+3; {RDS} f+3 (35) - f+1,2; f,f+1,3 (36) - f+1,d+2; {RDS} 2,2; {RDS} f+3 (44) - f,f+3; {RDS} 2,1; f,f+2,1 (49) - f,f+3; {RDS} 2,2,2; {RDS} f+3 (50) - b+3; {RDS} 2,2,2; {RDS} 4 (51) - b+3; {RDS} 2,1; f,f+2,1 (54) - b+3; {RDS} 2,2,2; {RDS} f+3+4,3+4 (55) - b+3; {RDS} 2; {RDS} 2,1; f,f+1+2,1+2 (59) {CH} WS b+4 _ {CH} HYP 4 ============================= - D+1 (34) - d/b+1 (41) - f,f+1,3 (43) - d+2; WS+2; {RDS} f+3 (45) - f+1; f+1,d+2,1+2 (46) - f+1; f+1,d+2; {RDS} 2; {RDS} 4 (47) - f+1,d+2; {RDS} 2; {RDS} f+3 (49) - f+1,d+2; {RDS} 2,2; {RDS} 4 (50) {OBT} d/f+2 ============================= - d/b+1 (32) - f,f+1,3 (34) - f+1,d+2,1+2 (35) - f+1,d+2; {RDS} 2,2; {RDS} 4 (41) - f+1,d+2; {RDS} 2,2; {RDS} f+3 (45) - d/f+1; {RDS} 2,2,2; {RDS} 4 (48) - d/f+1; {RDS} 2,2,2; {RDS} f+3+4,3+4 (52) {OBT} d/f+3 ============================= - d/b+1 (34) - f,f+1,3 (36) - f+1,d+2,1+2 (37) - d/f+1; {RDS} f+3 (39) - f+1,d+2; {RDS} 2,2; {RDS} 4 (43) - f+1,d+2; {RDS} 2,2; {RDS} f+3 (47) {OBT} u+4,1,2,4 ============================= - {AOP} 1; FC+3 (45) - {AOP} d+1 (46) - {AOP} 3 (47) - {AOP} 2,1 (52) - {AOP} 4,[b] (53) {OBT} u+4,1,2,1+2,1,3 ============================= - {RDS} d+4; d+4 (71) - {RDS} d+3,[d] (78) - {RDS} 4 (79) - {RDS} f+3+4,3+4 (85) {CL} FUFT f,3 ============================= - FC d/f+4 (14) - FC+4 (17) - CC; d/b+4 (17) - CC; d/f+2~1 (21) - CC; d+3,4 (24) - FC+3,2; {RDS} 2,1,4 (35) - FC+3,2; {RDS} 2,2,2; {RDS} 4 (41) - FC+3,2; {RDS} 2,1; f,f+2,1 (44) - FC D/F+2; {RDS} 2,2,2; {RDS} f+3 (44) - FC+3,2; {RDS} 2,2,2; {RDS} f+3+4,3+4 (45) - FC D/F+2; {RDS} 2,2,2; {RDS} 4 (45) - FC D/F+2; {RDS} 2; {RDS} 2,1; f,f+2,1 (48) {CL} FDFT f,3 ============================= - FC d/f+4 (14) - FC+4 (17) - d/b+4 (17) - d/f+2~1 (21) - d+3,4 (24) - WS+2; {RDS} 2,2,2; {RDS} 4 (41) - FC+3,2; {RDS} 2,2,2; {RDS} 4 (41) - FC+3,2; {RDS} 2,1; f,f+2,1 (44) - FC D/F+2; {RDS} 2,2,2; {RDS} f+3 (44) - FC+3,2; {RDS} 2,2,2; {RDS} f+3+4,3+4 (45) - FC D/F+2; {RDS} 2,2,2; {RDS} 4 (45) - FC D/F+2; {RDS} 2; {RDS} 2,1; f,f+2,1 (48) - WS+2; {RDS} 2; {RDS} 2,1; u/f+3+4 (48) Other Combos ============================= f,f+1+2,1+2 (33) {CH} f,f+2,1 (35) {From Right Side} 3; d+3,4 (32) u/f+3+4 {NEAR WALL}; 4~3,[d+1+2] (55) {OBT} u+4,1,2,4,4 (44) Wall Combos ============================= u/f+3+4 {WALL}; 1+2 (47) u/f+3+4 {WALL}; 4~3,[d+1+2] (55) u/f+3+4 {WALL}; 4 {WALL}; d/f+2~1 (56) u/b+3+4 {WALL}; b+3 {WALL}; {RDS} 2,1,4 (64) d/b+1 {WALL}; d/b+1 (55) d/b+1 {WALL}; 1,2,1 (57) d/b+1 {WALL}; u/f+3+4 (59) d/b+1 {WALL}; f,f+1,3 (61) f,f+2,1 {WALL}; f,f+1,3 (57) WS+2# {WALL}; {RDS} 2,1,4 (44) WS+2# {WALL}; {RDS} 2,1 {WALL}; 2,1 (47) WS+2# {WALL}; {RDS} 2; {RDS} 2,1,4 (52) AOP 2,1 {WALL}; d/b+1 (45) AOP 2,1 {WALL}; 1,2,1 (47) AOP 2,1 {WALL}; u/f+3+4 (49) RDS 4 {WALL}; d/b+1 {WALL}; * d/f+2~1 (47) RDS 4 {WALL}; b+3 {WALL}; {RDS} 2,1,4 (59) RDS f+3+4,3+4 {WALL}; {RDS} 2,1,4 (53) RDS f+3+4,3+4 {WALL}; {RDS} 2 {WALL}; {RDS} 2,1,4 (61) RDS f+3+4,3+4 {WALL}; {RDS} U/F,4 {WALL}; 1,2,1 (64) RDS f+3+4,3+4 {WALL}; {RDS} f,f+3+4 {WALL}; {RDS} d+3,[d] (72) RDS f+3+4,3+4; {RDS} 2,2,2,2 {WALL}; {RDS} 2,1,4 (75) {CH} RDS 1; {RDS} 4 {WALL}; 2; d/b+1 (67*) {CH} RDS 1; {RDS} 4 {WALL}; 2; u/f+3+4 (71*) ------------------------------------------------------------------- V. Marshall Law ------------------------------------------------------------------- 3,4 _ f+3,4 [+6 dmg] ============================= - WS+2 (54) - FC U/F+4 (60) - FC u/f+4,3 (68) - WS+4; f,f+2,1,3 (71) (3),4 _ (f+3),4 [+4 dmg] _ (3+4),3 _ (f+3+4),3 _ (b+3+4),3 _ (FC+3),4 ============================= - WS+2 (36) - WS+4; d/b+4 (41) - FC U/F+4 (42) - WS+4; b+2,3,d+4 (49) - WS+4; b+2,3,4 (50) - FC u/f+4,3 (50) - WS+1; 1,2,3; 1,2,3 (51) - WS+4; f,f+2,1,3 (53) - WS+4; b+2,3,4 ~ b,f,f; {DSS} 3 (61) b+1,2,1 _ (b+1,2),1 [-24 dmg] _ {CH} b+1,2,1 [+2 dmg] ============================= - 1,(2),3; 1,2,3 (58) - f+2~1 (63) - 4,3 ~ b,f,f; {DSS} 3 (67) - U/F+4,3 (68) - b+2,3,4 ~ b,f,f; {DSS} 3 (73) - f+1; f+2; f+1; f,f+2,1,3 (75) - 4,u+3 ~ b,f,f; {DSS} 3 (76) - 4,u+3; f,f; d+1,3 (80) - f+2; f+2; f+2; f,f+2,1,3 (80) - f+1; 2,2,1; f,f+2,1,3 (80) - f+2; 2,2,1; f,f+2,1,3 (83) - f+4; b+2,3,4 ~ b,f,f; {DSS} 3 (83) b+2,3,4 ============================= - d/b+4 (59) - U/F+4 (59) - f,f+3 (61) - d+1,3 (62) - b+1,2,1 (63) - b+2<3,d+4 (64) - f+2~1 (66) - f; 2,2,1,2 (67) - f,f+2,1,3 (69) - f,f; 4,3 ~ b,f,f; {DSS} 3 (70) - * b+2,3,4 ~ b,f,f; {DSS} 3 (76) b+2,3,4 ~ b,f,f ============================= - {DSS} 1 (54) - {DSS} 4,3 (58) - {DSS} 3 (58) - {DSS} f+1 (59) - {DSS} 2~1 (66) - {DSS} 2,2,1,2 (67) - {DSS} 3+4 (70) - {DSS} 2; 1; f,f+2,1,3 (75) b+2,3,d+4 ============================= - f,f+4 (28) - WS+2 (36) - FC d/f+4,3 (38) - b+2,3,d+4 (43) - FC u/f+4,3 (50) d/f+2 ============================= - f+2; 2,2,1<2 (42) - f+2; f+2; F#+2<2,1+2 (42) - f+2; f+1,2; d+1,3 (43) - f+2; U/F+4,3 (46) - f+2; 2,2; {BT} 2,2 (46) - f+4,u+3 ~ b,f,f; {DSS} 3 (50) - 2,2<1; f,f+2,1,3 (51) - f+2; b+2,3,4 ~ b,f,f; {DSS} 3 (51) - f+1,2; f+1,2; f,f+2,1,3 (51) - f+2; f+2; f+2; f,f+2,1,3 (53) - f; 4,3,4 ~ b,f,f; {DSS} 3+4 (55) - f+2; 2,2,1; f,f+2,1,3 (56) - f+4; b+2,3,4 ~ b,f,f; {DSS} 3 (56) d+2,3 _ FC+2,3 ============================= - d+2; WS+2 (45) - d+2; FC+3,4 (47) - d+2,3; d+4 (47) - d+2,3; d+3 (48) - d+2; FC+2,3 (48) - d+2,3; d/b+3 (51) - f+1,2; d+1,3 (54) - U/F+4,3 (58) - f+2; U/F+4,3 (60) - f+2; 2,2; {BT} 2,2 (63) - f+2; f+2; f,f+2,1,3 (65) - f+2; b+2,3,4 ~ b,f,f; {DSS} 3 (68) - f+2; 2,2,1; f,f+2,1,3 (73) - f+4; b+2,3,4 ~ b,f,f; {DSS} 3 (73) - 2; 2,2,1; f,f+2,1,3 (73) d+3,3,4 ============================= - WS+2 (58) - WS+4; d/b+4 (63) - FC U/F+4 (64) - WS+4; b+2,3 {CH} f+2,d+3 (29) {CH} d+1,2 (44) {CH} d+1,4,2 (47) {CH} SWY 3,2,2 (40) {CH} SWY 3,2,1 (42) Wall Combos ============================= d/f+2 {WALL}; f+1 {WALL}; f,f+2:1 (49) d/f+2 {WALL}; f+1,2 {WALL}; d+1+2 (50) d/f+2 {WALL}; f,f+3,4,d+4 (55) d/f+2 {WALL}; f+1 {WALL}; f,f+3,4,d+4 (60) u/f,N+4 {WALL}; f,f+3,4,d+4 (67) qcf+2 {WALL}; f,f+2:1 (63) qcf+2 {WALL}; qcf+2 (68) qcf+2 {WALL}; f,f+3,4,d+4 (74) {CL} qcf+2 {WALL}; f,f+3,4,d+4 (90) b+1+2 {WALL}; qcf+2 (135) b+1+2 {WALL}; f,f+3,4,d+4 (141) d+1+2 {WALL}; f,f+3,4,d+4 (71) d+1+2 {WALL}; d+1+2 (52) f,f+2:1 {WALL}; qcf+2 (76) f,f+2:1 {WALL}; f,f+3,4,d+4 (82) ------------------------------------------------------------------- Y. Raven ------------------------------------------------------------------- 3~4 ============================= - {BT} d+4 (36) - {BT} f+4,3 (46) - {BT} 4; d/f+4,4 (58) 4~3 ============================= - 1; 4~3,3 (47) - 3,3; 3+4 (47) - 3,3; f+3 (48) - 2,4; f+3 (49) - 1; 1; 4~3,3 (49) - 3,3; d/f+4,4 (50) - 2; 4~3,3 (52) - 1; f,f+3; 1; d/f+4,4 (52) - 3,3; 1+2 (53) - 3,3; 4~3,1 (53) - f,f+3; 1; 2,4 (54) - 2; 1; b+2,2,3 (55) - f,f+3; 1; 1+2 (56) - 3,3; f,f+3; 1; d/f+4 (57) - f,f+3; 1; 2; f+4 (58) - d/f+2; 4~3,3 (58) - 3,3; b+2,2,3 (60) - 3,3; f,f+3; 1; f+3 (62) - f,f+3; 1; b+2,2,3 (63) - f,f+3; 1; f,f+3; f+3 (63) - f,f+3; 1; f,f+3; d/f+4,4 (65) b+2,2,3 ============================= - d/f+4,4 (63) - b+4,4 (63) - 2,4 (63) - 2; f+3 (66) - 2; f+4 (67) - 2; 1+2 (71) f+3 ============================= - 1+2 (45) - b+2,2,3 (48) - 3,3; d/f+4,4 (50) - f,f+3; 1; d/f+4,4 (53) - f,f+3; 1; 1+2 (56) - f,f+3; 1; b+2,2,3 (63) f,f+3 ============================= - 1; 1+2 (43) - 1,2; f+4 (45) - 2; d/f+4,4 (45) - 1,2; d/f+4,4 (46) - 1; b+2,2,3 (50) - 1; f,f+3; 1; f+3 (52) - 1; f,f+3; 1; f+4 (53) - 1; f,f+3; 1; d/f+4,4 (54) - 1; f,f+3; 1; 2,4 (55) - 1; f,f+3; 1; 1+2 (57) - 1; f,f+3; 1; f,f+3; 1; d/f+4 (61) f,f,N+3 ============================= - 1; 2; d/f+4,4 (37) - 1; 2; 1+2 (40) - 3,3; f+4 (42) - 1; 1; b+2,2,3 (43) - 3,3; d/f+4,4 (43) - f,f+3; 1; d/f+4,4 (46) - f,f+3; 1; b+2,2,3 (56) - f,f+3; 1; f,f+3; d/f+4,4 (58) - f,f+3; 1; f,f+3; 1; f+4 (59) D/F+2 ============================= - {BT} f+4,3 (39) - {BT} 1+2 (42) - {BT} 2; d/f+4,4 (43) - {BT} 4; d+4 (44) - {BT} 2; 1; f+4 (44) - {BT} 2; 1+2 (46) - {BT} 2,2,1,2,4 (47) d/b+4 ============================= - d+4 (24) - d/b+4 (25) - b+3 (34) - d+3; d/f+4,4 (34) - u/f+3 (35) d/f+3+4 ============================= - {BT} f+4 (41) - {BT} d+3 (43) - {BT} f+1 (46) - {BT} f+3+4 (52) - {BT} 1+2 (58) u/f,N+4 _ BT u/f+4 [-4 dmg] ============================= - 1+2 (48) - 3,3,4 (49) - 3,3; 1+2 (56) - f,f+3; 1; d/f+4,4 (56) - f,f+3; 1; b+2,2,3 (66) qcf+2 _ FC d/f,d,d/f,2 ============================= - d+4 (22) - d/b+4 (23) - d/b+3 (24) - b+3 (26) - b+4,4 (29) - d/f+4,4 (29) - d+3; d/f+4,4 (32) - b+4; b+4,b+4 (34) - b+4; b+4,4 (35) qcf+3+4 _ FC d/f,d,d/f,3+4 ============================= - d+3 (22) - d+4 (25) - d/b+4 (26) - 3+4 (30) - SSR; b+4,4 (32) - d+3; d/f+4,4 (35) qcf+4 _ FC d/f,d,d/f,4 ============================= - {BT} f+3 (32) - {BT} f+4,3 (33) - {BT} 2; d/f+4,4 (37) - {BT} 3; d+4 (38) - {BT} f,f~2; 1; d/f+4,4 (39) - {BT} f,f~2; 1; 1; f+4 (40) - {BT} 2; 1+2 (40) - {BT} 2,2,1,2,4 (41) - {BT} f,f~2; 1; 1+2 (42) - {BT} f,f~2; 1; b+2,2,3 (49) - {BT} f,f~2; 1; f,f+3; d/f+4,4 (51) f+1,2,2,2,4,2,3,4,2 _ BT 2,2,1,2,4,2,3,4,2 [+1 dmg] ============================= - d/f+4,4 (93) - 1; 1+2 (96) - 1; b+2,2,3 (103) - 1; f,f+3; d/f+4,4 (105) - 1; f,f+3; 1; d/f+4,4 (110) BT 3+4 ============================= - d/f+3+4 (39) - u/f+4,4 (41) - u/f+4; d/f+4,4 (44) - 3,3,4 (44) - b+1+2,2 (45) - b+2,2,3 (46) - f+3; f+4 (47) - f+3; d/f+4,4 (48) - f+3; b+4,b+4 (48) - f+3; b+4,4 (49) - f+3; 1; d/f+4,4 (50) - f+3; 1; 2,4 (51) - f+3; 1+2 (51) - f+3; 1; 1+2 (53) WS+1 ============================= - d/b+2,1; d+3 (32) - 3,3; f+4 (41) - f,f+3; 1; 1+2 (48) - f,f+3; 1; b+2,2,3 (55) - f,f+3; 1; f,f+3; d/f+4,4 (57) - f,f+3; 1; f,f+3; 1; f+4 (58) {CH} (3,3),4 ============================= - d/b+4 (31) - f+3 (36) - 4~3,3 (45) - f,f+3; d/f+4,4 (50) {CH} d/f+3 ============================= - f+3+4,4 (43) - f,f,f+3 (46) - f,f+3; 1; d/f+4,4 (56) - f,f+3; 1+2 (57) - f,f+3; f,f+3; d/f+4,4 (66) - f,f+3; * 1; b+2,2,3 (66) - f,f+3; f,f+3; 1; f+3 (66) - f,f+3; f,f+3; 1,2; d/f+4 (67) - f,f+3; f,f+3; 1; f+4 (67) - f,f+3; 2; b+2,2,3 (70) - f,f+3; f,f+3; 1; 1+2 (71) - f,f+3; f,f+3; 1; f,f+3; d/f+4 (73) - f,f+3; f,f+3; 2; 1+2 (75) - f,f+3; f,f+3; 1; f,f+3; f+3 (78) {CH} u/f+3 ============================= - 3+4 (38) - b+4,4 (40) - d+3; d/f+4,4 (43) - b+4; b+4,b+4 (45) - b+4; b+4,4 (46) {CH} f+3+4 ============================= - b+4,4 (42) - d+3; d/f+4,4 (45) - b+4; b+4,b+4 (47) - b+4; b+4,4 (48) {CH} (f+3+4),4 ============================= - d/b+4 (15) - u/f+3 (22) - d/f+4,4 (24) {CH} (f+3+4),f+4 ============================= - d/b+4 (21) - u/f+3 (28) - d/f+4,4 (30) - b+4,4 (30) - b+4; b+4,4 (36) {CH} f,f,N+4 ============================= - 3+4 (39) - f+3 (40) - d/f+4,4 (41) - d+3; d/f+4,4 (44) - d/f+1; f+3 (46) - 1+2 (48) - d/f+1; d/f+4,4 (48) - d/f+1; 2,4 (49) - d/f+1; 1; d/f+4,4 (50) - d/f+1; 1; 2,4 (51) - d/f+1; 2; 2,4 (55) {CH} b,b+2 {Only 2nd hit connects} ============================= - d/b+4 (40) - u/f+3 (44) - f+3 (45) - d/f+4,4 (46) - d+3; d/f+4,4 (49) {CH} WS+2 ============================= - 2; 1; d/f+4,4 (42) - 2; 1; 1+2 (45) - 3,3; f+3 (45) - 3,3; f+4 (46) - d/f+2; 1+2 (49) - f,f+3; 1; d/f+4,4 (50) - f,f+3; 1; 1+2 (53) - d/f+2; f,f+3; 1; f+3 (58) - f,f+3; 1; b+2,2,3 (60) - f,f+3; 1; f,f+3; f+3 (60) - d/f+2; f,f+3; 1; d/f+4,4 (60) - d/f+2; f,f+3; 1; 2,4 (61) - d/f+2; f,f+3; 1; 1+2 (63) - d/f+2; f,f+3; 1; f,f+3; 2,4 (73) {CH} BT (f+2),4 ============================= - d+4 (27) - f+3 (33) - d/f+4,4 (34) - d+3; d/f+4,4 (37) {CH} BT f+3 ============================= - {BT} f+3+4 (46) - {BT} 4 (47) - {BT} f+4,3 (48) - {BT} 1+2 (51) {OBT} WS+2 ============================= - 2; d/f+4,4 (37) - 2; 1+2 (40) - b+2,2,3 (42) - f,f+3; 1; f+4 (46) - f,f+3; 1; 1+2 (50) {OCR} d/f+4 _ {After Low Parry} d/f+4 ============================= - 1; 2; 1+2 (38) - d/b+2,1; d/f+4,4 (40) - 1; 1; b+2,2,3 (41) - f,f+3; 1; d/f+4,4 (44) - f,f+3; 1; 2,4 (45) - f,f+3; 1; f,f+3; d+4 (51) - f,f+3; 1; b+2,2,3 (54) {CL} FUFT f,3 ============================= - FC d/f+4 (17) - FC+3 (18) - CC; d+4 (19) - CC; d/b+4 (20) - u/f+3 (30) {CL} FDFT f,3 ============================= - d+3 (16) - FC+4 (17) - FC+3 (18) - d+4 (19) - d/b+4 (20) - u/f+3 (24) Other Combos ============================= 4~3<4 (30) 4~3<3 (38) f+3+4,3+4 (33) f+3+4,4,2 (38) f+3+4,f+4,2 (41) f+3+4; d+3; d/f+4,4 (41) u/f+3; d+3; d/f+4,4 (39) u/f+4,4 (30) {CH} 1+2; f; u/f+3 (59) {CH} BT 1+2; u/f+3 (56) {CH} (f+3+4,4),2; u/f+3 (50) Wall Combos ============================= 4~3 {WALL}; 1+2 (47) 4~3 {WALL} ~3; f+3+4,4,2 (83) u/f+4 {WALL}; f+3+4,4,2 (60) f+2 {WALL}; f+3+4,4,2 (74) f+3 {WALL}; f+3+4,4,2 (67) f+4 {WALL}; 1+2 (48) f,f+3 {WALL}; f+3+4,4,2 (68) WS+1 {WALL}; f+3+4,4,2 (59) {CH} 1+2 {WALL}; f+3+4,4,2 (83) {CH} d/f+3 {WALL}; d/f+3+4 (44) {CH} d/f+3 {WALL}; f+3+4,4,2 (69) ------------------------------------------------------------------- Z. Roger Jr. ------------------------------------------------------------------- (1+2),u+3+4 _ 1+2,u+3+4 ============================= - d+2 (24) - d/b+3 (28) - d+3+4,2 (29) - d/f+1+2 (31) 3~4 ============================= - 1+2,3+4 (41) - 1+2; d/f+1+2 (41) - f,f+1; f+1; d/b+1+2 (41) - d/f+1,2; d+3+4,2 (46) - f,f+2; d+3+4,2 (47) - U/F,4; d/f+1+2 (47) - U/F,4; d+3+4,2 (47) - d/f+1,2; f,f+2 (48) - U/F,4; f,f+2 (49) - f,f+2; f,f+2 (49) - 1+2; 1,2,3 (49) - f+4,3,2 (49) - f,f+1; f+4,3,2 (51) - cd+1 (55) - d/f+4; f+4,3,2 (57) 3+4 _ (1+2),3+4 ============================= - d+3+4,2 (33) - d/f+1+2 (33) - d/f+1,2; d+3+4,2 (47) - f+4,3,2 (50) f,N+1 {Blocked} ============================= - f,f+2 (25) - d/b+1+2; d+3+4 (38) - SS+4; f+4,3,2 (46) - d/b+3; f+4,3,2 (46) - f+1+2; f,f; u/f+3+4 (46) - f+4,3<2 (48) - d/b+1+2; d/f+1+2 (49) - cd+1 (50) - 3+4; f+4,3,2 (50) - f+1+2; f,F+2 (50) - FC d/f+2; f+4,3,2 (52) - FC d/f+2; 1+2; 1,2,3 (52) - d/b+1+2; f,f+2 (53) - d/b+3; d/f+4; f+4,3,2 (54) - 3~4; cd+1 (55) f+1,2,1,2,1 {Last Hit or All Hits Blocked} ============================= - d/f+1+2 (14) - 3+4 (14) - 3 (16) - f,f+2 (17) - d/b+1+2 (19) - 1,2,3 (19) - d/b+3; d/f+1+2 (21) - 1+2,3+4 (21) - 1; 1+2; d/f+1+2 (24) - d/f+1,2; d+3+4,2 (26) - d/f+1,2; f,f+2 (28) - 1+2; 1,2,3 (29) - f+4,3,2 (29) b+1+2,2 ============================= - d/f+1,2; d+3+4,2 (48) - d/f+1,2; f,f+2 (50) - f+1,2; 1+2,3+4 (51) - d/f+4; 1+2; f,f+2 (54) - d/f+4; f+4,3,2 (59) - d/f+4; 1+2; 1,2,3 (60) - u/f+3,3; d+3+4,2 (61) f+1+2 ============================= - f,f; d+3+4 (35) - f,f; u/f+3+4 (46) - f,F+2 (50) d/b+1+2 _ 1,2,1,4,3,3,3+4,2,1+2 [+71 dmg] ============================= - d+2 (38) - d+3+4 (38) - d/f+1 (43) - d/b+3 (45) - d/f+1+2 (49) - f,f+2 (53) d/b+3 ============================= - d/f+3 (28) - d+3+4,2 (29) - u/f+3+4 (31) - d/f+1+2 (31) - 3 (33) - f+3 (34) - d/b+1+2 (36) - f+4; {BT} d+3+4 (36) - d/f+4; d/f+1+2 (37) - d/b+3; d/f+1+2 (38) - d/f+4; f,f+2 (39) - f+4; {BT} d+3; FC+3+4,2 (40) - d/f+1,2; d+3+4,2 (43) - d/f+4; d/f+4; d+3+4,2 (44) - d/f+4; 1,2,3 (45) - f+4,3,2 (46) - f+4; {BT} 4; d+3+4,2 (46) - d/f+4; d/f+4; f,f+2 (46) - d/f+4; f+1,2; f,f+2 (47) - d/f+4; 1+2,3+4 (47) - d/f+4; 1+2; 1; f,F+2 (52) - d/f+4; f+4,3,2 (54) - d/f+4; 1+2; 1,2,3 (55) - d/f+4; f+1; cd+1 (55) 1,2,1,4,3,3,3 ============================= - d/f+3 (73) - d+3+4,2 (74) - d/f+1+2 (76) - 3 (78) - d/b+1+2 (81) - f+4; {BT} d+3+4 (81) - d/f+4; d/f+1+2 (82) - d/b+3; d/f+1+2 (83) - d/f+4; f,f+2 (84) - d/f+1,2; d+3+4,2 (88) - d/f+4; d/f+4; d+3+4,2 (89) - d/f+4; 1,2,3 (90) - f+4,3,2 (91) - f+4; {BT} 4; d+3+4,2 (91) - d/f+4; d/f+4; f,f+2 (91) - d/f+4; f+1,2; f,f+2 (92) - d/f+4; 1+2,3+4 (92) - d/f+4; 1+2; 1; f,F+2 (97) - d/f+4; f+4,3,2 (99) - d/f+4; 1+2; 1,2,3 (100) (f+4,3),2 ============================= - f,f; d+3+4 (33) - f,F+2 (48) u/f+1+2 ============================= - d+3+4,2 (47) - d/f+1+2 (49) - f,f+2 (52) - d/f+1,2; d+3+4,2 (61) u/f+4 _ u/f,N+4 [+12 dmg] _ BT u/f+4 [+8 dmg] ============================= - 1+2,3+4 (34) - 1+2; d+3+4,2 (34) - 1+2; 1; f,f+2 (39) - d/f+1,2; d+3+4,2 (39) - d/f+1,2; f,f+2 (41) - 1+2; 1,2,3 (42) - f+1; f+4,3,2 (44) BT 3+4 ============================= - 1+2,3+4 (46) - f+1; f+1,2; d+3+4,2 (47) - d/f+1,2; d+3+4,2 (51) - f+4,3,2 (54) - 1+2; 1,2,3 (54) FC d/f+2 ============================= - 1+2,3+4 (44) - 1+2; d/f+1+2 (44) - 1+2; d+3+4,2 (44) - 1+2; f,f+2 (46) - d/f+1,2; d+3+4,2 (49) - d/f+1,2; f,f+2 (51) - f+1; 1+2; f+1; f,f+2 (52) - f+4,3,2 (52) - 1+2; 1,2,3 (52) SS+4 ============================= - d+3+4,2 (29) - d/f+1+2 (31) - d/f+1,2; d+3+4,2 (43) - f+4,3,2 (46) WS+3,3# ============================= - d+2 (31) - d+3+4 (31) - d/b+3 (38) {CH} f+1,2,1,2 ============================= - f,f+2 (58) - d/b+3; f+4,3,2 (79) - f+1+2; f,f; u/f+3+4 (79) - 3+4; d/f+1,2; d+3+4,2 (80) - 3+4; f+4,3,2 (83) - 3+4; f+4; {BT} 3; d+3+4,2 (83) - f+1+2; f,F+2 (83) - d/b+3; d/f+4; f+4,3,2 (87) {CH} f+3 _ {CH} WR+3 ============================= - f,f+2 (47*) - f+1+2 (47*) - b+3+4 (51*) - u/f+1+2 (54*) - d/b+3; u/f+3+4 (61*) - d/b+3; b+3 (63*) - cd+1 (65*) - d/b+3; f+4,3,2 (76*) {CH} b+4 ============================= - d+3+4,2 (33) - d/f+1+2 (35) - u/f+3+4 (35) - f,f+2 (38) - d/f+1,2; d+3+4,2 (47) {CH} WS+2 ============================= - b+3 (34) - 1+2; d+3+4,2 (36) - 1+2,3+4 (39) - d/f+1,2; d+3+4,2 (44) - 1+2; 1,2,3 (47) - f+4,3,2 (47) {OBT} WS+2 ============================= - d+3+4,2 (27) - b+3 (31) - f,f+2 (32) - 1+2,3+4 (36) - 1+2; d+3+4,2 (36) - 1+2; f,f+2 (41) - f+4,3,2 (44) {CL} FUFT f,3 ============================= - CC; d+2 (17) - FC d/f+3 (18) - CC; d/b+3 (21) - FC d/f+4,2 (22) - FC+1+2 (26) {CL} FDFT f,3 ============================= - d+2 (17) - FC+3 (18) - d/b+3 (21) - FC d/f+4,2 (22) - FC+1+2 (26) - f,f+2 (27) - WS+4; d+3+4,2 (34) - d/f+1,2; d+3+4,2 (36) Other Combos ============================= f+4,3<2 (48) d/f+1,2 (37) f+1+2 {BY WALL}; b+3+4 (55) Wall Combos ============================= f,f+2 {WALL}; f,f+2 (43) f,f+2 {WALL}; f+1,2,1,2 (50) f+1+2 {WALL}; b+3+4 (47) f+1+2 {WALL}; f+1,2,1,2 (50) f+1+2 {WALL}; u/f+3,3 (61) b+3+4 {WALL}, 3,4,3,4,[b] (70) b+1+2,f {WALL}; f+1+2 (47) u/f+3,3 {WALL}; u/f+3,3 (86) u/f,N+4 {WALL}; u/f+3,3 (62) {CH} f+1,2,1,2,1 {WALL}; u/f+3,3 (90) ------------------------------------------------------------------- AA. Steve Fox ------------------------------------------------------------------- d/f+1,2,2 _ (d/f+1,2),2 ============================= - d/f+2; f+1; f+1; d/f+1+2 (47*) - f+2,1; f+2,1~b; {FLK} 3+4,2 (54*) - * f+2,1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (60*) - d/f+2; f+1; f+1; f+1; f+2,1~b; {FLK} 3+4,2 (62*) - d/f+2; d/f+1,2,1~b; {FLK} 1,1,(1),2 (65*) - d/f+2; b+1~b; {FLK} 1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (73*) d/f+2 _ 2,1,2 [+34 dmg] _ 1,2,1,2 [+39 dmg] _ {CH} f+1:2,1,2 [+43 dmg] ============================= - d/b+1; WS+1,2 (32) - f+1; f+1; d/f+1+2 (35) - f+1; f+1; f+1; f,f+2 (40) - 1+2; {FLK} 1,1,1; d/f+1+2 (46) - 1,2,1~b; {FLK} 1,2 (47) - D+2,1,2; d/f+1+2 (48) - d/f+1,2; d/f+1,2,1~b; {FLK} 3+4,2 (49) - f+1; f+1; f+1; f+2,1~b; {FLK} 3+4,2 (50) - d/f+1,2; f+1; f+2,1~b; {FLK} 3+4,2 (52) - 1,2,1~b; {FLK} 1,1,(1),2 (53) - d/f+1,2; d/f+1,2,1~b; {FLK} b+2 (53) - d/f+1,2,1~b; {FLK} 1~b; {FLK} 1,2 (53) - d/f+1,2,1~b; {FLK} 1,1,(1),2 (53) - b+1~b; {FLK} 1~b; {FLK} 1~b; {FLK} 1~b; {FLK} 3+4,2 (53) - b+1~b; {FLK} 1,1,1~b; {FLK} 3+4,2 (53) - f+2,1; f+2,1~b; {FLK} 3+4,2 (54) - d/f+1,2; d/f+1,2,1~b; {FLK} 1~b; {FLK} 3+4,2 (55) - b+1~b; {FLK} 1~b; {FLK} 1,1,(1),2 (55) - b+1~b; {FLK} 1~b; {FLK} 1~b; {FLK} 1,2 (55) - f+2,1; f+2,1; f+2,1 (57) - d/f+1,2,1; f+1; f+2,1~b; {FLK} 3+4,2 (57) - D+2,1,2; f+2,1~b; {FLK} 3+4,2 (59) - d/f+1,2,1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (59) - d/f+1,2,1~b; {FLK} 1; f+2,1~b; {FLK} 3+4,2 (59) - b+1~b; {FLK} 1; f+1; f+2,1~b; {FLK} 3+4,2 (59) - f+2,1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (60) - b+1~b; {FLK} 1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (61) - b+1~b; {FLK} 1; f,f; 1,2,1~b; {FLK} 1~b; {FLK} 3+4,2 (62) - d/f+1,2,1; f+2,1; f+2,1~b; {FLK} 3+4,2 (67) d/f+2~3,1,1 _ 2,1,2~3,1,1 [+34 dmg] _ 1,2,1,2~3,1,1 [+39 dmg] ============================= - d/f+1+2 (51) - f+2,1~b; {FLK} 3+4,2 (62) - f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (68) - f+2,1~b; {FLK} 1,(1),2 (70) d/f+2~3,1~b _ 2,1,2~3,1~b [+34 dmg] _ 1,2,1,2~3,1~b [+39 dmg] ============================= - {FLK} 1,2 (45) - {FLK} 1; d/f+1+2 (46) - {FLK} 1,1,(1),2 (51) - {FLK} 1; f+2,1~b; {FLK} 3+4,2 (57) - {FLK} 1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (63) d/f+2~3,2 _ 2,1,2~3,2 [+34 dmg] _ 1,2,1,2~3,2 [+39 dmg] ============================= - d/f+1+2 (35) - f+1; f+2,1~b; {FLK} 3+4,2 (50) - f+1; f+2,1~b; {FLK} b+2 (54) - f+1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (56) d/f+2~4,1 _ 2,1,2~4,1 [+34 dmg] _ 1,2,1,2~4,1 [+39 dmg] ============================= - d/f+1+2 (35) - f+1; f+2,1~b; {FLK} 3+4,2 (50) - f+1; f+2,1~b; {FLK} b+2 (54) - f+1; f+2,1~b; {FLK} b+1~b; {FLK} 3+4,2 (56) d/f+2~f+3,f+2 ============================= - d/f+1+2 (43) - f+1; d/f+1+2 (43) - f+2,1~b; {FLK} 3+4,2 (54) - f+2,1; f+2,1 (57) - f+2,1; d/f+1+2 (57) - f+2,1~b; {FLK} 1,(1),2 (62) d/f+2~f+1+2 ============================= - d+1 (21) - d/b+3,2 (28) - D+2,1,2 (33) - 1,2; d/f+1+2 (36) - 1,2; f+2,1 (36) - 1,2,1,2 (38) - f+1; f+2,1~b; {FLK} 3+4,2 (43) f+3,2 _ f+4,2 ============================= - 1+2; {FLK} 1,1,1; d/f+1+2 (52) - d/f+1,2; d/f+1,2,1~b; {FLK} 3+4,2 (55) - d/f+1,2; f+1; f+2,1~b; {FLK} 3+4,2 (58) - d/f+1,2; d/f+1,2,1~b; {FLK} b+2 (59) - d/f+1,2,1~b; {FLK} 1,1,1,2 (59) - d/f+1,2; d/f+1,2,1~b; {FLK} 1~b; {FLK} 3+4,2 (61) - b+1~b; {FLK} 1~b; {FLK} 1,1,(1),2 (61) - b+1~b; {FLK} 1~b; {FLK} 1~b; {FLK} 1,2 (61) - f+1; f+2,1; f+2,1~b; {FLK} 3+4,2 (62) - 1+2; {FLK} 1,1,1; f+2,1~b; {FLK} 3+4,2 (63) - d/f+1,2,1; f+1; f+2,1~b; {FLK} 3+4,2 (63) - d/f+1,2,1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (65) - b+1~b; {FLK} 1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (67) b+3,2 _ b+4,2 ============================= - d/b+2 (44) - d/b+3,2 (47) - d/f+1,2; d/f+1+2 (55) - d/f+1; 1,2,1,d+2 (58) - d/f+1,2,1; d/f+1+2 (60) - d/f+1,2,1~b; {FLK} 1,(1),2 (65) - d/f+1,2; f+1; f+2,1~b; {FLK} 3+4,2 (70) - d/f+1,2,1; f+2,1~b; {FLK} 3+4,2 (71) u/f+2 ============================= - f+1; f+1; d/f+1+2 (41) - f+1; f+1; f+1; f,f+2 (46) - f+1; f+2,1~b; {FLK} 1,2 (56) - f+1; f+1; f+1; f+2,1~b; {FLK} 3+4,2 (56) - d/f+1,2,1~b; {FLK} 1,1,f+1 (56) - d/f+1,2,1~b; {FLK} 1,1,d+1 (58) - d/f+1,2; f+1; f+2,1~b; {FLK} 3+4,2 (58) - 1,2,1~b; {FLK} 1,1,(1),2 (59) - d/f+1,2,1~b; {FLK} 1,1,(1),2 (59) - f+1; f+2,1; f+2,1~b; {FLK} 3+4,2 (62) - d/f+1,2,1; f+1; f+2,1~b; {FLK} 3+4,2 (63) - d/f+1,2,1~b; {FLK} 1; f+2,1~b; {FLK} 3+4,2 (65) u/f+4 ============================= - f+1; f+1; d/f+1+2 (48) - f+1; f+1; f,f+2 (49) - f,f+1; f+1; f+1; f+2,1~b; {FLK} 3+4,2 (63) - f+1; f+2,1~b; {FLK} 3+4,2 (65) - 1,2,1~b; {FLK} 1,1,(1),2 (66) - d/f+1,2,1~b; {FLK} 1,1,(1),2 (66) - f+2,1; f+2,1~b; {FLK} 3+4,2 (67) - f+1; f+2,1; f+2,1~b; {FLK} 3+4,2 (69) - d/f+1,2,1; f+1; f+2,1~b; {FLK} 3+4,2 (70) - d/f+1,2,1~b; {FLK} 1; f+2,1~b; {FLK} 3+4,2 (72) - b+1~b; {FLK} 1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (74) {CL} f+1+2 ============================= - 3+4,d+2 (53) - 3+4,2 (58) - f,f,N+2 (61) - f,F+2 (66) - f,f; d/f+1+2; d/f+1+2 (80) - f+3,2; d/f+1,2; f+1; f+2,1~b; {FLK} 3+4,2 (94) - f+3,2; d/f+1,2,1~b; {FLK} 1,1,(1),2 (95) - f+3,2; d/f+1,2,1; f+1; f+2,1~b; {FLK} 3+4,2 (99) {CH} 3,1 _ {CH} 3,4,F,1 [+2 dmg] _ {CH} 3,4,F,2 [+2 dmg] ============================= - 4,2 (42*) - 3+4,2 (46*) - d/f+1+2; d/f+1+2 (59*) - * f+2,1~b; {FLK} 1,2 (60*) - * f+2,1; f+2,1~b; {FLK} 3+4,2 (66*) - * f+2,1~b; {FLK} 1,1,(1),2 (66*) - * f+2,1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (72*) {CH} 3,1~b ============================= - {FLK} 3+4,2 (46*) - {FLK} b+2 (54*) - {FLK} 2; d/b+2 (72*) {CH} b+1 ============================= - d/b+2 (35) - 3+4,2 (36) - u/f+3,2 (44) - f+2,1~b; {FLK} 3+4,2 (49) - f+2,1; d/f+1+2 (52) - f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (55) - f; D+2,1,2; d/f+1+2 (57) - f,f; d/f+1,2,1~b; {FLK} 1,1,(1),2 (62) - f+2,1~b; {FLK} 1,1,(1),2 (63) {CH} b+1~b ============================= - {FLK} 3+4,2 (36) - {FLK} b+2 (42) - {FLK} (1),1,1; d/f+1+2 (49) - {FLK} (1),1,1~b; {FLK} 1~b; {FLK} 3+4,2 (52) - {FLK} (1),1,1~b; {FLK} 1,2 (54) - {FLK} (1),1,1~b; {FLK} 1,1,(1),2 (60) - {FLK} (1),1,1; f+2,1~b; {FLK} 3+4,2 (60) - {FLK} (1),1,1; 1; f+2,1~b; {FLK} 3+4,2 (62) - {FLK} (1),1,1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (66) - {FLK} (1),1,1~b; {FLK} 1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (72) {CH} (d/f+1,2),1 ============================= - 3+4,2 (41) - d/f+1+2; d/f+1+2 (70) - d/f+2; f+1; f+1; f+2,1~b; {FLK} 3+4,2 (72) {CH} (d/f+1,2),1~b ============================= - {FLK} 3+4,2 (48) - {FLK} b+2 (56) - {FLK} 2; d/b+2 (74) {CH} f,f+2 ============================= - d/b+3,1 (53) - f+1; f+1; d/f+1+2 (59) - D+2,1,2; d/f+1+2 (72) - f+2,1~b; {FLK} 1,(1),2 (72) - b+1~b; {FLK} 1,1,(1),2 (73) - f+1; f+1; f+1; f+2,1~b; {FLK} 3+4,2 (74) - d/f+1,2; f+1; f+2,1~b; {FLK} 3+4,2 (76) - d/f+1,2,1~b; {FLK} 1,1,(1),2 (77) - f+2,1; f+2,1~b; {FLK} 3+4,2 (78) - f+2,1~b; {FLK} 1~b; {FLK} 1,(1),2 (78) - b+1~b; {FLK} 1~b; {FLK} 1,1,(1),2 (79) - f+2,1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (84) - b+1~b; {FLK} 1; f+2,1~b; {FLK} 1~b; {FLK} 3+4,2 (85) {CH} f+3,1 _ {CH} f+3,f+1 [+4 dmg] ============================= - f+1,2; d/f+1+2 (50) - f+1; f+1; f+2,1~b; {FLK} 3+4,2 (61) - d/f+1,2,1~b; {FLK} 1,2 (62) - b+1~b; {FLK} 1~b; {FLK} 1,2 (64) {CH} f+3,f+2 _ {CH} f+3 - u/f+3; 1; f+1+2 (38) - u/f+3; 1; f+3+4,[3+4] (40) - d/f+2; f,f,1; d/f+3,1 (40) - d/f+2; f+1; f+3+4,[3+4] (40) - d/f+2; f+1; f,f+1; f,f+1; f,f+1; f+3+4,[3+4] (41) - d/f+2; d/f+2; f+1+2 (41) - d/f+2; d/f+2; f+3 (42) - f+1; b+1,1; f+3+4,[3+4] (42) - b+1,1; b+1; f+1+2 (43) - b+1,1; b+1; f+3 (44) - f+1; b+1,1; d/f+3; WS+4 (44) - d/f+2; d/f+1,2,D/B+2,(2),2 (44) - d/f+2; d/f+1,2,D/B+2; FC+4 (45) - d/f+1,2,D/B+2,(2),2; WS+4 (45) - f+1; b+1,1; f+1; f+3+4,[3+4] (45) - d/f+2; d/f+2; f+1; f+3+4,[3+4] (46) - f+1; b+1,1; b+1; d/f+3,1 (48) - d/f+2; b+1,1,(1),1; u/f+4 (49) - b+1,1; b+1,1,(1),1; f+3 (54) - b+1,1,(1),1; b+1,1,(1),(1),1; f+3+4,[3+4] (60) u/f+3 ============================= - 1+4; f,f+4 (42) - f+1; b+1; f+1; b+1; f+1+2 (45) - f+1; b+1,1; d/f+3; WS+4 (46) - f+1; b+1,1; f+1; f+3+4,[3+4] (47) - f+1; b+1,1; b+1; d/f+3,1 (50) - f+1; b+1,1,(1),1; f+1; f+3+4,[3+4] (52) u/f+3+4,1+2 ============================= - {FLE} f+3+4 (23) - {FLE} f,f,[3+4] (26) - {FLE} 1+2; d+4 (31) - {FLE} 1+2; f,f+4 (35) u+3+4 ============================= - d+1 (29) - d+3 (30) - f,f+4 (32) - D/B#+3,3,(3),3,3 (37) - f+1+2 (40) - D/B#+3,3,(3),3,N+4 (41) - f+3 (41) - d/f+2; f+1; f+3+4,[3+4] (49) - d/f+2; f+1; d/f+3,1 (50) f+2 _ MED f+2 _ BT 2 ============================= - d/f+2; f+1; f+1+2 (42) - d/f+2; f+1; d/f+3,1 (45) - d/f+2; d/f+2; f+3+4,[3+4] (49) - d/f+2; d/f+2; f+1; f+3+4,[3+4] (52) - d/f+2; d/f+1,2,D/B+2,(2),2,(2),2 (53) - f+2+4 (62) - d/f+2; b+1,1,(1),1; b+1,1,(1),1; f+3+4,[3+4] (72) D/B#+1+2,1 _ D/B#+1+2,2 ============================= - f,f+4 (35) - u/f+3+4,1+2; {FLE} f,f (40) - D/B+3,3,(3),3,3 (40) - f+1+2 (43) - f+3 (44) - D/B+3,3,(3),3,N+4 (44) - f+3+4,[3+4] (46) - d/f+2; f+1; f+3+4,[3+4] (52) - d/f+1,2,D/B+2,(2),2,2 (54) - f+1; b+1,1; f+3+4,[3+4] (54) SS+2 ============================= - f+1; f+1+2 (37) - d/f+1,1 (37) - 2,f+3 (38) - f+1; d/f+1,1 (38) - f+1; f+3 (38) - 1; f+3+4,[3+4] (38) - f+1; d/f+1,2,D/B+2,2,2 (46) BT 3 ============================= - {BT} 1; d+4 (35) - {BT} d+1; WS+2 (40) - {BT} 4; d+4 (42) - {BT} 4; f,f+4 (46) BT u/f+4 ============================= - f+1; b+1,1; d/f+3,1 (51) - f+1; b+1,1; f+1; f+3+4,[3+4] (53) - f+1; b+1,1,(1),1; f+3 (54) DGF 2 ============================= - {DGF} 1 (25) - {DGF} 3 (30) - {DGF} 4 (32) - {DGF} d; f+1+2 (33) - {DGF} d; f+1; f+1; f+3 (36) - {DGF} d; f+1; f+1; f+1; f+3+4,[3+4] (40) - {DGF} d; f+1; b+1,1; f+1; f+3+4,[3+4] (47) DGF 2,2 ============================= - {DGF} 3 (36) - {DGF} 4 (37) - {DGF} d; 1; f,f+4 (37) - {DGF} d; f+1+2 (38) - {DGF} d; 1; f+3+4,[3+4] (42) DGF 2,2,2 ============================= - {DGF} 3 (43) - {DGF} 4 (44) DGF 3 ============================= - d+1 (29) - f,f+4 (32) - d/f+1,1,1 (45) - d/f+1,2,D/B+2,(2),2,2 (51) FLE 3+4 ============================= - u+3 (47) - b,b; f+3 (49) - 1+2; {FLE} f+3+4 (52) - 1+4; f,f+4 (54) - 1+2; {FLE} 1+2; f,f+4 (55) - 1+4; f+1; d/f+3,1 (66) MED 3+4 ============================= - {BT} 3; {BT} 4 (42) - {BT} U/F,4; f+1+2 (45) - {BT} 3; {BT} d+1; WS+2 (46) - {BT} u/f+4; f+1; f+3 (46) - {BT} u/f+4; f+1; f+3+4,[3+4] (47) - {BT} u/f+4; f+1; d/f+3,1 (48) - {BT} u/f+3; f+1; f+3 (49) - {BT} U/F,4; f,f+1; f+3+4,[3+4] (50) - {BT} u/f+3; f+1; f+3+4,[3+4] (50) - {BT} u/f+3; f+1; d/f+3,1 (51) - {BT} d+1+4 (57) 4~3 _ INS 4 _ (3),d+3+4 ============================= - f,f; {BT} 3 (45) - {BT} u+3 (47) - b,b; f+1; d/f+3,1 (49) - b,b; 1+4; d+4 (50) - b,b; f+1; f+1; f+3 (51) - b,b; 1+2; {FLE} f+3+4 (52) - b,b; {BT} u+1+4; {BT} d+3 (53) - b,b; f+1; f+1; d/f+3,1 (53) - b,b; 1+4; d+3 (53) - b,b; 1+2; {FLE} 1+2; f,f+4 (55) - b,b; 1+4; f+1+2 (60) - B; 1+4; f+1; d/f+3,1 (66) - {BT} d+1+4 (72) (INS 3),3+4 ============================= - 1+4; d+4 (50) - u+1+2; {DGF} 2; {DGF} 3 (51) - 1+4; f+1+2 (60) - B; 1+4; f+1; d/f+3,1 (66) - f; {BT} d+1+4 (72) FC b+1 _ FC d/f+1 ============================= - f,f+4 (30) - 1+2; {FLE} f+3+4 (33) - d/f+1,1,1 (43) - d/f+1,2,D/B+2,2,2,2 (45) - f+3,3,[d+3+4] (47) FC d/f+3 ============================= - FC d/f+3 (20) - FC+2; WS+4 (24) - FC+2; f,f+4 (24) - WS+4; f,f+4 (28) - WS+4; f+1+2 (34) {CL} DGF 1 ============================= - f,f+4 (31) - d/f+1,1 (38) - f+1+2 (39) - d/f+1,2,D/B+2,2,2,2 (50) {CH} 1+4 ============================= - d+4 (34) - d+3 (39) - 1+2; {FLE} f,f (44) - D/B#+3,3,(3),3,3 (46) - 1+4 (48) - 1+2; {FLE} f+3+4 (50) {CH} (2),3 ============================= - f+1+2 (43) - f+3+4,[3+4] (46) - d/f+2; f+1; f+3+4,[3+4] (52) {CH} SS+1 ============================= - f+1; f,f+4 (36) - f+1+2 (43) - f+1; f+3 (43) - f+1; d/f+1,1 (43) - f+1; d/f+3,1 (45) - f+1; d/f+3; WS+4 (46) - f+1; b+1,1,(1),1; u/f+4 (56) {CH} SS+4 ============================= - f+1+2 (43) - d/b+2,2,2,2,2 (44) - f+3+4,[3+4] (46) - f,f; 3,3,[d+3+4] (50) {CH} SS+4~3+4 ============================= - {MED} 3+4; {BT} 4 (47) - {MED} 3+4; {BT} 3; {BT} d+4 (52) {CH} DGF 4 ============================= - u+1+2; {DGF} 3 (45) - f+3 (49) - f+3+4,[3+4] (51) - f+4,4,4 (60) {CH} FLE 1+2 ============================= - f+1; b+1,1; d/f+3,1 (49) - f+1; b+1,1; f+1; f+3+4,[3+4] (51) {Against Bryan} 1+2+3+4~b~f~u~d+3+4 ============================= - d/f+2; f+1; f+3 (27) - f,F+1+4 (71) {OBT/CL} d+1+2 ============================= - f+1; f,f+4 (29) - f+1; d/f+1,2 (35) - f+1; f+3 (36) - f+1; f+3+4,[3+4] (37) {CL} FUFT f,3 ============================= - FC d/f+4 (17) - FC d/f+3 (18) {CL} FDFT f,3 ============================= - d+1 (17) - FC+4 (17) - FC+3 (18) - FC d/f+3 (18) - u/f+3+4,b+1 (18) - WS+4 (19) - f,f+4 (20) Other Combos ============================= INS 3,3+4 (51) FLE f+3+4; FDFT 3 (32) f+2,D/B+2,2,2,2 (36) f,f+3+4,1+2,3+4 (51) b+1,1,D/B+3,3,[d+3+4] (32) d+1+4,B#+1,1,1,1 (56) d+1+4,B#+1,1,1,(1),1 (57) f+3+4 {Hit by Opponent}; f+3+4,[3+4] (51) {OGR} u/f+3+4,b+1 (11) {OGR} u+3+4 (22) Wall Combos ============================= d/f+2 {WALL}; b+1,1,D/B+3,3,3 (43) d/f+2; d/f+1,2 {WALL},D/B+2,2,2,2,2 (72) d/f+2 {WALL}; d/f+1,2,D/B+2,2,2,2,2 (73) d/f+2; b+1,1; b+1,1; {WALL}; d/f+1,2,D/B+2,2,2,2,2 (90) u/f+3 {WALL}; f+2,D/B+2,2,2,2,2,2 (64) u/f+3; f+1; b+1,1 {WALL}; D/B+2,2,2,2,2 (69) f,f+4; {WALL}; D/B+2,2,2,2,2,2 (54) SS+2 {WALL}; 1+2; {FLE} f,f (62) SS+2 {WALL}; f+2,D/B+2,2,2,2,2,2 (69) b+1+2 {WALL}; f+2,D/B+2,2,2,2,2,2 (70) f+1+2 {WALL}; WS+2 (43) f+1+2 {WALL}; D/B+2,2,2,2,2,2 (63) f+3 {WALL}; f+2,D/B+2,2,2,2,2,2 (76) {NEAR WALL} d/f+1,2,D/B+2,2,2,2,2 (62) {NEAR WALL} f+2,D/B+2,2,2,2,2,2 (62) ------------------------------------------------------------------- DD. Mokujin ------------------------------------------------------------------- Mokujin has the ability to mimic any fighter, except Jinpachi. Mokujin may have smaller (or longer) legs or arms than the person whom he is mimicking. Because of this, some combos may not work or have to be altered in order to work, and there are some combos that may work only with Mokujin. ------------------------------------------------------------------- EE. Jinpachi Mishima ------------------------------------------------------------------- NOTE: Jinpachi is only playable with the use of a cheat device, such as Action Replay MAX, Gameshark, or Code Breaker. f+1 ============================= - d+1+2 (54) - f+1,2 (66) - f+2,1,1+2; d/b+2 (96) - f+2,1,1+2; b+2; d+3 (106) - f+2,1,1+2; b+2; f,f; b+2; f,f; d+3 (116) - f+2,1,1+2; b+2; f,f; b+2; f,f; f+2; f,f; d+3 (126) - f+2,1,1+2; b+2; f,f; b+2; f,f; f+2; f,f; d+1+2 (128) b+2 ============================= - d+4 (36) - d+1 (37) - d/b+2 (41) - d+3 (41) - d+1+2 (44) d+3 ============================= - FC+3 (38) - FC d/f+1; FC+3 (47) - FC d/f+1; FC d/f+1 (49) - FC d/f+1; f,f+3 (56) b+1+2 _ {OGR} b+1+2 ============================= - 1+2+3+4,2 (29) - f,f; 1+3 (30) - f,f+2 (32) - 1+2+3+4,1 (37) - 1+2 (56) - f+2,1,1+2; d/b+2 (66) - f+2,1,1+2; b+2; d+3 (76) - f+2,1,1+2; b+2; d+1+2 (78) - f+3+4,1+2; f+2,1,1+2; d/b+2 (88) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (96) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (106) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+1+2 (108) - f+3+4,1+2; f+2,1,1+2; b+2; f,f; b+2; f,f; d+3 (108) - f+3+4,1+2; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (118) - f+3+4,1+2; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (128) b,f+1 ============================= - f,f; d+2 (46) - f,f; d+4 (54) - f,f; d+3 (60) - f,F+3 (60) - f,f; d/b+2; f+2,1,1+2; d/b+2 (126) - f,f; d/b+2; f+2,1,1+2; b+2; d+3 (136) - f,f; d/b+2; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (156) - f,f; d/b+2; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; d+1+2 (158) d/b+2 ============================= - d+3 (51) - d/f+1+2 (51) - d/b+2 (51) - d+1+2 (54) - b+2; b+2; b+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+1+2 (121) - b+2; b+2; b+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; b+2 (124) - b+2; b+2; b+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (129) - b+2; b+2; b+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; b+2 (134) d/b+1+2 ============================= - d+3 (60) - f,f+3 (60) - b+1+2; 1+2 (86) - f,f; d/b+2; f+2,1,1+2; d/b+2 (126) - f,f; d/b+2; f+2,1,1+2; b+2; d+3 (136) - f,f; d/b+2; f+2,1,1+2; b+2; d+1+2 (138) d/b+4 ============================= - d+1 (55) - 1,2 (65) - d+1+2 (65) - f+1,2 (90) u/f+4 ============================= - f,f; d+2 (46) - f,f; d+4 (54) - d+3 (60) - d+1+2 (60) - f,f+3 (60) - d/b+2; f+2,1,1+2; d/b+2 (126) - d/b+2; f+2,1,1+2; b+2; d+3 (136) - d/b+2; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (156) - d/b+2; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (169) - d/b+2; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+1+2 (172) u/f,N+4 _ BT u/f+4 [-4 dmg] ============================= - d+1+2 (49) - b+2; b+2; b+2; b+2; d+1+2 (86) - f+2,1,1+2; d/b+2 (91) - f+2,1,1+2; b+2; d+3 (101) - b+2; b+2; b+2; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (104) - b+2; b+2; b+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (114) - b+2; b+2; b+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+1+2 (116) u/f,N+3 ============================= - d/b+1; FC+4 (37) - d/b+1; FC d/f+3 (38) (f+2,1),1+2 _ f+2,1,1+2 ============================= - f,f; d+2 (46) - b+2 (50) - f,f; d+4 (54) - d+3 (60) - f+1+2 (60) - d/b+2; FC,N; WS+2 (81) - d/b+2; f+2,1,1+2; d/b+2 (126) - d/b+2; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (156) - d/b+2; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; d+1+2 (158) f+3+4,1+2 _ 3+4,1+2 _ d/b+3+4 ============================= - d/f+1 (48) - d/f+2 (70) - f+2 (70) - d+1+2 (75) - b+2; d+1+2 (84) - f+1,2 (100) - f+1; f+1,2 (106) - f+1; f+2,1,1+2 (121) - f+1; f+2,1,1+2; b+2; d+3 (146) - f+1; f+2,1,1+2; b+2; f,f; b+2; f,f; d+3 (156) - f+1; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (169) - f+1; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; d+1+2 (172) f,f+3 ============================= - FC+3 (38) - FC d/f+1; FC d/f+1 (49) - f,f+3 (51) - d+4 (54) - FC d/f+1; f,f+3 (56) 1+2+3+4,2 ============================= - 1+3 (72) - f,f+2 (74) - f+2,1,1+2; d/b+2 (108) - f+2,1,1+2; b+2; d+3 (118) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (138) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+1+2 (148) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+1+2 (150) WS+1+2 ============================= - b+1+2; f,f; 1+3 (70) - b+1+2; 1+2 (96) - b+1+2; f,f; f+2,1,1+2; d/b+2 (104) - b+1+2; f,f; f+2,1,1+2; b+2; d+3 (114) WS+2 ============================= - d/b+1; WS+2 (52) - 1; d+3 (55) - 1+3 (60) - f,f+2 (62) - b+2; b+2; b+2; d+1+2 (81) - b+2; b+2; b+2; b+2; d+3 (89) - f+2,1,1+2; d+3 (96) - 1; f+2,1,1+2; d/b+2 (100) - f+2,1,1+2; b+2; d+3 (106) - f+2,1,1+2; b+2; f,f+3 (106) - 1; f+2,1,1+2; b+2; f,f; d+3 (110) - f+2,1; b+1+2; 1+2 (122) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (136) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (146) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+1+2 (148) WS+4 ============================= - 1,2 (50) - 1+3 (60) - 1; 1; d+1+2 (64) - 1; f,f+2 (67) - 1; f+2,1,1+2; d/b+2 (100) - 1; f+2,1,1+2; d+3 (100) - 1; f+2,1,1+2; b+2; f,f; d+3 (110) - 1; f+2,1,1+2; b+2; f,f; d+1+2 (112) - 1; f+2,1,1+2; b+2; f,f; b+2; f,f; d+3 (120) - 1; f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (140) {CH} 4 ============================= - d+1+2 (60) - f+2,1,1+2; d/b+2 (102) - f+2,1,1+2; b+2; d+3 (112) - f+2,1,1+2; b+2; f,f; b+2; f,f; d+3 (122) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (142) {OGR} d/b+2 ============================= - 1,2 (50) - d/f+1+2 (51) - d+1+2 (54) - 1+3 (60) - f,f+2 (62) - f+2,1,1+2; d/b+2 (96) - f+2,1,1+2; b+2; d+3 (106) - f+2,1,1+2; b+2; f,f; b+2; f,f; d+3 (116) - f+2,1,1+2; b+2; f,f; b+2; f,f; b+2; f,f; b+2; f,f; d+3 (136) {OBT} b+1+2 ============================= - f,f+2 (25) - f+1+2 (30) - d+1+2 (35) - d+3; FC+3 (38) - d+3; FC d/f+1 (41) - d+3; FC d/f+1; f,f+3 (56) - f+3+4,1+2; d+1+2 (75) - 1+2+3+4,2; f+2,1,1+2; f,f+3 (108) - 1+2+3+4,2; f+2,1,1+2; d+3 (108) - 1+2+3+4,2; f+2,1,1+2; f+2; f,f; d+3 (118) {CL} FUFT f,3 ============================= - CC; d+4 (26) - FC d/f+1; FC d/f+1 (29) - CC; d+3 (31) - CC; d/b+2 (31) - f,f+3 (31) - FC d/f+1; 3 (36) - FC d/f+1; f,f+3 (36) {CL} FDFT f,3 ============================= - FC+4 (17) - FC+3 (18) - d+4 (26) - FC d/f+1; FC d/f+1 (29) - d+3 (31) - d/b+2 (31) - f,f+3 (31) - FC d/f+1; 3 (36) - FC d/f+1; f,f+3 (36) Wall Combos ============================= 1,2 {WALL}; d+3 (57) b+1 {WALL}; d+1+2 (55) f+3 {WALL}; 3 (52) d+1+2 {WALL}; d+1+2 (60) d+1+2 {WALL}; f,f+4 (60) Other Combos ============================= 1,2 (35) 2,2 (35) f+1,2 (60) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 10. More Combos ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Drake the Demon, lonerbboy, MCP, Guc11, and paulhamdali contributed combos that I weren't able to test. Here, you can find a list of their combos. Also included in this section are combos from the "TZ Community Project Vol. 1" (which is available for download on the Tekkenomics website). Members of this project include (in alphabetical order): Bigmania, Boskon, Drake the Demon, iaaa (aka JnKzm), Jelo, Lord TKD, Mashter, Maxi Milian, Moska47, ogre Killer, sithlord, Spinal Villain, TekkenMasterTom, Tobi, Veron NOTE: I will not be able to answer any questions about these combos. Also, since I have not tested these combos, there may be errors in the notations. ============================= Anna Williams ============================= d/f+2; f+2; d/f+1; f+1; f,f; 1; f+4 (45) d/f+2; f+2; d/f+1,2; f,f+3,4,3 (59) d/f+2; d/f+1,2; d/f+1,2; f,f+3,4,3 (64) d/b+1+2; d+4,1; f+1; f,f; 1; f,f+3,4,3 (132) U/F+4; d/f+1,2; d/f+1,2; f,f+3,4,3 (70) U/F+4; f+2; d/f+1; d/f+1,2; f,f+3,4,3 (70) U/F+4; d/f+1; d/f+1; u/f+1,3,3+4 {WALL}; d/f+3,2,1; u+3 (100) U/F+4; d/f+1; d/f+1; u/f+1,3,3+4 {WALL}; f,f+3,4,b+3; {CJM} 3 (116) d/b+3; d+4,1; d/f+1; f,f+3,4,3 (59) f,f+3; 2; d/f+1,2; f,f+3,4,3 (62) d/b+1,4; 1; d/f+1,2; f,f+3,4,3 (52) d/b+4,3; 4; d/f+1,2; f,f+3,4,3 (77) d/f+1,2,3; d/f+1,2; u/f+1,3,3+4 {WALL}; d/f+3,2,1; u+3 (120) FC,f+1; d+4,1; d/f+1; f,f+3,4,3 (65) FC,d/f+2; d+4,1; d/f+1; f,f+3,4,3 (64) (WS_qcf)+2; f+2; d/f+1; d/f+1,2; f,f+3,4,3 (70) SSL+1+2; 1; d/f+1; f,f+3,4,3 (53) CJM 1; f+2; d/f+1,2; f,f+3,4,3 (57) {CH} qcf+1; u/f+3; 1,2; f,f+3,4,3 (69) {CH} qcf+1; u/f+3; 1; d/f+1; f,f; 1; f,f+3,4,3 (71) {CH} SS+2; d+4,1; f+1; f,f+3,4,3 (52) {OBT} d/f+1,2,3; d/f+1,2<4 (65) (BIG) d/f+2; u/f+1,3; d/f+1; 1; 1; f,f+3,4,3 {WALL}; FC,f+2 {CH} (u/f+1),3; qcf+2; d+4,1; f,f+3,(4),b+3 {WALL},:1+2 {CH} d,d/f+1; u/f+3; f+1; u/f+1,3,3+4 {WALL}; f,f+3,4,b+3; CAT,3 (122) ============================= Asuka Kazama ============================= 1+2; 1+4; 1+4,2,4 {WALL}; b+3 f+2; d/f+1; 3+4; d+3+4 {WALL}; 3~4 f+2; b+2,1,3; f+1,4 {WALL}; d/f+3 d,d/f,d,d/f+1+2; f,f+4 {WALL}; f+2 d/f+2; 3+4; 1,2,3 {WALL}; f+2 f+2; d/f+1; b+2,1,3 {WALL}; u/f+4, d/f+3 d/f+2; 3+4; 1+4; 1+4 {WALL}; 3+4 {WALL}; d+4 {CH} b+4; SS; u/f+3; d/f+1,2; 1+4; f+2 1+2; iWS+4; 1+4,2,4 {WALL}; f,f,f+3 {OBT} u/f+3; b+2,1,4; 1,1,3; f+1+2 d/f+2; 3+4; 1+4; 1+4 {WALL}; 3+4 {WALL}; d+4 Left Punch Reversal {WALL}; 4 {WALL}; f+1,d+4 {OBT} u/f+3; b+2,1,3~1,1,3~1,1,4 {WALL}; b+2,1,4 u/f+4; b+2,1,3; f,f;1+4 {WALL}; f+1,4 (87) ============================= Baek Doo San ============================= CD+3; b+4; 1; 1,2,3~f; 1; d/f+3 1+2; d/f+2; u/f+3+4; 1,2,3~f; 3+4; 1+2,4 ============================= Bruce Irvin ============================= b,f+4; f+3; 1; f,f; 2,d+4,3 (71) b,f+4; u/f+4; 2,3; f,f; 1,2,f+4 (72) b,f+4; (1),2,(d+4),3; b+4,3,4 (73) b,f+4; f+3, b+4,3, 1,2,f+4 (77, Marduk only) d/f+1,2; 2,3; f,f; 2,d+4,3 {WALL}; 1,2,1,2 (96) b,f+4; SSR; 2,(d+4),3; b+4,3,4 b,f+4; u/f~N+4; 1; 1; 1; f,f+3 b,f+4; BT+3; BT+3 {WALL}; f,f+3 b,f+4; f+3; 2; 2,d+4,3 {WALL}; 2; f,f+3 ============================= Bryan Fury ============================= b+1; f+3; d+3,2; d+3,2 (66) b+1; f+3; d/b+2; f+1; f,f; 1; f,f; 1; f,f+2 (70) b+2,1; b+3~f; WS+3; 1,4; f,f+2 (87) b+2,1; f+3; d/b+2; f,f; d+3,2; f,f+2 (91) f,b+2; b+3~f; WS+3; f,f; f+1; f,f+1; f,f+2 (65) f,b+2; b+3~f; WS+3; f,f; f+1; f,f+1; f,f; d+3,2 (65) f,b+2; b+3~f; WS+3; 3,3,4 (67) f,b+2; b+3~f; WS+3,4; f,f+2 (69) u/f+4; f+3; d/b+2; f,f; d+3,2; f,f+2 (76) u/f+4; 2; f+1; 3,2,1,2 (58) u/f,N+4; b+3~f; WS+3; 1; f,f; 1,2; f,f+2 (75) qcb,N+2; d+3,2; 1; f,f; 1,2; f,f+2 (64) d/f+3; u/f+3; d+3,2; f,f; d+3,2; f,f+2 (84, Marduk, Jack-5) f+1+2; d+3,2; f,f; d+3,2; f,f+2 (74) {CH} f+4; f,f; 1; d+3,2; f+1; f,f+2 (57) b+1; TAUNT; 3+4; 1; f,f+2 (52) b+1; TAUNT; 2; d+3,2; f,f+2 (56) b+1; TAUNT; b+3~f+3; 1; f,f+2 (60) b+1; TAUNT; b+2,1~SSR; d/b+2; 1; f,f+2 (58) b+1; TAUNT; f+3; d+3,2; f,f+2 (62) b+1; b+2,1~SSR; d/b+2; 1; 1; f,f+2 (66) SS; d/f+3; 1+3+4; 1+3+4; f+1+2; d+4,2; f,f+2 SS+1; d+3,2; d+3,2 {WALL}; f,f+3# u/f+4; 3,2,1; d/b+2; f,f+2 d/f+3; u/f+3; iWS+3; 1; 1; f,f+2 b+1; TAUNT; 1; 1; 3,3,4 d/f+3; CC: 1+3+4; 2; 3,2,1,2 {WALL}; b+3,1+2 {CH} b+2,1,2 {WALL}; SS; 3,3,2 {WALL}; f,f+3# WS+1; b+3~f+3; d/b+2; d+3,2; f,f+2 1+3+4; f,b+2; b+3~f; b+3~f+3; f+1,4 {WALL}; f+1+2; 1,2,1; d/f+3 f,b+2; 1,(4),3,3; 1; d+4,2 {WALL}; b+3~f+3 u/f+4; f+3; iWS+3; 1; iWS+3; d+3,2 {WALL}; f,f+3# f+1+2; 1; iWS+3; iWS+3; d+3,2; d/b+4 {WALL}; iWS+3 d/f+3; 1+3+4; 1+3+4; b+3~f; f,f+4 {WALL}; b+4 (Craig only) d/f+3; u/f+3; SSR; qcf+3; d/b+2; d+3,2; f,f+2 ============================= Craig Marduk ============================= (On Ling in RDS) f+2,1; d/f+3,1,2 {WALL}; f+1; d+4 ============================= Devil Jin ============================= NOTE: "cd+4" after "d/f+1,2~f~f" is guaranteed, but will not register as part of the combo. WS+2; EWGF; f,f+3,1,f,f; d/f+4,4 (61) EWGF; f,f+3,1; d/f+1,2~f~f (58) b+1,d/f+2; f,f+3,1; d/f+1,2~f~f; cd+4 (58+18=76) EWGF; DEWGF; f,f+1+4; d/f+1,2~f~f; cd+4 (63+18=81) WS+2; EWGF; f,f+1+4; d/f+1,2~f~f; cd+4 (53+18=71) cd+4; f,f+1+4; d/f+1,2~f~f; cd+4 (40+18) {CL} cd+4; f,f+1+4; d/f+1,2~f~f; cd+4 (44+18) {CL} cd+4; f,f+3,1; d/f+1,2~f~f; cd+4 (73) f,f+2 {WALL}; d/f+1,2~f~f; d+3+4 1,1<2 {WALL}; d/f+1,2~f~f; d+3+4 EWGF; DEWGF; f+2,4; 1+4,2 {WALL}; d+1 WS+4 (pickup on d/f+1,2~f~f, iWS+4_cd~ws+4); d/f+1,2~f~f; cd+4 WS+4 (pickup on d/f+1,2~f~f, iWS+4_cd~ws+4); f,f+1+4; d/f+1,2~f~f; cd+4 EWGF; DEWGF; b,f+2,1,d+2 {WALL}; DEWGF {WALL}; 1+4,2; d+3+4 EWGF; EWGF; 1; 1+4; EWGF {WALL}; TGF EWGF; EWGF; b+2,4,2 {WALL}; b,f+2,1,2 (On Kuma BT) CD+4; EWGF; 1+4; EWGF {WALL}; d+3+4 ============================= Feng Wei ============================= (3~4),4; WS+4; d/f+1; 1; 1; f+4 {WALL}; {BT} d+4 {CH} d/f+2,2 {WALL}; f,f+4,3; 3 WALL}; b+1+2 b+3+4,2; SSR; d/f+1; d/f+1; f+2,1,2 {WALL}; b+1+2 qcf+3; d/f+1; f+2,1; f+1,1 {WALL}; u/f+2 {CH} (1),1 {WALL}; SSR; b+1+2; d/f+1; 1; 1; 1; f+1+2 u/f+2; d+1; WS+1; 1; 1; qcf+2 {WALL}; d+1+2 f,f+4; d/f+3; f+1,(2),2~b; BT d+4 {WALL}; b+1+2 {CH} (1),1; b+1+2 {WALL}; d/f+1; 1; f+2,1,2 {WALL}; b+1+2 WS+3; d/f+1; d/f+1; d/f+1; f+1; f+1; f,f+4,3 {WALL}; f+2,1,2 2~1; iWS+4; b+4; d/b+3 {WALL}; FC,d/f+1 SS; d/b+4; CC; d/f+1; d/f+1; 1; f,f+4,3 {WALL}; f,f,f+3 f+3+4 (auto-counter) {WALL}; f,f+4,3 {WALL}; b+2,3,4 {WALL}; b+1+2 ============================= Ganryu ============================= b+2; d/f+1; d/f+1,3,1; 2,(1),2 {WALL}; 4,4 (88) ============================= Heihachi Mishima ============================= EWGF; DEWGF; 2,2~1 (59) EWGF; EWGF; d/f+1,1; f+1,b+2 (61) EWGF; EWGF; d/f+1,1; cd,N+4,4 (63) EWGF; CD+4,4,4,N+4,4 (65) EWGF; EWGF; 1; CD+4,4,1 (69) EWGF; CD+4,4,4,N+1, f+1,b+2 (71) (Kuma only) f,f+2; EWGF; 1; 1; f+1,b+2,4 {CH} f+3; OTGF {CH} 4; u/f~N+4; DEWGF; DEWGF {WALL}; f,N,d,d/f+4 (On Kuma BT) CD+4,4,1; 1,1; EWGF {WALL}; d+4 ============================= Hwoarang ============================= cd+4; 3~4; f,f; 2,3,1; f,f,F; d/f+3+4 (74) b+3; b+4; {RFF} 3,4,1 {WALL}; d/f+3+4 4~f; 2; f,f,f+3; 1; 1,2,4; 2; f,f+3 b+3; b+4; {RFF} 3; 2,3,1; f,f+4 JFSR; 3+4; 3~4; 1,2; 3,3~f; 4 {RFF} f+4~4; f+3~3+4 (switch to RFS); 2~3; f,f; 1,2,3,4 {RFF} f+4~4; f+3~3+4 (switch to RFS); 2~3; f,f; 1,2,4,3 {CH} SS+4; 3~4~f; 2; f,f,f+3; 1; JFSR b+3; b+4; f+3,1; 1,2,4,2,f+4 {WALL}; 3,3,4; b+3 JFSR; u/f+3,4; 1,2,4~f+2; 3 {WALL}; f,f+3 b+3; 2,4,2; RFF,3~4~f; RFS,2; RFF,3~4~f {WALL}; RFS,2,4~F; RFS,b+3 (On Ling BT in mid-air) 3~4; d/f+3+4 JFSR; JFSR; 2,3,1; 1,2,4,2 {WALL}; 3~4~f; 2,4,4 JFSR; JFSR; 2; 3,3~f; 3,3~f; 4 {CH} RFF b+4; d/b+3 {WALL}; 3 RFF 3~4 {WALL}; 3~4; 1,2,3 {WALL}; f+4; 3 {CH} RFF 4~f; 2; f+3; 3+4; 2; f+3; u/f+3,4,3 JFSR; u/f+3+4; 1,2,3~f; 1; d/f+3+4 ============================= Jack-5 ============================= f,f+2; SS+1+2 {WALL}; SS+1+2 SS+1+2 {WALL}; SS+2 {WALL}; f+3+4 f,f+2; d+1+2 {WALL}; d+1+2 f,f+2; d+1+2 {WALL}; b,d/b,d,d/f+2 ============================= Jin Kazama ============================= WS+2; f,f; 2,1; f,f; f+1+2,[d+1+2] (40) WS+2; f,f; 2,1; f,f; 2,1; EWHF (48) WS+2; EWHF; f; iWS+4; f+4,[d+1+2] (52) WS+2; EWHF; f,f; 1,2; EWHF (60) EWHF {WALL}; b,b; b+1,1 {WALL}; 1,3,2,1 (75) {CH} f+4; CD~iWS+1,2~f,f; f+4 WS+3; CD~N+4; 1; b,f+2,1 {WALL}; b,f+2,1,2 {CH} (1,2),3; d/f+1; 1; 1; 1,2; DEWHF b+2,3 {WALL}; b,f+2,1; 1,2,4 {WALL}; b,f+2,1,2 f,f+3,1; b,f+2,1; d/b+2,2,3 {CH} (b,f+2),1,2 {WALL}; b,f+2,1; b,f+2,1 {WALL}; b,f+2,1 {WALL}; b,f+2,1,2 2,4; WS+4; 1; 1; 1,2; DEWHF ECD+1; EWHF; 1; 1; 1; d/b+2,2,3 u/f+4; b,f+2,1; b,f+2,1,2 {WALL} u/f+4~3 (85) ============================= Julia Chang ============================= f+1+4~B; CH f+1+2; f+3,2; 1,2,4 {WALL}; 1; 1+2,4,b,f+1+2 ============================= Kazuya Mishima ============================= d/f+1,4; f+1; f,f; 1; cd+4,1 (50) f+1+2; DEWGF; b+2,4,1 (65) f+1+2; SSL (quickly); cd+1,3 (65) f,f+2; DEWGF; b+2,4,1 (63) EWGF; DEWGF; f,f; 1; f,f; 1; f,f+2 (59) EWGF; DEWGF; f,f; 1; f,f; 1; d/b+2 (59) EWGF; SSR+1+2, b+2,4,1 (60) EWGF; d/f+1,4; f,f; 1; cd+4,1 (64) WS+2; SSL; d/f+2; SSL; cd+1,3 (86) WS+2; f+1,2; f,f+2; cd+1,3 (102) WS+2; f+3; EWGF; cd+1,3 (109) WS+2; f+3; EWGF; EWGF; f,f; 1; f,f; cd+4,1 (111) WS+1,2; f+3,1; f+1; f,f; cd+4,1 (62) {CH} b,b+2; EWGF; DEWGF; f,f; 1; f,f; 1; f,f; cd+4,1 (97) (From slight right) {CH} b,b+2; EWGF; cd+1,3 (95) SSL_SSR (twice); WS+2; f+1+2; f; cd,N+4; b+2,4,1 (82) {CH} d/f+2; EWGF; cd+1,3 {CH} d/f+2; EWGF; EWGF; EWGF {CH} d/f+2; EWGF; EWGF; cd+4,1 {CH} f,f+3; EWGF; d/f+4,4 f,f+2; EWGF; {BT} 4 {WALL}; d/f+4,4 (73) EWGF; EWGF; f+1; f,f; 1; f,f; 1,2 {WALL}; cd+3 (81) {CL/CH} d/f+2; EWGF; d/f+1,4 {WALL}; EWGF {WALL}; TGF {OCR} f+4 {WALL}; iWS+1,2; 2; TGF EWGF; ~wavedash~; EWGF; 1; ~Lightdash~; EWGF (On Kuma BT) CD+4; EWGF; DEWGF; DEWGF; DEWGF {WALL}; d+4 {CL/CH} d/f+2; EWGF; d/f+1,4; 1; d/f+1,4 {WALL}; TGF,3 EWGF; 1,2; 1,2; 1,2; DEWGF {WALL}; 4~3 (From side) WS+2; f+1+2~f+2 {WALL}; f+1+2~f+2 {WALL}; TGF ============================= King ============================= {CH} CD+1+2; 1,2; f+2,2; d+3+4,2 {WALL}; f+2+3 {CH} b+1; f+1+2; f+3; 1,2 {WALL}; FC,d/f+1 f+2+3 {WALL}; f+2,2; d/f+1,2 {WALL}; d/b+2+4 {WALL} {CH} b+1; f+1+2; f+3; 1,2 {WALL}; SS+3+4 u/f+4; f+2,2; f+1,2; b+3 {WALL}; f,f+2+4 (83) ============================= Kuma ============================= u/f+4; f+4; f+2; f,f+2 {WALL}; 1+2 f,f+2; f,f+2; BT,4 {WALL}; f,f+2 ============================= Lee Chaolan ============================= NOTE: MiWS = f,N~b,N+(WS move input) d/f+2; f,f; 4,4; b+1:1~f; 1,2~f; 1; f,f+3 (54) d/f+2; f,f; 4,4; b+1:1~f; 1,2~f,N+3,4 (55) d/f+2; f,f; 4,3,4; f,f+3 (55) d/f+2; f+4; b+1:1~f; 1,2~f; 1,2~f,N+3,4 (56) d/f+2; f+4; b+1:1~f; 1,2~f; 1,2~f; 1,2~f {WALL}; 4; 4,3,4 (104) u/f+4; 4; b+1:1~f; 1; b+1:1~f; 1; f,f+3 (56) u/f+4; 4,u+3; f,f+3 (57) u/f+4; 4,4; b+1:1~f; 1,2~f; 1; f,f+3 (57) u/f+4; 4,4; b+1:1~f; 1,2~f,N+3,4 (58) u/f+4; 4,3,4; f,f; 1,2~f; d/b+3 (58) u/f+4; 4,3,4; f,f; 1; f,f+3 (60) u/f+4; 4,3,4; f,f; 1,2; MiWS+4 (60) u/f+4; 4; b+1:1~f; 1,2~f; 1,2~f,N+3,4 (61) u/f+4; 4; b+1:1~f; 1; b+1:1~f; 1,2~f; 1,2~f {WALL}; 4; 4,3,4 (110) u/f+4; 4,3,4; f,f; 1,2~f; 1,2~f {WALL}; 4; 4,3,4 (114) (BIG) u/f+4; 4,3,4; f,f; 1,2~f,N+3,4 (67) u/f,N+4; 4; b+1:1~f; 1,2~f; 1,2~f,N+3,4 (71) d,d/b+4; U/F+4; b+1; b+1:1~f; 1,2~f; 1; f,f+3 (71) d,d/b+4; f,N; 4,u+3; f,f; f+1,2~f; 1,2~f; d/b+3 (71) d,d/d+4; f,N+3,4; b+1:1~f; 1,2~f; 3,4 (72) d,d/b+4; U/F,N+4; d/f+1; b+1:1~f; 1,2~f,N+3,4 (73) d,d/b+4; U/F,N+4; b+1:1~f; 1,2~f; 1,2~f,N+3,4 (74) d,d/b+4; f,N; 4,u+3; f,f; f+1,2~f; 1,2~f,N+3,4 (80) d,d/b+4; U/F,N+4; b+1:1~f; 1; b+1:1~f; 1,2~f; 1,2~f {WALL}; 4; 4,3,4 (124) d,d/b+4; f,N; 4,u+3; f,f; f+1,2~f; 1,2~f; 1,2~f {WALL}; 4; 4,3,4 (128) {OBT} d,d/b+4; u/f+4; 1,2~f; 1,2~f; f+2,3 (62) f,N+3; 1; d/f+1; b+1:1~f; 1,2~f,N+3,4 (57) f,N+3,4; f+1; b+1:1~f; 1,2~f; 1; f,f+3 (61) FC u/f+4; WS+1; b+1:1~f; 1; 1,2~f,N+3,4 (65) HMS 2; f,f; b+1:1; 1,2~f; 1,2~f,N+3,4 (65) HMS 2; f,f; 1,2~f; 1,2~f; 1,2~f; 1,2~f {WALL}; f+3,3,(3),3,4 (81) HMS 4; CC; u/f+3+4 (43) HMS 4; d+2; CC; 1,2~f; 1; f,f+3 (49) HMS 4; d+2; CC; 1,2~f; 1,2~f,N+3,4 (56) HMS 4; cc; d/f+1; 1; b+1:1~f; 1,2~f,N+3,4 (60) HMS 4; cc; d/f+1; 1; b+1:1~f; 1,2~f; 1,2~f {WALL}; 4; 4,3,4 (108) {CH} 4; f,f; 1; b+1:1~f; 1,2~f; 1,2~f,N+3,4 (57) {CH} 4; f,f; 1; b+1:1~f; 1,2~f; 1,2~f; 1,2~f {WALL}; u/f+3+4 (67) {CH} 4,3,4; f,f; 1,2~f; f+2,3 (63) {CH} 4,3,4; f,f; 1,2~f; 1,2~f {WALL}; 4,3,3 (83) {CH} f,f+4; 4,3,4; f,f+3 (69) {CH} f,f+4; SSL+2~f; 2; b+1:1~f; 1,2~f; f+2,3 (72) {CH} f,f+4; f,f+4; 1; b+1:1~f; 1,2~f,N+3,4 (72) {CH} f,f+4; SSL+2~f; 2; b+1:1~f; 1,2~f; 1,2~f,N {WALL}, 3,4,d+4 (102) {CH} f,f+4; f,f+4; 1; b+1:1~f; 1,2~f; 1,2~f {WALL}; 4; 4,3,4 (120) {CH} SS+2; MiWS+3,3 (47) {CH_OCR} b+4; f,f; 4,u+3; u/f+3+4 (65) {CH_OCR} b+4; f,f; 4,u+3; f,f; f+1,2~f; 1,2~f; d/b+3 (71) {CH_OCR} b+4; f,f; 4,u+3; f,f; f+1,2~f; 1,2~f,N+3,4 (80) {CH_OCR} b+4; f,f; 4,u+3; f,f; f+1,2~f; 1,2~f; 1,2~f {WALL}; 4; 4,3,4 (128) {CH_OCR} b+4~3; f,N; 4,4; b+1:1~f; 1,2~f; 1; f,f+3 (64) {CH_OCR} b+4~3; f,N; 4,4; b+1:1~f; 1,2~f,N+3,4 (65) {CH_OCR_OBT} b+4; f,f+4; b+1:1~f; 1,2~f; 1,2~f,N+3,4 (72) {CH_OCR_OBT} b+4; U/F,N+4; 2; b+1:1~f; 1,2~f,N+3,4 (73) {CH_OCR_OBT} b+4; f,f+4; b+1:1~f; 1,2~f; 1,2~f; 1,2~f {WALL}; 4; 4,3,4 (120) {CH_OCR_OBT} b+4; U/F,N+4; 2; b+1:1~f; 1,2~f; 1,2~f {WALL}; 4; 4,3,4 (121) (BIG) u/f+4; 4,u+3; 1,2~f,N; 2; f,f+3 d,d/b+4; BT,3; f+1,2~f,N; f+1,2~f,N; f+2,3[~4] d,d/b+4; BT,3; 1,2~f,N; 1,2~f,N; 1,2~f,N {WALL}; b+3~3:4 HMS+2; f,f~u/f+4; 1; b+1:1~f,N; 1,2~f,N+3,4 d,d/b+4; 4,u+3; 1,2~f,N; 1,2~f,N {WALL}; 4,3,4 (BIG) {OCR} b+4; U/F,N+4; f+1,2~f,N+3,4,4 {CH} f,f+4; f,f+4; 2; b+1:1~f,N; 1,2~f,N,3,4 {WALL}; 4,3,4 d,d/b+4; F~4,u+3; 1; b+1:1~f,N; 1,2~f,N; 1,2~f,N {WALL}; 4; 4,3,4 (BIG) {CH} f,f+4; U/F,N+4; 1; b+1,1~f,N; 1,2~f,N; 1,2~f,N {WALL}; f+2,3 {WALL}; 4,3,4 {CH} f,f+4; u/f~N~4; d+4,4,u+3 {WALL}; 4,3,4 (at an angle) d,d/b+4; f,f+4; 1,2~f,N; 1,2~f,N; 1,2~f,N {WALL}; 4; 4,3,4 ============================= Lei Wulong ============================= {CH} CRA (3<4),2,3; f+2; 2; 1; u/f+3 {WALL}; {CRA} 2 {CH} f+4; u/f+4; f+2; 2; 2; f,f+3,4 (BIG) FUFA 3+4 {WALL}; 3 {WALL}; f+2; f+1,2; f,f+3,4 (BIG) f,f+3 {WALL}; 3 {WALL}; f+3 {WALL}; f+3,3 FUFA 3+4; u/f+3 {WALL}; {CRA} 2; BT,2 {CH} (b+1,2),1; BT u/f+4; f+2; 2; f,f+3,4 {WALL}; f+3,3 PAN 2; u/f,N+4; f+2; 1; 1; 1,2 {WALL}; f,f,f+3 b,b,u/b {WALL}; BT,D+4 {WALL}; SNA 1~1~1~1~1 SNA 3; f,f+3; f+2; 2; 1; f+3 (BIG) {CH} u/f+3 {WALL}; CRN 1 {WALL}; f,f+4,3+4 {CH} TGR 2; (u/f+3); CRN 3; f+1; 1+2,2 {WALL}; 4~3 SNA 3; u/f+3+4; F+2; 1; f,f+3,4 {CH} TGR 2; f,f+3~b; u/f,N+4; f+1; 2; f,f+3,4 u/f+4; f+2; f+2; f,N+1,2,1,2,4 {WALL}; f,f,N; F+3,3 (80) ============================= Ling Xiaoyu ============================= SS+3; d+1+2; (AOP) u/f+4,4~d; WS+2; 2; f+3 {WALL}; u/b+3+4 {CH} u/f+4; b+3; 2,1; 1,2; f,f+2,1 {WALL}, 1+2 u/b+3+4~d+1+2; AOP,u+4; WS+2; RDS,2,2; RDS,2,1 {WALL}; f,f; 4~3 (78) ============================= Marshall Law ============================= WS+2; 4,3,4; 2,1 {WALL}; BT,(2),2 {CH} d/b+3; b+2,3,4; 1,(1),2,3 {WALL} d+3+4 u/f+4; 4,u/f+3; f,f+2,1,3{WALL}; f,f+1,2,2,1+2 (123) u/f+4; 4,u/f+3; f,f,N; 1,2,3; f,f+1,2 {WALL}; f,f+1,2,2,1+2 (115) ============================= Nina Williams ============================= NOTE: "d,d/f+2" is not added to the juggle damage, because there's a chance the opponent will try to move and it will do different damages. The move is guaranteed nevertheless. d/b+2; b+3,4,3+4 (74) d/f+2; d/f+1,2; d/f+1,2; u/f+1; d,d/f+2 (46) d/f+2; d/f+1,2; 1; f,f; 1,4,1 (50) d/f+2; u/f+4; d+4,1; d+4,1; u/f+1; d,d/f+2 (52) d,d/f+2; f+2; d/f+1,2; f,f; d+4,1; u/f+1 (61) d,d/b+3; u/f+3; d+4,1; 1; f,f; 1; f,f+3 (63) d,d/b+3; u/f+3; d+4,1; f,f; d+4,1; u/f+1; d,d/f+2 (65) d/b+4,3; b+4; d/f+3,2; 1; f,f+3 (67) d/b+4,3; u/f+4; d+4,1; f,f; d+4,1; u/f+1; d,d/f+2 (68) d/b+1+2; d+4,1; f+1; f,f; 1; f,f; 1; u/f+1; d,d/f+2 (120) d/b+1+2; d+4,1; f+1; f,f; 1; f,f; 1; f,f+3 (122) SS+2; u/f+4; d+4,1; f,f; d+4,1; u/f+1; d,d/f+2 (55) {CH} f+3; b+4; d+4,1; f,f; d+4,1; u/f+1; d,d/f+2 (72) {CH} f+3; SSL; 3,3,4; u/f+1; d,d/f+2 (74) {CH} U/F+4; d+4,1; 1,4,1 (59) {CH} b,f+1; u/f+3; 1; f,f; d+4,1; u/f+1; d,d/f+2 (59) d,d/b+3 {WALL}; d/f+3,2~u+1~qcb~f+1+2 d,d/f+2; d/f+3,2~u+1~qcf~N,u/f+4; 1; d,d/f+2 {WALL}; d+3+4; d,d/f+2 ============================= Paul Phoenix ============================= {CH} b+3; d/f+1; b+3; f+1; f,f; f+2; f,f+2:1 (62) {CH} b+3; d/f+1; b+3; f+2; f,f+2:1 (63) {CH} b+3; qcf+1; f+2; f,f+1; f,f; d+4:2:1+2 (71, 73 on CL) {CH} b+3; qcf+1; 1; f,f; d+4:2:1+2 (On Marduk's side) qcf+1+2; CC; 1; qcf+1; 1; d+4:2:1+2 qcf+1; 1,2; qcf+1; 1; f,f+2:1 u/f+4; b+3; qcf+1; 1; qcf+1; qcf+2 ============================= Raven ============================= 4~3; 3,3; f,f; 1; f,f+3; 2,4 (65) {CH} WS+2; f,f+3; f,f+3; 1; f,f+3; 1; f,f+3; d/f+4 {WALL}; FC,d+3 (Marduk BT) BT,3+4; f,f+4; 1; f,f+3; 1; f,f+3; 1; f+2 ============================= Roger Jr. ============================= 3~4; u/f+4; d/f+1,2; f,f+2 {CH} f+1,2,1,2; u/f~N+4; f+2; 1,2; d/f+1,2 {WALL}; f,f+4 b+1+2,2; iWS+4; 1; 1,2; f,f+2 {WALL}; f,f+2 ============================= Steve Fox ============================= SS; u/f+2; 1; 1+2,1; 1; 1+2,1; f+2,1~b~3+4,2 f+3,f+2; 1+2,1,1,1; 1; 1+2,1,u+1 {WALL}; f+2,1,b+2 d/f+2; d/f+1,2~1~b+1; f+2,1~b+1~3+4~2 {CH} f+4:f+2; SS; f+3~1+2; 1; 1+2,1; f+2~1~b+1~b~3+4,2 SS; {CH} d/f(1,2),1; u/f+2; 1; 1+2,1; d/f+1,2,1~b+1~b; 3+4,2 {WALL}; 1+2,1,1,1,2 SS; {CH} b+1~b; (1),u+1; 1; 1+2~1; f+2~1~b; 1~b; 3+4,2 {WALL}; 1+2,1,1,1,2 SS; {CH} d/f+(1,2),1; u/f+4; 1+2,1; u+1; f+2,1~b+1~b; 3+4,2 {WALL}; 1+2,1,1,1,2 d/f+2; b+1~B; FLK,1,1,1~B {WALL}~F+3,2; FLK,1,1,1~B~3+4,2 1+2,1; u+1; f+2,1~b~1; 1; d+2,1 {WALL}; f+2,1~b+2 f+1+2; f+3,f~n+2; 1+2,1; u+1; f+2,1~b+1~b; 3+4 {WALL}; 1,2,1~b; 3+4,2 f+3,2; F+3,2; f+2,1; f+2,1~B; FLK,1~B~3+4,2 {WALL}; u/f+3 f+3,2; FLK,1,(1),1~B; FLK,1,1,1~B {WALL}; FLK,1,1~B; FLK,1,1,1,2 {CH} f+1+2; 4~2 {WALL}; 1; d/f+1,2,1~b+1,(1),1~b; 3+4,2 {WALL}; 1+2,1,1,1,2 ============================= Wang Jinrei ============================= {CH} qcf+2 {WALL}; b+2,1; b+2,1; d+2,1+2 {WALL}; f+1+2 ============================= Yoshimitsu ============================= {CH} DGF 4; u+1+2; DGF, 2, 2 {WALL}; 3 ============================= Jinpachi Mishima ============================= d/b+4; iWS+2; b+2; f+2,1,1+2; d+1+2 {OCR} f+4; d/b+4; iWS+2; 1; f+1,2 {WALL}; d+1+2 f+3+4; d/b+4; iWS+2 {WALL}; 1,1; 1,1; d/b+1+2 WS+2; 2; d/f+1; d/f+1; b+2; d/b+2; f+2,1,1+2; 3 f,f+3; FC,d/f+1; FC,d/f+1; WS+1+2 {WALL}; d/b+1+2 d+3; FC,d/f+1; FC,d/f+1; FC,d/f+1; FC,d/f+1; FC,d/f+1; WS+2 {WALL}; d+3 WS+4; 1; b+2; b+2; FC,d/f+1; f,f+2 WS+2; b+2; d/f+1; 1,1; d+1+2 d/b+4; f+1; d/b+2; b+2; f+2,1,1+2 WS+2; b+2; d/f+1; f+1,2 {WALL}; 1,1; d/b+1+2 {CH} f+4; d/b+2; FC,d/f+1; WS+2; d/b+1+2 b+1+2; 1+2+3; 1+2+3+4~1 {WALL}; 1,1; 1,1; d/b+1+2 WS+2; b+2; b+2; b+2; b+2; b+2; b+2; b+2; b+2; b+2; b+2; d+3 1+2+3+4~2; iWS+2; b+2; f,f,f+3 {WALL}; d+1+2 WS+4 {WALL}; 1; d/b+2; 1 {WALL}; d/b+2; 1 {WALL}; d/b+2; 1 {WALL}; f+2,1; b+1+2; 3+4; 1+2 {WALL}; d+1+2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 11. Juggling After Low Parry ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section lists move that can be done after a low parry. * This information was written by "TheDinosaur" of Tekken Zaibatsu http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=85521 Some kicks (1st hit of Julia's "Bow and Arrow" or off-axis Feng's "SS+4") give a funky low parry animation that pushes a bit sideways so a lot of standard followups miss. Lets call this "far kick" or "FK" and the close one "CK". When something works for both I'll just put "K". Far kick followups always work on close kicks but sometimes far kick followups are a hassle or do less damage, so you won't always want to do them. Punch will just be "P". If it works for anything I'll put "all". Anna: K: U/F+4 P: d/f+1,2 (d/f+3,4?) Asuka: K: f+2 P (all): 1+2 Baek: all: b+4 Bruce: all: d/f+2 Bryan: FK: 3+4 K or P: b+4 Christie: all: d/f+3+4 Devil Jin: K: b+1,d/f+2 P: d+3+4 Feng: FK: d/f+3 K or P: u/f+4 Ganryu: K or P: d/f+2 FK: ??? d+1+2? d/f+4,1? crap. Heihachi: all: d/f+1,2 Hwoarang: K: b+3 P: f+1+2 Jack-5: all: d/f+2 Jin: FK: u/f+4 P or K: d+3+4 Julia: all: d/f+2,1 Kazuya: all: d/f+1,4 King: FK: f+3:1+2 or 1+2,1 K or P: u/f+4 Kuma: FK: f+1+2 (crappy d/f+2 juggles at that range) K or P: d/f+2 or u/f+3 Law: FK: I do not know. Flipkick does NOT work the majority of the time. I cannot seriously think of anything. Lee: all: u/f+4 (unsure of FK, but I think so) Lei: FK: f,f+3 P or K: u/f+4 Ling: FK: d/b+1 or u/f+3+4 P or K: d/f+2~1 Marduk: all: d/f+1 (??? unsure of FK, but I think so) Nina: K: b+1+2 or b,f+3:1+2 P: d/f+3,4 Paul: FK: qcf+2 K or P: u/f+3 Raven: all: d/f+4 Roger Jr: FK: ??? f+4,3? K or P: u/f+4 Steve: FK: d/f+1+2 K or P: d/f+2,2 (very unreliable juggles) Wang: all: d/f+2,1 Yoshimitsu: all: u/f+3 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 12. Combo Videos ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------------------------------------- Where to download Combo Videos ------------------------------------------------------------------- You can find downloadable combo videos at the following locations: Videos at Tekkenomics Website: http://www.tekkenomics.tk/ Tekken Web Theater at Tekken Zaibatsu http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=11 Bit Torrent Tracker at Tekken Zaibatsu (requires Bit Torrent) http://www.tekkenzaibatsu.com/tracker/index.php Media at Arcade Pimp (requires Bit Torrent) http://www.arcadepimp.com/ Media at Tekken.net (requires a free membership account) http://www.tekken.net/media/videos.php Videos at TekkenTreff http://www.tekkentreff.de/?tekken=Tekken5&content=vids You can download Bit Torrent from the official website: http://www.bittorrent.com/ ------------------------------------------------------------------- How to make a Combo Video ------------------------------------------------------------------- An explanation that can be found on Tekken Zaibatsu: http://www.tekkenzaibatsu.com/info/faq.php "Recording video footage on your computer requires additional hardware, called a video capture card or you can use a DVD recorder and transfer the footage via a DVD-RAM drive. Once the footage is captured we go into Adobe Premiere and string all the clips together, add effects, transitions and put on background music. For the title animations we also use Adobe Premiere and in some cases Adobe After Effects." More info can be found at the link below: FAQ: How to Capture a Combo/Match Movie (by Argonaut) http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=50096 ------------------------------------------------------------------- More info about Making Combo Videos ------------------------------------------------------------------- You can find a video capture card at electronic stores like Best Buy and Circuit City. You can get an internal card or external device. Internal video cards usually are faster and have better quality. If you purchase a new video capture card, most of the software that you need should already be included. The video editing software products by Adobe may have more advanced features that are useful, but they can be rather expensive. I use the "ArcSoft ShowBiz" video editing software, which is easy to use. It can also encode video using a lot of different codecs (which will determine the quality and size of your file, and which media players that can play your video). ------------------------------------------------------------------- Where to upload your Combo Video ------------------------------------------------------------------- The point of making combo videos is for other people to watch them. Here are a few places to upload your video: (NOTE: I've never uploaded to any of these before, so I can only really comment about downloading from each of them) File Front (Upload all of your videos under one account) http://www.filefront.com/ Google Video (Requires a Google GMail account) https://upload.video.google.com/ MEGAUPLOAD (I would recommend this place to upload files) http://www.megaupload.com/ Putfile (Limited to 25MB per video) http://www.putfile.com/ RapidShare (Downloaders are given a download limit, not recommended) http://rapidshare.de/ Savefile File Hosting (60MB upload limit, but no download limit) http://www.savefile.com/ TheUpload.com (Upload files up to 200MB) http://www.theupload.com/ Upload File (Upload files up to 100MB) http://ftp.nu/ YouSendIt (Send a large file to an e-mail address) http://www.yousendit.com/ YouTube (Streams video very well, but no downloading) http://www.youtube.com/ zSHARE (Upload uo to 100MB) http://www.zshare.net/ Tekken FTP by Maxi Milian (Requires FTP software) Everything you need to know can be found in the link below: http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=79535 More upload sites and info can be found here: http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=87316 After uploading your video, you can let people know about it by posting a link on the Tekkenomics Videos Forum at: http://p3.forumforfree.com/videos-vf10-tekkenomics.html or on Tekken Zaibatsu on the "Tekken Web Theater": http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=11 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 13. Questions ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I've received some questions through e-mail, so in this section, you can read my response to those questions. ---------- Question 1 - Semicolon ---------- Q: "I haven't seen anyone else use a semicolon while writing combos. Is that a special symbol in your FAQ?" A: I'm one of the only people that uses a semicolon for writing combos. I use it to clearly separate the different commands used within a combo. The way that some people write their combos, using only commas make it unclear exactly what is going on. I thought that it would be a good symbol to use since nobody uses it for anything else. ---------- Question 2 - (1)+4 explanation ---------- Q: "What does the (1)+4 mean for Asuka and Devil Jin?" A: For their "3 Ring Circus" move, it means that the punch should miss and the kick should hit the opponent. In both cases, the the punch comes out after the kick. ---------- Question 3 - EWGF and EWHF ---------- Q: How do you do the EWGF with Kazuya? A: Kazuya's EWGF is just like doing the WGF/Rising Uppercut "f,N,d,d/f+2", but at a faster speed. The input for EWGF is "f~N,d~d/f+2". This is the same command used for Heihachi's EWGF, Devil Jin's EWGF, and Jin's EWHF. It takes some time to get the timing down. When I first learned it, I could only do it about 5% of the time. I slowly improved over time, and now I can do it about 50% of the time. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 14. Special Thanks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name Reason ---- ------ Namco Creating another incredible game UCR Tekken Players (See further below) Drake the Demon - Many combos for various fighters - Finding some typos and errors - Providing info to add to "AOJ" - Explanation of "CC" and "iWS" lonerbboy Many combos for various fighters FiGi (Skopje,MKD) Many wall combos for almost every fighter, and non-wall combos for various fighters "Still Standing" Creating a dictionary of Tekken related terms Castel Making all those great combo videos, which gave me some combo ideas Catlord Combos and combo ideas for various fighters CastleKingSide Combos for Bruce, Feng Wei, King tekken.gry-online.pl Combos and ideas for various fighters Dash Fury Combos for Bruce and Raven crumbs Various combos and ideas from Mokujin combo video sithlord Posting definitions of Tekken terms Turk Masters Combos for Wang and Christie greven_ud Combos for Bryan, King, Yoshimitsu, and for noticing an error RoyalFlush Writing about launchers for Jin that only work when an opponent's back is turned Krizalid1985 Launchers and Combos for Asuka Wynter Soul Omen Combo for Jin Sikender Ali For writing the first Tekken 5 Combo List EagleJin and Redhawk Various combos for different fighters The Great Pumpkin Combos for Kazuya and Raven shk Explanation Of Baek's Triple Lightning Halberd TheDinosaur Providing info about "Juggling After Low Parry" Argonaut Writing the guide about combo videos GuC11 Contributing combos for Bryan, Hwoarang, Kazuya, Lee, Marshall, Paul, Steve paulhamdali Contributing combos for various fighters Most importantly, special thanks to all of the UCR Tekken players (University of California, Riverside): Paulinstein (Bryan/Christie/Feng/Steve), n8nmonster (Lei/Marduk/Kuma), Luis (King), Jeff (Law), Billy (Kazuya), AJ (Asuka), Jose (Law/Paul), Marc (Ling/Yoshimitsu), Steven (Asuka/Anna/Jin/Nina/Roger/Steve), fatpolomanjr (Devil Jin), Nate (Hwoarang/Bruce/Bryan/Law/Feng), David (Steve), and everyone else :) Thanks to all of these people who have either e-mailed me OR posted combos on Tekken Zaibatsu OR made a combo video (in alphabetical order): Antonio (King), Afam (Jack-5), Akira (Kuma), alucardis (Hwoarang), amanasleep (Ling), aris (Yoshimitsu), Attic (Devil Jin), bigmania (Steve), Blood Red (Lei), Chains of Misery (Bryan), cpopert (Paul), Cyberap FX (Asuka), Cyndane (Julia), DevilJinRules (Paul), DJ RedDevil (Bryan), Eagle's Shadow (Lei), Elmo (Yoshimitsu), EVIL5150 (Paul), filthy (Heihachi), FistLaw89 (Bryan), FNC_VeNoM (Hwoarang), Gemini Knight (Jack-5/Kuma), Guylon (Lei), Hekireki(Feng), HNIC (Craig), Howling (King), intellimien (Marshall), ironfist_76 (Ling), Jaguar King (King), JannaKazama (Steve), JURASSIC (Ganryu), kayuza (Ling), kanuga (Ling), KazMisMas (Hwoarang), Lihish (Jack-5), LingXiaoyurules (Xiaoyu/Lee), luyourck (King), markman (Steve), MCP (Devil Jin/Ganryu), minimog (Hwoarang), MordainThade (Yoshimitsu), moudi (Ling), motoJOHNSON (Lei), MrQuotes (Ling), Mushu Man (Asuka), nastynas9000 (Bryan/King), Night Child (Paul), noobkken (Baek), noodalls (Christie), okaradeli (Marshall), ProjectKYSG (Christie), Random_Punk (Lei), Reddjinn (Hwoarang), rip (Marshall), sdogs (Ling), (Jack-5), shauno (Lei), Shoyu-san (Ling), sithlord (King), skinnytwigboi (Hwoarang), SLA (Yoshimitsu), TekkenFive.com (Ganryu/Hwoarang), The Real Don (Bryan), tobi (Lei), Tony-T (Bryan/Lei), tragic (Feng), Triple-J (Ling), TsuKaSa-WhiteJaM (Raven), USMCOgre (Ganryu/Paul), Varanus (Hwoarang), w1r3d (Kuma), Xiang (Marshall), Xiaolove (Feng), Zamba (Wang), Zig21 (Craig), zolOzolO (Raven) Thanks to everyone who participated in the "Tekken 5 FAQ Update Project": Paulinstein, Drake the Demon, Tycoon, Jeremy, Tekken Yakuza, N!ck_P, The Great Pumpkin, Attic, FiGi (Skopje,MKD), Night Child, ThunderRyuu, nastynas9000, lonerbboy Thanks to everyone who participated in the "TZ Community Project Vol. 1": Bigmania, Boskon, Drake the Demon, iaaa (aka JnKzm), Jelo, Lord TKD, Mashter, Maxi Milian, Moska47, ogre Killer, sithlord, Spinal Villain, TekkenMasterTom, Tobi, Veron ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 15. About Tekkenomics ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Tekkenomics" is the name of the website created by Wild Man X, with help from Paulinstein and Drake the Demon. "Tekkenomics" is guaranteed to contain some material that has never been seen on any other Tekken website. The site will contain exclusive articles, original FAQ files, move lists, combos/juggles, combo movies, in-game matches, ending movies, and fan-based material. Be sure to chack out the site often for updates, and feel free to join the forum. I hope you enjoy the site. If you're having problems visiting the "Tekkenomics" website at tekkenomics.tk, then you can also visit it at the link below: http://acmserver.cs.ucr.edu/~waltonk/tekkenomics/index.html If you were wondering how we came up with the name "Tekkenomics": Back in my high school days in the year 2000, Paulinstein, me, and some other high school friends would get together to play Tekken 3. At the time, we were also taking Economics class. So, whenever we would get together to play, we would say that we were going to study some "Tekkenomics". So, basically "Tekken" + "Economics" = "Tekkenomics". There are a few references on the web about the name "Tekkenomics" that isn't related to us or our website. There are some members on the Tekken Zaibatsu forums that are known as Tekkenomics, Tekkenomics_101, and TekkenNomics Jr. that aren't related to us. On Tekken Zaibatsu, we go by the names Wild Man X and Paulinstein. The things that are related to us are at: GameFAQs, Neoseeker, IGN, 1UP.com, Gamerhelp, Gamespot, AIM, MSN Messenger, Hotmail, and Gmail ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 16. About The Author ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I have been a fan of the Tekken series since 2000. A few of my friends got me into the series with Tekken 3. My first FAQ was "Hidden Moves" for Tekken 4. Writing this FAQ, I've learned some new things about Tekken along the way that I probably wouldn't have learned otherwise. My FAQs are a way for me to share what I have learned. When I bought Tekken Tag for the PS2, I decided to learn how to play with all of the fighters, and this has carried over to Tekken 4 and Tekken 5. So, you can rest assured that I do atleast know a little bit about what I'm talking about :) Lei Wulong is my main fighter, and has been since Tekken 3. If you ever play Tekken 5 in Riverside, California, I have a Lei IC Card named "Get Leid". I hope that you've enjoyed my FAQs. If you do, please visit my website (tekkenomics.tk) and join the forum. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 17. Closing ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Feel free to e-mail me any questions or comments about this FAQ or the Tekkenomics website. Also, feel free to e-mail me any material that can be put on the website (such as Fan Art). When sending e-mail, please make sure that "Tekken" or "Soul Calibur" is somewhere in the e-mail subject name. * Please let me know if you are confused about any part of this FAQ. I will do my best to clarify any part that may seem confusing. REMINDER: When sending an e-mail, please put something about "Tekken", "FAQ", or "Soul Calibur" somewhere in the e-mail topic, or the e-mail most likely will be deleted. P.S. I only speak English. I hope you find this FAQ helpful. Thanks for your time. Tekkenomics Class is now in session!!! Copyright 2000-2006 - Tekkenomics