/\ /\ )(===========================================================================)( \/ _______ \/ || |_ _ _| || || || || || || S H I N I N G S O U L || || _||_||_ || || |_______| || || || || Copyrights 2004 Alex Ngo || || FAQs/Walkthrough || /\ Version Final - May 29, 2004 /\ )(===========================================================================)( \/ \/ .-. ( ) __ \ \ (* \ \/ \ / /\| \/ \/.' _-'.-. \ / `| .---. _.-` // / /\ /\ /\ /\/\ /\ /\ /\ / .--.\ ,.-'` // /_/ // // `\ / // // `\ / // / /_/ .` // __ // // . `/ // // . `/ // / ____ / .``'*. // / / // // /`. // // /`. // /__: _/ | '. `//__/ /_//_//_/ `_//_//_/__`_/_\_____/ `. \ / \ / `. | _-'.---./ .-. / /| / / _.-` // .--.\_/\ /\_/ /_ ____/ / | .` / ,.-'` // / / // / / // / / / / '._ ~` / .` // / / // / / // / / / / ' .' / .``'*. // /__/ // /__/ // /___ / / .-__-..--' | '. `/ \_____/ \_____//______\/\ /.` `. \ / / / /. \ / / `. | / / / /\ \ /| / / / / / / \\ \ / | .` / / / / / \\ \ / '._ ~` / / / / / \\ \ / ' .' _____/ /_____/ /_____ \\ \ / .-__-..--' / \ \\ \ /.` / / `-.. \ / \_________________________/ `-.\ ` /\ /\ )(===========================================================================)( \/ \/ || T A B L E of C O N T E N T S || /\ (Use "Ctr + F" to Search) /\ )(===========================================================================)( \/ \/ o Thank You! o Version Update o Disclaimer o Introduction 1. Klantol Times Sketch KTS1 2. Character Bios CB2 3. Dark Wizard Guide DWG3 4. Ninja Guide NJG4 4.5 Bralwer Guide BG45 4.7 Sorceress Guide SG47 5. Basic Controls BC5 6. How to use Magic HTUM6 7. Game Intro GI7 o Walkthrough 0. Klantol Castle KC0 1. Goblin Fort GB1 o BaBy PaSTe BP9 2. Giant's Graveyard GG2 3. Wizari's Palace WP3 4. Fairy Spring FS4 5. Robert's Pirate Ship RPS5 6. Driazhek Desert DD6 7. Koldazhek Cave KC7 8. Demon's Tower DT8 9. Hottazhek Volcano HV9 10. Chaos Castle CC10 11. To Chaos' Domain TCD11 o Monster Cards MC9 o Side Quest Guide SQG9 o Temple of Light TOL9 o Items I9 o Item Suffixes IS9 ----------------------------------------------------- o ULTIMATE WEAPONS & HoW to GeT THeM!!! UW9 o Accessorize dude! A9 o Set Item List!!! SIL9 o Korea's got Seuol! SL9 ----------------------------------------------------- o Glitches G9 o Forging F9 o Copyrights o Authorizations o Contact Information /\ /\ )(===========================================================================)( )(===========================================================================)( \/ \/ /\================/\ ()===========================)( Thank You! )(============================() \/================\/ Cedric Cabrera o Super genius whom contributed a great deal toward the completion of several quests and ideas. Cedric solved Almost all the Cubes puzzles. Such as Wizari's Cube all the way to Chaos Cube. He is currently working on other projects right now but he sometimes go back to this game (Shining Soul II) to try and solve the rest of the mysteries. Kiera Knightly o Super hotty whom charmed me with her grace and elegant. Oh she was so sexy in Pirates of Carribean. I look forward to more of her movies such as King Arthur and Jurrassic Park 3. Colt Hamilton Jones o Here, but not here...completely just yet... Thank You Voters o Now I know there are an upwards of 8 people who have read this guide. /\====================/\ ()==========================)( Version Update )(=========================() \/====================\/ v-Final May 29, 2004 -Got bored with Math homework -Updated on Forging -Baby Paste Section -Full Temple of Light Recipes -Added Brawler Guide -Fix minor shortcuts using Ctr+F -Information on Rare Drops -New Section: 'Glitch' -Detailed all Side Quests -Update Accessories -Added Soul Section -Forging Second online! V-1.98 April 9, 2004 -Added Set Items -Added Armory V-1.97 April 8, 2004 -Added Accessories by Category! -Completed Weaponry and How to get them. V-1.91 April 6, 2004 -Solved Koldazhek's Puzzle! -Added Ultimate Weapon list. V-1.9 April 5, 2004 - Improved Layout - Solved the Cube in Chaos Castle - Intergrated and added many sections. V-1.82 April 3, 2004 - Copyrights - Improve Logo!! - Solved Unknown Derelict - Added Klantol Times pic. V-1.81 April 1, 2004 - Added Character Guide - Added Guide to Ninjas! v-1.8 March 31, 2004 - Added 8 quests - Thanks to Cedric Cabrera - Changed layout - Added Disclaimer - Added Version Update - Added shouting section - Gave up at Clone V-1.70 March, 2004 - Intergrated Side Quests from Side Quests.txt - Additional Information on Advance Mode V-1.00 March, 2004 - Completed game - Granted permission to 3 sites /\================/\ ()===========================)( Disclaimer )(============================() \/================\/ I'm sorry but no further exp stat for advance will be given after Koldazhek Cave. I'm a Ninja, my clone is god. It is just absolutely impossible to beat him. I don't have the time to get some Summon IV or V so good luck to all you Melee-ers. I have been informed by some that maybe it's my armor or lack of it that is causing the extreme damage inflicted on my Ninja. However I still have no time to find some sets that will boost my defense to or over 170 armor. I believe that you, as a melee character, can decrease your clones damage to around 45. But seriously, how many people actually take this game to that level of seriousness and spend hours upon hours hording loots and training to level 200? If this was an online deal like Diablo II or something similar (like a group of buddies) then I would understand. Well at the same time I do believe in game freaks who takes everything to the next level, so good luck to all and all who tries. /\===================/\ ()==========================)( Introduction )(==========================() \/===================\/ Shining Soul II GameBoy Advance by SEGA /\_________________________/\ ______ )( )( | KTS1 | () 1. Klantol Times Sketch ()======================================() `''`'` )(_________________________)( \/ \/ Use this map after you go through the right wall of the RED SHOE GIRL's room then down the stairs. ______ `'||`' _____________ |/| ^ |\|||/\| ||- |_| -||_ || |\|_/-\|\|||\/|_ _ _ ||- _ -||::|| ||||v|/_ (_` ||_______||__|| |||| |\_ ._) Fighting ||\/\/\/\||--|| ________::_;;_::_;;_::_::___ Fox >>>> ||/\/\/\/||/\|| <<-- || :: _- __ - __ |- _-__ -|| >>>> ||_/\/\/_||\/|| Stair ||^__^__|==|##|==|__|##|==|_||___ `'`|___|'||==|| Case! ||/-~\|\|--|==|==|/\|--|==|\||`'`| ^ ||==|| <<-- |||-~||/\/\i\/i/\/\/\/[]\/n/||_ _| ^UP ||__|| ||\--/|\/\|`'`'|i\/\/|`'`'`'|||==| ^ ||==|| Down ||^--^|/\/|____|\/\/\|______|||==|Stop Start || || v ||i |;|\/\/\[]/\/\/\/\/i/\[]|||__| Here! Here! ||==|| v ||__|_|_____________________|| ^ ||__|| vRight>>`'`'`'`'``'`'`'`'`'`'`'`'`'`'` ^^^ ||--||____________ ________________________ ^ ___________ ||==|- _ | _- __-|| ||- _ -__ - |_ __ -|| ||_ |_| -__ ||==|________|==||| ||______|==|_______|==|_|| ||______|==| ||\/\/\/\/\/\|==||| ||\/\/\/|--|\/\/\/\|==|/|| ||\/\/\/|--|\/ ||/\/\/\/\/\/\/\/|| ||/\/\/\/\/\/\/\/\/\/\/\|| ||/\/\/\/\/\/ ||_______________|| ||______________________|| ||__________ '`'`'`'`'`'`'`'`'`' `'`'`'`'`'`'`'`'`'`'`'`'`'^ `'`'`'`'`'`'` >Right>>>>>> >>>>>>>>>>> > ^UP ^ /\________________________________/\ _______ )( )( | CGFD2 | () 2. Character Guide for Dummies ()===============================() `''`'`' )(________________________________)( \/ \/ Class: ARCHER Stats: STR 12 DEX 18 INT 8 VIT 12 HP 36 SP 16 Equipment: Bows or Spears*/Javelin* (Both are long Range) Skills: Bow- Increase damage, ability to Charge before attack Spear- Increase damage, ability to Charge before attack Range- Increase throwing/attack range of both weapons Enchant- +% Converting a monster on succesful hits Anti-Flying- Increase damage to flying Summon- Summons a creature, inflict set amount of damage Critical- +% Critical Strike on successful hits Healing- Gradual healing over time Class: BRAWLER Stats: STR 16 DEX 17 INT 5 VIT 12 HP 36 SP 10 Equipment: Claw or *Knife* (Both are melee) Skills: Claws- Increase damage, ability to Charge before attack Knife- Increase damage, ability to Charge before attack Evade- +% Dodge Attacks Critical- +% critical strike on successful hits Counter- +% to Counter Attack on when damaged Guts- Increase damage at low health, Aura Stun- +% to Stun enemy on successful hits Healing- Gradual healing over time Class: DARK WIZARD *ADVANCE MODE: Gillespie Stats: STR 10 18 DEX 9 18 INT 21 18 VIT 10 18 HP 30 54 SP 42 36 Equipment: Rod and Spell Books (Both melee, spells vary) Skills: Rod- Increase damage, ability to Charge before attack Demon Breath- Darkness attack (Range depends on Lvl) Venom- Poison explosion (Long-Range) Darkness- Ring of darkness (Close-range) Morph- Change into monster (Tougher by Lvl) Dagger Dance- Summon sword (Set damage) Drain- Absorb HP small % into Health (Long-range) Meditate- Speeds up SP recovery Class: DRAGONUTE Stats: STR 16 DEX 13 INT 5 VIT 16 HP 48 SP 10 Equipment: Axe or Flail* (Both melee) Skills: Axe- Increase damage, ability to Charge before attack Flail- Increase damage, ability to Charge before attack Shield- +% reduce and block damage Armor Up- +% to Equipment's Defense Break Armor- Lowers enemy's defense w/ successful hits Breath- Counters with breath attack Weaken- Weakens nearby enemies Magic Res- Increases magic resistance Class: NINJA Stats: STR 13 DEX 18 INT 7 VIT 12 HP 36 SP 14 Equipment: Swords* (melee) or knives (long-range) Skills: Sword- Increase damage, ability to Charge before attack Knife- Increase damage, ability to Charge before attack Critical- +% critical strike on successful hits Debris- Causes falling object infront of Ninja (spell) Shadow- Paralyze monsters (spell) Speed- Increase running speed (spell) Replace- +% reduce damage, become ethereal Ansatsu- Increase damage for back attacks Class: PRIESTESS Stats: STR 12 DEX 10 INT 15 VIT 13 HP 39 SP 30 Equipment: Rod, Flail*, or Spell Books (Both melee, spells vary) Skills: Rod- Increase damage, ability to Charge before attack Flail- Increase damage, ability to Charge before attack Heal- Healing Protect- Defense up Resist- Resistance up Bless- Stats up Shining- Shield against damage Meditate- Speeds up SP recovery Class: SORCERESS Stats: STR 9 DEX 9 INT 23 VIT 9 HP 27 SP 46 Equipment: Rod and Spell Books (Both melee, spells vary) Skills: Rod- Increase damage, ability to Charge before attack Blaze- Fire attack (Range depends on Lvl) Freeze- Ice attack (Range depends on Lvl) Spark- Lightning attack (Range depends on Lvl) Blast- Cyclone attack (Duration, Range depends on Lvl) Inferno- Scorching attack (Close-Range) Mgc Shield- Defense up Meditate- Speeds up SP recovery Class: WARRIOR Stats: STR 15 DEX 15 INT 5 VIT 15 HP 45 SP 10 Equipment: Sword, Axe**, or Spears* (All Melee) Skills: Sword- Increase damage, ability to Charge before attack Axe- Increase damage, ability to Charge before attack Spear- Increase damage, ability to Charge before attack Shield- +% reduce and block damage Armor up- +% to Equipment's Defense Efficacy- +% to healing items Counter- +% to counter attack when damaged Tactics- Add small amounts of ATK (permanent/passive) /\______________________/\ ______ )( )( | DWG3 | () 3. Dark Wizard Guide ()=========================================() `''`'` )(______________________)( \/ \/ This Character is thus far the strongest, easiest to build, train, and beat the game with. The Dark Wizard's Demon Breath is so very strong and because it is a spell, it doesn't need anything to aim but your thumb and eye coordination. The Dark Wizard is perfect for anyone who just wants to beat game and throw it in the "I beat these stupid games" pile. As you know, Dark Wizard, much like other Magic User classes (such as the Sorceress and the Priest), doesn't require strength or dexterity to manuever safely in this game. That's the beauty of it. Being a Dark Wizard, you can increase intelligent by at least three every level. Imagine that in damage outputs. Every Level, a Dark Wizard should only invest in intelligent and vitality. My opinion, which reigns king in my world is that your Wizard should increase 3 INT and 1 VIT every level until you hit level 30 or 40 or when you get to Advance mode. At which point you should increase intelligent by two (2) and vitality by two (2). In no time soon you will have 999 SP and a good chuck of HP (even more if you play the secret character Gillespie.) By about Level 4 Demon Breath, you'll be able to unleash 100-400 of damage! Compare that to the lowly meleers who have to worry about Dexterity and other crap. No, you got it all my friend. Skill Distribution: As you know your primary attack skill is and should be Demon Breath. Demon Breath is a lost-cost, dark-base, attack. Not only that, it is very powerful and especially in the Fairy Spring or againts Holy type creatures. This should be priority one when during Level ups. But keep in mind. You can only be as strong as your spell book lets you. Do not get to level 5 Demon Breath and realize you can only purchase a Level 3 or a Level 4 Spell book. You could have utilized that four (4) to nine (9) skill points and get some Meditation. And Meditation should be your priority two. Without Meditation to support your large and frequent SP consumption, you may be left in the middle of a boss fight with no attacks but book wacking. Though other skills such as Darkness is stronger. You should not invest in it early since it is a major SP haggler. Darkness costs too much SP to use in the early stages. The same goes for Drain. Drain drains about 1 HP from your 30 damage attacks early in the game. That's a horrible useless spell. I think saving some Skill Points and buying a couple of Healing Drops or Angel wings would be well worth it to save those points. Again, more I don't recommends. The next on the list is Morph. Your level 1 Morph is a blue or baby Paste. It has 29ATK and does about 10-15 damage. Now compare that to a level 1 Demon Breath, that's horrible. Demon Breath does about 30 damage, much like Drain but less SP and able to hit multiple enimies. One good thing about Morph is that it is very usefull when you want to re-visit or explore a dungeon without getting into much of a mess. When you morph, no monsters will attack you. But this can be achieve by means of a Yogurt Ring. To get the Yogurt Ring is easy and can be found in this guide. So you see? In the end. Demon Breath is the answer. Other skills cost just way too much SP early on and doesn't do too well getting you through a Dungeon or a Castle. /\________________/\ ______ )( )( | NJG4 | () 4. Ninja Guide ()===============================================() `''`'` )(________________)( \/ \/ As you know, Ninjas are fast. So why not get more bang for your buck? Use the first 3 levels (2-4) and pump up STR. That is exactly 12 points right off the bat. This way you'll inflict high damage more frequently for the early stages. As you progress, increase 2 STR, 1 DEX, 1 VIT until about level 30-40 when you're about to face Chaos and beat Normal. On to Advance. It will really piss you off to see your ninja dishing about 40-48 damage on average against a Paste with a Lvl 4 sword. Don't lose faith. If you can, equip a Level 5 sword and your damage will increase by 100% in Advance Mode. Back to what I was saying, In advance mode or around level 30-40. Increase 1 STR, 1 DEX, and 2 VIT per level until you grow weary of this game. Also, it will be difficult in Advance mode if you do not keep up your Dexterity. Try to get dexterity up until you can hit accurately 80% of the time. Not only is Ninja good and fast, once you get the Soul Sword you're almost unstopable. Now you under- stand why you didn't have the ability to heal. When the Soul Sword you have 5% Health Leeching. That's 5HP for every 100 you dish, and trust me, you'll dish 100 if you keep your Dex up. Not only will you dish 100, you'll dish it as fast as you can press your "A" button. If you opt for Knife, go for the Blood Knife since they have dual Leeching of 2%. When you use knife, you'll only aim at one target so that's a con in choosing this weapon. I still prefer sword since the Soul Sword at it's best (+20) is an excellent weapon. The sword ninja is nicely rewarded in this game. As soon as you step into the Graveyard, kill as many Skeleton Archer as you can for the Cold Sword. After that is the Knight Sword, dropped by knights anywhere you can find them. Then there's the Magma sword found in silver and gold chests in the Volcano. Then if you manage to get to level 6 Sword, find a Chaos ring from Chaos Fairies and win the Kusinagi in the Colosseum, a sword you'll have to see to believe. Then in Advance mode, the first thing you should get your chubby little paws on is a Paste Sword (dropped by pastes) in the Goblin Fort. Then if you want, find Knights and slaughter them until you get yourself the Master Sword! But alas, throw them all in the bin when you can find three expensive Oricahlons to make the ultimate weapon, the SOUL SWORD. Skill Distribution: As you know Normal is a walk in the park. I can tell you now that Replace (block with wood) is a horrible skill. Every time you block you will turn around and leave your back wide open for attack. Even though you turn ethereal and won't take damage for 1/2 a second, you won't think to turn back in the heat of battle while repeatedly hitting ATTACK and getting frus- trated in ADVANCE MODE. So in my opinion Sword level up (or knife, your pre- ference) is priority 1 and make Critical priority 2. The rest is up to you. I have speed at level 5 and Let me tell you, it's a hassle to keep clicking L to switch weapons. I hate this system. If they have hotkeys like Baldur's Gate: Dark Alliance, then I think Speed would be an excellent skill. However if you do want to utilize Speed (increase running speed, not attacks), I recommend you find an item with Psyche as the suffix for the +12 INT for you SP supply. Ninjas are very weak in Advance so I hope you find the best Earth suffix (+16 VIT) armors, gloves, hood you can. One last thing, your clone in ADVANCE MODE will do 100+ damage per hit and has well over 5000 HP. Good luck young Ninja. /\___________________/\ ______ )( )( | BG45 | () 4.5 Brawler Guide ()============================================() `''`'` )(___________________)( \/ \/ Ah, the Brawler, what can I say? I think he is one of (if not THE) strongest character in the game. Well, when you use the Knife as your weapon anyway. Knife charges are over powered. It can kill a lot of things with one charge. It can also kill a lot of bosses with one charge. I think someone killed the last boss with one stinkin Level 7 Charge. That's crazy isn't it? I have played the Claw Bralwer and he was kinda boring. I hate conformity. If you want to go all out Knife then this review is for you. The Brawler's Knife ability is simply amazing. Not only is his knife attacks faster than his claw attacks, his knife charges are better then his claw charges. Claw charges simply direct the Brawler in a path of pain. While the knife charge will render our hero a killing machine by slicing everying around him very fast and very hard. Not only that, with a little strategic thinking we can maximize the power of the Knife Charge. By wearing anything with negative recoil (that's -X Recoil), the weapon will drag your enemy inwards as it spin attack it to death. Nothing can escape the al-ighty-spinneroo! The Brawler's stat gain is a bit different. Since we are going all out Knife Spins we should really think about getting some nice supply of SP. It is safe to skip a few Vitality here and there to invest in Intelligent. You'll just fall in love with the Knife Spin when you get it above level 3 and doing 100s of damage per hit, per spin. Not only is Vitality not important, it may become obsolete once the Bralwer gets a hold of a Soul Knife or even crazier!, dare I say, a Blood Knife! Though Blood Knives are cursed, they bestow upon you the power of double leeching. You'll never run out of SP for chris sakes! Spin, spin, spin away! There point distribution here should be two (2) STRENGTH, one (1) Dexterity, one (1) Vitality per level. Each level you gain, switch to two (2) Dexterity instead for the added accuracy. You can even skip vit to invest in Dexterity if you wanted. Keep in mind. When playing the Brawler, Vit is not very important. Every other-other level, skip a Vitality and go for Intelligent. Skill Distribution: All the Brawler's skills are passive and almost equally valuable. You should try to increase everything equally except for Counter. You should only pick Counter or Evade since the two contradicts each other. But in the case that we are avoiding a lot of Vitality to pump up SP and Accuracy, Evade would best suit your low HP. /\_____________________/\ ______ )( )( | SG47 | () 4.7 Sorceress Guide ()==========================================() `''`'` )(_____________________)( \/ \/ The Sorceress is as fun to play with as the next character out there. This character though abit slow makes up for it through magic. Her skills are crazy powerful. I mainly use only Blast but other good options are Freeze and the ultimate spell, Inferno. Blast however takes the spots because it is a inaccurate homing device, capable of hitting one or multiple targets many, many, many times. The Sorceress can beat the Dark Wizard because most of her spells are homing spells. Homing just means that the spell will find and follow its target until disipation. Unlike Demon Breath, Blast is wonderfully wonderful. It follows it's target and takezit down with no sweat. Not only is that fact alone make Blast ungodly, Blast has is not an element! Blows your mind don't it? Blast can be effective against magic enemies such as the dreaded magicians and druids and ugly floating eyeballs. Blast is not defense either so it is very very affective against all other types of enemy. You've been hit by blast before, so you know. But now you know that it is you dishing out the mighty annoyance rather than be the recieving end. Play with Barbies. Blast is not only powerful, it is the ultimate spell since there is nothing on the planet Zenon to protect anything from it's severe wind power. Talking about wind power, the Blast's element is wind. I know it sucks now that I identified its element, but don't worry, there is no Wind Resistance in this game. No possitive Wind Resistance anyway. Now think Wind vs Flying. Anything you see flying will recieve extra ultra damage from the Blast. The Blast will kill any flying enemies and ripping them to shreds by shredding them to bits and kibbles. If I was you I wouldn't even bother with any stats other than Intelligent. Go through the entire game just pumping intelligent and challage the world with your crazyness. /\__________________/\ _____ )( )( | BS5 | () 5. Basic Control ()=============================================() `''`' )(__________________)( \/ \/ Control Pad: UP, DWN, RT, LT This is use to move your characters and avoid hits. You cannot run. There is no walk mode. This game only support one movement speed. Speed is permanent and cannot be raise with the exception of item enhancement. Button A: This is the attack button. If you have a level invested into an attack skill you can Charge UP by holding down the A button. When done, there will appear a black/greenish circle above your head and a number. The number reveals the level you have charged up and can reach the max of seven (7) in any skills. Button B: This is the "USE" item button. You may press this button to use any Item you have recently placed in you Item Slots. The Item Slot will be further explain- ed below in the R Button section. However, you have the option of throwing your items to use Bombs and Grenades. All you need to do is hold down the B Button until the circle above your head is filled in completely with the color red. Now release the B Button to throw the Item. Items can be thrown much further with the help of an Ace Ring. An Ace Ring can be found and purchase at Ipa's Palace Shop. Button R: This button lets you switch between the slots in your ITEM slots. You can put additional items in your slots by activating the menu screen and dragging certian items over to the right. You can give your character additional slots in the Item slots by wearing special Accessories such as Leather Knapsack, Armored Knapsack, or Armored Backpack. Button L: This button lets you switch between the slots in your WEAPON slots. You can put additional weapons in your slots by activating the menu screen and drag- ging certain weapons to the left. You can give your character additional slots in the Weapon slots by wearing speicla Accessories such as Leather Case, Armored Case, or Armored Chest. Start: This button brings up the Game Menu. The Game Menu gives you the options to Select Status, Items, Options, Quit&Save. Select: This button is use primarily to activate Summons. Summons are Accessories you find throughout your journey. Looking at the Soul Gage above your screen, this button will only work once the game is full and flashing. /\_____________________/\ _______ )( )( | HTUM6 | () 6. How to use Magic () `''`'`' )(_____________________)( \/ \/ When you level up you will get to choose to invest in any skill of your choice, class dependant. Any skils with the word SPELL following it's name requires you to buy a SCROLL from the vendors of Klantol Castle or find one through means of hording. To use a Spell, you must equip the Scroll to the Weapon Slot. Unlikeweapons, you have to hold down the Button A to attack. Else, if you don't holdit down or if you have no skill points invest in this spell, you will only attack with this Scroll instead of magic. /\_______________/\ _____ )( )( | GI7 | () 7. Game Intro () `''`' )(_______________)( \/ \/ "The Dark Dragon was defeated, and light returned to the land. The four heroes were hailed for banishing the Darkness. The people were thankful that peace had returned, and the legend of the hero of light was passed down. But as time passed and lives improved, the legend was forgotten. So, too, did their gratitude fade, and people began to take light for granted. In a peace filled town, an old man stood preaching a seditious prophecy... 'Brother and sister, look! The crystal is cloudy! According the legend, Darkness was defeated! But, Light will grow out of control, eventually giving rise to Darkness once again. The clouding of the crystal foretells this future. The balance of the world will soon collapse!' The old prophet continues to talk to the passerby, and his voice ran through the town square. But, those who had forgotten about the legend paid no heed to the prophet's words. Sadly, at that very moment the end of peace and prosperity was near. As the prophet had warned, the balace between Darkness and Light had been lost. Light had become too strong, and Darkness stirred again. An alchemist, a servant of Darkness, appeared...His name was Gillespie. Gillespie lured the old prophet to the outskirts of town, shattered the crystal that told of the Darkness, and robbed the world of one virtuous old man. As a member of a dark order known as the Chaos Knights, Gillepsie had another mission to complete...And so, he traveled to Klantol Castle...He cunningly befriended the knight Deatharte, whom King Marcel trusted above all others, and he gave to Deartharte the 'Forbidden Fruit.' With that accomplished Gillespie left those lands. Deatharte was suspicious of Gillespie and so he did not eat the fruit, until one day...when his curiosity got the better of him...and he tasted the 'Forbidden Fruit'..." /\=================/\ ()==========================)( Walkthrough )(============================() \/=================\/ Now, the journey begins... You, (insert name), a (insert class) was drawn to a glorious tourney held by our beloved king Marcel. Coincidentally you met up with an adventurer name Boken and go through the frivolousness that is introduction. Boss 1: Jelly Item: Herb Experience: One (1) LVL up! Now, the REAL journey begins... /\___________________/\ _____ )( )( | KC0 | () 0. Klantol Castle ()============================================() `''`' )(___________________)( \/ \/ You made it to the final round to face against Deatharte knight extraordinaire. Almost whooping his centaur butt you're interrupted by urgent news of the missing princess. King Marcel pleads with you in finding his daughter with the recommendation of Deatharte...KNIGHT EXTROIDINARE! HINTS:: Burn yourself with the fire outdoors to increase fire resistance (maximum of 20.) Leave the gameboy on and go take a dump or something to that extent. ITEMs::Toy Ring x1 ::+1 Defense, Dropped by Wanby, the overly excited kid circling a tree. **SIDE QUESTS: ================= -1. Wanby Reward:: -1 Toy Ring --Stand in the castle's courtyard near the open fire for aproximately 8.75 minutes. At which point Wanby will drop his Toy Ring. Pick it up and return it to Wanby. 0.Monster Cards Reward::Angel's Necklace::Change to Holy Colors (Blue/White), +50 LR --You must collect all 145 Monster Cards then talk to the Librarian. Availiability: Begining 1.Royal Colosseum:: Can you beat all 10 ranks? Availiability: Begining Rank 1: ADVANCE: Healing Drop Healing Drop Valuing Scroll Valuing Scroll Broach Tempest Ring Rank 2: ADVANCE: Antidote Antidote Bronze Medal Gold Medal Oblivion I Atom Dragon III Rank 3: ADVANCE: Grenade Grenade Master Ring Master Ring Small Orb Wizard Orb::0DEF/20INT Rank 4: ADVANCE: Ray of Hope Ray of Hope Bone Armor Crocodile Armor::50DEF/15FR Power Potion Power Potion Rank 5: ADVANCE: Bomb Bomb Flash Ring Burning Ring::5ATK/40FR Energy Bread Energy Bread Rank 6: ADVANCE: (Near damn impossible!) Shield Ring Crusade Ring::8DEF/80LR Soul Return Soul Return Azuzra II Azuzra III Rank 7: ADVANCE: Molotov Cocktail Molotov Cocktail Glorious Ring Chaos Scepter::20ATK/40 Recoil Quick Chicken Quick Chicken Rank 8: ADVANCE: Dungeon Map Dungeon Map Armored Case Armored Chest::+2 Weapon Rows/5 DEF Armored Knapsack Armored Backpack::+2 Item Rows/5DEF Rank 9: ADVANCE: Phantom Charm Phantom Charm Kusanagi::62ATK/Cursed Yogurt Doll Bright Honey Bright Honey Rank 10: ADVANCE: Yogurt Doll Fiends Necklace::Evil Colors/50 DR Elemental Gloves Elemental Hood::1DEF/100IR/ER Raijin III Golem IV 4. The Apple:: Reward::300 Gold Coins --Apples are randomly sold by vendors; Apples can be found in the Fairy Spring. After you have the Apple, place it in your inventory and talk to the man in blue on your left when exciting the throne. This quest can be repeated infinately. Availiability: Begining 5. Goblin Cards:: Reward::(1) Poison Mummy Card --Talk to Zavi, a guy drinking banana juice in the tavern. Goblin Cards can be found in the Goblin Fort...duh! Availiability: Begining 5a. Gizmo Cards:: Reward::(1) Fairy Card --Talk to Zavi after completeing previous quest. Gizmo are those stretched cloud/ghostly faces. 5b. Viking Cards:: Reward::(1) Golem Card --Vikings are on the Pirate Ships. 5c. Yeti Cards:: Reward::(1) Belial Card --Yetis are an abundance in Koldazhek Cave. 5d. Cerberus Reward::(1) Dragon Card --Cerberus are everywhere after Koldazhek Cave. -------- 5ADVANCE: Paste Cards -------- Reward::(1) Orc Card --Orcs can be found in the Goblin Fort. 5AD. Spider Cards Reward::(1) Bloodshot Eye Card --Spiders can be found in Wizari's Palace. 5BD. Scorpion Cards Reward::(1) Wisp Card --Scorpions dwell in the Driazhek Desert. 5CD. Minotaur Cards Reward::(1) Demon Card --Minotaurs only appear in Demon's Tower. 5DD. Dark Knight Cards Reward::(1) Dark Eye Card --Dark Knights are in the Chaos Castle. /\________________/\ _____ )( )( | GB1 | () 1. Goblin Fort ()===============================================() `''`' )(________________)( \/ \/ ================= 1.-GOBLIN FORT-- (8 Dungeons) ================= The two goblin guards talk about their evil plan and how it might have been leaked to the castle; but they hear you coming and prepares for a gruesome fight to the death. As you move forward you'll encounter Captain Gully and his bandits; but they are no trouble. They hid the key in the cabinet or the shelves; just break it. Advancing forward you'll encounter a very big goblin that is Colonel Gobovich. Charging forward with courage and tears running down your face you get knock down by his gruesome whirlwind (much like a Warrior's novelty attack.) Fumbling and falling on his butt you find it is your chance to cleave him many new flesh wounds (or the magic stuff...not my thing) but find yourself engulfed in flame when the giant recovers. Swearing on sweet revenge for taking away your eyebrows and the pile of ash formerly your outer- wear, the battle rages on. Upon Colonel Gobovich's defeat, he breaks his vow of silence and reveals the new location of Princess Camille; Wizari's Palace. ITEMS: Prison Key x1---Break the shelves near Captain Gully for the Prison KEY Red Shoe x1 (See above Side quests) Imitation Ring:: +1 ATK/DEX (RARE) Goblin Axe::28ATK, LVL1, +3Vit (RARE) Orihalcon::Hardest Mineral (RARE) Boss: Colonel Gobovich EXP::300/3000 Hint::Attack during his cool downs. **SIDE QUESTS: ================= 6. Goblin Axe:: Reward::(1) Gabas --Goblin Axes can be found in the Goblin Fort. It is rare and hard to find but persistence will prevail. With time and luck you will obtain the Goblin Axe. Afterwards you can trade it with Keita from the Klantol Times. Keita can be found in the right wall of the RED SHOE GIRL'S room in a hidden passage before you reach its end. Availiability: Begining 7. Leather Hood:: Reward::(1) Gabas --Leather Hoods can be found in various places. The earliest you can find this common clothing is the Goblin Fort. Leather Hood also drops in the Cemetary, Wizari's Palace, and possibly beyond that. You can also buy Leather Hoods after you beat the Goblin Fort or the Cemetary. Afterwards you can trade it with Jackie from the Klantol Times. Jackie can be found in the right wall of the RED SHOE GIRL'S room in a hidden passage before you reach its end. Availiability: Begining 8.The Red Shoe:: Reward::Blue Shoe (Sell it for 500 Gold Coins!) --The Red Shoe can be found in the Goblin Fort towards the end. The Red Shoe is hidden in a crate that is guarded by an army of Pastes and three (3) orcs. After you obtain the Red Shoe, you can wait until you beat the Goblin Fort or Angel Wing yourself out immediately. With the Red Shoe in your inventory, talk to the girl in the first room left of the shops; the room below the fat kitchen guard. This quest will change the girl's appearance permanently and will alter the ending! Availiability: Goblin Fort *ADVANCE::Fancy Blue Shoe worth 5000 Gold Coins. ================= --KLANTOL CASTLE-- ================= **SIDE QUESTS: Grandma Colita's Well:: Reward::(1)Random Summon LVL.1 --Talk with the old lady in the hall outside the throne. Grandma Colita can be found after Gobovich's defeat in the Castle's Hall. Availiability: After Golbin Fort *ADVANCE::(1) Random Stat Booster ie. Energy Bread, etc. ================= --Grandma Colita's Well-- (6 Dungeons) ================= 9. Grandma Colita's Well:: Reward::(1)Random Summon LVL.1 --After you beat the Goblin Fort you will find an old lady right outside the throne. She's standing next to the guard on the right. You must talk to her to get this quest. She will complain about her phobia for paste and asks you to malitate against their reproduction. Availiability: After Golbin Fort *ADVANCE::(1) Random Stat Booster ie. Energy Bread, etc. ITEMS: BP9 Baby Paste: Used to slow down enemies by throwing it at them. Simply equip it to your quick item slots and hold down the "B" button. NOTE::I got a nice Atom Dragon I; what did you get? /\______________________/\ _____ )( )( | GG2 | () 2. Giant's Graveyard ()=========================================() `''`' )(______________________)( \/ \/ ================= 2.-Giant's Graveyard-- (10 Dungeons) ================= Before you reach Wazari's Palace you must cross the Giant Graveyard (of doom.) When you encounter two super strong mummies talking about lifting gravestones; let them be. Be a bit sneaky today and skulk within the shadows of the trees and wall. Do not let them see you until they finish moving the gravestone and you see a poor soul. Then, with careful precision timing you leap out and put two arrows in each head and steal the mummy wraps for use as a highly flammable yet stylish armor. Fashion is what you should be caring about at this point anyway. Now use that sneakiness and steal the soul; Boken's Soul. Going under- ground you discover that Boken had died and lost his soul. Boken's spirit reach out to you with words such as ...... and .....! With your extensive research into the paranormal you know this is the best time of any to throw Boken's soul back at him...his spirit. Tired of playing God you journey on and surprisingly greeted by a large moving rock; the Grove Giant [sic]. Dodging large boulders you eventually take down the beast; suffering only three (3) major wounds and a broken tooth (upper-left canine). ITEMS: Boken's Soul x1::Throw it at Boken's Body/Spirit Graveyard Key x2::You'll Know G::Letters that spells out SEGA (RARE) Quick Ring::+3 DEX Skeletal Sword::20 ATK, +1 STR Orihalcon::Hardest Mineral (RARE) Boss::Grove Giant [sic] EXP::600/3300 Hint::Impede his movement with the conveniently placed coffin. **SIDE QUESTS: ================= 10. Bone Shield:: Reward::(1) Gabas --The Bone Shield is extremely rare if you wait for it to drop by skeletons in the Cemetery. However the second way to obtain the Bone Shield is to create it. So keep running through the Cemetary and if you don't get a Bone Shield, try collecting three (3) Bones. After you have three bones, go to Klantol Castle's market and have it forged in the shop to the farthest right. Forging is random and money doesn't affect the outcome unless you plan on spending 80,000 gold or more on high level ores. After you obtained the Bone Shield, you can trade it with Hamasan from the Klantol Times. Hamasan can be found in the right wall of the RED SHOE GIRL'S room in a hidden passage before you reach its end. Availiability: Begining 11. Boken's Soul:: --Boken's Soul is under a tombstone in the Cemetery. The tombstone that contains Boken's Soul is found in an interlude where you find two talking mummies. They will try to lift the tombstone to comfirm the location of Boken's Soul. Ease drop behind the wall and trees until you actually see Boken's Soul. Jump in and interupt their progress immediately before they move the tombstone back. Don't worry if you miss it. You have infinate chances to reattempt this quest. After you get Boken's Soul, keep going until you find a dead body and a floating spirit. Throw the Soul at the Spirit and WALA! Boken is revived. You can also use Soul Revive bought at your item shops for this quest too! This quest revives Boken and will alter the ending! Availiability: During Cemetery 12. Tombstone Reward::Yellow Chest --This puzzle requires linking and the use of more than one Force Rings. This Tombstone is located in the Cemetery. It is the only tomb- stone that you cannot reach by normal means. Have you and your friends surround this Tombstone and hold down B while equipped with the Force Ring. Ya'll will generate an energy ball that will hit everything in the middle of you guys and thus breaking the Tombstone. Availiability: Giant's Graveyard. ================= --KLANTOL'S CASTLE-- ================= By making it through the Graveyard alive you've impress the king. He demands that you see to it that the princess find her way back and Wizari back to the grave. /\____________________/\ _____ )( )( | WP3 | () 3. Wizari's Palace ()===========================================() `''`' )(____________________)( \/ \/ ================= 3.-WIZARI'S PALACE-- (14 Dungeons) ================= Upon entry you are greeted by rats the size of small cars. But they soon realize they are no match for your ferocious but blind LVL1 squirrel...named Fluffy; Fluf by friends and relative. Fighting your way through rats, spiders, more rats and more spiders you finally found Princess Camille...who ran away without giving you any reward. Dirty and angry you decided to go in the cellar and smell her stuff; stealing her robe to sell on eBay. Reaching the top you meet a floating babe that serves the power of darkness. To rescue her from going the wrong path you must break the picture. In doing so you revealed her real form, an old witch. Finish her for 3000xp and her body guards for 90xp each. Boss::Wizari (duh!!) EXP::900/3600 Hint::Destroy the picture to counter her spell. Wizari's attacks are easily dodged but her minions have very long attack range and will heal if they are rested under her. ITEMS: Princess Robe::15DEF, +3DEX, +10LR Cocktail Dress::35DEF (Advance Mode Only, replacing Princess Robe) Rat Mask::12DEF, +2DEX (RARE) War Fork::30ATK (RARE) **SIDE QUESTS: ================= 13. Wizari's Cube Reward::(1) Random Summon II --This is the first Floating Cube found in Wizari's Palace. Simply throw two Bombs at this cube to break it. If you want to throw Grenades then you must equip the Ace's Ring for increased throwing range. Bombs have a larger area of effect than Grenades. Bombs are randomly dropped or bought for 300 gold along with the Ace Ring (1500 gold) at Ipa's Palace Shop. This shop itself is a side quest and will not be availiable until later. Availiability: Wizari's Palace *ADVANCE::(1) Random Summon III 14. Wizari's Cube II Reward:: Yellow Chest --This is the second Floating Cube found in Wizari's Palace. Simply throw two Bombs at this cube from the bottom left-hand corner (or whatever you find that works). You cannot use Grenades in this case because the blast will not reach its target. Availiability: Wizari's Palace ================= --KLANTOL CASTLE-- ================= The end? Far from it. So the princess is back, but she brought some friends; HOBBITS!!! They're raiding the entire castle; stealing such things as Water Melons, Healing Water, Umbrellas, and Apples...in that order. You must venture to the Fairy Spring and stop this madness, oh the horror... /\_________________/\ _____ )( )( | FP4 | () 4. Fairy Spring ()==============================================() `''`' )(_________________)( \/ \/ ================= 4.-FAIRY SPRING-- (11 Dungeons) ================= Reaching the Fairy Spring you are attacked by large rock throwing mallet wielding hobbits. Strange as they come hobbits share this land with fairies and unicorns. As you reach deeper in the Fairy Spring you encounter the hobbit bandits responsible for the earlier castle raid. Waiting for them to talk and boast about their raid you jumped in just as Bobbin dropped the umbrella (3rd item.) Without time to prepared they launch at you half naked. But with your wits and smarts you unleashed the power of the Oblivon II you received in the Royal Collesseum prior to this engagement. Light a match and toss a grenade to finish the job. Soon enough you'll reach the core; the Fairy Spring. Meeting up with the Fairy Princess she refuses to let you balance out light and dark. Oblivious to your task in saving the universe she summons the water spirit Clione and the two fuse as one to be your ultimate enemy. Thrusting back and forth, diverting her ice and light attacks you managed to cleave with tremen- dous force through her face. Defeated she makes one humble request in warning her old friend Captain Robert that Darkness is growing. Boss: Clione EXP::1200/3900 Hint::This fight just test the ability of your thumb....oh yeah...um avoid getting hit.... Note::This is too easy, I took her on naked with 46 Health left. ITEMS:: Fairy Ring::+5 DEX/INT Unicorn Ring::+40 LR Robin's Beret:: 19 DEF, +2 DEX **SIDE QUESTS: ================= 15. Missing Umbrella:: Reward::3000 Gold Coins --This missing Umbrella was stolen by Hobbits when they raided the castle. The umbrella can be found in the Fiary Spring during an interlude that reveals the Hobbit Bandit's hideout. Come up close but not too close and wait until Bobbin, the leader of the Hobbit Bandit, drop his 3rd item, which will be the umbrella. Bring this umbrella back to the room where you solved the RED SHOE quest and give it to the other girl. You will then have an option of taking the blame or being the hero. If you say "YES" you were hiding it, you will not recieve any reward but your own sinical perverted fantasies. Availiability: After Wizari's Palace *ADVANCE::10,000 Gold Coins. ================= --KLANTOL CASTLE-- ================= The king received ill news of Captain Robert and requests you to investigate this matter. While the king shuffles through stacks of paper looking for the Chart (sailing map) Princess Camille admit of thievery and hand it to you. Note::You cannot advance any further without rescuing the princess...you horri- ble person. **SIDEQUESTS: ================= 16. Ipa's Palace Shop:: Reward::(1) Silver Ring --Talk to Irma after Wizari's Palace. Notice that she has left her shop and missing. Irma can be found in the local tavern, drinking away her sorrow. You discover that she is worried about sales due to local competitors. At this time a new dungeon will appear on your map and it is Ipa's Palace Shop. Make it to the shop and you will find something on the ground to your right. You don't have to talk or buy anything but you must pick-up, retain, and show Irma the Advertisement you found. Availiability: After Fairy Spring *ADVANCE::(1) Gold Ring 18. Missing Letter:: Reward:: Next Quest --Talk with the old man in the castle's courtyard after you complete the Fairy Spring. the letter is hidden in the grass along the bottom left wall of the castle's yard. Bring this letter back to the old man and he will tell you that his grandson is in grave danger. Availiability: After Fairy Spring ================= --IPA'S PALACE SHOP-- (5 Dungeons) ================= Walk bravely up this one gigantic and dangerous shop, pass the Wack'em Beaver, then meet Ipa herself at the top. Now grab the AD lying on the floor and bring it back to Irma at the Tavern. Let's admit it, Ipa's one delicious fox. Advertisement reads: "Come to Ipa's Palace Shop! Cheaper than you-know-where" [sic] Vendor Items: Force Ring::Generates Shining Force'''Cooperate for greater power! Bomb::Explodes and gives damage; Made by a specialist Molotov Cocktail::Burns furiously when thrown; Made from a highly flammable liquid. Throw it to use! Power Ring::+4 Strength Star Pedant::+20 SP Ace's Ring::Increase throwing range Speech Bubble 19::Face balloon displayed; Hard as a... um...stone Speech Bubble 20::Face balloon displayed; Cuts paper, but can be smashed by a rock! Speech Bubble 21::Face balloon displayed; Don't draw on me, I"m not a real piece of paper Vendor Items ADVANCE: Force Ring Healing Water Rice Ball!!! Armored Case and Sack Psychic Pendant +8 INT, +1 SP recovery Speech Bubble 11-13 --11::Sleep/Sigh --12::Clock Hands, Time --13::Potion, Bottle. **SIDEQUESTS: ================= 17. Yogurt:: Reward:: Yogurt Ring --Yogurt makes a cameo in this game in Ipa's Palace Shop. He is that weird beaver creature popping up and down on the third to last dungeon. You kill Yogurt by throwing two Bombs or three Grenades at him. You should pick a spot and toss the bomb AFTER Yogurt goes down. Good-luck. Availiability: During Ipa's Palace Shop *ADVANCE::(1) Summon Yogurt LVL.1 /\_________________________/\ ______ )( )( | RPS5 | () 5. Robert's Pirate Ship ()======================================() `''`'` )(_________________________)( \/ \/ ================= 5.-ROBERT'S PIRATE SHIP-- (14 Dungeons) ================= Note: Bring four (4) grenades and an extra pair of Angel Wings. With your heighten sense of hearing you notice something alive in the moving crate next to the door. Breaking it reveals the little man who sailed you here.....or another one that looks just like him. Oddly enough he opens the door for you in hopes that you will slain the demented Captain Robert for this cruel prank. Going in you face lots and lots of Vikings. Dodging through roll- ing barrels of death you finally reach a deck with non-moving ones. Break'em down with grenades until you find little what's-his-name crying for grandpa. Now toss him some wings and continue to face the captain. Captain Robert is no small guy, he must have had his 3rd growth spurt at age 80 or so and can hardly fit through doorways (hint hint.) Beware of his whirlwind attack that he ac- quired of years of skillful teacher under master Gobovich; Capt. Robert is able to create an artificial vortex that will suck you in and slice you up. Don't get too far, Capt. Robert can charge like the wind with his recently bought Viking sneakers. Defeating Capt. Robert takes wits and a lot of thumb powers and even when that gist is up, the quest is not over. Slurp as I like to call him. Yes, this giant Octopus is the cause of it all. You've always wondered why the Vikings were so hairy, or the ghost so scary; it's all Shlur- pie. Only a master like yourself can defeat Slurpie without healing; able to dodge its' smog attacks and the whacking tentacles. Boss: Captain Robert EXP::1350/4050 Hint::Use the stairway/doorway or stay far away and use range attacks. Boss2: Shlurpie EXP::1500/4300 Hint::Master the use of your thumb, its smog attacks is hard but not impossible to avoid. Its tentacle gets more accurate as you deplete its HP; that means he's dying and you're almost done. ITEMS:: Prism Ring::+3 INT, +10 IR/LR (RARE) **SIDEQUEST: ================= 19. Rescue Mission:: Reward::(1) Power Potion --After receiving the letter, Old Man will inform you of the danger his grandson faces. His grandson can be found on Robert's Pirate Ship. You must carry four (4) grenades and (1) Angel Wings to complete this test. Stop at the 3rd to last dungeon with suspicious looking barrels. Simply break the barrels with the grenades and throw the wings at the boy. Hope you don't miss and waste a bomb and be forced to redo the entire ship. This quest will alter the game's ending! Availiability: After Fairy Spring *ADVANCE::(1) Random Stat Booster ie. Quick Chicken, etc. ================= --KLANTOL CASTLE-- ================= You must travel across sea. **SIDE QUESTS: ================= 20. Unknown Derelict:: --The Unknown Derelict can be unlocked by defeating Captain Robert a second time. He will tell you its location because you seek adventures. This quest can be done at any time after you have beaten Captian Robert's Pirate Ship. Availiability: After Robert's Pirate Ship 22. Temple of Light:: TOL9 *Reward varies --Temple of Light will appear on your map after you have beaten Rob- ert's Pirate Ship. Sacrifice four (4) objects for one (1) more powerful object. Availiability: After Robert's Pirate Ship List:: S + E + G + A = Sega Speech Balloon S + O+ U + L = Soul Charm (Increases soul charge rate) G + O + A + L = Soccer Ball G + A + S + E = Box Of Rice Dog + Cat + Pig + Sheep = Animal Cap (+20 Walking Speed) Ancient Machine + Old Machinery + Saturn Machinery + Dream Box = 50,000 Gold Healing Drop + Goddess Tear + Goddess Tear + Healing Drop = SoulReturn Tuna + Squid + Egg + Cucumber = Special Sushi (Full HP and SP heal!!) 4 Healing Drops = 1 Healing Water 4 Goddess Tears = 1 Ray of Hope 4 King Beetles = 4,000 gold 4 Grasshoppers = Portrait coin accessory (+51HP) 4 Beetles = Kabuto Helm (52 def, +10str, -5 walking speed) 4 Souls of the same type and level = Soul of same type of the next level, highest lvl is 5 4 Gabas = Klantol Times accessory (+5 str, def and +20 dark res) 4 Yogurt Dolls = 1 Yogurt Soul lvl 1 Toadstool + Mushroom + Herb + Herb = Antidote Kitty + Robe + Robe + Robe = Kitty Robe Kitty + Hood + Hood + Hood = Kitty Hood Kitty + Wooden Staff + Wooden Staff + Wooden Staff = Kitty Staff ================= --UNKNOWN DERELICT-- (6 Dungeons) ================= This is a ghost ship. Only you, an expert and member of the Institute of Paranormal Research Agency have the guts to venture into uncharted territories. Blades sharpen and boot's'a shinin' you march down the halls of this ship com- bating ghosts of various colors and fire spirits of the spirit plane. Ending at the bottom deck you engage in an unfair fight. Rage against the machine... erm four (4) Dark Ghosts and one (1) Dark Spirit. With quickness and agility you are able to take them down one by one by one by one by one. **SIDE QUESTS: ================= 21. Unknown Derelict Cube Reward:: Yellow Chest --This puzzle can be solved in two ways. The first way requires a Priest or a Dragonute. They both have the ability to use Flails therefore their attacks reaches further than other weapons. Simply have your Priest or Dragonute stand below the cube and flail it. The second way to solve this puzzle is to Link up with your friends and use the Force Ring to break it. Availiability::Unknown Derelict /\____________________/\ _____ )( )( | DD6 | () 6. Driazhek Desert ()===========================================() `''`' )(____________________)( \/ \/ ================= 6.-DRIAZHEK DESERT-- (15 Dungeons) ================= Dry and hot; there are more rocks here than you know what to do with. Minding your own business you're suddenly attacked by large sand worms. Stabbing your way through the desert you're journey is blocked by a group of massive human sized chain of balls. Thinking back to the days of Zelda you ponder why the graphics haven't improved...hrm why, this worm is very similar to the Desert quest. Slashing the last ball until you get to the head, finding it a neat sword holder you ram your 80lb Steel Sword across it's cerebral cortex. Lost and confuse you frantically search for you 1/4th heart. Giving up in vain you journeyed deeper into the pyramid. ITEMS:: Combat Claw::LVL3, 31 ATK, +2 STR, Fire Enchanted (RARE) Boss: Giant Worm EXP::1650/4350 Hint::Attack from tail to head. Cannot be damaged while separated. Boss2:: Oswald General of the Chaos Knight EXP::1800/4500 **SIDE QUESTS: ================= 23. Pyramid Reward:: Yellow Chest --This puzzle requires linking and the use of more than one Force Rings. This Pyramid is located in Driazhek Desert. It is a pyramid that you cannot reach by normal means. Have you and your friends. surround this pyramid and hold down B while equipped with the Force Ring. Ya'll should generate an energy ball that will hit everything in the middle of you guys and thus breaking the pyramid. Availibility:: Driazhek Desert ================= --KLANTOL CASTLE-- ================= You inform the king of their destructive plans to excavate a powerful weapon capable of world domination. Still talking you get slapped in the face and asked to find the run away (again) princess. Angry and bitter you march out the kingdom, heading for the Koldazhek Cave. Mumbling to yourself your heart is bent on deciding between saving the world and saving Princess Camille. /\___________________/\ _____ )( )( | KC7 | () 7. Koldazhek Cave ()============================================() `''`' )(___________________)( \/ \/ ================= 7.-KOLDAZHEK CAVE-- (13 Dungeons) ================= Entering this cave you realize just how cold an ice cave can be when you're wearing short shorts and solid metal armors. In search for the princess you find dogs, lizards, elemental things, and bats. Digging deeper into the cave you final find Princess Camille. The thing you don't get is why she's covered in fur. Quickly to the left you managed to dodge a devastating blow as that fur got closer. You suggested to yourself that this might be a test of strength. Dodging punches and hairy body slams you accidentally broke the ice sculpture standing in the middle of it all. Out came a girl. Putting on you reading glasses you are now able to differentiate between Yeti and Prin- cess. Yeti, bad. Princess, no kill. Leaving you in the mist of it all she makes a dash out the cave. As if through magic she is able to advance up and now down caves and dungeon. You ponder this very question as you walk down the corridor. Stopped by an old man you shove him down to the ground. About to search for a way out you notice his metamorphosis into a giant metallic Turtle. Weeping and wetting yourself you soon discover that this fight ain't too bad. Running around like an idiot you managed to dodge the infamous shell spin and the turtle snap Vaitali had to offer. Taking him down you return to the castle with minor bites and scratch. Boss::Vaitali EXP::2100/4800 Hint:: So easy you can fight him with 17 HP; just work on the thumb. **SIDE QUESTS: ================= 24. Egg Reward:: Yellow Chest --This puzzle is very simple. You can always opt to use the Force Ring but you can also solve it with some Bombs. This egg is the strange platform located in Koldazhek Cave; it appears that this egg is simply floating on the edge of some cliff. Simply throw two bombs on its right where the egg is closest to the ledge to break it. If you can decipher the diagram below, follow it. Availibility:: Koldazhek Cave '-....... X<------Bomb .------.''--''-........ / \ \ / '------' ================= --KLANTOL CASTLE-- ================= Returning from the frigid ice cave you finally demanded you get something for all the hard rescuing the princess crap. With another slap in the face the princess hands you one (1) random Summon II. Before you can say anything you are shoved out the kingdom with a note that reads Demon's Tower. **SIDE QUESTS: ================= 25. Mushroom Forest:: Reward::(1) Masutake --Simply talk to any one of the girls in the room located to the left of the shops and below the fat kitchen gaurd. After talking to them they will inform you that their grandpa has left on a spiritual quest to collect mushrooms. He hasn't returned in five or ten years and they're really worried. Afterwards a new dungeon will appear on your map. Simply bring one (1) Angel Wings and collect at least (1) Mushroom to complete this quest. Simply throw the mushroom at the old man when you find his body to revive him; then throw the Angel Wings to revive him. Please notice when you can do this quest. It will only be availiable after the old man disapears; that's after Koldazhek Cave. This quest will alter the ending! Availiability: After Koldazhek Cave. *ADVANCE::(1) Shiitake ================= --MUSHROOM FOREST-- (5 Dungeons) ================= Hello agent 008; your mission today is hardly impossible. You must take a stroll through Mushroom Forest, collect and keep at least one mushroom, pick flowers, and find a baffled, lost, confused, deranged, old man. Toss him a pair of wings and come right back. This message will not self-destruct. Please follow the discarding procedures. ITEMS: China Dress:: 23DEF Witch Gloves::12DEF, +2 INT Quick Chicken:: +1 DEX (Permanent) **SIDE QUESTS: ================= 26. China Dress:: Reward::(1) Gabas --The China Dress is very rare but they do drop in the Mushroom Forest. it is likely that you will have to repeat the Mushroom Forest many times before you get the China Dress. While hunting for the China Dress, I recommend you do the next quest and save some time. After you obtain the China Dress, go back to Klantol Castle. You can now trade the China Dress with Bakatar from the Klantol Times. Bakatar can be found in the right wall of the RED SHOE GIRL'S room in a hidden passage before you reach its end. Availiability: Begining Note* -- Fancy, Cocktail, or Wedding dresses will not work. 27. Flowers x10:: Reward::(1)Flower Necklace --Flowers can be found in the Mushroom Forest. Usually you can only get about two flowers per trip but if you're lucky, the stage before the boss has a secret hidden passage. This passage leads to a garden that randomly generates four of anything that can grow. This garden randomly grows mushroom, toadstool, flowers, Musatake, Red Mushroom, or a combination of some sort. After you collect about 10 flowers, go back to the Klantol Times and visit its infirmary. The infirmary can be found to the right of the shops and below the Knight Guild. Simply have all 10 flowers in your inventory and talk to the sick girl in the first bed to complete this quest. This quest will alter the ending! Availiability: Begining *ADVANCE::Flower Ring, + 1 Item Appearance, +30HP/SP /\__________________/\ _____ )( )( | DT8 | () 8. Demon's Tower ()=============================================() `''`' )(__________________)( \/ \/ ================= 8.-DEMON'S TOWER-- (19 Dungeons) ================= With your stealth ness you ease drop on the fearsome tower guard Kobidus. With the password encrypted in your head by said princess, you entered with authority. Clashing with centaurs like no others you showed them a true warrior's capability. Going through the tower you manage to collect three (3) tower keys, one on each floor, and opened that blue chest for the awesome random Summon III. A few falling grenades and giant griffons later you are met the Dark Angel. Amazingly you walked up the tower faster than her flying. Just incredible. Boss: Clone Exp::1200 Hint::It's not easy if you're a melee character ;(. Boss: Dark Angel Exp::2400 Hint::Stand in middle-bottom to avoid Moon attack. Stand in middle bottom then quickly run up to avoid Feather Attack. ITEMS: Mighty Orb::+10DEF, +10 INT (Sweet) Knight's Sword:: (RARE) **SIDE QUESTS: ================= 28. Floating Ball Reward:: Yellow Chest --This puzzle requires linking and the use of more than one Force Rings. This Floating ball is the first floating ball found in the Demon's Tower. Have you and your friends stand above and below this floating ball and hold down B while equipped with the Force Ring. Ya'll will generate an energy ball that will hit everything in the middle of you guys an thus breaking the Floating Ball. Availiability: Demon's Tower 29. Floating Ball II Reward:: Yellow Chest --This puzzle is the second floating ball that is caged and surrounded by teleport pads. This floating ball is located in the Demon's Tower. Simply throw two Bombs at it to solve this quest. Availiability: Demon's Tower 30. Tower Keys:: Reward::(1) Random Summon III --Collect three (3) tower keys; one from each level of Demon's Tower. The Keys can be found randomly by chests or through monsters*. Levels are between each long bridge, not dungeons. After you have three keys you can unlock all three doors that stops you from reaching a blue chest. I don't know if you can do the keys and doors one by one but to be safe, you should collect all three keys before trying. Availiability: During Demon's Tower. IMPORTANT::Keys are only dropped by Gargoyles and Lesser Demons. Keys can only be found in Normal Mode. *ADVANCE::(1) Random Summon IV ================= --KLANTOL CASTLE-- ================= With the advance knowledge of Demon's Tower's mechanical flying saucer you crash landed behind Klantol Castle. Informing the king of the special bandits declaring themselves (Chaos) knights the king orders you to break up this band of dark alliances. The king is getting old and dreary; the fate of human kind now rests idly in your hands. **SIDE QUESTS: ================= 31. Beast Mountain:: Reward::Snowman --Go through the right wall of the RED SHOE GIRL'S ROOM and keep going pass the Klantol Times until you reach the end to find a Fox training to defeat Deatharte in the next colosseum event. He is a secret chara- just kidding! If you talk to him after you beat Demon's Tower, a new location will appear on your map; this is the Beast Mountain. You can only get the Snowman by repeating Beast Mountain when it snows. It only snows on the even visits, i.e. 2nd, 4th, 6th, etc. Availiability: After Demon's Tower ================= --BEAST MOUNTAIN-- (4 Dungeons) ================= A bunch of animals is what they are. Bunch of them. So many. This place looks strangely familiar...that's because we've been here before! We're going in circles. **SIDE QUESTS: ================= 32. Snowman:: Reward::(1) Magic Belt --The Snowman can be found on Beast Mountain whenever it snows. The Snowman is locatedat the very end of Beast Mountain and gaurded by two ghastly creatures and a dragon. After you get the Snowman, go back to Klantol Castle. Find your way to the Kitchen a search its right wall for a hidden passage. Carry the Snowman in your inventory and talk with that crazy girl hiding there for no reason to solve this quest. Availiability: Begining. *ADVANCE::(1) Yogurt Doll ================= --KLANTOL CASTLE-- ================= Well hero, you're nearing the end. Here are three (3) SIDE QUESTS that will make you crap your pants. **SIDEQUESTS: ================= 2.Forgotten Dungeon:: --Acquire the Dungeon Map from Challenge Rank 8 and have it in your inventory before leaving Klantol Castle. At which point a new Dungeon will appear on your map. it is the Forgotten Dungeon. This dungeon is highly dangerous and very rewarding (exp wise). Be careful of Mugas and Titans. Availiability: Begining 3.Ancient Ruins of Heroes:: --After you defeat all ten (10) ranks in the Royal Colosseum, the cashier or booth boy will tell you that your skills are godly. He recommends you commit suicide on a hidden hideout where people go to die. At this point a new dungeon will appear on your map permanently. This dugeon is the Ancients Ruins of Heroes. Beware of KittenChamps! They are crazy! Availiability: Begining 33. Underground Labyrinth --Acquire the Labyrinth map from hooded floating scythe-handed Monster named Reaper in the Ancient Ruins of Heroes or Chaos Caslte to gain access to this top secret Dungeon. The map is a rare find and is not limited. If you accidently sold your map or did it on purpose, all you need is time to get a new one. Have the Labyrinth map in your inventory and a new dungeon will temporarily appear in your world map. Availiabilty: Begining. /\______________________/\ _____ )( )( | HV9 | () 9. Hottazhek Volcano ()=========================================() `''`' )(______________________)( \/ \/ ================= 9.-HOTTAZHEK VOLCANO-- (13 Dungeons) ================= Hottazhek, enemy of the free people of Koldazhek. With extra thick soles on your sandals you tiptoe into the hot hot volcano. The scenery is just amazing. None of that repeating stuff from Koldazhek. No, Hottazhek gots it all. Crossing a bridge you decided to play Gandalf for a while with the awesome white light of the ninja. But that was it. Nothing too exciting. Until you run into a stranger threatening to take your life. Quickly to your feet you unsheathe the blade that has been heating up on your back. Dodging and slashing Gillespie is no match for you. Gillespie had the audacity to do retry mode after resting at Klantol Tavern and buying a Level 3 Demon Breath spell book. Still no match, Gillespie quickly fled the scene and out of your way. Egoistic and self-centered you poked the sleeping giant until he awaken with anger. Dashing forward screaming bloody murder you were knocked several yards back in just one blow from the hefty giant. Unable to get up his Fire Slash zipped through your body. Having enough you equipped the Elemental Gloves acquired earlier at the Royal Collosseum you danced on fire to provoke the slow giant. Studying under master Zaomitsua for the last 29 years you threw explosives until the giant fell. Boss: Gillespie EXP::2550 Boss2: Gillespie EXP::2640 Boss3:Holy Guardian of Fire EXP::2700 ITEMS:: Evil Ring:: +15 ATK, +15 DEF, Cursed :( /\_________________/\ ______ )( )( | CC10 | ()10. Chaos Castle ()==============================================() `''`'` )(_________________)( \/ \/ ================= 10.-CHAOS CASTLE-- (19 Dungeons) ================= You are an army of one. Ripping through the castle at lightning speed. Clashing swords and combating dragons you managed to almost reach the top when Gillespie once again went retry mode. This dude won't give up. To make things harder he had acquired Summon from the Archer, increased the Level of his Demon Breath and determined to kill you. Throwing random items to confuse the hell out of Gillespie you stabbed him right between the eyes. You felt kinda bad when he screams bloody murder. Not able to watch a man cry you went out the window and climbed the outer castle wall up to the top. Suddenly a large hand pulled you in and asked if you recognize him. Of course you do. How many other Centaurs out there weild a Bardriche? Zip, zilch, zero. It's Deatharte! Diving right and left to avoid his dashes and running in circles to avoid his wind attack you remember old Wanby. Who could forget Wanby? With Wanby's brilliant tactics you managed to win the battle without a scratch. Boss: Gillespie EXP::2850 Boss: Deatharte EXP::3000 ITEMS:: Platinum Metal::+40 HP **SIDEQUESTS: ================= 34. Multi-Colored Cube Reward:: Yellow Chest --This cube is the strange looking cube that floats far away from your reach in the Chaos Castle. You can break it however by using Bombs. You must throw two Bombs on the right side at the hole if you want to break it. The Bombs explosion can go through the hole if you get it at the right distance and angle. Availiability: Chaos Castle Bomb it here. -----____----- / | | / |_ __ _| / | |;;| | /____/ _| |__| |_ \ | | |____----____| 35. Giant Egg Reward::(1) Mitril, (1) Oricahlon, (1) Dark Matter --The Giant Egg is located in the Chaos Castle. It is a Giant Egg, you cannot and probably will not miss it. You can break it by attacking it by any means. You can break this now and get the normal reward stated above or you can opt it for later in Advance Mode and get the Advance reward stated below. Availiability: Chaos Castle *ADVANCE:: The egg hatched! It's a giant bird/gargoyle/chimera/donkey thingamgigin. This beast has got some crazy flame attack and pecking! This boss has two lives. The head's biological functions are totally independant of the abdoment and hind extremities. You get nothing for beating him except a load of experience. In my opinion, the normal reward is far more valuable. But hey, if you have to see everything once, go for it. ================= UNDERGROUND LABYRINTH ================= Deja vu is all I can say. It's like...more bang for your buck. /\_____________________/\ _______ )( )( | TCD11 | ()11. To Chaos' Domain ()==========================================() `''`'`' )(_____________________)( \/ \/ ================= 11.-KLANTOL CASTLE'S TAVERN'S SUPER SECRET UNDERGROUND PASSAGE-- (4 Dungeons) ================= To Chao's domain....The END!!!!! I'm just kidding. Wanby is the key to victory. No RPG would be right without some kid running around something. If you want to beat Chaos, look to Wanby for the answers. Boss: Chaos EXP::3300 Hint::Look to Wanby. ================= --SPOILER-- ================= Did anyone else notice that when Chaos attacked, the only person killed was the Knight? Everyone else is fine and back after you defeated Chaos except for the Knight. He must have been devoured first or something. Eh, the picture was over crowded anyway. MC9 /\===================/\ ()==========================)( Monster Cards )(==========================() \/===================\/ /\________/\ _ )( )( | | () Legend ()=======================================================() ` )(________)( \/ \/ ATK Attack HP HEALTH POINTS FR Fire Resistance DEF Defense SP SPELL POINTS IR Ice Resistance SPD Speed ER Electrical Resistance STR Strength LR Light Resistance DEX Dexterity DR Darkness Resistance INT Intelligent PR Poison Resistance VIT Vitality # Name ATK/DEF/SPD/STR/DEX/INT HP/SP FR/IR/ER/LR/DR/PR ------------------------------------------------------------------------------- 1. Paste 8/8/60/8/5/0/10 30/0 30/45-----------> 2. Green Paste 10/8/60/10/7/0/15 45/0 30/45-----------> 3. Bubble Paste 10/12/60/10/12/0/25 75/0 30/45------->/100 4. Fire Paste 18/13/60/18/15/10/30 90/20 90/20/45--------> 5. Lightn.Paste 23/20/288/23/19/0/100 300/0 50/50/100/50/50/45 6. Ice Paste 46/30/60/46/30/40/45 135/80 30/100/45/45/45/45 7. Goblin 9/12/160/9/7/0/15 45/0 45--------------> 8. Hobgoblin 11/12/160/11/9/0/20 60/0 45--------------> 9. Goblin King 32/35/160/32/20/0/45 135/0 45--------------> 10.Orc 17/15/160/17/10/0/30 90/0 50--------------> 11.Red Orc 33/35/160/33/22/0/40 120/0 70/30/50--------> 12.Orc Captain 39/38/160/39/25/0/90 270/0 50--------------> 13.Blue Orc 48/58/160/48/35/0/66 198/0 30/90/50--------> 14.Kobold 10/13/160/10/9/0/16 48/0 50--------------> 15.Kob. Captain 31/32/160/31/24/0/39 117/0 50--------------> 16.Kobold Lord 43/48/160/43/32/0/60 180/0 50--------------> 17.Kob. Bomber 53/62/160/53/38/0/70 210/0 50--------------> 18.Giant Bat 13/5/352/13/5/0/10 30/0 50/50/50/30/70/50 19.Sea Bat 16/8/368/16/6/0/12 36/0 50/50/50/30/70/50 20.Thunder Bat 18/10/368/18/10/0/18 54/0 50/50/50/30/70/50 21.Vampire Bat 26/12/384/26/18/0/30 90/0 50/50/50/30/70/50 22.Cave Bat 38/20/384/38/24/0/40 120/0 50/50/50/30/70/50 23.Skeleton 21/20/160/21/14/0/22 66/0 40/60/50/20/70/60 24.Skel. Mage 18/20/160/18/14/20/20 60/40 80/20/50/20/70/60 25.DarkSkeleton 28/35/160/28/20/0/43 129/0 40/60/50/20/70/60 26.Skel. Archer 20/15/256/20/12/0/20 60/0 40/60/50/20/70/60 27.Ice Shooter 60/42/256/60/37/0/57 171/0 10/90/50/20/70/60 28.Evil Sniper 71/52/256/71/50/0/87 261/0 40/60/50/20/70/60 29.Mummy 19/18/160/19/13/0/21 63/0 40/60/50/20/70/60 30.Poison Mummy 22/22/160/22/18/0/50 150/0 40/60/50/20/70/60 31.Living Dead 42/44/160/42/27/0/52 156/0 40/60/50/20/70/60 32.Dark Mage 0/5/384/0/5/10/26 78/20 60--------------> 33.Arch Mage 0/10/384/0/8/20/30 90/40 60--------------> 34.Demon Master 0/30/384/0/15/100/55 165/200 60--------------> 35.Evil Druid 0/25/384/0/20/80/150 450/160 60--------------> 36.Gizmo 27/25/160/27/16/0/28 84/0 50--------------> 37.Dark Smoke 29/26/160/29/16/10/31 93/20 30/70/50--------> 38.Evil Cloud 35/28/160/35/16/20/34 102/40 90/30/50--------> 39.Mist Demon 45/30/160/45/40/30/50 150/60 50--------------> 40.Volcanic Ash 55/32/160/55/48/30/70 210/60 100/10/50-------> 41.Giant Rat 26/26/250/26/17/0/30 90/0 50--------------> 42.Gray Rat 30/28/260/30/18/0/32 96/0 50--------------> 43.Vermin 34/32/270/34/20/0/46 138/0 50--------------> 44.Spider 22/25/160/22/17/0/31 93/0 50--------------> 45.Giant Tick 32/26/160/32/19/0/33 99/0 50--------------> 46.Ice Spider 28/34/160/28/20/0/48 144/0 10/90/50--------> 47.Tarantula 35/40/160/35/40/0/72 216/0 50---------->/100 48.Fairy 20/30/288/2/24/0/30 90/0 50/50/50/90/10/50 49.Noble Fairy 24/32/288/24/26/32/50 150/64 50/50/50/90/10/50 50.Chaos Fairy 46/55/288/46/54/50/70 210/100 50/50/50/90/90/50 51.Unicorn 26/35/160/26/23/0/42 126/0 50/50/50/90/10/50 52.Fire Mare 30/40/160/30/25/0/82 246/0 100/30/50-------> 53.UnicornElder 52/87/160/52/75/0/120 360/0 50/50/50/90/10/50 54.Doll 40/30/256/40/70/0/64 192/0 45/50-----------> 55.Puppet 68/40/256/68/80/0/75 225/0 45/50-----------> 56.Dark Puppet 75/45/256/75/100/0/85 255/0 45/50/50/30/80/50 57.Hobbit 30/34/160/30/22/0/39 117/0 50/50/50/70/30/50 58.Hob. Soldier 32/36/160/32/24/0/41 123/0 50/50/50/70/30/50 59.Hobbit Leader 40/40/160/40/28/0/93 279/0 50/50/50/70/30/50 60.Hob.Marskman 28/32/160/28/23/0/38 114/0 50/50/50/70/30/50 61.Hob. Sniper 30/34/160/30/25/0/40 120/0 50/50/50/70/30/50 62.Hobbit Ace 36/38/160/36/27/0/58 174/0 50/50/50/70/30/50 63.Ghost 32/34/128/32/25/10/42 126/20 40/50/50/10/80/50 64.Phantom 34/36/128/34/27/15/45 135/30 40/50/50/10/80/50 65.Wraith 45/42/128/45/30/40/70 210/80 40/50/50/10/80/50 66.Viking 38/42/160/38/26/0/48 144/0 50--------------> 67.Viking Lord 40/43/160/40/30/0/68 204/0 70/50-----------> 68.Viking Leader 52/45/160/52/40/0/110 330/0 50--------------> 69.Watcher 0/32/160/0/28/15/45 135/30 60--------------> 70.Boodshot Eye 0/40/160/0/28/20/90 270/40 80/30/60--------> 71.Forest Eye 0/50/160/0/42/100/600 999/200 60--------------> 72.Evil Eye 0/52/160/0/55/30/95 285/60 60--------------> 73.Death Archer 39/39/256/39/25/0/40 120/0 50--------------> 74.Dark Sniper 43/25/256/43/30/0/50 150/0 50--------------> 75.Bow Master 56/40/256/56/38/0/60 180/0 50--------------> 76.Chaos Archer 70/50/256/70/60/0/80 240/0 50--------------> 77.Worm 42/50/200/42/31/0/57 171/0 50/40/50--------> 78.Evil Worm 44/50/200/44/32/0/60 180/0 50/40/50/50/50/60 79.Purple Worm 40/52/200/40/34/0/100 300/0 50/40/50/50/50/90 80.Lava Worm 59/70/256/59/46/0/82 246/0 50/40/50--------> 81.Scorpion 30/48/160/30/31/0/55 165/0 50----------->/90 82.King Scorpion 45/49/300/45/32/0/60 180/0 50/70/50/50/50/70 83.Death Scorpion38/50/160/38/35/0/90 270/0 50----------->/90 84.Harpy 45/50/160/45/32/30/60 180/60 50--------------> 85.Harpy Queen 52/62/160/52/45/40/76 228/80 60--------------> 86.Poison Harpy 36/65/160/36/42/10/88 264/20 60--------------> 87.Toadstool 40/50/160/40/40/0/65 195/0 40/50/50/50/50/90 88.Matango 41/40/160/41/28/0/50 150/0 40/50-----------> 89.Myconid 28/40/160/28/28/0/50 150/0 40/50-----------> 90.Yeti 52/58/160/52/35/0/70 210/0 30/90/50--------> 91.Bigfoot 54/60/160/54/38/0/92 276/0 90/30/50--------> 92.Map Ape 70/60/160/70/50/0/130 390/0 50--------------> 93.Minotaur 68/75/160/68/48/0/84 252/0 50--------------> 94.Death Minotaur72/85/160/72/50/0/90 270/0 50--------------> 95.Dark Minotaur 110/110/160/110/75/0/18 540/0 50--------------> 96.Wisp 45/100/96/45/200/0/20 60/0 80--------------> 97.Snow Elemental38/100/96/38/220/0/25 75/0 30/100/80-------> 98.Wicked Flame 28/60/96/28/180/0/50 150/0 100/50/80-------> 99.Dark Spirit 32/70/96/32/200/50/250 750/100 80/80/80/30/100/80 100.Rune Knight 40/80/180/40/42/0/75 225/0 70--------------> 101.Silver Knight45/80/180/45/45/0/80 255/0 70--------------> 102.Dark Knight 60/90/200/60/65/0/95 285/0 70--------------> 103.Gargoyle 54/66/160/54/40/0/80 240/0 60--------------> 104.Ice Gargoyle 50/68/160/50/42/0/120 360/0 30/90/60--------> 105.Belial 70/78/160/70/45/0/125 375/0 60--------------> 106.Colossus 52/67/96/52/38/0/78 234/0 50/80/30/60/60/100 107.Colossus II 62/70/96/62/42/0/110 330/0 50/80/30/60/60/100 108.Colossus III 70/120/96/70/63/0/110 330/0 50/80/30/60/60/100 109.Lesser Demon 56/58/160/56/44/40/82 246/80 60--------------> 110.Demon 68/60/160/68/45/40/115 345/80 70--------------> 111.Arch Demon 120/110/160/120/58/80/380 999/160 70--------------> 112.Cerebrus 60/74/160/60/44/30/84 252/60 80/50-----------> 113.Hell Hound 62/72/160/62/44/30/88 264/60 80/50-----------> 114.Poison Hound 54/76/160/54/50/0/95 285/0 80/50-----------> 115.Golem 80/150/96/80/35/0/100 300/0 60--------------> 116.Ice Golem 60/180/96/60/35/0/113 339/0 30/90/60--------> 117.Mudman 100/220/96/100/40/0/130 390/0 60--------------> 118.Snow Lizard 58/66/96/58/34/50/82 246/100 30/90/50--------> 119.Salamander 68/85/96/68/46/40/100 300/80 90/30/50--------> 120.Vamp. Lizard 65/150/180/65/55/0/100 300/0 50--------------> 121.Dragon 150/150/256/150/65/50/300 900/100 70--------------> 122.White Dragon 140/140/256/140/65/50/320 960/100 20/100/70-------> 123.Soul Dragon 220/180/256/220/80/80/450 999/160 70--------------> 124.Angel 51/75/160/51/60/30/100 300/60 50/50/50/100/10/50 125.Seraph 53/80/160/53/65/40/120 360/80 50/50/50/100/10/50 126.Archangel 62/90/160/62/70/50/200 600/100 50/50/50/100/10/50 127.Vampire 64/80/200/64/60/40/95 285/80 40/60/50/20/70/60 128.Blood Fiend 70/82/220/70/62/60/180 540/120 40/60/50/20/70/60 129.Vampire Lord 78/95/25678/70/70/80/35 999/160 40/60/50/20/70/60 130.Reaper 66/82/240/66/62/0/100 300/0 40/60/50/20/70/60 131.Specter 80/84/250/80/67/0/200 600/0 40/60/50/20/70/60 132.Envoy'f Death90/85/280/90/82/0/400 999/0 40/60/50/20/70/60 133.Holy Giant 120/250/256/120/80/0/150 450/0 50/50/50/90/10/50 134.Blue Giant 130/255/256/130/80/0/160 480/0 50/50/50/90/10/50 135.Titan 140/260/300/140/90/0/700 999/0 50/50/50/90/10/50 136.Flaming Eye 50/68/192/50/42/20/72 216/40 50/80/30/60/60/100 137.Frigid Eye 60/80/192/60/52/40/80 240/80 50/80/30/60/60/100 138.Dark Eye 72/105/192/72/55/80/150 450/160 50/80/30/60/60/100 139.Sunmoon 85/70/192/85/88/50/95 285/100 50/50/50/100/50/50 140.Kitten Champ 105/82/310/105/92/0/100 300/0 50--------------> 141.Muga 100/92/192/100/78/0/180 540/0 50/50/50/40/50/50 142.Captain Gully20/15/224/20/10/0/40 120/0 40/50-----------> 143.Giant 35/35/224/35/15/0/80 240/0 50--------------> 144.Haunted Armor50/80/192/50/20/0/100 300/0 50--------------> 145.Yeti King 80/60/300/80/55/0/450 999/0 30/70/50--------> SQG9 /\=======================/\ ()========================)( Side Quest Guide )(========================() \/=======================\/ --This is a complete list of all possible Side Quests availiable in Shining Soul II. These quests are also shown in the walkthrough but are here to give you an overview look. -1. Wanby Reward:: -1 Toy Ring --Stand in the castle's courtyard near the open fire for aproximately 8.75 minutes. At which point Wanby will drop his Toy Ring. Pick it up and return it to Wanby. 0.Monster Cards Reward::Angel's Necklace::Change to Holy Colors (Blue/White), +50 LR --You must collect all 145 Monster Cards then talk to the Librarian. Availiability: Begining 1.Royal Colosseum:: Can you beat all 10 ranks? Availiability: Begining Rank 1: ADVANCE: Healing Drop Healing Drop Valuing Scroll Valuing Scroll Broach Tempest Ring Rank 2: ADVANCE: Antidote Antidote Bronze Medal Gold Medal Oblivion I Atom Dragon III Rank 3: ADVANCE: Grenade Grenade Master Ring Master Ring Small Orb Wizard Orb::0DEF/20INT Rank 4: ADVANCE: Ray of Hope Ray of Hope Bone Armor Crocodile Armor::50DEF/15FR Power Potion Power Potion Rank 5: ADVANCE: Bomb Bomb Flash Ring Burning Ring::5ATK/40FR Energy Bread Energy Bread Rank 6: ADVANCE: (Near damn impossible!) Shield Ring Crusade Ring::8DEF/80LR Soul Return Soul Return Azuzra II Azuzra III Rank 7: ADVANCE: Molotov Cocktail Molotov Cocktail Glorious Ring Chaos Scepter::20ATK/40 Recoil Quick Chicken Quick Chicken Rank 8: ADVANCE: Dungeon Map Dungeon Map Armored Case Armored Chest::+2 Weapon Rows/5 DEF Armored Knapsack Armored Backpack::+2 Item Rows/5DEF Rank 9: ADVANCE: Phantom Charm Phantom Charm Kusanagi::62ATK/Cursed Yogurt Doll Bright Honey Bright Honey Rank 10: ADVANCE: Yogurt Doll Fiends Necklace::Evil Colors/50 DR Elemental Gloves Elemental Hood::1DEF/100IR/ER Raijin III Golem IV 2.Forgotten Dungeon:: --Acquire the Dungeon Map from Challenge Rank 8 and have it in your inventory before leaving Klantol Castle. At which point a new Dungeon will appear on your map. it is the Forgotten Dungeon. This dungeon is highly dangerous and very rewarding (exp wise). Be careful of Mugas and Titans. Availiability: Begining 3.Ancient Ruins of Heroes:: --After you defeat all ten (10) ranks in the Royal Colosseum, the cashier or booth boy will tell you that your skills are godly. He recommends you commit suicide on a hidden hideout where people go to die. At this point a new dungeon will appear on your map permanently. This dugeon is the Ancients Ruins of Heroes. Beware of KittenChamps! They are crazy! Availiability: Begining 4. The Apple:: Reward::300 Gold Coins --Apples are randomly sold by vendors; Apples can be found in the Fairy Spring. After you have the Apple, place it in your inventory and talk to the man in blue on your left when exciting the throne. This quest can be repeated infinately. Availiability: Begining 5. Goblin Cards:: Reward::(1) Poison Mummy Card --Talk to Zavi, a guy drinking banana juice in the tavern. Goblin Cards can be found in the Goblin Fort...duh! Availiability: Begining 5a. Gizmo Cards:: Reward::(1) Fairy Card --Talk to Zavi after completeing previous quest. Gizmo are those stretched cloud/ghostly faces. 5b. Viking Cards:: Reward::(1) Golem Card --Vikings are on the Pirate Ships. 5c. Yeti Cards:: Reward::(1) Belial Card --Yetis are an abundance in Koldazhek Cave. 5d. Cerberus Reward::(1) Dragon Card --Cerberus are everywhere after Koldazhek Cave. -------- 5ADVANCE: Paste Cards -------- Reward::(1) Orc Card --Orcs can be found in the Goblin Fort. 5AD. Spider Cards Reward::(1) Bloodshot Eye Card --Spiders can be found in Wizari's Palace. 5BD. Scorpion Cards Reward::(1) Wisp Card --Scorpions dwell in the Driazhek Desert. 5CD. Minotaur Cards Reward::(1) Demon Card --Minotaurs only appear in Demon's Tower. 5DD. Dark Knight Cards Reward::(1) Dark Eye Card --Dark Knights are in the Chaos Castle. 6. Goblin Axe:: Reward::(1) Gabas --Goblin Axes can be found in the Goblin Fort. It is rare and hard to find but persistence will prevail. With time and luck you will obtain the Goblin Axe. Afterwards you can trade it with Keita from the Klantol Times. Keita can be found in the right wall of the RED SHOE GIRL'S room in a hidden passage before you reach its end. Availiability: Begining 7. Leather Hood:: Reward::(1) Gabas --Leather Hoods can be found in various places. The earliest you can find this common clothing is the Goblin Fort. Leather Hood also drops in the Cemetary, Wizari's Palace, and possibly beyond that. You can also buy Leather Hoods after you beat the Goblin Fort or the Cemetary. Afterwards you can trade it with Jackie from the Klantol Times. Jackie can be found in the right wall of the RED SHOE GIRL'S room in a hidden passage before you reach its end. Availiability: Begining 8.The Red Shoe:: Reward::Blue Shoe (Sell it for 500 Gold Coins!) --The Red Shoe can be found in the Goblin Fort towards the end. The Red Shoe is hidden in a crate that is guarded by an army of Pastes and three (3) orcs. After you obtain the Red Shoe, you can wait until you beat the Goblin Fort or Angel Wing yourself out immediately. With the Red Shoe in your inventory, talk to the girl in the first room left of the shops; the room below the fat kitchen guard. This quest will change the girl's appearance permanently and will alter the ending! Availiability: Goblin Fort *ADVANCE::Fancy Blue Shoe worth 5000 Gold Coins. 9. Grandma Colita's Well:: Reward::(1)Random Summon LVL.1 --After you beat the Goblin Fort you will find an old lady right outside the throne. She's standing next to the guard on the right. You must talk to her to get this quest. She will complain about her phobia for paste and asks you to malitate against their reproduction. Availiability: After Golbin Fort *ADVANCE::(1) Random Stat Booster ie. Energy Bread, etc. 10. Bone Shield:: Reward::(1) Gabas --The Bone Shield is extremely rare if you wait for it to drop by skeletons in the Cemetery. However the second way to obtain the Bone Shield is to create it. So keep running through the Cemetary and if you don't get a Bone Shield, try collecting three (3) Bones. After you have three bones, go to Klantol Castle's market and have it forged in the shop to the farthest right. Forging is random and money doesn't affect the outcome unless you plan on spending 80,000 gold or more on high level ores. After you obtained the Bone Shield, you can trade it with Hamasan from the Klantol Times. Hamasan can be found in the right wall of the RED SHOE GIRL'S room in a hidden passage before you reach its end. Availiability: Begining 11. Boken's Soul:: --Boken's Soul is under a tombstone in the Cemetery. The tombstone that contains Boken's Soul is found in an interlude where you find two talking mummies. They will try to lift the tombstone to comfirm the location of Boken's Soul. Ease drop behind the wall and trees until you actually see Boken's Soul. Jump in and interupt their progress immediately before they move the tombstone back. Don't worry if you miss it. You have infinate chances to reattempt this quest. After you get Boken's Soul, keep going until you find a dead body and a floating spirit. Throw the Soul at the Spirit and WALA! Boken is revived. You can also use Soul Revive bought at your item shops for this quest too! This quest revives Boken and will alter the ending! Availiability: During Cemetery 12. Tombstone Reward::Yellow Chest --This puzzle requires linking and the use of more than one Force Rings. This Tombstone is located in the Cemetery. It is the only tomb- stone that you cannot reach by normal means. Have you and your friends surround this Tombstone and hold down B while equipped with the Force Ring. Ya'll will generate an energy ball that will hit everything in the middle of you guys and thus breaking the Tombstone. Availiability: Giant's Graveyard. 13. Wizari's Cube Reward::(1) Random Summon II --This is the first Floating Cube found in Wizari's Palace. Simply throw two Bombs at this cube to break it. If you want to throw Grenades then you must equip the Ace's Ring for increased throwing range. Bombs have a larger area of effect than Grenades. Bombs are randomly dropped or bought for 300 gold along with the Ace Ring (1500 gold) at Ipa's Palace Shop. This shop itself is a side quest and will not be availiable until later. Availiability: Wizari's Palace *ADVANCE::(1) Random Summon III 14. Wizari's Cube II Reward:: Yellow Chest --This is the second Floating Cube found in Wizari's Palace. Simply throw two Bombs at this cube from the bottom left-hand corner (or whatever you find that works). You cannot use Grenades in this case because the blast will not reach its target. Availiability: Wizari's Palace 15. Missing Umbrella:: Reward::3000 Gold Coins --This missing Umbrella was stolen by Hobbits when they raided the castle. The umbrella can be found in the Fiary Spring during an interlude that reveals the Hobbit Bandit's hideout. Come up close but not too close and wait until Bobbin, the leader of the Hobbit Bandit, drop his 3rd item, which will be the umbrella. Bring this umbrella back to the room where you solved the RED SHOE quest and give it to the other girl. You will then have an option of taking the blame or being the hero. If you say "YES" you were hiding it, you will not recieve any reward but your own sinical perverted fantasies. Availiability: After Wizari's Palace *ADVANCE::10,000 Gold Coins. 16. Ipa's Palace Shop:: Reward::(1) Silver Ring --Talk to Irma after Wizari's Palace. Notice that she has left her shop and missing. Irma can be found in the local tavern, drinking away her sorrow. You discover that she is worried about sales due to local competitors. At this time a new dungeon will appear on your map and it is Ipa's Palace Shop. Make it to the shop and you will find something on the ground to your right. You don't have to talk or buy anything but you must pick-up, retain, and show Irma the Advertisement you found. Availiability: After Fairy Spring *ADVANCE::(1) Gold Ring 17. Yogurt:: Reward:: Yogurt Ring --Yogurt makes a cameo in this game in Ipa's Palace Shop. He is that weird beaver creature popping up and down on the third to last dungeon. You kill Yogurt by throwing two Bombs or three Grenades at him. You should pick a spot and toss the bomb AFTER Yogurt goes down. Good-luck. Availiability: During Ipa's Palace Shop *ADVANCE::(1) Summon Yogurt LVL.1 18. Missing Letter:: Reward:: Next Quest --Talk with the old man in the castle's courtyard after you complete the Fairy Spring. the letter is hidden in the grass along the bottom left wall of the castle's yard. Bring this letter back to the old man and he will tell you that his grandson is in grave danger. Availiability: After Fairy Spring 19. Rescue Mission:: Reward::(1) Power Ring --After receiving the letter, Old Man will inform you of the danger his grandson faces. His grandson can be found on Robert's Pirate Ship. You must carry four (4) grenades and (1) Angel Wings to complete this test. Stop at the 3rd to last dungeon with suspicious looking barrels. Simply break the barrels with the grenades and throw the wings at the boy. Hope you don't miss and waste a bomb and be forced to redo the entire ship. This quest will alter the game's ending! Availiability: After Fairy Spring *ADVANCE::(1) Random Stat Booster ie. Quick Chicken, etc. 20. Unknown Derelict:: --The Unknown Derelict can be unlocked by defeating Captain Robert a second time. He will tell you its location because you seek adventures. This quest can be done at any time after you have beaten Captian Robert's Pirate Ship. Availiability: After Robert's Pirate Ship 21. Unknown Derelict Cube Reward:: Yellow Chest --This puzzle can be solved in two ways. The first way requires a Priest or a Dragonute. They both have the ability to use Flails therefore their attacks reaches further than other weapons. Simply have your Priest or Dragonute stand below the cube and flail it. The second way to solve this puzzle is to Link up with your friends and use the Force Ring to break it. Availiability::Unknown Derelict 22. Temple of Light:: TOL9 *Reward varies --Temple of Light will appear on your map after you have beaten Rob- ert's Pirate Ship. Sacrifice four (4) objects for one (1) more powerful object. Availiability: After Robert's Pirate Ship List:: S + E + G + A = Sega Speech Balloon S + O+ U + L = Soul Charm (Increases soul charge rate) G + O + A + L = Soccer Ball G + A + S + E = Box Of Rice Dog + Cat + Pig + Sheep = Animal Cap (+20 Walking Speed) Ancient Machine + Old Machinery + Saturn Machinery + Dream Box = 50,000 Gold Healing Drop + Goddess Tear + Goddess Tear + Healing Drop = SoulReturn Tuna + Squid + Egg + Cucumber = Special Sushi (Full HP and SP heal!!) 4 Healing Drops = 1 Healing Water 4 Goddess Tears = 1 Ray of Hope 4 King Beetles = 4,000 gold 4 Grasshoppers = Portrait coin accessory (+51HP) 4 Beetles = Kabuto Helm (52 def, +10str, -5 walking speed) 4 Souls of the same type and level = Soul of same type of the next level, highest lvl is 5 4 Gabas = Klantol Times accessory (+5 str, def and +20 dark res) 4 Yogurt Dolls = 1 Yogurt Soul lvl 1 Toadstool + Mushroom + Herb + Herb = Antidote Kitty + Robe + Robe + Robe = Kitty Robe Kitty + Hood + Hood + Hood = Kitty Hood Kitty + Wooden Staff + Wooden Staff + Wooden Staff = Kitty Staff 23. Pyramid Reward:: Yellow Chest --This puzzle requires linking and the use of more than one Force Rings. This Pyramid is located in Driazhek Desert. It is a pyramid that you cannot reach by normal means. Have you and your friends. surround this pyramid and hold down B while equipped with the Force Ring. Ya'll should generate an energy ball that will hit everything in the middle of you guys and thus breaking the pyramid. Availibility:: Driazhek Desert 24. Egg Reward:: Yellow Chest --This puzzle is very simple. You can always opt to use the Force Ring but you can also solve it with some Bombs. This egg is the strange platform located in Koldazhek Cave; it appears that this egg is simply floating on the edge of some cliff. Simply throw two bombs on its right where the egg is closest to the ledge to break it. If you can decipher the diagram below, follow it. Availibility:: Koldazhek Cave '-....... X<------Bomb .------.''--''-........ / \ \ / '------' 25. Mushroom Forest:: Reward::(1) Masutake --Simply talk to any one of the girls in the room located to the left of the shops and below the fat kitchen gaurd. After talking to them they will inform you that their grandpa has left on a spiritual quest to collect mushrooms. He hasn't returned in five or ten years and they're really worried. Afterwards a new dungeon will appear on your map. Simply bring one (1) Angel Wings and collect at least (1) Mushroom to complete this quest. Simply throw the mushroom at the old man when you find his body to revive him; then throw the Angel Wings to revive him. Please notice when you can do this quest. It will only be availiable after the old man disapears; that's after Koldazhek Cave. This quest will alter the ending! Availiability: After Koldazhek Cave. *ADVANCE::(1) Shiitake 26. China Dress:: Reward::(1) Gabas --The China Dress is very rare but they do drop in the Mushroom Forest. it is likely that you will have to repeat the Mushroom Forest many times before you get the China Dress. While hunting for the China Dress, I recommend you do the next quest and save some time. After you obtain the China Dress, go back to Klantol Castle. You can now trade the China Dress with Bakatar from the Klantol Times. Bakatar can be found in the right wall of the RED SHOE GIRL'S room in a hidden passage before you reach its end. Availiability: Begining Note* -- Fancy, Cocktail, or Wedding dresses will not work. 27. Flowers x10:: Reward::(1)Flower Necklace --Flowers can be found in the Mushroom Forest. Usually you can only get about two flowers per trip but if you're lucky, the stage before the boss has a secret hidden passage. This passage leads to a garden that randomly generates four of anything that can grow. This garden randomly grows mushroom, toadstool, flowers, Musatake, Red Mushroom, or a combination of some sort. After you collect about 10 flowers, go back to the Klantol Times and visit its infirmary. The infirmary can be found to the right of the shops and below the Knight Guild. Simply have all 10 flowers in your inventory and talk to the sick girl in the first bed to complete this quest. This quest will alter the ending! Availiability: Begining *ADVANCE::Flower Ring, + 1 Item Appearance, +30HP/SP 28. Floating Ball Reward:: Yellow Chest --This puzzle requires linking and the use of more than one Force Rings. This Floating ball is the first floating ball found in the Demon's Tower. Have you and your friends stand above and below this floating ball and hold down B while equipped with the Force Ring. Ya'll will generate an energy ball that will hit everything in the middle of you guys an thus breaking the Floating Ball. Availiability: Demon's Tower 29. Floating Ball II Reward:: Yellow Chest --This puzzle is the second floating ball that is caged and surrounded by teleport pads. This floating ball is located in the Demon's Tower. Simply throw two Bombs at it to solve this quest. Availiability: Demon's Tower 30. Tower Keys:: Reward::(1) Random Summon III --Collect three (3) tower keys; one from each level of Demon's Tower. The Keys can be found randomly by chests or through monsters*. Levels are between each long bridge, not dungeons. After you have three keys you can unlock all three doors that stops you from reaching a blue chest. I don't know if you can do the keys and doors one by one but to be safe, you should collect all three keys before trying. Availiability: During Demon's Tower. IMPORTANT::Keys are only dropped by Gargoyles and Lesser Demons. Keys can only be found in Normal Mode. *ADVANCE::(1) Random Summon IV 31. Beast Mountain:: Reward::Snowman --Go through the right wall of the RED SHOE GIRL'S ROOM and keep going pass the Klantol Times until you reach the end to find a Fox training to defeat Deatharte in the next colosseum event. He is a secret chara- just kidding! If you talk to him after you beat Demon's Tower, a new location will appear on your map; this is the Beast Mountain. You can only get the Snowman by repeating Beast Mountain when it snows. It only snows on the even visits, i.e. 2nd, 4th, 6th, etc. Availiability: After Demon's Tower 32. Snowman:: Reward::(1) Magic Belt --The Snowman can be found on Beast Mountain whenever it snows. The Snowman is locatedat the very end of Beast Mountain and gaurded by two ghastly creatures and a dragon. After you get the Snowman, go back to Klantol Castle. Find your way to the Kitchen a search its right wall for a hidden passage. Carry the Snowman in your inventory and talk with that crazy girl hiding there for no reason to solve this quest. Availiability: Begining. *ADVANCE::(1) Yogurt Doll 33. Underground Labyrinth --Acquire the Labyrinth map from hooded floating scythe-handed Monster named Reaper in the Ancient Ruins of Heroes or Chaos Caslte to gain access to this top secret Dungeon. The map is a rare find and is not limited. If you accidently sold your map or did it on purpose, all you need is time to get a new one. Have the Labyrinth map in your inventory and a new dungeon will temporarily appear in your world map. Availiabilty: Begining. 34. Multi-Colored Cube Reward:: Yellow Chest --This cube is the strange looking cube that floats far away from your reach in the Chaos Castle. You can break it however by using Bombs. You must throw two Bombs on the right side at the hole if you want to break it. The Bombs explosion can go through the hole if you get it at the right distance and angle. Availiability: Chaos Castle Bomb it here. -----____----- / | | / |_ __ _| / | |;;| | /____/ _| |__| |_ \ | | |____----____| 35. Giant Egg Reward::(1) Mitril, (1) Oricahlon, (1) Dark Matter --The Giant Egg is located in the Chaos Castle. It is a Giant Egg, you cannot and probably will not miss it. You can break it by attacking it by any means. You can break this now and get the normal reward stated above or you can opt it for later in Advance Mode and get the Advance reward stated below. Availiability: Chaos Castle *ADVANCE:: The egg hatched! It's a giant bird/gargoyle/chimera/donkey thingamgigin. This beast has got some crazy flame attack and pecking! This boss has two lives. The head's biological functions are totally independant of the abdoment and hind extremities. You get nothing for beating him except a load of experience. In my opinion, the normal reward is far more valuable. But hey, if you have to see everything once, go for it. I9 /\============/\ ()==============================)( Items )(=============================() \/============\/ Name Effect Find Location ------------------------------------------------------------------------------- Herb Heals 20 HP Vendors, Random Healing Drops Heals 50 HP Vendors, Random Healing Water Heals 200 HP Vendors, Random Goddess Tear Heals 40 SP Vendors, Random Ray of Hope Heals 100 SP Vendors, Random Antidote Cures Poison Vendors, Random Angel Wing Portal you to town Vendors, Random Soul Return Revives a dead character Vendors, Random Power Potion +1 STR Permanently Random Quick Chicken +1 DEX Permanently Random Energy Bread +1 VIT Permanently Random Bright Honey +1 INT Permanently Random Valving Scroll Identify an ?Item Vendors, Random Grenade Throw for Min. Damage Vendors, Random Bomb Throw for Major Damage Ipa's Shop, Random Molotov Cocktail Throw for fire damage Ipa's Shop, Random Mushroom Heals 40 HP Mushroom Forest Toadstool Minor Poison Mushroom Forest Red Mushroom Deadly Poison Mushroom Forest Shiitake Heals All HP Quest Item Matsutake Heals 200 HP Mushroom Forest Cookie Heals 20 SP Vendors, Random Cake Heals 10 HP Vendors, Random Candy Heals 20 HP Vendors, Random Chocolate Heals 100 HP Vendors, Random Apple Heals 10 HP Vendors, Random Banana Heals 10 HP Vendors, Random Watermelon Heals 50 HP Vendors, Random Rice Ball Heals 50 HP Ipa's Shop, Random Gabas Collect for Temple of Light Quest Item Baby Paste Throw to use Grandma Colita's Well Graveyard Key Use to open doors Giant's Cemetery Tower Key Use to open doors Demon's Tower Prison Key Use to Save Princess Goblin Fort Boken's Soul Use to revive Boken Giant's Cemetery Chige Heals 200 HP Klantol Times Letter Quest Item Klantol Castle Red Shoe Quest Item Goblin Fort Blue Shoe Sell for Money Quest Item Dungeon Map Access Forgotten Dungeon Royal Colossem Advertisement Quest Item Ipa's Palace Shop Flower Collect for Quest Mushroom Forest Umbrella Quest Item Fairy Spring Snowman Quest Item Beast Mountain Labyrinth Map Access to Underground Lab. Dropped by Reapers Fancy Blue Shoes Sell It Quest Item Dog Sacrifices Random Cat Sacrifices Random Pig Sacrifices Random Sheep Sacrifices Random Beetle Sacrifices Random King Beetle Sacrifices Random Ancient Machine Sacrifices Random Old Machinery Sacrifices Random Saturn Machinery Sacrifices Random Dream Box Sacrifices Random S.E.G.A.O.U.L Sacrifices Random Speech 1-22 Display Message in Field Random Tuna Heals 100 HP Random Squid Heals 100 HP Random Egg Heals 100 HP Random Cucumber Heals 100 HP Random Special Sushi Heals ALL SP/HP Random Box of Rice Heals 200 HP Random GrassHopper Sacrifices Random Kitty Sacrifices Random IS9 /\====================/\ ()=========================)( Item Suffixes )(==========================() \/====================\/ Item suffix are the words or word right after the name of given Item. Such as Silk of Power, etc. If your item doesn't have a word right after it then it doesn't have a suffix. Suffix Effect ------------------------------------------------------------------------------- Power +2 Str Force +4 Str Might +6 Str Wrath +8 Str Skill +4 Dex Reflex +8 Dex Talent +12 Dex Marvel +16 Dex Wisdom +4 Int Will +8 Int Psyche +12 Int Virtue +16 Int Life +4 Vit Being +8 Vit Nature +12 Vit Earth +16 Vit Awe 150% damage to undead Heaven 200% damage to undead Wind 150% damage to flying Loss 200% damage to flying Leech 2% of damage goes to HP Prey 5% of damage goes to HP Soul 4% of damage goes to SP Spirit 9% of damage goes to SP Bane +4 Critical Hit Terror +8 Critical Hit Ruin +2 Attack Speed Storms +4 Attack Speed Light +5 Atk/Def/Dex Night +8 Atk/Def, -10 Dex Refuge +3 Def Ward +5 Def Peace +7 Def Asylum +9 Def Doom Cursed Pain +10 Atk, Cursed Death +15 Atk, Cursed Malice +10 Fire Resist Fire RES +20 Fire Resist Calm +10 Ice Resist Ice RES +20 Ice Resist Safety +10 Electrical Resist Thunder RES +20 Electrical Resist Purity +10 Poison Resist Poison RES +20 Poison Resist Valor +10 Light Resist Light RES +20 Light Resist Fear +10 Dark Resist Dark RES +20 Dark Resist Moons +5 Fire, Ice, Electrical Resist Stars +10 Fire, Ice, Electircal Resist Suns +15 Fire, Ice, Electrical Resist Rage +15 Light/Dark resist Elders -1 SP Charge Attack Old -2 SP Charge Attack Dawn -3 Charge Attack Magic +1 SP Recover Speed Evil +2 SP Recover Speed Faith -5 Charge Up Time Flux +8 Recoil Hush -8 Recoil Lore +3 Atk/Def Legend +5 Atk/Def Heroes +7 Atk/Def Gaiety +100% Price Glory +200% Price Echo Reflects Block Damage Wonder +5% Block Rate Guile +10% Block Rate Myth Raises Immunity to Effects Luck +1 Item Appearance Unlucky -1 Item Appearance UW9 /\=======================/\ ()========================)( Ultimate Weapons )(========================() \/=======================\/ /\______/\ _ )( )( | | () Axes ()=========================================================() ` )(______)( \/ \/ Level 0 ATK Level 1 ATK RARE LV ATK ---------------------- ---------------------- ------------------------- Tomahawk 15 Francisca 26 Stone Axe 0 34 Short Axe 19 Middle Axe 29 nothing Hand Axe 22 Power Tomahawk 33 Goblin Axe 1 28 +3 VIT Level 2 ATK Level 3 ATK Red Axe 1 28 ---------------------- ---------------------- +5 VIT, Fire Hatchet 37 Tabar 47 Ryujin's Axe 4 53 Battle Tomahawk 40 Power Axe 51 +2 VIT Broad Axe 44 Double Axe 55 Rare Drops Mode Level 4 ATK Level 5 ATK ------------------------- ---------------------- ---------------------- Orc Captains Norm Battle Axe 58 Pole Axe 69 Gob,Hobgoblins Norm Large Axe 62 Great Axe 73 Rare Gob,Hobgobs Norm Double Axe 65 Crescent Axe 76 All Gargoyles Norm Level 6 ATK Level 7 ATK ---------------------- ---------------------- Baldish 80 See List Below Halberd 83 Forged Axes Lv ATK Material Bonus ------------------------------------------------------------------------------- Chaos Axe I 3 52 Dark/Mit/Ori +150% Damage vs Fly/Undead Chaos Axe II 5 67 '' +150% Damage vs Fly/Undead Chaos Axe III 7 85 '' +150% Damage vs Fly/Undead Darkness Axe I 3 52 Dark/Ori/Dark +3 INT, Darkness Darkness Axe II 5 67 '' +5 INT, Darkness Darkness Axe III 7 85 '' +7 INT, Darkness Fire Axe I 3 52 Mit/Dark/Mit Critical +3, Fire Fire Axe II 5 67 '' Critical +5, Fire Fire Axe III 7 85 '' Critical +7, Fire Ice Axe I 3 52 Ori/Mit/Ori +3 VIT, Ice Ice Axe II 5 67 '' +5 VIT, Ice Ice Axe III 7 85 '' +7 VIT, Ice Bolt Axe I 3 52 Mit/Ori/Mit +3 DEX, Lightning Bolt Axe II 5 67 '' +5 DEX, Lightning Bolt Axe III 7 85 '' +7 DEX, Lightning Shining Axe I 3 52 Ori/Dark/Ori +3 DEF, Light Shining Axe II 5 67 '' +5 DEF, Light Shining Axe III 7 85 '' +7 DEF, Light Vemon Axe I 3 52 Dark/Mit/Dark Attack Speed +1, Poisonous Vemon Axe II 5 67 '' Attack Speed +2, Poisonous Vemon Axe III 7 85 '' Attack Speed +3, Poisonous Heat Axe 3 52 3 Mit +10 F.Resist, Fire Giant Axe 5 67 '' +5 DEF Dragon Axe 7 85 '' +20 F/I. Resist Buster Halberd 3 55 3 Ori Critical +10 Soul Axe 5 70 '' 5% Life Leech Appolo Axe 7 87 '' +30 F. Resist Executioner 3 60 3 Dark 5% Life Leech Curst Axe 5 77 '' Cursed, Recoil +4 Evil Axe 7 93 '' Cursed *You must understand that forging is random. The more expensive your ores are the more likely you'll get better results. Ore level does not matter, what matter is the total sum of money all three ores adds up to be. For example ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the quality the better your results will become. Ore quality also affect the bonus damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure that the bonus damage is very dependant on the amount of money paid to the blacksmith. A hefty sum yields a nice bonus when you have decent quality ores. When determining ore quality, simply have it appraise near the local shops; the more expensive the better. Through trial we can see that cheap ores are able to yeild the above weapons, but at a very low percent. However, I predict that one cannot forge a level 7 weapon when the local shops are selling level 1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower. This is when the local shops starts selling Level 3 Weapons. Same goes for Level 5 weapons. I think one may forge it when the vendors sell them. Level 7 however is a whole different story since vendors do not sell level 7 weapons. Level 7 Weapons may be forge with very late in advance mode. When forging level 7 weapons, be sure to use expensive ores to weed out the unncessary lower level weapons such as Level 3 and 5s. Disproving my Theory: "I think that it is not right (it's a theory after all) because I forged a Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way back before the Demon Tower) And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife (level 5 knife) before vendors even sold me level 4 knives..." -Skater Sirian /\______/\ )( )( _ ()=========================================================() Bows () | | )(______)( ` \/ \/ Level 0 ATK Level 1 ATK RARE LV ATK ---------------------- ---------------------- ------------------------- Wood Bow 6 Steel Bow 14 Bone Shot 1 18 Short Bow 9 Ranger Bow 16 +5 DEX, +10 DR Iron Bow 11 Middle Bow 19 Robin's Bow 4 35 +2 DEX Level 2 ATK Level 3 ATK Master Bow 5 53 ---------------------- ---------------------- +10 DEX, Critical +10 Crossbow 21 Rock Bow 29 Hunter's Bow 24 Long Bow 31 Rare Drops Mode Composite Bow 26 Heavy Crossbow 34 ------------------------- Skeleton Archer Norm Level 4 ATK Level 5 ATK BowMstr,Chaos Arch. Norm ---------------------- ---------------------- BowMstr,Chaos Arch. Advn Battle Bow 36 Wrapped Bow 44 Ballista 39 Heavy Ballista 46 Great Bow 41 Battle Long Bow 49 Level 6 ATK Level 7 ATK ---------------------- ---------------------- Arbalest 51 See List Below Cranequin 54 Forged Bows Lv ATK Material Bonus ------------------------------------------------------------------------------- Chaos Bow I 3 32 Dark/Mit/Ori +150% Damage vs Fly/Undead Chaos Bow II 5 43 '' +150% Damage vs Fly/Undead Chaos Bow III 7 56 '' +150% Damage vs Fly/Undead Darkness Bow I 3 32 Dark/Ori/Dark +3 INT, Darkness Darkness Bow II 5 43 '' +5 INT, Darkness Darkness Bow III 7 56 '' +7 INT, Darkness Fire Bow I 3 32 Mit/Dark/Mit Critical +3, Fire Fire Bow II 5 43 '' Critical +5, Fire Fire Bow III 7 56 '' Critical +7, Fire Ice Bow I 3 32 Ori/Mit/Ori +3 VIT, Ice Ice Bow II 5 43 '' +5 VIT, Ice Ice Bow III 7 56 '' +7 VIT, Ice Bolt Bow I 3 32 Mit/Ori/Mit +3 DEX, Lightning Bolt Bow II 5 43 '' +5 DEX, Lightning Bolt Bow III 7 56 '' +7 DEX, Lightning Shining Bow I 3 32 Ori/Dark/Ori +3 DEF, Light Shining Bow II 5 43 '' +5 DEF, Light Shining Bow III 7 56 '' +7 DEF, Light Vemon Bow I 3 32 Dark/Mit/Dark Attack Speed +1, Poisonous Vemon Bow II 5 43 '' Attack Speed +2, Poisonous Vemon Bow III 7 56 '' Attack Speed +3, Poisonous Gale Bow 3 32 3 Mit Dex+5, +150% Dam-vs-Flying Sonic Bow 5 43 '' +5 DEF Lunar Bow 7 56 '' +20 F/I/ER Doppler Bow 3 34 3 Ori +20 D/LR Soul Bow 5 45 '' 5% Life Leech Sagittarius Bow 7 58 '' +10 F/I/ER Diabolic Bow 3 40 3 Dark +30 DR, Cursed Blood Bow 5 51 '' 2% Dual Leech, Cursed Cantarela Bow 7 64 '' Cursed *You must understand that forging is random. The more expensive your ores are the more likely you'll get better results. Ore level does not matter, what matter is the total sum of money all three ores adds up to be. For example ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the quality the better your results will become. Ore quality also affect the bonus damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure that the bonus damage is very dependant on the amount of money paid to the blacksmith. A hefty sum yields a nice bonus when you have decent quality ores. When determining ore quality, simply have it appraise near the local shops; the more expensive the better. Through trial we can see that cheap ores are able to yeild the above weapons, but at a very low percent. However, I predict that one cannot forge a level 7 weapon when the local shops are selling level 1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower. This is when the local shops starts selling Level 3 Weapons. Same goes for Level 5 weapons. I think one may forge it when the vendors sell them. Level 7 however is a whole different story since vendors do not sell level 7 weapons. Level 7 Weapons may be forge with very late in advance mode. When forging level 7 weapons, be sure to use expensive ores to weed out the unncessary lower level weapons such as Level 3 and 5s. Disproving my Theory: "I think that it is not right (it's a theory after all) because I forged a Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way back before the Demon Tower) And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife (level 5 knife) before vendors even sold me level 4 knives..." -Skater Sirian /\_______/\ _ )( )( | | () Claws ()========================================================() ` )(_______)( \/ \/ Level 0 ATK Level 1 ATK RARE LV ATK ---------------------- ---------------------- ------------------------- Claw 7 Bronze 15 Sphinx Claw 2 29 Cestus 10 Hora 17 +4 DEF Cat Claw 12 Wagnuk 20 Combat Claw 3 31 +2 STR, Fire Level 2 ATK Level 3 ATK ---------------------- ---------------------- Rare Drops Mode Iron Claw 22 Bichwa 30 ------------------------- Jur 25 Steel Claw 32 All Scorpions Norm Power Claw 27 Battle Claw 35 All Scorpions Norm Level 4 ATK Level 5 ATK ---------------------- ---------------------- Scorpion Claw 37 Bear Claw 45 Manople 40 Madu 47 Chwang 42 Pata 50 Level 6 ATK Level 7 ATK ---------------------- ---------------------- Great Claw 52 See List Below Dragon Claw 53 Forged Claws Lv ATK Material Bonus ------------------------------------------------------------------------------- Chaos Claw I 3 33 Dark/Mit/Ori +150% Damage vs Fly/Undead Chaos Claw II 5 45 '' +150% Damage vs Fly/Undead Chaos Claw III 7 55 '' +150% Damage vs Fly/Undead Darkness Claw I 3 33 Dark/Ori/Dark +3 INT, Darkness Darkness Claw II 5 45 '' +5 INT, Darkness Darkness Claw III 7 55 '' +7 INT, Darkness Fire Claw I 3 33 Mit/Dark/Mit Critical +3, Fire Fire Claw II 5 45 '' Critical +5, Fire Fire Claw III 7 55 '' Critical +7, Fire Ice Claw I 3 33 Ori/Mit/Ori +3 VIT, Ice Ice Claw II 5 45 '' +5 VIT, Ice Ice Claw III 7 55 '' +7 VIT, Ice Bolt Claw I 3 33 Mit/Ori/Mit +3 DEX, Lightning Bolt Claw II 5 45 '' +5 DEX, Lightning Bolt Claw III 7 55 '' +7 DEX, Lightning Shining Claw I 3 33 Ori/Dark/Ori +3 DEF, Light Shining Claw II 5 45 '' +5 DEF, Light Shining Claw III 7 55 '' +7 DEF, Light Vemon Claw I 3 33 Dark/Mit/Dark Attack Speed +1, Poisonous Vemon Claw II 5 45 '' Attack Speed +2, Poisonous Vemon Claw III 7 55 '' Attack Speed +3, Poisonous Beast Claw 3 33 3 Mit Critical +4 Tiger Claw 5 45 '' Walking Speed +20 Beserk Claw 7 55 '' +5 Dex/Critical Justice Claw 3 35 3 Ori +20 DR, Light Soul Claw 5 47 '' 5% Life Leech Gehenna Claw 7 58 '' +10 DEF, Recoil +4 Deadly Claw 3 41 3 Dark Cursed Demon Claw 5 53 '' +8 DEF, DArkness, Cursed Foxglove Claw 7 63 '' Cursed *You must understand that forging is random. The more expensive your ores are the more likely you'll get better results. Ore level does not matter, what matter is the total sum of money all three ores adds up to be. For example ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the quality the better your results will become. Ore quality also affect the bonus damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure that the bonus damage is very dependant on the amount of money paid to the blacksmith. A hefty sum yields a nice bonus when you have decent quality ores. When determining ore quality, simply have it appraise near the local shops; the more expensive the better. Through trial we can see that cheap ores are able to yeild the above weapons, but at a very low percent. However, I predict that one cannot forge a level 7 weapon when the local shops are selling level 1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower. This is when the local shops starts selling Level 3 Weapons. Same goes for Level 5 weapons. I think one may forge it when the vendors sell them. Level 7 however is a whole different story since vendors do not sell level 7 weapons. Level 7 Weapons may be forge with very late in advance mode. When forging level 7 weapons, be sure to use expensive ores to weed out the unncessary lower level weapons such as Level 3 and 5s. Disproving my Theory: "I think that it is not right (it's a theory after all) because I forged a Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way back before the Demon Tower) And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife (level 5 knife) before vendors even sold me level 4 knives..." -Skater Sirian /\________/\ )( )( _ ()=======================================================() Flails () | | )(________)( ` \/ \/ Level 0 ATK Level 1 ATK RARE LV ATK ---------------------- ---------------------- ------------------------- Short Flail 20 Flail 42 Holy Flail 3 62 Whip 24 Thorn Whip 36 +10 LR, Light Light Flail 28 Hitter 40 Giant's Ironball 5 90 +10 VIT, -5 DEX Level 2 ATK Level 3 ATK ---------------------- ---------------------- Rare Drops Mode Chain Whip 44 Piaj 56 ------------------------- Stone Flail 48 Power Flail 60 All Apes Norm Chail Flail 52 Spiked Flail 64 All Minotaurs Advn Level 4 ATK Level 5 ATK ---------------------- ---------------------- Heavy Flail 68 Long Flail 80 Vinor 72 Great Flail 84 Battle Flail 76 Guten Dark 88 Level 6 ATK Level 7 ATK ---------------------- ---------------------- Morning Star 92 See List Below Scorpion Flail 96 Forged Flails Lv ATK Material Bonus ------------------------------------------------------------------------------- Chaos Flail I 3 60 Dark/Mit/Ori +150% Damage vs Fly/Undead Chaos Flail II 5 78 '' +150% Damage vs Fly/Undead Chaos Flail III 7 98 '' +150% Damage vs Fly/Undead Darkness Flail I 3 60 Dark/Ori/Dark +3 INT, Darkness Darkness Flail II 5 78 '' +5 INT, Darkness Darkness Flail III 7 98 '' +7 INT, Darkness Fire Flail I 3 60 Mit/Dark/Mit Critical +3, Fire Fire Flail II 5 78 '' Critical +5, Fire Fire Flail III 7 98 '' Critical +7, Fire Ice Flail I 3 60 Ori/Mit/Ori +3 VIT, Ice Ice Flail II 5 78 '' +5 VIT, Ice Ice Flail III 7 98 '' +7 VIT, Ice Bolt Flail I 3 60 Mit/Ori/Mit +3 DEX, Lightning Bolt Flail II 5 78 '' +5 DEX, Lightning Bolt Flail III 7 98 '' +7 DEX, Lightning Shining Flail I 3 60 Ori/Dark/Ori +3 DEF, Light Shining Flail II 5 78 '' +5 DEF, Light Shining Flail III 7 98 '' +7 DEF, Light Vemon Flail I 3 60 Dark/Mit/Dark Attack Speed +1, Poisonous Vemon Flail II 5 78 '' Attack Speed +2, Poisonous Vemon Flail III 7 98 '' Attack Speed +3, Poisonous Lashing Flail 3 60 3 Mit Attack Speed +2 Holy Flail 5 78 '' +150% Dam.vs Undead, Light Crushing Flail 7 98 '' +5 Dex/Critical Alabaster Flail 3 62 3 Ori +20 HP/SP, Fire Soul Flail 5 80 '' 5% Life Leech Ark Flail 7 100 '' +20 ER, Lightning Unholy Flail 3 68 3 Dark +50DR -50LR,Darkn., Cursed Death Flail 5 86 '' +8 DEF, Cursed Evil Flail 7 106 '' Cursed *You must understand that forging is random. The more expensive your ores are the more likely you'll get better results. Ore level does not matter, what matter is the total sum of money all three ores adds up to be. For example ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the quality the better your results will become. Ore quality also affect the bonus damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure that the bonus damage is very dependant on the amount of money paid to the blacksmith. A hefty sum yields a nice bonus when you have decent quality ores. When determining ore quality, simply have it appraise near the local shops; the more expensive the better. Through trial we can see that cheap ores are able to yeild the above weapons, but at a very low percent. However, I predict that one cannot forge a level 7 weapon when the local shops are selling level 1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower. This is when the local shops starts selling Level 3 Weapons. Same goes for Level 5 weapons. I think one may forge it when the vendors sell them. Level 7 however is a whole different story since vendors do not sell level 7 weapons. Level 7 Weapons may be forge with very late in advance mode. When forging level 7 weapons, be sure to use expensive ores to weed out the unncessary lower level weapons such as Level 3 and 5s. Disproving my Theory: "I think that it is not right (it's a theory after all) because I forged a Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way back before the Demon Tower) And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife (level 5 knife) before vendors even sold me level 4 knives..." -Skater Sirian /\________/\ _ )( )( | | () Knives ()=======================================================() ` )(________)( \/ \/ Level 0 ATK Level 1 ATK RARE LV ATK ---------------------- ---------------------- ------------------------- Knife 5 Dirk 12 Shuriken 4 32 Dagger 7 Jambiya 14 +2 DEX Bronze Knife 10 Steel Knife 17 Poison Dagger 5 1 Deadly Poison Level 2 ATK Level 3 ATK ---------------------- ---------------------- Rare Drops Mode Stiletto 19 Kunai 26 ------------------------- Misericorde 21 Ponard 28 All Automatons Norm BankBroad Axe 23 Hunter's Knife 30 I do not know. Level 4 ATK Level 5 ATK ---------------------- ---------------------- Katar 33 Telek 40 Mail Breaker 35 Kukri 42 Battle Knife 37 Kris 44 Level 6 ATK Level 7 ATK ---------------------- ---------------------- Main-Gauche 46 See List Below Cinquedea 49 Forged Knives Lv ATK Material Bonus ------------------------------------------------------------------------------- Chaos Knife I 3 29 Dark/Mit/Ori +150% Damage vs Fly/Undead Chaos Knife II 5 39 '' +150% Damage vs Fly/Undead Chaos Knife III 7 51 '' +150% Damage vs Fly/Undead Darkness Knife I 3 29 Dark/Ori/Dark +3 INT, Darkness Darkness Knife II 5 39 '' +5 INT, Darkness Darkness Knife III 7 51 '' +7 INT, Darkness Fire Knife I 3 29 Mit/Dark/Mit Critical +3, Fire Fire Knife II 5 39 '' Critical +5, Fire Fire Knife III 7 51 '' Critical +7, Fire Ice Knife I 3 29 Ori/Mit/Ori +3 VIT, Ice Ice Knife II 5 39 '' +5 VIT, Ice Ice Knife III 7 51 '' +7 VIT, Ice Bolt Knife I 3 29 Mit/Ori/Mit +3 DEX, Lightning Bolt Knife II 5 39 '' +5 DEX, Lightning Bolt Knife III 7 51 '' +7 DEX, Lightning Shining Knife I 3 29 Ori/Dark/Ori +3 DEF, Light Shining Knife II 5 39 '' +5 DEF, Light Shining Knife III 7 51 '' +7 DEF, Light Vemon Knife I 3 29 Dark/Mit/Dark Attack Speed +1, Poisonous Vemon Knife II 5 39 '' Attack Speed +2, Poisonous Vemon Knife III 7 51 '' Attack Speed +3, Poisonous Sharp Knife 3 29 3 Mit +8 Dex Butterfly Knife 5 39 '' Critical +5 Assassin Knife 7 51 '' +30 PR, Poisonous Fairy Knife 3 31 3 Ori +1 ATK/DEF, Light Soul Knife 5 41 '' 5% Life Leech Ripper Knife 7 53 '' +10DR/DEX Will Knife 3 37 3 Dark Rcoil +4, Darkness, Cursed Blood Knife 5 47 '' 2% Dual Leech, Cursed Demon Knife 7 59 '' Darkness, Cursed *You must understand that forging is random. The more expensive your ores are the more likely you'll get better results. Ore level does not matter, what matter is the total sum of money all three ores adds up to be. For example ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the quality the better your results will become. Ore quality also affect the bonus damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure that the bonus damage is very dependant on the amount of money paid to the blacksmith. A hefty sum yields a nice bonus when you have decent quality ores. When determining ore quality, simply have it appraise near the local shops; the more expensive the better. Through trial we can see that cheap ores are able to yeild the above weapons, but at a very low percent. However, I predict that one cannot forge a level 7 weapon when the local shops are selling level 1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower. This is when the local shops starts selling Level 3 Weapons. Same goes for Level 5 weapons. I think one may forge it when the vendors sell them. Level 7 however is a whole different story since vendors do not sell level 7 weapons. Level 7 Weapons may be forge with very late in advance mode. When forging level 7 weapons, be sure to use expensive ores to weed out the unncessary lower level weapons such as Level 3 and 5s. Disproving my Theory: "I think that it is not right (it's a theory after all) because I forged a Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way back before the Demon Tower) And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife (level 5 knife) before vendors even sold me level 4 knives..." -Skater Sirian /\______/\ )( )( _ ()=========================================================() Rods () | | )(______)( ` \/ \/ Level 0 ATK Level 1 ATK RARE LV ATK ---------------------- ---------------------- ------------------------- Wooden Staff 10 Wand 16 Chaos Sceptre 2 20 Short Staff 12 Bronze Rod 18 +40 Recoil Baton 14 Stick 20 Witch's Rod 3 26 +2 INT Level 2 ATK Level 3 ATK Darkness Rod 3 32 ---------------------- ---------------------- +10 DR, Darkness Iron Rod 21 Jeweled Wand 27 Kitty Staff 7 58 Maple Staff 23 Wizard Rod 29 Recoil -8, AtkSpd +10 Steel Staff 25 Coral Staff 31 Marble Rod 35 Rare Drops Mode Level 4 ATK Ebony Staff 42 ------------------------- ---------------------- Colosseum Advn Power Stick 33 Level 5 ATK All Wisp Norm Spiked Rod 37 ---------------------- LesserDemon,Dem. Norm Quarterstaff 39 See Temple of Light Long Staff 40 Level 6 ATK Battle Rod 44 ---------------------- Crystal Rod 46 Level 7 ATK ---------------------- See List Below Forged Rods Lv ATK Material Bonus ------------------------------------------------------------------------------- Chaos Rod I 3 30 Dark/Mit/Ori +150% Damage vs Fly/Undead Chaos Rod II 5 39 '' +150% Damage vs Fly/Undead Chaos Rod III 7 48 '' +150% Damage vs Fly/Undead Darkness Rod I 3 30 Dark/Ori/Dark +3 INT, Darkness Darkness Rod II 5 39 '' +5 INT, Darkness Darkness Rod III 7 48 '' +7 INT, Darkness Fire Rod I 3 30 Mit/Dark/Mit Critical +3, Fire Fire Rod II 5 39 '' Critical +5, Fire Fire Rod III 7 48 '' Critical +7, Fire Ice Rod I 3 30 Ori/Mit/Ori +3 VIT, Ice Ice Rod II 5 39 '' +5 VIT, Ice Ice Rod III 7 48 '' +7 VIT, Ice Bolt Rod I 3 30 Mit/Ori/Mit +3 DEX, Lightning Bolt Rod II 5 39 '' +5 DEX, Lightning Bolt Rod III 7 48 '' +7 DEX, Lightning Shining Rod I 3 30 Ori/Dark/Ori +3 DEF, Light Shining Rod II 5 39 '' +5 DEF, Light Shining Rod III 7 48 '' +7 DEF, Light Vemon Rod I 3 30 Dark/Mit/Dark Attack Speed +1, Poisonous Vemon Rod II 5 39 '' Attack Speed +2, Poisonous Vemon Rod III 7 48 '' Attack Speed +3, Poisonous Mace 3 30 3 Mit +5 INT Milky Rod 5 39 '' Charge ATK -1 SP Alchemy Rod 7 48 '' Charge ATK -2 SP Eternal Wand 3 32 3 Ori 8% SP Leech Soul Rod 5 41 '' 5% Life Leech Will Rod 7 50 '' Charge T.-3, SP Recover +1 Light Gravedigger 3 38 3 Dark +8 VIT, Cursed Nether Rod 5 47 '' Charge T.-8, Cursed Demon Rod 7 56 '' +10 INT, Darkness, Cursed *You must understand that forging is random. The more expensive your ores are the more likely you'll get better results. Ore level does not matter, what matter is the total sum of money all three ores adds up to be. For example ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the quality the better your results will become. Ore quality also affect the bonus damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure that the bonus damage is very dependant on the amount of money paid to the blacksmith. A hefty sum yields a nice bonus when you have decent quality ores. When determining ore quality, simply have it appraise near the local shops; the more expensive the better. Through trial we can see that cheap ores are able to yeild the above weapons, but at a very low percent. However, I predict that one cannot forge a level 7 weapon when the local shops are selling level 1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower. This is when the local shops starts selling Level 3 Weapons. Same goes for Level 5 weapons. I think one may forge it when the vendors sell them. Level 7 however is a whole different story since vendors do not sell level 7 weapons. Level 7 Weapons may be forge with very late in advance mode. When forging level 7 weapons, be sure to use expensive ores to weed out the unncessary lower level weapons such as Level 3 and 5s. Disproving my Theory: "I think that it is not right (it's a theory after all) because I forged a Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way back before the Demon Tower) And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife (level 5 knife) before vendors even sold me level 4 knives..." -Skater Sirian /\________/\ _ )( )( | | () Spears ()=======================================================() ` )(________)( \/ \/ Level 0 ATK Level 1 ATK RARE LV ATK ---------------------- ---------------------- ------------------------- Short Spear 12 Javelin 21 Kobold Spear 0 15 Bronze Spear 15 Spear 24 Light Spear 18 War Fork 27 Rare Drops Mode ------------------------- Level 2 ATK Level 3 ATK All Kobolds Norm ---------------------- ---------------------- Steel Lance 30 Heavy Lance 39 Long Spear 33 Battle Spear 42 Power Spear 36 Half Pike 45 Level 4 ATK Level 5 ATK ---------------------- ---------------------- Hunter's Spear 48 Trident 57 Partisan 51 Pike 60 Chrome Lance 54 Glave 63 Level 6 ATK Level 7 ATK ---------------------- ---------------------- Ahlspiess 66 See List Below Corsesca 69 Forged Spears Lv ATK Material Bonus ------------------------------------------------------------------------------- Chaos Spear I 3 43 Dark/Mit/Ori +150% Damage vs Fly/Undead Chaos Spear II 5 56 '' +150% Damage vs Fly/Undead Chaos Spear III 7 71 '' +150% Damage vs Fly/Undead Darkness Spear I 3 43 Dark/Ori/Dark +3 INT, Darkness Darkness Spear II 5 56 '' +5 INT, Darkness Darkness Spear III 7 71 '' +7 INT, Darkness Fire Spear I 3 43 Mit/Dark/Mit Critical +3, Fire Fire Spear II 5 56 '' Critical +5, Fire Fire Spear III 7 71 '' Critical +7, Fire Ice Spear I 3 43 Ori/Mit/Ori +3 VIT, Ice Ice Spear II 5 56 '' +5 VIT, Ice Ice Spear III 7 71 '' +7 VIT, Ice Bolt Spear I 3 43 Mit/Ori/Mit +3 DEX, Lightning Bolt Spear II 5 56 '' +5 DEX, Lightning Bolt Spear III 7 71 '' +7 DEX, Lightning Shining Spear I 3 43 Ori/Dark/Ori +3 DEF, Light Shining Spear II 5 56 '' +5 DEF, Light Shining Spear III 7 71 '' +7 DEF, Light Vemon Spear I 3 43 Dark/Mit/Dark Attack Speed +1, Poisonous Vemon Spear II 5 56 '' Attack Speed +2, Poisonous Vemon Spear III 7 71 '' Attack Speed +3, Poisonous Gale Lance 3 43 3 Mit +10 Dex Holy Lance 5 56 '' 150% Dam.vs Undead, Light Dragoon Lance 7 71 '' +10 DEF, Fire Mercurius Spear 3 45 3 Ori +20 FR, Fire Soul Lance 5 58 '' 5% Life Leech Hozon Lance 7 73 '' +10DR/DEX Ruinous Lance 3 51 3 Dark +5 STR, Cursed Dark Lord Spear 5 64 '' +10 INT Cursed, Ice Devil Lance 7 79 '' Darkness, Cursed *You must understand that forging is random. The more expensive your ores are the more likely you'll get better results. Ore level does not matter, what matter is the total sum of money all three ores adds up to be. For example ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the quality the better your results will become. Ore quality also affect the bonus damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure that the bonus damage is very dependant on the amount of money paid to the blacksmith. A hefty sum yields a nice bonus when you have decent quality ores. When determining ore quality, simply have it appraise near the local shops; the more expensive the better. Through trial we can see that cheap ores are able to yeild the above weapons, but at a very low percent. However, I predict that one cannot forge a level 7 weapon when the local shops are selling level 1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower. This is when the local shops starts selling Level 3 Weapons. Same goes for Level 5 weapons. I think one may forge it when the vendors sell them. Level 7 however is a whole different story since vendors do not sell level 7 weapons. Level 7 Weapons may be forge with very late in advance mode. When forging level 7 weapons, be sure to use expensive ores to weed out the unncessary lower level weapons such as Level 3 and 5s. Disproving my Theory: "I think that it is not right (it's a theory after all) because I forged a Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way back before the Demon Tower) And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife (level 5 knife) before vendors even sold me level 4 knives..." -Skater Sirian /\________/\ A9 )( )( _ ()=======================================================() Swords () | | )(________)( ` \/ \/ Level 0 ATK Level 1 ATK RARE LV ATK ---------------------- ---------------------- ------------------------- Short Sword 8 Battle Blade 26 Cold Sword 0 20 Iron Blade 11 Long Sword 29 +2 STR, Ice Middle Sword 14 Scimitar 33 Skeletal Sword 0 20 +1 STR Level 2 ATK Level 3 ATK Pastes Sword 2 65 ---------------------- ---------------------- -5 DEX/DEF, -10 FR Steel Sword 25 Estoc 33 Knight's Sword 4 41 Broadsword 28 Falcion 36 +2 ATK Saber 30 Battle Sword 39 Magma Blade 4 43 +3 Dex, Fire Level 4 ATK Level 5 ATK Master Sword 5 52 ---------------------- ---------------------- +10 Dex/Critical Damascus Blade 42 Chrome Blade 50 Kusanagi 6 62 Katana 44 Great Sword 53 +200% Dam.vs Undead, Buster SWord 47 Flamberge 56 Cursed Level 6 ATK Level 7 ATK ---------------------- ---------------------- Zweihander 58 See List Below Claymore 61 Rare Drops Mode ------------------------------------- Cold Sword Rare Skel Norm Paste Sword Paste Advn Knight's Sword All Knights Norm Magma Blade Chests in Volc. Norm Master Sword All Knights Adnv Kusanagi Colosseum Norm Forged Swords Lv ATK Material Bonus ------------------------------------------------------------------------------- Chaos Sword I 3 36 Dark/Mit/Ori +150% Damage vs Fly/Undead Chaos Sword II 5 48 '' +150% Damage vs Fly/Undead Chaos Sword III 7 62 '' +150% Damage vs Fly/Undead Darkness Sword I 3 36 Dark/Ori/Dark +3 INT, Darkness Darkness Sword II 5 48 '' +5 INT, Darkness Darkness Sword III 7 62 '' +7 INT, Darkness Fire Sword I 3 36 Mit/Dark/Mit Critical +3, Fire Fire Sword II 5 48 '' Critical +5, Fire Fire Sword III 7 62 '' Critical +7, Fire Ice Sword I 3 36 Ori/Mit/Ori +3 VIT, Ice Ice Sword II 5 48 '' +5 VIT, Ice Ice Sword III 7 62 '' +7 VIT, Ice Bolt Sword I 3 36 Mit/Ori/Mit +3 DEX, Lightning Bolt Sword II 5 48 '' +5 DEX, Lightning Bolt Sword III 7 62 '' +7 DEX, Lightning Shining Sword I 3 36 Ori/Dark/Ori +3 DEF, Light Shining Sword II 5 48 '' +5 DEF, Light Shining Sword III 7 62 '' +7 DEF, Light Vemon Sword I 3 36 Dark/Mit/Dark Attack Speed +1, Poisonous Vemon Sword II 5 48 '' Attack Speed +2, Poisonous Vemon Sword III 7 62 '' Attack Speed +3, Poisonous Elemental Sword 3 36 3 Mit +10 F/I/ER Shiva Sword 5 48 '' +30 ER, Lightning Levatine 7 62 '' +30 FR, Fire Musamune 3 38 3 Ori Critical +3 Soul Blade 5 50 '' 5% Life Leech Lord's Sword 7 64 '' +20 IR, Ice Murasame 3 44 3 Dark Critical +3, Ice, Cursed Muramasa 5 56 '' 3% Life Leech, Cursed Darkside Sword 7 70 '' Darkness, Cursed *You must understand that forging is random. The more expensive your ores are the more likely you'll get better results. Ore level does not matter, what matter is the total sum of money all three ores adds up to be. For example ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the quality the better your results will become. Ore quality also affect the bonus damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure that the bonus damage is very dependant on the amount of money paid to the blacksmith. A hefty sum yields a nice bonus when you have decent quality ores. When determining ore quality, simply have it appraise near the local shops; the more expensive the better. Through trial we can see that cheap ores are able to yeild the above weapons, but at a very low percent. However, I predict that one cannot forge a level 7 weapon when the local shops are selling level 1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower. This is when the local shops starts selling Level 3 Weapons. Same goes for Level 5 weapons. I think one may forge it when the vendors sell them. Level 7 however is a whole different story since vendors do not sell level 7 weapons. Level 7 Weapons may be forge with very late in advance mode. When forging level 7 weapons, be sure to use expensive ores to weed out the unncessary lower level weapons such as Level 3 and 5s. Disproving my Theory: "I think that it is not right (it's a theory after all) because I forged a Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way back before the Demon Tower) And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife (level 5 knife) before vendors even sold me level 4 knives..." -Skater Sirian /\=================/\ ()===========================)( Accessories )(============================() \/=================\/ Alphabetical and Whatever Order ------------------------------- Ancient Charm Charge -2 SP Ancient Ring Charge -1 SP Angel Earrings +50HP/SP/LR Angel's Charm +100HP/LR Angel's Necklace +50 LR, Changes wearer to baby blue color Attack Ring +3 Atk Atlus Ring +3 Dex/Str/Vit Demon Ring +10 Str/Vit, Cursed Dragon's Eye +1 Item Appearance, +10 Atk/Int Dream Ring +2 Item Appearance Flower Necklace +1 Item Appearance Flower Ring +1 Item Appearance, +30 HP/SP Life Ring +3 Vit Might Ring +2 Str Power Ring +4 Str Quick Ring +3 Dex Mist Ring +10 Dex, -10 Vit Shinobi Bracelet +15 Dex Bat Wing +20 Dex, -20 Def Imitation Ring +1 Atk/Dex Needle Ring +2 Atk Gale Ring +3 Atk/Dex Burning Ring +5 Atk, +40 FR Klantol Times +5 Atk/Def, +10 DR Unicorn's Horn +6 Atk, Recoil +4 Battle Charm +8 Atk/Dex Blast Charm +8 Atk Master Ring +8 Atk, Critical hit +4 Magatama +10 Atk/Def Dread Ring +12 Atk, -12 Vit Evil Ring +15 Atk/Dex, Cursed Fiend Ring +30 Atk, Cursed Toy Ring +1 Def Broach +2 Def Gold Ring +2 Def Protect Ring +3 Def Shield Ring +3 Def, +5% Blocking Rate Glorious Ring +4 Def, +40 LR Platinum Ring +4 Def Crusade Ring +8 Def, +80 LR White Ring +10 Def Dragon's Charm +15 Def, +30 FR Mikagami +23 Def, +9 FR Bronze Medal +10 HP Silver Medal +20 HP Gold Medal +30 HP Platinum Medal +40 HP Portrait Coin +51 HP Star Pendant +20 SP Moon Pendant +40 SP Prism Ring +3 Int, +10 I/LR Wisdom Ring +3 Int Cloud Ring +5 Int, +10 ER Fairy Ring +5 Int/Dex Vision Ring +5 Int Psychic Pendant +8 Int, SP recover speed +1 Phantom Charm +10 Int, Attack Speed -10 Black Ring +30 Int, +20 DR, Cursed Bat Ring Attack Speed +2 Flash Ring Attack Speed +2, +20 LR Rogue Pendant Walking Speed +20, +5 Dex Soccer Ball Walking Speed +20, Critical hit +4, Recoil +4 Speed Ring Walking Speed +30 Ring of Haste Walking Speed +50 Champion Pendant Walking Speed -150, Attack Speed +10 Silver Ring +150% damage vs Undead, +10 DR Storm Pendant +150% damage vs Flying, +20 DR Tempest Ring +200% damage vs Flying, +30 DR Emerald Charm +20 PR Onyx Charm +20 DR Fiend's Necklace +50 DR, Changes wearer to Black Colors Ruby Charm +20 FR Sapphire Charm +20 IR Pearl Charm +20 LR Topaz Charm +20 ER Unicorn Ring +40 LR Crystal Charm +10 F/I/ER Diamond Charm +20 F/I/ER Knapsack +1 row to ITEM (L Button) Backpack +2 rows to ITEM (L Button) Armored Knapsack +5 Def, +1 row to ITEM (L Button) Armored Backpack +5 Def, +2 rows to ITEM (L Button) Case +1 row to WEAPON (R Button) Chest +2 rows to WEAPON (R Button) Armored Case +5 Def, +1 row to WEAPON (R Button) Armored Chest +5 Def, +2 rows to WEAPON (R Button) Magic Belt +1 row to both ITEM and WEAPON Slots Ace's Ring Increases throwing range Chaos Ring Nulls curses Eyeball Necklace SP recover speed +1 Eyeball Ring Critical hit +8 Fairy Charm Raises immunity to effects Soul Charm Soul Power charges faster Spirit Ring Charge up time -5 Yogurt Ring Transform into Yogurt Angels ----------------- Angel Earrings +50 HP/SP/LR Angel's Charm +100 HP/LR Angel's Necklace +50 LR, Changes wearer to baby blue color. Attack ----------------- Imitation Ring +1 Atk/Dex Needle Ring +2 Atk Attack Ring +3 Atk Gale Ring +3 Atk/Dex Burning Ring +5 Atk, +40 FR Klantol Times +5 Atk/Def, +10 DR Unicorn's Horn +6 Atk, Recoil +4 Battle Charm +8 Atk/Dex Blast Charm +8 Atk Master Ring +8 Atk, Critical hit +4 Dragon's Eye +10 Atk/Int, +1 Item Appearance Magatama +10 Atk/Def Dread Ring +12 Atk, -12 Vit Evil Ring +15 Atk/Dex, Cursed Fiend Ring +30 Atk, Cursed Phantom Charm Attack Speed -10, +10 Int Bat Ring Attack Speed +2 Flash Ring Attack Speed +2, +20 LR Champion Pendant Attack Speed +10, Walking Speed -150 Soccer Ball Critical hit +4, Walking Speed +20, Recoil +4 Eyeball Ring Critical hit +8 Charges ----------------- Ancient Ring Charge -1 SP Ancient Charm Charge -2 SP Soul Charm Soul Power charges faster Spirit Ring Charge up time -5 Darkness Resist ----------------- Klantol Times +10 DR, +5 Atk/Def Silver Ring +10 DR, +150% damage vs Undead Black Ring +20 DR, +30 Int, Cursed Onyx Charm +20 DR Storm Pendant +20 DR, +150% damage vs Flying Tempest Ring +30 DR, +200% damage vs Flying Fiend's Necklace +50 DR, Changes wearer to Black Colors Defense ----------------- Bat Wing -20 Def, +20 Dex Toy Ring +1 Def Broach +2 Def Gold Ring +2 Def Protect Ring +3 Def Shield Ring +3 Def, +5% Blocking Rate Glorious Ring +4 Def, +40 LR Platinum Ring +4 Def Armored Case +5 Def, +1 row to WEAPON (R Button) Armored Chest +5 Def, +2 rows to WEAPON (R Button) Armored Knapsack +5 Def, +1 row to ITEM (L Button) Armored Backpack +5 Def, +2 rows to ITEM (L Button) Klantol Times +5 Def/Atk, +10 DR Crusade Ring +8 Def, +80 LR Magatama +10 Def/Atk White Ring +10 Def Dragon's Charm +15 Def, +30 FR Mikagami +23 Def, +9 FR Dexterity ----------------- Atlus Ring +3 Dex/Str/Vit Gale Ring +3 Dex/Atk Quick Ring +3 Dex Rogue Pendant +5 Dex, Walking Speed +20 Battle Charm +8 Dex/Atk Mist Ring +10 Dex, -10 Vit Evil Ring +15 Dex/Atk, Cursed Shinobi Bracelet +15 Dex Bat Wing +20 Dex, -20 Def Eletrical Resist ----------------- Cloud Ring +10 ER, +5 Int Crystal Charm +10 E/I/FR Diamond Charm +20 E/I/FR Topaz Charm +20 ER Enhance Damage ----------------- Silver Ring +150% damage vs Undead, +10 DR Storm Pendant +150% damage vs Flying, +20 DR Tempest Ring +200% damage vs Flying, +30 DR Fire Resist ----------------- Mikagami +9 FR, +23 Def Crystal Charm +10 F/I/ER Diamond Charm +20 F/I/ER Ruby Charm +20 FR Dragon's Charm +30 FR, +15 Def Burning Ring +40 FR, +5 Atk HP ----------------- Bronze Medal +10 HP Silver Medal +20 HP Gold Medal +30 HP Flower Ring +30 HP/SP, +1 Item Appearance Platinum Medal +40 HP Angel Earrings +50 HP/SP/LR Portrait Coin +51 HP Angel's Charm +100 HP/LR Ice Resist ----------------- Crystal Charm +10 I/F/ER Prism Ring +10 I/LR, +3 Int Diamond Charm +20 I/F/ER Sapphire Charm +20 IR Intelligent ----------------- Prism Ring +3 Int, +10 I/LR Wisdom Ring +3 Int Cloud Ring +5 Int, +10 ER Fairy Ring +5 Int/Dex Vision Ring +5 Int Psychic Pendant +8 Int, SP recover speed +1 Dragon's Eye +10 Int/Atk, +1 Item Appearance Phantom Charm +10 Int, Attack Speed -10 Black Ring +30 Int, +20 DR, Cursed Item Appearance ----------------- Dragon's Eye +1 Item Appearance, +10 Atk/Int Flower Necklace +1 Item Appearance Flower Ring +1 Item Appearance, +30 HP/SP Dream Ring +2 Item Appearance Item/Weapon Slots ----------------- Knapsack +1 row to ITEM (L Button) Backpack +2 rows to ITEM (L Button) Armored Knapsack +1 row to ITEM (L Button), +5 Def Armored Backpack +2 rows to ITEM (L Button), +5 Def Case +1 row to WEAPON (R Button) Chest +2 rows to WEAPON (R Button) Armored Case +1 row to WEAPON (R Button), +5 Def Armored Chest +2 rows to WEAPON (R Button), +5 Def Magic Belt +1 row to both ITEM and WEAPON Slots Light Resist ----------------- Prism Ring +10 L/IR, +3 Int Flash Ring +20 LR, Attack Speed +2 Pearl Charm +20 LR Glorious Ring +40 LR, +4 Def Unicorn Ring +40 LR Angel Earrings +50 LR/SP/HP Angel's Necklace +50 LR, Changes wearer to baby blue color. Crusade Ring +80 LR,+8 Def Angel's Charm +100 LR/HP Poison Resist ----------------- Emerald Charm +20 PR SP ----------------- Star Pendant +20 SP Flower Ring +30 HP/SP, +1 Item Appearance Moon Pendant +40 SP Angel Earrings +50 SP/HP/LR Eyeball Necklace SP recover speed +1 Psychic Pendant SP recover speed +1, +8 Int Strength ----------------- Might Ring +2 Str Atlus Ring +3 Str/Dex/Vit Power Ring +4 Str Demon Ring +10 Str/Vit, Cursed Vitality ----------------- Dread Ring -12 Vit, +12 Atk Mist Ring -10 Vit, +10 Dex Atlus Ring +3 Vit/Str/Dex Life Ring +3 Vit Demon Ring +10 Vit/Str, Cursed Walking Speed ----------------- Rogue Pendant Walking Speed +20, +5 Dex Soccer Ball Walking Speed +20, Critical hit +4, Recoil +4 Speed Ring Walking Speed +30 Ring of Haste Walking Speed +50 Champion Pendant Walking Speed -150, Attack Speed +10 MISC. ----------------- Ace's Ring Increases throwing range Chaos Ring Nulls curses Fairy Charm Raises immunity to effects Yogurt Ring Transform wearer into Yogurt SL9 /\===============/\ ()============================)( Soul List )(============================() \/===============\/ Soul MODE Drop By ==================================== Atom Dragon (Fire!) ------------------- Atom Dragon II Normal Salamander Atom Dragon III Normal Soul Dragon Atom Dragon III Advance Salamander Atom Dragon IV Advance Soul Dragon Arbiter (Light!) ---------------- Arbiter I Normal Fairy Arbiter II Normal Blue Giant, Holy Giant Arbiter II Advance Fairy Arbiter III Normal Titan Arbiter III Advance Blue Giant, Holy Giant Arbiter IV Advance Titan Azuzra (Poison!) ---------------- Azuzra I Normal Bubble Paste Azuzra II Normal Tarantula Azuzra II Advance Bubble Paste Azuzra III Normal Poison Hound Azuzra III Advance Tarantula Azuzra IV Advance Poison Hound Golem (Neutral!) ---------------- Golem I Normal Golem Golem II Normal Ice Golem Golem II Advance Golem Golem III Normal Mudman Golem III Advance Ice Golem Golem IV Advance Mudman Oblivion (Darkness!) -------------------- Oblivion I Normal Dark Skeleton Oblivion II Normal {Vampire Family} Oblivion II Advance Dark Skeleton Oblivion III Advance Blood Fiend, Vampire Oblivion IV Advance Vampire Lord Proserpina (Ice!) ----------------- Proserpina I Normal Yeti Proserpina II Normal Snow Lizard Proserpina II Advance Yeti Proserpina III Advance Snow Lizard Raijin (Lightning!) ------------------- Raijin I Normal Lightning Paste, Thunder Bat Raijin II Normal Mist Demon Raijin II Advance Lightning Paste, Thunder Bat Raijin III Normal Arch Demon Raijin III Advance Mist Demon Raijin IV Advance Arch Demon SIL9 /\==============/\ ()============================)( Set List )(=============================() \/==============\/ Set Equipment Bonus Effects ------------------------------------------------------------------------------- Ancient Anubis Mask +20 Def, Critical +32, Cursed Mummy Armor _____________________________________________________________ Apostate Apostate Helm/Hood +20 L/DR, Nulls Curses Apostate Armor/Robe Apostate Gloves/Shield _____________________________________________________________ Banded Banded Helm +6 Dex/Def Banded Armor _____________________________________________________________ Black Black Helm +20 DR, +10 Def Black Armor Black Shield Black Ring _____________________________________________________________ Blizzard Blizzard Helm/Hood +25 IR, SP Recover Speed +3 Blizzard Armor/Robe Blizzard Gloves/Shield _____________________________________________________________ Bone Bone Helm +6 Def, +30 DR, -30 LR Bone Armor Bone Gloves/Shield _____________________________________________________________ Boxing Headgear +4 Str/Dex, Recoil +12 Boxing Shorts Boxing Gloves _____________________________________________________________ Brass Brass Helm +6 Def Brass Armor Brass Gloves/Shield _____________________________________________________________ Bronze Bronze Helm +4 Def Bronze Armor Bronze Gloves/Shield _____________________________________________________________ Burial Burial Helm/Hood +10 L/DR, Nulls Curses Burial Armor/Robe Burial Gloves/Shield _____________________________________________________________ Burning Burning Helm/Hood +20 FR, +10 Atk Burning Armor/Robe Burning Gloves/Shield _____________________________________________________________ Clestial Celestial Helm/Hood +15 LR, +8 Def Celestial Armor/Robe Celestial Gloves/Bracers _____________________________________________________________ Chain Chain Hood +7 Dex/Def Chain Mail Chain Bracers _____________________________________________________________ Chain II Chain Beret +8 Dex Chain Vest Chain Gloves _____________________________________________________________ Cotton Cotton Hood +2 Int Cotton Robe Cotton Gloves _____________________________________________________________ Crocodile Crocodile Helm +9 Def, +30 FR Crocodile Armor Crocodile Gloves/Shield _____________________________________________________________ Dark Dark Hat +3 Int, +10 DR Dark Robe Dark Orb _____________________________________________________________ Darkness Darkness Rod +15 Atk, +60 Def, 50% Life Leech Darkness Hood Darkness Robe Darkness Glove _____________________________________________________________ Deadly Deadly Helm/Hood +25 PR, Raises Immunity to Effects Deadly Armor/Robe Deadly Gloves/Shield _____________________________________________________________ Demon Demon Knife/Rod +8 Vit, +30 FR Demon Hood Demon Robe Demon Gloves Demon Ring _____________________________________________________________ Dragon Dragon Helm +12 Def, +40 FR Dragon Armor Dragon Gloves/Shield _____________________________________________________________ Element Elemental Sword +30 Def, +50 SP Elemental Hood Elemental Robe Elemental Gloves _____________________________________________________________ Elven Elven Cap +5 Dex Elven Vest _____________________________________________________________ Evil Evil Axe/Flail +20 Atk, -20 Dex Evil Helm Evil Armor Evil Ring _____________________________________________________________ Fiend Fiend Helm +15 Def, +60 DR, -60 LR Fiend Armor Fiend Gloves Fiend Ring _____________________________________________________________ Fighter Headband +2 Str, +2 Dex, Recoil +4 Judo Uniform _____________________________________________________________ Flame Flame Helm/Hood +8 Atk, +15 FR Flame Armor/Robe Flame Gloves/Shield _____________________________________________________________ Force Force Helm +10 Str Force Armor Force Shield _____________________________________________________________ Frost Frost Helm/Hood +20 IR, SP Recover Speed +2 Frost Armor/Robe Frost Glove/Shield _____________________________________________________________ Fuuma Shuriken +20 Atk, +60 Def, Critical +16 Fuuma's Skull Cap Fuuma's Attire Fuuma's Bracer _____________________________________________________________ Glory Glorious Helm SP Recover Speed +1 Glorious Armor Glorious Ring _____________________________________________________________ Halfling Half Helm +3 Dex/Def Half Armor _____________________________________________________________ Hatred Hatred Helm/Hood +40 Int, +25 DR, Cursed Hatred Armor/Robe Hatred Gloves/Shield _____________________________________________________________ Heavy Heavy Helm +12 Def Heavy Armor _____________________________________________________________ Holy Holy Flail +20 Atk, +60 Def, Charge -4 SP Holy Hood Holy Garb Holy Mittens _____________________________________________________________ Hunter Hunter's Cap +10 Dex Hunter's Armor Hunter's Gloves _____________________________________________________________ Ice Ice Helm/Hood +15 IR, SP Recover Speed +1 Ice Armor/Robe Ice Gloves/Shield _____________________________________________________________ Ivory Ivory Helm +12 Def, +50 DR, -50 LR Ivory Armor Ivory Gloves/Shield _____________________________________________________________ Kitty Kitty Staff +1 Item Appearance, Walk Speed +30 Kitty Hood Kitty Robe _____________________________________________________________ Knight Knight's Sword +20 Atk, +60 Def, +20% Block Rate Knight Helm Knight Armor Knight Shield _____________________________________________________________ Leather Leather Helm +1 Dex/Def Leather Armor Leather Bracers/Shield _____________________________________________________________ Leather II Leather Beret +2 Dex Leather Vest Leather Gloves _____________________________________________________________ Lizard Lizard Helm +6 Def Lizard Armor Lizard Gloves/Shield _____________________________________________________________ Lunar Lunar Helm +10 Def, +20 LR Lunar Armor Lunar Gloves _____________________________________________________________ Mage Mage Hood +6 Int Mage Robe Mage Gloves _____________________________________________________________ Magic Magic Helm +10 Int Magic Robe Magic Gloves _____________________________________________________________ Magma Magma Blade +5 Atk/Dex/Def Magma Helm Magma Armor _____________________________________________________________ Mask Mask +3 Str/Dex, Recoil +8 Fighter's Outfit _____________________________________________________________ Mercenary Combat Claw +20 Atk, +60 Def, +50 Dex Mercenary Cap Mercenary Garb Mercenary Gloves _____________________________________________________________ Middle Middle Beret +6 Dex Middle Vest Middle Bracers _____________________________________________________________ Mithril Mithril Helm/Hood +10 Dex Mithril Armor/Robe Mithril Gloves/Shield _____________________________________________________________ Mystic Mystic Hood +8 Int Mystic Robe Mystic Gloves _____________________________________________________________ Necro Necro Hood +5 Int, +15 DR Necro Robe Necro Gloves _____________________________________________________________ Ninja Black Hood +3 Dex, Critical +3 Ninja Clothes _____________________________________________________________ Nox Nox Helm +20 PR, Raises Immunity to Effects Nox Armor Nox Gloves/Shield _____________________________________________________________ Pheonix Pheonix Helm/Hood +12 Atk, +25 FR Pheonix Armor/Robe Pheonix Gloves/Shield _____________________________________________________________ Plasma Plasma Helm/Hood +10 Dex, +20 ER Plasma Armor/Robe Plasma Gloves/Shield _____________________________________________________________ Plate Plate Helm +10 Def Plate Mail _____________________________________________________________ Poison Poison Dagger +15 PR, Raises Immunity to Effects Poison Helm/Hood Poison Armor/Robe Poison Gloves/Shield _____________________________________________________________ Priest Priest Hood +15 HP/SP Priest Robe Priest Gloves/Orb _____________________________________________________________ Ring Ring Hood +4 Dex/Def Ring Mail Ring Gloves _____________________________________________________________ Ritual Ritual Helm/Hood +15 LR/DR, Nulls Curses Ritual Armor/Robe Ritual Gloves/Shield _____________________________________________________________ Robin Robin's Bow +20 Atk, +60 Def, Attack Speed +5 Robin's Beret Robin's Vest Robin's Bracers _____________________________________________________________ Royal Royal Gown +20 Def Royal Gloves _____________________________________________________________ Ryujn Ryujin's Axe +20 Atk, +50 Vit, +60 Def Ryujin's Helm Ryujin's Armor Ryujin's Bracer _____________________________________________________________ Saint Saint Hood +10 Int Saint Robe Saint Gloves _____________________________________________________________ Scale Scale Helm/Hood +3 Def, +10 FR Scale Armor/Robe Scale Gloves/Shield _____________________________________________________________ Shadow Shadow Helm/Hood +20 Int, +15 DR, Cursed Shadow Armor/Robe Shadow Gloves/Sheld _____________________________________________________________ Shinobi Skull Cap +5 Dex, Critical +5 Shinobi Outfit Plate Gloves _____________________________________________________________ Silk Silk Hood +4 Int Silk Robe Silk Gloves _____________________________________________________________ Skeletal Skeletal Sword +9 Def, +40 DR, -40 LR Skeletal Helm Skeletal Armor Skeletal Gloves/Shield _____________________________________________________________ Sniper Sniper Cap +8 Dex Sniper Suit Sniper Gloves _____________________________________________________________ Solar Solar Helm/Hood +12 Def, +25 LR Solar Armor/Robe Solar Gloves/Shield _____________________________________________________________ Soul Soul Weapon +10 Atk, +20 Def, Soul Charge Faster Soul Cap Soul Robe Soul Gloves _____________________________________________________________ Spark Spark Helm/Hood +12 Dex, +25 ER Spark Armor/Robe Spark Gloves/Shield _____________________________________________________________ Splint Splint Helm +5 Dex/Def Splint Armor Splint Gloves _____________________________________________________________ Steel Steel Helm +8 Def Steel Armor Steel Gloves/Shield _____________________________________________________________ Studded Studded Helm +2 Dex/Def Studded Armor _____________________________________________________________ Studded II Studded Beret +4 Dex Studded Vest Studded Gloves _____________________________________________________________ Thunder Thunder Helm/Hood +8 Dex, +15 ER Thunder Armor/Robe Thunder Gloves/Shield _____________________________________________________________ Weib Weib Helm/Hood +30 Int, +20 DR, Cursed Weib Armor/Robe Weib Gloves/Shield _____________________________________________________________ Witch Witch's Rod +20 Atk, +60 Def, +50 Int Witch's Hat Witch's Robe Witch's Gloves G9 /\==============/\ ()=============================)( Glitches )(============================() \/==============\/ Sound Mode: =========== At the Sega screen press Up, Down, Up, Down, Left, Right, Left, Right, Up, Right, Down, Left, then at the title screen highlight any mode, hold Start and press A. Funky Names: Effects: ======================== Yoshi Dex +5 Genomes Genome Ring Nindri Have a Dream Hat in your inventory Vjum Have an Atlus Ring in your inventory Dengeki Int +5 RTH +30 VJxSS Power Gloves Montaka RDK +30 Iyoku RFR +30 Mizupin RIC +30 Vizupin RIC +30 Saophen RLT +30 Hachi RPO +30 Ninky Str +5 Taicho VIT +5 Infinate Gold: ============== Step 1 - Save up to 100,000 Gold. Step 2 - Place that bag of gold in your deposit bank. Step 3 - Put one bag of gold (any amount) in your inventory. Step 4 - Drag the 100,000 Gold over to your NEW bag and click "A". Step 5 - Remove the new bag of Gold and repeat. Duping Items: ============= Step 1 - Drop anything you want to dupe on the bed where you start off Step 2 - Save, and load the file Step 3 - Pick up all the items that were on the floor at the bed Step 4 - Defeat Chaos and watch credits (long part here) Step 5 - Load file again, you should have all items in your inventory + the same items on the floor. -RaGNaRoK1127 Item Appearance: ================ "Early this morning while messing with forging of dark matter materials (level 2), I forged myself an Unlucky Hood +3. The unlucky hood is cursed and has a modifier of item appearance -1. I had a hunch to mess with it a bit and took a chaos ring and equipped both and entered chaos castle (normal mode). Sure enough my hunch was right and I was amazed to see that virtually every enemy was dropping items. I don't think the rarity of the item was affected other than the drop rate. In a half run of the castle (before you reach gillespie) I picked up a couple of level 2 materials, a letter "E" and a yogurt doll. This should make getting items a lot more easier and a dungeon trip more fruitful. I want to make sure this isn't just me that this is happening to. Someone please forge an unlucky hood and verify that this is really working!" -IceCloudZero "...to get an unlucky hood, the combined price of your 3 dark matters must be between 2000 and 5980 (or Lvl 1 dark matters, by the term most people here use, and not Lvl 2)" -zeroeternity *Mostly everything here is found in GameFAQS's Codes/Secret Section. F9 /\============/\ ()==============================)( Foring )(=============================() \/============\/ MIT=mithril ORI=orihalcon DM= dark matter BON=bone SCA=scale ---------------- DM ORI ORI = solar glove / solar helm / solar hood ORI DM ORI = shining weapons / ORI ORI DM = solar robe / solar armor / solar shield ORI DM DM = hatred hood / hatred gloves / hatred helm DM ORI DM = darkness weapons / DM DM ORI = hatred armor / hatred shield / hatred robe MIT MIT ORI = spark robe/ spark shield / spark armor MIT ORI MIT = bolt weapons / light helm / rage armor ORI MIT MIT = spark hood /spark helm MIT ORI ORI = blizzard helm / blizzard gloves / blizzard hood ORI MIT ORI = ice weapons / ORI ORI MIT = blizzard armor / blizzard shield / blizzard robe DM MIT MIT = phoenix hood / phoenix helm / phoenix gloves MIT DM MIT = fire weapons / MIT MIT DM = phoenix armor / phoenix shield / phoenix robe MIT DM DM = deadly gloves / deadly helm / deadly hood DM MIT DM = venom weapons / DM DM MIT = deadly armor / deadly shield / deadly robe DM MIT ORI | MIT ORI DM |\ ORI MIT DM | \ = chaos weapon / apostate armor / apostate gloves/ DM ORI MIT | / apostate helm / apostate robe / apostate shield / apostate hood ORI DM MIT |/ MIT DM ORI | ORI ORI ORI = saint gloves / glorious helm / sagittarius bow / saint hood / saint robe / hozon lance / ark flail / glorious armor / apollo axe / ripper knife /lord's sword / divine shield / gehenna claw / will rod DM DM DM = demon gloves / evil flail / evil armor / devil lance / demon knife / demon rod / darkside sword / evil helm / banishing shield / cantarela bow /demon robe / demon hood MIT MIT MIT = adept hood / illusion gloves / assassin knife / crusade armor / alchemy rod / dragoon lance / helm of bravery / levatine sword / crushing flail /hero's shield/ lunar bow/ dragon axe / grace robe / berserk claw BON BON BON = bone armor / bone helm / bone gloves / bone shield / fiend gloves / fiend helm / fiend shield / fiend armor SCA SCA SCA = scale helm / dragon armor / scale gloves / dragon gloves / scale armor / scale shield / dragon shield / dragon helm ORI ORI ORI LVL1= force helm / force armor / justice gloves / force shield / solar robe / lucky hood / doppler bow /eternal wand / fairy knife / mercurius spear / alabaster flail / buster halberd / justice claws ORI ORI ORI LVL2= soul axe / soul gloves / reflex shield / soul cap / soul bow / order armor / soul lance / soul claw / soul blade / soul rod / soul robe / soul flail / soul axe / holy light helm/ soul knife / ORI ORI ORI LVL3= saint gloves / glorious helm / sagittarius bow / saint hood / saint robe / hozon lance / ark flail / glorious armor / apollo axe / ripper knife /lord's sword / divine shield / gehenna claw / will rod DM DM DM LVL1= ruinous lance / unholy flail / diabolic bow/ black armor/ killer gloves / executioner axe / black shield/ will knife / deadly claw / unholy flail / black helm / grave digger rod / mortal robe / unlucky hood / Murasame sword DM DM DM LVL2= demon claw / nether rod/ crypt gloves / greed robe / eclipse hood / blood knife / dark lord spear / blood bow / dread helm / death flail / bane shield / cursed axe / muramasa / malice armor / DM DM DM LVL3= demon gloves / evil flail / evil armor / devil lance / demon knife / demon rod / darkside sword / evil helm / banishing shield / cantarela bow /demon robe / demon hood MIT MIT MIT LVL1= mithril gloves / mithril hood / gale bow / beast claw / elemental sword / mace rod / mithril armor / gale lance / mithril robe / lashing flail / mithril helm / heat axe / sharp knife / mithril shield MIT MIT MIT LVL2= zephyr hood / impulse helm / holy lance / royal gloves / milky rod / tiger claw / giant axe / holy flail/ fortress shield / tribal robe / shiva sword / butterfly knife / sonic bow / eternal armor / MIT MIT MIT LVL3= adept hood / illusion gloves / assassin knife / crusade armor / alchemy rod / dragoon lance / helm of bravery / levatine sword / crushing flail /hero's shield/ lunar bow/ dragon axe / grace robe / berserk claw /\=================/\ ()===========================)( Copyrights )(===========================() \/=================\/ This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. For additional copyrights information, please visit: http://www.gamefaqs.com/features/help/hcontrib_2c.html /\====================/\ ()=========================)( Authorization )(==========================() \/====================\/ The following site asked and recieved permission to post this guide: IGN Neoseekers cheats.de Many other sites including but not limited to whatever. /\ /\ )(===========================================================================)( \/ \/ || C O N T A C T I N F O R M A T I O N || || || || Copyrights 2004 Alex Ngo || /\ ango5001@email.vccs.edu /\ )(===========================================================================)( \/ \/