======================================================================= Ragnarok Online Faq: Real Mage Faq V.1.1 ======================================================================= Written by H0BGOBLIN (tenares64@msn.com) AIM:PajamaSam644 ======================================================================= <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Table Of Contents <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> I. Introduction II. Why choose a Mage? III. Stat point allocation IV. Skills V. Mage Combinations/Skill point Allocation VI. Recommended Equipment VII. Elemental Chart VIII. Version History/My To-Do List IX. Credits X. Contact XI. Legal Stuff <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> I. Introduction <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> I am H0BGOBLIN from the Ragnarok Online message board. Im writing this faq because the Mage is one of the most diverse class and has many disputes. There are many kinds of Magicians and many different spells. This faq should help you choose what kind of mage is good for you and how to make it correctly. Ragnarok Online is a new MMORPG that is still in the BETA stage. ^_^ Unfortunately there are many errors and hacks that exist in it. This game does not cost any $ as of now but will in the retail version. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> II. Why choose a Mage? <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> IMHO(In my humble opinion)the Magician is the funnest and best class to play. They're spells at later levels are devastating and fun to use. They level quite quickly at high levels and they are very diverse. There are many kinds of Magicians whether its frost driver or firewall , all mages have there ups and downs. Choose the mage if you like casting spells and using stratedgy to defeat your enemies. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> III. Stat point allocation <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Here are the stats you wanna start off with and will help you later on. 9 - VIT 9 - INT 1 - STR 1 - DEX 9 - AGI 1 - LUK It may be painful leveling up as a lowly novice and a newborn mage but it will help a lot later. What you want to do is raise INT to 70. At 70 you get a big MATCK bonus of max and min. Once you get INT to 70 you'll want to raise AGI to 65. After that raise INT to 99 and if you can AGI to 99. *NOTE* THIS IS WITH STAT BONUSES* <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> IV. Skills <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> An asterick(*) marks important skills you'll probably invest in. *SP Recovery* Pre-requisites: None Active or Passive?: Passive Level 1: 3 SP every 10 seconds Level 2: 6 SP every 10 seconds Level 3: 9 SP every 10 seconds Level 4: 12 SP every 10 seconds Level 5: 15 SP every 10 seconds Level 6: 18 SP every 10 seconds Level 7: 21 SP every 10 seconds Level 8: 24 SP every 10 seconds Level 9: 27 SP every 10 seconds Level 10: 30 SP every 10 seconds Weggy's Comment: Probably one of the most useful skills. Every magician will need this skill. My Comment:MAX IT! It will save your butt many times in aggressive areas(where monsters attack without being provoked)and will greatly cut down time spent to sit down. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Sight Pre-requisites: None Active or Passive?: Active Active SP Use: 10 SP I don't know if there is any advantages to putting more skill points into it Weggy's Comments: Pretty much a useless spell. All it can do at this point is allow you to see hidden Thieves. My Comments: It's kinda fun to kill evil thieves who drag monsters to you and use hide ^_^! <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> *Napalm Beat* Pre-requisites: None Active or Passive?: Active Active SP Use: 9 SP Each additional skill level raises its damage. At level 10 it's MATCK gets doubled. A nice replacement for SS. Weggy's Comments: This is a pretty handy spell. It has a near instantaneous cast time, which is always good. Also, at higher levels, you will be doing insane damage for a measly 9 SP. It also can hit other enemies if they are nearby. Definently worth getting later, even if you specialize in bolts. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> *Soul Strike* Pre-requisites: Level 4 Napalm Beat Active or Passive?: Active Active SP Use: Varying SP Use Level 1 : 1 Spirits, 15 SP, 1 Second Cast Time Level 2 : 1 Spirits, 18 SP, 1/2 Second Cast Time Level 3 : 2 Spirits, 21 SP, 1 Second Cast Time Level 4 : 2 Spirits, 24 SP, 1/2 Second Cast Time Level 5 : 3 Spirits, 27 SP, 1 Second Cast Time Level 6 : 3 Spirits, 30 SP, 1/2 Second Cast Time Level 7 : 4 Spirits, 33 SP, 1 Second Cast Time Level 8 : 4 Spirits, 36 SP, 1/2 Second Cast Time Level 9 : 5 Spirits, 39 SP, 1 Second Cast Time Level 10: 5 Spirits, 42 SP, 1/2 Second Cast Time Weggy's Comments: The only advantage to this spell over bolts is its very fast casting time. It has a very high SP consumption though, so if you go with Soul Strike, be ready for some downtime. My Comments: Most players will get this skill to level 9 because level 10 only reduces the cast time by .5 seconds which is hardly noticeable. Even with the high SP consumption this skill is still useful and almost a necessity in agressive areas. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Safety Wall Pre-requisites: Level 7 Napalm Beat, Level 5 Soul Strike Active or Passive?: Active Active SP Use: Varying SP Use Level 1 : Protection for 5 seconds, or 2 attacks - 30 SP Level 2 : Protection for 10 seconds, or 3 attacks - 30 SP Level 3 : Protection for 15 seconds, or 4 attacks - 30 SP Level 4 : Protection for 20 seconds, or 5 attacks - 35 SP Level 5 : Protection for 25 seconds, or 6 attacks - 35 SP Level 6 : Protection for 30 seconds, or 7 attacks - 35 SP Level 7 : Protection for 35 seconds, or 8 attacks - 40 SP Level 8 : Protection for 40 seconds, or 9 attacks - 40 SP Level 9 : Protection for 45 seconds, or 10 attacks - 40 SP Level 10: Protection for 50 seconds, or 11 attacks - 40 SP Weggy's Comments: I don't recommend you get this spell. Although it can make you invulnerable, it requires a Blue Gemstone each cast. They sell for 1000z in Geffen! Also, your only invulnerable in the area you create, so if you step out of it, you'll be in danger. IMHO not very useful and not worth even 1 skill. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Cold Bolt Pre-requisites: None Active or Passive?: Active Active SP Use: Varying SP Use Level 1 : 1 Bolts, 12 SP Level 2 : 2 Bolts, 14 SP Level 3 : 3 Bolts, 16 SP Level 4 : 4 Bolts, 18 SP Level 5 : 5 Bolts, 20 SP Level 6 : 6 Bolts, 22 SP Level 7 : 7 Bolts, 24 SP Level 8 : 8 Bolts, 26 SP Level 9 : 9 Bolts, 28 SP Level 10: 10 Bolts, 30 SP Weggy's Comments: I don't recommend Ice currently, as few enemies are few against it. Each additional bolt adds to the spell's cast time. Damage per bolt depends on INT. Only get this spell if your going for frost driver / lightning combination. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> *Frost Diver* Pre-requisites: Level 4 Cold Bolt Active or Passive?: Active Active SP Use: Varying SP Use Level 1 : 3 Second Duration, 30 SP Level 2 : 6 Second Duration, 29 SP Level 3 : 9 Second Duration, 28 SP Level 4 : 12 Second Duration, 27 SP Level 5 : 15 Second Duration, 26 SP Level 6 : 18 Second Duration, 25 SP Level 7 : 21 Second Duration, 24 SP Level 8 : 24 Second Duration, 23 SP Level 9 : 27 Second Duration, 22 SP Level 10: 30 Second Duration, 21 SP Weggy's Comments: This damages the enemy, as well as freezing them. While frozen, they become weak against Wind. They also do not move, obviously. After freezing them, you can cast a Lightning spell for some pretty amazing damage. Pretty good and fun spells IMHO. Works well with lightning spells. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Lightning Bolt Pre-requisites: None Active or Passive?: Active Active SP Use: Varying SP Use Level 1 : 1 Bolts, 12 SP Level 2 : 2 Bolts, 14 SP Level 3 : 3 Bolts, 16 SP Level 4 : 4 Bolts, 18 SP Level 5 : 5 Bolts, 20 SP Level 6 : 6 Bolts, 22 SP Level 7 : 7 Bolts, 24 SP Level 8 : 8 Bolts, 26 SP Level 9 : 9 Bolts, 28 SP Level 10: 10 Bolts, 30 SP Weggy's Comments: If you're going to level in Bibalan, get this spell. Each additional bolt adds to the spell's cast time. Damage per bolt depends on INT. My Comments: A good bolt. Allows you to level in Bibilan rather than the desert. Best Bolt ^_^! Less monsters are weak to lightning than fire though. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> *Thunder Storm* Pre-requisites: Level 4 Lightning Bolt Active or Passive?: Active Active SP Use: Varying SP Use Level 1 : 1 Bolts, Effects ?? Tiles. Takes 1 Seconds to cast, 29 SP Level 2 : 2 Bolts, Effects 1 Tiles. Takes 2 Seconds to cast, 32 SP Level 3 : 3 Bolts, Effects 2 Tiles. Takes 3 Seconds to cast, 35 SP Level 4 : 4 Bolts, Effects 3 Tiles. Takes 4 Seconds to cast, 38 SP Level 5 : 5 Bolts, Effects 4 Tiles. Takes 5 Seconds to cast, 41 SP Level 6 : 6 Bolts, Effects 5 Tiles. Takes 6 Seconds to cast, 44 SP Level 7 : 7 Bolts, Effects 6 Tiles. Takes 7 Seconds to cast, 47 SP Level 8 : 8 Bolts, Effects 7 Tiles. Takes 8 Seconds to cast, 50 SP Level 9 : 9 Bolts, Effects 8 Tiles. Takes 9 Seconds to cast, 53 SP Level 10: 10 Bolts, Effects 9 Tiles. Takes 10 Seconds to cast, 56 SP Comments: A pretty good spell. It can effect many enemies at once, since it targets multiple tiles. Once an enemy enters the sphere of influence, they cannot leave until all the bolts are done. Then again, if they are able to leave, it will be after you. Also, you can cast this spell anytime you want, so it creates quite a light show in towns. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Fire Bolt Pre-requisites: None Active or Passive?: Active Active SP Use: Varying SP Use Level 1 : 1 Bolts, 12 SP Level 2 : 2 Bolts, 14 SP Level 3 : 3 Bolts, 16 SP Level 4 : 4 Bolts, 18 SP Level 5 : 5 Bolts, 20 SP Level 6 : 6 Bolts, 22 SP Level 7 : 7 Bolts, 24 SP Level 8 : 8 Bolts, 26 SP Level 9 : 9 Bolts, 28 SP Level 10: 10 Bolts, 30 SP Comments: Probably the best bolt, since more enemies are weak against fire than the other elements. Each additional bolt adds to the spell's cast time. Damage per bolt depends on INT. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Fire Ball Pre-requisites: Level 4 Fire Bolt Active or Passive?: Active Active SP Use: 25 SP Each additional skill point increases the spell's damage Weggy's Comments: This spell is much like Napalm Beat. It also can hit more than one enemy with it's splash damage, and the damage increases with each skill point. Not worth investing in. Only need it for pre-req for Firewall. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> *Fire Wall* Pre-requisites: Level 5 Fire Ball, Level 5 Sight Active or Passive?: Active Active SP Use: 50 SP Level 1 : Lasts 5 Seconds Level 2 : Lasts 6 Seconds Level 3 : Lasts 7 Seconds Level 4 : Lasts 8 Seconds Level 5 : Lasts 9 Seconds Level 6 : Lasts 10 Seconds Level 7 : Lasts 11 Seconds Level 8 : Lasts 12 Seconds Level 9 : Lasts 13 Seconds Level 10: Lasts 14 Seconds Weggy's Comments: A very high damage fire spell. Since you really do create a wall of fire, you can damage multiple enemies. However, its high pre-requisities (14 skill points) makes this spell expensive. It also can be cast in town for a nice light show. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Stone Curse Pre-requisites: None Active or Passive?: Active Active SP Use: Varying SP Use Level 1 : 25 SP per cast Level 2 : 24 SP per cast Level 3 : 23 SP per cast Level 4 : 22 SP per cast Level 5 : 21 SP per cast Level 6 : 20 SP per cast Level 7 : 19 SP per cast Level 8 : 18 SP per cast Level 9 : 17 SP per cast Level 10: 16 SP per cast Comments: All this does is turn your enemy to stone. When you do uncuse them by casting the spell again, they're supposed to have only 1 HP, but Mages report this is not the case. It also requires 1 Red Gemstone per cast, which cannot be bought in any store. So its high cost makes it pretty useless. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> V. Magician combinations / Skill point allocation <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> The section you all have been waiting for ^_^. All combo's were submitted from the message board or made by me. Thanks all for submitting it will help all mage! Anyways here we go. *=<>Soulstrike / Firewall Mage<>=* Get 1 firebolt Get 1 sprecovery Get 4 firebolt Get 10 sp recovery Get 4 napalm beat Get 9 Soulstrike Get 5 Fireball Get 5 Sight Get 10 Firewall Submitted by: Me! H0BGOBLIN! Comments: One of the best builds for a mage. The one I use ^_~! *=<>Thunderstorm/Soulstrike/Frostdriver<>=* Get 4 Lightning Bolt Get 1 Napalm Get 10 Sp Regen Get 5 Thunderstorm Get 3 Napalm Get 10 Soul Strike Get 5 Cold Bolt Get 6 Frost Diver Get 6 Napalm Submitted by: Chrono Legionnaire Comment: Nice build. One of the new frost driver + lightning combinations appearing everywhere. This setup will work and is fun to use. The lightning bolt helps leveling by going to Bibilan cave. *=<>Elementalist Mage<>=* Get Level 1 Lightning Bolt Get Level 1 Sp Recovery Get Level 4 Lightning Bolt Get Level 10 Sp Recovery Get Level 4 Firebolt Get Level 4 Cold Bolt And the last 27 can be placed depenedant on what the person wants first O.o Submitted by: Fragon Comment: A working build. No weaknesses except slow cast time. No fast spells but fun to use. Can be used on all non-agrgressive monsters unless u get SS or NAPLAM or FIREBALL. *=<>Thunder Storm/Fire Wall<>=* Get Level 1 Lightning Bolt Get Level 1 Sp Recovery Get Level 4 Lightning Bolt Get Level 10 Sp Recovery Get Level 4 Thunder Storm Get Level 4 Firebolt Get Level 5 Fireball Get Level 5 Sight Get Level 10 Firewall Get Level 10 Fireball Get Level 6 Thunder Storm Submitted by: Fragon Comment: A nice build. Firewall is fast cast spell and is nice along with the TS for crowd control. Fragon uses this build and it works nice for her. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> VI. Recommended Equipment <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> 1. Left hand - Gladius (for novice stage / newly mage) --> Arc Wand 2. Right hand - Guard 3. Armor - Mink Coat 4. Robe - Muffler 5. Accessorys - Earrings 6. Helmet - Cap --> Circlet --> ***TIARA/CROWN*** <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> VII. Elemental Chart. This chart should help you find out what enemies you can kill , therefore helping you level. Coming soon to a faq near you! <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> VIII. Verson history / To do list <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> v 1.0 - Finished Faq. Bound to be many mistakes fixing them in the next version v 1.1 - Fixed many errors. Fragron - Fragon , Level 5 Coldbot - Level 4 Cold Bolt and changed some mistakes like Manteau to Muffler. To do list: Add more mage builds. Add Leveling section. Finish Elemental Chart. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> IX. Credits <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Credits to: ::Drum Roll:: 1. Myself 2. Christy (English GM) 3. Ragnarok Online 4. CJAYC 5. Weggy , helped me with faq (reviewed it , allowed me to copy info) 6. Fragon , (Sent in 2 builds) , also helped me during my novice days ^_~ 7. Chrono Legionnaire , (Sent in a 1 build) <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> X. Contact <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Please send me more WORKING mage builds please. 1. AIM: Pajamasam644 2. EMAIL: Tenares64@msn.com 3. ADDRESS: 123 FAKE STREET In RO: my mages name is Elementarius (I play on LOKI only) <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> XI. LEGAL <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> As with all my FAQs, I believe it to be public domain. Please post this on your website, edit, alter, or do what you will with it. Crediting me is entirely optional. Although it isn't neccessary to Email me, I would like to check out your site if your going to put it there ^_^ THE END!