Motor City Online Beginner's Guide By Onslaught141 This FAQ is Copyright 2002 by Matt Brown \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ [ FAQ name : Motor City Online Beginner's Guide ] [ FAQ author : Matt Brown a.k.a Onslaught141 ] [ Version : 1.1 ] [ Contact : MKB21885@aol.com ] [ Date : April 14, 2002 ] [ Date Updated: April 15, 2002 ] /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ What's up? I decided to make a helpful FAQ for new players of MCO (Motor City Online). This FAQ will tell new players what is right and what is wrong in MCO. It will also have strategies for beginning MCO. Just sit back, relaxe, and take notes. A ^ sign means that section has been updated. 1. Updates ^ 2. What To Do/What Not To Do ^ 3. Tips On How To Keep Your Money 4. What Clubs Can Do For You 5. Beginning Strategies 6. Cars On MCO 7. Rare Parts On MCO 8. About Skins 9. Engine Set-Ups ^ 10. Trusted People On MCO ^ 1. Updates v. 1.1 - Added an Update section. Added a new tip to What To Do/What Not To Do. Added an Engine Set-Up Section. Also added a Trusted People Section v. 1.0 - First version of guide, so no updates. 2. What To Do/What Not To Do Ok, you are new to MCO and have no idea what is considered "lame" and what is not. Well, that is why I put this section up. To tell you what is right and what is wrong. Here we go: A. Never ask anyone for money. If you ask someone for money in MCO you are considered the "lamest" out of all who do wrong. How do you think the people in MCO got their money. They raced with the cars they built and made their money. EA supposidley started to crack down on people who do this, but it is still out there. Never ask anyone for money. B. Never ask anyone for their car or some parts for your car. Again, this is considered "lame". If you do A or B, even once, you will be labled as "lame" and you will have no respect. That means no one to race with, no clubs that will accept you, and you will be a "lamer" outcast. C. Repair your car when it needs it. Even if you have lost a little bit of Aero, or a little bit of Handling you will still have slower times. Repairs aren't that much due to the fact that you do your own repairs, but if you keep beating up your car, your repair bill can and will eventually go up. I have had repair bills of $400+. Just remember to repair if you have lost any of your stats. D. Never stop!!! Even if you have flipped and your stats are all the way down, you may still have a chance. You never know. Also, even if you have no chance of winning do not leave the race (if you are in a PvP (Person vs. Person) race. The other person will not get the money that they deserve. That is not a good thing. E. Money is everything in MCO. People will do anything to get money on MCO. Kind of like real life :). If you have money, don't go off and spend it on some over priced car. Wait a few days and the price may come down. If not, and if you really want the car, go ahead and buy it. Money allows you to buy new cars, parts, paint jobs, & accessories for your car. You also need money to repair your car. F. Try new things. It never hurts to try new things in MCO. For instance, if you have a maxed out 350 SB , go get a 427 BB and work towards maxing that engine out. In MCO, you must try new things. You must change the way you drive to be able to handle another car better, you must change the parts of an engine to make your car Class D, C, B, or A. You must figure out where everything is after EA updates MCO. G. Always, I mean Always, check out MCO's message boards (www.motorcityonline.com). You will more than likely find out what you are needing to know. If you can't, then you can just post a question and will be answered. H. Never, and I mean Never, give anyone your money or car. That is, unless you have known them long enough to know they would pay you back or give your car back. All to often I see people lending other's their car and not getting them back. This is a major no-no. Now, if you are in a club, still use caution. There have been club members who have not returned the favor. I. Always Test Install parts. Don't go and buy the highest priced part. They are not always the best parts. Some lower priced parts are just as good as the higher priced parts. J. Never race Pink Slip races unless you are prepared to loos your car. I have seen many of my friends do this with their Bel-Air starter cars and have lost them. If you are going to race a Pink Slip race, make sure you know the track, you have another car in your garage, and you do not mind loosing the car you are racing. K. Never race and Open Trial, PvP, or any other race without at least racing the track once in Sponsored Trials. If you don't know the track, you could end up really hurting your bank account when you flip the car over in a PvP race with a $2000 purse. But this is comen sense. Dont think you will learn the track on your first run either. Some of These tracks have many shortcuts that you will need to learn to get in the high in the placings. They also have wicked turns that will destroy your car if you don't learn how to take them. L. Do not Winswap!! This is just my opinion, but winswapping is lame. What winswapping is is when a racer lets another racer win so that they can get a part and money for winning. Then, they other person lets that person win the same thing. In other words, winswapping is not racing, it is cheating. Everyone I have talked to thinks that winswapping is lame. You don't even earn what you get. I think earning what you get is more rewarding then getting something for nothing. Most winswapping races are locked, which also sucks because the people who want to race can't. I love to join a unlocked winswap race and let the other person think that I am going to let them win just to turn around and beat them. Yes, winswapping can get you rare parts. Yes winswapping is an easier way to get money and parts you need to make your car better. But, winswapping is lame and (this is only my opinion) disrespectful to the people who work their asses off to win a legit race. So, if you are winswapping and ask me to winswap, I will join the race, but I will not let you win. Do not winswap. Anyways, EA said that the new patch will stop winswapping (although, I don't see how). Hopefully it does. 3. Tips On How To Keep Your Money Believe it or not, it is really hard to keep your money due to new cars, parts, paint jobs, etc. Basically, watch your spending. When I first started, I always bought better parts for my car and got new paint jobs. I eventually ran out of money. I then figured out that if I would have saved my money and bought only what I needed to make me more money, I could have had a 1969 Mach 1 maxed out!! This is why you only need to spend money on what you need to make you more money. The weekly check you recieve every Monday helps you out, but you get alot of money (depending on what level you are) and I know it will burn a hole in your pocket. Just continue to save your money and you will have a few cars when you get to level 10 (or will have enough money for a few more cars). 4. What Clubs Can Do For You Clubs are an awsome thing to be a part of in MCO. For one, most clubs have races on certain days that will help you with your money situation if you are in one or help you towards buying that new car you want. But, you have to win the races first :). There are also Turf Wars where your club races for the best time on a track against other clubs. This is a great way to be cooperatively competitve. Another great thig with clubs is if you need to try a car out before you buy it, instead of test driving it on the track you want it for, you can ask to borrow someone's car (that is, if they have the one you are wanting) and "test drive" it while making more money. Clubs are also a great way to get help. All you have to do is to ask and someone should help you out. If they don't, I suggest finding another club. 5. Beginning Strategies Here is the part I know all you new people want to see. What the best way is to get started. Well, here is how I started, but it didn't really help much. First off, I got the best starter car (Which is the '57 Bel-Air). I then removed the muffle and the air cleaner, which gave me a little bit more HP. I then upgraded the Intake Manifold, Exhaust Manifold, Pistons, and the Cylinder Head. The Intake Manifold I upgraded to was the Super Single Plane. The Exhaust Manifold was HP. The Pistons were Domed Top. The Cylinder Head was a Large Valve Wedge 10.5. I suggest scrapping the stock parts for a little extra money to spend on your car. By the way, we are working towards a Classic D Bel-Air. Once you get a little more money from Sponsored Time Trials (Sponsored Trials), I suggest buying a new carburetor. Just test install the one you can afford and see what it does for your car. After that, get some more money or use whatever money you have left over and get a better transmission. I went for the 4-speed. You should, by now have a Classic D Bel-Air. If not, buy a electrical system (I got a 2 star one). You should be anywhere from 250 hp to 300 hp. I then started to race Sponsored Trials until I got to level 5 (which took me forever). Here is a hint. Open Trials pay alot better then Sponsored Trials. Mainly because you are using your own car. If you do plan on racing open trials, be sure to race Proving Grounds Classic D. Great track that gives at least $300 and 65 points (depending on how you drive it). But, back to the way I got my money. When I got to level 5, I got a new engine block (can't remember which one). The Chevy Small-Block 350 and the Big Block 427 are 2 of the best. After I got my engine, I bought all the parts I needed to make the engine run (which were all parts). Keep in mind that when you change an engine block family, you wont be able to use that engine until you buy all the engine parts for that engine. If you "keep it in the family" then you, more then likely will be able to use the other parts from your other engine. After I got my new engine, I had a Classic B Bel-Air. I then decided to run open trials. Since I had a Classic B, I began running Bel-Air Grand Prix Classic B. This is a great place to start making some money with your Bel-Air, that is, if you have a Classic B. With the Bel-Air I have, I make around 100-110 points and $1.2k-$1.5k each run. Once you learn a track to where you dont hit any walls at all, you can race and race and race the track again, gaining even more points and levels. By the way, if you plan on selling your starter Bel-Air after level 5 and plan on getting a new car, leave the paint job as Rust Bucket. It seems that Bel-Airs with the Rust Bucket paint job will give you a few more thousand dollars if you sell them in player auctions. The reason being is that when you change the Bel- Airs paint job from Rust Bucket to something else, you can never paint the Bel-Air Rust Bucket again. That makes a Rust Bucket Bel-Air a Rare Car. I am at level 10 now and only have 2 cars. My starter Bel-Air with 725 hp and my new '70 Mustang (still working on the engine). So, the way I started really isn't the way to go. Ok, now here is another starting strategy that I used on my new persona. I got this strategy on the MCO message boards by DunnOne, so all the credit for this strategy goes to him. This one is the best one I have used so far, so here it goes. First off, get the Bel-Air as your starter car. I didn't change the Rust Bucket paint job because, as I said above, your car will be more with it on. Then, remove the Air Cleaner and Muffler for a little more HP. You can scrap these parts for a little extra cash, but not much. After you have done that, go buy Yokahoma (dont know if I spelled that right) 315 tires for front and back. Then go and buy yourself a 2" Cast Iron exhaust pipe. Then, go buy some springs. 300 in the front and 260 in the back. This will give you better handling. With whatever money you have left over, go and buy a Exhaust Manifold (the one right before the price jump). After all this you will have a Classic D Bel-Air. Then go race the Open Trial of Proving Grounds Classic D. You will earn alot of points, money, and you shouldn't wreck to much on this course. When you reach level 5 change the engine block to a 350. Install all your parts, add a cam and higher compresssin heads. You are trying to make it a Class B car. Then run Bel Air Grand Prix Classic B. Run a few races go and buy a 40 ford. Cheapest in the game a great money maker You should have a bunch of sb parts laying around your shop. Use them to put together a stock 283. Buy the extra parts you'll need. Put the 283 in the 40 Ford and go run The West Brook D Vintage. Take the 350 out of your Bel-Air put it in the 40 and go run The spillway Vintage B. Best points and money for a low level player. I would buy a Chevelle next. Before long you can aford any car you want. By level 15 I had a vette, I even paid to much at auction, a couple of Camaro's, one chopped, chopped 70 stang, 32, 40 and a 65 stang. That is pretty damn good for a level 15 player. 6. Cars on MCO There are many Rare Cars in MCO. Heck, some of them used to be cars you could buy where you buy non-rare cars. They just happened to dissappear and turned into Rare Cars. Rare Cars are marked with a *. Here are the cars. '32 FORD COUPE MODEL: 1932 Ford Coupe 1932 Ford Coupe Christmas (Body Only) * 1932 Ford Coupe Fenderless * 1932 Ford Coupe Bumperless * 1932 Ford Coupe Bumperless&Fenderless * 1932 Ford Convertible * 1932 Ford Convertible Fenderless * 1932 Ford Convertible Bumperless * 1932 Ford Convertible Bumperless & Fenderless * 1932 Ford Coupe Chopped * 1932 Ford Coupe Chopped Fenderless * 1932 Ford Coupe Chopped Bumperless * 1932 Ford Coupe Chopped Bumperless & Fenderless * '40 FORD COUPE MODEL: 1940 Ford Coupe 1940 Ford Coupe Christmas (Body Only) * 1940 Ford Coupe Bumperless * 1940 Ford Convertible * 1940 Ford Convertible Bumperless * 1940 Ford Coupe Chopped * 1940 Ford Coupe Chopped Bumperless * '47 CADILLAC MODEL: 1947 Cadillac Series 62 1947 Cadillac Series 62 Convertible * 1947 Cadillac Series 62 Chopped * '49 MERCURY COUPE MODEL: 1949 Mercury Coupe 1949 Mercury Coupe Christmas (Body Only) * 1949 Mercury Coupe Convertible * 1949 Mercury Coupe Chopped * '53 FORD CRESTLINE MODEL: 1953 Ford Crestline 1953 Ford Crestline Convertible * 1953 Ford Crestline Chopped * '55 BUICK CENTURY MODEL: 1955 Buick Century 1955 Buick Century Convertible * 1955 Buick Century Chopped * '57 CHEVY BEL-AIR MODEL: 1957 Chevy Bel-Air 1957 Chevy Bel-Air Convertible * 1957 Chevy Bel-Air Chopped * '57 FORD FAIRLANE MODEL: 1957 Ford Fairlane 1957 Ford Fairlane Convertible * 1957 Ford Fairlane Chopped * '57 FORD RANCHERO MODEL: 1957 Ford Ranchero 1957 Ford Ranchero Chopped * '57 FORD THUNDERBIRD MODEL: 1957 Ford Thunderbird 1957 Ford Thunderbird Convertible * 1957 Ford Thunderbird Chopped * '57 CHEVY NOMAD MODEL: 1957 Chevy Nomad 1957 Chevy Nomad Chopped * '57 CHEVY CORVETTE MODEL: 1957 Chevy Corvette 1957 Chevy Corvette Convertible * '58 CHEVY IMPALA MODEL: 1958 Chevy Impala 1958 Chevy Impala Convertible * 1958 Chevy Impala Chopped * '59 CADILLAC ELDORDADO MODEL: 1959 Cadillac Eldorado 1959 Cadillac Eldorado Chopped * '63 FORD THUNDERBIRD MODEL: 1963 Ford Thunderbird 1963 Ford Thunderbird Convertible * 1963 Ford Thunderbird Chopped * '64 FORD GALAXIE MODEL: 1964 Ford Galaxie 1964 Ford Galaxie Convertible * 1964 Ford Galaxie Chopped * '64 CHEVY IMPALA MODEL: 1964 Chevy Impala 1964 Chevy Impala Convertible * 1964 Chevy Impala Chopped * 1964 Chevy Impala SS * 1964 Chevy Impala SS Convertible * 1964 Chevy Impala SS Chopped * '65 FORD MUSTANG MODEL: 1965 Ford Mustang * 1965 Ford Mustang Convertible * 1965 Ford Mustang Chopped * '66 PONTIAC GTO MODEL: 1966 Pontiac GTO 1966 Pontiac GTO Convertible * 1966 Pontiac GTO Chopped * '67 CHEVY CAMARO MODEL: 1967 Chevy Camaro 1967 Chevy Camaro Chopped * 1967 Chevy Camaro RS * 1967 Chevy Camaro RS Chopped * 1967 Chevy Camaro SS * 1967 Chevy Camaro SS Chopped * '67 CHEVY CHEVELLE MODEL: 1967 Chevy Chevelle 1967 Chevy Chevelle Convertible * 1967 Chevy Chevelle Chopped * 1967 Chevy Chevelle SS * 1967 Chevy Chevelle SS Convertible * 1967 Chevy Chevelle SS Chopped * '69 AMC AMX MODEL: 1969 AMC AMX 1969 AMC AMX Chopped * 1969 BIG BAD AMX * '69 DODGE CHARGER MODEL: 1969 Dodge Charger 1969 Dodge Charger Chopped * '69 PLYMOUTH ROAD RUNNER MODEL: 1969 Plymouth Road Runner 1969 Plymouth Road Runner Convertible * 1969 Plymouth Road Runner Chopped * '69 FORD TORINO GT MODEL: 1969 Ford Torino GT 1969 Ford Torino GT Chopped * 1969 Ford Torino GT Cobra * '69 OLDSMOBILE CUTLASS 442 MODEL: 1969 Oldsmobile Cutlass 442 1969 Oldsmobile Cutlass 442 W-30 * '69 PONTIAC GTO MODEL: 1969 Pontiac GTO 1969 Pontiac GTO Judge * '70 CHEVY EL CAMINO MODEL: 1970 Chevy El Camino 1970 Chevy El Camino Chopped * 1970 Chevy El Camino SS * 1970 Chevy El Camino SS Chopped * '70 CHEVY CHEVELLE MODEL: 1970 Chevy Chevelle 1970 Chevy Chevelle Chopped * 1970 Chevy Chevelle SS * 1970 Chevy Chevelle SS Chopped * '70 CHEVY NOVA MODEL: 1970 Chevy Nova 1970 Chevy Nova Chopped * 1970 Chevy Nova SS * 1970 Chevy Nova SS Chopped * '70 FORD MUSTANG MODEL: 1970 Ford Mustang 1970 Ford Mustang Chopped * 1970 Ford Mustang Mach 1 1970 Ford Mustang Mach 1 Chopped * '70 PLYMOUTH CUDA MODEL: 1970 Plymouth Cuda '71 PLYMOUTH DUSTER MODEL: 1971 Plymouth Duster 1971 Plymouth Duster Chopped * 1971 Plymouth Duster 340 * 1971 Plymouth Duster 340 Chopped * '73 PONTIAC FIREBIRD MODEL: 1973 Pontiac Firebird 1973 Pontiac Firebird Chopped * 1973 Pontiac Firebird Formula * 7. Rare Parts on MCO Rare parts are parts that are not in the parts catalog. These parts can be very expensive, depending on what they do. Here is a list of all the known rare parts. I don't know which engine block every part goes to so (until someone e-mails me with the details) you will have to find out yourself. BLOWERS: Weiand 10-71 Blower Weiand 8-71 Blower Weiand 6-71 Blower Holley Street PowerCharger Holley PowerCharger Holley MegaBlower <~~~ The best and most expensive blower. Adds 200 hp!!! NOS: Holley Sneaky Pete NOS Holley Powershot NOS Holley Super Powershot Holley Cheater NOS <~~~ The best and most expensive NOS system. Adds 250 hp!! IGNITIONS: Holley Excelerator Holley Avenger Holley Dominator Performance Electronic Crane XR3000 <~~~ Most expensive Ignition System. I can't tell you if it is the best cause I dont know. Crane XR700 ENGINE BLOCKS: Chevy 302 Block Buick 350 Block Buick 400 Block Buick 430 Block Buick 455 Block Ford 289 Hi-Po Block Ford 302 BOSS Block <~~~ Most expensive Engine Block. Again, I can't tell you if it is the best. Ford 390 HP Block Ford 460 Block CYLINDER HEADS: Ford BOSS 429 HP Alloy Heads Boss 302 HP 10.5 2.23 Valves Boss 302 HP 10.5 2.19 Valves Chevy 427 ZL-1 Alloy Heads <~~~ Best and most expensive Cylinder Heads Chevy 396/427 L89 Alloy Heads Chrysler 340 AAR Heads CAMS/VALVETRAIN: Boss Camshaft Leland Racing Camshaft Chrysler 340 AAR Camshaft Milloy Premier <~~~ Ford 385B Milloy Premier <~~~ Cadillac BB Milloy Premier <~~~ Chrysler BB SUSPENSION/HANDLING: 310 Coil Springs 320 Coil Springs 330 Coil Springs XHD Traction Bar Boundary 250 Chin Spoiler Boundary 250 Rear Spoiler HEADERS: Quaker Super Stream Headers <~~~ BB Chevy Quaker Super Stream Headers <~~~ BB Ford Oldfield Track King Headers <~~~ BB Ford Oldfield Track King Headers <~~~ 385B Ford Quaker Super Stream Headers <~~~ Pontiac B Quaker Super Stream Headers <~~~ AMC Rad Rat Window Rattler Headers <~~~ Chevy WB Quaker Super Stream Headers <~~~ Chevy WB Mickey Thompson Headers Oldfield Track King Headers <~~~ CB Ford Quaker Super Stream Headers <~~~ CB Ford Walter Super LA Headers Street Shark Predator Headers Rad Rat Window Rattler Headers <~~~ Chevy BB Leland Rad Cad Headers EXHAUST PIPES: 2.25 Cast Iron Dual 2.25 Treated Iron Dual 2.25 Aluminum Alloy Dual 2.25 Forged Steel Dual 2.25 Alloy Steel Dual Hooker Max Performance Dual <~~~ Best and most expensive Exhaust Pipe. Adds 20 hp!! Hooker Maximum Flow Hooker Elite Glasspacks Hooker Super Competition BRAKES: 16x2 Metallic Disk 16x2 Metal Disk ABS <~~~ Best and most expensive Brakes. 14x2 Metallic Disk 14x2 Metal Disk ABS PISTONS: JE 1.25 Domed Pistons <~~~ BB Ford JE 1.25 Domed Pistons <~~~ BB Chevy JE 1.25 Domed Pistons <~~~ Pontiac B JE 1.25 Domed Pistons <~~~ 385B Ford JE 1.25 Domed Pistons <~~~ CB Ford JE 1.25 Domed Pistons <~~~ BB Chrysler JE 1.25 Domed Pistons <~~~ Chevy WB JE 1.25 Domed Pistons <~~~ AMC JE 1.25 Domed Pistons <~~~ SB Chrysler JE 1.25 Domed Pistons <~~~ BB Cadillac CONNECTING RODS: Duro Rod Legend <~~~ Cadillac BB Duro Rod Legend <~~~ AMC B Duro Rod Legend <~~~ Ford 385B Duro Rod Legend <~~~ Ford BB Duro Rod Legend <~~~ Chrysler BB Ford BOSS 429 820-S Raven Titanium <~~~ Ford CB Raven Titanium <~~~ Ford BB LeMans Capscrew CRANKSHAFTS: Duro Rod Legend <~~~ AMC B Duro Rod Legend <~~~ Ford CB Duro Rod Legend <~~~ Ford BB Duro Rod Legend <~~~ Ford CB Duro Rod Legend <~~~ Chevy BB Duro Rod Legend <~~~ Chevy WB Duro Rod Legend <~~~ Cadillac BB CARBURATORS/INDUCTION: Holley Mega Scoop % Holley Dominator 1250 CFM 4V Holley Dominator 1250 CFM 2x4V Ramjet F.I. Ramjet F.I. RPO 579D Cadillac EFI Corvette Cross-Fire EFI Edelbrock Pro-Flo EFI Edelbrock Pro-Flo 1000 INTAKE MANIFOLDS: Perfect Port Emperor Dual Plane Rad Rat Ultimate Tunnel Ram Perfect Port Super Tunnel Ram Walter Super Stock Single Plane Oldfield Track King Dual Plane Street Shark Tiger Shark Tunnel Ram Oldfield Track King Tunnel Ram OTHER RARE PARTS: Bully XHD Tranny Cooler US Radiator Maxi Big Block Boss 8. About Skins Ok, it seems Skins are a big thing in MCO. Well, I personally don't see the point in making skins for your car if no one can see your artwork. Now, EA said they are trying to find some way to make it where players can submit their skins onto MCO and other playes could download them, but I don't think that will happen for a long time. But, if you are wanting to know how to create skins all you need is an art program like Adobe Photoshop and some original ideas. After you get through skinning, you just save your file as a .fsh file like this: Say I was creating a new skin for a '70 Mustang. When I finish, I would save it as 70stadec.fsh. Ok, here is what that means. The 70 is the year of the car. The sta represents the model of the car (sta meaning Mustang). The dec represents the type of paint which, in this case, is a decal paint job. Now, there are alot of car skins in the skins folder, so to find the skin you want to modify, you'll have to search for it. If you want to modify a decal paint job, look for cars with dec after the model. If you want to modify a flame paint job, look for fla. Scallop = sca, Bad Ass = bad, Rusty = rus, and Primer = tin (which controls all of the detail shop paint jobs, so if you changed this file, you could only have the paint job you modified for that car. Even if you sell the car and buy another one of the same year and model. Now, to save your new paint job, you need the EAGraph tool, which allows you to save the paint job as .fsh. There ya have it, that is about it for the skins. Oh, an be sure to back-up your skins folder in case you want the old skins back. 9. Engine Set-Ups Here is where I will add Engine Set-Ups for different engines. Most of these will come from different players, but I have a few of my own. =================================================================================================| ENGINE: Ford 400 V-8 | HP: 613 | TOURQUE: 575 | RPM (MAX): 11000 | CARBURETOR: Dominator 2x4v 1280 cfm | CAMSHAFT: New Boss | CONNECTING ROD: Super Max | COOLING SYSTEM: Small Block Perf. | CRANKSHAFT: Super Max | CYLINDER HEAD: HP Canted (11.0) | ELECTRICAL SYSTEM: Boss Ignition | EXHAUST MANIFOLD: Strip King Headers | INTAKE MANIFOLD: Midget Tunnel Ram | LUBRICATION SYSTEM: Small Block Stock | PISTONS: Wedge (.25) | VALVETRAIN: Strip King Roller | AIR INTAKE: Hillborn | SUPERCHARGER/NOS: None | | TRACKS BEST RUN FOR: I use this for Bel Air Grand Prix Classic B. Make around 1.2K-1.5K a run. | COST: N/A | =================================================================================================| =================================================================================================| ENGINE: Ford 400 V-8 | HP: 711 | TOURQUE: 655 | RPM (MAX): 11000 | CARBURETOR: Dominator 2x4v 1280 cfm | CAMSHAFT: New Boss | CONNECTING ROD: Super Max | COOLING SYSTEM: Small Block Perf. | CRANKSHAFT: Super Max | CYLINDER HEAD: Boss 351 (11.7) CH | ELECTRICAL SYSTEM: Boss Ignition | EXHAUST MANIFOLD: Strip King Headers | INTAKE MANIFOLD: Midget Tunnel Ram | LUBRICATION SYSTEM: Small Block Stock | PISTONS: Wedge (.25) | VALVETRAIN: Strip King Roller | AIR INTAKE: Hillborn | SUPERCHARGER/NOS: Pro-Street (Blower) | | TRACKS BEST RUN FOR: I use this when I race PvP. I have won some and lost some. | COST: N/A | =================================================================================================| 10. Trusted People On MCO All these people I am about to list were listed on MCO message boards and I got their permission to use them. Be warned that these are who other people say can be trusted. I don't know for sure if they can be. Of course you can trust me, so I am going to list myself in there too. MIDTOWN: 73thing BirdofPrey BM Bob Bailey brandon a BumpBailey Caulfield chopper853 Coors Lght Cracker daisyduke Dansdaman davidjr dogboy Dr Cam Fourdub gandalf HJC Racing jJamie MadDoc MafiaRacer monchoon no1coolguy missy b MrJake Mr Plow RE Lee Rocky rose SINN sirenscall sledzzilla Slug Socket Sodapop Spdwarrior stripflier Sweets thc venus vma Wiseguy Wolfchan Zy UPTOWN: big kahuna Crewz Chevylover eddieo kid141 <~~~ Me Mad Max MotorBaba OBIE posi Turok ZUM CROSSROADS: Baal Blades Bone Buddy420 Calabrio Copper JJ CrCudaman Cutlass86 Daisy Duke Dan O Dees Troy dpg Emagen1 Fastmatt Flashy Gal GLDWNGR ICANT INTRUDER JCH J Lark Joe Mama JZProwler kid141 <~~~ Me KungFu Lex Eldron Mad Stang MotorBaba Mr8 Mr Pepe no1coolguy No Flow Rebel 21 RE Lee Retye50 Ronnie Rat Savige Say Scrubb88 SpddmnD Spynwizard SRX Swami Tattooed8 T Devil The Coz twolf TWSTDMTL Viperz Viz SE Vorcsh Zen CITY CENTER ATLANTIC: Artumark Big Beast big daawg Jasper jennifer kore Mule michele MotorBaba Psychobuff tc mores Yankees Recieved from: SpddmnD @ Crossroads Atlantic