__ __ /'\_/`\ /\ \ /\ \ /\ \ __ \_\ \ \_\ \ __ ___ \ \ \__\ \ /'__`\ /'_` \ /'_` \ /'__`\/' _ `\ \ \ \_/\ \/\ \L\.\_/\ \L\ \/\ \L\ \/\ __//\ \/\ \ \ \_\\ \_\ \__/.\_\ \___,_\ \___,_\ \____\ \_\ \_\ \/_/ \/_/\/__/\/_/\/__,_ /\/__,_ /\/____/\/_/\/_/ ___ __ __ ______ /'___`\ /'__`\ /'__`\/\ ___\ /\_\ /\ \ /\ \/\ \/\ \/\ \ \ \__/ \/_/// /__\ \ \ \ \ \ \ \ \ \___``\ // /_\ \\ \ \_\ \ \ \_\ \/\ \L\ \ /\______/ \ \____/\ \____/\ \____/ \/_____/ \/___/ \/___/ \/___/ Game Name: Madden 2005 Type: FAQ/Strategy Guide Version: 0.4 Date: 8/23/04 Author: AJE E-mail: fanbaseballdrew@aol.com Website: www.suresportsbets.com My e-mail address will no longer be accepting questions about Madden or any of my other guides. Please now go to: www.suresportsbets.com, and ask any question you have about the game on the forums. There is a forum specifically designed to answer these questions. Also, if you would like me to get back into writing guides, please post in the forum. I haven't made a dime off writing these guides, and due to the fact that I put 20-50 hours into writing them, I just don't have the time anymore. If you would like to donate a few dollars to my donation bin, to help me write more guides, I would really appreciate it. Remember, the site is: www.suresportsbets.com. Thank you. ------------------------------------------------------------------ Table of Contents ------------------------------------------------------------------ 1. Introduction 2. Update History 3. Controls A. Madden Classic Controls B. Madden Vintage Controls C. Madden Retro Controls 4. Offensive Help 5. Defensive Help 6. Team Rankings 7. Historic Team Rankings 8. Stadium List 9. Franchise Walkthrough 10. Mini-Camp Walkthrough 11. Madden Moments Walkthrough 12. Trivia Challenge Answers 13. Madden Cards 14. Team Analyzer 15. Frequently Asked Questions (Read!!!) 16. Sunday Sports Report Field Pass 17. Credits 18. My Other Guides 19. Legal Information =========================================== Section: 1 Name: Introduction Last Updated: 8/11/04 =========================================== Welcome to my Madden 2005 guide. I've been writing guides for a little over five years now and it has come to my attention that there has never been a really good guide for a Madden game. I'm going to change that this year, by making the most comprehensive strategy guide that has ever been made for a football game. Being a veteran of the Madden series (played it since the 3DO days) I know basically all the ends and outs of the game. In Madden 2004, I was unstoppable with the Minnesota Vikings rarely losing a game in tournaments that I hosted. This year, with a lot of writing and a bit of luck, I can make everyone that reads this guide a bit better. Though many wonder how a "sports strategy guide" can help, I feel that my guide can improve your game drastically. Whether you are just starting out as a Madden newbie, or you've been playing this game since the Sega Genesis days, I believe that everyone can improve somehow with every addition to the series. Before you sit down with your cup of coffee and your sticks on your lap waiting to be played, please take a few minutes to consider this. It takes me hours upon hours to create a strategy guide to this magnitude. With all the studying of the game, to the researching, to the re-iteration of my knowledge, I could honestly be doing something more beneficial with my life. So this is my plea to all of you. I'm trying to get into the video game writing industry for my second time (I worked as a freelance writer for about 2 years when I was 16). I'm majoring in journalism at school, and I'm looking for a job. I'm 20 years old, and I'm willing to work. So please hire me :)...If that is out of your hands, at least give my website a look where I'm trying to make my way into being a Sports Columnist. (www.sundaysportsreport.com) Writing these strategy guides are always a ton of fun for me, but answering your e-mails are even better. I try to answer all e-mails within 8 hours of being sent, and usually will respond to your questions over AIM if I'm not drastically busy. My screen name on AIM is: FanBaseballDrew and my e-mail address is fanbaseballdrew@aol.com. I would love getting an e-mail from anyone who reads my guide. Don't feel uncomfortable about praising or criticizing this guide, I take all comments with a grain of salt. And if you are interested in sports in general (especially fantasy sports) make sure that you give my website a look. The Sunday SportS Report is trying to become the #1 website, created, maintaned, and owned by regular sports fans so give it a look: http://www.sundaysportsreport.com I'm sure most of you haven't made it this far down on the introduction, but if you did, thank you for reading what I have to say. Remember to e-mail me with any questions that you have, and make sure that you enjoy the guide. Thank you for taking a look on my insights to Madden, and if you need any help, drop me an e-mail. Enjoy Madden fans, this game is truely the best football game ever created. =========================================== Section: 2 Name: Update History Last Updated: 8/19/04 =========================================== This section of the guide should be read by everyone that is interested in seeing how this guide is progressing. Here I tell exactly what has been updated in every version of the guide. Though it may be insignificant to a one time viewer, I hope that everyone will come back to this guide with any questions or problems that pop up while playing the game. ------------------------------- August 23rd, 2004 (Version 0.3) ------------------------------- I've added a Madden/Fantasy Footall community if you are interested. Check it out in the section called Sunday Sports Report Field Pass. With the massive amounts of exposure that my Madden 2005 guide has gotten, I've decided to open up The Sunday Sports Report Field Pass. This pass is dedicated to every fan of Madden 2005 or Fantasy Football. By signing up for the Field Pass, you'll receive the following benefits. First off, 24/7 help in Madden 2005. This means either personal phone calls sent directly to me or help online. Have a huge tournament coming up and need some extra help? I'll be there to assist. Need some new tips and strategies? Don't worry, I have tons of tricks up my sleeve! Also, 24/7 fantasy football help. Drafts are happening all throughout the next two weeks, and I'll be there to assist you with that draft question you need. Your turn to draft and you don't know who to take? Call my cell, and I'll make sure that I help you out. Also, if you like e-mail, there's an optional three times a week fantasy newsletter, sent out on Monday Night, Friday Morning, and Sunday (our Sunday Sermon sent out two hours before kickoff) which will have exclusive information throughout the week. If that's not enough, you'll get coverage to all my Madden guide updates before the public gets it. This means behind the scene looks into what's going on for the guide. And finally, a community of people that are huge fans of either Madden or fantasy football. Finally chat with people who share the common hobbies that you do. How much does all this cost? For the small price of $24.99, which comes out to basically 6 cents a day, you'll receive all of this. Your membership is good until January 30th, 2005, where then you can renew your membership for a cheaper fee. Make sure that you get a hold of this offer when it's here, because I'm only taking a select number of people. If you are interested about this offer, or have any additional questions, feel free to e-mail me at: fanbaseballdrew@aol.com. Thank you and hopefully I'll be in contact with all of you quite soon. ------------------------------- August 19th, 2004 (Version 0.2) ------------------------------- Wow, I'm getting tons of e-mails giving me praise for this strategy guide. I would like to thank everyone that has e-mailed me. For this version, I added tons of tips and hints that should help you out in your game. From passing, to running, to playing defense, and to learning how to control your players, you should be able to add a lot more to your game by reading my in-depth strategies. Also, I have updated the Mini camp part of the guide, adding in all the Pro strategies which hopefully helps some people. This version of the guide is exactly what I was talking about. I hope that it sets a new benchmark in the quality of in-depth sports game strategy writing. There is still A TON of stuff I have planned for this, so please bear with me in the next couple days for another huge update. Franchise mode will soon be up and running :)...Enjoy ------------------------------- August 11th, 2004 (Version 0.1) ------------------------------- The first version of the guide is officially up on two sites. SSR (www.sundaysportsreport.com) and GameFAQs (www.gamefaqs.com). Both of these sites will be hosting the most current version of the guide, so make sure that you bookmark at least one of them. I would prefer SSR, due to it being my own personal site. In my opinion, this guide is still pretty weak, due to my lack of time to write it. I got Madden on Monday night, played it throughout the night, woke up and went to work, and stayed up the following night writing until basically daylight. This is the progressed I have made since then, so in a very short time, there will be a lot more information. My goal of this guide is to break down Madden in every possible aspect that I can possibly explain making this guide a lot better than that Prima Guide that all the videogame stores are trying to package with the game. And with a little help, (please send in any information that you want to be posted in this gudie) I think that I can have a excellent version of the guide up in a week or so. Until then, look for DAILY updates to this guide, and please send in any suggestions you have to my e-mail address at: fanbaseballdrew@aol.com. Thank you for your time. =========================================== Section: 3 Name: Controls Last Updated: 8/11/04 =========================================== About 98 percent of the gamers who have this game are already use to the controls present in Madden 2005. Basically, nothing has changed with the exception of audibles and the hit stick. Other than that, the controls to the game are almost identical to any of the previous Madden's on Playstation 2. ------------------------------- Menu Controls ------------------------------- Hightlight Menu Items D-Button (Up/Down) Cycle Choices/Move Sliders D-Button (Left/Right) Select/Go To Next Screen X Button Return To Previous Screen Triangle Button ------------------------------- Defensive - Before The Snap ------------------------------- Cycle Through Defenders X Button or Circle Reposition Player Left Analog Stick Defensive Line Shifts L1 Button then: D-Button (Up) - Spread Ends Out D-Button (Down) - Tighten The Line D-Button (Left) - Shift Line Left D-Button (Right) - Shift Line Right Reset Defensive Line Shift L1 Button then L2 Button Linebacker Shifts R1 Button then: D-Button (Up) - Spead The Backers Out D-Button (Down) - Tighten The Backers D-Button (Left) - Shift Backers Left D-Button (Right) - Shift Backers Right Reset Linebacker Shift R1 Button Then L2 Button Call An Audible Square, then Square, X, Circle, L1, R1 Cancel An Audible Call Triangle Button Coverage Audibles Triangle Button then: D-Button (Down) - Put DBS into bump/run D-Button (Up) - Put DBS 3-5 yards off D-Button (Right) - Shift safeties and linebackers into better positions Reset Coverage Triangle then L2 Reset Original Play Square then L2 Flip Play at the Line Square then R2 Pump Up Crowd (LB only) L3 Button Coach's Cam (With Assign) R2 Button Coach's Cam (Without Assign) L2 Button Call Timeout SELECT ------------------------------- Defensive Adjustments ------------------------------- Defensive Line Adjustment L1 Button then: Make Line Crash In Right Analog Stick (Down) Make Line Rush To Outside Right Analog Stick (Up) Make Line Crash Left Right Analog Stick (Left) Make Line Crash Right Right Analog Stick (Right) Linebacker Adjustments R1 Button then: Blitz All Linebackers Right Analog Stick (Down) Call Off All LB Blitzes Right Analog Stick (Up) Blitz The Right Outside LB Right Analog Stick (Left) Blitz The Left Outside LB Right Analog Stick (Right) Secondary Adjustments Triangle Button then: Shift Safeties' Zone Right Right Analog Stick (Right) Shift Safeties' Zone Left Right Analog Stick (Left) Change Individual Matchups Triangle then X, Square, Circle, L1, R1 then: Bump The Receiver D-Button (Down) Play Off The Receiver D-Button (Up) Double Team The Receiver D-Button (Right) ------------------------------- Defensive Playmaker ------------------------------- LB, DB, DL Hook Zone Highlight player then press Right Analog Up Blitz Highlight player then press Right Analog Down Quarterback Contain Highlight player then press Right Analog Down twice Quarterback Spy Coverage Highlight player then press Right Analog Left Flat Zone Highlight player then press Right Analog Right ------------------------------- Defensive - After The Snap ------------------------------- Control Player Nearest To Ball X Button Move Player D-Button or Left Analog Stick The Hit Stick Right Analog Stick Dive Square Button Sprint/Shove Blocker Circle Button Jump/Intercept/Hands Up Triangle Button Strip Ball R2 Button Rip Move/Swim Move/Spin L1/R1 Button Strafe R1 Button Swat Ball L1 Button ------------------------------- Offensive - Before The Snap ------------------------------- Call An Audible Square Then Square, X, Circle, L1, R1 Cancel An Audible Call Triangle Button Switch The Direction Of Play Right Analog Stick (Right/Left) Run Original Play (After Aud) Square then L2 Button Hot Route (Primary Receiver) Right Analog Stick (Left/Right/Down/Up) Hot Route To Different Receiver Triangle then the button corresponding to the receiver. D-Button (Up) - Fly Pattern D-Button (Down) - Curl Pattern D-Button (Right/Left) - In/Out Pattern L2 or R2 Button - Slant Pattern Send A Player In Motion Left Analog Stick (Up/Down) to highlight, then press left analog stick (Left/Right) to send the player in motion Flip Play Square then R2 Button Quiet Crowd L3 Button Formation Shift R1 then D-Button Coach's Cam (With Diagram) R2 Button Coach's Cam (W/O Diagram) L2 Button Fake Snap Circle Button Call Timeout SELECT Snap The Ball X Button ------------------------------- Offensive - Rushing ------------------------------- Move Player/Run D-Button or Left Analog Stick Sprint X Button Dive Square Button Slide/Dive (QB) Square Button (Tap)/Square Button (Hold) Cover up/Protect Ball Triangle Button Spin Circle Juke (Left/Right) L1/R1 Button Stiff Arm (Left/Right) L2/R2 Button ------------------------------- Offensive - Passing/Receiving ------------------------------- Bring Up Passing Icons X Button Pass To Receiver X, Square, Circle, L1, R1 (Tap For Lob) (Hold For Bullet) Direct The Nearest Receiver Right Analog Stick Throw Ball Away Triangle Scramble/Toggle Passing Icons L2 Pump Fake R2 Control Intended Receiver X Button Dive For Pass Square Button Sprint Circle Button Catch Triangle Button ------------------------------- Offensive - Blocking ------------------------------- Switch To Closest Blocker X Button Cut Block Square Button Sprint/Power Block Circle Button Jump Triangle Button Change Block Assignment Triangle Button, then press the button corresponding to the running back or tight end whose passing/blocking route you want to change. Press the L2 button to change to a blocking assignment to the left. Press the R2 button to change it to the right. Guide (the nearest blocker) Right Analog Stick ------------------------------- After The Play ------------------------------- Bypass Cutscene X Button Spike Ball Circle Button (Hold) Instant Replay L1 + R1 Button Fake Spike Ball Square Button (Hold) No Huddle/Hurry-Up Offense Triangle Button (Hold) to repeat previous play Call Timeout SELECT ------------------------------- Special Teams - Kicking ------------------------------- Direction/Elevation of Kick Left Analog Stick Start Kick Meter/Stop Meter X Button Delay The Kick X Button (Hold) Call An Audible Square Button and then X, Square, Circle, L1, or R1 Button Cancel An Audible Triangle Button Reset Play Square Button then L2 Button Call Timeout SELECT ------------------------------- Special Teams - Kicking Game ------------------------------- Switch Players X Button Move Return Man Left Analog Stick Fair Catch Triangle Button Touchback Remain Deep In The Endzone =========================================== 3A. Madden Classic Controls =========================================== The controls in Madden Classic are very easy to master. There aren't many controls at all, and if you enjoy playing a game from the 16-bit era, then you should be able to easily control your players right off the bat. ------------------------------- Offense - Before The Snap ------------------------------- Audible/Anti-Blitz Square Button Fake Snap/Run Play Audible X Button Snap The Ball/Pass Play Circle Button ------------------------------- Offense - After The Snap ------------------------------- Dive Square Button Spin X Button Speed Burst/Jump Circle Button Call Up Passing Windows Circle Button Pass To Receiver Square, X, or Circle Button ------------------------------- Defense - Before The Snap ------------------------------- Audible/Anti-Run Defense Square Button Switch Players X Button Blitz Circle Button ------------------------------- Defense - After The Snap ------------------------------- Tackle Square Button Switch Player X Button Jump/Strip Ball Circle Button ------------------------------- Kicking ------------------------------- Start Kicking Meter Circle Kick Circle Aim Kick Meter D-Button (Left/Right) =========================================== 3B. Madden Vintage Controls =========================================== The controls in Madden Vintage are a bit more difficult than the Madden Classic Controls. While these controls are nothing close to the control that you have in Madden 2005, it may take you a bit longer to adjust to these controls than the Classic Controls. ------------------------------- Offense - Before The Snap ------------------------------- Call Audible Square, then Square, X, Circle, or Triangle (to cancel) View Receivers (Left/Right) L1/R1 Button Send Player In Motion D-Button (Left/Right) Fake Snap Signal Circle Button Snap The Ball X Button ------------------------------- Running ------------------------------- Explode Forward X Button Spin Circle Button Dive For Extra Yardage Square Button Jump/Hurdle Triangle Button Stiff Arm (Left/Right) L1/R1 Button Lateral To Closest Player R2 Button ------------------------------- Passing ------------------------------- Call Up Passing Symbols X Button Pass To Receiver L1, Square, X, Circle, or R1 Button Throw Ball Away Triangle Button ------------------------------- Receiving ------------------------------- Control Receiver Closest x Button Dive For Low Pass Square Button Jump and Raise Hands Triangle Button ------------------------------- Defense - Before The Snap ------------------------------- Call Audible Square, then Square, X, Circle, or Triangle (to cancel) Control A Different Player X Button Call Bump Coverage/Return Norm. R1 Button ------------------------------- Defense - After The Snap ------------------------------- Control Defender Closest X Button Power Move/Power Tackle Circle Button Dive To Tackle Square Button Jump To Block or Catch Pass Triangle Button Swim Move R2 Button ------------------------------- Kicking ------------------------------- Audible Left Onside/Normal Square, then Square, X, Circle, or Triangle (To Cancel) Start Kick Meter/Kick Ball X Button Aim Kick Left/Right D-Button (Left/Right) ------------------------------- Receive Kick ------------------------------- Audible Left Onside/Normal Square, then Square, X, Circle, or Triangle (To Cancel) Control Kick Receiver D-Button Call Fair Catch Triangle Button =========================================== 3C. Madden Retro Controls =========================================== The Madden Retro controls have the most similiar controls to Madden 2005. It's still very nice to see all the new additions that has happened since the Playstation 2 has come out. Can you believe those graphics were only five years ago? I can't, and I can't see how someone can enjoy playing this version of the game. ------------------------------- Offense - Before The Snap ------------------------------- View Receivers (Left/Right) L1/R1 Button Fake The Snap Circle Button Call Audible Square, then Square, X, Circle, L1, L2/R1 Cancel Audible Triangle Button Send Receiver In Motion D-Button (Left/Right) Madden Meter R2 Button + L1/R1 Button Flip Play Square then R2 Button Snap The Ball X Button ------------------------------- Running ------------------------------- Speed Burst/Head Down X Button Dive/QB Slide Square Button Jump/Hurdle Triangle Button Spin Circle Button Stiff Arm R2 Button Juke (Left/Right) L1/R1 Button Lateral The Ball L2 Button ------------------------------- Passing ------------------------------- Bring Up Passing Icons X Button After The Snap Pass To The Receiver X, Square, Circle, L1, R1 Button Throw Ball Away L2 Button + Triangle Button Pump Fake R2 Button + X, Square, Circle, L1, or R1 ------------------------------- Receiving ------------------------------- Take Control Of Receiver X Button Dive For Pass Square Button Jump For Pass Triangle Button ------------------------------- Defense - Before The Snap ------------------------------- Cycle Defenders X Button or Circle Button Reposition Player D-Button Defensive Line Shift L1 Button Secondary Shift (Bump and Run) R1 Button Call An Audible Square, then Square, X, Circle, L1, L2, or R1 Button Madden Meter R2 Button ------------------------------- Defense - After The Snap ------------------------------- Switch Player X Button Dive Square Button Power Tackle/Speed Burst Circle Button Jump Triangle Button Power/Swim Move R1 Button Swat Ball L1 Button Spin Move R2 Button Strip Ball L2 Button ------------------------------- Kicking Game ------------------------------- Kickoff/Field Goals X, then X, Circle, or Triangle Punts X Button then X Button Call An Audible Square, then X, Square, or Circle Button ------------------------------- Kickoff/Punt Returning ------------------------------- Control Return Man D-Button Switch Players X Button Fair Catch/Kneel Triangle Button =========================================== Section: 4 Name: Offensive Help Last Updated: 8/19/04 =========================================== Passing is a huge part of football, and to win against good players or on All Madden mode against the computer, you need to pass. Relying on one aspect of offense will not get you anywhere in football, so you need to mix in the pass and run at perfect opportunities. Instead of making reckless calls, you should always be in control of the game when you have the ball. I am going to break down my offensive strategy using the Atlanta Playbook. I believe that the Atlanta Playbook is the most balanced playbook that I've came across, and even though I don't use Atlanta as a team, I feel very comfortable using their playbook. I have broken down many plays in the Atlanta playbook with a ranking and a description of how to use the play. While this might be a bit in-depth for some people, I feel that it is necessary to read for all Madden fans. The rating key is very simple and easy to follow. Not all the plays are listed, due to me never using them and/or having no desire to list them due to them being lackluster plays. Before reading on, the most important factor of Offense is control. No matter how good someone says they are in Madden, they aren't shiat if they don't control their wide receivers and their corners (on defense). Right after you pass a ball, make sure that you switch over to your wide receiver asap. This is essential when playing good people, because if you aren't controlling your WR, and they are controlling their DB, you're never going to be able to complete a pass other than those that count as interceptions. A few basic tricks that I use during the game should also help you offensively no matter what play you use. If you are throwing a deep ball (lob) run as fast (with turbo) as far as you can. Don't worry about judging the ball, if you press triangle right when the ball is coming down, you'll have a better chance of catching the ball. When passing the ball, make sure that you don't only throw bullet/lob passes, but use the analog in the right/left direction to aim where you want to throw it. On the streak patterns, I usually aim to the same side of the out of bounds line (aka right if throwing to a receiver lined up on the right side of the QB) and then I control my wide receiver and move him to the ball. I catch the ball while I'm still running over there, getting in front of the DB. Right when the ball arrives, I press triangle (no matter what, always press triangle) and I catch the ball 9/10 times in front of the DB. It's a little cheap move, but it works really well. For short passes, I tend to use bullet passes. When I'm trying to throw deep over the DB, I use lob passes. When I'm trying to throw in front of the DB, I use bullet passes. Also, try not to do the same thing on every possession. Don't always run on 1st, or pass on second, change it up. I know that it's nice always having a short 2nd down after a nice run play, but don't be scared to run on 2nd and long. It will work a lot better than you think. I usually try run once to twice per every three downs. It makes the defense more susceptable to getting thrown deep on, which is great. Those are just basic tips, read on for actual strategies. ------------------------------- Rating Key ------------------------------- * Horrible Play ** Rarely Use, Hard To Excecute *** Dependable Play That Can Be Ran 1-3 Times A Game **** Excellent Play, Always Used ***** Money Play :) ------------------------------- I-Form - Normal ------------------------------- The I-Form is my favorite formation to run or pass out of. While playing your friends, it is almost impossible for them to know if you are going to be running or passing when you are set up in the I-Form. While every playbook is a bit different, I am referring to the Atlanta Playbook while teaching you some fundamental plays. I use the I-Form over 80 percent of the time, and I highly recommend that you do the same. Play Name: Price Option Play Type: Pass My Rating: **** Description: The Price Option is a play that you can run a few times in the game. I use it usually in 2nd and short situations, knowing that I can always pick up the first down the next play if I don't complete the ball. It's very hard to get sacked while running this play, due to your fullback sitting there waiting to pick up a rusher. When the coast is clear, your fullback when then run out and find a nice little seam to catch the ball in the open middle field. I usually don't throw to him though while running this play. Your #1 receiver runs a nice pattern, where he does a double move and runs up the field. This is a great play if the safefy is pre-occupied with your tight end who runs a post in. If you see single coverage, which you will see a lot while running this play, step back and throw the ball to your #1 receiver. if not, you should have your #2 receiver sitting with his hands wide open on the left side of your screen. Usually the DB will be behind him, so if you use a bullet pass, you should be able to get a good 6 or 7 yards. If you see goal line coverage, R1 (your running back) should be open on the flats. Throw to him, not a bullet pass because he'll drop it, and he should have a nice little scamper himself. Overall, this play is actually a really nice play to use in the game, and I highly recommend it for anyone that wants to have a deep playbook. Play Name: Falcon QB Sweep Play Type: Run My Rating: ** Description: I'm not a big fan of this play at all because it is a designed QB run play. I usually think running with the QB is easier to do when you drop back on a deep pattern, and tuck the ball and run to the outside. The problem with this play is that there are way too many people in the box. Usually, 7 guys will have a good chance of getting your QB on the QB draw, so there will be no chance of breaking a long run. With only two wide receivers lined up, defenses will be cheating on the run most likely. I don't recommend using this play at all, especially with a slow QB. Play Name: TE Flat Play Type: Pass My Rating: **** Description: I've liked the TE Flat play since my early Madden days, and it still seems like it works like a charm in Madden 2005. Your running back runs a nice little flat pattern, which he then curls up the field. Usually, he'll be covered by a slow outside linebacker, which he should have no problem beating. That is a good play for about 5 yards each time. Your #1 receiver, runs a 10 yard curl. This curl is great to use, and can be excecuted very well. Right when you see your receiver slow down to curl, throw a bullet at him. Control him while the ball is in the air, and you'll definately pick up 7-8 yards. Your tight end runs a TE Flat, which usually is a hard pass to throw. I tend to stay away from that. Your #2 receiver runs a inside post, which is a great play if the safety bites on the run. Other than that, it's a hard pass to complete. I enjoy this play, and I will use it at least four times a game. It's not a play that is going to get you a ton of yards, but it's a nice play to use on a second and long play. Play Name: PA QB Draw Play Type: Run My Rating: * Description: I think this is one of the worse plays in the Atlanta Playbook. First off, running ANY type of play action gives your QB a much greater chance of getting sacked. The idea of using a PA QB Draw, is outragerous. Stay away from this play, and use it only if you are up a ton and want to fool around. It's good for a "What the hell" comment from your friend after you run it, but that's about it. Play Name: Flats Play Type: Pass My Rating: ***** Description: This was my favorite play in Madden 2004 and it is still my favorite play in Madden 2005. There are so many possible things that you can do with this play, that it's very hard to throw an interception of get sacked. At the start of the play, it looks like a typical run type of play. This is great due to the fact that your opponent may run his safeties in for a blitz. Right when you snap the ball, your fullback and running back run two opposite flats. Usually, one of them will not be covered, which is good for 5 yards. If they are both covered, and you have a semi-fast QB, you can usually scamper 5 yards by running right behind your running back. Due to the tight end running an out, there will be no one on the left of your screen to cover a run. If you have a slow QB, no sweat, you still have your two wide receivers running streaks. If there is single coverage on any of them, make sure that you throw. It's very hard for the computer or your opponent to stop you from catching a ball when you are controlling both your QB, the strength of the pass, and your wide receiver. If they are both double covered, your tight end should be open right after he cuts into the field. When running this play, one of these situations will happen. The only problem with this play is the fact that you don't know what situation is going to occur. But if you have patient, you should be able to use this play to your advantage each time. This is a great play on first down, second down and short, or third down and 7 or more. Make sure that you add this to your plays! Play Name: HB Lead Dive Play Type: Run My Rating: **** Description: My second favorite running play in the game, just behind the HB Slam. I've been using the HB Lead Dive since Madden 2001 on Playstation 2, and since then, it's been great for me. Your running back runs up the gut right behind your fullback, ensuring that most of the time you'll get 3-4 yards. I use this play at least once every eight downs, and I usually scamper about 5-7 yards with it. It's a big run play too, because I can't recall how many times I've ran for a long touchdown running this play. Don't be patient while running this play, instead run up the gut no matter what right when you get the ball. The most movement I make behind the line of scrimmage is a right or left juke, but other than that, I run right up behind my fullback. Once you get comfortable with this play, you'll see how easy it is to read the defense and no exactly where to run. If you see a lot of guys lined up to the right, and you are running to the right, playmaker it to the left. This play works great from either side of the field. Play Name: HB Sweep Play Type: Run My Rating: *** Description: The HB Sweep is a running play that is not one of my favorites, but gets the job done with the defense is not blitzing. It's a delayed play in my opinion because the fullback and the two left linemen try to run out and block. So you must be patient while running this play. The problem with HB Sweep is the fact that it's a win/lose type of play, where you can lose about 2-4 yards when the defense crowds the line. If you are willing to take a risk like that, then add this to your playbook. I try running this play a few times a game, to try to switch up run plays on my opponent. Play Name: Quick Outs Play Type: Pass My Rating: ** Description: I don't like this play at all because there is no deep threat present while running this play. Your two wide receivers run little outs, while your tight end runs some weird pattern where he ends up running a bit back to the line of scrimmage. I would not recommend throwing to your tight end at all while running this play. because it's possible for the corner on the right side of the screen to break from the coverage and try to pick off the ball. Sometimes this plays works like a charm when you throw to you running back who runs a flat. Usually though, there is a good chance of getting sacked or intercepted while running this play, so I tend not to use it that much. Play Name: HB Slam Play Type: Run My Rating: ***** Description: This is the best running play in the game, and it works like a charm. When running the HB slam, you can easily pick up 5-7 yards on almost every carry. There is so many possible ways that you can run after you see who gets blocked and what gaps are open, that the benefits of running this play are endless. First off, your fullback will come in and run up the middle. If you like what you see up the middle, tail his butt as close as you can, till you reach the secondary. If you don't like what you see, tail to the right (if the play is designed to go to the right) and run horizontal. Usually, your wide receiver will block off the corner, so you can run perpendicular and then up the field for about 5 yards. The way to gain the most yards is to follow your fullback, but if that fails, you can get about 3-4 yards by running perpendicular to your fullback. While this may sound a bit confusing at first, it's the ultimate run play that can be pulled out anytime. On long third downs, don't be afraid to run this play. If the play is executed well when the defense is playing the pass, you should have no problem picking up 9-12 yards each time when you run the pass. Remember, jukes and speed burts are essential to be good at running though. And when I mean jukes, sometimes it's just better to take your hand off the analog, stop your rb, and move him in the other direction while playing human controlled players. Play Name: PA FA Blat Play Type: Pass My Rating: **** Description: I love Play Action plays, and this one is my favorite PA game in the game solely on the streak that your #1 wideout runs. This play will work perfectly at least once a game, resulting in usually a touchdown from wherever on the field. A lot of times the safety will bite on the PA, leaving man on man coverage down the field. It is essential to control you wide receiver when you throw a long pass, especially while using this play. If you get in back of the DB, make sure that you add a little more loft in your throw. If you are behind him, throw a bullet and turn around your receiver and press triangle. Although it will make him jump, he will also catch the ball 9/10 times. Also, your tight end runs a little nice curl, which he usually is open if you have a lot of time in the pocket. I usually don't pass to the rb or fullback while using this play, but don't forget about your second wide receiver. He runs a post, very similiar to that of TE Flat, which is always good for a catch or two per game. Use this play a lot in the course of a game, but remember, with any PA play, there is a great chance of getting sacked. Play Name: HB Counter WK Play Type: Run My Rating: *** Description: HB Counter WK is good to throw off your opponent when he thinks that you are going to run up the gut. This play actually works better than most people expect, because there are so many blockers out in front of your running back which breaks him free. The problem with this play though is the fact that it is somewhat of a "delayed" play, making you susceptable of losing yards. The only time that I would recommend using this play is on a 2nd and 4, because there is always a chance of losing yards. Don't use this play on first down because no one likes a 2nd and 12, and don't dare to use this play on 3rd and short. Instead, use it as a "waste" play when you think that you can pick up the yards, though when the yards aren't exactly necessary to pick up on that down. Play Name: FB Dive Play Type: Run My Rating: **** Description: In Madden 2004, it was almost impossible to get stuffed at 4th and inches. In Madden 2005, it seems like the defense comes alive and it's harder to get a few inches on 4th down. Don't risk running with your rb in these situations, give it to your fullback. The fullback dive is the best play to run in short yardage situations, especially thru the i-form. When you run it thru goal line, everyone and their mother knows that you are going to be running a running play. When you run it thru i-form, it leaves the defense thinking that it may be a pass play. Sometimes I find it nice to use on 2nd and 5 situations, because it is usually good for 2-3 yards. Play Name: Crumpler Option Play Type: Pass My Rating: *** Description: The Crumpler Option is also a very nice play that you can find in the I-Form of the Atlanta Playbook. Your two wide receivers run deep outs, which are easy to complete if you get down the proper timing. Right when they are about to take a step out, throw a bullet to them. Remember, to control your receiver, and you should have no problem catching the ball. Being that the outs are so deep, you can actually throw a bullet two seconds after you hike the ball, and you can usually complete the pass because the cornerback will be behind the receiver. That may sound a bit confusing, but test it out a few tries and you'll understand what I mean. Your tight end will run a curl also, but can change his route and run a streak if you want him to. I usually don't throw it to the tight end, even though the play is designed to go to him. Instead, I throw it to either of the two WRs or the running back, who runs a little flat. The flat is usually not covered at all, giving a certain 4-6 yard gain when completed. This is a nice little play to use a few times in a game, especially on third and long situations ------------------------------- I-Form - Twin WR ------------------------------- I rarely, and I mean rarely, use the I-Form - Twin WR. I admit that some of the plays are pretty good, but I am always too lazy to go that deep into the playbook to use them. While most of the plays are the same as the regular I-Form, except the fact that the WRs are on one side of the ball, there is one play that is quite good in the I-Form - Twin WR. Play Name: HB Screen Play Type: Pass My Rating: *** Description: This HB Screen works well when used correctly. This is due to the fact that if your running back is covered in the backfield, your number one wide receiver should be singled covered down the field. Remember, whenever you see single coverage, you should always throw the ball without hesistating. When the screen works, you can break out long plays if you complete the screen. Beware though, because sometimes when you running back drops the pass, the ball is still live because you throw it behind. This can lead to unnecessary fumbles, which usually turns into fumble returns for touchdowns because no one is back there. So beware while running this play, but take the risk once or twice in a game. ------------------------------- Singleback - Normal ------------------------------- I was never a huge fan of Singleback Formation due to the fact that it is a lot harder to run with. When I see people lined up in Singleback formation, I am almost positive that they are going to pass the ball. This gives me an advantage from the start, so don't give people the same advantage when you are on offense. There are a few passing plays that I enjoy in the singleback form, but other than that, I don't bother with Tight, Big, 4WR, Trips Bunch or Slot Strong. Play Name: Jailbreak Screen Play Type: Pass My Rating: *** Description: Surprisingly, the Jailbreak Screen works a lot more than you would expect. If the screen is covered, I usually throw the ball away because the two wide receivers that are running streaks are usually double covered. While running this play, I like to move my QB to the left of the field (when the screen receiver is on the right side of me) to try to draw the coverage over there. Then when I can even see the wide receiver to the right of me, I throw a bullet pass to him and I quickly press triangle right when I get control of the WR. The time it takes to switch players and press triangle is equivalent to the time it takes the ball to reach my WR, making it a perfect timing situation. Usually, there is a cornerback being blocked right next to the WR, so make sure that you don't run him into him. Once you get free from that corner, you should be able to easily scamper about 10-15 more yards before you are approached by the safety. While this play doesn't work all the time, it should be used a few times in the game. Play Name: PA Rollout Play Type: Pass My Rating: *** Description: PA Rollout is another play that is pretty good to use a few times in the Singleback formation. Instead of throwing to any of the receivers that roll out, I usually tend to only the the ball to the wide receiver who runs a streak. By him running the streak and the slot receiver running a post, the safety usually gets confused and has to commit to one of them. This leaves one of them on single coverage, making it a good play to use a few times in a game. Play Name: WR Post Play Type: Pass My Rating: *** Description: The WR Post is another decent play that can be pulled out a couple of times during a game. Your #1 wideout runs a streak, which can be good if he is single covered. Your running back runs a little flat, which is usually a sure 5 yards everytime you throw to him. The thing that I like the best about this play is that the receiver in the slot usually blocks the corner who is controlling your #2 receiver. This makes your #2 receiver wide open after he gets done with turning for post. You should be able to see him running across field, 20 yards upfield, with a trailing safety half the time. With good precision passing, you should be able to complete this pass 70 percent of the time. While this isn't a great play to use all the time, it can be used for 3rd and long situations. Play Name: Post Corners Play Type: Pass My Rating: *** Description: For some odd reason, usually the L1 or X receiver is singled covered everytime when I run this play against the computer. It may be a glitch or something, but I can usually complete this play 75 percent of the time against the computer. The roblem with this play is that I tend to get sacked a lot of times, waiting for my wide receivers to all get down the field. It is essential to throw to one of the streak receivers, after the two outside WRs break out. If you throw too early, you'll probably throw an interception because there will be way too much traffic. Like most of the Singleback plays, this play is a decent play that should work once or twice during the game. Play Name: PA HB Curl Play Type: Pass My Rating: *** Description: Sometimes this play is a total disaster, and sometimes you go the whole way with this play. This play depends on what defense your opponent is running. The receiver that runs the post is usually wide open down the field, while the receiver that runs the curl can usually catch the ball with a bullet pass. Your running back who runs a little curl 5 yards from the line of scrimmage, is sometimes sitting there with no one around him. When this happens, it is essential to throw to him. Once he catches the ball, it will be a .2 second delay, for him to turn up the field and start running. Just remember that if you need some extra yards on a long third down situation. Play Name: WR Reverse Play Type: Run My Rating: ** Description: This play is a fun play to run, but it is very hard to execute and actually gain yards with. When the play fails, you will usually lose 5-7 yards, which certainly does not outweigh the benefits of running this play. The time it takes for the running back to hand it off to the wide receiver seems like ages, and by the time the WR runs to where the QB was originally is 2 seconds. Your QB will run out to block, which usually fails, making this play a total disaster. Like I said before, it is very hard to gain a significant amount of yards with this play, making this play a high risk, low gain play. ------------------------------- Split Backs - Normal ------------------------------- Like Singleback, I usually only run Split Back when I need a good passing play. I've never been a fan of running without a fullback, especially in Madden 2005. While you may get a good run once in a while, I find running with a fullback in front to be a lot more beneficial. That is why all of these plays are passing plays. Play Name: Curls Play Type: Pass My Rating: *** Description: In this play, your two wideouts and your tight end run all similiar in curls. I find it easier to complete the pass after the whole curl is completed for some odd reason in this certain play. Once they have ran their curls, your receivers will be sitting there doing nothing. A bullet pass is necessary here, for a fast hard completetion. Your receiver will get tackled right away, but it will be a completion for about 5-8 yards. If you are getting blitzed right from the beginning, quickly fire it to L1 (the running back) on the flats. You will complete this pass about 50 percent of the time. Play Name: Crumpler Option Play Type: Pass My Rating: *** Description: The Crumpler Option is also a very nice play that you can find in the I-Form and also in the Split Back formation of the Atlanta Playbook. They are basically the same play. Your two wide receivers run deep outs, which are easy to complete if you get down the proper timing. Right when they are about to take a step out, throw a bullet to them. Remember, to control your receiver, and you should have no problem catching the ball. Being that the outs are so deep, you can actually throw a bullet two seconds after you hike the ball, and you can usually complete the pass because the cornerback will be behind the receiver. That may sound a bit confusing, but test it out a few tries and you'll understand what I mean. Your tight end will run a curl also, but can change his route and run a streak if you want him to. I usually don't throw it to the tight end, even though the play is designed to go to him. Instead, I throw it to either of the two WRs or the running back, who runs a little flat. The flat is usually not covered at all, giving a certain 4-6 yard gain when completed. This is a nice little play to use a few times in a game, especially on third and long situations. The only difference between the play here and the play in I-form, is that the running back runs a different way in when in this formation. Both of them are good, but when you run it from this formation, it is more expected as a pass. Play Name: Flats Play Type: Pass My Rating: **** Description: While Flats is my favorite play in I-Form, I find it not to be as good in Split Back form. Instead of two wide receivers going deep, only your #1 wide receiver will run a streak. The other will run a short curl out, which usually ends up not working at all. The running back and the full back still run their desired routes, but the tight end never breaks from the line. Scroll up to read my full strategy on the play in I-Form, but don't expect the same benefits when using it from Split Back Formation. Play Name: TE Post Play Type: Pass My Rating: *** Description: The TE Post is a very similiar play to the WR Post which can be found in Singleback Formation. While I like the WR Post a little bit more, this play also works like a charm when used correctly. First off, your #1 wide receiver runs a streak. Because your tight end runs a inside post, the safety will have to commit to either the TE or the WR. Whichever one he commits to, throw to the other guy for single coverage. If both are covered tight, you can always throw across the field, which actually isn't dangerous in this play at all. If you throw across the field, you should be able to control your wide receiver to step in front of the DB and catch the ball. This a little more complex, and could result in disaster if you totally mess up. If you are too worried to do that, simply hit your RB on the flats. And don't forget about your fullback running his curl 5 yards thru the field, he is sometimes more wide open than Paris Hilton :)... ------------------------------- Shotgun ------------------------------- I decided to break down the Shotgun section into one major section, without cutting it down from 2 RB 3WR and Trips Bunch. I use to run the Shotgun a lot back in Madden 2001, and every year, I run it less and less. I find myself running a shotgun play maybe once or twice in a game, making it the lease ran formation I use. Many people criticize me for doing this, but I think that the shotgun formation is mostly for newbs. First off, it is filled with mostly all passing plays, letting the defense have the advantage right from the beginning. When people run shotgun on me, I'm usually very relaxed until I get my user pick. That's when I stress out the most, because i'm always trying to run the ball back for a touchdown. So don't be on that side of the equation, simply don't run the shotgun. Now many would argue, how do I throw deep then? Well, there's plenty of plays out of the I-Form, Singleback, Weak, and Split Back, which sends guy way down the field. Why run a play with 5 different receivers, it does a ton more harm than good. First off, you won't have enough time to throw the ball against a good defensive player, because he will be able to blitz you from all corners while protecting the defense from a pass. So basically anyone that is good can stop the Shotgun easily. Don't get me wrong, there are so good plays in the Shotgun formation that will work 10 percent of the time :), but you can say that about every play in every formation. Basically, the shotgun to me is a picking game. It really doesn't matter what play you choose, because ultimately, they all do the same. Run 3, 4, or 5 guys around, a couple of them deep, and throw the ball to the open receiver. I can't really explain a play that will work good all the time, because while running Shotgun, you don't really know what type of defense you will be against. Basically, people always tend to go to shotgun on 3rd and long passes. I think running I-Form Flats ia a lot better than that. I'm sure that many people won't agree with me on this, so feel free to e-mail me at: fanbaseballdrew@aol.com and we can debate this more. ------------------------------- Weak I - Normal ------------------------------- Weak I isn't a bad formation to run out of, but is usually overlooked in most playbooks. While I don't run a lot of of this formation, there are a few plays that I think are pretty cool that I would like you guys to try out. Though they don't always work, they are good plays to change up from your regular plays that you use all the time. Play Name: TE Fade Play Type: Pass My Rating: *** Description: The TE Fade is a really cool play in my opinion, that works actually pretty good after a little practice. First off, your running back runs a little flat, which is not guarded half the time. Like you probably already know, if you see him not guarded, throw to him asap. Your second wide receiver runs a 10 yard streak, then turns it into a 45 degree post. Because he is the only one on that side of the field, the safety usually picks up on him. Your tight end, runs a 45 degree out right from the start, which crosses him and your #1 wide receiver. With the other safety usually helping out on him, your tight end should be wide open after the cross pattern. Throw a semi-bullet, and you should be able to hit him for about 20 yards. This play works like a charm if you have time in the pocket, and is a nice play to add to your playbook. Play Name: WR Streak Play Type: Pass My Rating: *** Description: The WR Streak in Weak I is pretty self-explanatory. Your #2 receiver runs a streak, which usually is double covered. If he's not double covered, he is the guy that you want to pass to. If he is though, your #1 receiver and your tight end run similiar patterns which confuses the safety. Look for one of them to have single coverage, and exploit it. If both of those plays fail, most likely due to you having no time to throw, simply throw to you running back in the flats. He'll be running on the same side of the your receiver and tight end, letting him run freely for at least 5 yards once he gets past the outside linebacker. Play Name: Quick Pitch Play Type: Run My Rating: ** Description: Though the Quick Pitch is very hard to execute, it's a really fun play to run, especially because it always baffles your opponent in one way or another. You can usually catch the defense off guard while running this play, ensuring that you won't get sacked behind the line most of the time. The problem is, if the defense is thinking run, you will probably be tackled way behind the line of scrimmage. This play is dangerous too, because the outside linebacker usually has a great angle on you to hit stick you. I've seen this play cause a lot of fumbles before, so beware. It's fun though, because your running back gets the ball so fast, that the defense reacts to the play a little slower than you would think. This lets you run in and out a bit before you get tackled. ------------------------------- Full House ------------------------------- Like Shotgun, Full House does not impress me at all. I never liked running it, and I don't believe that I will ever start running it at all. I usually never even run a play in the Full House formation once a game. I can see why fast Quarterbacks might like running out of this formation (like Vick), but for pocket passers this formation stinks. The running plays in here are all a bit tricky to use, and the passing plays are horrible. Basically, I call Full House a shoddier version of Goal Line. ------------------------------- Goal Line - Normal ------------------------------- Almost everyone and their mother uses the goal line formation in Madden, and it works great. Almost every play in this formation works well, but I tend to use just a couple of the running plays in the formation. Why mix it up more when three plays in this formation always gets the job done for me? Play Name: QB Sneak Play Type: Run My Rating: **** Description: The QB Sneak is my favorite play of all in the 1st, 2nd, 3rd, or 4th and one situations. Out of all the plays in the game, I think that the QB Sneak gives the best probability of gaining that inch. The only problem with running the QB Sneak is the chance that you may fumble. Other than that, it's a great play to run with ANY Quarterback in the game. It doesn't matter if you're Michael Vick or Peyton Manning, anyone that uses the QB Sneak will get a yard or two everytime! Play Name: HB Dive Play Type: Run My Rating: *** Description: The HB Dive works well even when you aren't in goal line situations. I always felt a bit dirty when I ran this play in mid field, but I don't mind when I see the benefits it does to my run game. When you get the defense running Dime, and you run goal line on a long 2nd down play, you should be able to scamper at least 7-10 yards. With all the blockers on the line, you will follow them up field until you get tackled. It's a great play to run in any sort of occasion, and it's also kind of fun. Play Name: FB Dive Play Type: Run My Rating: **** Description: The FB Dive from goal line is wonderful. Don't risk running with your rb in these situations, give it to your fullback. The fullback dive is one of the best play sto run in short yardage situations. When you run it thru goal line, everyone and their mother knows that you are going to be running a running play. While this is bad in a way, it's almost impossible to stop still. I feel safer when I run it thru I-Form, but it works just as good thru Goal Line. If you have any further questions about offense, feel free to e-mail me. =========================================== Section: 5 Name: Defensive Help Last Updated: 8/19/04 =========================================== As the years progress, many people believe that defense wins game. I totally agree, I average 2-5 user picks a game against the computer (All-Madden) or against my friends. To master playing defense, you first need to not peak at your friends play. Peaking while playing Madden is the ultimate Madden sin, so make sure that you are never convicted of being a "Peaker". I don't think that its necessary to even see your opponents formation, I don't believe in that either. That is my personal opinion though, and I know a lot of people will disagree with me for some odd reason. Well, anyways, similiar to my Offensive Help, I've added a Defensive Help section. While Defense is a lot more deeper, I actually think that there are less plays that you need to run. I only run about 3-6 total defensive plays, and I have no problem with stopping the run or the pass with just that many plays. So instead of rating tons of plays, I'm going to first go over all the pros/cons of each formation, and then go on to what plays that I think that everyone should use. My defense is ran off the 4-3 defensive playbook, which is ultimately the best playbook to use. Now before I can go on, I must beg you to control your cornerbacks on passing plays. I don't mean control them before the ball is hiked, I feel that controlling your lineman or blitzing with a linebacker who doesn't need to really cover anyone is the best to control before the snap. But on passing plays, it is necessary to control your DB or safety when the ball is in the air. Many people feel that they will mess up and give up big plays, but you make way more big plays in the long run. I don't even see how the game is fun to people who don't control their corners, because I feel that defending the long ball is the most heart pumping part of the game. Like I mentioned earlier, I usually average 2-5 User Picks a game. How do you ask? Practice, tons of practice since Madden 2001. First off, turbo is key whenever you are controlling a defender. Always be pumping the turbo button. But the most important factor is timing. If you time your jump wrong, you can give up a touchdown very easy. A few tricks I do is on deep passes, I slow down the wide receiver by running in front of him, stopping for like .3 of a second, and then running again. Because the ball is already thrown to a spot that the receiver is expected to run to, the only guy that is going to have a chance to get the ball is you because the receiver is too far back from the ball. This is a cheap move to do, but it works all the time, especially in Madden 2005 where there are less penalties than any other Madden game. Another thing that you must remember, is if you are getting beat deep, don't be scared to dive rather than jump. Pressing square is the scariest button to press for some people when the ball is coming down in the receivers hand, but it usually saves a big play. Figure it this way. Say your receiver is beat deep (could be just due to the formation you were running, not because of you) instead of pressing triangle to try to pick a ball that is thrown 3 feet over you, press square right when the ball touches the receivers hand. d You will tackle him, which will make him drop the ball 80 percent of the time. Instead of giving up a long completion play that would probably have gone for a touchdown anyway, you make a incredible defensive play. Trust me, have faith in diving at the feet of the wide receiver right when he catches the ball, he'll drop it most of the time. I always blitz someone on each play, I just read the field by pressing R2 and looking at all the guys on the field. The guy that I think can leave his man or leave his position, I blitz in a heartbeat. It's always different each play, so I can't really give tips on it. Finally, on 1st, 2nd, 3rd and short plays, make sure that you move your coverage to bump and run. This ensures that they your opponent can not get a fast throw off, because it will most likely be intercepted. On long 3rd downs, make sure you move your coverage off the receivers a lot, protecting the first down line. If you need any additional help on controlling your DBs, feel free to e-mail me. Now onto the in-depth part. ------------------------------- 4-3 Formation ------------------------------- The 4-3 is my favorite formation to run. While many people argue it sucks when there are more than two wide receivers on offense, I am always confident that my safeties or OLBs will cover them. The 4-3 is the simple, 4 lineman, 3 linebackers, 2 dbs, and 2 safeties. It is awesome for stopping the run, yet great for stopping the pass. I've been using the 4-3 Formation a lot since Madden 2001, but it does have its problems. On 5 receiver wide out sets, everyone is covered man to man, so if you aren't good with controlling your defensive backs, you may get torched. I find that running the 4-3 takes a lot of user control confidence in a person. I rarely ever get beat deep, whether when it's man to man coverage, or double coverage. I think that the 4-3 Formation is a formation that you should run at least 60 percent of the time. Just remember, it's weakness is when there are many wide receivers out on the field. Play Name: Engage Eight Description: This play is great when you expect your opponent of running. It brings 8 guys into the box, to stop almost any run possible. The problem is that if your opponent passes, there will be no safety help on one side of the play. It's not a good play to run twice in a row, but it's a GREAT play to run when you know your opponent is going to run. Play Name: Double QB Spy Description: This was the most amazing defensive play last year, and this year its almost as good. I run this play all the time, even when I know that a QB like Brad Johnson isn't going to be running. This play allows the linebackers to guard anything in the middle of the field, setting up only deep passes. Because I can stop deep passes the best, this play is the ultimate interception play to use. It's great against the run, and great against the pass. The only problem with this play is when two wide receivers line up on one side and both run streaks. It leaves one DB covering two guys, which is a bit hard to manage when you are just learning how to play good defense. ------------------------------- 3-4 Formation ------------------------------- I never use the 3-4 Formation at all, because I don't like having that many linebackers in the game at once. This formation would only be good for teams that have 4 better than average linebackers. You wouldn't want to run this formation with teams that have weak linebackers, because this defense will get torched thru short runs and passes. The 3-4 formation is similiar to the 4-3, but I don't see really any good in it at all. I would stay away from this defense as much as possible, because honestly, it's just a shoddier version of the 4-3 in my opinion. Too susceptable to runs, just a tad better for short passes. ------------------------------- Nickel Formation ------------------------------- I like using Nickel Formation a lot, especially when I believe that my opponent is going to be passing. Surprisingly, when you use the two Nickel plays I use in the game, the nickel formation can easily stop the run too. I rather be using 4-3 to stop the run, but Nickel works when necessary. Nickel defense is a bit different than the 4-3, because while it still has four big lineman up front, there's only two linebackers. There's three corners, which if your opponent is only lined up with two wide receivers, it's very nice to blitz with the extra corner or linebacker. It's hard to get beat deep with Nickel, making it a very nice formation to use. Play Name: 9 Velcro Description: I love this play when I need to defend the short ball and the long ball at one time. It seems like there are 20 guys on the field when I run this coverage, and it's very rare to get passed on when bringing the corners to bump and run coverage. It's a great defense to run on all medium range passing plays, and it will not disappoint. Play Name: Double X Description: Getting beat deep? Shame on you, next time make sure that you have two guys on him all the time. Double X, Double Y, Double TE are all good plays to use when you are getting beat over and over again by the same person. Play Name: Engage Eight Description: This play is great when you expect your opponent of passing but he runs. It brings 8 guys into the box, to stop almost any run possible. The problem is that if your opponent passes, there will be no safety help on one side of the play. It's not a good play to run twice in a row, but it's a good play to run when you think there is a small chance that he may still be running on long yardage situation. ------------------------------- Dime Formation ------------------------------- Like the Shotgun section of my Offensive Help part of the guide, Dime coverage is very similiar in this section of the guide. I use to use Dime all the time back in earlier Madden games, but now I feel that it is obsoleet. It doesn't have any better plays than Nickel coverage, yet it takes away a linebacker. If you really think that your opponent is going to be throwing deep or running a 4 or 5 wide receiver set, please pick Quarter Defense, which is a lot better in my opinion. ------------------------------- Quarter Formation ------------------------------- Use this whenever you know a Hail Mary or a deep route is going to be thrown. This will definately shut down any long pass, especially when you move back the corners. By moving back the corners, you risk giving up short passes. But other than that, the Quarter Formation is the best formation to use for long passes with multiple receivers. There's only one play that you need to use for defending the long pass and that's prevent. Play Name: Prevent Description: This is essential to use on 3rd and 20 situations. The chances of giving up a pass using Quarter Prevent is very rare, especially when you are controlling your DB and blitzing the appropriate person. If it's a really long play, feel free to move your corners back even farther. ------------------------------- Goal Line Formation ------------------------------- Goal line is great for 3rd/4th down and short plays. When you are positive that you opponent is going to run, and I mean POSITIVE, run goal line. If they decide to throw on you, there will be man on man coverage at the best, so beware. There's only one play I use in the goal line formation, and it seems to get the job done for me. It's impossible to always stop the short plays, but by running goal line, you'll have the best chance to do so. Play Name: Gaps Fire Description: This sends the whole line in basically, which brings a lot of pressure to the QB. If the offense runs a passing play, it's hard to get the ball off because there is so much pressure. If the offense runs a running play, be prepared to stuff the running back right when he gets the ball. This is a great play to stop the short running plays! =========================================== Section: 6 Name: Team Rankings Last Updated: 8/11/04 =========================================== Here are all the team rankings in the game. This section of the guide is quite self-explanatory. Team Name: Chicago Bears Record: 7-9-0 Overall: 70 Offense: 70 Defense: 76 Team Name: Cincinnati Bengals Record: 8-8-0 Overall: 83 Offense: 86 Defense: 74 Team Name: Buffalo Bills Record: 6-10-0 Overall: 82 Offense: 78 Defense: 93 Team Name: Denver Broncos Record: 10-6-0 Overall: 80 Offense: 77 Defense: 89 Team Name: Cleveland Browns Record: 5-11-0 Overall: 65 Offense: 69 Defense: 68 Team Name: Tampa Bay Buccaneers Record: 7-9-0 Overall: 80 Offense: 81 Defense: 86 Team Name: Arizona Cardinals Record: 4-12-0 Overall: 66 Offense: 70 Defense: 67 Team Name: San Diego Chargers Record: 4-12-0 Overall: 62 Offense: 71 Defense: 65 Team Name: Kansas City Chiefs Record: 13-3-0 Overall: 90 Offense: 96 Defense: 72 Team Name: Indianapolis Colts Record: 12-4-0 Overall: 94 Offense: 98 Defense: 78 Team Name: Dallas Cowboys Record: 10-6-0 Overall: 78 Offense: 66 Defense: 94 Team Name: Miami Dolphins Record: 10-6-0 Overall: 81 Offense: 86 Defense: 88 Team Name: Philadelphia Eagles Record: 12-4-0 Overall: 95 Offense: 93 Defense: 89 Team Name: Atlanta Falcons Record: 5-11-0 Overall: 84 Offense: 86 Defense: 77 Team Name: San Francisco 49ers Record: 7-9-0 Overall: 66 Offense: 69 Defense: 71 Team Name: New York Giants Record: 4-12-0 Overall: 70 Offense: 67 Defense: 78 Team Name: Jacksonville Jaguars Record: 5-11-0 Overall: 81 Offense: 88 Defense: 80 Team Name: New York Jets Record: 6-10-0 Overall: 80 Offense: 85 Defense: 72 Team Name: Detroit Lions Record: 5-11-0 Overall: 79 Offense: 84 Defense: 81 Team Name: Green Bay Packers Record: 10-6-0 Overall: 87 Offense: 91 Defense: 74 Team Name: Carolina Panthers Record: 11-5-0 Overall: 93 Offense: 89 Defense: 99 Team Name: New England Patriots Record: 14-2-0 Overall: 99 Offense: 90 Defense: 99 Team Name: Oakland Raiders Record: 4-12-0 Overall: 77 Offense: 69 Defense: 86 Team Name: St. Louis Rams Record: 12-4-0 Overall: 86 Offense: 90 Defense: 75 Team Name: Baltimore Ravens Record: 10-6-0 Overall: 90 Offense: 76 Defense: 90 Team Name: Washington Redskins Record: 5-11-0 Overall: 82 Offense: 90 Defense: 86 Team Name: New Orleans Saints Record: 8-8-0 Overall: 76 Offense: 88 Defense: 72 Team Name: Seattle Seahawks Record: 10-6-0 Overall: 90 Offense: 91 Defense: 89 Team Name: Pittsburgh Steelers Record: 6-10-0 Overall: 74 Offense: 73 Defense: 82 Team Name: Houston Texans Record: 5-11-0 Overall: 73 Offense: 81 Defense: 72 Team Name: Tennessee Titans Record: 12-4-0 Overall: 92 Offense: 89 Defense: 85 Team Name: Minnesota Vikings Record: 9-7-0 Overall: 85 Offense: 90 Defense: 84 Team Name: Admirals Record: 5-5-0 Overall: 40 Offense: 38 Defense: 39 Team Name: Centurions Record: 4-6-0 Overall: 38 Offense: 35 Defense: 34 Team Name: Claymores Record: 2-8-0 Overall: 30 Offense: 24 Defense: 23 Team Name: Fire Record: 3-7-0 Overall: 35 Offense: 32 Defense: 31 Team Name: Galaxy Record: 7-3-0 Overall: 46 Offense: 42 Defense: 40 Team Name: Thunder Record: 9-1-0 Overall: 37 Offense: 35 Defense: 35 =========================================== Section: 7 Name: Historic Teams Rankings Last Updated: 8/11/04 =========================================== Here are all the Historic Teams that are present in Madden 2005. Some of these teams you must unlock before you get to play with them. Team Name: All Bears Record: 0-0-0 Overall: 95 Offense: 92 Defense: 97 Team Name: 01 Bears Record: 13-3-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 94 Bears Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 91 Bears Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 90 Bears Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 88 Bears Record: 12-4-0 Overall: 92 Offense: 92 Defense: 93 Team Name: 85 Bears Record: 15-1-0 Overall: 95 Offense: 95 Defense: 95 Team Name: 77 Bears Record: 9-5-0 Overall: 90 Offense: 88 Defense: 91 Team Name: 63 Bears Record: 11-1-2 Overall: 90 Offense: 90 Defense: 89 Team Name: All Bengals Record: 0-0-0 Overall: 94 Offense: 95 Defense: 92 Team Name: 90 Bengals Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 88 Bengals Record: 12-4-0 Overall: 91 Offense: 93 Defense: 88 Team Name: 81 Bengals Record: 12-4-0 Overall: 92 Offense: 93 Defense: 91 Team Name: 73 Bengals Record: 10-4-0 Overall: 91 Offense: 90 Defense: 93 Team Name: All Bills Record: 0-0-0 Overall: 95 Offense: 95 Defense: 94 Team Name: 99 Bills Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 98 Bills Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 96 Bills Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 95 Bills Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 93 Bills Record: 12-4-0 Overall: 94 Offense: 94 Defense: 94 Team Name: 92 Bills Record: 11-5-0 Overall: 94 Offense: 95 Defense: 92 Team Name: 91 Bills Record: 13-3-0 Overall: 93 Offense: 94 Defense: 92 Team Name: 90 Bills Record: 13-3-0 Overall: 93 Offense: 93 Defense: 93 Team Name: 89 Bills Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: All Broncos Record: 0-0-0 Overall: 94 Offense: 96 Defense: 92 Team Name: 03 Broncos Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 00 Broncos Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 98 Broncos Record: 14-2-0 Overall: 94 Offense: 94 Defense: 93 Team Name: 97 Broncos Record: 12-4-0 Overall: 94 Offense: 95 Defense: 93 Team Name: 96 Broncos Record: 13-3-0 Overall: 94 Offense: 95 Defense: 93 Team Name: 93 Broncos Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 91 Broncos Record: 12-4-0 Overall: 92 Offense: 91 Defense: 93 Team Name: 89 Broncos Record: 11-5-0 Overall: 92 Offense: 91 Defense: 94 Team Name: 87 Broncos Record: 10-4-1 Overall: 92 Offense: 93 Defense: 91 Team Name: 86 Broncos Record: 11-5-0 Overall: 91 Offense: 92 Defense: 91 Team Name: 77 Broncos Record: 12-2-0 Overall: 92 Offense: 90 Defense: 94 Team Name: All Browns Record: 0-0-0 Overall: 92 Offense: 92 Defense: 92 Team Name: 02 Browns Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 94 Browns Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 89 Browns Record: 9-6-1 Overall: 86 Offense: 88 Defense: 82 Team Name: 87 Browns Record: 10-5-0 Overall: 91 Offense: 90 Defense: 92 Team Name: 86 Browns Record: 12-4-0 Overall: 92 Offense: 93 Defense: 91 Team Name: 70 Browns Record: 7-7-0 Overall: 95 Offense: 96 Defense: 96 Team Name: 65 Browns Record: 11-3-0 Overall: 91 Offense: 92 Defense: 89 Team Name: All Bucs Record: 0-0-0 Overall: 91 Offense: 90 Defense: 92 Team Name: 02 Bucs Record: 12-4-0 Overall: 86 Offense: 83 Defense: 90 Team Name: 01 Bucs Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 00 Bucs Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 99 Bucs Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 97 Bucs Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 79 Bucs Record: 10-6-0 Overall: 91 Offense: 88 Defense: 93 Team Name: All Cardinals Record: 0-0-0 Overall: 91 Offense: 92 Defense: 90 Team Name: 98 Cardinals Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 75 Cardinals Record: 11-3-0 Overall: 89 Offense: 92 Defense: 86 Team Name: All Chargers Record: 0-0-0 Overall: 94 Offense: 95 Defense: 94 Team Name: 95 Chargers Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 94 Chargers Record: 11-5-0 Overall: 91 Offense: 90 Defense: 92 Team Name: 92 Chargers Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 81 Chargers Record: 10-6-0 Overall: 91 Offense: 93 Defense: 89 Team Name: All Chiefs Record: 0-0-0 Overall: 92 Offense: 94 Defense: 89 Team Name: 03 Chiefs Record: 13-3-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 95 Chiefs Record: 13-3-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 94 Chiefs Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 93 Chiefs Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 92 Chiefs Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 91 Chiefs Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 90 Chiefs Record: 10-6-0 Overall: 94 Offense: 93 Defense: 95 Team Name: 71 Chiefs Record: 10-3-1 Overall: 96 Offense: 95 Defense: 97 Team Name: 69 Chiefs Record: 11-3-0 Overall: 93 Offense: 93 Defense: 92 Team Name: 66 Chiefs Record: 11-2-1 Overall: 91 Offense: 90 Defense: 91 Team Name: 62 Texans Record: 11-3-0 Overall: 89 Offense: 87 Defense: 91 Team Name: All Colts Record: 0-0-0 Overall: 95 Offense: 96 Defense: 94 Team Name: 03 Colts Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 02 Colts Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 00 Colts Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 99 Colts Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 96 Colts Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 95 Colts Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 77 Colts Record: 10-4-0 Overall: 93 Offense: 91 Defense: 94 Team Name: 70 Colts Record: 11-2-1 Overall: 92 Offense: 91 Defense: 92 Team Name: 68 Colts Record: 13-1-0 Overall: 92 Offense: 93 Defense: 89 Team Name: 58 Colts Record: 9-3-0 Overall: 88 Offense: 86 Defense: 90 Team Name: All Cowboys Record: 0-0-0 Overall: 95 Offense: 97 Defense: 94 Team Name: 03 Cowboys Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 99 Cowboys Record: 8-8-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 98 Cowboys Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 96 Cowboys Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 95 Cowboys Record: 12-4-0 Overall: 95 Offense: 94 Defense: 94 Team Name: 94 Cowboys Record: 12-4-0 Overall: 93 Offense: 94 Defense: 92 Team Name: 93 Cowboys Record: 12-4-0 Overall: 93 Offense: 95 Defense: 92 Team Name: 92 Cowboys Record: 13-3-0 Overall: 94 Offense: 94 Defense: 93 Team Name: 91 Cowboys Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 85 Cowboys Record: 10-6-0 Overall: 92 Offense: 91 Defense: 91 Team Name: 81 Cowboys Record: 12-4-0 Overall: 93 Offense: 94 Defense: 91 Team Name: 79 Cowboys Record: 11-5-0 Overall: 95 Offense: 96 Defense: 94 Team Name: 78 Cowboys Record: 12-4-0 Overall: 93 Offense: 94 Defense: 92 Team Name: 77 Cowboys Record: 12-2-0 Overall: 93 Offense: 94 Defense: 92 Team Name: 75 Cowboys Record: 10-4-0 Overall: 92 Offense: 93 Defense: 90 Team Name: 71 Cowboys Record: 11-3-0 Overall: 92 Offense: 95 Defense: 89 Team Name: 70 Cowboys Record: 10-4-0 Overall: 91 Offense: 92 Defense: 90 Team Name: 67 Cowboys Record: 9-5-0 Overall: 88 Offense: 85 Defense: 92 Team Name: 66 Cowboys Record: 10-3-1 Overall: 87 Offense: 82 Defense: 93 Team Name: All Dolphins Record: 0-0-0 Overall: 94 Offense: 95 Defense: 93 Team Name: 01 Dolphins Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 00 Dolphins Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 99 Dolphins Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 98 Dolphins Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 97 Dolphins Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 95 Dolphins Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 94 Dolphins Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 92 Dolphins Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 90 Dolphins Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 85 Dolphins Record: 12-4-0 Overall: 92 Offense: 93 Defense: 92 Team Name: 84 Dolphins Record: 14-2-0 Overall: 94 Offense: 94 Defense: 92 Team Name: 82 Dolphins Record: 7-2-0 Overall: 91 Offense: 92 Defense: 90 Team Name: 81 Dolphins Record: 11-4-1 Overall: 93 Offense: 92 Defense: 93 Team Name: 78 Dolphins Record: 11-5-0 Overall: 92 Offense: 88 Defense: 95 Team Name: 74 Dolphins Record: 11-3-0 Overall: 91 Offense: 91 Defense: 91 Team Name: 73 Dolphins Record: 12-2-0 Overall: 92 Offense: 92 Defense: 92 Team Name: 72 Dolphins Record: 14-0-0 Overall: 93 Offense: 93 Defense: 93 Team Name: 71 Dolphins Record: 10-3-1 Overall: 93 Offense: 93 Defense: 94 Team Name: All Eagles Record: 0-0-0 Overall: 93 Offense: 93 Defense: 92 Team Name: 03 Eagles Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 02 Eagles Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 01 Eagles Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 00 Eagles Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 96 Eagles Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 95 Eagles Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 92 Eagles Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 90 Eagles Record: 10-6-0 Overall: 91 Offense: 90 Defense: 91 Team Name: 89 Eagles Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 80 Eagles Record: 12-4-0 Overall: 94 Offense: 94 Defense: 94 Team Name: 60 Eagles Record: 10-2-0 Overall: 91 Offense: 92 Defense: 91 Team Name: All Falcons Record: 0-0-0 Overall: 93 Offense: 95 Defense: 92 Team Name: 02 Falcons Record: 9-6-1 Overall: 86 Offense: 88 Defense: 82 Team Name: 98 Falcons Record: 14-2-0 Overall: 92 Offense: 91 Defense: 92 Team Name: 95 Falcons Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 91 Falcons Record: 10-6-0 Overall: 91 Offense: 92 Defense: 90 Team Name: 80 Falcons Record: 12-4-0 Overall: 92 Offense: 93 Defense: 91 Team Name: All 49ers Record: 0-0-0 Overall: 93 Offense: 96 Defense: 91 Team Name: 02 49ers Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 01 49ers Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 98 49ers Record: 12-4-0 Overall: 95 Offense: 96 Defense: 95 Team Name: 97 49ers Record: 13-3-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 96 49ers Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 95 49ers Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 94 49ers Record: 13-3-0 Overall: 94 Offense: 95 Defense: 93 Team Name: 93 49ers Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 92 49ers Record: 14-2-0 Overall: 93 Offense: 93 Defense: 93 Team Name: 90 49ers Record: 14-2-0 Overall: 94 Offense: 94 Defense: 93 Team Name: 89 49ers Record: 14-2-0 Overall: 95 Offense: 96 Defense: 93 Team Name: 88 49ers Record: 10-6-0 Overall: 95 Offense: 96 Defense: 94 Team Name: 84 49ers Record: 15-1-0 Overall: 93 Offense: 93 Defense: 93 Team Name: 81 49ers Record: 13-3-0 Overall: 93 Offense: 92 Defense: 94 Team Name: 57 49ers Record: 8-4-0 Overall: 89 Offense: 88 Defense: 91 Team Name: All Giants Record: 0-0-0 Overall: 92 Offense: 92 Defense: 93 Team Name: 02 Giants Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 00 Giants Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 97 Giants Record: 10-5-1 Overall: 86 Offense: 88 Defense: 82 Team Name: 93 Giants Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 90 Giants Record: 13-3-0 Overall: 93 Offense: 91 Defense: 94 Team Name: 89 Giants Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 86 Giants Record: 14-2-0 Overall: 94 Offense: 92 Defense: 95 Team Name: 58 Giants Record: 9-3-0 Overall: 89 Offense: 86 Defense: 91 Team Name: All Jaguars Record: 0-0-0 Overall: 89 Offense: 92 Defense: 86 Team Name: 99 Jaguars Record: 14-2-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 98 Jaguars Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 97 Jaguars Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 96 Jaguars Record: 9-7-0 Overall: 89 Offense: 91 Defense: 85 Team Name: All Jets Record: 0-0-0 Overall: 93 Offense: 95 Defense: 91 Team Name: 02 Jets Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 01 Jets Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 98 Jets Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 91 Jets Record: 8-8-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 85 Jets Record: 11-5-0 Overall: 93 Offense: 93 Defense: 92 Team Name: 82 Jets Record: 6-3-0 Overall: 92 Offense: 92 Defense: 92 Team Name: 68 Jets Record: 11-3-0 Overall: 90 Offense: 92 Defense: 87 Team Name: All Lions Record: 0-0-0 Overall: 92 Offense: 92 Defense: 91 Team Name: 99 Lions Record: 8-8-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 97 Lions Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 95 Lions Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 94 Lions Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 93 Lions Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 91 Lions Record: 12-4-0 Overall: 92 Offense: 92 Defense: 91 Team Name: 80 Lions Record: 9-7-0 Overall: 91 Offense: 93 Defense: 90 Team Name: 57 Lions Record: 8-4-0 Overall: 86 Offense: 88 Defense: 90 Team Name: All Packers Record: 0-0-0 Overall: 97 Offense: 98 Defense: 97 Team Name: 03 Packers Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 02 Packers Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 01 Packers Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 98 Packers Record: 11-5-0 Overall: 95 Offense: 95 Defense: 94 Team Name: 97 Packers Record: 13-3-0 Overall: 93 Offense: 94 Defense: 93 Team Name: 96 Packers Record: 13-3-0 Overall: 94 Offense: 95 Defense: 94 Team Name: 95 Packers Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 94 Packers Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 93 Packers Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 92 Packers Record: 9-7-0 Overall: 94 Offense: 94 Defense: 94 Team Name: 67 Packers Record: 9-4-1 Overall: 89 Offense: 90 Defense: 87 Team Name: 66 Packers Record: 12-2-0 Overall: 90 Offense: 92 Defense: 87 Team Name: All Panthers Record: 0-0-0 Overall: 90 Offense: 90 Defense: 89 Team Name: 03 Panthers Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 96 Panthers Record: 12-4-0 Overall: 88 Offense: 89 Defense: 87 Team Name: All Patriots Record: 0-0-0 Overall: 93 Offense: 94 Defense: 92 Team Name: 03 Patriots Record: 14-2-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 01 Patriots Record: 11-5-0 Overall: 88 Offense: 87 Defense: 88 Team Name: 98 Patriots Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 97 Patriots Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 96 Patriots Record: 11-5-0 Overall: 93 Offense: 94 Defense: 93 Team Name: 94 Patriots Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 85 Patriots Record: 11-5-0 Overall: 94 Offense: 94 Defense: 93 Team Name: 76 Patriots Record: 11-3-0 Overall: 93 Offense: 94 Defense: 92 Team Name: All Raiders Record: 0-0-0 Overall: 94 Offense: 95 Defense: 92 Team Name: 02 Raiders Record: 11-5-0 Overall: 85 Offense: 88 Defense: 82 Team Name: 01 Raiders Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 00 Raiders Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 93 Raiders Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 91 Raiders Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 90 Raiders Record: 12-4-0 Overall: 92 Offense: 92 Defense: 92 Team Name: 85 Raiders Record: 12-4-0 Overall: 92 Offense: 91 Defense: 93 Team Name: 83 Raiders Record: 12-4-0 Overall: 93 Offense: 94 Defense: 91 Team Name: 80 Raiders Record: 11-5-0 Overall: 93 Offense: 93 Defense: 93 Team Name: 77 Raiders Record: 11-3-0 Overall: 92 Offense: 93 Defense: 91 Team Name: 76 Raiders Record: 13-1-0 Overall: 92 Offense: 94 Defense: 91 Team Name: 75 Raiders Record: 11-3-0 Overall: 93 Offense: 94 Defense: 92 Team Name: 74 Raiders Record: 12-2-0 Overall: 97 Offense: 96 Defense: 97 Team Name: 72 Raiders Record: 10-3-1 Overall: 92 Offense: 93 Defense: 91 Team Name: 71 Raiders Record: 8-4-2 Overall: 88 Offense: 86 Defense: 90 Team Name: 70 Raiders Record: 8-4-2 Overall: 90 Offense: 92 Defense: 88 Team Name: 69 Raiders Record: 12-1-1 Overall: 90 Offense: 93 Defense: 89 Team Name: 68 Raiders Record: 12-2-0 Overall: 90 Offense: 93 Defense: 88 Team Name: 67 Raiders Record: 13-1-0 Overall: 90 Offense: 92 Defense: 89 Team Name: All Raiders Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: All Rams Record: 0-0-0 Overall: 95 Offense: 96 Defense: 94 Team Name: 03 Rams Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 01 Rams Record: 14-2-0 Overall: 86 Offense: 92 Defense: 81 Team Name: 00 Rams Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 99 Rams Record: 13-3-0 Overall: 89 Offense: 94 Defense: 84 Team Name: 89 Rams Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 84 Rams Record: 11-5-0 Overall: 92 Offense: 92 Defense: 92 Team Name: 79 Rams Record: 9-7-0 Overall: 91 Offense: 90 Defense: 92 Team Name: 75 Rams Record: 12-2-0 Overall: 93 Offense: 92 Defense: 94 Team Name: 67 Rams Record: 11-1-2 Overall: 92 Offense: 88 Defense: 96 Team Name: All Ravens Record: 0-0-0 Overall: 92 Offense: 91 Defense: 93 Team Name: 03 Ravens Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 01 Ravens Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 00 Ravens Record: 12-4-0 Overall: 85 Offense: 79 Defense: 91 Team Name: All Redskins Record: 0-0-0 Overall: 95 Offense: 96 Defense: 93 Team Name: 99 Redskins Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 92 Redskins Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 91 Redskins Record: 14-2-0 Overall: 94 Offense: 94 Defense: 94 Team Name: 90 Redskins Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 87 Redskins Record: 11-4-0 Overall: 94 Offense: 95 Defense: 94 Team Name: 83 Redskins Record: 14-2-0 Overall: 95 Offense: 96 Defense: 93 Team Name: 82 Redskins Record: 8-1-0 Overall: 94 Offense: 95 Defense: 93 Team Name: 79 Redskins Record: 10-6-0 Overall: 91 Offense: 88 Defense: 94 Team Name: 72 Redskins Record: 11-3-0 Overall: 92 Offense: 93 Defense: 91 Team Name: All Saints Record: 0-0-0 Overall: 92 Offense: 94 Defense: 90 Team Name: 00 Saints Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 92 Saints Record: 12-4-0 Overall: 91 Offense: 89 Defense: 92 Team Name: 91 Saints Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 90 Saints Record: 8-8-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 87 Saints Record: 12-3-0 Overall: 90 Offense: 91 Defense: 89 Team Name: All Seahawks Record: 0-0-0 Overall: 93 Offense: 94 Defense: 92 Team Name: 03 Seahawks Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 99 Seahawks Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 84 Seahawks Record: 12-4-0 Overall: 92 Offense: 92 Defense: 91 Team Name: All Steelers Record: 0-0-0 Overall: 96 Offense: 96 Defense: 95 Team Name: 02 Steelers Record: 10-5-1 Overall: 86 Offense: 88 Defense: 82 Team Name: 01 Steelers Record: 13-3-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 97 Steelers Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 96 Steelers Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 95 Steelers Record: 11-5-0 Overall: 93 Offense: 93 Defense: 92 Team Name: 94 Steelers Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 93 Steelers Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 92 Steelers Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 89 Steelers Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 79 Steelers Record: 12-4-0 Overall: 94 Offense: 94 Defense: 93 Team Name: 78 Steelers Record: 14-2-0 Overall: 93 Offense: 93 Defense: 93 Team Name: 75 Steelers Record: 12-2-0 Overall: 94 Offense: 93 Defense: 95 Team Name: 74 Steelers Record: 10-3-1 Overall: 94 Offense: 95 Defense: 93 Team Name: 72 Steelers Record: 11-3-0 Overall: 93 Offense: 92 Defense: 92 Team Name: All Titans Record: 0-0-0 Overall: 93 Offense: 96 Defense: 90 Team Name: 03 Titans Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 02 Titans Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 00 Titans Record: 13-3-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 99 Titans Record: 13-3-0 Overall: 93 Offense: 93 Defense: 93 Team Name: 93 Oilers Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 92 Oilers Record: 10-6-0 Overall: 95 Offense: 94 Defense: 95 Team Name: 91 Oilers Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 90 Oilers Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 89 Oilers Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 88 Oilers Record: 10-6-0 Overall: 93 Offense: 93 Defense: 92 Team Name: 80 Oilers Record: 11-5-0 Overall: 93 Offense: 92 Defense: 92 Team Name: 78 Oilers Record: 10-6-0 Overall: 93 Offense: 93 Defense: 92 Team Name: 62 Oilers Record: 11-3-0 Overall: 88 Offense: 89 Defense: 89 Team Name: All Vikings Record: 0-0-0 Overall: 94 Offense: 95 Defense: 92 Team Name: 00 Vikings Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 99 Vikings Record: 12-4-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 98 Vikings Record: 15-1-0 Overall: 95 Offense: 95 Defense: 96 Team Name: 97 Vikings Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 96 Vikings Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 94 Vikings Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 93 Vikings Record: 9-7-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 92 Vikings Record: 11-5-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 89 Vikings Record: 10-6-0 Overall: 86 Offense: 88 Defense: 82 Team Name: 76 Vikings Record: 11-2-1 Overall: 92 Offense: 93 Defense: 91 Team Name: 75 Vikings Record: 12-2-0 Overall: 97 Offense: 95 Defense: 98 Team Name: 74 Vikings Record: 10-4-0 Overall: 92 Offense: 93 Defense: 91 Team Name: 73 Vikings Record: 12-2-0 Overall: 92 Offense: 93 Defense: 91 Team Name: 70 Vikings Record: 12-2-0 Overall: 93 Offense: 92 Defense: 94 Team Name: 69 Vikings Record: 12-2-0 Overall: 94 Offense: 94 Defense: 94 =========================================== Section: 8 Name: Stadium List Last Updated: 8/11/04 =========================================== In this section of the guide, you'll be able to find all the stats on each of the stadiums that are available for play. Team: Chicago Bears Location: Chicago, Illinois Stadium Name: Chicago Stadium Capacity: 66,000 Surface: Grass Team: Cincinnati Bengals Location: Cincinnati, Ohio Stadium Name: Paul Brown Stadium Capacity: 65,535 Surface: Grassy Turf Team: Buffalo Bills Location: Orchard Park, New York Stadium Name: Ralph Wilson Stadium Capacity: 73,967 Surface: Grassy Turf Team: Denver Broncos Location: Denver, Colorado Stadium Name: Invesco Field At Mile High Capacity: 76,125 Surface: Grass Team: Cleveland Browns Location: Cleveland, Ohio Stadium Name: Cleveland Browns Stadium Capacity: 73,200 Surface: Grass Team: Tampa Bay Buccaneers Location: Tampa, Florida Stadium Name: Raymond James Stadium Capacity: 66,321 Surface: Grass Team: Arizona Cardinals Location: Tempe, Arizona Stadium Name: Sun Devil Stadium Capacity: 73,273 Surface: Grass Team: San Diego Chargers Location: San Diego, California Stadium Name: Qualcomm Stadium Capacity: 71,500 Surface: Grass Team: Kansas City Chiefs Location: Kansas City, Missouri Stadium Name: Arrowhead Stadium Capacity: 79,451 Surface: Grass Team: Indianapolis Colts Location: Indianapolis, Indiana Stadium Name: RCA Dome Capacity: 60,500 Surface: Turf Team: Dallas Cowboys Location: Irving, Texas Stadium Name: Texas Stadium Capacity: 65,675 Surface: Grassy Turf Team: Miami Dolphins Location: Miami, Florida Stadium Name: Pro Player Stadium Capacity: 75,540 Surface: Grass Team: Philadelphia Eagles Location: Philadelphia, Pennsylvania Stadium Name: Lincoln Financial Field Capacity: 66,000 Surface: Grass Team: Atlanta Falcons Location: Atlanta, Georgie Stadium Name: Georgia Dome Capacity: 71,228 Surface: Grassy Turf Team: San Francisco 49ers Location: San Francisco, California Stadium Name: San Francisco, CA Capacity: 70,140 Surface: Grass Team: New York Giants Location: East Rutherford, New Jersey Stadium Name: Giants Stadium At The Meadowlands Capacity: 80,242 Surface: Grassy Turf Team: Jacksonville Jaguars Location: Jacksonville, Florida Stadium Name: Alltel Stadium Capacity: 73,000 Surface: Grass Team: New York Jets Location: East Rutherford, New Jersey Stadium Name: Giants Stadium At The Meadowlands Capacity: 80,242 Surface: Grassy Turf Team: Detroit Lions Location: Detroit, Michigan Stadium Name: Ford Field Capacity: 65,000 Surface: Grassy Turf Team: Green Bay Packers Location: Green Bay, Wisconsin Stadium Name: Lambeau Field Capacity: 72,515 Surface: Grass Team: Carolina Panthers Location: Charlotte, North Carolina Stadium Name: Ericsson Stadium Capacity: 73,367 Surface: Grass Team: New England Patriots Location: Foxboro, Massachusetts Stadium Name: Gillette Stadium Capacity: 68,000 Surface: Grass Team: Oakland Raiders Location: Oakland, California Stadium Name: Oakland Stadium Capacity: 63,142 Surface: Grass Team: St. Louis Rams Location: St. Louis, Missouri Stadium Name: Edward Jones Dome Capacity: 66,000 Surface: Turf Team: Baltimore Ravens Location: Baltimore, Maryland Stadium Name: M&T Bank Stadium Capacity: 69,354 Surface: Grassy Turf Team: Washington Redskins Location: Washington, D.C. Stadium Name: Washington Stadium Capacity: 92,000 Surface: Grass Team: New Orleans Saints Location: New Orleans, Louisiana Stadium Name: Louisiana SuperDome Capacity: 72,003 Surface: Grassy Turf Team: Seattle Seahawks Location: Seattle, Washington Stadium Name: Qwest Field Capacity: 67,000 Surface: Grassy Turf Team: Pittsburgh Steelers Location: Pittsburgh, Pennsylvania Stadium Name: Heinz Field Capacity: 64,450 Surface: Grass Team: Houston Texans Location: Houston, Texas Stadium Name: Reliant Stadium Capacity: 69,500 Surface: Grassy Turf Team: Houston Texans Location: Houston, Texas Stadium Name: Reliant Stadium (Closed) Capacity: 69,500 Surface: Grassy Turf Team: Tennessee Titans Location: Nashville, Tennessee Stadium Name: Tennessee Stadium Capacity: 68,798 Surface: Grass Team: Minnesota Vikings Location: Minneapolis, Minnesota Stadium Name: MetroDome Capacity: 64,121 Surface: Turf Team: Admirals Location: Amsterdam, Netherlands Stadium Name: Amsterdam Capacity: 37,500 Surface: Grass Team: Claymores Location: Glasgow, Scotland Stadium Name: Glasgow Capacity: 67,000 Surface: Grass Team: Centurions Location: Cologne, Germany Stadium Name: Cologne Capacity: 50,997 Surface: Grass Team: Fire Location: Dusseldorf, Germany Stadium Name: Dusseldorf Capacity: 57,000 Surface: Grass Team: Galaxy Location: Frankfurt, Germany Stadium Name: Frankfurt Capacity: 52,000 Surface: Grass Team: Thunder Location: Berlin, Germany Stadium Name: Berlin Capacity: 20,000 Surface: Grass =========================================== Section: 9 Name: Franchise Walkthrough Last Updated: 8/11/04 =========================================== Franchise mode is the biggest, deepest mode in Madden 2005. I am going to personally walk you thru all the major points in Franchise mode. Bear with me during this process though, because I have to complete my franchise while I go along with typing this. Have not started franchise mode yet, give me a day or two before I start. =========================================== Section: 10 Name: Mini-Camp Walkthrough Last Updated: 8/19/04 =========================================== Tour NFL cities in the Madden Cruiser and fine-tune your playing skills in Mini-Camp mode. Unlock game situations by setting high scores while earning trophies and Madden Cards along the way. In this section of the guide I'm going to walk you thru the whole Mini-Camp mode. Once you click on Mini-Camp from the list, you'll be prompted with this: ------------------------------------------------------------------ Welcome To Mini-Camp -Fine tunes your football skills by competing in various drills. -Unlock Madden Cards and Game Situations by earning trophies. -Lead a 2 minute scoring drive, make a goal line stand, and more in unlocked Game Situations. -Have Fun and Good Luck! ------------------------------------------------------------------ Once you click "Ok" you'll be prompted with all the Rookie Challenges. ------------------------------------------------------------------ Rookie Challenges/Game Situations ------------------------------------------------------------------ Challenge Name: QB - Pocket Presence (Rookie) Team: Atlanta Falcons Location: Atlanta, GA Personal Best: 1650 Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Rookie Description: -Stay in the Pocket and find the open Receivers -Hit the primary Receiver while he's open -To throw the ball press Square, X, Circle, L1, R1 -Earn more points by completing passes in a row -To pump fake press R2 Trophies: Bronze - 900 Points Silver - 1200 Points Gold - 1400 Points Rewards: Card #208 - Pocket Protectors Personal Strategy: This challenge is very easy and you should have no problem getting gold on your first or second try. With only three targets to throw at, and only one ball coming at you from the five targets, you should be able to avoid getting sacked at all. Vick has a fast release, and he's easy to control in the pocket area, so you should have no problem running out of the pocket. Remember, if you complete 3 or more passes in a row, you'll get 100 points for each pass completed after that. ------------------------------------------------------------------ Game Situation: QB - Pocket Presence (Rookie) Description: -Your Falcons are trailing the Panthers 21-20 with 2:00 left in the game. -Lead an aerial assault with your Falcons and conserve time by using your 3 timeouts -Score the game-winng field goal or touchdown before time expires. Rewards: #263 - ATL - Cheerleader Personal Strategy: This situation is very easy because you are playing on rookie. Though you don't have any running plays, you can easily scramble with Vick to pick up first downs. I don't really have anything special to say about this challenge because I completed it in 20 seconds. Do what works for you and if you have trouble, then you shouldn't be playing Madden 2005. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: LB - Chase and Tackle (Rookie) Team: Baltimore Ravens Location: Baltimore, MD Personal Best: 2,780 Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Rookie Description: -Tackle The HB as quickly as possible -To attempt a diving tackle press Square -To sprint hold down Circle -To strip the ball press R2 Trophies: Bronze - 800 points Silver - 1475 points Gold - 2000 points Rewards: Card #194 - 3rd Down Personal Strategy: This challenge is extremely easy. If you use the big hit stick, you'll be able to make the Lewis fumble at least once which will give you even a bigger bonus. With no blockers, you should be able to hit Lewis behind the line of scimmage each time. This challenge is very simple, and you should turn off the game and stop playing if you can't get gold on your second try. ------------------------------------------------------------------ Game Situation: LB - Chase and Tackle (Rookie) Description: -Your Ravens are trailing the Browns 24-20 with 2:00 remaining in the game. -Stop the Browns from getting a 1st down and use your -3 timeouts to stop the clock. -Force the Browns to punt the ball with at least 1:30 left in the game. Rewards: #274 - BAL - Cheerleader Personal Strategy: Well, you know that the Browns are going to run the ball all three downs so just use field goal block on them. The running back will not be able to get out of the backfield on any of the downs. Then just pick punt return and make sure that you don't fumble the ball. Then get your Madden card and move on. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: DB - Swat Ball (Rookie) Team: Buffalo Bills Location: Orchard Park, NY Personal Best: 1060 Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Rookie Description: -Swat passes down with L1 -Use the strafe R1 to face the line of scrimmage -Go for interceptions using Triangle for higher scores -Earn more points by stopping consecutive passes Trophies: Bronze - 300 points Silver - 600 points Gold - 900 points Rewards: Card #199 - Lame Duck Personal Strategy: The DB is very good at intercepting the ball and should have no problem doing so if you get him in the right position before the ball is thrown. I usually stay to the side of the two closer targets and then run in front of the target while the ball is in the air, catching the ball in stide. I don't bother using the swat button or using R1 to face the line of scrimmage. Instead of doing that, I think it is easier to time the ball from a run facing the ball with your back turned or to the side. Go for the interception each time, and once you get a couple in a row, you'll get 80 points for each following one. This is not a hard challenge to complete at all, but it may take 1-3 tries to get gold. ------------------------------------------------------------------ Game Situation: DB - Swat Ball (Rookie) Description: -Your Bills are leading the Jets 20-14 late in the 4th quarter. -The Jets have the ball at their own 20 with 2:00 left and 1 timeout remaining. -Prevent them from scoring a touchdown by controlling only your defensive backs. Rewards: #263 - BUF - Cheerleader Personal Strategy: It's obvious that the Jets are only going to throw the ball. Use nickel defense, Velcro 9 and wait until Pennington throws an interception. Even if you don't get an interception, there is a very small chance that they are going to be able to get into the red zone. This is a very easy challenge, especially when you use Velcro 9. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: DL - Trench Fight (Rookie) Team: Philadelphia Eagles Location: Philadelphia, PA Personal Best: 6.99 seconds Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Rookie Description: -Capture the flags as quickly as possible -Spin or rip left with L1 -Spin or rip right with R1 -To Shove press Circle Trophies: Bronze - 9.00 seconds Silver - 8.00 seconds Gold - 7.00 seconds Rewards: Card #209 - Penetration Personal Strategy: With only three guys to truck and 7.00 seconds to get gold, this challenge shouldn't take you more than 2 minutes to complete. Juke right and push the first guy, go straight after the second guy and push him, and try to push the third guy down the same way you pushed the second guy down. The second guy is the easiest to push down, but it is almost necessary to push the third guy down to get the third flag in Gold time. If you get past the first guy within 1.75 seconds, you are on good pace to get the gold. ------------------------------------------------------------------ Game Situation: DL - Trench Fight (Rookie) Description: -Your Eagles are leading the Giants 20-14 late in the 4th quarter. -The Giants have the ball at their own 20 with 2:00 left in the game. -Prevent them from scoring a touchdown by controlling only your defensive linemen. Rewards: #262 - PHI - Cheerleader Personal Strategy: This game situation is a breeze. I just used Nickel Defense, Cover 3 and it took care of business. I just rushed the Kearse by controlling him and had no problem stopping the Giants. There really isn't much more I can say about this very easy game situation. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: K - Clutch Kicking (Rookie) Team: Detroit Lions Location: Detroit, MI Personal Best: 2400 Points Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Rookie Description: -Hit the target to earn points -To start and stop the power meter press X -To stop the accuracy meter press X -Pay attention to the wind direction and strength Trophies: Bronze - 900 points Silver - 1500 points Gold - 2200 points Rewards: Card #197 - Da Boot Personal Strategy: I never liked kicking on rookie because I'm use to kicking on All Madden. I think this is the hardest rookie challenge because you can only miss the bulls eye (Red) twice and still come away with the gold. If wind is a factor, reset it until you get 0 mph wind. The values are as follow: Yellow = 75 points, Orange = 150 points, Red = 300 points. Basically, if you get a yellow, you should just restart. This is no benefit to kicking the ball with less power, because it takes the ball more time to get to target. This challenge may take 5 minutes or so to get gold on, because the new kicking meter is a bit slower so it's hard to get your timing back. Don't worry about watching your power, your accuracy is what matters in this drill. ------------------------------------------------------------------ Game Situation: K - Clutch Kicking (Rookie) Description: -Your Lions are trailing the Packers 14-13 with :10 left in the game. -You have the ball at the Packers' 25 on 3rd down and 24 with 1 timeout remaining. -Score the game-winning field goal or touchdown before time expires. Rewards: #268 - DET - Pump Up Crowd Personal Strategy: Use HB Slam under I-Form and try to gallop as many yards as possible. Call a timeout right after you get tackled and kick the field goal. The field goal should be a chip shot so you shouldn't have any stress even though your controller will be rumbling. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: P - Coffin Corner Punt (Rookie) Team: Cleveland Browns Location: Clevenland, Ohio Personal Best: 1000 points Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Rookie Description: -Aim for the targets on the field -Hit the bull's-eye for higher points -Red = 200, Orange = 100, Yellow = 50 pts. -To start and stop the power meter press X -To stop the accuracy meter press X Trophies: Bronze - 250 points Silver - 650 points Gold - 900 points Rewards: #211 - Coffin Corner Personal Strategy: This is a very easy challenge that should take no more than 5 turns to get gold. I aim the kicking meter halfway from being straight up, and kick the ball with anywhere from 70-78 power. I then aim directly at the red bulls eye, and if you get the kicking accuracy anywhere in the 90 percent zone, you should hit the bullseye each time. The only hard part about this whole challenge is that if you kick the ball over 80 percent power, your ball will drop in the endzone. Once you find the right height, it should be a breeze. ------------------------------------------------------------------ Game Situation: P - Coffin Corner Punt (Rookie) Description: -Your Browns are leading the Bengals 10-6 on 4th down with 1:00 left in the game. -Nail the Bengals deep in their own territory to prevent a comeback. -Punt so the Bengals' starting line of scrimmage is within 15 yards of their endzone. Rewards: #254 - CLE - Pump Up Crowd Personal Strategy: This is very easy because you are already on the 40 yard line so you only need a 25 yard punt out of bounds. Put the kicking meter all the way up and aim the ball out of bounds. The ball should easily have enough strength if you kicked the ball with 90 or more power. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: QB - Precision Passing (Rookie) Team: New York Giants Location: East Rutherford, NJ Personal Best: 1080 points Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Rookie Description: -Pass the ball through the rings -Rings are placed based on difficulty of route -Gold = 75, Silver = 50, Bronze = 25 pts. -To snap the ball press X -To throw the ball press X, Square, Circle, L1, R1 -Hold button for a bullet pass or tap it for touch Trophies: Bronze - 500 points Silver - 750 points Gold - 1000 points Rewards: #210 - QB On Target Personal Strategy: On Play #1, move a little to the right and hit the silver pattern right when the Shockey plants his foot to turn right. Do the same on the gold pattern, moving a bit more to the right. On the bronze pattern, there's a lot of room for mistake. I move Warner a bit to the right, and throw a bullet right when Toomer is approaching the target. 310 On Play #2, right step straight back and hit Shockey right after he takes one step in thru the bronze target. Make sure to throw a bullet pass. For Hilliard, step an inch to the right and throw a bullet right after he takes two steps out. This is for the silver target. For Toomer, step back and wait until he crosses the 35 yard line. Then throw a floater and it will cross right thru the gold ring. On Play #3, step right in front of the bronze target and let Shockey go right behind it. Then throw a bullet. For the silver target, let Toomer take two steps in and then throw a bullet. It should hit him right in stide thru the silver target. For the gold, let Hilliard run right underneath the gold target and then throw a bullet. I moved Warner a tad bit to the left when I threw the pass. Overall, this challenge is a bit hard to get gold until you get down my tips. Then you should be able to complete it perfectly without missing a target or dropping a catch. Don't worry if this takes you 10 minutes to get gold, it's one of the harder Rookie challenges. ------------------------------------------------------------------ Game Situation: QB - Precision Passing (Rookie) Description: -Your Giants are trailing the Rams 14-12 with 2:00 left in the game. -Lead an aerial assault with your Giants and conserve time by using your 3 timeouts. -Score the game-winning field goal or touchdown before time expires. Rewards: #265 - NYG - Pump Up Crowd Personal Strategy: You start off on your own 45 and you have plenty of time to get a scoring drive going. Don't worry about the time at all, you could basically go down the field and save all your timeouts without any problems. The easiest way to score is to test the corner that is guarding Amani Toomer. You can beat this guy so easy that it's pathetic. Once you get into field goal range, kick the field goal. There's no extra reward in scoring a touchdown, so it's pointless. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: RB - Ground Attack (Rookie) Team: Kansas City Chiefs Location: Kansas City, MO Personal Best: 2520 Points Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Rookie Description: -Score as many TDs as you can -Hold down X to sprint -To spin press Circle -To stiff arm press L2 or R2 Trophies: Bronze - 800 points Silver - 1400 points Gold - 2100 points Rewards: #195 - Human Plow Personal Strategy: This is by far the easiest challenge in all of the Rookie Challenges. With only two guys to tackle you and Richardson blocking, you can basically just run around and let Richardson block both guys for you. I personally like to score on each possession, so I run behind the blocking pads to juke out the defenders. This is not necessary in the rookie mode though because all you really need to do is run straight behind Richardson. It's ok if you get tackled once or twice because it's still very easy to get gold. ------------------------------------------------------------------ Game Situation: RB - Ground Attack (Rookie) Description: -Your Chiefs are leading the Raiders 21-20 with 1:50 remaining in the game. -Run the ball to eat up the clock and prevent the Raiders from getting the ball back. -Seal the victory by running down the clock or scoring a touchdown. Rewards: #258 - KC - Cheerleader Personal Strategy: Just run the ball up the gut until you get a first down. Then milk the play clock as long as you can to get the victory. Don't forget about Tony Richardson as your fullback. A fullback counter is always good for at least 4 yards. You start out with a 1st and 5 so there should be no sweat to get the first down. Try to get the first down on third down, so that the Raiders have already wasted their timeouts. It's a lot easier to win that way. ------------------------------------------------------------------ Pro Challenges/Game Situations ------------------------------------------------------------------ Challenge Name: QB - Pocket Presence (Rookie) Team: Minnesota Vikings Location: Minneapolis, MN Personal Best: 1450 Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Pro Description: -Stay in the Pocket and find the open Receivers -Hit the primary Receiver while he's open -To throw the ball press Square, X, Circle, L1, R1 -Earn more points by completing passes in a row -To pump fake press R2 Trophies: Bronze - 800 Points Silver - 1100 Points Gold - 1325 Points Rewards: Card #208 - Pocket Protectors Personal Strategy: This challenge is a little harder than the Rookie one because there is five different ball cannons, and two balls come out per throw. There are also four wide receivers, with three of them lined up on on side of the screen. Still, the balls come out pretty slow, which makes it quite easy to just step away from the ball. This challenge is still very easy to complete, and I beat it on my first try without getting sacked. If you had no problem with the Rookie one, you shouldn't have a problem with this one. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: LB - Chase and Tackle (Pro) Team: Pittsburgh Steelers Location: Pittsburgh, PA Personal Best: 2860 Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Pro Description: -Tackle The HB as quickly as possible -To attempt a diving tackle press Square -To sprint hold down Circle -To strip the ball press R2 Trophies: Bronze - 1000 points Silver - 1725 points Gold - 2250 points Rewards: Card #194 - 3rd Down Personal Strategy: This challenge is extremely easy. If you use the big hit stick, you'll be able to make the Staley fumble at least once which will give you even a bigger bonus. With no blockers, you should be able to hit Staley behind the line of scimmage each time. This challenge is very simple and is just as easy as the Rookie Challenge. The only difference is that Staley tries to juke a little more, but it really doesn't do anything at all. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: DB - Swat Ball (Pro) Team: Houston Texans Location: Houston, TX Personal Best: 830 Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Pro Description: -Swat passes down with L1 -Use the strafe R1 to face the line of scrimmage -Go for interceptions using Triangle for higher scores -Earn more points by stopping consecutive passes Trophies: Bronze - 300 points Silver - 575 points Gold - 800 points Rewards: Card #199 - Lame Duck Personal Strategy: The DB is very good at intercepting the ball and should have no problem doing so if you get him in the right position before the ball is thrown. I usually stay to the side of any of the targets and then run in front of the target while the ball is in the air, catching the ball in stide. I don't bother using the swat button or using R1 to face the line of scrimmage. Instead of doing that, I think it is easier to time the ball from a run facing the ball with your back turned or to the side. Go for the interception each time, and once you get a couple in a row, you'll get 80 points for each following one. This is not a hard challenge to complete at all, but it may take 1-3 tries to get gold. It's exactly like the rookie challenge but it has 4 targets, which are all very easy to reach. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: DL - Trench Fight (Pro) Team: New York Jets Location: East Rutherford, NJ Personal Best: 9.58 seconds Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Pro Description: -Capture the flags as quickly as possible -Spin or rip left with L1 -Spin or rip right with R1 -To Shove press Circle Trophies: Bronze - 14.00 seconds Silver - 11.75 seconds Gold - 9.75 seconds Rewards: Card #209 - Penetration Personal Strategy: This trench fight is a bit harder than the first one on Rookie, but it's still pretty easy. The first guy you encounter, juke right and then push him over. You should be running to the next guy with only 1.5 seconds on the clock. The 2nd guy is the easiest. While running, just run around to the right of him. Don't bother making contact, it's easier just to run around him. When you approach the third/fourth guy, run to the guy on the right and push him over. He falls pretty easy, especially when you are going with full momentum. While running along to hit the last guy, hit him straight on to push him over. Sometimes he doesn't fall, which is pretty lame, because it's the last guy to get thru. It's not a hard challenge though, so it shouldn't take you more than 7 tries. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: K - Clutch Kicking (Pro) Team: Miami Dolphins Location: Miami, FL Personal Best: 2250 Points Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Pro Description: -Hit the target to earn points -To start and stop the power meter press X -To stop the accuracy meter press X -Pay attention to the wind direction and strength Trophies: Bronze - 900 points Silver - 1500 points Gold - 2200 points Rewards: Card #197 - Da Boot Personal Strategy: I feel that this is easier than the rookie challenge because the meter goes a bit faster. You start on the 25, which isn't a long kick at all. It's still a hard challenge because you can only miss the bulls eye (Red) twice and still come away with the gold. If wind is a factor, reset it until you get 0 mph wind. The values are as follow: Yellow = 75 points, Orange = 150 points, Red = 300 points. Basically, if you get a yellow, you should just restart. This is no benefit to kicking the ball with less power, because it takes the ball more time to get to target. This challenge may take 5 minutes or so to get gold on, because the new kicking meter is a bit slower so it's hard to get your timing back. Don't worry about watching your power, your accuracy is what matters in this drill. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: P - Coffin Corner Punt (Pro) Team: New Orleans Saints Location: New Orleans, LA Personal Best: 1000 points Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Pro Description: -Aim for the targets on the field -Hit the bull's-eye for higher points -Red = 200, Orange = 100, Yellow = 50 pts. -To start and stop the power meter press X -To stop the accuracy meter press X Trophies: Bronze - 250 points Silver - 600 points Gold - 800 points Rewards: #211 - Coffin Corner Personal Strategy: This challenge is almost as easy as the rookie challenge. It's easier to go to the right corner. Have your kicker power close to the low 80s, and move the analog just a notch up for the kicking height. Make sure that you accuracy is in the 90s, and you will easily be able to master this challenge like you did on Rookie. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: QB - Precision Passing (Pro) Team: Seattle Seahawks Location: Seattle, WA Personal Best: 1080 points Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Pro Description: -Pass the ball through the rings -Rings are placed based on difficulty of route -Gold = 75, Silver = 50, Bronze = 25 pts. -To snap the ball press X -To throw the ball press X, Square, Circle, L1, R1 -Hold button for a bullet pass or tap it for touch Trophies: Bronze - 500 points Silver - 750 points Gold - 1000 points Rewards: #210 - QB On Target Personal Strategy: On Play #1, move slightly to the left and throw right when your tight end is starting to cross the silver ring. Make sure that you throw a bullet. To get the gold, wait until Robinson takes two steps out and starts running up to the gold ring. Throw a bullet straight with your finger holding the analog up, and you should hit the top of the ring. Jackson is the easiest to get. Move to the left slightly, and wait until Jackson turns right next to the bronze ring. Then throw a bullet. On Play #2, let Mili run two steps to the right, and then throw a bullet. Move Hasselback a little to the right before you throw this, lining him perfectly close to the beginning of the bronze ring. Robinson runs a streak, so throw the ball with your finger pressing up on the analog. Make sure that it is a lob pass, and move Hasselback a little to the right of the pocket before you throw it when Robinson is running at the 25. For Jackson, you need to do the complete opposite. Move slightly to the left, and wait until he is on the 25. Throw a bullet and press upon the analog stick. This will complete a beautiful pass to him. On Play #3, let Mili step right in front of the ring and then throw a little bullet. This is the easiest pass of the game. For Jackson, let Jackson take three steps after he makes his post, and throw a fast bullet. Make sure that you move Hasselback a few steps (2-3) to the left so you are lined up better with the ring. For the gold, line Hasselback right on the right side of the logo on the 50 right where the hawk nose starts. Wait for Robinson to take two steps on his out, and then throw a bullet while having your finger pressed up on the analog stick. Overall, this challenge is a bit hard to get gold until you get down my tips. Then you should be able to complete it perfectly without missing a target or dropping a catch. Don't worry if this takes you 10 minutes to get gold, it is the hardest Pro Challenge. ------------------------------------------------------------------ ------------------------------------------------------------------ Challenge Name: RB - Ground Attack (Pro) Team: Washington Redskins Location: Washington, D.C. Personal Best: 1960 Points Game Situation: Locked (Once You Win, It'll Be Unlocked) Skill: Pro Description: -Score as many TDs as you can -Hold down X to sprint -To spin press Circle -To stiff arm press L2 or R2 Trophies: Bronze - 750 points Silver - 1300 points Gold - 1900 points Rewards: #195 - Human Plow Personal Strategy: This challenge is a lot harder than the rookie challenge of Ground Attack, but should still be done after five tries. There are three guys to tackle you this time, and Portis seems to get tired real fast on the runs. Make sure that you run out of bounds everytime that you aren't going to score a touchdown. You need to control both Portis and the fullback by using playmaker. Once you knock one guy down, send the fullback to block the other guys while Portis runs right by the guy whos knocked down. You can't take too long though, because the guy will get back up. This challenge takes a little practice, but it won't be that hard to complete. Game situations coming soon :) ------------------------------------------------------------------ All-Pro Challenges/Game Situations ------------------------------------------------------------------ And Right after :) ------------------------------------------------------------------ All-Madden Challenges/Game Situations ------------------------------------------------------------------ And following them :) =========================================== Section: 11 Name: Madden Moments Walkthrough Last Updated: 8/11/04 =========================================== Replay more than 20 of the greatest moments of the past 15 seasons. Each situation becomes more and more difficult until you reach the ultimate Madden Moment. Here I'm going to walk you through all the Madden Moments. Each walkthrough should give you all the information you need to know to beat the challenge. ------------------------------------------------------------------ Madden Moment: #1 Game: 1989-90 AFC Divisional Playoff - Steelers at Broncos Description: The Broncos score with 2:27 left to take a 1 point lead after a 71-yard, nine play drive that is highlighted by a 36 yard flea flicker that gets them to their third AFC Championship game in 4 years. With 5:00 remaining win the game with the Broncos. Steelers Broncos 23 TO 17 0 TIMEOUTS 3 Time: 5:00 QTR DOWN TO GO BALL 4 1 10 29 (Down) Clock Status: Stopped Rewards: 100 Tokens Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #2 Game: 1990-91 AFC Wild Card Playoff - Chiefs at Dolphins Description: The Miami Dolphins over came a 16-3 deficit in the 4th quarter to win 17-16 when a last second 52 yard field goal fell short. Take the Chiefs down the field with 3 minutes left to play and rewrite history by winning the game. Chiefs Dolphins 16 TO 17 2 TIMEOUTS 2 Time: 3:00 QTR DOWN TO GO BALL 4 1 10 20 (Down) Clock Status: Stopped Rewards: 100 Tokens Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #3 Game: 1991-92 AFC Divisional Playoff - Oilers at Broncos Description: With 2:07 remaining, no timeouts, down by 1, and starting at their 2 yard line the Broncos drive 89 yards and kick a 28 yard field goal to win the game 26-24. Take the Broncos from their own 2 yard line with 2:07 remaining and win the game. Oilers Broncos 24 TO 23 0 TIMEOUTS 0 Time: 2:07 QTR DOWN TO GO BALL 4 1 10 2 (Down) Clock Status: Stopped Rewards: 300 Tokens Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #4 Game: 1992-93 AFC Wild Card Playoff - Oilers at Bills Description: The greatest comeback in playoff history. Losing 35-3 the Buffalo Bills rallied in the 2nd half and won 41-38 in OT. Down 38-35 with only 1:43 left, take the Oilers and change history by defeating the Bills. Oilers Bills 35 TO 38 2 TIMEOUTS 0 Time: 1:43 QTR DOWN TO GO BALL 4 1 10 20 (Down) Clock Status: Stopped Rewards: 400 to Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #5 Game: 1993-94 AFC Wild Card Playoff - Steelers at Chiefs Description: A late blocked punt gave the Kansas City Chiefs opportunity to tie the game on a 4th down play with 1:43 remaining. In OT the Chiefs kicked the game winning field goal. Take control of the Chiefs and win the game. Steelers Chiefs 24 TO 17 0 TIMEOUT 2 Time: 1:43 QTR DOWN TO GO BALL 4 3 10 46 (Down) Clock Status: Running Rewards: 500 Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #6 Game: 1994-95 AFC Divisional Playoff - Dolphins at Chargers Description: The San Diego Chargers overcame a 21-6 deficit at the half to beat the Miami Dolphins 22-21. The Dolphins hopes faded on a last second missed 48 yard field goal. Take the Chargers with 3:00 remaining and complete the comeback. Dolphins Chargers 21 TO 15 1 TIMEOUTS 0 Time: 3:00 QTR DOWN TO GO BALL 4 1 10 20 (Down) Clock Status: Stopped Rewards: 600 Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #7 Game: 1995-96 AFC Conference Championship - Colts at Steelers Description: The Pittsburgh Steelers drove 67 yards for a TD and beat the Indianapolis Colts 20-16, but only after battling down a last second hail mary pass. With 1:34 left in the game, lead the Colts to a win over the Steelers and rewrite history. Colts Steelers 16 TO 20 2 TIMEOUTS 0 Time: 1:34 QTR DOWN TO GO BALL 4 1 10 20 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #8 Game: 1996-97 AFC Wild Card Playoff - Jaguars at Bills Description: The 2nd year Jacksonville Jaguars surprise the NFL and defeat the Buffalo Bills 30-27 in their first appearance in the playoffs. With 3:07 remaining hold the Jaguars 3 point lead and win the game. Jaguars Bills 30 TO 27 2 TIMEOUTS 2 Time: 3:07 QTR DOWN TO GO BALL 4 1 10 20 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #9 Game: 1997-98 NFC Wild Card Playoff - Vikings at Giants Description: The Minnesota Vikings score 10 points in the last 1:30 of the game to beat the New York Giants 23-22 in one of the quickest playoff comebacks ever. Down by 9 with only 4 minutes left guide the Vikings to victory. Vikings Giants 13 TO 22 2 TIMEOUTS 2 Time: 4:00 QTR DOWN TO GO BALL 4 1 10 20 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #10 Game: 1998-99 NFC Wild Card Playoff - Packers at 49ers Description: Perhaps one of the greatest drives in a playoff game ever. The 49ers drove 76 yards in 1:53 scoring on a 25 yard TD pass with only 3 seconds left to beat the Packers 30-27. Take control of the 49ers with 1:53 left on the clock and beat the Packers. Packers 49ers 27 TO 24 2 TIMEOUTS 1 Time: 1:53 QTR DOWN TO GO BALL 4 1 10 24 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #11 Game: 1999-00 AFC Wild Card Playoff - Bills at Titans Description: The "Home Run Throwback" play. A last second 75 yard razzle dazzle lateral kick return propels the Titans to the Super Bowl in miracle like fashion. With 16 seconds left and down by 1, lead the Titans to playoff victory. Bills Titans 16 TO 15 0 TIMEOUTS 1 Time: 0:16 QTR DOWN TO GO BALL 4 1 10 20 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #12 Game: 2000-01 AFC Wild Card Playoff - Colts at Dolphins Description: The Dolphins win 23-17 after a controversial declined penalty and a missed 49 yard field goal in overtime by the Indianapolis Colts. In overtime take the Dolphins and stop the Colts from winning the game. Colts Dolphins 17 TO 17 2 TIMEOUTS 2 Time: 14:45 QTR DOWN TO GO BALL OT 2 10 50 Clock Status: Running Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #13 Game: 2001-02 AFC Divisional Playoff - Raiders at Patriots Description: The controversial overturned fumble call with 1:43 left in the 4th allowed the Patriots to kick a field goal, tie the game, and eventually win 16-13 in overtime. Drive with the Patriots for the win in overtime. Raiders Patriots 13 TO 13 2 TIMEOUTS 2 Time: 14:45 QTR DOWN TO GO BALL OT 1 10 20 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #14 Game: 2002-03 AFC Wild Card Playoff - Browns at Steelers Description: One of the greatest playoff comebacks ever by the Steelers. Down 17 points they scored 3 touchdowns in the final 19 minutes to rally to a 36-33 win over the Browns. Take the Steelers 10 minutes left down 33-21 and win the game. Browns Steelers 33 TO 21 2 TIMEOUTS 2 Time: 10:00 QTR DOWN TO GO BALL 4 1 10 20 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #15 Game: 2003-04 Super Bowl XXXVIII - Panthers at Patriots Description: Arguably the best Super Bowl in the last decade. There were 37 points scored in the 4th quarter and 3 lead changes leading up to a Patriots field goal to win the game with 9 seconds left. Take the Patriots with 6:53 left down 22-21 and win the Super Bowl. Panthers Patriots 22 TO 21 2 TIMEOUTS 2 Time: 6:47 QTR DOWN TO GO BALL 4 1 10 22 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #16 Game: The End of a Dynasty - 74 Dolphins at 74 Raiders Description: With 4:54 remaining the Dolphins were in the lead 19-14, but the lead would change 3 times and the Raiders would end the Dolphins dynasty on a late 8 yard TD pass and win 28-26. Take control of the Raiders and end the Dolphin dynasty. Dolphins Raiders 19 TO 14 0 TIMEOUTS 3 Time: 4:54 QTR DOWN TO GO BALL 4 1 10 17 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #17 Game: Super Bowl Composure - 88 Bengals vs. 88 49ers Description: The 49ers game winning drive started at their own 8 yard line. San Francisco covered 92 yards in 11 plays that ended on a 10 yard TD pass with 34 seconds remaining to win Super Bowl XXIII. Take the 49ers 92 yards and defeat the Bengals. Bengals 49ers 16 TO 13 3 TIMEOUTS 3 Time: 3:20 QTR DOWN TO GO BALL 4 1 10 8 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #18 Game: Wide Right - 90 Giants vs. 90 Bills Description: With the Giants leading the Bills 20-19 the Bils set up to try a last second 49 yard field goal. The kick would sail wide right and give the New York Giants the Super Bowl XXV victory. With 7:20 left rewrite history and defeat the Giants. Giants Bills 17 TO 19 3 TIMEOUTS 3 Time: 7:20 QTR DOWN TO GO BALL 4 1 10 20 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #19 Game: 4th and 26 - 03 Packers at 03 Eagles Description: Trailing 17-14 with 1:12 left in regulation the Eagles converted on 4th and 26 by completing an improbable 28 yard pass. This led to the game tying field goal and a win in overtime. Take the Eagles, convert the 4th and 26, and beat the Packers. Packers Eagles 17 TO 14 1 TIMEOUTS 1 Time: 1:12 QTR DOWN TO GO BALL 4 4 26 26 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #20 Game: The Drive - 86 Broncos at 86 Browns Description: It is known simply as "The Drive". The almost perfect 98-yard drive by the Broncos in the closing minutes of the 1986 AFC Championship Game. Trailing 20-13, take the Broncos from their own 2 yard line with 5:32 left and win the game. Broncos Browns 13 TO 20 0 TIMEOUTS 0 Time: 5:32 QTR DOWN TO GO BALL 4 1 10 2 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) ------------------------------------------------------------------ Madden Moment: #21 Game: Falcons to the Super Bowl - 98 Falcons at 98 Vikings Description: The Vikings led 27-17 late in the game but missed a crucial 38 yard field goal that would have won it. The Falcons capitalized on the deflated Vikings, took the game to overtime and won 30-27. Repeat the Falcons comeback with 13:41 left. Falcons Vikings 17 TO 27 3 TIMEOUTS 3 Time: 13:41 QTR DOWN TO GO BALL 4 1 10 20 (Down) Clock Status: Stopped Rewards: Coming very soon :) Personal Strategy: Coming very soon :) =========================================== Section: 12 Name: Trivia Challenge Answers Last Updated: 8/11/04 =========================================== Test your knowledge of Madden NFL Football and NFL Trivia with more than a thousand questions that will challenge even the most knowledeable gridirion whizzes. Play alone or go head-to-head in two-player mode. In this section of the guide, you'll be able to study the answers to the questions that are presented in the game. With a little bit of studying, you'll look like a football guru when it comes to information. With over 1,000 questions in the game it will take me a while to compile a full list of questions and answers. If I'm missing any questions, please send me an e-mail with the question and answer. Thank you, and enjoy. Prove Your Madden IQ! -Earn your spot in the high score list by answering the questions as quickly as possible. -The faster you answer, the more points you will receive. -Select your answer by pressing Square, Triangle, Circle, or X. -Be careful when you buzz in! You will lose points for every wrong answer. -In two player mode, you can challenge your opponent once during the match. If he gets it wrong, he losses the points and you gain the points. Alright, onto the questions and answers in no particular order... Question: Whose voice is the QB cadence Madden NFL 2005? Answer: Michael Vick Question: Which teams played in the first Monday Night Football telecast? Answer: Browns vs. Jets Question: What two teams played in the first ever Monday Night Football game? Answer: Browns and Jets Question: Who actually won the Madden Bowl for Madden NFL 2004? Answer: Dwight Freeney Question: What college did Jake Plummer attend? Answer: Arizona State Question: Who was the Buffalo Bills head coach from 1987-97? Answer: Marv Levy Question: What college did Curtis Martin attend? Answer: Pittsburgh Question: What city outisde the United States hosted the first American Bowl in 1986? Answer: London =========================================== Section: 13 Name: Madden Cards Last Updated: 8/11/04 =========================================== Earn tokens for each Madden task completed, and the nuse those tokens to buy Madden Cards. Activate one of five types of cards to give your game a boost, or initiate a trade to get that coveted card. Sooner or later, all the cards will be listed here in a very organized fashion. Here are all the cards that I have unlocked so far. ------------------------------------------------------------------ Card: 13 of 281 Name: Takeo Spikes R: 1 in 1200 L: 1 Half V: 8 P: 25 Description: Playing this card gives a 25% ratings boost until the end of the current half. ------------------------------------------------------------------ Card: 16 of 281 Name: Al Wilson R: 1 in 1200 L: 1 Half V: 8 P: 25 Description: Playing this card gives a 25% ratings boost until the end of the current half. ------------------------------------------------------------------ Card: 194 of 281 Name: 3rd Down Cheat R: 1 in 450 L: 1 Play V: 3 P: 25 Description: When this card is played, for 1 Play, your opponent will only get 3 downs to get a first down. ------------------------------------------------------------------ Card: 195 of 281 Name: Human Plow Cheat R: 1 in 450 L: 1 Game V: 3 P: 25 Description: When this card is played, your Broken Tackles will increase by 25% for the game. ------------------------------------------------------------------ Card: 197 of 281 Name: Da Boot Cheat R: 1 in 450 L: 1 Play V: 3 P: 25 Description: When this card is played, you will receive unlimited field goal range for 1 play. ------------------------------------------------------------------ Card: 199 of 281 Name: Lame Duck Cheat R: 1 in 450 L: 1 Play V: 3 P: 25 Description: When this card is played, your opponent will throw a lob pass for 1 Play. ------------------------------------------------------------------ Card: 208 of 281 Name: Pocket Protectors Cheat R: 1 in 450 L: 1 Game V: 3 P: 25 Description: When this card is played, your pass blocking success will increase by 25% for the game. ------------------------------------------------------------------ Card: 209 of 281 Name: Penetration Cheat R: 1 in 450 L: 1 Game V: 3 P: 25 Description: When this card is played, your d-line success will increase by 25% for the game. ------------------------------------------------------------------ Card: 210 of 281 Name: QB On Target Cheat R: 1 in 450 L: 1 Play V: 3 P: 25 Description: When this card is played, your QB Accuracy will be 100% for 1 Play. ------------------------------------------------------------------ Card: 211 of 281 Name: Coffin Corner Cheat R: 1 in 450 L: 1 Play V: 3 P: 25 Description: When this card is played, your punt will go out of bounds at max distance for 1 Play. ------------------------------------------------------------------ Card: 241 of 281 Name: 1988 49ers Secret Teams R: 1 in 1400 L: Unlimited V: 10 P: 0 Description: If you have this card, the 88 49ers will be unlocked at Team Select. ------------------------------------------------------------------ Card: 252 of 281 Name: Buffalo Bills Cheerleader Card R: 1 in 350 L: 1 Play V: 4 P: 25 Description: When this card is played, this will pump up the crowd for the Bills. ------------------------------------------------------------------ Card: 254 of 281 Name: Cleveland Browns Pump Up The Crowd R: 1 in 350 L: 1 Play V: 4 P: 25 Description: When this card is played, this will pump up the crowd for the Browns. ------------------------------------------------------------------ Card: 258 of 281 Name: Kansas City Cheifs Cheerleader Card R: 1 in 350 L: 1 Play V: 4 P: 25 Description: When this card is played, this will pump up the crowd for the Chiefs. ------------------------------------------------------------------ Card: 262 of 281 Name: Philadelphia Eagles Cheerleader Card R: 1 in 350 L: 1 Play V: 4 P: 25 Description: When this card is played, this will pump up the crowd for the Eagles. ------------------------------------------------------------------ Card: 263 of 281 Name: Atlanta Falcons Cheerleader Card R: 1 in 350 L: 1 Play V: 4 P: 25 Description: When this card is played, this will pump up the crowd for the Falcons. ------------------------------------------------------------------ Card: 265 of 281 Name: New York Giants Pump Up The Crowd R: 1 in 350 L: 1 Play V: 4 P: 25 Description: When this card is played, this will pump up the crowd for the Giants. ------------------------------------------------------------------ Card: 268 of 281 Name: Detroit Lions Pump Up The Crowd R: 1 in 350 L: 1 Play V: 4 P: 25 Description: When this card is played, this will pump up the crowd for the Lions. ------------------------------------------------------------------ Card: 274 of 281 Name: Baltimore Ravens Cheerleader Card R: 1 in 350 L: 1 Play V: 4 P: 25 Description: When this card is played, this will pump up the crowd for the Ravens. =========================================== Section: 14 Name: Team Analyzer Last Updated: 8/11/04 =========================================== This is the section of my guide which will seperate any other Madden guide from this one. I'm going to play with every team in multiple game situations and find the pros/cons about each team. The teams that I use a lot will be a bit deeper than the ones I don't, but look for every team to have its own section very soon. Until then, please look around on the other parts of my guide. =========================================== Section: 15 Name: Frequently Asked Questions Last Updated: 8/19/04 =========================================== I get tons of e-mails a day asking the same questions over and over, and while I like responding to all the e-mails I get, it becomes a bit tiresome to write the same thing over and over again. Here I have a listed a ton of personal and game questions that I get all the time. Question: How old are you? Where are you from? Answer: I'm 19, and I'm from California. Question: What level EA Sports Gamer Are You? Answer: 103 at the moment :) Question: In your opinion, what is the best team in the game? Answer: Well, it all depends on what you like. I can play good defense with any team, so I tend to like high offensive teams that fit my style. I always like playing with the Minnesota Vikings, but the Baltimore Ravens are also a fun team to use in the game. Question: Who is the best RB in the game in your opinion? Answer: I think that LT is the best in the game, followed by Portis. Question: When are you going to update the guide again? Answer: I try to update this guide 3 times a week, but I'm very busy with other things that postpone me from doing that most of the time. Question: Where can I find the most updated version of the guide? Answer: Either Sunday Sports Report (my site) (www.sundaysportsreport.com) or www.gamefaqs.com Question: Can you help me with my fantasy football, baseball, basketball team? Answer: Yes, I have a whole website dedicated to fantasy sports. I make draft kits for $10.00 per kit, for anyone that is interested. Question: How much money do you make on this guide? Answer: Last time I checked, I haven't received a penny for this. I'm looking to work for a videogame company, so hopefully someone will read this and hire me :)...if you feel bad for all this work I do for free, you could always donate a little money to me. E-mail me if you would like to do that. Question: Why don't you respond to me when I instant message you? Answer: I keep my AIM on all the time, so half the time I'm not there. I'm not ignoring you, I just leave my computer a lot. It's always good to first IM me, but e-mail me if you have an important message because I will always respond to your e-mail within 24 hours. Question: What's better, Madden 2005 or ESPN Footall 2K5? Answer: Do you even have to ask? Madden 2005 is the best football game ever. Question: Are you going to make a guide for this (upcoming) game? Answer: My goal is to write quality guides for every quality sports game that comes out. That means all EA Sports games, most of the Midway games, and a few other games that might sneak out that people might not hear about. Question: Do you want to play on my Online Tournament? Answer: I hate playing online, due to the lag I get. Even when I'm on a T1 Connection, I lag just enough that I can't do what I do when I'm playing a person next to me. If you are interested in playing in one of my tournaments and you live in the Bay Area, you can contact me for further information. Question: Who do you hate playing with the most in the game? Answer: Detroit Lions...the only team that I lost with so far :( Question: Will you work for my website? We can pay you a money. Answer: SURE!!! :) If you have any other questions, feel free to e-mail me at: fanbaseballdrew@aol.com. Also, please check out my website at www.sundaysportsreport.com and sign up for the free newsletter. It's really informative!!! =========================================== Section: 16 Name: Sunday Sports Report Field Pass Last Updated: 8/23/04 =========================================== Interested in getting endless amount of help in Madden or fantasy football? With the massive amounts of exposure that my Madden 2005 guide has gotten, I've decided to open up The Sunday Sports Report Field Pass. This pass is dedicated to every fan of Madden 2005 or Fantasy Football. By signing up for the Field Pass, you'll receive the following benefits. First off, 24/7 help in Madden 2005. This means either personal phone calls sent directly to me or help online. Have a huge tournament coming up and need some extra help? I'll be there to assist. Need some new tips and strategies? Don't worry, I have tons of tricks upmy sleeve! Also, 24/7 fantasy football help. Drafts are happening all throughout the next two weeks, and I'll be there to assist you with that draft question you need. Your turn to draft and you don't know who to take? Call my cell, and I'll make sure that I help you out. Also, if you like e-mail, there's an optional three times a week fantasy newsletter, sent out on Monday Night, Friday Morning, and Sunday (our Sunday Sermon sent out two hours before kickoff) which will have exclusive information throughout the week. If that's not enough, you'll get coverage to all my Madden guide updates before the public gets it. This means behind the scene looks into what's going on for the guide. And finally, a community of people that are huge fans of either Madden or fantasy football. Finally chat with people who share the common hobbies that you do. How much does all this cost? For the small price of $24.99, which comes out to basically 6 cents a day, you'll receive all of this. Your membership is good until January 30th, 2005, where then you can renew your membership for a cheaper fee. Make sure that you get a hold of this offer when it's here, because I'm only taking a select number of people. If you are interested about this offer, or have any additional questions, feel free to e-mail me at: fanbaseballdrew@aol.com. Thank you and hopefully I'll be in contact with all of you quite soon. =========================================== Section: 17 Name: Credits Last Updated: 8/11/04 =========================================== This strategy guide was made by me. I would like to thank EA Sports for making this excellent game and for also supplying me the controls for this strategy guide. Also, I would like to thank: GameFAQS (www.gamefaqs.com) For Hosting this guide on their site. =========================================== Section: 18 Name: My Other Guides Last Updated: 8/11/04 =========================================== Many people wonder what other guides I have made around the web. Well, all of them can be found at GameFAQS (www.gamefaqs.com). Also, people wonder if I make money off of these guides. I do it as a hobby, as I am majoring in journalism and hope to do something similiar to this for a job. Any job opportunities make me happy :). Anyway, onto the list. Though the list is short, don't expect it to be that way in the near future. Fight Night 2004 Playstation 2 Madden 2005 Playstation 2 MVP Baseball 2004 Playstation 2 NBA Ballers Playstation 2 NBA Live 2004 Playstation 2 NFL Street Playstation 2 =========================================== Section: 19 Name: Legal Information Last Updated: 8/11/04 =========================================== Basically, for all the people that want to steal my information and put it on their website, FAQ, or anything like that can't. This document Copyright 2004 AJE can not be reproduced in any way without written permission from it's author (AJE). If you would like to use this strategy guide on your website please just send me an e-mail at fanbaseballdrew@aol.com and I will most likely give you permission to use this guide at your site. Remember the most updated version of this FAQ can always be found at GameFAQS (www.gamefaqs.com) so if you think I haven't updated this guide in a while you might just be looking at an old version of it. Thanks for reading this.