DARKSIDERS Twilight Cathedral I list exactly how to get to every chest and artifact (but I do not normally specify what is in a chest or what kind of artifact). I add what I did to kill bosses but don?t tell you where minion battles are. There needs to be some discovery. I prefer that this faq only be used on gamefaqs for now. The dragonlady (dragonlady@netcourrier.com) Thursday, October 28, 2010 Samael wants another heart, Tiamat's. From the Scalding Gallow, take the route to the east. You'll be going through the Choking Grounds and then The Broken Stair, followed by a mini game on the Angelic Mount. Afterwhich, you arrive at the Twilight Cathedral. There are breakables inside and out, for example, street lights, parking meters, gratings, candelabras and even some statues so don't forget to hack away at stuff. To the north, there's a path across a large gap. You can't access it yet. There's an opening to the left (N/E) of the main door with a chest and an ice block. You can do nothing with the ice block for now. To the right(S/E), you'll find another Vulgrim location. To the South there is a barely visible ledge with a chest. Enter the Twilight Cathedral. You're in a long hall heading from west to east. There are spaces off to the north and south halfway down the hall. Go to the southern one and take the sword from the statue. To the right of the exit door is a statue without a sword. Place the one you just got there and the door opens. The next room has a rift in the floor to hop over. Ignore the hanging claw with the crack below it for now. Notice the door to the north needs a sword but the door south has one, so it's open. Take it to the next area. There's a cutscene showing you a statue and another crack, so eventually you'll make your way up there to push the statue down creating a new path. Notice, there's a blue door to the west, but for now take the southern door. Here you'll learn about fireballs. Some are timed explosions and some must be ignited. The ones here are timed so don't blow your hand off. There's a chest in the N/E. Stand next to the fireballs in the south and target the red barrier by clicking down on your camera control. (always use target as free throwing is quite difficult with the timed ones) Grab a fireball with B and throw it at the red barrier with the right trigger. Go to the next room and climb the wall. Facing the door, look behind you for a chest. The con- tents are random here, so save first if you want something specific. I held out for Undying as they're the only truly useful item at the end of the game and they're quite pricey at 3,000. However, don't assign them until then because they get used up automatically. Exit the room. You're now up where you saw the cutscene showing the statue and the cracked floor. Push the statue down with B. But first, before jumping down, there's a chest just behind you to the east. Ignore the red barrier for now and enter the door to the north. At the end of the path you'll find another chest. Continue to ignore the hanging claw. Return to the previous room and jump down to the new opening where the crack in the floor used to be. Follow this path south double jumping across a gap. The gap at the end, heading east, is much wider so climb the southern wall. Stop at the far left top of the demon growth and jump backwards for an artifact. Double jump across the next gap north then follow the path to a door. Go on inside and open the chest. You cannot enter the eastern or the western door at this time. Return back through the southern one and follow the path back through the hole you made with the statue. When you exit, you'll be facing the blue door to the west. Unlock it and go inside. More gaps to jump across. At the end you have a sword and two chests to collect. Return to the courtyard and take the north door. Go straight north and place the sword on the statue next to the northern door. Go on through. After a cutscene, you'll notice a sword to your right in an eastern cubby. Don't touch it. Stand next to the fireballs instead and target the hanging claw above the sword. Grab a fireball with B and throw it with right trigger. Get close but not too close and wait for the fireball to explode before try- ing to grab the sword. Now, stand next to the fireballs once more and target the red barrier that you can only just see through a hole in the S/W wall. Now you can access a chest there. Ignore the western door all alit, it's sealed. Head N/W and place the sword you just risked life and limb for. A northern door, just a little to your right will open. Enter the next room. A little to your left is a blue ball for double jumping. Face north and jump up to an artifact. Turn around and use the blue ball again to jump south up to a ledge. No, you can't make the jump across the room. Exit the room. Face the western wall and jump to climb south. Make sure you're all the way to the left before dropping down on the other side or you may miss the ledge. Follow the path to a small pedestal and shove it off the balcony. Drop down and push the pedestal to the S/E wall. Climb up to the eastern balcony. Forget the hanging claw thingy to the north as you can't get past him just yet, even with a fireball from below. Take the southern door instead. Follow the path around to the first hanging claw thingy you saw. Target it grab a fireball with B and toss it at him. He'll drop the statue's head, cracking the floor open and making yet another path. Jump on down and through the new hole. Follow the path down to a ledge. Jump off the ledge. There's a chest in the N/W and an odd looking box being held down by chains in the east. Whack it a few times with your sword and it'll open. You now have the Crossblade. A very handy tool and weapon to have! Under start, assign the Crossblade like you did the Earthcaller. Switch between them with Gear Select. Target an enemy or item, then charge by holding the right trigger. Release the right trigger to fire. It's good for knocking flying creatures out of the sky, mak- ing hanging claws retreat momentarily, and keeping nasty oozing things at arms length. You can kill one of the larger demons with it but it'll take longer. Notice a sword above the door. Target and hit it with your new Crossblade. The door will open. Go to the next room. Ignore the device for a moment and target the fireball located on the red barrier with your Crossblade then head to the ledge on your left. Pass the blue door to the south. Near the S/W door at the end you can target another fireball on a red barrier to your right, behind the statue. Go back and activate the device which raises the statue up. Target the sword it's hold- ing with your Crossblade. From where you are, take the ledge on your left up and past the blue door again. The door to the S/W is now open. Target the fireballs on the pillar and use the new path to make your way north. You can now target more than one item by using the left trigger, do so on one of the lit lamps and then the fireballs on the next pillar. Follow the path to find yourself back in the last room, but on the northern side. Enter the north door. This room has three statues in need of swords and you need to find them. Both the west and north doors are open. There is a chest down by the blue ball in the north. I took the west door first, so let's head there, jump up and go through. The sword is at the end of the bridge behind the lava waterfall, of course Ignore the device to the right of the door. Go to the center of the bridge, then look down to the north to spy an artifact below. With a running double jump, fly on down to it. Hop across the dormant gears to the south side and jump up. Ooh! Fireballs! These are the kind that must be ignited so you can take your time. Grab one and go back down on the gears close enough to target the red barrier in the north. Notice a lit lamp next to it. Use your left trigger and target both the lamp and bomb in that order. Fire away! Return to the south side and climb up from the east wall. You're back by the door where you entered. You can now activate the device near it. The bridge begins to turn. Jump on and get off at the first stop. Ther are bombs on the ground and bombs on the wall and a red barrier to the right of the ones on the wall. Use the ones on the ground to make a line of bombs from the ones on the wall to the barrier. Five is the maximum you can use at a time so space them out accordingly making sure one is actually on the barrier. Target, in a row, the fireballs on the wall and all five you placed. Follow the path to the end and activate the device. A statue, with a sword appears next to the waterfall. No, it's not one of the three swords you're looking for. Grab a fireball and cross the bridge to the north side. Throw the bomb at the red barrier there and target both a lit lamp, to left or right of it, and the bomb you just placed on it. Follow the new path to a device that raises another statue with a sword. Return to the bridge and target the swords on the left and right of the waterfall. You can now get the first of the three swords. Grab it and the two chests nearby and return to the last room. Place the sword on one of the statues (it doesn't really matter which one) then head for the blue ball in the north to hop up to the next room. Open the door and go on in. Target the fireballs on the pedestals attached to the cable so they'll drop. Ride the cable down and activate the device at the bottom. Looking at your map the pedestals are top, center and bottom from north to south and left, middle, right from west to east. Hop to the bottom right and target the sword on the wall there. Double jump down to the bottom left and hit the sword there. Jump up to the center left and face west. Target another sword. The center middle pedestal will rise with fireballs on it. Target the two visible red barriers. This is the kind that explodes right away so don't take your time. Go back to the bottom right pedestal and hit that sword once again. Jump to the top right one and face east. Jump through the opening and collect the contents of the chest and activate the sword there. Jump straight across to the top left pedestal and through the opening just north of you. Climb the north wall and jump across to the cable. Take the cable to the next room north, drop down and snag the second sword. Target the two swords behind you to open a return path. Jump up on the top middle, the top left, the center left and then the bottom left pedestal, in that order. Jump across to the south ledge and leave the room. Place the second sword on one of the statues. The east door is now open. Head over there and go inside. This is by far the easiest room. Collect the contents of the two chests. Wait a minute, the third sword isn't here, but the key for the blue door is. Exit and head for the south door.You can climb up just east of it. Enter the south door. Turn left, double jump and fly down to the ground. Head back to the southern ledge and the blue door. Unlock and enter. Jump to a pillar on your right and make your way west. Activate the device on your right. The one on the left is missing. Let's go find it! Go through the door to the west. The Jailer is not that difficult. Target the three yellow spots on his face with your Crossblade, then whack him from the front with your sword until he stirs (between 7 and 12 hits), then run. Kill his minions as they get in your way, but if you kill them all he'll release more. Repeat until he stays red and a B appears near his head. Get close and hit B. (There's a second Jailer in another area, much, much later in the game that's a little different to defeat. For the second one only, don't kill his minions or his spots won't turn yellow again and he'll be impossible to kill) Grab the contents of the chest, if you haven't already. Take the elevator at the western end to go down. There are numerous lamps to light, and although the main purpose is to light bombs on the red barriers, if you light them all you'll be rewarded with a chest by the elevator. Definitely something worth having! There's a difficult to see lamp on the north wall, then there are several down the hall leading up to the second red barrier and another two on either side of the first red barrier. There's a chest in the next room on the east wall. Once you've lit all the lamps, blow up the red barrier at the end of the hall and hop across the lava to the next room, climb the wall and follow the path around to a device to activate. The lava is now gone and you can enter the next room east. Activate another device to raise the one that was missing upstairs. Return to, and take the elevator in the west back up to where you fought the Jailer and go through the east door. The device that was missing is now on your right. Activate it. Jump straight across to the other side. There are two doors here, the one on the south wall (that you can use to go back to Vulgrim to get supplies) or the one straight ahead, on the east wall for the third sword. Should you decide to beeline for Vulgrim, enter the south door and follow the familiar path to the demon growth. You can now do a few side trips if you like. Take the south door and follow the rooms back upstairs. Head towards the red barrier and target it with your new Crossblade. Double jump across the gap for a chest at the far end. Jump down and head north until you're in the room with the pedestal you used to climb up a ledge. It's still there on your right, so climb on up. Run over to the hanging claw and use your Crossblade on it, then enter the north door before it recovers. There's a chest at the end of the balcony. Where you see the blue ball below, on this side of the room, carefully drop down to the lower floor. Here you'll find two more chests. Now, jump back up to the balcony where you found the first chest and take a running double jump across to the other side. Exit through the door to the south. In the next room take the south/east door. In the next room, jump back across the lava and out the west door. Continue west and exit. Vulgrim will be around to your left. When ready, head back inside the Twilight Cathedral. Go straight to the second room, back across the lava then take a right to the south door. Drop back down the hole to the east. Follow the path back to the north door and go in. Just like we never left! When ready, target the two swords beside the east door and enter. Jump down. There are two chests and yes, the third sword. It just couldn't be that easy. If you have trouble here, take out the little guys while avoiding the big ones, then use your charged Crossblade on the big one and while the charged blade is chewing a path through it's innards, whack it repeatedly with your sword, then dash away when it recovers. Repeat until he's dust. Your Blade Geyser also works very well here when you're faced with more than one big guy at a time. If you don't know what that is, press start, use RB and go right once, select the Blade Geyser under Wrath Abilities on the upper right side, and assign it to Y, X B or A. To use, press LB and then Y for me because I assigned it to Y. You also use your consumables the same way. After the bloodbath, the room elevates and you can exit the door you came in from. Head west, back across the two pedestals, to the other side. Climb the N/E wall back to the north area. Go through the north door and head west, then go north and then east to get to the north door. Enter. Place the final sword on the three statues. You are elevated up to Tiamat's door and it unseals. Need I say Save? This is absolutely your last chance to go get supplies from Vulgrim. If so, take the exit in the S/E, then head west through the next two rooms until you're outside. Vulgrim is around to your left as you exit. To return from Vulgrim's, go east through two rooms, then take the north door. Tiamat's is the west door. It re-seals as you go through. Climb the stairs to the top. Use the fireballs to throw at Tiamat then target both a lamp and the fireball on her. Much, much easier said than done, regardless of what level you're playing! This brings her to the ground where you can beat on her with your sword. She'll swoop back and forth at you a couple of times. You can try during or after to stick another bomb on her and repeat until she tries to flatten you. Just avoid her, the best you can, and get in a few sword licks whenever possible. I found a direct attack from the front and a quick dash off to the side, most effective. Eventually, a B will appear near her head. Hit B quickly or it'll be you that get's mashed. Eventually, you'll rip her still beating heart out. Enter the blue warp and return to Samael. Wait a minute, there's no exit out of here! Vulgrim will make a deal with you to let you use his Serpent Holes in exchange for a peek at Tiamat's heart. You can now travel to anyplace you've visited with Vulgrim before. Pay attention, three of these paths have chests. Press Y next to Vulgrim to use a Serpent Hole, and choose Scalding Gallow. You can head on back to Samael, now. If you have any questions, suggestions or find any errors, please contact me at my e-mail address. Thedragonlady