Walkthrough Ankh 3 - Battle of the Gods Chapter 1 - The sleeper awakens * take mattress * take dirty laundry * use mattress on carpet * use laundry basket on mattress * speak with Thara (Automatic change to Thara) * take Nile Crocodiles fan glove * take slatted mattress support * take slatted mattress support * take handcuffs with plush trim * take fly trap * take obelisk * use handcuffs with plush trim on slatted mattress support * use slatted mattress support with handcuffs on slatted mattress support * use rope ladder on remains of stairs * use makeshift rope ladder * use fly trap on obelisk * use wrapped obelisk on drain (Switch to Assil) * take my sock * use makeshift rope ladder * use my sock on overflow * use tap (Switch to Thara) * open bathroom cabinet * take false shark fin * take lime scale remover * take bath oil * use water * take ironing board * use ironing board on false shark fin * use water (swim in water) * use surf board on Assil * use water (swim in water) * enter window (walk towards falcon sculpture) * use lime scale remover on falcon sculpture * use bath oil on powder layer (Walk around the corner) * use Nile Crocodiles fan glove on prickly Nubian vine * use trellis (Walk to shutter) (Switch to Assil) * use surf board on water * Enter window (Walk around the corner) * use trellis * use shutter (both characters need to stand right in front of the window) (Switch to Thara) * take chair * take crank * open oven * take roast fowl * enter ledge * use trellis * enter bathroom * use water (swim in water) * use bedstead ladder * use crank on awning opener without crank * use awning opener * use chair on balcony table * use chair * take clothes line (Go to the bottom left corner, above the bird’s nest in the chimney) (Switch to Assil) * use sack of flour * use flour on flue (Switch to Thara) * use roof opening into bedroom * use bedstead ladder * use roast fowl on clothes line * use roast fowl with tied neck on water * use water * enter window * use trellis * enter kitchen * open kitchen cabinet * take melon * take wooden spoon * use wooden spoon with fire (Walk close to large jar) * use melon on Thara’s pet (Go downstairs) * take fire insurance (Return to kitchen) * use fire insurance on firewood * use burning wooden spoon on firewood * use roast fowl filled with water on burning firewood * use jar on maize * use entrance (Automatic change to Assil) * use entrance Chapter 2 - Off to Luxor * use bird’s nest on small fireman * use crate with moles on sign prohibiting something * take sign prohibiting something * use sign prohibiting something on toppled falcon sculpture * use lever (until sand nozzle points to the right) * use pump grip * take glass orb * talk to tall fireman (Dialogue option: Your methods for putting out fires are pathetic) * speak with Take Tut Cachun (Dialogue options: I could use your help... Can you tell the fireman... Could you at least pretend*) * use crystal ball on Take Tut Cachun * talk to Vulcan (Dialogue options: Vulcan, I need a light. Oh, come on - you must have.... I’m beginning to think... * talk to Take Tut Cachun (Dialogue option: What have you achieved*) * use firefighter camel Chapter 3 - Viva Luxor * enter well-to-do neighbourhood (Walk to the end of well-to-do neighbourhood) * open letterbox of Red Sea Shipping * use Camel Friend (this month’s issue) * enter Red Sea Shipping * take The Camel’s Friend (last month’s issue) * use The Camel’s Friend (last month’s issue) * enter temple forecourt * open saddlebag * open lunchbox * eat cherry * use part of whistle on part of whistle * use cherry pit on whistle * use whistle on firefighter camel (On the left, in the front, there is a chef in his snack bar) * talk to chef (Dialogue option: What you are baking there....) * use cookie cutter on any issue of the Cairo Times * use portrait on camel’s fireman’s badge * enter temple * enter temple entrance * talk to dancer * use fireman’s badge on dancer * enter temple forecourt * enter well-to-do neighbourhood * use dancer’s garden key on door (Enter property) * take toy ball * enter temple forecourt * use toy ball on sun disc * take sun disc * enter well-to-do neighbourhood (Go to dancer’s house) * use sun disc on merry-go-round (Scale wall near the bottom left) * take dip net * use dip net on cat (Return to forecourt) * enter temple * enter temple entrance * use cat on dancer * enter forecourt * use gambling chip on Camel Treats dispenser * enter well-to-do neighbourhood (Enter dancer’s property and scale wall near the bottom left) * use camel chewing gum on baby crocodile (Return to forecourt and go all the way to the left to the snack bar) * use baby crocodile stuck to chewing gum on chef (Enter well-to-do neighbourhood and go to Red Sea’s house) * use box of otter noses on Red Sea (Automatic transfer to forecourt) * talk to superintendent (Dialogue option: I’m no accomplice! Continue up to: I’ve spotted a suspect! White cap A well-groomed moustache A red nose) * take first-aid kit * enter run-down neighbourhood Chapter 4 - The Casino (Walk to end of alley) * use ladder * use guy line * use dangling rope * use canopy * use rickety entrance door * enter forecourt * enter run-down neighbourhood (Enter property Badawi is squatting in) * take flat football * use plaster on flat football * use bellows on mended flat football (Leave property and walk to house at end of alley) * enter pawnbroker‘s * use football on pawnbroker (Return to forecourt) * talk to listless comedian (give him the camel) (Dialogue option: Well, you really need to put your back into it. * enter temple * enter Casino (Walk to the back and then to the left) * enter men’s cloakroom (walk to the right-hand lavatory cubicle) * take oversized gambling chip * use left lavatory door * talk to lavatory door * use gripping novel * talk to lavatory door (reveal the ending) (Dialogue option: Ali Baba dies of a poisoned date) * take toilet paper * enter Casino hall (Walk to the very right) * use wind-up key on toy mouse * use wound-up toy mouse on women’s cloakroom (Enter VIP area quickly and immediately...) * ... use superintendent’s notepad on dancer (Leave Casino) * enter forecourt (Walk to trolley) * use oversized gambling chip on broken cart * use mended cart (Leave “Badawi’s” property and walk to house at end of alley) * use drawing of gemstone on young girl * use valuable gemstone on sarcophagus * use dressing material on toilet paper * give very long bandages to Badawi * take dictionary * take scroll * use dictionary on scroll * examine translated scroll * use terminal * use terminal (Walk to the left) * take stone tablet * examine stone tablet * use terminal Chapter 5 - The qualification (Walk to the door in the front leading to Egyptian section) * enter Egyptian section * talk to referee (Automatic transfer to Room of Trials) Comment: Not all of the final names of the Interactors in the Room of Trials have been implemented in the game. The doors (archways) are therefore named along the lines of their description in the game: (Interactor:room_of_trials_A_leaveto_B) >> „door A to B“, „door C to D“ etc * take sandstone * open hatch * use sandstone on cogwheels * use door A to B (climb up the stairs to the three statues ) * take upper part of body of statue 1 * take upper part of body of statue 2 * use upper part of body of statue 1 on statue 2 * use IA Lever_Statues * talk to hermit (Dialogue option: Hey, look at the bright side of it all!) * use chamois leather on razor-sharp shard (Climb up the stairs to the three statues) * use razor-sharp shard on tying ropes * use door B to A (Walk left and up the now complete stairs) * use door C to D * take olives (pick them from tree) (Return to the three statues) * use olives on altar (Interactor_Room_of_trials_altar_descname) * switch between ceiling and floor 4x (to the hermit’s former whereabouts) * take Bob, the sponge (Climb up the stairs to the three statues) * use Bob, the sponge on olive oil puddle Interactor_Room_of_trials-Oil_puddle) * use oil-soaked sponge on door hinges of door E to F * use door E to F * use door F to E * use door B to A (Climb up the stairs on the left) * use door C to D * use door G to H * use green portal (in the middle of the room) Version A * step on ladder * enter Egyptian section * take wedge * use wedge on barrel stand * use decanter on drain (in front of barrel on the bottom right) * take sledgehammer * use sledgehammer on barrel stand * climb up ladder * enter Egyptian section * give decanter filled with superb wine to referee Version B (There is some cheap wine in the barrel to the right of the hidden door. You can serve this wine three times to the referee; he then no longer tastes the difference.) * use decanter on drain (right next to hidden door) * step on ladder * enter Egyptian section * use decanter filled with cheap wine on feeding dish - Repeat twice, i.e. pour a total of three doses. Chapter 6 - Northern lights * use crank * take flag of Viking village (Continue to follow the stairs) * enter village * talk to Freya (Dialogue options: Hey, woman! What's this... What* I' lm a true plant lover! Yes. I've got a cactus at home. Whose, did you say, is this... Could I have a little wice*) * take pillow * use pillow (Walk to sundial) * use flag of Viking village on hand of sundial (Walk down jetty) * take fodder bucket * take reindeer tether * talk to Sigrid (Dialogue options: You womenfolk seem to... I'm the new cook! And how do you lot get along here*) * take blowfish (Back up the jetty and past the sundial) * talk to Frida (Dialogue options: Really* I find what you're doing there quite exciting. It reminds me of home...) * use lump of clay on blowfish * talk to Isolde (Dialogue options: Sigrid says you're to... Don't you have anything to do* So* What does the clock say*) (Walk through door to enter assembly hall) * use fodder bucket on unicorn head * use chalice (trophy) on cauldron * use casting mould on cauldron * use rod on reindeer leash * use rod-with-leash on spiky golden orb (Leave through the door and walk right around the house) * enter cellar * use black sheep’s wool on puddle of mead * enter village (Return to Sigrid, the fishmonger) * talk to Sigrid (Dialogue option: Isolde sends you a message.) * take sack of salt (Leave village via large gates) * use sack of salt on snowman * take carrot * use banana on bucket with holes in it * use helmeted carrot on a horn (Enter village, walk all the way to the vegetable garden) * enter plateau (Climb the stairs to the very top) * enter temple * speak with Thor * use Thor‘s drinking horn Chapter 8 - The isle * take flints * take hollow tree-trunk * take embroidered piece of cloth * use Bora-Bora palm tree * take rubber chicken * take pen * use pen on embroidered piece of cloth (Dialogue not yet implemented in game) * use S.O.S. message on rubber chicken * use rubber chicken with message on hollow tree trunk * use rubber chicken thrower on flint stone Chapter 7 - The Battle Part1: Leaving the Hotel of the Gods (Walk past the reception to the Egyptian section) * talk to Anubis (Go to reception) * take game rules for Battle of the Gods * use beverage coupon on George (Dialogue option: I'd like a drink, please... Order the drink on ice. You can take the unguarded bottle opener while George adds the ice to the drink.) * take bottle opener (enter Egyptian section) * use game rules for Battle of the Gods on game board * use „Soul of Anubis“ cocktail with ice (olive, tiny umbrella) on Anubis (Walk to reception) * use beverage coupon on George * take half-rotten molar (Walk to terminal) * use half-rotten molar on traveller’s sand receptacle * use wice on traveller’s sand receptacle * use terminal Part 2: Soul catcher * enter forecourt * enter temple forecourt (Walk to the right to Thara, Ephraim, Shalom and Shmuel ) * speak with Thara (Dialogue option: What ARE we going to do with this post falcon*) (Walk to the front left to snack bar) * talk to chef (Dialogue options: Isis doesn't care for you, anyway! You're wearing a rather unfashionable leather apron!) (Return to Thara) * use apron on Thara * examine translated game rules * speak with Shalom (Walk to the left towards run-down neighbourhood) * take poster crocodile * enter temple * enter temple entrance (Walk to the right towards Badawi) * enter embalming chamber * use crocodile poster on crocodile * take crocodile tears (Go to rear left-hand corner of room) * take taxidermist tools (Return to main area of room) * use drawer (top left) * use taxidermist tools on suitcase * use leather boots on jackal trap * take jackal trap * use jackal trap on crocodile * use frisbee on lever * use crocodile tears on Moses’ jersey * enter temple entrance * enter forecourt * enter temple forecourt (Go to snack bar) * use perfume with refined scent on Isis * enter temple * enter temple entrance * enter embalming chamber * use musk scent on Badawi * enter temple entrance * use water bomb on guardsman * talk to high priestess (Dialogue option: Oh, that was all thanks to...) (Walk to the right towards the chamber) * use mysterious key on chamber * enter evidence holding room * talk to terminal (Dialogue option: The props of Seth's stage performance....) (Walk to the front, to Egyptian section) * use saw on Osiris (Assil and Thara are now taken to the demolished Luxor Casino, where the battle between Seth and Osiris is raging.) (Walk to the rear left and enter men’s cloakroom) * use fizzy stick vending machine) (return to large room) * use bottle of caffeinated soft drink on crevice * use fizzy stick on bottle of caffeinated soft drink (Walk to the front, then to the right and up the now prostrate priest’s statue to the VIP area.) * use Thor’s horn on giant spoon * talk to Assil Done! :D