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My personal site : kolardamir.com ----------------------------------------------------------------------------- Name of Game: Legaia 2: Duel Saga (for PAL version) Type of guide: Spoiler-free Walkthrough / FAQ Platform: Playstation 2 Version: Sharon, released on 16th February 2008 Written by: Damir Kolar (Split Infinity) Copyrighted to: (c) Damir Kolar (Split Infinity) - All rights reserved Made in: MS Word, Courier New, Font Size 10, Chrs/line 79 Best viewed: MS Word, Courier New, Font Size 10, Chrs/line 79 ----------------------------------------------------------------------------- IMPORTANT: To find a specific phrase, press CTRL + F, then type in word you're looking for. ============================================================================= ============================================================================= 1. LATEST UPDATES ============================================================================= ============================================================================= - Version Sharon (16th February 2008) # Any user submitted contributions will no longer be added to this guide. ============================================================================= ============================================================================= 2. LEGAL INFORMATION ============================================================================= ============================================================================= This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE* use only. It cannot be used in ANY form of printed or electronic media involved in a commercial business, in part or in whole, in any way, shape, or form. It cannot be given away freely, as bonus or prize, it can't be given away with the game and so on. It cannot be used for profitable or promotional purposes, regardless of the situation. Breaking any of these rules is in direct violation of copyright law. This document is protected by copyright law and international treaties. Unauthorized reproduction and distribution of this document, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the maximum extent possible under the law. Any characters, names, places, or miscellaneous objects are copyright of their respective companies. If you are a webmaster of the site that wishes to post this document, you may do so under one condition - you must e-mail me first for permission. If permission is granted, you cannot change a single character of this document, and you must leave it in txt format. Permission will *not be granted* to fan based websites. *Only* the following site(s) can host this guide: - http://www.gamefaqs.com - http://www.neoseeker.com - http://www.ign.com - http://www.nonsologiochi.com (an Italian site) - http://www.thevgnation.com ============================================================================= ============================================================================= 3. TABLE OF CONTENTS ============================================================================= ============================================================================= SECTION NUMBER AND NAME WHAT IS IT ABOUT? ----------------------------------------------------------------------------- 1. Latest Updates | Read what was added in last update. 2. Legal information | Copyright protection and legal info. 3. Table of Contents | Sections of this guide. 4. Abbreviations | Explaining abbreviations used in this guide. 5. Controls | Control the controller! ----------------------------------------------------------------------------- 6. Characters | Short bio of characters you'll be using. 7. Menu Screen | All about in-famous menu screen. 8. Field Screen | How to navigate your way around? 9. Battle System | Explaining the flow of battles. 10. Tactical Art System | Learn how to use TAS to its fullest. ----------------------------------------------------------------------------- 11. Abnormal statuses | What do they affect and how to cure them. ----------------------------------------------------------------------------- 12. Walkthrough | Spoiler-free walkthru from start to finish. Mission #M01 - Patrol Hunter's Wood Mission #M02 - Cross Gale Canyon Mission #M03 - Escape from imprisonment Mission #M04 - Check out Mt. Gabel Mission #M05 - Storm Doplin Castle & retrieve the Aqualith Mission #M06 - Hunt the hunters in Hunter's Wood Mission #M07 - Obtain Mizel Red Sand Mission #M08 - Pass Forest Maze trial & talk to Reym Mission #M09 - Retrieve the Aqualith... again Mission #M10 - Gain access to Tanza Mission #M11 - Obtain Kravian Pass Mission #M10 - Gain access to Tanza - continued Mission #M12 - Find an alternative solution Mission #M13 - Explore the Thunder Mine & find ThunderWind Stone Mission #M14 - Acquire the Pyrolith Mission #M15 - Seek the help of giants Mission #M14 - Acquire the Pyrolith - continued Mission #M16 - Reach the Wind Tower Mission #M17 - Best the tower trial & acquire the Aerolith Mission #M18 - Procure better equipment Mission #M19 - Explore Demiurge Tower Mission #M20 - Fate of the world? ----------------------------------------------------------------------------- 13. Origins | Learn about everything tied to your origins. 14. Skills | Become skillmaster of skillfully using skills. 15. Characters' equipment | Lists of anything characters can equip. 16. Items, items, more items | ... and even more items! 17. Equipment combining | Info on which equipment combines into what. ----------------------------------------------------------------------------- 18. Tools combining | Same as Section 17, only it applies to tools. 19. Guild missions | Become the guildmaster! 20. Recipes | Effects, ingredients and more on food! 21. Nicknames | Sexy Dynamite, Godslayer, Hellfirer and more! 22. Centurion Challenge | Five hours of nonstop fighting! ----------------------------------------------------------------------------- 23. Paradise isle, Phorchoon | Description of many features on this island. 24. Battle Arena | Become the greatest of warriors! 25. Minigames | Rules, regulations and rewards of minigames. 26. Heaven's Secrets | A handy section on these wonderful items. 27. Bestiary | Monsters introduce themselves. ----------------------------------------------------------------------------- 28. Update history | Brief overlook of guide's past. 29. Credits | Who all has helped this guide to be as it is? 30. Contact info | Find out how to contact me. ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 4. ABBREVIATIONS ============================================================================= ============================================================================= Here you will find out what do abbr I use throughout my guide mean. GENERAL PHRASES ----------------------------------------------------------------------------- chr - character | sth - something eq-piece - equipment piece | WS - Weight system acc - accessory | WMM - World map menu PCS - Party command screen | CCS - Character command screen TSS - Tactics selection screen | TAS - Tactical Art System NAR - Normal Arts | SAR - Super Arts HAR - Hyper Arts | VAR - Variable Arts MAR - Mystic Arts | esp - especially HS - Heaven's Secret | NA - not applicable ----------------------------------------------------------------------------- MONSTER'S / BOSS' ATTACK PROPERTIES ----------------------------------------------------------------------------- VS - versus | chr - single character chrs - multiple characters | ----------------------------------------------------------------------------- MONSTER'S / BOSS' ATTACK DESCRIPTIONS ----------------------------------------------------------------------------- phd - physical damage | spd - special damage (element) phd - phd with that element | (element) spd - spd with that element ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 5. CONTROLS ============================================================================= ============================================================================= BUTTON | FIELD/MENU SCREEN | BATTLE SCREEN ----------------------------------------------------------------------------- X | - talk | - enter command | - examine objects | | - enter command | | - advance to next message | ----------------------------------------------------------------------------- Triangle | - cancel command | - cancel command | - go back one window | ----------------------------------------------------------------------------- Circle | - open menu screen | - display art list when | - display info of the item | entering art commands | indicated by the cursor | ----------------------------------------------------------------------------- Square | - perform Origin actions | NA | (only dungeon maps) | | - display sort menu on item| | screen | | - unequip accessory/skill | ----------------------------------------------------------------------------- R2/L2 | - change chr being played | NA | (dungeon maps only) | | - change chr displayed | | (on Origin, Equip, Status | | and Skills screen | ----------------------------------------------------------------------------- R1/L1 | - page down/up (to scroll | page up/down (to scroll | thru lists quickly) | thru art and item lists) ----------------------------------------------------------------------------- Select | - help messages for menu | NA | currently indicated | ----------------------------------------------------------------------------- Directionals | - move chr/cursor | Select/enter command ----------------------------------------------------------------------------- Left analog stick | - move chr/cursor | Select/enter command ----------------------------------------------------------------------------- Right analog stick | - used in minigames | NA ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 6. CHARACTERS ============================================================================= ============================================================================= ----------------------------------------------------------------------------- LANG | Age 17 | Weapon: Sword Raised by the captain of Nohl's Vigilance Corps, Lang was trained from an early age in the ways of the sword. He's a brave youth with a strong sense of justice, but he sometimes speaks his mind too freely and gets himself into trouble. He was born with an oddly-shaped birthmark on his chest. ----------------------------------------------------------------------------- MAYA | Age 14 | Weapon: Magic Raised in the snow covered, northern village of Yuno, Maya has the ability to use the type of magic called 'Secrets of Kabel'. One day, however, she had a terrible accident with that power. Ever since that incident, she's been in a state of shock, unable to speak. Nevertheless, she's certainly not timid - a girl full of curiosity. ----------------------------------------------------------------------------- KAZAN | Age 60 | Weapon: Martial Arts An old swordsman once renowned for his expertise in the Tenga-Ryu (Sky Fang) school of swordsmanship. But now he has thrown aside the sword, relying only on fists. He's a little rought spoken, self-indulgent, and sloppy, but has a vast knowledge not only of martial arts, but also of history. The wise man of the party (and many other, as you'll find out thru the game). ----------------------------------------------------------------------------- SHARON | Age 20 | Weapon: Saber A swordswoman who holds a deep reverence for her departed father. Cheerful and straightforward, she has a frank, big-sister bossiness to her. Her goal is to be world-famous someday. She practically forced her way into Lang's party. ----------------------------------------------------------------------------- AYNE | Age 23 | Weapon: Hammer A warrior from a race of giants, Ayne is from a southern island called 'Hill of Giants, Jinga'. These giants lived without contact with the outside world until a certain event caused Ayne to join up with Lang and his party. He looks menacing, but he's actually quite steady and intelligent. ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 7. MENU SCREEN ============================================================================= ============================================================================= ----------------------------------------------------------------------------- HOW TO ACCESS AND UNDERSTAND MENU SCREEN ----------------------------------------------------------------------------- To access - Press Circle when on a field screen or dungeon map. To understand what each part of menu screen is for, I'll chop it up in five parts: a) in upper left menu screen commands are displayed b) top of the screen is for help messages c) most of the right half is dedicated to status overviews for each chr d) bottom left corner you can see party's current cash e) on the bottom you see explanatary messages (item info etc.) ----------------------------------------------------------------------------- ITEMS COMMAND ----------------------------------------------------------------------------- This lets you examine, use or rearrange items you've acquired so far. 1. A bit below the top line you'll see five icons, followed by coin symbol. Five icons represent Item display modes. a) ALL icon displays all items in inventory b) Potion icon displays only usable items of restorative nature c) Pointing hand icon displays all other usable items d) Sword icon displays items that can be equipped e) Diamond icon displays all other uncategorized items f) Coin symbol represents how many accessories you're holding - you can have a max of 200 accessories 2. Most of the middle of the screen is reserved for items, that is their names and quantity held. Use L1/R1 buttons to scroll thru the list quickly. You can hold a maximum of 99 units of particular item. 3. At the bottom you can view item's info and its effects. 4. Pressing Square will let you sort items in order acquired, name, type, or you can switch them around manually ----------------------------------------------------------------------------- ORIGIN COMMAND ----------------------------------------------------------------------------- Lets you view origin's status or use origin abilities. 1. Middle top right displays status of the origin currently displayed (only EXP and LV, tho'). R2/L2 switches between origins available. 2. Middle bottom right displays chr that hosts that origin. 3. Middle left displays abilities origin has learned (new abilities become available as origin levels up). Abilities that can be used outside of battle are shown in white text. ----------------------------------------------------------------------------- EQUIP COMMAND ----------------------------------------------------------------------------- Lets you check or change chr's equipped items. 1. Middle right is reserved for current chr's status. Here you'll also find weight gauge, which is explained below in point 4 of this section. 2. Middle top left is reserved for items chr has equipped. Number on the right is that item's weight. Use L1/R1 buttons to scroll thru the list quickly. 3. Bottom left is for other items that can be equipped. Number on the right is that item's weight. 4. I'll now explain WS (Weight System). Each equippable item has weight value. Each chr can equip items of total weight up to that chr's max weight. Max weight value rises (up to the total max of 100) as chr levels up. The better the performance of an item, the more it will weigh. You could, for example, choose to equip a high-performance weapon and armor, or you could opt for a variety of light accessories instead. 5. I'll now explain how to equip items. First you select the category of item you want to equip. You may only equip one weapon and one piece of armor for each part of body, but you may equip as many acc as you like (up to that chr's max weight, of course). Select the item you want to equip from the list and enter your selection. Changes in chr's status are displayed to the right. To remove acc, move the cursor to that item and press Square. YOU CANNOT REMOVE WEAPONS OR ANY TYPE OF ARMORS, ONLY ACCESSORIES! When you equip acc, its associated skill/s are displayed. Moving the cursor to any equippable item and pressing Circle displays info about that item's effect. ----------------------------------------------------------------------------- STATUS COMMAND ----------------------------------------------------------------------------- Lets you view chrs' statuses. 1. Most of the right half is reserved for chr's current status. Use L2/R2 buttons to switch between available chrs. STATISTIC REPRESENTS? ----------------------------------------------------------------------------- HP | Chr's hit points. Number on the right is MAX HP, number on the | left is current HP. If it drops to zero, chr becomes downed. ----------------------------------------------------------------------------- MP | Chr's magic points. Number on the right is MAX MP, number on | the left is current MP. If it drops to zero, chr can't use | origin's abilities. ----------------------------------------------------------------------------- AP | Chr's art points. Number on the right is MAX AP, number on the | left is current AP. If it drops to zero, chr can't use Super, | Hyper, Variable and Mystic Arts (explained later). ----------------------------------------------------------------------------- LV | Chr's current level. Rises when EXP reach predetermined | numbers. ----------------------------------------------------------------------------- EXP | Chr's experience points. Rise with each battle victory. | Experience gained is shared between members that participated | in battle. Any members that were downed at end of battle | receive no EXP. ----------------------------------------------------------------------------- NEXT | Amount of EXP chr needs to reach next LV. ----------------------------------------------------------------------------- STR | Chr's strength. Affects normal attack power. ----------------------------------------------------------------------------- AGL | Chr's agility. Affects attack order, hit rate and guard rate | in battle. ----------------------------------------------------------------------------- CHA | Chr's charisma. Affects preemptive attack rate, escape rate | and rate of likelihood of getting an abnormal status in | battle. ----------------------------------------------------------------------------- INT | Chr's intelligence. Affects attack power of special attacks | (ie origin abilities). ----------------------------------------------------------------------------- MEN | Chr's mental power. Affects damage taken from enemy's special | attacks. ----------------------------------------------------------------------------- HIGH | Chr's upper defence VS normal attacks. ----------------------------------------------------------------------------- LOW | Chr's lower defence VS normal attacks. ----------------------------------------------------------------------------- ART BLOCKS | Number of attack moves that can be done in one turn. ----------------------------------------------------------------------------- 2. On the left half of the screen you can scroll thru six different mini-status screens with left/right directionals. Use L1/R1 buttons to scroll thru the lists. a) Origin mini-status screen displays origin's current LV and EXP acquired. b) Arts mini-status screen displays all the arts chr has learned so far. c) Equip mini-status screen displays items chr is equipped with. d) Nicknames mini-status screen displays all nicknames chr has acquired so far. e) Skills mini-status screen displays skills chr is equipped with (green), and skills that have been learned and can be used (white). Greyed skills are skills that haven't been learned yet or cannot be used. f) Cooking mini-status screen displays all recipes chr has learned so far. ----------------------------------------------------------------------------- SKILLS COMMAND ----------------------------------------------------------------------------- Lets you equip offence and defence skills. 1. Some skills, called Offence Skills and Defence Skills, must first be equipped with the SKILLS command before they become effective in battle. Offence skills activate when attacking the enemy with normal attacks. Defence skills activate when using Guard command during battle. Use L2/R2 buttons to switch between available chrs. 2. ONLY ONE OFFENCE AND DEFENCE SKILL CAN BE EQUIPPED AT A TIME. Select and enter the desired skill. Select the skill you want to equipe from the list below and press X. Skills that can be equipped are shown in bright text. Darkened skills are ones you're still learning. ----------------------------------------------------------------------------- CONFIG COMMAND ----------------------------------------------------------------------------- Lets you toy around with various game settings. For comfortable grip and not having too many headaches I suggest: Stereo sound, Directional button entry, Battle item order - Effect, Camera movement - whatever, Message speed - Instant, Cursor - Memory, Movement - Run, Displays status - whatever, Vibration - Off. ----------------------------------------------------------------------------- ORDER COMMAND ----------------------------------------------------------------------------- Lets you switch chrs participating in battle or to change their formation. 1. Select the chr you want to participate in battle from the reserve. Selected chr appears shaded. Next select the chr you want to remove from the battle lineup, and two chr's positions are switched. You can also change the formation of the current battle lineup using the same method. LANG CAN NEVER BE PUT IN RESERVE. ----------------------------------------------------------------------------- SAVE COMMAND ----------------------------------------------------------------------------- Lets you save your progress. You can save in one of three possible fashions: a) at save points on the field screen - approach the save point and press X (what's field screen is explained later) b) world map screen - salect SAVE command from the Circle button menu c) camp screen - select SAVE command ----------------------------------------------------------------------------- LOAD COMMAND ----------------------------------------------------------------------------- Lets you load previously saved game. You can load previously saved game at any time during gameplay... if you're in a dungeon, if you're on world map, if you're in a town busy with minigames... just visit the menu and select Load command. ============================================================================= ============================================================================= 8. FIELD SCREEN ============================================================================= ============================================================================= ----------------------------------------------------------------------------- WORLD MAP ----------------------------------------------------------------------------- 1. World map shows towns, dungeons and other locations around the continent. Pressing Circle brings up World map menu (WMM) with five choices: a) Move (explained bit below) b) Camp (explained bit below) c) Status (check section 7) d) Save (check section 7) e) Load (check section 7) 2. Select desired destination by using directionals, then enter your selection. Yellow triangles indicate the directions in which destinations are located. When selecting Move, select available (white text) destination from the list and press X. Blue text is your current location. Some destinations are not available right away (red text). You must clear certain event first or obtain some means of transport. ----------------------------------------------------------------------------- FIELD MAP ----------------------------------------------------------------------------- 1. When you enter town or village, world map changes to field map. Move chr with directionals or left stick. Talk to other NPC-s by standing near them or in front of them and press X to start the convo. Open building doors by moving directionals or left stick on the direction that the door opens. 2. There are some places, such as roofs or walls, where chr jumps automatically when moving in that direction (same holds true for dungeon maps). ----------------------------------------------------------------------------- DUNGEON MAP ----------------------------------------------------------------------------- 1. Those are maps in which enemies appear. Move chr with directionals or left stick. Switch between playable chrs with R2/L2. When you encounter enemies, screen changes to battle screen (explained in section 9). 2. Examine treasure chests by approaching and pressing X. Use the same procedure with switches and the like. ----------------------------------------------------------------------------- ORIGIN ACTIONS ----------------------------------------------------------------------------- 1. Dungeons are filled with many traps and obstacles that hinder the progress. You can clear these obstacles by using origin actions - press Square to perform such an action. CHR'S ORIGIN WHAT IT DOES? ----------------------------------------------------------------------------- Galea | Demolish rocks, boxes, fallen trees; light torches; | extinguish green flames ----------------------------------------------------------------------------- Rivas | Grow vines; light green flames ----------------------------------------------------------------------------- Arrode | Activate thunder switches; destroy some on-screen enemies ----------------------------------------------------------------------------- Deva | Activate stone platforms; act as a lift in patches of dirt ----------------------------------------------------------------------------- Ayne* | Push heavy blocks & crystals; grab buried chests; shake trees ----------------------------------------------------------------------------- * - Ayne doesn't have the origin, instead he performs described actions when you press Square button. ----------------------------------------------------------------------------- BUILDINGS IN TOWNS ----------------------------------------------------------------------------- 1. Variety of buildings (shops, inns, etc.) can be found in towns. a) Weapon shop - buy, sell, combine weapons b) Armor shop - buy, sell, combine armor c) Accessory shop - buy, sell, combine acc d) Item shop - buy, sell, combine items e) Grocery shop - buy ingredients for cooking f) Peddlers - handles a variety of items (can be found in places other than towns) g) Inn - fully restores party's HP/MP h) Restaurant/Street stall - order local food ----------------------------------------------------------------------------- BUYING AND SELLING ITEMS ----------------------------------------------------------------------------- 1. When in any shop, talk to shop clerk and choose Buy/Sell. Shop screen comes up. a) Most of the left half is reserved for list of items. If you chose to buy, this is list of items available for purchase. If you chose to sell, this is a list of your own inventory items. Numbers from left to right mean: price, number you want to buy/sell, and number you currently have. b) Right of the screen displays chrs you've acquired so far. Here changes that would be made to chr's status if that item were equipped are displayed. Chr that can equip that item is highlighted. c) MONEY entry houses money amounts for transaction. From left to right: party's current gold, total price of all items selected to be bought/sold, and finally amount of gold party would have after transaction is complete. d) At the bottom item's info is displayed. 2. Move the cursor to the item you wish to buy/sell and enter number of items by moving left/right directionals or left stick. 3. The total for the transaction is displayed in the MONEY section. When asked 'Is this OK?', select yes to complete the process. ----------------------------------------------------------------------------- COMBINING ITEMS ----------------------------------------------------------------------------- 1. By combining your items with materials you can create new items. Items can be combined in shops or in camp screen. Some items can only be obtained by combining. 2. Materials are items that are represented with a diamond icon. You can obtain these by buying them, getting them as battle spoils or finding them in chests. 3. To open Combine menu, talk to shop clerk and select Combine command for the type of item you want to combine. To open Combine menu when in camp screen, select Combine command. Now Combine menu is open. When you have selected a category from the menu and a combinable base item, a list of the items that can be created and the materials necessary are displayed. 4. When asked OK?, select yes to carry out the combination. Base item and materials are used up, and new item is created. 5. How does combine menu look? BEFORE YOU SELECT ITEM TO COMBINE a) In upper left corner chrs for which items can be combined are displayed, or types of items that can be obtained. b) Most of the right half is reserved for combinable items in party's inventory (or that are equipped). Combinable items that are equipped and all materials for the equipped item are shown in blue. Combinable items that aren't equipped and all materials for the equipped item are shown in white. AFTER YOU SELECT ITEM TO COMBINE c) In top right name of the item chosen as a base is displayed. d) Most of the left half is reserved for items that can be newly created thru combining. e) Below the base item materials necessary to make the combination and number in stock are displayed. Materials not in stock are darkened. f) Bottom left corner displays changes that would be made to chr's status if that item were combined and equipped. ----------------------------------------------------------------------------- CONVERSATIONS AND EVENTS ----------------------------------------------------------------------------- 1. You an receiev a wealth of valuable info by talking to people. They may give you hints to help you along in your adventure, enable you to get to places you couldn't reach before, or let you play minigames. Some people give your members nicknames. 2. When talking to people, you're sometimes presented with a choice of multiple responses. Your choices will be reflected in hero's personality, affecting what he says during events or after winning battles. Hero grows confident and tough by choosing positive, or timid and pessimitic if you choose negative responses (as you'll see, over half of such choices will affect your relationship with few females in the game). 3. Some people will teach you new arts if you talk to them. ----------------------------------------------------------------------------- CAMP ----------------------------------------------------------------------------- 1. As story progresses, you will eventually be able to use camp. You can set up camp on dungeon maps whenever you see a tent symbol (when you examine tent symbol, screen automatically switches to camp screen), or on the world map (select Camp command from WMM). 2. Here're available commands: a) Status command opens menu screen (explained in section 7) b) Combine command opens Combine menu (explained two paragraphs above) c) Rest command allows your party to completely recover HP/MP by using 1x Camping Kit (if you don't have any, Rest won't work) d) Chat command lets you listen to chrs talking between themselves or to refresh your memory of what is your current objective e) Cook command lets you cook various dishes (explained in section 20) f) Save command lets you save your game (explained in section 7) ============================================================================= ============================================================================= 9. BATTLE SYSTEM ============================================================================= ============================================================================= ----------------------------------------------------------------------------- BATTLE SCREEN ----------------------------------------------------------------------------- Battle screen occurs when your party encounters enemies on Dungeon Map. Battle screen can roughly be divided into two parts. a) In the middle battle commands are displayed. Use directionals or left stick to select the command. b) In the bottom row status overviews of chrs participating are displayed: - name, followed by chr's level - HP, represented by both numbers and a bar (if HP is 0, chr is downed) - MP, represented by both numbers and a bar (if MP is 0, Origin command is unavailable) - AP, represented by both numbers and a bar (if AP is 0, certain arts cannot be used) ----------------------------------------------------------------------------- FLOW OF BATTLE ----------------------------------------------------------------------------- 1. First you must encounter an enemy. To do so, just wander around a bit on dungeon map until screen switches to battle screen. Max of three members can participate in battle. 2. When in battle, first selection you must make is Party command screen (PCS). You select an action for the entire party for that turn (most appropriate will often be Battle). 3. After PCS is behind you, Character command screen (CCS) is next. Here you choose an action for that turn for each chr participating in battle. You can Attack, Guard, use an item, or use Origin ability. 4. If Attack was selected on CCS, Tactical art entry screen is next. Here you can enter arts. When you are thru, select Begin battle command and battle begins. Members and enemies then perform their designated actions for that turn in order of speed (AGI stat). 5. Battle ends when either party or the enemies are downed or have run away. If you're victorious, you gain EXP, items and cash. ----------------------------------------------------------------------------- PARTY COMMANDS ----------------------------------------------------------------------------- 1. BATTLE PARTY COMMAND Fight the enemy for that turn. If this command is selected, CCS is up next. Here choose an action for each chr participating in battle. 2. TACTICS PARTY COMMAND Select tactic for each chr when battling under Auto mode. If this command is selected, Tactics selection screen (TSS) is next. First choose a chr you wish to change tactics for. Then choose a battle tactic for that chr. After you're done setting up tactics for all chrs, choose Tactics selected command. Selecting Begin command carries out tactics you have set up. TACTIC WHAT IT DOES? ----------------------------------------------------------------------------- Aggressive atk | Concentrate on defeating all enemies. ----------------------------------------------------------------------------- Standard atk | Concentrate on attacking, but restore party when necessary. ----------------------------------------------------------------------------- Recover/AP up | Restoring party and raising AP is important ----------------------------------------------------------------------------- Recover | Restoring the party is important, guard and attack when | necessary. ----------------------------------------------------------------------------- 3. RUN PARTY COMMAND Party will attempt to escape from battle. If you succeed, you leave without fighting, battle ends and no EXP, cash or items are awarded. If you fail, no more actions are possible and you are attacked by the enemy for that turn. 4. AUTO PARTY COMMAND For that turn, battling chrs automatically carry out the battle according to battle tactics chosen beforehand with Tactics command. ----------------------------------------------------------------------------- CHARACTER COMMANDS ----------------------------------------------------------------------------- 1. ATTACK CHARACTER COMMAND For that turn, attack the enemy by entering Tactical Art System (TAS). Note that Maya won't be able to select Attack until a certain point in the game. 2. ITEM CHARACTER COMMAND For that turn, use one of the items designated for battle use. After Item command is selected, you will be prompted to choose from one of the available items. After you do so, you will need to choose the target for the item being used - it can be either party member, one of the enemies, of whole group. 3. GUARD CHARACTER COMMAND For that turn, defend against enemy attacks and reduce amount of damage received by 50%. If any defence skills are equipped on guarding chr, this is the time they're triggered. 4. ORIGIN CHARACTER COMMAND* For that turn, have chr's origin use one of its abilities to help the party or attack the enemies. Once you select Origin command, a list of abilities origin has learned so far is displayed, along with the amount of MP each ability consumes. Select the ability you want to use, then select the target/s for that ability. Origin gains more abilities as origin's LV rises. * - Ayne's command is SPIRIT, as he hosts no origin. ----------------------------------------------------------------------------- ELEMENTS ----------------------------------------------------------------------------- 1. Each enemy monster belongs to an element class. There are eight different elements: Earth, Water, Fire, Wind, Light, Dark, Thunder and Void. 2. Elements that oppose each other are: Earth VS Wind, Fire VS Water, Light VS Dark. Void and Thunder have no opposing element. 3. If you attack an enemy with opposing element, resulting damage will be greater for 100%. 4. Similarly, attack will be less effective, if you attack an enemy with its own element - damage is reduced by 66%. Note that damage can even be nulled or absorbed. ============================================================================= ============================================================================= 10. TACTICAL ART SYSTEM ============================================================================= ============================================================================= TAS is a system of attacking the enemy by combining the four commands UP, DOWN, LEFT and RIGHT. ------------------------- TACTICAL ART ENTRY SCREEN ------------------------- 1. As already mentioned, this screen opens up after you select Attack character command from CCS. Screen can be divided into roughly four parts: a) TAS move commands, which are UP, DOWN, LEFT and RIGHT.* b) List of arts chr has learned so far, along with their move combos, will be displayed on the right half. You can switch between 'Display art list', 'Select art from list' and 'Hide art list' modes by pressing Circle. In 'Select art from list' mode, select the name of the art you want to use and press X. c) Art blocks which are displayed just above the bottom of the screen. Commands you entered are displayed here. As chr's LV rises, so does the amount of art blocks. d) Chr's AP, displayed both as number and gauge, are found at the bottom. * - Maya's commands here will be EARTH, FIRE, WATER and WIND. -------------- ENTERING MOVES -------------- 1. Using directionals enter any move commands you like, up to the number of art blocks available. With each move you make, one art block is filled. To cancel all commands entered up to that point, press Triangle. Remember that move commands you entered are displayed as arrows in those blocks (RIGHT will be listed as ->, LEFT will be listed as <-, and so on). 2. When you're finished inputting, press X to be taken to enemy selection screen (if you fill all art blocks, you're automatically taken to enemy selection screen). After selecting actions for each of battling chrs, select Begin command and battle commences. 3. Chr attacks the enemy according to the move commands you entered. Commands represent the target location of the attack - UP will hit the enemy in the upper part of the body and so on. If you target flying enemy with DOWN command, attack will miss. Likewise applies with trying to hit short enemy with UP command. ------------------------------------------ ALL ABOUT ARTS - SPECIAL, POWERFUL ATTACKS ------------------------------------------ 1. Entering certain move combination results in chr attacking with a special, powerful attack called ART. Arts can also be learned by reading scrolls, or by having someone teach you. 2. Normal Arts (NAR) are arts that can be learned as soon as you enter certain combination of moves. These are marked with white letter N on the art list. When you use NAR, you build up a predetermined number of AP. You can later use these AP to perform even more powerful attacks. 3. Art list displays the art's name, type (icon), move combinations, and finally amount of AP used or built when art is executed. 4. Basic strategy is to build up AP using NAR, and then use AP to perfomm stronger arts. 5. So how to discover new arts? Move combos do not necessarily contain only one UP, DOWN, LEFT and RIGHT. Try entering series of the same move. Search Art skill might also help you find new arts when performing Auto battle. But, if you're reading this guide, that won't be necesarry, cos all available arts for all chrs will be listed here. 6. Besides NAR, there are four more types of arts you can use. First type I'll tell you about are SUPER ARTS (SAR). They can be learned as soon as you enter the correct combo of commands. These are marked with yellow letter S in art list. They also use some of your AP. If at the time of execution chr doesn't have enough AP for SAR to be performed, the attempt fails. 7. HYPER ARTS (HAR) cannot be learned by yourself. You can only learn them thru certain story events, or by reading scrolls you may obtain in dungeons, shops or elsewhere. HAR is marked with orange letter H in art list. They also use some of your AP. If at the time of execution chr doesn't have enough AP for HAR to be performed, the attempt fails. Practicing certain HAR will give you access to even more powerful HAR. 8. VARIABLE ARTS (VAR) are arts where two chrs join forces to attack an enemy. VAR are marked on art list with red (first attack) or purple (second attack) letter V. VAR can only be learned and used when: - you must reach specific point in the story before VAR are executable - each of two chrs that plan to use VAR must have enough AP to carry out his/her half of the attack - each of two chrs must enter specific moves for his/her half of VAR within the same turn (both attacks of VAR have six moves; no additional moves can be entered other than these six, or else VAR will misfire) - both chrs must target same enemy - to use VAR listed in Character's arts section, this is how you know which two you can tie together: VAR that have [1] mark next to its name, can be chained by any other chr's VAR that has [2] mark next to its name 9. MYSTIC ARTS (MAR) are strongest arts at your disposal. They can be learned as soon as you enter right cobmination for MAR, but following conditions must be met: - MAR move combo consists of seven moves, so if chr has six or less art blocks to work with, MAR can't be performed yet - chr attempting MAR must have at that time less than 50% MAX HP remaining, his/her AP gauge must be at 100 AP, and chr must have at least 100 MP. If these conditions are met, MAR will be performed with devastating effects 10. I'll now teach you about combining arts. In short, when combining NAR and SAR in one attack, if the moves at the end of one art are the same as the moves at beginning of next art, they only need to be entered once. This way you can save on art blocks. I'll provide an example. - Lang wants to perform NAR Blue Moon Buster (RDR) with SAR Sandstorm (RLR) - if you didn't know about combining arts, you'd usually use six art blocks in which you'd input commands RDRRLR - but because these two arts can be comboed, it's enough if you input RDRLR - that's because last move of Blue Moon Buster is the same as first move of Sandstorm 11. As far as art comboing is going, you must know certain limitations: - only first and last moves of NAR and SAR can be comboed - only LAST moves of HAR can be comboed - first moves of HAR CAN'T BE COMBOED - VAR and MAR can't be comboed - Maya can't combo NAR and SAR ---------------------- CHARACTER'S ARTS LISTS ---------------------- In here you will be able to find out all combinations for chr's arts and some other miscellaneous infos. First I'll present the legend: ----------------------------------------------------------------------------- CHR'S ART NAME | AP | COMBO | ADDITIONAL INFO ----------------------------------------------------------------------------- Now let's begin. I'll start with Lang. ----------------------------------------------------------------------------- LANG'S NORMAL ARTS ----------------------------------------------------------------------------- Blue Moon Buster | +16 AP | RDR | 1 hit Hawk Stroke | +16 AP | LDD | 1 hit Mountain Crusher | +16 AP | URU | 1 hit, stun Blade Dance | +16 AP | DLL | 1 hit Chaos Strike | +20 AP | UDRU | 2 hits Demon Thrust | +20 AP | DDDU | 2 hits, stun Shadow Split | +20 AP | LRUL | 2 hits Thunderflash | +20 AP | DUUU | 2 hits Battle Flash | +24 AP | UDDLR | 3 hits Rabid Attack | +24 AP | DUDLR | 3 hits Wind Blade | +24 AP | LRDUL | 3 hits ----------------------------------------------------------------------------- LANG'S SUPER ARTS ----------------------------------------------------------------------------- Sandstorm | -16 AP | RLR | 1 hit True Moon Slash | -24 AP | UDDU | 2 hits Thunder Moon | -24 AP | UURR | 2 hits, paralysis Red Whirlwind | -24 AP | DUUL | 2 hits, stun Moonflower | -32 AP | RLDLR | 3 hits, sleep ----------------------------------------------------------------------------- LANG'S HYPER ARTS ----------------------------------------------------------------------------- Raging Fang | -30 AP | UDU | 8 hits, upgrade Roaring Fang Divine Bolt | -40 AP | UDDR | 3 hits, upgrade Thunder Sky Roaring Fang | -40 AP | URLU | 2 hits, upgrade Sky Fang Thunder Sky | -50 AP | DLDRU | 4 hits Sky Fang | -50 AP | UDRLU | 3 hits Sleeping Dragon | -60 AP | LURLDU | 8 hits ----------------------------------------------------------------------------- LANG'S VARIABLE ARTS ----------------------------------------------------------------------------- Airborne Fury [2] | -80 AP | DLURDL | 2 hits, must act as second half Solid Strike [1] | -80 AP | LRLDUD | 6 hits, must act as first half ----------------------------------------------------------------------------- LANG'S MYSTIC ART ----------------------------------------------------------------------------- Flaming Sword | -100 AP | URDLURD | 20 hits ----------------------------------------------------------------------------- LANG GAINS ART BLOCKS AT WHICH LEVEL? ----------------------------------------------------------------------------- 3rd art block - LV2 | 4th art block - LV9 | 5th art block - LV15 6th art block - LV21 | 7th art block - LV27 | 8th art block - LV33 9th art block - LV39 | 10th art block - LV46 | 11th art block - LV53 12th art block - LV60 | 13th art block - LV69 | 14th art block - LV78 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- MAYA'S NORMAL ARTS ----------------------------------------------------------------------------- Blind Fury | +16 AP | LUR | 2 hits, light-based, blind Ice Floe | +16 AP | URR | 2 hits, water-based Inferno | +16 AP | LDL | 2 hits, fire-based Windblade | +16 AP | RLU | 2 hits, wind-based Dark Disaster | +16 AP | DDU | 2 hits, dark-based, venom Bedrock Buster | +16 AP | DRD | 2 hits, earth-based Thunderhead | +16 AP | RUL | 2 hits, thunder-based Magma Mayhem | +20 AP | LLLD | 3 hits, fire-based Aqua Spear | +20 AP | RDUR | 3 hits, water-based Nova Heat | +20 AP | LUUL | 3 hits, fire-based Ice Pyre | +20 AP | RRDD | 3 hits, water-based ----------------------------------------------------------------------------- MAYA'S SUPER ARTS ----------------------------------------------------------------------------- Toxic Cloud | -16 AP | RUD | 2 hits, wind-based, poison Ballistic Light | -24 AP | DDLL | 3 hits, light-based, blind Blizzard Blast | -24 AP | UURU | 3 hits, water-based Spirit Storm | -24 AP | URUR | 3 hits, dark-based, seal Skysplitter | -24 AP | LLRL | 3 hits, thunder-based Gravity Crush | -24 AP | DUDD | 3 hits, earth-based Meteor Storm | -32 AP | DLLLR | 4 hits, fire-based ----------------------------------------------------------------------------- MAYA'S HYPER ARTS ----------------------------------------------------------------------------- Big Bang | -40 AP | DURL | 2 hits, light-based, blind Dust to Dust | -40 AP | DDDD | 4 hits, earth-based Raging Sky | -40 AP | UUUU | 4 hits, thunder-based, spellbind Absolute Zero | -40 AP | RRRR | 4 hits, water-based Dancing Flames | -50 AP | LLLLL | 5 hits, fire-based Nether Gate | -60 AP | DULRDD | 8 hits,dark-based,spellbind,plague ----------------------------------------------------------------------------- MAYA'S VARIABLE ARTS ----------------------------------------------------------------------------- Shockwave* [2] | -80 AP | LRDULR | 6 hits, must act as second half Pyro Fury* [1] | -80 AP | RLLUDR | 4 hits, must act as first half ----------------------------------------------------------------------------- MAYA'S MYSTIC ART ----------------------------------------------------------------------------- Forbidden Rite* | -100 AP | DURDULD | 4 hits, party's HP is restored ----------------------------------------------------------------------------- MAYA GAINS ART BLOCKS AT WHICH LEVEL? ----------------------------------------------------------------------------- 6th art block - LV26 | 7th art block - LV34 | 8th art block - LV43 9th art block - LV53 | 10th art block - LV66 | 11th art block - LV80 12th art block - LV95 Maya cannot gain 14 art blocks by leveling to LV99! ----------------------------------------------------------------------------- * - Despite what you may think, Maya's Shockwave, Pyro Fury and Forbidden Rite arts don't belong to any element. I tested Pyro Fury against Lava Drake (who's immune to fire damage) and it dealt damage to it. Shockwave was tested against Shadow Skull (dark based enemy) and damage dealt was roughly the same as was with say fire based enemy. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- KAZAN'S NORMAL ARTS ----------------------------------------------------------------------------- Critical Thrust | +16 AP | URR | 1 hit Lightning Kick | +16 AP | LUD | 1 hit Moon Splitter | +16 AP | DLR | 1 hit Goblin Dance | +20 AP | RRLR | 2 hits Jawbuster | +20 AP | RRUU | 2 hits Double Fists | +20 AP | DDDU | 2 hits Double Kick | +20 AP | DUUU | 2 hits Fever Wind | +24 AP | DLLDR | 3 hits ----------------------------------------------------------------------------- KAZAN'S SUPER ARTS ----------------------------------------------------------------------------- Deadly Hands | -24 AP | UDRU | 2 hits Iron Fists | -24 AP | URLL | 2 hits Aerial Attack | -24 AP | LRDU | 2 hits Cannon Blast | -32 AP | UULDR | 3 hits, stun ----------------------------------------------------------------------------- KAZAN'S HYPER ARTS ----------------------------------------------------------------------------- Fists of Rage | -30 AP | LLL | 5 hits, upgrade Fists of Glory Fists of Glory | -40 AP | LLRL | 8 hits Earthshaker | -40 AP | RLUU | 2 hits, upgrade Skyshaker Hyper Blast | -50 AP | ULRDD | 7 hits, upgrade Ultimate Fury,blind Skyshaker | -50 AP | ULRUD | 4 hits, instant death Ultimate Fury | -60 AP | ULRLDD | 8 hits ----------------------------------------------------------------------------- KAZAN'S VARIABLE ARTS ----------------------------------------------------------------------------- Fatal Impact [2] | -80 AP | RRLLDU | 1 hit, must act as second half Demon Crusher [1] | -80 AP | ULDRUL | 4 hits, must act as first half ----------------------------------------------------------------------------- KAZAN'S MYSTIC ART ----------------------------------------------------------------------------- Fists of Stone | -100 AP | DRLURLD | 1 hit ----------------------------------------------------------------------------- KAZAN GAINS ART BLOCKS AT WHICH LEVEL? ----------------------------------------------------------------------------- 7th art block - LV26 | 8th art block - LV32 | 9th art block - LV38 10th art block - LV44 | 11th art block - LV50 | 12th art block - LV56 13th art block - LV63 | 14th art block - LV70 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- SHARON'S NORMAL ARTS ----------------------------------------------------------------------------- Slay Cutlass | +16 AP | RLU | 1 hit Spike Anchor | +16 AP | UDR | 1 hit Riot Flag | +20 AP | ULLU | 2 hits Bloody Fang | +20 AP | LUDL | 2 hits Rumble Spike | +20 AP | LUUU | 2 hits Rising Stars | +20 AP | RDRR | 2 hits Range Wave | +20 AP | DRDL | 2 hits Blood Spark | +24 AP | DRLRU | 3 hits Rave Storm | +24 AP | DURLR | 3 hits ----------------------------------------------------------------------------- SHARON'S SUPER ARTS ----------------------------------------------------------------------------- Fear Galgarin | -16 AP | LLD | 1 hit Crescent Heel | -24 AP | UURR | 2 hits Spiral Blade | -24 AP | LLRU | 2 hits Peach Surprise | -24 AP | DUDL | 2 hits, bewitch Surf Divide | -24 AP | RLDD | 2 hits, stun ----------------------------------------------------------------------------- SHARON'S HYPER ARTS ----------------------------------------------------------------------------- Fearful Arc | -30 AP | LRR | 3 hits, upgrade Merciful Arc Merciful Arc | -40 AP | RULD | 4 hits Lord of Eden | -40 AP | LRLR | 4 hits, upgrade Skylord Skylord | -50 AP | LRDLR | 6 hits Windmill Rose | -50 AP | DUUUU | 4 hits, upgrade Detonating Rose Detonating Rose | -60 AP | DDDUUU | 5 hits ----------------------------------------------------------------------------- SHARON'S VARIABLE ARTS ----------------------------------------------------------------------------- Phantom Burst [2] | -80 AP | LDURDR | 4 hits, must act as second half Splash Rave [1] | -80 AP | DDLRUU | 5 hits, must act as first half ----------------------------------------------------------------------------- SHARON'S MYSTIC ART ----------------------------------------------------------------------------- Apokolips | -100 AP | UDLRUDU | 1 hit ----------------------------------------------------------------------------- SHARON GAINS ART BLOCKS AT WHICH LEVEL? ----------------------------------------------------------------------------- 11th art block - LV43 | 12th art block - LV49 | 13th art block - LV55 14th art block - LV61 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- AYNE'S NORMAL ARTS ----------------------------------------------------------------------------- Disaster Master | +16 AP | ULR | 1 hit Earthrazor | +16 AP | RUD | 1 hit Shockforce | +16 AP | DRL | 1 hit Whirlwind Attack | +16 AP | LDU | 1 hit Tidal Wave | +20 AP | URDL | 2 hits Full Impact | +20 AP | RLUD | 3 hits ----------------------------------------------------------------------------- AYNE'S SUPER ARTS ----------------------------------------------------------------------------- Galeforce | -16 AP | LLU | 1 hit Solid Blow | -16 AP | DRR | 1 hit, stun ----------------------------------------------------------------------------- AYNE'S HYPER ARTS ----------------------------------------------------------------------------- Firestorm | -30 AP | LDD | 2 hits, upgrade Raging Warrior Raging Warrior | -40 AP | RULU | 3 hits Power Blade | -30 AP | DRD | 2 hits, upgrade Axe Crush Axe Crush | -50 AP | ULDLR | 4 hits, must know Raging Warrior ----------------------------------------------------------------------------- AYNE'S VARIABLE ARTS ----------------------------------------------------------------------------- Soaring Axe [2] | -80 AP | LLRRDU | 1 hit, must act as second half Armageddon Star [1] | -80 AP | UDLLRR | 2 hits, must act as first half ----------------------------------------------------------------------------- AYNE GAINS ART BLOCKS AT WHICH LEVEL? ----------------------------------------------------------------------------- 9th art block - LV53 | 10th art block - LV62 | 11th art block - LV73 12th art block - LV84 | 13th art block - LV95 Ayne cannot gain 14 art blocks by leveling to LV99! ----------------------------------------------------------------------------- LAST NOTE: Maximum amount of art blocks chr can use during battle is 14, regardless of what you try to do to increase the amount. True, cooking dish that awards one art block will cause chr's status screen to read 15 art blocks, but you'll still be able to use only 14 of them. A nice trick I found at last: if you guard with Full Power skill, art blocks usually decrease by one. So with 14 blocks you'd have 13 to choose from next turn. However, if a dish that awards art block is in effect, and you guard with Full Power, 15th excessive art block is taken into consideration and counts as 14th art block for next turn! ============================================================================= ============================================================================= 11. ABNORMAL STATUSES ============================================================================= ============================================================================= STATUS WHAT IT DOES? CURED HOW? ----------------------------------------------------------------------------- POISON | HP decreases every turn | Potion, origin ----------------------------------------------------------------------------- VENOM | HP decreases every turn and | Potion, origin | cannot be recovered | ----------------------------------------------------------------------------- PARALYSIS | Can't take action | Potion, origin, | | damage, time ----------------------------------------------------------------------------- SLEEP | Can't take action | Potion, origin, | | time ----------------------------------------------------------------------------- STUN | Can't take action | Potion, origin, time ----------------------------------------------------------------------------- SEAL | Can't use abilities that use MP | Potion, origin ----------------------------------------------------------------------------- CONFUSION | TAS commands change to ?, directions | Potion, origin | are reversed in any other direction, | | that is, Up may be either Down or | | Left (similarly for other commands), | | but should you manage to somehow be | | lucky in getting all commands right | | for an art to be used, it *will* be | ----------------------------------------------------------------------------- SPELLBIND | Can't use arts | Potion, origin ----------------------------------------------------------------------------- BEWITCH | Can't take action, attacks only own | Potion, origin, time | party members; if party consists of | | only one member, chr guards | ----------------------------------------------------------------------------- PETRIFY | Can't take action, takes no damage | Potion, origin ----------------------------------------------------------------------------- BERSERK | Can't take action, and may attack | Potion, origin, time | either allies or enemies | ----------------------------------------------------------------------------- BLIND | Guard rate and hit rate decreased | Potion, origin, time ----------------------------------------------------------------------------- FEAR | Can't take action for few turns; chr | Potion, origin, time | automatically guards | ----------------------------------------------------------------------------- PLAGUE | HP, AP and MP decrease each turn; | Potion, origin | can be contagious, ie can affect other| | party members | ----------------------------------------------------------------------------- CRITICAL | HP becomes 1 | Potion, origin ----------------------------------------------------------------------------- DOWNED | HP becomes 0, can't take action | Potion, origin ----------------------------------------------------------------------------- INVINCIBLE | No damage received | Time ----------------------------------------------------------------------------- PROTECTED | Damage received is halved | Time ----------------------------------------------------------------------------- INVISIBLE | Can't be targetted by enemy attacks; | Time | effect cancelled if whole party | | becomes invisible | ----------------------------------------------------------------------------- BLESSED | Attack/defence power raised | Time ----------------------------------------------------------------------------- Potion - denotes being cured thru items Origin - denotes being cured thru origin abilities Damage - denotes status is lifted once chr afflicted is target of enemy attack Time - denotes status is lifted once several turns pass (ranges from 1 turn up to several turns) ============================================================================= ============================================================================= 12. WALKTHROUGH ============================================================================= ============================================================================= At long last, Legaia 2: Duel Saga begins. ::::::::::::::::::::::::::::::::::: MISSION #M01 - PATROL HUNTER'S WOOD ::::::::::::::::::::::::::::::::::: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TOWN #T01 - WILDERNESS TOWN, NOHL Shops: Weapon shop, armor shop, item shop, peddler (later in the game) Items: Heal Powder, Heal Powder, Poison Cure, Point Card, Heal Leaf, Egg, Poison Cure, Pedometer, Heal Powder, Heal Powder, Poison Cure +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ After the initial introduction and stuff you'll be presented with three choices. I've come to a conclusion that none of these choices affect the stroyline in any way. Once again, regardless of what choices you make, ending sequence will still be the same! Lang starts at LV1 with 500 cash in his pocket. Once Lang is under your control, examine the cabinet to the right of the bed for 1x HEAL POWDER. The other three rooms in left wing of this huge house have nothing else that can be picked. Climb the wooden stairs in middle room (kitchen is here) to reach the chest with 1x HEAL POWDER. You can exit thru the door to get a view of Nohl - nothing breath-taking. Return downstairs and check out first room of right wing - in the cabinet is 1x POISON CURE. In 4th room room of last wing you will 1x POINT CARD in top right corner (you can rack a max of 99999 points on Point card - item's price is divided by 20; result is then added on Point Card). We're done here, so exit thru S door of the house. Outside another choice... Name your chr if you wish. For this guide I'll refer to him by given name, Lang. After scene is finished, talk with Dein (kneeling guy) to obtain SWORDHOLDER NICKNAME for Lang (actually, picking any of three choices will get you the nickname, but we gotta act tough). BTW, save point has appeared in Lang's room, so you can start saving progress to your heart's content. Talk with everyone here... Jump on the house's roof just to the left of Boerto and drop down. In flowerpot next to the two kids you'll find 1x HEAL LEAF. Jumping on the house's roof further SW you'll find a chicken on it. Check it to obtain 1x EGG. Two houses close to Nohl's entrance are item (left one) and weapon shop (right one). Chest in item shop has 1x POISON CURE. Talk to Mallory and she'll offer you some goods: ----------------------------------------------------------------------------- SUNDRY SHOP: MALLORY'S Heal Powder 100 | Poison Cure 25 | Larg Rice Ball 150 Flag of Retreat 1000 | Scroll of Identity 200 | ----------------------------------------------------------------------------- Buy couple Poison Cures, as you're going to need them soon. After you're done buying, you'll get 1x PEDOMETER (sometimes after finishing shopping you may recieve either Heal Leaf or Venom Cure). This is a thing that records how many steps you've made. Now pay a visit to weapon shop to the right. ----------------------------------------------------------------------------- WEAPON SHOP: HAND-MADE Broad Sword 400 | Padded Jacket 360 | Leather Chest 920 Leather Gloves 320 | Studded Knuckles 880 | Short Boots 740 Poison Charm 400 | Vigor Charm 800 | Leather Helm 300 ----------------------------------------------------------------------------- As soon as you exit weapon shop, stroll a bit down. Behind the fence (you may have seen it from the top of the house Lang lives in) is a chest with 1x HEAL POWDER. That does it for item hunting. You may want hopping on the sheep that's inside fenced off area, but I suggest not doing it. Now enter the big house (where you started) and head for last room of right wing. Convo with Galvan will issue... We're ready to go out on our first mission! Depart for village gate. When asked, answer 'I'm ready' to move out (If you wanna spend lil more time in Nohl or forgot to buy anything, choose 'I need more time'). You'll receive 1x HEAL POWDER and 1x POISON CURE. After the scene you'll automatically go to Hunter's Wood. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D01 - HUNTER'S WOOD Enemies: Klaw Ant, Bloody Wolf, Flytrap, Gather Crab (BOSS) Items: Heal Powder, Flag of Retreat, Heal Powder, Heal Powder, Heal Powder, Leaf of Stamina +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Galvan will join your posse temporarily. His HP will be restored after every fight. Dein will try something... Pick first choice - eat this, rookie! Time to move on. When you have control, head S. Soon you'll fall in first battle with 2x Klaw Ant - Galvan will give you some pointers, so just follow his lead. During course of battle you'll obtain 1x HEAL POWDER. After battle Lang reaches LV2 and gains third art block. GREAT! Continue going S until you reach second battle with 3x Bloody Wolf. Lang will learn how to perform Blue Moon Buster NAR and Sandstorm SAR. As you come to first crossroads, take NE one to get 1x FLAG OF RETREAT from the chest. Retrack your steps and continue going SE. BTW, you may return to Nohl anytime to get your beauty sleep, to save your progress or upgrade your equipment. Now, when next battle issues, have Lang learn Mountain Crusher (URU), Hawk Stroke (LDD) and Blade Dance (DLL). As you reach next screen, a scene - you will need to terminate all Klaw Ants found on screen. Unfortunately random battles are still a pest. At first crossroads take NE path - soon Lang will notice sth. Enter the clearing and terminate 9 Klaw Ants. Return to previous path and go SE. Soon you'll spot another road - take it to SW and you'll reach a chest with 1x HEAL POWDER. Now go E and then take the path S. Continue going until you reach another crossroads. Waltz W until you get 1x HEAL POWDER from the chest. Now backtrack E and then take first path S. Lang will notice another Klaw Ant group - continue on S. Eradicate them all, then go bit N and then E all the way (before you go on next screen, you might want to go to Nohl to buy better stuff and restock on healing items - esp Poison Charm, since next boss can poison you). On next screen Galvan leaves your posse. Save at the save point, then check path W of it for 1x HEAL POWDER. As you go N, nail 1x LEAF OF STAMINA from chest hidden nearby. Dein is up there, as well as... ----------------------------------------------------------------------------- BOSS BATTLE - GATHER CRAB LV | HP | MP | EXP | Gold | Race | Attribute NA | 1074 | NA | 500 | 500 | Chitin | Earth Abilities equipped: None Carries: Antidote GATHER CRAB'S ATTACKS 1. Combo attack - VS one chr - phd, 2 hits (both hands) OR 1 hit (one hand) 2. Birth - summons 1x Klaw Ant into battle, used with both hands cut off 3. Venom - VS one chr - phd + induces poison, used with both hands cut off BOSS STRATEGY Lang should be at least LV4, so that you won't have to heal too often. Mountain Crusher is preferred NAR for this fight, or you could opt for Sandstorm (it should take boss out in five-six hits). Lang is faster than crablegs for sure, so just proceed whacking at it with Mountain Crushers. Its physical attacks take off about 25 HP per strike, while Venom is worth 70 HP. When boss loses about 1/3 of its HP, Lang cuts one of its arms, reducing boss' attack to 1x combo. With 2/3 of boss' HP lost, boss can't combo anymore, but instead switches to Venom and occassional Birth (taking out Klaw Ants is nice well of EXP, but don't take too long). Heal if your HP falls below 80 - don't take any chances. ----------------------------------------------------------------------------- If you'll brag, you'll get punched. Talk with everyone else inside the house for some more choices. This is all you can do for now. Go to your room and take a nap. Next morning exit the room and go to kitchen. Now, save, restock, refresh, whatever. Let's go investigate Hunter's Wood one more time. Head to the place where you fought Gather Crab. Save point, but it isn't necessary to save. ----------------------------------------------------------------------------- BOSS BATTLE - GOLD EYES LV | HP | MP | EXP | Gold | Race | Attribute NA | NA | NA | NA | NA | Human | Void Abilities equipped: None Carries: Nothing GOLD EYES' ATTACKS Has no attacks. BOSS STRATEGY Just defend for three turns and that's it. ----------------------------------------------------------------------------- Back in Nohl talk to people if you wish. Head for the lake's pier to advance the story, then head for village gate. You'll get 1x HAMMER SWORD and 1x WIND TALISMAN. With this Mission 1 has come to an end. ***************************************************************************** :::::::::::::::::::::::::::::::: MISSION #M02 - CROSS GALE CANYON :::::::::::::::::::::::::::::::: New location opens up on the world map: GALE CANYON (SOUTH). Immediately go back to Nohl. Next to shack by the lake you'll find Maxell. Challenge him to sidejump game to obtain SIDEJUMPER NICKNAME for Lang, as well as receive 1x BOOST OIL. Four subsequent victories will get you Heal Potions (one per win), then you get Heal Leaves, and at later points Heal Potions again. When you think there's nothing else to do here, go to Gale Canyon (S) on the map and enter. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D02 - GALE CANYON Enemies: Vulture, Rock Golem, Baki, Lyps, Elfin (BOSS), E. & M. (BOSS) Items: Pickpocket Charm, Scroll of Identity, Poison Cure, Heal Powder, Guard Oil, Alma Iron Ore +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ As soon as you enter, get 1x PICKPOCKET CHARM (equip it right away, so you can steal items from enemies - don't forget to equip Item Thief under Skill part in menu). Then go up and Lang will use Wind Talisman, which will grant you passage. BTW, meet E. & M. From starting position, go up and take a small path up that leads under an arc. You'll find 1x SCROLL OF IDENTITY. From here go down, then left. At intersection continue left and nail 1x POISON CURE. Back to intersection and go up. Go up again, then hike right. At next cross take S path to reach 1x HEAL POWDER. Back to cross and go E. At immediate next cross go N, then E to get 1x GUARD OIL. Back to cross and go W. Continue past the path blocked by a rock (access available later). You'll see a green creature trying to run away. Jump the gap then try fighting the thing. You win! Continue E - on the way make a detour to 1x ALMA IRON ORE. Soon you'll reach a save point. Are you LV9? No? Then train until you are. Next boss is a bastard and having 4 art blocks is excellent. Once you have them, a variety of arts can be learned: Chaos Strike (UDRU), Demon Thrust (DDDU), Shadow Split (LRUL), Thunderflash (DUUU) - these are all NAR. As for SAR, you can learn True Moon Slash (UDDU), Thunder Moon (UURR) and Red Whirlwind (DUUL). ----------------------------------------------------------------------------- BOSS BATTLE - ELFIN LV | HP | MP | EXP | Gold | Race | Attribute NA | 2347 | NA | 2074 | 1940 | Beast | NA Abilities equipped: High Power, Light Guard, Hit rate up 1, HP boost 1, STR boost 1 Carries: Leaf of Vigor ELFIN'S ATTACKS 1. Combo attack - VS one chr - phd 2. Death Hug - VS one chr - 3 hits, phd 3. Challenge - VS one chr - chr loses all AP 4. Maiden Passion - on itself - STR for next turn is doubled 5. Combo attack + Dynamite Hip - VS one chr - phd BOSS STRATEGY Elfin's combos can take away up to 200 damage. Death Hug rips about 200 damage. Combo, which follows Maiden Passion can be worth up to 300 damage (if Lang has enough HP, guard on next turn). So first thing to remember is to heal immediately if your HP becomes 300 or less. Challenge is a pest, as this move robs you of all AP you've gained. So start the battle by immediately executing SAR, like Red Whirlwind. When your AP gets stolen, switch to Chaos Strike. Heal when you need to and you will emerge victorious. Don't give up! ----------------------------------------------------------------------------- Choose whatever you wish... ----------------------------------------------------------------------------- BOSS BATTLE - E. & M. E.'S STATS LV | HP | MP | EXP | Gold | Race | Attribute NA | 1193 | NA | NA | NA | Human | Dark Abilities equipped: Hit Rate Up 1 Carries: Sharpshoot Charm E.'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Sharp Viper HAR (1 hit) - VS one chr - phd 3. Combo attack + Argent Flash HAR (3 hits) - VS one chr - phd 4. Dark Smash - VS one chr - 10 hits, dark spd + induces spellbind ----------------------------------------------------------------------------- M.'S STATS LV | HP | MP | EXP | Gold | Race | Attribute NA | 1445 | NA | NA | NA | Human | Dark Abilities: Guard Up 1, Hit Rate Up 1 Carries: Venom Charm M.'S ATTACKS 1. Combo attack - VS one chr - phd 2. Rapture - on herself - STR is increased 3. Combo attack + Present Play HAR (4 hits) - VS one chr - phd 4. Combo attack + Elegant Royale HAR (8 hits) - VS one chr - phd 5. White Melody - VS all chrs - 1 hit, dark spd + induces venom BOSS STRATEGY This is another battle you're 'supposed' to lose. But alas, if you're leveled enough, it is *possible* to waste either E. or M. Either two of bosses can be attacked for damage... maybe you'll succeed in stealing their items? Once either you, E. or M. falls defeated, battle is over. ----------------------------------------------------------------------------- With this Mission 2 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::::::::: MISSION #M03 - ESCAPE FROM IMPRISONMENT ::::::::::::::::::::::::::::::::::::::: Save your game, then examine the door. Scene will follow... I can't wait to kick M.'s butt. Another scene... Ah, dear muscle-meathead... Check the door four times. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D03 - DOPLIN CASTLE: PRISON LEVEL Enemies: Doplin Soldier, B. the Mighty (BOSS) Items: 4x Heal Leaf, 2x Leaf of Stamina, Jab Charm, Darakin Rag-Autumn, Heal Powder, Bronze Barome, IceNeedle Scroll, Doplin Lunch, Zonark Weed, Heal Leaf, Heal Leaf, Venom Cure +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ New chr joins posse (starts at LV7). But remember, Maya can't use Attack command until certain point later in the game. Save in the room to the right. Even more right you'll find some stairs. Go down. If you examine red door, sth will try to jump you (according to contributor Alvaro B., this is Gimard, Vahn's first meta attack from Legend of Legaia). We'll worry about this thing much later. Go left until you reach another corridor. Take first upper door and you'll find three potions on the desk: yellow one reduces your HP for 70% (HP reduced dramatically), blue one restores MP, but decreases HP for 30%, while green one fully restores HP/MP. First room on lower part of corridor has a chest with all your items inside. Now that your gear is back, go back upstairs... sigh. Random battles are now fought. Third upper room you'll pass is locked - there's nothing you can do about that now. Pass the grating you couldn't get by before and enter fourth upper room - choose your destiny! Examine the room to get 4x HEAL LEAF, 2x LEAF OF STAMINA and 1x JAB CHARM. Fourth lower room contains 1x DARAKIN RAG-AUTUMN. Siren alert! Escapees have escaped! Now a Zelda challenge awaits you: you must get thru the garden without being spotted by the guards. If you are, you fight couple of Doplin Soldiers. If you mess up enough times, they're gone and you're free to wander around the garden. Top right chest has 1x HEAL POWDER, boxed in chest contains 1x BRONZE BAROME (approach from below to be able to open the chest), and chest in lower left has 1x ICENEEDLE SCROLL. Continue left to a huge room. Still go left until you get in a room - check the chest for 1x DOPLIN LUNCH. Other two rooms contain big fat nothing. Back in big room go downstairs - SAVE YOUR GAME. Behind the lever thingey you can find 1x ZONARK WEED. Now pull the lever - freedom is within your grasp! Run! If you're a valiant fighter, you'll pick first choice. If you're a not-so valiant fighter, you'll choose second choice. ----------------------------------------------------------------------------- BOSS BATTLE - MIGHTY B. LV | HP | MP | EXP | Gold | Race | Attribute NA | 1775 | NA | 2500 | 2500 | Human | Light Abilities equipped: Block Light Carries: Attack Oil B.'S ATTACKS 1. Combo attack - VS one chr - phd 2. Rage Wave - VS all chrs - 1 hit, spd BOSS STRATEGY How can he fight with all that armor? Regular attack does 200 damage a pop. Rage Wave strikes all chrs for 250 damage (even more if Lang fights alone). If only Lang is fighting, launch two attacks (Red Whirlwind will do nicely), then use Heal Leaf on third turn and repeat until Balken falls. If both chrs fight, have Maya defend on first turn, then use Life Blessing from second onward. If you waste B. before drawbridge is up, you receive no special rewards, so do whatever. I was LV12 when I fought him and he fell with four Red Whirlwinds. ----------------------------------------------------------------------------- Moon jumps, eh? As you run away, check the bell for 1x HEAL LEAF. Go the only way you can and check the lit window. Save the game, exit the room and go downstairs. After the scene talk to Sabrina. You must tread carefully (love- wise, hehe)... when it's over, talk to one-eyed jack behind the counter. His name is Joe and you'll be seeing him often. Back upstairs choose to sleep. Next day go down and again talk with Sabrina. New area opens on the map - MT. GABEL. When you talk to Nils, be sure to pick second option presented! Talk with Sabrina again to get 1x HEAL LEAF and 1x VENOM CURE. Now get out of the inn... With this Mission 3 has come to an end. ***************************************************************************** :::::::::::::::::::::::::::::::::: MISSION #M04 - CHECK OUT MT. GABEL :::::::::::::::::::::::::::::::::: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TOWN #T02 - DARAKIN CITADEL Shops: Weapon shop, armor shop, item shop, peddler (certain point in the game), junk shop, hotel, restaurant, inn Items: VIP Card, Heal Powder, On the Road Again, Heal Leaf, Fire Spirit Pot, Darm Sheet Metal, Leaf of Mysticism, Heal Powder, Heaven's Path +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ There's a lot to do here. Entrance to Darakin is to your S. Before you do anything, go up to the noble part of Darakin - here enter last house on the left side of the street. Talk to the man to receive 1x VIP CARD. Now return to poorer part. Starting from S to N, here's how the shops go... First house on right side... (no meal ingredients can be bought yet) ----------------------------------------------------------------------------- EQUIPMENT SHOP: SWEETHEART Heal Powder 100 | Heal Leaf 300 | Magic Powder 800 Poison Cure 25 | Venom Cure 50 | Paralysis Cure 100 Berserk Cure 200 | Flag of Retreat 1000 | Scroll of Identity 200 Attack Oil 1000 | Guard Oil 1000 ----------------------------------------------------------------------------- Second house on right side... (Derek will explain about acc; check the drawers for 1x HEAL POWDER) ----------------------------------------------------------------------------- ACCESSORY SHOP: GREEN HILLS Cool Jewel 2000 | Tiger Jewel 2100 | Chance Jewel 2300 Hero's Bandana 800 | Cloth Hat 600 | Gorum Hemp Cloth 150 Zonark Weed 200 | Sodan Poison Cloth 250 | Darm Sheet Metal 200 Power Jewel 2400 | Brass Rerebrace 4000 | Leather Gauntlets 1000 ----------------------------------------------------------------------------- Next there's an alley between second and third house on right side. This alley leads to three houses with nothing of interest in them (yet). Veska in rightmost house is talking about Emblem of Nobility, which we shall get later, so move on to third house on right side of the street... eh, an inn. This does it for right side. Let's nail left side. At S end talk to Miura ro receive 1x ON THE ROAD AGAIN. Then enter the weapon shop house. ----------------------------------------------------------------------------- WEAPON SHOP: KINGDOM ARMS Poison Sword 2400 | Lizard Killer 3800 | Gorgeous Jacket 3800 Formal Brace 1400 | Long Boots 1600 | Dyed Clothes 1300 Simple Cloth Shoes 600 | Hard Leather Vest 2600 | Power Gloves 3200 Hard Leather Boots 2400 | Native Clothes 1500 | Leather Boots 1300 ----------------------------------------------------------------------------- Hiro, guy found inside will explain about arts. He'll also teach you NAR Chaos Strike... which we already know, hehe. If you can combine your weapon in stronger ones, by all means do so. Drawers behind the clerk have 1x HEAL LEAF. Now attack the other weapon shop... ----------------------------------------------------------------------------- JUNK SHOP: GOLD RUSH Rusted Sword 80 | Tattered Vest 400 | Wet Gloves 400 Skunky Shoes 20 | Dirty Clothes 400 | Worn-Out Shoes 900 Gorda Wood 80 | Zuvel Fur 100 | Morus Spring Water 50 Noth Rock 120 | Izumo Bronze 150 | Alma Iron Ore 200 Black Star Sand 120 ----------------------------------------------------------------------------- If you buy some stuff (for around 1000 G), you'll receive 1x FIRE SPIRIT POT (don't sweat it, it's nothing special). Behind the three so-called houses you can get 1x DARM SHEET METAL. Now head to richer part of town and enter first house on the left (take door up the stairs). Steal 1x LEAF OF MYSTICISM. If you enter thru lower door, you'll step into clothes store. Chat with clerk, then the other guy in here. Good people of second house on the left have prepared 1x HEAL POWDER for you (chest upstairs). First house on the right is a hotel, but you can't get in yet. The other is the restaurant with nothing to do inside. With this our tour of Darakin Citadel ends and we can embark on Mt. Gabel. When you appear on world map, you'll see some other locations that weren't on the map before: THE FOREST MAZE (SOUTH) - don't go here or you'll be teared to shreds, DARAKIN CITADEL - we're currently here, MT. GABEL - where we're supposed to go, and lastly GALE CANYON (NORTH). Keep going back into Darakin and completing events involving Maya. The other room's door upstairs in the inn has been fixed - you'll find 1x HEAVEN'S PATH inside. Once done, go to Nohl - repeat the procedure with events involving Maya here as well. Talking with other NPC-s is also 'healthy'. Once you've done everything you can for now, head for Mt. Gabel. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D04 - MT. GABEL Enemies: Stone Beast, Flower Power, Baki Warrior, Galduke, Spike Lizard, Lyps, Mountain Morg (BOSS) Items: Heal Leaf, Bronze Barome, Scroll of Identity +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Easy path. Get 1x HEAL LEAF, then go past 'stoned' path, and just stroll along. Before reaching the next screen (sometime after you pass over wooden plank) get Maya to LV10. Middle-aged? Yeah, right - 60 years sure is middle aged. Before moving out, get off all Maya's acc. Go DOWN, save your game, then go left. You'll have a battle with Galduke - cake'o'peace. When in control, enter Kazan's house, then go back out. Some fella Kenjiro will show up. ----------------------------------------------------------------------------- GENERAL MERCHANDISE: KENJIRO Lizard Killer 3800 | Gorgeous Jacket 3800 | Padded Gloves 2200 Hard Leather Boots 2400 | Silk Robe 3300 | Wooden Shoes 2500 Hero's Bandana 800 | Cloth Hat 600 | Gold Sword 10000 Hard Leather Vest 2600 | Faceplate 2000 | Leather Gauntlets 1000 ----------------------------------------------------------------------------- Heal Leaf 300 | Bronze Barome 2000 | Poison Cure 25 Venom Cure 50 | Paralysis Cure 100 | Blind Cure 120 Berserk Cure 200 | Flag of Retreat 1000 | Scroll of Identity 200 Cool Jewel 2000 | Tiger Jewel 2100 | Chance Jewel 2300 Attack Oil 1000 | Guard Oil 1000 ----------------------------------------------------------------------------- When done, go thru fence Kazan opened. Straighforward path again. On the way get 1x BRONZE BAROME, ignore stone plate for now, get 1x SCROLL OF IDENTITY, climb the vines, and save at the entrance to the cave. Enter... ----------------------------------------------------------------------------- BOSS BATTLE - MOUNTAIN MORG LV | HP | MP | EXP | Gold | Race | Attribute NA | 896 | NA | 5000 | 3000 | NA | NA Abilities equipped: Block Normal Carries: Armor Charm MORG'S ATTACKS 1. A power punch! - VS one chr - 1 hit, phd 2. Hit you! - VS one chr - 1 hit, critical damage 3. eat Eat EAT! - prepares for 'Don't like you!' 4. Don't like you! - VS one chr - 1 hit, spd (Game over!) BOSS STRATEGY It can't be harmed with normal attacks. What do you do? Power punch will take off about 150. Defend for few turns until scene (if you wanna steal its Armor charm, try away) - Lang *must* be defeated first. It's all over now. Lang's HP/MP are restored. Use Flaming Fist twice and you win. Do not wait or you'll get hit with 'Don't like you!' attack which is sure game over, as it does over 1000 damage, and I doubt you have that much. ----------------------------------------------------------------------------- Victoly! Kazan joins the partay! He starts at LV25 with 6 art blocks. Have him learn NAR: Critical Thrust (URR), Lightning Kick (LUD), Moon Splitter (DLR), Goblin Dance, (RRLR), Jawbuster (RRUU), Double Fists (DDDU), Double Kick (DUUU), Fever Wind (DLLDR); and SAR: Deadly Hands (UDRU), Iron Fists (URLL), Aerial Attack (LRDU), Cannon Blast (UULDR). Reach LV15 for Lang, so he gains 5th art block. Learn NAR: Battle Flash (UDDLR), Rabid Attack (DUDLR), Wind Blade (LRDUL) and SAR: Moonflower (RLDLR). This takes care of all moves you can learn so far for both Kazan and Lang. The rest are HAR (must read scroll or be taught first), VAR (you will be taught first) and MAR (not enough blocks - we need 7). Stroll down the mountain path until a scene. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D05 - CAVE OF TRIALS Enemies: Galduke, Dino Gol, Spike Lizard Items: Homemade Lunch, Magic Powder, Heaven's Gate, Hell's Path, Revival Elixir, Leaf of Appeal, Attack Oil, Avarice Jewel, Heaven's Path, Secrets of Fang, Jedo Metal, Attack Bottle, 4x Beef, 4x Vegetables, 4x Red Pepper, 4x Curry Set, Bronze Barome, Leaf of Defiance +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Examine the stone. Press Square to destroy it. Maya rejoins. If you think you need rest or to improve equipment, get back out and say you need to go back. If you go back, you'll get 1x HOMEMADE LUNCH. Head out and go up, where Kazan waits. Say you go back. Up the path we go until you reach the stone plate. Go in the cave and proceed. Going E is useless, so go W. Jump the gap, use Lang's origin on the rock, go thru small gap in left wall to reach 1x MAGIC POWDER. In next room break the rocks with Galea, step on switch and door opens. On next screen take upper path, then steer left to climb the vines in order to receive 1x HEAVEN'S GATE. Back on ol' track go E, then up. Use Rivas on the vines. Get 1x HELL'S PATH. Back down, then take the path which remained. In this room kill Galduke holed up - doing so will unlock S door. As you exit, go W to get 1x REVIVAL ELIXIR. Now go E - hop down to 1x LEAF OF APPEAL. Hop back up and further E. At cross take E path. Use Galea at the vines and you'll nail 1x ATTACK OIL. Back to cross and go S. Light the torch with Galea, then quickly step on switch to open the door. Go down the vines, use Galea on vines, get 1x AVARICE JEWEL. Equip it right away, as it has Item Increase skill. At cross go E, use Galea to break the rock and get 1x HEAVEN'S PATH. Back to cross at go W. In next room light bottom left torch with Galea and exit S (if you screw up, check the plate to reset the puzzle). Here get 1x SECRETS OF FANG. S, then S again and you're out of this stupid cave (kills every Dino Gol in existence). I dunno about you, but I'd wait until we get outside when Lang learns Raging Fang HAR - true, you can learn it by reading the scroll, but Kazan won't like it. Step back on platform and use Deva to go back inside the cave. Go to place where we used Rivas to grow vines. Use Deva on earth patch to reach 1x JEDO METAL and 1x ATTACK BOTTLE. Now back to Kazan's house. So Kenj, where's the droola? Go back down the mountain. You'll learn how to camp. For the recipes Maya knows COCOA CAKE and Kazan knows KAZAN CURRY. Keep selecting Chat until convo becomes repetitive. If you want to have as many relationship-selection choices as you wish, it's important that you camp as much as you can. That way you can learn a lot about chrs' backgrounds and such - after every major event, after learning new recipe, after getting a nick etc. Many things can be considered as major event. I recommend doing a bit of combining as well. At this point I was: Lang LV16, Assassin Blade, Metal Jacket, Power Gloves, Battle Greaves Maya LV13, Gorgeous Dress, Simple Cloth Shoes Kazan LV25, Simple Doublet, Straw Sandals When breaking camp, you get 4x BEEF, 4x VEGETABLES, 4x RED PEPPER and 4x CURRY SET. When you reach bouldered road, use Galea on the rock. In the cave retrieve 1x BRONZE BAROME and 1x LEAF OF DEFIANCE. Buried chest can't be opened yet. Finally get off the mountain. With this Mission 4 has come to an end. ***************************************************************************** :::::::::::::::::::::::::::::::::::::::::::::::::::::::::: MISSION #M05 - STORM DOPLIN CASTLE & RETRIEVE THE AQUALITH :::::::::::::::::::::::::::::::::::::::::::::::::::::::::: It might be worth paying a lil visit to Forest Maze - single fight here will award you with up to 3500 EXP, which is good for few quick levels and some needed cash - enemies you may encounter are Voorst, Bean Gun and Hilgigas. When engaging in battles, use origin attacks. When you run out of MP, go to sleep for free in Nohl or for measly 100 G in Darakin. When you return to Nohl now, there's a chance that if you talk with the kids, they tell you of how Kazan is scary and BOOGIE MAN NICKNAME for Kazan is yours. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TOWN #T02 - DARAKIN CITADEL Items: Emblem of Nobility, Cooking Today, Courageous Heart +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Grocery shop is now open. ----------------------------------------------------------------------------- GROCERY SHOP: HARESH Beef 80 | Pork 60 | Poultry 40 Vegetables 30 | Egg 30 | Lobster 150 Cheese 80 | Cream 100 | Bread 70 Rice 60 | Fruit 60 | Cooking Oil 90 Red Pepper 500 | Spices 1000 | Herbs 400 Miso 500 | Dessert Set 600 | Cookie Set 100 Curry Set 200 | Chocolate 500 | Cocoa Powder 200 Red Wine 500 | Large Rice Ball 150 | Doplin Lunch 500 ----------------------------------------------------------------------------- Also item's shop selection has improved. ----------------------------------------------------------------------------- EQUIPMENT SHOP: SWEETHEART Heal Leaf 300 | Magic Powder 800 | Bronze Barome 2000 Poison Cure 25 | Venom Cure 50 | Paralysis Cure 100 Blind Cure 120 | Berserk Cure 200 | SpellBind Cure 400 Plague Cure 100 | StoneCrush Scroll 1500 | IceNeedle Scroll 1500 FlameBurst Scroll 1500 | SlicingWind Scroll 1500| Revival Elixir 2000 Flag of Retreat 1000 | Scroll of Identity 200 | Camping Kit 1000 Magic Potion 6000 | Attack Oil 1000 | Guard Oil 1000 StrongMenWeakWalls 3500 | WeakMenStrongWalls 3500 ----------------------------------------------------------------------------- And accessory shop too... ----------------------------------------------------------------------------- ACCESSORY SHOP: GREEN HILLS Poison Ring 3500 | Venom Ring 3800 | Eagle Ring 4000 Faceplate 2000 | Leather Gauntlets 1000 | Cloth Headband 1000 Gorum Hemp Cloth 150 | Zonark Weed 200 | Sodan Poison Cloth 250 Darm Sheet Metal 200 | Black Ring 3000 | Barricade Ring 4000 ----------------------------------------------------------------------------- Credit for this tip goes to Casian's guide about making Wisdom Bangle to make Maya at least somewhat useful in fighting. Buy 1 Eagle Ring, 2 Poison Rings & 2 Black Rings. Now combine Black Ring + Poison Ring = Rot Ring, Black Ring + Rot Ring = Handmaiden's Ring, Handmaiden's Ring + Poison Ring = Guard Ring, Eagle Ring + Guard Ring = Wisdom Bangle. Give this to Maya and under Skills equip Special Ability defence skill. Weapon shop's wares are different... ----------------------------------------------------------------------------- WEAPON SHOP: KINGDOM ARMS Iron Sword 9500 | Amber Smash 12000 | Spit Guard 5800 Leather Brace 4200 | Iron Geta Shoes 4000 | Leather-Shoulders 3900 Silly Shoes 3700 | Black Belt Doublet 5800| Kung Fu Shoes 4000 Fire Edge 13200 | Lizard Chest Guard 6600| Elegant Sleeves 12000 Gold Leggings 10500 | Lizard Cloak 4500 | Hot Boots 4300 Gold Dragon 9600 | Red Ball Shoes 5000 ----------------------------------------------------------------------------- JUNK SHOP: GOLD RUSH Rusted Sword 80 | Tattered Vest 400 | Wet Gloves 400 Skunky Shoes 20 | Dirty Clothes 400 | Worn-Out Shoes 900 Foul Doublet 1000 | Old Sandals 800 | Gorda Wood 80 Zuvel Fur 100 | Morus Spring Water 50 | Noth Rock 120 Izumo Bronze 150 | Alma Iron Ore 200 | Black Star Sand 120 ----------------------------------------------------------------------------- Examine the stash of junk behind junk shop to receive 1x EMBLEM OF NOBILITY (maybe you need to talk to Yan (woman in front of junk shop) and Skandel (man in junk shop, then start digging thru junk) first). Also, every so often when you examine junk hill, you may receive a crappy eq-piece or some collectible item. Talk with the main cook in restaurant to receive 1x COOKING TODAY. For the list of recipes learned press CTRL + F, then type in R90, and press Enter. Now you also have access to Three-Star hotel - in one of the rooms on upper floor you can find 1x COURAGEOUS HEART. If you have enough cash to afford 80000 G Deluxe room, Lang learns ATOMIC HEAT recipe (best recipe which boosts all stats, but ingredients are hard to come by). Now let's revisit Gale Canyon... +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D02 - GALE CANYON Enemies: Vulture, Rock Golem, Baki, Lyps Items: Venom Star, Restore Potion, Magic Bottle +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ If you enter from N side, you'll come across the grave - place Friendship Ring item on it. Some new items can be nailed in this area. As you stroll down the path, stop before making the jump over the hole - same spot where you fought Lyps at start of game (BTW, you'll see a chest to the N - after 4th member joins the party, have that member's origin shoot the chest down from this position - inside the chest you'll find Golden Barome). Behind the path blocked by boulder you'll nail 1x VENOM STAR. There's another chest on unreachable platform - use Deva to pound the ground few times. When chest falls, 1x RESTORE POTION is yours. At first cross (if you come from S entrance) there's a path leading E with dirt patch at the end - you will get 1x MAGIC BOTTLE in the end. Visit Nohl again. Talk to Kazan, the visit Nancy in the big house in the kitchen. When given a choice, pick first option and Lang learns RICE BALL recipe, as well as receive 1x WORKING LUNCH. Now go to Darakin, enter the hotel and enter first room on lower floor... +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D06 - THE SEWERS Enemies: Evil Fly, Bone Warrior, Jelly Melt, Netherkind Items: Red Gate key, Leaf of Sagacity, Leaf of Mentality, Maiden's Heart, Old Map, Leaf of Stamina, Camping Kit, Heal Leaf, Way of Rage, Venom Cure, Rot Ring, Stun Cure, Bule Gate Key, Unassailable Pill, Revival Elixir, Camping Kit, Bronze Barome, Black Ring, Quick Oil, Courageous Heart, Handmaiden's Ring, Scroll of Identity, Leaf of Defiance, Yellow Gate Key, StrongMenWeakWalls, IceNeedle Scroll, Paralysis Draught, Revival Bottle, Bronze Barome +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Go S, jump to the other side, then go E, across the bridge and around - unlatch the door. To your S you will find red door, which we can't unlock yet as we don't have the key, but it is close... Return to bridge we first crossed and continue E to reach next screen. Here go down into the canal (no water is around), then down and right and up the stairs. Once at the top, go right, down and left to reach the door. Go inside, use Galea to crash the crates for 1x RED GATE KEY. Crash E wall for 1x LEAF OF SAGACITY and 1x LEAF OF MENTALITY. Exit this room - now go left and up to receive 1x MAIDEN'S HEART (remember the electric switch door in this part for later!). Go back to first screen now. From here cross the lower bridge (unlatch the door if you haven't already), then go down and left to red door. Use the key and inside flip the red lever. Back outside go thru door you unlatched, then go left until you come to another door, locked from other side. Cross the sluice gate to your N, and go a bit right to get 1x OLD MAP. Now go left as far as you can for 1x LEAF OF STAMINA (at the end of path further left is another electric door - memorize it for later). S of last chest we opened is a sluice gate you can cross - once you do, go left (follow the path), across the bridge, get 1x CAMPING KIT from nearby chest down, enter the room a bit left, inside use Galea to break the crates for 1x HEAL LEAF, then back outside, past the chest, go up (you'll see a part of broken bridge and thunder target across), then left to get 1x WAY OF RAGE. Use this on Kazan to get his Fists of Rage HAR. Retrack back to the chest where we got Leaf of Mentality, but this time go S, pass the stairs, use Galea to crash the crates, get 1x VENOM CURE and 1x ROT RING. Now go back a bit and down first stairs you come across, then immediately up the next stairs. Bit N you'll get 1x STUN CURE. Now go S and you'll find another room - Galea will smash the crate for 1x BLUE GATE KEY, and Galea will knock off N wall for 1x UNASSAILABLE PILL. Now go back to the ladder we used to enter the sewers. I know I'm walking you around for no reason, but it's the only way I can think of. From the ladder, go S, then downstairs into sewer canal, now go right and follow the canal as far as you can. At the end climb out via right stairs. Keep going S - you'll reach a black crate, with which you can't do anything for now. Instead cross bridge on your W, then go down until you reach crates - Galea will get you 1x REVIVAL ELIXIR. Back to bridge go left and follow the path - get 1x CAMPING KIT, use Galea to smash some crates, cross another bridge to reach next room. Galea- smash-crate tech gets you 1x BRONZE BAROME. Back outside, cross the bridge and continue left to another screen. Follow the path until you reach campsite. You can rest, combine some better stuff, chat etc. Don't forget to save. When done, enter blue door and flip blue lever. Now backtrack a bit, go down the stairs in sewer canal, then up the next stairs. Ahead you'll see a chest with 1x BLACK RING. Going down past the stairs, then taking a left will get you to 1x QUICK OIL. Now cross two bridges further S and unlatch the door. Now get back into sewer canal and take right whenever possible to get 1x COURAGEOUS HEART. From the chest go left, then up and up the stairs. Going down on this level will lead you to 1x HANDMAIDEN'S RING, while going up gets you 1x SCROLL OF IDENTITY and third door, which you can unlatch. I bet you saw another chest in sewer canal - now you can reach it for 1x LEAF OF DEFIANCE. Now go N, then left and up the first stairs you see for next room. Get 1x YELLOW GATE KEY in upper right corner (use Rivas to light green torch). Back outside go into sewer canal, then climb up the first stairs you see (there's a chest in which we got Old Map before). Keep going W - on next screen cross the sluice gate for 1x STRONGMENWEAKWALLS and 1x ICENEEDLE SCROLL. Go back to last stairs you climbed, go down back in sewer canal, and then climb next stairs immediately - you should now be near third door we unlatched. Go S, downstairs into sewer canal, then S, E, S and W. Climb first stairs you see and enter the room - flip the red lever. Now enter sewer canal again, but get out at first stairs (on left side of canal) further S, cross the sluice gate, go W and take left turns until you reach yellow door. Enter it and flip yellow lever. Now back outside jump over th crates to other side and go down to get 1x PARALYSIS DRAUGHT. Room to your N has 1x REVIVAL BOTTLE. Go back outside and take a left to reach a ladder - use it! Somewhere in sewer canals (when they're drained) you can have Galea smash the crates you usually use to jump across - inside you'll find 1x BRONZE BAROME (sorry, but I forgot how to get this one). You're back in Darakin. Restock and whatever... then back down we go. Between the two doors is a shabby wall - have Galea punch it... +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D07 - KABEL RUINS Enemies: Bone Warrior, Skulraptor, Stone Golem, Zurvlai, Jelly Melt, Slogar (BOSS) Items: IceNeedle Scroll, SlicingWind Scroll, StoneCrush Scroll, Camping Kit, Attack Booster, Adventurer's Log 1, Sage's Handbook, Flag of Retreat, BoltStrike Scroll, Ancient Writing, Camping Kit, Revival Bottle, Adventurer's Log 2, Adventurer's Log 3, Gold Key, Plague Cure +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Go up, thru the door, use Rivas to light lone unlit green torch, go up thru next door. Path to right is blocked for now, so you need to hike W. Use Galea- smash-wall tech and we get to next cross. Go W and continue going ntil you reach the room with 1x ICENEEDLE SCROLL. Backtrack and take first N door - in this room have Rivas light E torch to access 1x SLICINGWIND SCROLL. Galea extinguishes E toech, Rivas lights W torch to access 1x STONECRUSH SCROLL. Galea extinguishes W torch to unlock S door. Go back to the cross and take E path now. At next cross ignore door for now, instead go S and downstairs. At yet next cross go right, at next cross go down, at next cross right to a room (have Galea extinguish lone lit torch) with 1x CAMPING KIT and 1x ATTACK BOOSTER. Back in front of door follow this course - up, left, up into another door. Here nail 1x ADVENTURER'S LOG 1. Reading it will give you a clue. Have Rivas light the torches that have one of following letters: F, I, S or H. Up you go. At this cross go right (ignore taking the lift stone, as you don't have proper tools yet), then up until you hit next room. Here step on N-most switch to have E door open - you get 1x SAGE'S HANDBOOK (Rivas can light the torch for clue on where you need to step). Back out, go left, ignore the door on N... what's this? A cracked wall? Have Galea knock thru it. Take the stone lift and nail 1x FLAG OF RETREAT and 1x BOLTSTRIKE SCROLL. Back up with stone lift and again go left, then up. BTW, if you see stone statues at edges of corridors, beware! Smash them with Galea or else you'll be ambushed by Bone Warriors. There are four torches here. From N to S have Rivas light fourth and Galea extinguish first torch. Next room has camp site. Save and whatever... Equip poison protection, if you have any. Cook Kazan Curry dish. When done, exit the camp and go up... ----------------------------------------------------------------------------- BOSS BATTLE - SLOGAR LV | HP | MP | EXP | Gold | Race | Attribute NA | 16763 | NA | 13000 | 8192 | Demon | Dark Abilities equipped: MP Thief, Stop Guard Break Carries: Leaf of Mysticism SLOGAR'S ATTACKS 1. Extinct Fall - VS all chrs - 1 hit, spd 2. Dust Break - VS one chr - 1 hit, phd + induces poison 3. Rapid Blast - VS one chr - 1 hit, phd Note: Slogar's physicals may steal 1/16 of chr's MAX MP. BOSS STRATEGY Do not be afraid. Boss can't be harmed, Maya is out of action for three turns... well, maybe you should be afraid... after three turns pass, Maya kicks boss' ass into oblivion. Not really, but at least you can now hit it for damage. Single chr attacks deal up to 500 damage, Extinct Fall 250 to all. If you get poisoned, shrug it off (you'll just get poisoned again) - concentrate on killing Slogar. Heal your chrs whenever HP falls below 500 - you should have a bunch of Bronze Baromes. Kazan uses Cannon Blast SAR, or Fists of Rage HAR. Lang goes way of Raging Fang. Don't forget to combo NAR afterwards to get back few AP per each move. Boss ain't hard, you just need to know what it can do to you. PS: You could also consider launching Kazan's MAR, but he must have less than half MAX HP remaining, 100 AP and at least 100 MP. Combo for MAR is: DRLURLD ----------------------------------------------------------------------------- After the battle go back and rest (if you wish, get all the way back to Nohl and going to your house, than up on the roof where there's a balcony will trigger scene with Maya). Now go up twice... great, we're still not out. Head straight N to a room with 1x ANCIENT WRITING and 1x CAMPING KIT. Exit back out, go W, ignore next door for now and go down corridor - when you get to five statues, have Galea smash them... above the lone pedestal have Galea knock down the wall - a secret! Smash another two statues with Galea, then get 1x REVIVAL BOTTLE. Back to previous corridor and up to final room of this part - Rivas should light torches in this order: top right, bottom left, top left, bottom right. 1x ADVENTURER'S LOG 2 is yours. Now go to the door I told you to ignore not long ago. Inside is another puzzle. Rivas lights the torches in this order: yellow, indigo, red, green (if you're unsure of the colors, check torches before lighting them). Up I go. Noooo... Sigh, I hate crosses... to the N is a room, where you'll find 1x ADVENTURER'S LOG 3. Back out we go. Room to the right is another puzzle room, but before that we want to collect the goodies left here... Room to the left has a puzzle too - remember to knock down two statues with Galea... have Rivas light bottom and left torches. Ooops, I forgot the key. Go back and now enter rightmost room with the clock puzzle. There's 12 torches here, positioned as clock's hours. The one pointing to the N and is already lit is 12 o'clock, remember that. According to Log 3's hint: have Rivas light 7 o'clock, then light 3 o'clock, then light 5 o'clock, and finally light 2 o'clock. Go up and get 1x GOLD KEY and 1x PLAGUE CURE. Go further up and have Galea knock down another wall. Now backtrack to middle room (the one with the statue we needed to shade so it showed 3 o'clock) and go up. Use Gold Key at double doors (left and right paths are useless to be taken). Up you go and up the ladder you go... +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D03 - DOPLIN CASTLE: PRISON LEVEL Enemies: Doplin Reserve, Doplin Officer, Doplin Trooper, Doplin Soldier, R. the Brave (BOSS), Crimson Warrior (BOSS), Zoan Stoara (BOSS) Items: Darakin Rag-Winter, Leaf of Defiance, Boundless Love, Donsu Poison, Uppercrust Dessert, Prehistoric Study, Hitde Poison, Fruit of Stamina, Venom Blade, Dream Shake +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Oh geez, no. In the upper room take green potion if you need it, then check the bookshelves for 1x DARAKIN RAG-WINTER. These are all items for this level, so head for the stairs - your objective is to get the drawbridge down again, you know the way. Oh, there's 1x LEAF OF DEFIANCE behind the staircase. Now there're random battles in the garden. We're back at the castle! Lower the drawbridge, then go to town to restock if you need more stuff. I forgot about this earlier. Go to Green Lynx Inn and talk to Leon (guy behind the counter). ----------------------------------------------------------------------------- GREEN LYNX INN Beef Stew 300 | Caesar Salad 200 | Cabbage Roll 150 Tomato Risotto 120 ----------------------------------------------------------------------------- Order all four meals - Lang learns LYNX SPECIAL STEW, CAESAR SALAD, CABBAGE ROLL and TOMATO RISOTTO recipes. Also drop by item shop and buy few Magic Powders (6 or 7 should do) - they'll come in handy during next boss fight. After you restock, go back to Doplin Castle. Go up the stairs and thru blue door. Enter left room - on the table you can get 1x BOUNDLESS LOVE. Check the cake to have Lang learn PRINCESS CAKE recipe. Get 1x DONSU POISON from the chest. Drawer to the right of huge bed has 1x UPPERCRUST DESSERT. For the list of recipes learned press CTRL + F, then type in R91, and press Enter. Room on the right has these stuffs: check the bookshelf in bottom left corner to receive 1x PREHISTORIC STUDY and 1x HITDE POISON from the chest near the bed. Item hunt is over. Back to main corridor and up until you're stopped. ----------------------------------------------------------------------------- BOSS BATTLE - R. THE BRAVE & 2x CRIMSON WARRIOR R.'S STATS LV | HP | MP | EXP | Gold | Race | Attribute NA | 28067 | NA | 20480 | 12800 | Human | Light Abilities equipped: Hit Rate Up 1 Carries: Leaf of Mentality RAYNOF'S ATTACKS 1. Combo attack - VS one chr - phd 2. Split World - VS all chrs - 1 hit, spd 3. Rage Wave - VS all chrs - 1 hit, spd ----------------------------------------------------------------------------- CRIMSON WARRIOR'S STATS LV | HP | MP | EXP | Gold | Race | Attribute 25 | 3338 | 65 | 3600 | 2011 | Human | Void Abilities equipped: Guard Up 2, Guard Break 1 Carries: Suzna Ice Stone CRIMSON WARRIOR'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd 3. Combo attack + Jack Slay (3 hits) - VS one chr - phd BOSS STRATEGY Let's see - a motormouth like his bro, only this time he brought reinforcements. Crimsons have Guard Break ability, which enables them to give 25% of damage even if you're guarding, so don't take them lightly - their combos can deal about 400 damage. R.'s combo is worth 600, while Split World gives up to 280 damage to all (Rage Wave as well). Here's the deal for quickly wasting this guy... Magic Powder + Flaming Fist = Victoly! So each turn have Lang throw Flaming Fist, Maya gives Lang Magic Powder each turn and Kazan uses Bronze Baromes to keep the team healthy. About ten Crimsons later boss falls and you get whole bunch of EXP and cash. ----------------------------------------------------------------------------- DO NOT GO INSIDE THE CHAPEL YET. Use the save point. Now enter the chapel. ----------------------------------------------------------------------------- BOSS BATTLE - ZOAN STOARA LV | HP | MP | EXP | Gold | Race | Attribute NA | 27338 | NA | 30720 | 15000 | Demon | Dark Abilities equipped: MP Thief, Stop Guard Break Carries: Leaf of Sagacity ZOAN STOARA'S ATTACKS 1. Gusto Blow - VS all chrs - 1 hit, spd 2. Toxic Dark - VS one chr - 1 hit, phd + induces stun 3. Crackdown Buster - VS all chrs - 1 hit, spd Note: Stoara's physicals may steal 1/16 of chr's MAX MP. BOSS STRATEGY Another bozo that can't be hurt yet... Toxic Dark gets one chr for 500 damage, Gusto Blow and Crackdown Buster both blow all for 200 damage. Bring some Stun Cures or acc with Anti-Stun, if you have any. Defend/heal for three turns. After the scene input Maya's commands like this and exactly like this: DURL. This will unleash Big Bang HAR, which will enable you to hit the boss. If someone gets stunned, unstun him/her immediately. This fight is almost the same as Slogar fight, with only different status annoying you. So remember to heal if your HP fall to 500 or below. ----------------------------------------------------------------------------- You've acquired 1x AQUALITH. After the battle go back to church - check behind the monolith for 1x FRUIT OF STAMINA. Now get back on world map. Re-enter Darakin again. Head for the good weapon shop - Kazan inside will receive HAGGLER NICKNAME and 1x VENOM BLADE. In middle of the street Maya is standing - pick first option, then find Nils - he's hiding below the first house on right side of the street when you enter Darakin. He'll give you 1x DREAM SHAKE. Whenever you visit the restaurant from now on, it can happen that you will be asked if you want a meal... ----------------------------------------------------------------------------- RESTAURANT CHEZ SNOBBE Premium Deluxe Full-course Meal 50000 Deluxe Full-course Meal 30000 Budget Full-course Meal 5000 ----------------------------------------------------------------------------- Selecting budget meal will cause Lang to learn BALSAMIC VEGGIES recipe, while deluxe meal teaches LOBSTER IN WINE, and premium meal HEAVENLY BEEF recipe. We're done for now in Darakin, so back to Nohl. After the scene go to your house. Another scene - go to Galvan's room and talk with Galvan twice - Kazan'll obtain BOTTOMLESS NICKNAME. Now save and go to sleep. Next morning go up to the balcony and chat with Nancy, then go down and out of the house. With this Mission 5 has come to an end. ***************************************************************************** :::::::::::::::::::::::::::::::::::::::::::::::: MISSION #M06 - HUNT THE HUNTERS IN HUNTER'S WOOD :::::::::::::::::::::::::::::::::::::::::::::::: When your party is full again, head to world map and go to Hunter's Wood. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D01 - HUNTER'S WOOD Enemies: Saberwulf, Mad Hound, Lyps, Lyps King, Kaos Weegle, Corrosive Tusk, Mad Thorn Items: Nothing +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ While here and since Maya can finally attack, have her learn NAR: Blind Fury (LUR), Ice Floe (URR), Inferno (LDL), Windblade (RLU), Dark Disaster (DDU), Bedrock Buster (DRD), Thunderhead (RUL), Magma Mayhem (LLLD), Aqua Spear (RDUR), Nova Heat (LUUL), Ice Pyre (RRDD). And following SAR: Toxic Cloud (RUD), Ballistic Light (DDLL), Blizzard Blast (UURU), Spirit Storm (URUR), Skysplitter (LLRL), Gravity Crush (DUDD), Meteor Storm (DLLLR). Head for the place where you've had two boss battles so far. Yep, again sth will happen there. In first battle that issues Lang will learn Divine Bolt HAR. As you get to the meeting place, another battle commences. Also, many monsters in areas you've visited so far have been 'upgraded'. Now you must get back to Nohl. BTW, if you're lucky enough to run into Lyps, you should be more than able to kill it now - hope it drops Lyps' Tear, which we'll need in a while; if it doesn't, don't sweat it. On your way back tear thru enemies with Flaming Fist, having Maya and Kazan finish off survivors. Back in Nohl go to your house, then back outside. Prep for the journew well. Before leaving go to the pier for Nancy and talk to her. When preps are done, talk to either Kazan or Maya and say that you're set. Kazan has some good ideas... too bad Kenj got there before us... With this Mission 6 has come to an end. ***************************************************************************** :::::::::::::::::::::::::::::::::::: MISSION #M07 - OBTAIN MIZEL RED SAND :::::::::::::::::::::::::::::::::::: We'll start our mission by visiting Mt. Gabel again. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D04 - MT. GABEL Enemies: Volt Spine, Mad Thorn, Baki Master, Elegrem, Tessanova, Lyps King Items: Nothing +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ As you reach Kazan's house, enter it. Kazan will search for our objective until he remembers that Kenj got what we look for. Too bad! You must find Kenj now - what better place to go then Darakin? You'll find him to the left of entrance to richer part of town. Talk to him and he'll offer to trade Mizel Red Sand for Lyps' Tear. If you got any so far, trade it and 1x MIZEL RED SAND is yours. If not, you'll need to do a bit of hunting. Kenj will say that Blowfish Weed is an item that attracts Lyps - Kenj also has a shop set up. ----------------------------------------------------------------------------- GENERAL MERCHANDISE: KENJIRO Venom Blade 15000 | Ice Sword 16800 | Chain Jacket 10000 Emerald Gloves 7500 | Shadow Boots 8500 | Forest Cloak 5700 Rubber Soles 5500 | Serpent Doublet 12000 | Dark Shadow Shoes 7000 Brass Rerebrace 4000 | Leather Hood 4000 | Leather Taping 2200 Spider's Bite 18400 | Plate Jacket 15000 | Beast Mantle 7600 Spiked Shoes 6100 | Leather Doublet 14000 | Fighting Shoes 9000 ----------------------------------------------------------------------------- Blowfish Weed 500 | Heal Potion 1000 | Magic Potion 6000 Revival Elixir 2000 | Toxin Remedy 700 | StoneCrush Scroll 1500 IceNeedle Scroll 1500 | FlameBurst Scroll 1500 | SlicingWind Scroll 1500 Flag of Retreat 1000 | Scroll of Identity 200 | Stone Bangle 5120 Assault Bangle 5200 | White Bangle 5300 | Adept Bangle 5000 Bonus Bangle 5800 | Attack Oil 1000 | Guard Oil 1000 Wisdom Oil 1000 | Mind Oil 1000 ----------------------------------------------------------------------------- Buy few Blowfish Weeds and one of each bangle items (Bonus Bangle has 2x Item Effect skill, which doubles the potency of items when used in battle). Now go either to Hunter's Wood, Gale Canyon or Mt. Gabel - once you get to any of these locations, enter Items menu and use one Blowfish Weed; effect lasts for 4 battles. This will boost encounter rate with Lyps/Lyps King - you should be fast enough to take them out. Sooner or later you will receive Lyps' Tear collectible, which you should take to Kenj and trade for Mizel Red Sand. I recommend fighting Lyps for a while - beside 9000 EXP they also throw in 5000 G when defeated. Enter Darakin inn - inside you'll see Maya trying to cook; she learns PASTA CARBONARA recipe (after you cook Pasta Carbonara for the first time, select chat - Sharon will learn PIRATE PASTA recipe). With sand in your bags depart for Forest Maze. With this Mission 7 has come to an end. ***************************************************************************** :::::::::::::::::::::::::::::::::::::::::::::::::::: MISSION #M08 - PASS FOREST MAZE TRIAL & TALK TO REYM :::::::::::::::::::::::::::::::::::::::::::::::::::: You can acquire following nicknames for Lang when combining stuff in camp... - by forging at least 30 weapons SWORDSMITH NICKNAME - by forging at least 30 armors BLACKSMITH NICKNAME - by making at least 30 tools ALCHEMIST NICKNAME - by combining at least 30 accessories CRAFTSMAN NICKNAME +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D08 - THE FOREST MAZE Enemies: Loghart Crab, Dino Taurus, Kocus Karcas, Bean Cannon, Mrs. Bean, Gold Beetle (optional), Darkfly, Lyps, Lyps King, Hanged Snail Items: Attack Oil, Silver Barome, Revival Elixir, Bonus Bangle, Angel's Blessing, Spell of Water, Wisdom Oil, Armor Bangle, Attack Booster +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ As you enter Forest Maze, only way is up. In first battle that issues you will be taught of VAR. Here are all VAR for current chrs: LANG: Airborne Fury (DLURDL) - must act as second half Solid Strike (LRLDUD)- must act as first half MAYA: Shockwave (LRDULR) - must act as second half Pyro Fury (RLLUDR) - must act as first half KAZAN: Fatal Impact (RRLLDU) - must act as secod half Demon Crusher (ULDRUL) - must act as first half Need a bit of advice on how to combo VAR between chrs? You can have following combos now: Solid Strike + Fatal Impact, Solid Strike + Shockwave, Demon Crusher + Shockwave, Pyro Fury + Airborne Fury, Pyro Fury + Fatal Impact. Now that we've defeated the bastard, continue up. Small detour to the right gets you 1x ATTACK OIL. When you get to the cross on next screen, go right to reach 1x SILVER BAROME. Back to previous screen and go bit left for 1x REVIVAL ELIXIR. Continue W onto next screen. You'll come across fallen tree - use Galea on it; at the end of the path is 1x BONUS BANGLE. Retrack your steps back to the cross and up to next screen. At the cross go right. On this screen you will soon come to 1x ANGEL'S BLESSING. Walk over the nearby green log to reach 1x SPELL OF WATER (Maya learns Absolute Zero HAR). Back over the log and continue up - taking first patt to the E will lead you to some tree with yellow apple on it. Use Rivas on the tree. There's a Gold Beetle in the branches - get it down by standing say two steps away from tree and using Deva few times. Beetle will fall down, so get near it and press X to engage. After defeat you receive 30000 G. Now go back to last cross and continue N as far as you can - eventually path will go W. You will notice a chest - bit further W is green log, which you can use to get to that chest. Inside is 1x WISDOM OIL, then continue W still. You will reach next cross - going down leads to camp site and a small waterfall (decide to have a sip of water and some HP/MP will be restored). If you decide to camp, return here and continue W. On next screen you will cross the river and come to yet another green log. Continue on S, but take first path SW to get 1x ARMOR BANGLE. Return to green log, cross it and continue E. Break fallen tree with Galea, continue E. You will cross over log bridge and soon you'll spot apple tree from before. There's a chest with 1x ATTACK BOOSTER hidden behind it. Continue N and you're thru the woods. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TOWN #T03 - FORGOTTEN VILLAGE, YUNO Shops: Weapon shop, armor shop, item shop, inn (Maya's house, for free) Items: Refreshing Seed, Regular Fertilizer, Donjak, Magic Bottle, Heal Bottle, Resurrect Bottle, Animal Meat, Physical Remedy, Lyps Seed, Crazy About Stew, Enjoying Gardening, Silver Barome, Monster Meat, Tatsnam Juice +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ When in control, examine the drawers of Maya's house to find 1x REFRESHING SEED and 1x REGULAR FERTILIZER. You can have fun with planting flowers minigame (details in Minigames section). Take SE exit from the house and check out Yuno. You'll notice a snowman - you can smash this snowman repeatedly in order to obtain BULLY NICKNAME for Lang. But you can't do that right now, you will have to smash it sometime later and only when there's no kid around to work on it. In the storage to right of Maya's house you can find 1x DONJAK and 1x MAGIC BOTTLE. E-most house hides 1x HEAL BOTTLE in the drawers. House below the storage is weapon shop. ----------------------------------------------------------------------------- WEAPON SHOP: BIG BROTHER Crusader Heart 20000 | Steel Saber 22600 | Bone Jacket 25000 Kaiser Knuckles 13800 | Plate Leggings 14800 | Sorcerer's Robe 24000 Jeweled Pumps 18800 | Fiery Red Doublet 31000| Chainmail Sandals 18000 Passion Necklace 7000 | Tough Necklace 7200 | Babble Necklace 7300 Kilt 6000 | Feathered Hat 6000 | Leather Greaves 12000 Skeleton Saber 24400 | Amber Cloak 28800 | Jet Black Outfit 36800 ----------------------------------------------------------------------------- House below weapon shop has these items: 1x RESURRECT BOTTLE, 1x ANIMAL MEAT and 1x PHYSICAL REMEDY. For finish visit two houses below Maya's house - in upper one you'll find grocery shop, item shop and 1x LYPS SEED (check the drawers). ----------------------------------------------------------------------------- GROCERY SHOP: NORTHERN CROSS Beef 80 | Premium Beef 500 | Pork 60 Poultry 50 | Fish 50 | Shellfish 70 Crab 200 | Rice 60 | Pasta 90 Southern Noodles 80 | Fruit 60 | Cooking Oil 90 Red Pepper 500 | Miso 500 | Tofu 400 Soup Broth Set 150 | Red Wine 500 | White Wine 500 Pie Dough 300 | Snowland Lunch 800 ----------------------------------------------------------------------------- Buy *any* ingredient and you receive 1x CRAZY ABOUT STEW. For the list of recipes learned press CTRL + F, then type in R92, and press Enter. ----------------------------------------------------------------------------- ITEM SHOP: HOT MILK Heal Potion 1000 | Magic Potion 6000 | Bronze Barome 2000 Spirit's Blessing 3000 | Revival Elixir 2000 | Stun Cure 80 LightFlash Scroll 2000 | ShadowLurk Scroll 2000 | BoltStrike Scroll 2000 Quick Escape Charm 5000 | Scroll of Identity 200 | Camping Kit 1000 ----------------------------------------------------------------------------- Raw Ruby 500 | Jubon Rock 150 | Broot Shell 200 Oble Gold Dust 220 | Telma Crystal 350 | Condark Mercury 300 Venom Star 450 | Raw Tourmaline 800 | White Stardust 450 Unkar Stone 200 | Bodiga Silk Cloth 600 | Raw Emerald 1000 Mauborg Iron 600 | Zestia Leaf 500 | Silver Stone 350 Cherry-red Cloth 600 | Meezus Liquid 600 | Jonel Sap 250 Iron Polish Powder 400 | Hellbeast Bone 300 | Meriah Crystal 800 Holy Stone 2000 | Moble Silver Cloth 850 | Demarn Amber 900 Vigantes Fur 1200 | Heaven Stone 1400 ----------------------------------------------------------------------------- Buy at least one unit of any stuff to receive 1x ENJOYING GARDENING. Finally enter the last house we haven't checked yet... Kazan is in his element. Check the house to find 1x SILVER BAROME, 1x MONSTER MEAT and 1x TATSNAM JUICE. Head for the graveyard and get Maya. Now revisit the house Kazan is in... he's barely able to stand. Go to Maya's and choose to sleep. New 'minigame' opens up - redecorating the room (find out more in Minigames section). When you wake up, take NW exit from Maya's and enter the cave. Rather long scene. With this Mission 8 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::::::::::::::: MISSION #M09 - RETRIEVE THE AQUALITH... AGAIN ::::::::::::::::::::::::::::::::::::::::::::: Your next goal is Nohl again. Before going there we have other things to worry about. When on WM, you'll see two new spots - Yuno, and N entrance to Forest Maze. For now, choose camp, then chat, combine or do whatever. Return to Yuno and finish scenes involving your chrs, then go to Nohl. Go to Lang's and visit Hawke in rightmost room to trigger a scene. Oooh, what a final decision! Same thing happens, whether or not you take it. You've acquired 1x AQUALITH. Go to WM to learn of two new spots - Kravia (Freecity) and Tanza (port town). With this Mission 9 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::::: MISSION #M10 - GAIN ACCESS TO TANZA ::::::::::::::::::::::::::::::::::: You should prolly be going for Kravia now, but go back to Nohl and to Lang's. Nancy and Maya are in the kitchen for a rather tough choice, hehe. In case you choose any of upper two options, Maya'll get DOGGED NICKNAME. Back on WM head for Kravia and enter. You'll learn that you need Kravian Pass - damn. I guess Mission #M10 must be postponed for a while... ***************************************************************************** :::::::::::::::::::::::::::::::::: MISSION #M11 - OBTAIN KRAVIAN PASS :::::::::::::::::::::::::::::::::: Your next destination is Darakin. As you go up the street, you'll notice an uproar inside the inn, so go inside. Cute. Fourth party member has joined. Switch Sharon (starts at LV37, 10 art blocks) for Maya. Talk to Joe to have Sharon get MISS FICKLE NICKNAME. Weapon shop warez have changed... ----------------------------------------------------------------------------- WEAPON SHOP: KINGDOM ARMS Fang Rapier 26000 | Studded Plate 30000 | Steel Fists 16400 Feather Boots 20200 | Amber Cloak 28800 | Scorching Boots 24000 Jet Black Outfit 36800 | Wedge Spikes 21200 | Blue Dragon Katana 32000 Hard Breastplate 28200 | Thick Gloves 16000 | Marine Pumps 12400 Steel Headband 10000 | Cotton Leg Wraps 8000 | Half-gauntlets 20000 Bandit's Bandana 28400 | Holy Basher 29400 | Blue Water Robe 34200 Safari Outfit 42000 | Sharp Saber 42400 ----------------------------------------------------------------------------- To get more relationship-selection choices in, you'll need to get on WM and be camping at Darakin first, then at Yuno (only when chat doesn't produce anything new, move on to next map spot)... actually, camp at all spots and do chatting a lot. Don't forget to keep visiting old spots and see if a scene involving your chrs could be triggered. Return to Darakin, climb down the ladder behind junk shop and enter Kabel Ruins... +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D06 - THE SEWERS Enemies: Shadow Skull, Vuran, Raver Fly, Evil Jelly, Necroskel DUNGEON #D07 - KABEL RUINS Enemies: Alza Dorgue, Shadow Skull, Vuran, Raver Fly, Kelv Sol Ma, Evil Jelly, Necroskel, Bone Warrior Items: Prison Key, Explorer's Notes 1, Quick Escape Charm, Restore Potion, Fruit of Defiance, Power Necklace, Paralysis Draught, Dream Necklace, Spell of Earth, Blind Cure, Camping Kit, Explorer's Notes 2, Explorer's Notes 3, Raw Alexandrite, Fruit of Stamine, Book of Fear, ShadowLurk Scroll, Revival Bottle, Bewitch Cure +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sharon starts with whopping 10 art blocks. Time to teach her everything she knows when it comes to arts... NAR: Slay Cutlass (RLU), Spike Anchor (UDR), Riot Flag (ULLU), Bloody Fang (LUDL), Rumble Spike (LUUU), Rising Stars (RDRR), Range Wave (DRDL), Blood Spark (DRLRU), Rave Storm (DURLR) SAR: Fear Galgarin (LLD), Crescent Heel (UURR), Spiral Blade (LLRU), Peach Surprise (DUDL), Surf Divide (RLDD) VAR: Phantom Burst (LDURDR) - must act as second half, Splash Rave (DDLRUU) - must act as first half MAR: Apokolips (UDLRUDU) I almost forgot Lang's MAR - it's Flaming Sword (URDLURD). Okay, from entrance to Kabel Ruins go N until a scene. Cross the raised platform, down the stairs, then right and up. Inside the room 1x PRISON KEY awaits. Back out go left, then up. Room ahead is a puzzle room and first we need to locate the clue - to do that, go left and into second room you'll come across. Have Rivas light both torches - go N. At next cross go up into next room. From left to right: step on 4th, 1st and 3rd switch. You'll obtain 1x EXPLORER'S NOTES 1 and 1x QUICK ESCAPE CHARM. Have Galea smash crates for 1x RESTORE POTION. Back outside go left, then up, Galea knocks down the wall, then Galea destroys some statues. Further N you'll see a chest with a statue behind it. Just attack - it's a measly Bone Warrior with ambush... nothing you can't handle. Chest has 1x FRUIT OF DEFIANCE. Go past destroyed wall and continue S - in the room at the end is 1x POWER NECKLACE. Now go back in the room where you needed to light two torches. Extinguish them and go S. Now go into the puzzle room I mentioned before. Read the notes for a clue or read it here - with Rivas light all torches that have letters which are *not* found in word SNAKE. Go right, ignore the lift, then N to another room. Bottom switch is already pressed, so leave it. Step on left one - get 1x PARALYSIS DRAUGHT and step on switch (I'll call it far left) found below the chest. Go back to three switches in middle room and step on right one. Step on far right switch. Now step on left and right switches in middle room - top switch appears. Step on it and nail 1x DREAM NECKLACE and 1x SPELL OF EARTH (Dust to Dust HAR for Maya). Go back to the lift you ignored before and descend. Arrode shoots the switch - cross to N side and ascend using another lift. In room to N you'll find 1x BLIND CURE. Out, then left and up to next room. From top to bottom: Galea extinguishes third, Rivas lights second torch. Whew, camp site... After resting go up - familiar scene? Up again and up again. I'm told that by examining shelves in here Maya can learn Bedrock Buster and Ice Floe NAR, but we already know them, hehe. Back outside go left, ignore another N room, go past six statue pedestals and into another puzzle room. One of possible solutions is: Rivas lights torches in this order - top right, bottom left, bottom right, top left. Rewards are 1x CAMPING KIT and 1x EXPLORER'S NOTES 2. Now go to the room I told you to ignore before. Rivas lights torches in this order: red, orange, yellow, green, blue, indigo and violet - go up when successful. Here go left and have Arrode shoot the switch. Cross the lift and go up. In this room have Galea punch middle stack twice and right stack once. 1x EXPLORER'S NOTES 3 is yours. Back outside notice candles on the wall? There's five of them. Use Galea to light them for optional enemy called Inferno - not too hard (has 13246 HP) and worth 32770 EXP and 10000 G. In this area is also a chest with 1x RAW ALEXANDRITE. When done, cross the lift activated before and go all the way E - enter next puzzle room. 12 and 4 o'clock are already lit. Here's the deal - Rivas lights 8 o'clock, Galea extinguishes 4 o'clock, Rivas lights 7 o'clock, Rivas lights 3 o'clock, Galea extinguishes 8 o'clock, Rivas lights 1 o'clock, Rivas lights 5 o'clock, Galea extinguishes 12 o'clock. In next room have Arrode shoot the switch. Cross raised lift and continue W, but go down at first cross. Another clock puzzle... Rivas lights bottom and right torches. Then Galea extinguishes right torch. Your reward is 1x FRUIT OF STAMINA. Go back two screens and take left path - again have Arrode shoot the switch. Cross the raised lift and enter the room - get 1x BOOK OF FEAR (use it on Sharon to have her learn Fearful Arc), 1x SHADOWLURK SCROLL, 1x REVIVAL BOTTLE and 1x BEWITCH CURE. Back out, pass the lift and up for final time. Climb the ladder... +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D03 - DOPLIN CASTLE: PRISON LEVEL Enemies: Crimson Warrior, Golden Warrior, Bronze Warrior, B. (BOSS) Items: Soiled Letter, Silver Barome, Restore Blossom +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Room to the right has 1x SOILED LETTER. Nothing new here, so head for upper level. Use Prison Key on locked door to get 1x SILVER BAROME and 1x RESTORE BLOSSOM. Head for castle's middle room, where drawbridge's lever is. When you get here, pull the lever to get instant access back to Darakin. Save your game and restock if necessary - make sure you buy few Revival Elixirs and that at least two chrs have full AP gauge. Once ready, enter the door straight behind the lever. Proceed up... uh, that is a spoiler. Pick middle choice. ----------------------------------------------------------------------------- BOSS BATTLE - B. LV | HP | MP | EXP | Gold | Race | Attribute NA | 56064 | NA | 38400 | 19200 | Human | Void Abilities equipped: AP Charge Carries: Nomadic Necklace B.'S ATTACKS 1. Burning Soul - on himself - AP Charge, fills up 30 AP 2. Dancing Revolver HAR (6 hits) - VS one chr - phd + induces bewitch 3. Combo attack + Violet 7 HAR (1 hit) - VS one chr - phd BOSS STRATEGY For big muscle-head he is strong. Usually he wastes first turn for Burning Soul - then he gets dangerous. His HAR Dancing Revolver may well down a chr - but that's a good thing... he can only attack one chr at a time. That's why I suggested buying Revival Elixirs. Start the battle with two chrs joining forces in VAR, while third one shoots off only his/her HAR. This alone should shave off about 40000 HP. Now continue the fight using NAR on B. - remember, no more than one chr can be attacked. But don't forget to heal downed chrs or you're in trouble. ----------------------------------------------------------------------------- After the scene go down and obtain 1x KRAVIAN PASS. Yippee, we got it. With this Mission 11 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::::::::::::::::: MISSION #M10 - GAIN ACCESS TO TANZA - CONTINUED ::::::::::::::::::::::::::::::::::::::::::::::: Back to poorer part of town go to the first house that's found behind the inn. Inside is a sick mother with a kid - give her Soiled Letter. Go back to WM and head for Kravia. With Kravian Pass under your belt access is granted. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TOWN #T04 - FREECITY, KRAVIA Shops: Guild HQ, two restaurant, two street stalls, two weapon shops, accessory shop, four grocery shops, item shop Items: Last Dragon, Magic Bottle, Angel's Miracle, Revival Bottle, Camping Kit, Heal Bottle +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ First house on the left is prison. Make sure you have 100000 G with you. Talk to the guard, then stand near prison door and press X. Continue talking to prisoner until he says he wanna go home. Now talk to guard again and agree to pay the bail (first choice). Prisoner is free - return to Darakin into the house where you gave away Soiled Letter. Talk to the guy to receive 1x LAST DRAGON. Go back to Kravia - let's check out many shops. We'll start on the left, going in a circle. Before we really start, check out nice babe and pick *first choice*. Lang gets ALLEY CAT NICKNAME. Second house on the left is restaurant. ----------------------------------------------------------------------------- TAVERN BELISIA Hamburger Steak 300 | Jacob Salad 220 | Blowfish Stew 500 Yakitori Skewers 250 | Darakin-style Curry 600 ----------------------------------------------------------------------------- 100% Pure Juice 100 | Mineral Water 200 | Ginger Ale 250 Colondas 400 | Dear Mother 500 | Demon's Tears 800 ----------------------------------------------------------------------------- Eat all five of the meals offered to obtain GOURMET KID NICKNAME for Lang. Lang also learns YAKITORI SKEWERS and HAMBURGER STEAK recipes. Get to the top of restaurant and climb the ladder to get 1x MAGIC BOTTLE. Drop down to third entrance, which is the inn. It costs 120 G for one night. Further ahead is a weapon shop, then acc shop, then street stall, then grocery shop, and another street stall. ----------------------------------------------------------------------------- WEAPON SHOP: GIPELLI'S WORLD FAMOUS ARMS Gold Sword 10000 | Misfortune 34200 | Golden Vest 38000 Elegant Sleeves 12000 | Gold Leggings 10500 | Silver Robe 41600 Blue Leather Shoes 34300| Gold Cross 22000 | Golden Chips 15600 Useless Toy Katana 4000 | Rusted Katana 16000 ----------------------------------------------------------------------------- ACCESSORY SHOP: STARRY NIGHT Fugitive Necklace 8300 | Savior Necklace 8400 | Doomed Necklace 7500 Plague Orb 8200 | Savior Orb 8800 | Saintly Orb 9000 ----------------------------------------------------------------------------- STREET STALL 1 Sand Mole Stew 200 (take at your own risk - your HP may decrease sometimes) ----------------------------------------------------------------------------- FOOD MARKET: DARWA MUCHANA Cooking Oil 90 | Red Pepper 500 | Spices 1000 Herbs 400 | Miso 500 | Dessert Set 600 Soup Broth Set 150 | Cookie Set 100 | Curry Set 200 Chocolate 500 | Cocoa Powder 200 | Red Wine 500 White Wine 500 ----------------------------------------------------------------------------- STREET STALL 2 Kravia Kabob 2000 ----------------------------------------------------------------------------- Now the right part remains. From N to S: Guild HQ restaurant, item shop, grocery shop, fish shop, butcher shop and weapon shop (above Guild HQ). Enter Guild HQ first - this will become part of a big sidequest, which can be started now. Woman behind the counter is quest referral person. Talk to her: she will inform you of available quests (new quests open up as you progress thru the story). When here, always check if you'll see a man in black armor sitting behind one of the desks - this is S. (if he ain't here, exit Kravia and reenter Guild HQ - repeat if necessary). Talk to him and make sure you pick *second choice* - answer with confidence. Talk to him three more times and he'll mention a place called Phorchoon - new map spot has opened (you need the ship, tho'). In this place is also fast food restaurant... ----------------------------------------------------------------------------- DREAM BURGER RESTAURANT Dream Burger 600 ** | Double Dream 1200 ** | King Dream 3000 * Dream Fries 500 *** | Dream Shake 300 *** | Dream Nuggets 700 ** Dream Sandwich 1000 * Whenever you order one of above foods, Anne will offer following meals: ***Regular Meal: Dream Burger, Dream Shake, Dream Fries 1000 **Super Meal: Double Dream, Dream Fries, Dream Nuggets 1600 *King-sized Meal: King Dream, Dream Fries, Dream Nuggets, Dream Sandwich 4500 ----------------------------------------------------------------------------- Now get out and let's jot down other five shops. ----------------------------------------------------------------------------- EQUIPMENT SHOP: HOLBANE Heal Bottle 3500 | Magic Bottle 15000 | Silver Barome 5000 Spirit's Blessing 3000 | Revival Elixir 2000 | Seal Cure 300 Spellbind Cure 400 | Bewitch Cure 500 | Petrify Cure 600 LightFlash Scroll 2000 | ShadowLurk Scroll 2000 | BoltStrike Scroll 2000 Quick Escape Charm 5000 | Heaven's Path 1000 | Scroll of Identity 200 Edo Steel 1600 | Liaza Magic Cloth 1200 | Dark Stone 6000 Gold Scarab Powder 2000 | Calemb Grass 3200 | Desant Silver 2000 Camping Kit 1000 | Heaven's Gate 3000 | Hell's Path 2000 Restore Leaf 1000 Checking the chest and drawers yields: 1x ANGEL'S MIRACLE, 1x REVIVAL BOTTLE and 1x CAMPING KIT. Buy Heaven's Gates!!! They eliminate random battles for about 60 seconds and for 3000 a pop that's a nice trade-off. Sometimes you randomly receive restorative items after finished shopping. ----------------------------------------------------------------------------- FOOD MARKET: KAORI'S GREENGROCERY Vegetables 30 | Egg 30 | Milk 60 Cheese 80 | Cream 100 | Bread 70 Rice 60 | Fruit 69 ----------------------------------------------------------------------------- FISH SHOP: FRESH FROM TANZA! Fish 50 | Shellfish 70 | Shrimp 100 Lobster 150 | Crab 200 ----------------------------------------------------------------------------- BUTCHER SHOP: STEAK TONIGHT! Beef 80 | Premium Beef 500 | Pork 60 Poultry 40 | Animal Meat 100 | Grilled Lunch 1200 ----------------------------------------------------------------------------- WEAPON SHOP: GOLDEN KNIGHT Damascus Blade 37000 | Silver Plate 45000 | Silver Guards 30000 Silver Greaves 34500 | White Garb 48000 | Arrest Boots 39200 Blue Dragon 48400 | Dragon Shoes 23800 | Shock Ripper 48200 Enamel Bustier 34600 | Spike Gloves 15600 | Flared Sandals 22000 Knee Guards 25000 | Elbow Pads 18000 | Ruffian's Headband 30000 Cowboy Hat 20000 ----------------------------------------------------------------------------- Pheeew. That's it... nope, there's a also a chest behind fish shop with 1x HEAL BOTTLE. Buy the stuff you wish, then prepare to leave. Before Kravia's S exit is a sign - read it to have Thunder Mine location pop up on the map. We needn't go there yet, so choose Tanza. If you go to camp now and choose chat, Maya will ask if you wanna tag along to do some ghost hunting. Choose yes, then complete simple scene in Kravia, go back to WM, choose chat and Maya gets OCCULT LOVER NICKNAME. Return to Darakin and enter Green Lynx inn. Inside you'll either see Sharon, who will learn SHRIMP AU GRATIN recipe, or Kazan, who learns FRIED VEGETABLES recipe. With this Mission 10 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::::::::::::: MISSION #M12 - FIND AN ALTERNATIVE SOLUTION ::::::::::::::::::::::::::::::::::::::::::: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TOWN #T05 - PORT CITY, TANZA Shops: Restaurant, weapon shop, item shop, black market, collectible shop, inn Items: Mega Fertilizer, Magic Fertilizer, Camping Kit, Wind-Handle Staff, Popular Edo Dishes, Restore Blossom, Raibow Capsule, 5x Camping Kit, Flag of Retreat, Hell's Path, Silver Barome, Way of Quake +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Great, more shops *faints*. You start at the 'pier'. BTW, new location showed up on the map - Darek's Haunt, but don't go there yet. Talk to Terao and Vash, until first mentions he'll help out by planting crop (exit and reenter Tanza to find Terao behind the weapon/item shop - he'll challenge you to rice planting contest (explained in Minigames section)). Beat him under 25 seconds and with bumper crop and you obtain RICE MASTER NICKNAME for Lang. Now you can challenge PaiPai to the contest. Defeat her under 16 seconds WITH bumper crop and you obtain GOD OF RICE NICKNAME for Lang as well as 1x MAGIC FERTILIZER. Then go as far left as you can for 1x CAMPING KIT. Right next to it is... ----------------------------------------------------------------------------- BLACK MARKET: SHADY SHACK Poison Draught 500 | Venom Draught 800 | Plague Draught 1000 Sleep Draught 800 | Stun Draught 600 | Paralysis Draught 600 Smirm's Vodgai 600 | Tatsnam Juice 800 | Morus Spring Water 50 Black Star Sand 120 | Jubon Rock 150 | Rock Demon's Tears 300 Courageous Heart 4000 | Maiden's Heart 4000 | Condark Mercury 300 Venom Star 450 | White Stardust 450 | Wenit Holy Water 500 ----------------------------------------------------------------------------- If you buy sth, you get 1x WIND-HANDLE STAFF. Now enter the house to the right of this chappy... ----------------------------------------------------------------------------- RESTAURANT: TSUKINAMI Tanza Style Yakitori Skewers 250 | Tanza Style Beef Bowl 300 Tanza Style Salmon with Rice 400 | Tanza Style Sukiyaki 500 Tanza Style Pork Cutlet Bowl 600 | Tanza Style Sushi 800 ----------------------------------------------------------------------------- Eat each and every meal - EXOTICA NICKNAME for Lang is yours (after you finish starting sequences further ahead in Darek's Haunt, keep returning here... it may happen that Sharon will be the chef - eat all of her meals and Lang earns GLUTTON KING NICKNAME - additionally Sharon gains BAR LADY NICKNAME). Now back out and go up - you'll run into grocery shop. ----------------------------------------------------------------------------- GROCERY SHOP: AJISAWA Pork 60 | Poultry 40 | Vegetables 30 Fish 50 | Egg 30 | Rice 60 Pasta 90 | Southern Noodles 80 | Miso 500 Tofu 400 | Sailor's Lunch 1800 ----------------------------------------------------------------------------- Buy at least one ingredient and you'll receive 1x POPULAR EDO DISHES (for the list of recipes learned press CTRL + F, then type in R93, and press Enter). Sometimes you can also randomly receive ingredients for cooking after you finish shopping. Now enter the house above this peddler. It's the hot spring 'resort' and an inn - it costs 300 G for one night. If you try to enter woman's part of the hot spring twice, Lang obtains PEEPER NICKNAME. Furthermore, during your future visits to man's part of hot spring it can happen that you'll see Kazan looking thru a hole. Say you're interested, then *refuse* to let Kazan in on the party - Lang obtains PERVERT NICKNAME. Kid inside the inn is selling... ----------------------------------------------------------------------------- CAKE SHOP: CAPTAIN KID 1x Tanza Tea Cake 50 | 6x Tanza Tea Cake 280 | 99x Tanza Tea Cake 5000 ----------------------------------------------------------------------------- Further left you'll see a man standing between two doors - this is the place where you go into hot spring. One dip costs 300 G. Try going thru red door twice to obtain PEEPER NICKNAME for Lang. Near base of stairs is 1x RESTORE BLOSSOM. On the other side is some kind of cat which would like you to donate money - you can obtain items such as Heal Leaves. There's nothing of interest on upper floor of the inn, so go back outside. Cross the street and check out next house... ----------------------------------------------------------------------------- WEAPON SHOP: INVINCIBLE SOUTH Damascus Blade 37000 | War Chestplate 50000 | Holy Gloves 36500 Dazzling Leggings 40000 | Vampire's Robe 56000 | Elemental Shoes 45000 Sun Fighter 54600 |White Silver Shoes 32000| Demon Gleamer 54000 Tiger Bikini 40000 | Lace Gloves 28000 | Fishnet Tights 31800 Pauldrons 40000 | Long Underwear 24000 | Battle Sash 36000 Silk Armband 40000 | Quantumbael 42000 | Flare Jacket 64000 ----------------------------------------------------------------------------- ITEM SHOP: SAIZO Heal Bottle 3500 | Magic Bottle 15000 | Silver Barome 5000 Spirit's Blessing 3000 | Revival Elixir 2000 | Paralysis Cure 100 Blind Cure 120 | Confusion Cure 150 | Berserk Cure 200 Fear Cure 250 | LightFlash Scroll 2000 | ShadowLurk Scroll 2000 BoltStrike Scroll 2000 | Suvick Cord 1600 | Tonki Iron Sand 6400 Chabel Iron Ore 10000 | Purple Ice Crystal 5000| Quick Escape Charm 5000 Heaven's Path 1000 | Hell's Path 2000 | Scroll of Identity 200 Camping Kit 1000 | Mental Remedy 1000 | Curse Remedy 1000 Heaven's Gate 3000 ----------------------------------------------------------------------------- That's it for this house. Back on sunlight you'll notice an odd couple below the house you were just in - they are Balzac and Phanta. Balzac is a sidejumper and will invite you to a challenge. If you win, Lang obtains SIDEJUMP HERO NICKNAME and 1x RAINBOW CAPSULE. For additional wins you'll get 1x DREAM BURGER. Below those two is a street stall with PaiPai manning the post. Her meals are... ----------------------------------------------------------------------------- STREET STALL: PAIPAI'S Meat Bun 2000 | Meat Gyoza 1200 | Traditional Ramen 4000 Once you manage to order all three dishes, you receive 1x PAIPAI'S LUNCH. ----------------------------------------------------------------------------- Finally, there's small set of stairs near Phanta - use them to get to last house in this port. This is where a weird pair of people live. Talk to Satomi in upper half of the house and take her test. For answering all 10 questions correctly Lang gets ADVENTURER? NICKNAME, as well as receive 5x CAMPING KIT, 1x FLAG OF RETREAT and 1x HELL'S PATH. Hugo is the guy in blue - he'll buy most of the items from your inventory that count as collectibles. Sell him anything you don't need except for Friendship Ring! You need that ring to be able to fight Bubba later on in Phorchoon. As you're leaving Tanza, there's a chest with 1x SILVER BAROME behind town's fences. Keep reentering Tanza until you find Kazan in one of the rooms upstairs. Go in for a scene in which Kazan gets 1x WAY OF QUAKE. Use this item on Kazan, so he learns Earthshaker HAR. When you get on WM, head for Darek's Haunt. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TOWN #T06 - DAREK'S HAUNT Shops: Restaurant, peddler (later in the game), inn (for free) Items: Restore Leaf, Revival Bottle +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Behind the house is 1x RESTORE LEAF. On the ship's right side you will find 1x REVIVAL BOTTLE. Here's also Ryker from Enterp... ahem, scrap that. He's willing to teach you Thunderflash NAR, which we already know, hehe. Now enter the house for a scene. You can sleep for free in left room upstairs. Now get on the ship. Guess what... we have the ship, but we don't have anything to power it with. New location, Drokonia, has appeared on WM. Exit and reenter Darek's haunt and visit the house again. Pirate in blue-striped shirt will let you play knife throwing minigame (explained in Minigames section) for 100 G per game - if you manage to land enough hits to score 50000 or more points, lang earns KNIFE MASTER nickname. Pirate with blue bandana is the cook. ----------------------------------------------------------------------------- PIRATE GALLEY: SWORDS AND SOULS Glass of Grog 200 | Fried Turkey 400 | Jambalaya 600 Roast Beef 800 | BBQ Veggies 1000 ----------------------------------------------------------------------------- Eat everything and Lang learns FRIED TURKEY, JAMBALAYA and BBQ VEGGIES recipes. Now back on WM and to Thunder Mine! With this Mission 12 has come to an end. ***************************************************************************** :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: MISSION #M13 - EXPLORE THE THUNDER MINE AND FIND THUNDERWIND STONE :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D09 - THE THUNDER MINE Enemies: Fiend Bulb, Hanged Shape, Shade Flower, Cloud Eater, Helgigas, Lyps King, Jelly Melt, Storm Idol (BOSS) Items: Hunter's Orb, Camping Kit, Lightning Tear, Magic Bottle, Book of Eden, Guardian Orb, Lightning Tear, Petrify Cure, Silver Barome, Lightning Tear, Lightning Tear, ThunderWind Stone, Spell of Thunder +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Clearing enemies from this point on shouldn't be a problem, I suggest following combos for now: Lang - Roaring Fang, Mountain Crusher, Chaos Strike Sharon - Fearful Arc, Rave Storm, Slay Cutlass Kazan - Fists of Rage, Lightning Kick, Fever Storm If you encounter party of four enemies, wipe them out with Flaming Fist. Stroll SE, drop down the ledge, then take S path for 1x HUNTER'S ORB. Back up, and continue E past the vine, then up again to get 1x CAMPING KIT. Now go back, climb the vines and go up to receive 1ST LIGHTNING TEAR. Back S, jump the gap and continue E. Camp site - when you're done, insert the 1st Lightning Tear into blue pedestal to the E. This is a huge circular room, with four blue pedestals pointing E, W, N and S. We've just activated W one. You now have access to N exit from this area. Here go N, use Deva on earth patch, then take right path at the cross to reach 1x MAGIC BOTTLE. Back to the cross and take left path. Have Galea smash two stones, then nail 1x BOOK OF EDEN from the chest. Use it on Sharon to learn Lord of Eden HAR. Back to previous screen and check out S exit. Keep going S, then take first W path to reach 1x GUARDIAN ORB. Back to main path and S you go until the cross. E path is unaccessible for now, so go left. Have Galea break the block, then use Rivas on the vines. Climb up, follow linear path, make few jumps, have Arrode shoot Jelly Melt, then collect 2ND LIGHTNING TEAR. Back to big area with four pedestals. Now insert 2nd Lightning Tear into S pedestal, then retrieve 1st Tear from W pedestal, then insert 1st tear into E pedestal. As you hike towards E exit of this area, you'll see a chest. Have Arrode shoot Jelly Melt above it, then nail 1x PETRIFY CURE. Continue E, on next screen go up, use Rivas on the vines, climb the vines and take 1x SILVER BAROME at the end. Back down the vine continue on E path. When you get to a cross, ignore lower path - we need sth to get past the obstacle; upper road is correct choice then. Stand on stone plate and use Deva. Jump on stone block, then go up to find 3RD LIGTNING TEAR. Go down same way you got up, and now have Galea smash two stone blocks. At end of the path is 4TH LIGHTNING TEAR. Back to 4-pedestal screen. Now insert 3rd Tear into N pedestal, and 4th Tear into W pedestal to trigger a scene. Save your game, then go into center of the hole to engage. ----------------------------------------------------------------------------- BOSS BATTLE - STORM IDOL LV | HP | MP | EXP | Gold | Race | Attribute NA | 45248 | NA | 60000 | 30000 | Giant | Thunder Abilities equipped: AP Attack, Reverse-HP Defence, Add Thunder, Block Thunder Carries: ThunderStone Shard IDOL'S ATTACKS 1. Temperius - VS one chr - 1 hit, spd 2. Branterios + Xeriahalt - VS one chr - phd 3. Gardihon - on itself - recovers all AP 4. Ozmarakia - VS all chrs - 1 hit, spd BOSS STRATEGY For a boss this late in the game it doesn't have that much HP, but it can hit hard. All of its attacks will take away between 1000 and 1700 HP, so heal if your HP isn't that high. Most appropriate battle tactic would be to have two chrs attack, while third (fastest one) heals the team with Silver Baromes. This of course applies if you fight honestly. For dirty victory simply launch one VAR, followed by third chr's flurry of HAR. One dead boss, coming up. ----------------------------------------------------------------------------- After the battle you receive 1x THUNDERWIND STONE and 1x SPELL OF THUNDER (use it on Maya to learn Raging Sky HAR. Mission objective has been accomplished, so head back to WM via W exit. You'll need to use Deva on earth patch to be able to reach the high ledge just before the final exit. Now go to Darek's Haunt, get on the ship and talk to red-shirt pirate. If you wish, you can also enter the inn to find Maya with the chef making something - Maya learns CURRY SPAGHETTI recipe. With this Mission 13 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::::: MISSION #M14 - ACQUIRE THE PYROLITH ::::::::::::::::::::::::::::::::::: Take a double guess at what are we supposed to do now, heh. Find a way in - according to Kenj you must visit Hill of Giants, Jinga (new map spot has appeared). Back out and head for Jinga as instructed. Also Kenj has set up shop in Darek's Haunt. ----------------------------------------------------------------------------- GENERAL STORE: KENJIRO Soulbreaker 49000 | Titan's Armor 58000 | Aura Gauntlets 40000 War Leggings 45800 | Empress Robe 63800 | Starlight Boots 49600 Knuckle Sleeper 67000 | Gaia Soles 42400 | Impervious Blade 62200 Cyclone Bustier 45400 | Fang Guard 30000 | Lizard Sandals 32600 Steel Helmet Nr10 52000 | Magical Panties 32000 | Red Loincloth 54000 Golden Tights 52000 ----------------------------------------------------------------------------- Heal Bottle 3500 | Magic Bottle 15000 | Silver Barome 5000 Spirit's Blessing 3000 | Revival Elixir 2000 | Poison Cure 25 Venom Cure 50 | Plague Cure 100 | Sleep Cure 60 Stun Cure 80 | Paralysis Cure 100 | Seal Cure 300 Spellbind Cure 400 | Bewitch Cure 500 | Petrify Cure 600 Toxin Remedy 700 | Physical Remedy 1000 | Mental Remedy 1000 Curse Remedy 1000 | Merchant's Soul 4000 | Quick scape Charm 5000 Scroll of Identity 200 | Camping Kit 1000 | Survival Orb 9200 Holy Orb 9300 | Hunter's Orb 9400 | Guardian Orb 10000 Origin Orb 10500 | Angel's Miracle 10000 | Blinding Draught 800 Confusion Draught 600 | Berserk Draught 600 ----------------------------------------------------------------------------- ***************************************************************************** :::::::::::::::::::::::::::::::::::::: MISSION #M15 - SEEK THE HELP OF GIANTS :::::::::::::::::::::::::::::::::::::: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TOWN #T07 - HILL OF GIANTS, JINGA Shops: Four trade shops Items: Silver Barome, Blue Sky Shard, Restore Blossom, Heal Bottle, Heal Bottle, 1x Golden Barome, 1x Restore Leaf, 1x Restore Blossom +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ As you enter, go right for 1x SILVER BAROME. Now go up and straight ahead all the way to end. Last member joins team - he starts at LV46 with 8 art blocks. If you'll decide to use him, here are his NAR, SAR and VAR. NAR: Disaster Master (ULR), Earthrazor (RUD), Shockforce (DRL), Whirlwind Attack (LDU), Tidal Wave (URDL), Full Impact (RLUD) SAR: Galeforce (LLU), Solid Blow (DRR) VAR: Soaring Axe (LLRRDU) - must act as second half, Armageddon Star (UDLLRR) - must act as first half You will receive 1x BLUE SKY SHARD and final party member. Ayne starts with WILD WILD BEEF and TANG O' THE SEA recipes already learned. Stone plate behind the chief leads to Centurion Challenge deathrow - I suggest clearing it later (once you succeed, Lang earns WANDER-FIGHTER NICKNAME). Woman next to stone plate (Timeless Brilliance) will change your nicknames or give you new ones when certain requirements are met. Here's the list of those nicks: - BLAZING HERO NICKNAME for Lang after Galea learns Blazing Smash - CONQUEROR NICKNAME for Lang after visiting every WM location - FUGITIVE NICKNAME for Lang after escaping from many random battles - HE OF MANY NAMES NICKNAME for Lang after acquiring most of other nicks for Lang - OUTDOORSMAN NICKNAME for Lang after camping a lot - SAVAGE NICKNAME for Lang after surviving many battles - SENSEI NICKNAME for Lang after mastering all of his arts - DANCING SWORD NICKNAME for Sharon after mastering all of her arts - THE SHINING NICKNAME for Sharon after Arrode learns Thunderbolt Bow - BLOODBATH NICKNAME for Kazan after mastering all of his arts - EARTHSHAKER FIST NICKNAME for Kazan after Deva learns Earth Charge - PUPPETMASTER NICKNAME for Maya after Rivas learns Glorious Mercy (although it should really be Overseer of Life nick) - SKILL EXPERT NICKNAME for Maya after mastering all of her arts - DESTROYER NICKNAME for Ayne after mastering all of his arts Leave this huge room and go down the stairs. At their base turn left and receive 1x RESTORE BLOSSOM. Turn back to those stairs and continue S until you get to rather big clearing - go left and up the stairs to reach a 'house'. Inside is 1x HEAL BOTTLE and 2 trade shops. ----------------------------------------------------------------------------- TREASURE SHOP: SKY RUNNER Noth Rock for Rock Demon's Tears | Sodan Poison Cloth for Jedo Metal Darm Sheet Metal for Zoar Hide | Oble Gold Dust for Zorda Hide Merieah Crystal for Wenit Holy Water | Holy Stone for Cress Rock Edo Steel for Requal White Cloth | Liaza Magic Cloth for Iron Fang Stone Dark Stone for Galma Gold Dust | Gold Scarab Powder for Vigasoma Calemb Grass for Gan Meteorite Iron | Tonki Iron Sand for Yahki Holy Cloth Chanel Iron Ore for Ragrude Crystal | Chibe Gold Bullion for Mad Venom EarthThunder Stone for Force Crystal | Quantumbael for Trasparent Pill Shamshir for Blessing Pill | Fang Rapier for Rainbow Capsule ----------------------------------------------------------------------------- WEAPON SHOP: EONS OF OLD Red Scorpion for Strike Forge | Gold Bikini for Beastlord Armor Pure White Sleeves for Omega Fists | Gold Pumps for Duel Leggings Combat Outfit for Aura Cloak | Lifespring Shoes for Wiseman's Socks Maiden's Robe for Leon King Doublet | Barrier Soles for Leon Pathfinders Mad Triumph for Moonlight Blade | Saint Garb for Lion Heart Shining Gloves for Lioness Gloves | Dark Hunter Shoes for Emerald Sandals Raw Diamond for Massive Axe | Earth Dragon Wing for Sun Fauld Eternal Flame for Venus Armbands ----------------------------------------------------------------------------- Go back to big clearing and this time go right, climb the stairs, then proceed up to another 'house' with 1x HEAL BOTTLE and two trade shops. ----------------------------------------------------------------------------- GROCERY SHOP: NATURE'S BLESSINGS Poison Cure for Fish | Venom Cure for Shellfish Plague Cure for Shrimp | Sleep Cure for Egg Stun Cure for Lobster | Paralysis Cure for Crab Blind Cure for Miso | BlackDemon's Heart for Soup Broth Set Red-hot Stone for Premium Beef | Kiness Life Water for Monster Meat Belkran Stone for Suspicious Meat |Cle Meteorite Iron for Creepy Mushroom Sand Dragon's Eye for Huge Eyeball | Lord Crystal for Slime Gelure ----------------------------------------------------------------------------- ITEM SHOP: STAR MOURNING Chabu Liquid for Heal Bottle | Barl Iron Ore for Restore Leaf Sevti Sheet Metal for Restore Blossom | Raw Diamond for Restore Potion Mad Venom for Magic Bottle | Eben Silver Ore for Bronze Barome Orhalcon Stone for Silver Barome | Holy King's Gem for Angel's Miracle CleMeteoriteIron for Goddess' Miracle |ChibeGoldBullion for Spirit's Blessing ImmortalityPotion for Angel'sBlessing | Wind Spirit Stone for Physical Remedy Gabnas Leather for Mental Remedy | Yumyl God Water for Curse Remedy Ndiga King Stone for Panacea | Black Opal for Boost Oil Kiness Life Water for Boost Bottle | Belkran Stone for Vaccine Syringe ----------------------------------------------------------------------------- Once you obtain at least one Belkran Stone, one Cle Meteorite Iron, one Sand Dragon's Eye and one Lord Crystal, return to grocery shop and trade items mentioned for Suspicious Meat, Creepy Mushroom, Huge Eyeball and Slime Gelure. Finally, with these items in your inventory go see either Kenj or Monj and talk to them - Lang learns MUDDY SOUP, Maya ROTTEN STEAK, Kazan EYEBALL STEW and Sharon SICK SHROOM SOUP recipes. Last 'house' holds nothing of interest. As for the stone tablets you've seen, here're the solutions. ITEM 1 - 1x GOLDEN BAROME - As soon as you enter Jinga, you'll come to a square clearing with four statues. Examine SE one first, followed by SW and NE statues. Prize is yours. ITEM 2 - 1x RESTORE LEAF - Go N, past the save point and now immediately right. Climb the stairs, but now proceed S. You'll see two statues come into the view - touch the right of the two. Go back N, but stay on the same level! Between stairs leading further up you'll see that you can get access to a line of four statues - touch the second one. Now head for the N-most staircase. Touch the first statue on the right, if we start counting from the top. Now recall the four statues from first square clearing? Go back there and touch NW one. Finally go N, past the save point, immediately left (you'll pass Ayne), climb the stairs and then examine the first statue you come across. Prize is yours. ITEM 3 - 1x RESTORE BLOSSOM - Head for the N-most stairs. Now touch second statue on the right, bottom statue on the left and bottom statue on the right side (don't forget that I'm counting from the top). Leave and go to Drokonia. Sometime now a guy named Monjiro has set up his premises in Nohl - unfortunately he doesn't hold anything for now. Now I'll list the nicknames obtained for cooking in camp... LANG: Cook any meal/s three times for PLAYING COOK NICKNAME, cook any meal/s 15 times for STUDENT COOK NICKNAME, cook any meal/s 30 times for PRO COOK NICKNAME, cook all meals at least once for MASTER COOK NICKNAME. KAZAN: Cook any meal/s three times for DULL KNIFE NICKNAME, cook any meal/s 15 times for SMOOTH KNIFE NICKNAME, cook any meal/s 30 times for FREELANCE KNIFE NICKNAME, cook all meals at least once for TOURING KNIFE NICKNAME. MAYA: Cook any meal/s three times for SORTA CHEF NICKNAME, cook any meal/s 15 times for TRAVELING CHEF NICKNAME, cook any meal/s 30 times for GOLD CHEF NICKNAME, cook all meals at least once for GOD OF CHEFS NICKNAME. Also, once Maya has gained Traveling Chef nick, go to Kravia and enter the restaurant. Maya will learn BOLOGNESE recipe as well as gain GOOD WIFE NICKNAME. SHARON: Cook any meal/s three times for DISHWASHER NICKNAME, cook any meal/s 15 times for SAKURA CHEF NICKNAME, cook any meal/s 30 times for SHARP CHEF NICKNAME, cook all meals at least once for SEXY CHEF NICKNAME. Also, once Sharon has gained Sakura Chef nick, go to Kravia and enter the restaurant. Sharon will learn CLAM CHOWDER recipe. AYNE: Cook any meal/s three times for BARELY A COOK NICKNAME, cook any meal/s 15 times for AVERAGE COOK NICKNAME, cook any meal/s 30 times for PRO COOK NICKNAME (yep, same nick as Lang), cook all meals at least once for SUPER COOK NICKNAME. Also, once you cook Ayne's Brownies meal, choose chat afterwards and Ayne gets SWEET TOOTH NICKNAME. There's still more to it. With Ayne in tow return to Nohl and talk with kids you'll see bunched up around Ayne - MR. GIANT NICKNAME for Ayne is yours. Your 'friend' Dein has been practicing... in sidejumping. Beat him to obtain SIDEJUMP KING NICKNAME for Lang as well as Heaven't Secret. As we have all party members at last, it would be cool to retrace to previous dungeons and clear up any loose chests we forgot. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D04 - MT. GABEL Enemies: Volt Spine, Mad Thorn, Baki Master, Elegrem, Tessanova, Lyps King Items: Headset +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ As soon as you enter, go up and break the rock with Galea. In the cave switch to Ayne and uproot the chest to find 1x HEADSET inside. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D02 - GALE CANYON Enemies: Helvermin, Baki Master, Bronze Golem, Lyps King Items: Golden Barome +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Enter from N side - as you stroll down the path, stop before making the jump over the hole - same spot where you fought Lyps at start of game. You'll see a chest to the N - have Arrode shoot from this position, then proceed further and break the rock with Galea. Inside knocked off chest you'll find 1x GOLDEN BAROME. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D06 - THE SEWERS Enemies: Shadow Skull, Vuran, Raver Fly, Evil Jelly, Necroskel Items: Paralysis Cure, Fruit of Swiftness, Fame Oil, Earth Axe, Heal Bottle, Angel's Miracle, Burning Heart, Invincibility Pill, Forest Cloak, Leaf of Defiance, Foul Doublet, StoneCrush Scroll, Boost Bottle +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Enter the sewers thru entrance behind junk shop. Now go past entrance to Kabel Ruins and jump over to next side. Above you'll see a black block that can be pushed only by Ayne. Keep going E to cross the bridge, then go up and pass blue sluice gate, in the canal, then immediately out, then proceed S and you're at the block. Push it and enter the room for 1x PARALYSIS CURE and 1x FRUIT OF SWIFTNESS. In the area where red sluice gate is (sorry I can't give detailed instructions, but I really don't wanna bother with sewers again) you'll find another black block. Push it with Ayne, then enter the room and get 1x FAME OIL and 1x EARTH AXE. In E-most area of the sewers (where we got Red Key) you have seen thunder switch door. Stand on the tip of broken bridge below that door and have Arrode shoot it. You can now access... empty room? Have Galea knock down N wall for 1x HEAL BOTTLE and 1x ANGEL'S MIRACLE. Another thunder switch door is found in NW part of sewers. Like before, stand on tip of broken bridge below the door and have Arrode shoot it. 1x BURNING HEART and 1x INVINCIBILITY PILL are yours. In same part of sewers where twp bridges are close to each other, keep going S (water MUST be raised) until you come to broken bridge, connected by two boxes. Jump over it and claim 1x FOREST CLOAK and 1x LEAF OF DEFIANCE. To get another two chests... red lever's water must be flooded, while yellow's and blue's must be drained. You also need to flip second red lever in down position. Access to chests containing 1x FOUL DOUBLET and 1x STONECRUSH SCROLL is granted a bit SW from hotel sewer entrance. Now go and drain water using red lever. Very closely to red sluice gate is chest with 1x BOOST BOTTLE, to which you have access to now. Item hunt is completed. And lastly, remember the guy selling crap in junk shop? I haven't mentioned this yet, but I might as well. Sometimes when you finish the browsing, he asks you if you want to buy grab bags. Regular costs 2000 G, incredible 20000 G, and super-incredible 200000 G! Most of the time you'll get restorative items and status-lifting items, but if you're lucky, you might score some stat raising items as well (that is leaves and fruits). +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D09 - THE THUNDER MINE Enemies: Fiend Bulb, Hanged Shape, Shade Flower, Cloud Eater, Helgigas, Lyps King, Jelly Melt Items: Old Mattock, Ascetic's Orb, Magic Bottle, Vampire Symbol, Resurrect Bottle, Angel's Blessing, Vaccine Syringe, Magic Transformer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Enter the big area where you fought Storm Idol in the middle. Take S exit and venture into SE corner. Have Ayne push the block and gain access to 1x OLD MATTOCK, 1x ASCETIC'S ORB and 1x MAGIC BOTTLE. Back to big round area, where you should go E now. On next screen ignore the vine and at the cross go down. Have Galea destroy one block, Deva lowers stone pillar, step on that pillar, Deva rises stone pillar, Ayne pushes the block, jump on two rocks E, Arrode shoots Jelly Melt, drop down on rock Ayne pushed, Rivas grows vines, climb the vines... Loot chests for 1x VAMPIRE SYMBOL, 1x RESURRECT BOTTLE, 1x ANGEL'S BLESSING, 1x VACCINE SYRINGE and 1x MAGIC TRANSFORMER. With this Mission 15 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::::::::::::::::: MISSION #M14 - ACQUIRE THE PYROLITH - CONTINUED ::::::::::::::::::::::::::::::::::::::::::::::: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D10 - VOLCANIC ISLE, DROKONIA Enemies: Bloodfeather, Garv Su Trah, Abysgigas, Pyro Heretic, Lava Drake, Verktora, Blaze Wheel, Lyps King, E. & M. (BOSS), Val Kenus (BOSS), Var Kurtz (BOSS), Var Zelph (BOSS) Items: Fame Bottle, Mind Bottle, Gold Symbol, Camping Kit, Spell of Fire, Heaven's Teachings, Creepy Mushroom, Silver Barome, Last Hit Symbol, Attack Transformer, Silver Barome, Sage Symbol, Warlock Symbol, Life Syringe, Physical Remedy, Fame Bottle, Vampire Symbol, Life Syringe, Petrify Draught +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bring some acc that reduce dark and light damage, an acc with 2x Item Effect skill, as well as some acc that prevent spellbind and venom (Antivenom *is* crucial). You'll be grateful you did. As you enter, just go right. In new area examine the huge stone. After scene climb the stone and go N. At first cross take N path, at 2nd cross go W first. In this room stand right of stone block and use Ayne to push it on stone plate. Step on stone plate and use Deva. Finally stand below stone block and use Ayne to push it on the switch. Enter the teleport and receive 1x FAME BOTTLE and 1x MIND BOTTLE. Now go back to 2nd cross and take E path. At 3rd cross take SE path to get 1x GOLD SYMBOL. Back to 3rd cross and continue NE. You will come to a stone pillar - use Deva to lower it and nail 1x CAMPING KIT and 1x SPELL OF FIRE (use it on Maya to learn Dancing Flames HAR). Step on stone pillar and use Deva to get on higher ledge. Here go left, but then drop down two ledges to acquire 1x HEAVEN'S TEACHINGS (use it on Ayne to learn Firestorm HAR) and 1x CREEPY MUSHROOM. Back to stone pillar, use Deva twice to reach high ledge again, go left and then up. A room with three pushable stones - I'll refer to them as bottom, left and upper stones. First push bottom one up (with Ayne), then push upper stone down. This will grant you access to teleport on W side of the room. You'll find 1x SILVER BAROME and 1x LAST HIT SYMBOL. Back to previous room, which you must exit and reenter to reset stones' positions. Now push left stone right, then bottom stone up. Get out of here via N exit. Camp site - refresh and save, then continue N. Step into teleporter. Go up and left to receive 1x ATTACK TRANSFORMER. Then go right and take the door. You have upper, middle and lower crystals. Switch to Ayne and push upper crystal left, then up. Then push middle crystal left and up and finally bottom crystal left. Back outside step on other teleporter to get down. Here there will be another door. Inside have Ayne push right crystal left, then up. Now have Galea break the rock, and then have Ayne push bottom crystal up. Enter the teleport for 1x SILVER BAROME and 1x SAGE SYMBOL. Go back out, left and into another teleport. When down, go right, ignore the hole and then enter the door far right. Top crystal will be called C1, middle C2 and bottom crystal C3. Upper stone block you can move around will be S1, lower S2. Let's start: Push S1 left, push C3 right, push C3 up, push C3 left, push S2 up, push S1 two times right, push C1 right, push C1 down, push S2 left, push S2 down, push C2 right, push C2 down, push C2 left. Enter the teleport for 1x WARLOCK SYMBOL and 1x LYFE SYRINGE. Go back out and enter the hole you ignored before. Camp site - SAVE! Make Kazan Curry dish to increase your chances against upcoming boss. When ready, go up and engage! ----------------------------------------------------------------------------- BOSS BATTLE - E. & M. E.'S STATS LV | HP | MP | EXP | Gold | Race | Attribute NA | 78239 | NA | Check M.| Check M.| Human | Dark Abilities equipped: Hit Rate Up 1 Carries: Prosperous Symbol E.'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Sharp Viper HAR (1 hit) - VS one chr - 1 hit, phd 3. Combo attack + Argent Flash HAR (3 hits) - VS one chr - phd 4. Curie Dance HAR (8 hits) - VS one chr - phd 5. Anje's Song HAR (8 hits) - VS one chr - phd 6. Dark Smash - VS all chrs - 10 hits, dark spd + induces spellbind ----------------------------------------------------------------------------- M.'S STATS LV | HP | MP | EXP | Gold | Race | Attribute NA | 90754 | NA | 123537 | 41812 | Human | Light Abilities: Guard Up 1, Hit Rate Up 1 Carries: Gold Symbol M.'S ATTACKS 1. Combo attack - VS one chr - phd 2. Rapture - on herself - STR is increased 3. Combo attack + Present Play HAR (4 hits) - VS one chr - phd 4. Combo attack + Elegant Royale HAR (8 hits) - VS one chr - phd 5. White Melody - VS all chrs - 1 hit, light spd + induces venom BOSS STRATEGY This is a hard boss battle. I'll note down first damage they can do to you so you know just how much you can withstand: E.'s combo attacks hit one for 600 damage, combo attack + HAR give one chr up to 1500 damage, HAR alone also strikes one chr for up to 1500 damage and Dark Smash strikes all chrs for 1200 damage and gives spellbind. When it comes to M., don't take the attacks lightly as well: White melody strikes all chrs for around 1000 damage and venoms them. Combo attacks alone can take away 600 HP from one chr, but if followed by HAR, up to 2500! Hope that you don't see Rapture, which increases M.'s STR. Between choosing what's more annoying I decided for venom status, therefore I recommend taking out M. first (bring Antivenom and Anti-Spellbind eq-pieces. Not being able to heal is more pestering than not being able to use arts. If you have any Attack Transformers (no AP is consumed during next turn) or other items that affect AP consumption/gain, now is one of rare opportunities when it's good to use them. Assign fastest member as the healer - use Silver Baromes. For first turn unleash VAR against E., followed by third chr's HAR fury. Take the punishment (it is possible that you'll be smashed and melodied during first turn already - if this leaves you hanging with around 300 HP and you're both venomed and spellbound, and you don't have anything around which might heal you and remove statuses at the same time [Ultimate Miracle & Co.], there's almost 90% possibility battle is lost) of your enemies' attacks. With this M. should have lost about 60000 HP. To finish M. off, use Point card, which has at least 40000 points on it - if you have 99999 points on Point Card, even better... M. is out with one snap of the fingers. Don't forget to heal at start of second turn. Now only E. remains, and (with danger of being venomed out of the way) he's an easy opponent. Sure E. can spellbind you, but you can heal lost HP (were you to eliminate E. first, you'd need to keep healing venom first, and then lost HP). Keep hacking away on your way to victory. ----------------------------------------------------------------------------- After they're defeated, go back and save, the use the teleporter. When you appear, check behind you for 1x PHYSICAL REMEDY and 1x FAME BOTTLE. Hike N (beware of differently colored ground [you'll know when you see it] as it can happen you'll get struck with some 'jumping' lava - it hurts if that happens) and take right path at the cross. You'll come across 1x VAMPIRE SYMBOL. Proceed N (ignore left path, as it leads back to where you started this area) and when you're just about to leave it, go E - hop over to next path. At the end you'll receive 1x LIFE SYRINGE. Now retrack and take the exit from before. On next screen follow the path, then take left path to get 1x PETRIFY DRAUGHT. Back on main path and go N to reach another camp site. Save your game now - check your equipment to see if you have any Fire Guard abilities. Oh and cook some Kazan Curry to increase MAX HP - if you don't have ingredients necessary, cook some other dish that increases MAX HP (to stand moderate chances chrs' HP should exceed 2500 HP). If even that isn't possible and you get killed by upcoming boss, either level up or go buy necessary ingredients. When prepped, up you go. ----------------------------------------------------------------------------- BOSS BATTLE - VAL KENUS LV | HP | MP | EXP | Gold | Race | Attribute NA | 86028 | NA |ChekKurtz|ChekKurtz| Demon | Fire Abilities equipped: Fire Guard, Add Fire Carries: Ultimate Miracle VAL'S ATTACKS 1. Lava Storm - VS one chr - 1 hit, fire spd 2. Val Kenus is looking for an opening! - prepares for Nova Blast 3. Nova Blast - VS all chrs - 1 hit, fire spd ----------------------------------------------------------------------------- BOSS BATTLE - VAR ZELPH LV | HP | MP | EXP | Gold | Race | Attribute NA | 142273 | NA |ChekKurtz|ChekKurtz| Demon | Fire Abilities equipped: Fire Guard, Add Fire Carries: Heaven's Gate ZELPH'S ATTACKS 1. Titan Fist - VS all chrs - 1 hit, fire spd 2. Mad Howling (Var Zelph saves power!) - prepares for Meteor Breath 3. Meteor Breath - VS all chrs - 1 hit, fire spd 4. Volcano Storm - VS one chr - 1 hit, fire spd ----------------------------------------------------------------------------- BOSS BATTLE - VAR KURTZ LV | HP | MP | EXP | Gold | Race | Attribute NA | 52217 | NA | 198609 | 50000 | Demon | Fire Abilities equipped: Fire Guard, Add Fire Carries: Heal Bottle KURTZ'S ATTACKS 1. Combo attack - VS one chr - phd 2. Lava Storm - VS one chr - 1 hit, fire spd BOSS STRATEGY Boss' attacks and damage estimates are as follows: Lava Storm hits 1600 vs one chr, Nova Blast 2000 to all, Titan Fist 2000 to all, Meteor Breath 2000 to all, Volcano Storm 2500 to one - that is, if you don't have any Fire Guard stuff. It will be imperative to heal almost every round to recover lost HP. To start the fight, do NOT use any VAR on first boss - save it for second round. For this fight use trusted tech - start the combo by HAR and finish it with two or three NAR which will give back AP you spent on HAR. By now your chrs are already so high in level that you should see about 10000 HP being eaten away from boss life gauge. Fastest chr must be assigned as the healer so you will be at full power at start of each round. Damage estimates written above should help you decide whether you want to heal or not. After Kenus falls, there will be a scene and second part of battle is on. This time you have two targets - immediately launch VAR vs Kurtz to eliminate it (luckily it doesn't have much HP). Zelph is mostly souped up version of Kenus - inspite of Mad Howling, with which Zelph saves power (not!), damage it does is same as with Titan Fist. What you should worry about is Volcano Storm - if fastest chr, who is assigned as the healer, gets it, you're in a bit of trouble. Remedy the situation by having one of remaining two chrs use revival item on downed chr, and third one using Silver Barome on the whole team. Aside from that, I see no other danger here - keep your HP up at all times, launch VAR when you can... soon you will win. ----------------------------------------------------------------------------- You've acquired 1x PYROLITH. When in control again, go down and enter the magic circle to be transported to dungeon's entrance. With this Mission 14 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::::: MISSION #M16 - REACH THE WIND TOWER ::::::::::::::::::::::::::::::::::: Your party members suggest going to Jinga - do just that. Talk with Chief and he'll tell you need to find sth that flies. New map spot opens up, Ellsworth. Ask around huh? Maybe Joe will know sth. So let's go to Darakin - here visit the inn. Unless you know what to do, bring 1500 G with you. You'll learn of a grand prize at Phorchoon Tournament. Now it is time that we get ahold of a loooot of cash and becoming invincible. Process will take about an hour or so, so brace yourself. First thing you do is to go either Darek's Haunt or Nohl. Talk with either Kenj or Monj (you don't need to buy anything) and they'll tell you of the Secret Market. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TOWN #T09 - THE SECRET MARKET Features: Weapon shop, armor shop, item shop, acc shop Items: None +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Here's four smiley-guys. From left to right, here're the warez... ----------------------------------------------------------------------------- ACCESSORY SHOP: MOMOJIRO Lucky Jewel 3000 | Charge Jewel 3100 | Winner's Jewel 3150 Rot Ring 3500 | Handmaiden's Ring 3480 | Valor Ring 3500 Armor Bangle 6000 | Wisdom Bangle 6120 | Banshee Bangle 6500 Dream Necklace 8000 | Fugitive Necklace 8300 | Doomed Necklace 7500 Hunter's Orb 9400 | Guardian Orb 10000 | Live-giving Orb 9600 Seeker's Symbol 11600 | Prosperous Symbol 12000| Warlock Symbol 12000 Redeeming Symbol 11000 | Hit Badge 15200 | Holy Badge 16200 Gremlin Badge 16600 | Extract Badge 16800 | Gladiator Ribbon 17000 Healing Ribbon 18000 | Winged Ribbon 18200 ----------------------------------------------------------------------------- WEAPON SHOP: SANJIRO Hero Blade 2000 | Heavy Cleaver 4800 | Spider's Bite 18400 Holy Basher 29400 | Scarface 45400 | Deva's Sword 54300 Mad Triumph 56200 | Impervious Blade 62200 | Red Scorpion 74600 Endgame Katana 88400 | Wind Slicer 130000 | Bloodthirsty Axe 71000 ----------------------------------------------------------------------------- ARMOR SHOP: SHIMAJIRO Spit Guard 5800 | War Chestplate 50000 | Life-Armor 94000 Cyclone Gauntlets 12500 | Aura Gauntlets 40000 | Black Gauntlets 73200 Whirlwind Shoes 12500 | Dazzling Leggings 40000| Shoes of Virtue 82000 Beast Mantle 7600 | Dark Princess 108000 | Spiked Shoes 6100 Shadow Leapers 90000 | Safari Outfit 42000 | Lightning Outfit 96000 Forest Boots 24000 | Steel Shoes 62000 | Laminated Plate 50200 Silver Bikini 71500 | Plate Gloves 36200 | Stone God Gloves 59000 Pirate Boots 38000 | Steel Platforms 62800 | Silver Fauld 93000 Guardian Armbands 87000 ----------------------------------------------------------------------------- ITEM SHOP: TORAJIRO (Medicinal items) Heal Powder 100 | Heal Leaf 300 | Heal Potion 1000 Heal Bottle 3500 | Restore Potion 12000 | Magic Powder 800 Magic Potion 6000 | Magic Bottle 15000 | Bronze Barome 2000 Silver Barome 5000 | Spirit's Blessing 3000 | Angel's Blessing 10000 Goddess' Blessing 16000 | Panacea 5000 | Magic Booster 10000 Attack Booster 10000 | Burning Heart 3000 | Courageous Heart 4000 Maiden's Heart 4000 | Sage's Handbook 4000 | Merchant's Soul 4000 Quick Escape Charm 5000 | Scroll of Identity 200 | Hitde Poison 6000 Dekna Poison 6000 | Donzu Poison 6000 | Hakshi Poison 6000 ----------------------------------------------------------------------------- ITEM SHOP: TORAJIRO (Cheap materials) Gorda Wood 80 | Zuvel Fur 100 | Noth Rock 120 Izumo Bronze 150 | Alma Iron Ore 200 | Gorum Hemp Cloth 150 Zonark Weed 220 | Sodan Poison Cloth 250 | Raw Ruby 500 Jubon Rock 150 | Broot Shell 200 | Oble Gold Dust 220 Telma Crystal 350 | Condark Mercury 300 | Venom Star 450 Raw Tourmaline 800 | White Stardust 450 | Unkar Stone 200 Bodiga Silk Cloth 600 | Raw Emerald 1000 | Maubourg Iron 600 Zestia Leaf 500 | Silver Stone 350 | Cherry-red Cloth 600 Meezus Liquid 600 | Jonel Sap 250 | Iron Polish Powder 400 Hellbeast Bone 300 ----------------------------------------------------------------------------- ITEM SHOP: TORAJIRO (Expensive materials) Moble Silver Cloth 800 | Demarn Amber 900 | Nervel Carcass 1400 Lonkon Powder 800 | Cib Silver Crystal 2000| Gelatin Oil 1600 Edo Steel 1600 | Liaza Magic Cloth 1200 | Dark Stone 6000 Gold Scarab Powder 2000 | Suvick Cord 6400 | Tonki Iron Sand 6400 Chabel Iron Ore 10000 | Barl Iron Ore 5200 | Secti Sheet Metal 3600 Guwo Solution 6400 | Vigasoma 8000 | Gan Meteorite Iron 10000 Yahku Holy Cloth 6400 | Ragrude Crystal 8000 | Force Crystal 10000 Earth Dragon Wing 12000 | Fargoh Cloth 15000 | Holy King's Gem 12000 Immortality Potion 13000| Black Opal 12800 | Miraculous Vaunusk 40800 Evil Jungo Stone 44000 ----------------------------------------------------------------------------- Phew, that was a lot of shops. You need to do following steps for lotsa cash. STEP 1: Buy as many Earth Dragon Wings as you can (12000 G for one). STEP 2: Go to Jinga and trade those wings for Sun Faulds (left 'house'). STEP 3: Return to Secret Market, sell Sun Faulds, you'll get 32500 G back. So you make 20500 profit per one unit x 99 = 2029500 G profit. About 5000000 G will be a nice start. Now depart for Phorchoon. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TOWN #T08 - PARADISE ISLE, PHORCHOON Features: Roulette, Slots, Fortune Reader, Auction House, Battle Arena Items: None +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ As you enter, go up. After the scene you will be in the main area (if by chance you see Kazan talking with one of the three girls in round booth, talk to him; when given a choice, choose to help Kazan to get him PLAYBOY NICKNAME). To your left is auction house - here bid the highest for 8 items classified as artwork to obtain ITEM COLLECTOR NICKNAME for Lang... if you have the cash for it, of course. Also examine the table with snacks and Lang learns CLUB SANDWICH recipe. To your right you'll find the casino and ahead is battle arena. Extremely N you will find Chai, man who thinks can teach you Thunder Moon SAR. Firstly go right into casino. At extreme right talk to woman behind the counter and pick first choice to change G into coins. Waste 1800000 G for 18000 coins. Now pick second choice... ----------------------------------------------------------------------------- Wool Bedspread 80 | Diamond Temple 50 | Priscilla Poster 60 Pink Carpet 200 | Tekecha Plant 50 | Obsidian Table 315 Big Bear 56 | Hitde Poison 50 | Dekna Poison 50 Golden Barome 80 | Way of Thunder 6000 | Book of Rose 6000 Ultimate Blessing 220 | Angel's Miracle 80 | Bewitch Draught 15 Petrify Draught 25 | Kamikaze Ribbon 160 | Master's Ribbon 165 The Royal Gourmet 6000 ----------------------------------------------------------------------------- Remember! All prizes are in *coins*, NOT G. Buy 1x WAY OF THUNDER, 1x BOOK OF ROSE and 1x THE ROYAL GOURMET. You've now collected 5th cook book and here are all the recipes you can gain from these: - R90 - COOKING TODAY: Lang BACON AND EGGS, Maya BEEF SANDWICH, Kazan SPICY-HOT SALAD, Sharon SPANISH OMELET and Ayne CUSTARD. - R91 - UPPERCRUST DESSERT: Lang PANCAKES, Maya CHOCOLATE PIE, Kazan STRAWBERRY SWEET, Sharon APPLE PIE and Ayne BROWNIES. - R92 - CRAZY ABOUT STEW: Lang SUKIYAKI, Maya CHEESE FONDUE, Kazan SPICY CRAB BISQUE, Sharon UDON NOODLES and Ayne POT-AU-FEU. - R93 - POPULAR EDO DISHES: Lang PORK CUTLET BOWL, Maya ALMOND FLOAT, Kazan SASHIMI DELUXE, Sharon UNI BOWL and Ayne BAKED CRAB SHELL. - THE ROYAL GOURMET: Lang SIRLOIN STEAK, Kazan ODEN STEW, Maya BEEF STROGANOFF, Sharon BOUILLABAISSE and Ayne SUNNY MELODY. Use the first on Kazan to learn Hyper Blast HAR, and use the other on Sharon to learn Windmill Rose HAR. Now head for battle arena and save the game at nearby save sphere. There's prizes here too... ----------------------------------------------------------------------------- Holy Badge 140 | Gremlin Badge 140 | Gladiator Ribbon 150 Magician's Ribbon 150 | Red Loincloth 320 | Leather Panties 480 Iron Fists 602 | Steel Helmet Nr10 300 | Sixteenth Night 1200 Magical Panties 240 | Last Element 800 | Guardian's Arm 820 Glaring Leggings 660 | Saint's Garb 680 | Boots of Wisdom 230 Leon King Doublet 600 | Gaia Soles 300 | Night Striker 1400 Dynamite Bikini 560 | Aura Arms 525 | Wing Heels 500 Giant Flash Axe 640 | Silver Fauld 630 | Guardian Armbands 600 ----------------------------------------------------------------------------- When you're done shopping, approach the counter at your left. Speak with the girl and select first choice. Even though you can choose who will take the test, only Lang can go for this one. LET'S DO IT! Round 1: Dark Jackal Round 2: Dangerous Zone Round 3: Wasteland Outlaw Round 4: Gormekila Round 5: Helhound Round 6: Beefcake Round 7: Dark Executioner... TA-DAAAAAH! ----------------------------------------------------------------------------- BOSS BATTLE - GORVA LV | HP | MP | EXP | Gold | Race | Attribute NA | 50000 | NA | None | None | Chitin | Earth Abilities equipped: Anti-Paralysis, Anti-Petrify, Antivenom, Antidote Carries: Nothing GORVA'S ATTACKS 1. Combo attack - VS one chr - phd + induces poison 2. Combo attack + Venom (1 hit) - VS one chr - phd + induces venom BOSS STRATEGY Fairly simple fight. Most attacks I ever received were physicals for about 500 damage and occassional poison status. Otherwise it was easy, so just hack away. ----------------------------------------------------------------------------- No matter what you choose, you must do battle! ----------------------------------------------------------------------------- BOSS BATTLE - THE BLACK SWORDSMAN LV | HP | MP | EXP | Gold | Race | Attribute NA | 101075 | NA | 30000 | 40000 | Human | Dark Abilities equipped: Guard Break 1, No Guard Break 1, Halve Special Carries: Immortality Potion BLACK'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Ultimate Fang HAR (1 hit) - VS one chr - phd 3. Combo attack + Thunder Fang HAR (2 hits) - VS one chr - phd 4. Combo attack + Assault Fang HAR (7 hits) - VS one chr - phd BOSS STRATEGY Not hard. With moderate equipment you'll receive about 800 damage from his attacks. If you're faster than him, take two turns attacking, healing on the third. If he's faster, heal each second turn. Keep doing it and you win. If you get tired and you've been shopping - use Point Card. ----------------------------------------------------------------------------- When you win, save your game, then board the ship. Lang will obtain Sleeping Dragon HAR, but you can't use it yet. You'll also obtain the means of flying. Back on WM go to Ellsworth. List of all nicknames chrs gain while fighting in tournaments is posted in Battle Arena section. Now that you've won the champ tourney, here's what you can still do: if you find Kazan in N-most room of Phorchoon, talk to him and Kazan learns SEAFOOD PIZZA recipe. If you meet Sharon in casino room behind left roulette table, she learns WILD GRATIN recipe. Lastly, meeting Maya near one of the tables (positioned left of table with sandwiches) will get her to learn FRUITY PIE recipe. With this Mission 16 has come to an end. ***************************************************************************** :::::::::::::::::::::::::::::::::::::::::::::::::::::: MISSION #M17 - BEST THE TOWER TRIAL & ACQUIRE AEROLITH :::::::::::::::::::::::::::::::::::::::::::::::::::::: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D12 - WIND TOWER, ELLSWORTH Enemies: Iron Golem, Shadow Balloon, Hanged Hydra, Arus Auge, Chaos Raven, Lyps King, Wikid, R. (BOSS) Items: Redeeming Symbol, Attack Booster, Camping Kit, Life Syringe, Master's Garter, God Fist Doublet, Fruit of Mysticism, Fruit of Stamina, Resurrect Bottle, Rainbow Capsule +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ On the left of first screen you can find 1x REDEEMING SYMBOL. Nothing else here, so go upstairs. Doesn't matter which way you go, as long as you keep going up - soon you'll reach a big white teleporter, so step into it. Go down the stairs, then right, have Galea demolish a pillar - get 1x ATTACK BOOSTER, 1x CAMPING KIT and 1x LIFE SYRINGE. Back to the cross, this time go left. As you jump over the gap, jump to the left to find 1x MASTER'S GARTER. Back to the gap, go up and at next cross go left. Now jump on floating platform and have Arrode shoot the switch. While standing on platform, press X and select to move the platform. When parked, go up and take right path to reach the pillar, which you should knock down with Galea. Go back to main path and up the stairs to next bug teleporter. Take a left or right, doesn't matter - as you climb first set of stairs, go to the center to find camp site. When prepped, go W to climb next set of stairs - on the way you'll find 1x GOD FIST DOUBLET. You will come to another big teleporter, with red one close by. Step into white one. Here have Galea punch the pillar ahead, then step into white teleporter. Here have Arrode shoot the left floating crystal, then step on floating platform and choose to move it. When you're done skydiving, go down a bit - make sure you don't step into red teleporter! - and have Galea punch one of nearby pillars. Back to floating platform and up you'll find another demolishable pillar, which you should smash with Galea. Trigger *bottom* switch only, then have Arrode shoot the righmost floating crystal. Now get your booty over to the first thunder switch we activated (thanks to fallen pillar you can get there) and have Arrode shoot that switch again to close one of the wind doors. Now go back to second floating platform and decide to move it. You'll get 1x FRUIT OF MYSTICISM and 1x FRUIT OF STAMINA. Now step in red teleporter, then step into white teleporter. You're back at the start of previous room with platforms' positions reset. Go to first floating platform, have Arrode shoot the switch and then select to move platform you're standing on. Step down, then go into white teleporter. Proceed N into another white teleporter. Here climb the first set of stairs either way - when you're finished, go to the middle to get 1x RESURRECT BOTTLE. E or W, doesn't matter and further to the top we go. You'll find camp site - cook Kazan Curry and save your game. When you think you're ready, go thru nearby white teleporter. ----------------------------------------------------------------------------- BOSS BATTLE - R. LV | HP | MP | EXP | Gold | Race | Attribute NA | 220297 | NA | 120000 | 50000 | Human | Dark Abilities equipped: Guard Break 2, No Guard Break 2, Halve Special Carries: Hit Badge R.'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Ultimate Fang HAR (1 hit) - VS one chr - phd 3. Combo attack + Thunder Fang HAR (2 hits) - VS one chr - phd + induces paralysis 4. Combo attack + Shining Fang HAR (2 hits) - VS one chr - phd 5. Destruction HAR - VS all chrs - 1 hit, spd BOSS STRATEGY Attacks and damage estimates it can do: combo attacks hit for up to 2000 damage, combo with Ultimate Fang nails you up to 2500 damage. Once he goes crazy, you will be prompted to use Sleeping Dragon. Do so! If you don't, beware - his STR is increased majorly - up to 5000 damage can be received. Destruction damages all chrs for 1000, while his other attacks can tear off about 2500 damage from one chr. The good thing? Until you use Sleeping Dragon, he can only attack one chr at once. Unless you have No Guard Break 2 skills, you'll receive damage even if your chrs manage to block R.'s attacks. To start the battle, have two chrs throw VAR on R., third chr following the attack with HAR fury. If enough damage is given, scene will be triggered. Lang can use Sleeping Dragon at last - so input the combo sequence and fire away. With this move R.'s mad power is gone. For the rest of the battle keep at usual routine - start the combo by HAR and finish it with two or three NAR which will give back AP you spent on HAR. Check your items to see if you have any Attack Boosters or possibly Attack Transformers to affect AP gain/loss. Assign fastest person as the healer (Silver Baromes and 2x Item Effect skill). Remember to keep your HP up and unleashing VAR whenever possible - with this victory cannot elude you much longer. ----------------------------------------------------------------------------- When in control, go up. 1x AEROLITH is yours - then check behind the pedestal for 1x RAINBOW CAPSULE. Another map spot has appeared - Demiurge Tower. On your way back you'll notice new teleporter - enter it for instant exit. With this Mission 17 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::::::::: MISSION #M18 - PROCURE BETTER EQUIPMENT ::::::::::::::::::::::::::::::::::::::: There's now time to open up one new map spot and prepare some other things. For starters head to Darakin and go to Junk Shop. Buy at least 30 crappy armors and weapons. Then check what materials you need to make it to the next upgrade. When you know, buy those materials so you'll have enough. Now go to WM and go camping - here choose Combine. Combine together at least 30 weapons and 30 armors. You will get Blacksmith and Swordsmith nicknames. Now go to Darek's Haunt - a scene with Miura will be triggered. Go on the ship for a scene. Exit and reenter Darek's Haunt. Get on the ship again and talk with two guys near the mast and make sure to pick *first choice* - you'll get 1x STAR BANDANA. Talk with Kenj on the ship and if you have Swordsmith nickname, he'll tell you of Supreme Weapon Shop (new map spot). Now go to Sharon's room and talk to the parrot - new map spot opens, called Gordinar Island. While you're here, check her drawers for 1x MAIDEN'S HEART. Back on WM head for Gordinar Island. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ BONUS 'DUNGEON' #B01 - GORDINAR ISLAND Enemies: None Items: Doombringer, Heaven's Secret, Ultimate Miracle, Statue of Arkuslam, Restore Blossom, Invincibility Pill, Count Rembreau, Restore Blossom, Sage's Handbook, Merchant's Soul +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ A relaxing music... yep, no enemies around. As soon as you appear, go right for 1x DOOMBRINGER. Now go in the cave. At the cross go right - pay attention for barely visible chest in W wall - inside you'll get 1x HEAVEN'S SECRET. Then loot the room for 1x ULTIMATE MIRACLE, 1x STATUE OF ARKUSLAM, 1x RESTORE BLOSSOM, 1x INVINCIBILITY PILL, 1x COUNT REMBREAU and 1x RESTORE BLOSSOM. Back to the cross take the other path - at the end receive 1x SAGE'S HANDBOOK and 1x MERCHANT'S SOUL. This is all there is to it on this location. Now get to Nohl - Monj got his stuff finally and is set up for shopping. ----------------------------------------------------------------------------- GENERAL MERCHANDISE: MONJIRO Force Veil 66000 | Last Element 110000 | Ruler's Gauntlets 82400 Glaring Leggings 94000 | Dark Princess 108000 | Shadow Leapers 90000 Cursed Shadow 104200 | Thunder Shoes 70000 | Silver Bell 95200 Dynamite Bikini 80000 | Gala Sleeves 62400 | Wing Heels 70600 Shot Hammer 59500 | Violet Fauld 72000 | Red Lotus Armbands 64000 Gorget 65000 |Shamaness Headband 56000| Battle Sash Nr100 78000 Leather Panties 67000 | Leather Girdle 52000 ----------------------------------------------------------------------------- Restore Leaf 1000 | Restore Blossom 3000 | Magic Bottle 15000 Silver Barome 5000 | Angel's Blessing 10000 | Revival Bottle 8000 Attack Bottle 3000 | Guard Bottle 3000 | StrongMenWeakWalls 3500 WeakMenStrongWalls 3500 | Guardian Symbol 11400 | Gold Symbol 12000 Last Hit Symbol 12600 | Vampire Symbol 10800 | Seeker's Symbol 11600 Magic Transformer 8000 | Attack Transformer 8000 ----------------------------------------------------------------------------- Once you finish shopping at Monj's, he'll tell you of Ultimate Armor Shop (new map spot), but only if you've acquired Blacksmith nickname. Item and weapon shop of Nohl have also improved their wares... about time. ----------------------------------------------------------------------------- ITEM SHOP: MALLORY'S Heal Bottle 3500 | Magic Bottle 15000 | Silver Barome 5000 Angel's Blessing 10000 | Revival Bottle 8000 | Wisdom Bottle 3000 Mind Bottle 3000 | Quick Bottle 3000 | Fame Bottle 3000 Heaven's Path 1000 | Hell's Path 2000 | Scroll of Identity 200 Camping Kit 1000 | Protection Badge 13600 | Hit Badge 15200 Iron Wall Badge 16000 ----------------------------------------------------------------------------- THE HAND-MADE ARMORY Violator 78000 | Demon Armor 130000 | Warrior's Hand 94000 Evil Boots 112000 | Shining Robe 124000 | Five-Star Shoes 102000 God Fist Doublet 118000 | Grappler Soles 81000 | Malice 166000 Knight Breastguard 94000| Aura Arms 75000 | Deep Blue 82000 Earth Axe 64000 | Valor Fauld 86000 | Iron Armbands 72000 Ogre Mask 84000 | Maid's Apron 100000 | Battle Sash Nr100 78000 Master's Garter 92000 | Headset 74000 ----------------------------------------------------------------------------- Additionally there's one more thing you can still do... if you've walked over 50000 steps already (check Pedometer), go to item shop and talk with Mallory - she'll award you 1x HEAVEN'S SECRET and you get WANDERER NICKNAME for Lang. Before we visit both best weapon/armor shops, make few jumps between Jinga and Secret Market (you know, buy Earth Dragon Wings in Secret Market, trade those for Sun Faulds in Jinga, sell Sun Faulds in Secret Market, buy Earth... blablabla... get the idea?). Let's visit those guys to see what they have. Here are the goods of Supreme Weapon Shop... ----------------------------------------------------------------------------- WEAPON SHOP: OZUMA'S HIDEAWAY Thousand Saga 112000 | Doombringer 135000 | Tempest 154200 Night Striker 200000 | Soulbinder 220000 | Black Viper 240000 Steel Hammer 82000 | Giant Flash Axe 94000 | Giant Lion Axe 110000 Knockout Badge 14200 | Rest Badge 14000 | Dead End Badge 13600 ----------------------------------------------------------------------------- There's also a guy in weapon shop selling 1x HEAVEN'S SECRET for 1000000 G. Here're the goods of Ultimate Armor Shop... ----------------------------------------------------------------------------- ARMOR SHOP: GADOH'S HIDEAWAY Ultimate Plate 150000 | Guardian's Arm 114000 | Ruler Leggings 126000 Heavenly Robe 156000 | Treasure Shoes 120000 | Fighting Spirit 140000 Raging Fire 100600 | Wonder Bikini 118000 | Bizzare Gloves 84000 Burning Chips 92400 | Underworld Fauld 112000| Roaring Flash 112000 Commander'sHelmet 120000| Maid's Apron 100000 | Battle Sash Nr100 78000 Master's Garter 92000 | Gold Mail 98000 ----------------------------------------------------------------------------- Like in weapon shop, you will also find a guy in armor shop, selling 1x HEAVEN'S SECRET for 1000000 G. Shop to your heart's content. Now it's time to make an accessory with Max AP ability, which enables you to always have 100 AP (unleashing VAR every round is not a problem anymore) - it is called Tireless Ribbon. To get one such beauty, you'll need to go to Secret Market - here buy 3x Winged Ribbon and 1x Healing Ribbon. Now do this: Healing Ribbon + Winged Ribbon = Muscle Ribbon, Muscle Ribbon + Winged Ribbon = Sagely Ribbon, Sagely Ribbon + Winged Ribbon = *Tireless Ribbon* Naturally, repeat the process two more times to get three Tireless Ribbons. And I can't believe it, but junk shop in Darakin is selling better stuff. ----------------------------------------------------------------------------- JUNK SHOP: GOLD RUSH Rusted Sword 80 | Tattered Vest 400 | Wet Gloves 400 Skunky Shoes 20 | Dirty Clothes 400 | Worn-Out Shoes 900 Foul Doublet 1000 | Old Sandals 800 | Blue Dragon Katana 32000 Slimy Chest 4200 | Thick Gloves 16000 | Unwieldy Axe 48000 Fool's Skirt 52000 | Tight Armbands 52000 | Iron Fists 86000 Zoar Hide 420 | Unkar Stone 200 | Bodiga Silk Cloth 600 Zorda Hide 400 | Wenit Holy Water 500 | Maubourg Iron 600 Cress Rock 420 | Futon Bedding 15000 | Tatami Mats 15000 Sour Bloom 1000 | Bitter Seed 1000 ----------------------------------------------------------------------------- Sometime now the quiz girl in Hugo's house in Tanza has another quiz ready - make 100% correct at his one to get SPY? NICKNAME for Lang - you also get 1x QUICK ESCAPE CHARM, 1x CURSE REMEDY and 1x FRUIT OF STAMINA. If you've already cleared both Guild HQ quests invoLving Yuno, go there and enter the mill - woman inside will teach Lang TEMPURA NOODLES recipe. Methinks you're ready for final showdown. With this Mission 18 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::::::: MISSION #M19 - EXPLORE DEMIURGE TOWER ::::::::::::::::::::::::::::::::::::: When on the WM and if you think you're ready, head for Demiurge Tower. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DUNGEON #D13 - DEMIURGE TOWER Enemies: V. (BOSS), Vestra (BOSS), Nether Beast, Revizor, Azul Velra, Demon Carrier, Lazur Ma Rah, Terrak, Grotesk, Shade Flare, Arzel Goth, Valnoah, Lyps King, A. (BOSS), Infinite One (BOSS) Items: Spell of Dark, Ndiga King Stone, Heaven's Secret, Ultimate Miracle, Divine BlueIce Gem, Cle Meteorite Iron, Earth's Teachings, Heaven's Gate, Divine Scarlet Gem, Fruit of Vigor, Heaven's Secret, Divine Gem od Dawn, Sand Dragon's Eye, Ndiga King Stone, Belkran Stone +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bring Anti-Bewitch and Anti-Petrify equipment - you need it for last boss! If you don't wanna be bothered by looking for that equipment, you can try this alternative - after you waste upcoming boss, fight normal battles until you get few Belkran Stones. Now take them to Jinga and trade them for Vaccine Syringes (prevents status changes for one battle). Let's continue... On first screen go up. After the scene take the right path until you get to a cave. Now keep going N... second to last obstacle. ----------------------------------------------------------------------------- BOSS BATTLE - V. & VESTRA V.'S STATS LV | HP | MP | EXP | Gold | Race | Attribute NA | 46016 | NA | 102400 | 102400 | Human | Void Abilities equipped: Block Special Carries: Blessing Pill V.'S ATTACKS 1. If you kill her, she gets revived in three turns 2. Combo attack + Final Wedge HAR (4 hits) - VS one chr - phd, then spd 3. Combo attack + Striking End HAR (4 hits) - VS one chr - phd, then spd + induces critical (thanks to Tristin for this) ----------------------------------------------------------------------------- VESTRA'S STATS LV | HP | MP | EXP | Gold | Race | Attribute NA | 98880 | NA | 80000 | 80000 | NA | Void Abilities equipped: Nothing (can't be harmed with physicals) Carries: Nothing VESTRA'S ATTACKS 1. Judgement - prepares for Death Flash 2. Death Flash - VS one chr - 1 hit, spd; penetrates even invincibility 3. Acolyte's Fist - VS one chr - 2 hits, phd 4. Twisted Hell - VS one chr - 7 hits, spd BOSS STRATEGY Attacks & damage estimates: Acolyte's Fist gives up to 2000 to one, Death Flash kills chr targeted (have that chr *defend* next turn), V. combos and HAR can do around 1500 to one chr and Twisted Hell up to 2000 damage to one chr. Additionally, V. cancels all types of special damage and Vestra can't be harmed with physicals. V.'s HP is really low, so I suggest taking her out first - doing this eliminates Death Flash and Twisted Hell attacks, leaving Vestra only capable of using Acolyte's Fist. True, V. gets back after three turns, but I think this is better alternative then get shelled by Flash and Hell attacks. On another plus side, you receive more EXP and cash after the battle. For a really quick fight build 99999 points on Point Card and use it on Vestra - bam, you win. Otherwise Vestra can only be harmed with MAR and origin attacks. Fastest member heals the team when necessary - this should become a routine already, no? Take care not to run out of MP and soon double-V duo is history. ----------------------------------------------------------------------------- After the battle you receive 1x SPELL OF DARK. Use it on Maya to learn Nether Gate HAR. Go up and hop on stone lift. Go S until you get outside, where you go right. Before going in the next hole, proceed past it to nail 1x NDIGA KING STONE. Back in the hole go N, then climb up the wall, then go left to get 1x HEAVEN'S SECRET. Now go down and all the way to left to another stone lift to reach a camp site. As you continue your descent E, take first right path to get 1x ULTIMATE MIRACLE. Back to main path, where you'll make a curve. Take second path right to reach a cave. Here approach N end and press X... ----------------------------------------------------------------------------- BOSS BATTLE - WICKED CRYSTAL LV | HP | MP | EXP | Gold | Race | Attribute NA | 60808 | NA | 65536 | 30000 | NA | Dark Abilities equipped: Absorb Dark Carries: Lord Crystal CRYSTALS'S ATTACKS 1. Combo attack + Beld Zure HAR (3 hits) - VS one chr - phd, then dark spd 2. Combo attack + Iba Squa Doran HAR (3 hits) - VS one chr - phd BOSS STRATEGY Easy. Crystal's combos + HAR attacks take up to 2000 damage and it can only attack one chr at a time. It doesn't have much HP, too. Hack and slash and victory is yours. ----------------------------------------------------------------------------- You'll receive 1x DIVINE BLUEICE GEM. Back to main path and continue S. Ignore third right path for now and continue S - you'll get outside. Bit to your right is 1x CLE METEORITE IRON. Back into the hole take third path to the right to stone lift. On next screen hike E all the way to another stone lift - down there you'll find another camp site as well as 1x EARTH'S TEACHINGS (use it on Ayne to learn Power Blade HAR) and 1x HEAVEN'S GATE. Go back up via the lift, go W and at the cross go up to another cave. Familiar scene... ----------------------------------------------------------------------------- BOSS BATTLE - WICKED CRYSTAL LV | HP | MP | EXP | Gold | Race | Attribute NA | 60808 | NA | 65536 | 30000 | NA | Earth Abilities equipped: Absorb Earth Carries: Lord Crystal CRYSTAL'S ATTACKS 1. Combo attack + Gara Azul Sine HAR (4 hits) - VS one chr - phd, then spd + induces bewitch 2. Combo attack + Iba Squa Doran HAR (3 hits) - VS one chr - phd 3. Combo attack + Gan Rugus Lor SAR (3 hits) - VS one chr - phd, then spd BOSS STRATEGY Not quite as easy (that is, if you don't use VAR or Point Card way). Crystal's combos + HAR attacks take up to 3000 damage. True, it can only attack one chr at a time, but one of its attacks can bewitch, so be ready to cure the status. Apart from that, hack and slash and victory is yours. ----------------------------------------------------------------------------- Receive 1x DIVINE SCARLET GEM. Back outside go S, at the cross take S path and you're outside again. Go right and enter next hole. Now take first path to the left for 1x FRUIT OF VIGOR and 1x HEAVEN'S SECRET. Back to main path go N, and N all the way until you get to next hole. Deja vu is imminent... ----------------------------------------------------------------------------- BOSS BATTLE - WICKED CRYSTAL LV | HP | MP | EXP | Gold | Race | Attribute NA | 60808 | NA | 65536 | 30000 | NA | Light Abilities equipped: Absorb Light Carries: Lord Crystal CRYSTAL'S ATTACKS 1. Combo attack + Zebel Ney Est HAR (2 hits) - VS one chr - phd, then light spd 2. Combo attack + Oji Reia SAR (3 hits) - VS one chr - phd, then light spd 3. Combo attack + Iba Squa Doran HAR (3 hits) - VS one chr - phd BOSS STRATEGY Damage given keeps increasing (crystal's combos + HAR attacks take up to 4000 damage and it can only attack one chr at a time), but difficulty doesn't. In case you don't use VAR on it, you may need to revive once or twice. Otherwise hack and slash and victory is yours. ----------------------------------------------------------------------------- Obtain 1x DIVINE GEM OF DAWN. Back out go down, then immediately right to a stone lift. As you reach the cross, take S one first. Just follow the path - you can't get lost. At the end you'll find 1x SAND DRAGON'S EYE and 1x NDIGA KING STONE. Have Galea smash the stone, then use Ayne to get the chest for 1x BELKRAN STONE. Now go back to last cross, then take N path to stone lift. Final save point - make all necessary preps. Equip sth with Anti-Petrify and Anti-Bewitch is you have it. Now is the perfect time to cook Atomic Heat meal if you have the ingredients. Otherwise Kazan Curry (or other MAX HP increasing meal) will do the job. When you're ready, go N to large door. Insert three gems you got from Wicked Crystals and final chapter begins... With this Mission 19 has come to an end. ***************************************************************************** ::::::::::::::::::::::::::::::::: MISSION #M20 - FATE OF THE WORLD? ::::::::::::::::::::::::::::::::: ----------------------------------------------------------------------------- BOSS BATTLE - A., MATCH 1 LV | HP | MP | EXP | Gold | Race | Attribute NA | 69760 | NA | 30000 | 10000 | Human | Void Abilities equipped: Max AP, No Guard Break 2 Carries: Boost Bottle A'S ATTACKS 1. Nothingness - VS all chrs - 1 hit, dark spd 2. Lavernak HAR - VS one chr - induces petrify 3. Rowanaut HAR - VS one chr - 1 hit, phd 4. Elzebreault - VS one chr - 4 hits, spd 5. Sebskswel - VS all chrs - negates all favorable conditions BOSS STRATEGY Nothingness does 1500 to all, other attacks up to 2000 to one chr. Don't use any VAR yet, instead keep using the routine - start the combo by HAR and finish it with two or three NAR which will give back AP you spent on HAR. Of course, if you possess Max AP offensive skill (it comes on Tireless Ribbon), use VAR right away. Beware, A. can petrify chrs. If you're hit with Nothingness, heal immediately on next turn with fastest chr. Don't bother with too many favorable status conditions, as they may get dispeled. Apart from keeping your HP up and taking care not to remain petrified too long A. will fall soon. ----------------------------------------------------------------------------- BOSS BATTLE - A., MATCH 2 LV | HP | MP | EXP | Gold | Race | Attribute NA | 257088 | NA |CheckLast|CheckLast| Human | Void Abilities equipped: Max AP, No Guard Break 2 Carries: Boost Bottle A.'S ATTACKS 1. Nothingness - VS all chrs - 1 hit, dark spd 2. Lavernak HAR - VS one chr - induces petrify 3. Rowanaut HAR - VS one chr - 1 hit, phd 4. Elzebreault - VS one chr - 4 hits, phd 5. Sebskswel - VS all chrs - negates all favorable conditions BOSS STRATEGY *Exactly* the same as before, only with increased damage done by attacks: his HAR do up to 2500 damage to one and Nothingness gives about 2000 damage to all. If you're hit with Nothingness, heal immediately on next turn with fastest chr. Don't bother with too many favorable status conditions, as they may get dispeled. Apart from keeping your HP up and taking care not to remain petrified too long A. will fall soon. ----------------------------------------------------------------------------- BOSS BATTLE - INFINITE ONE LV | HP | MP | EXP | Gold | Race | Attribute NA | 365856 | NA |CheckLast|CheckLast| NA | Void Abilities equipped: MP Cost Down 3, No Guard Break 2, Halve Normal, Halve Special Carries: Boost Bottle ONE'S ATTACKS 1. Destruction Fist - VS one chr - induces critical condition 2. Ruler - VS one chr - induces bewitch 3. Worst Nightmare - VS one chr - induces petrify 4. Appearance Time - VS all chrs - 1 hit, spd 5. Lightning Purge - VS one chr - 1 hit, spd 6. Silver Scythe - VS one chr - 1 hit, phd 7. Oblivion Light - VS all chrs - negates all favorable conditions BOSS STRATEGY Now it gets serious. Appearance Time nails all chrs for about 2500 damage, Lightning Purge strikes one chr for 3500 and Silver Scythe gets one chr for about 2500 damage. Healing becomes mucho importanto. Although not much, there's 50% chance boss won't use its damage-dealing attacks, but instead try to affect you with one of three status attacks it uses - Fist can be remedied easily with healing that chr on next turn, but petrify and esp bewitch are entirely different story. That's why I said at start of Mission #M19 to bring Anti-Bewitch stuff (or Vaccine Syringes - if you have these, use them at start of battle and you have nothing to worry about). Also bring out anything protective to boost your stats as well. Use those Boost Bootles you've been keeping around for so long. On minus side, boss halves both normal and special attacks, but MAR and VAR do full damage - which is what you should use. Always heal/revive immediately after taking damage from either Time, Purge or Scythe attacks. Attack routine should be changed a little - first only use NAR so you get AP needed for shooting off VAR, then release VAR ASAP. ----------------------------------------------------------------------------- BOSS BATTLE - A., FINAL MATCH LV | HP | MP | EXP | Gold | Race | Attribute NA | 25709 | NA | 90000 | 30000 | Human | Void Abilities equipped: Max AP, No Guard Break 2 Carries: Boost Bottle A.'S ATTACKS Has no attacks. BOSS STRATEGY E-a-s-y. Repeat after me. He doesn't even attack. Pull few punches and he dies. With this you're victoriuos! ----------------------------------------------------------------------------- Receiving 1x BALL OF BEGINNING, EXP, cash and other items gets you nothing. Absolutely N-O-T-H-I-N-G! With this Mission 20 has come to an end. ***************************************************************************** CONGRATULATIONS! YOU'VE COMPLETED LEGAIA 2: DUEL SAGA! Sit down and enjoy the ending - you deserved it. ============================================================================= ============================================================================= 13. ORIGINS ============================================================================= ============================================================================= Q1: What are origins anyway? A1: That's for you to figure out thru course of game. My job with this section will be to provide you with strategic info on what do chrs' origins do in battle and some other things. Q2: How many origins are there in the game? A2: Quite a few, but you only get 4 under your command. These are: fire origin GALEA (tied to Lang), life origin RIVAS (tied to Maya), earth origin DEVA (tied to Kazan) and lightning origin ARRODE (tied to Sharon). BTW, Ayne doesn't have an origin - he uses spirits instead. Q3: How can I use them? A3: Very simple. When in a battle and you're about to choose a command on CCS, one of commands is Origin (in Ayne's case Spirit). Choose that command and a list of all abilities that origin (tied to current chr) has learned. Select one of the abilities, then choose the target and it's showtime. Q4: *scans Q3 and notices word 'list'* That's just great... *sigh* Okay, what are the lists of abilities? A4: Thought you'd never ask. Here! ----------------------------------------------------------------------------- ABILITIES | MP | LV | WHAT IT DOES? ----------------------------------------------------------------------------- Abilities : name of the ability MP : MP cost for the ability LV : LV origin must reach to learn the ability; Ayne is different - he gains new spirits once he reaches certain LV; START means origin already starts with the ability learned What it does: what are the effects of the ability ----------------------------------------------------------------------------- GALEA'S ABILITIES | MP | LV | WHAT IT DOES? ----------------------------------------------------------------------------- Flaming Fist | 32 |START| Fire damage VS all enemies, 1 hit Flame Crest | 48 | 16 | Raises STR of one chr for several turns Hellfire Wings | 64 | 25 | Fire damage VS all enemies, 3 hits Final Flash | 96 | 34 | Fire damage VS all enemies, 1 hit Blazing Smash | 150 | 44 | Fire damage VS one enemy, 5 hits ----------------------------------------------------------------------------- RIVAS' ABILITIES | MP | LV | WHAT IT DOES? ----------------------------------------------------------------------------- Life Blessing | 16 |START| Restores 50% MAX HP to all party members Life Heal | 22 | 12 | Restores HP and lifts negative statuses of | one chr Solar Guidance | 34 | 22 | Revives one party member with 50% MAX HP, | can be used to restore alive members as well Gospel | 46 | 33 | Bestows blessed status upon all party | members, ie STR and DEF are raised for | several turns Glorious Mercy | 68 | 44 | Restores all HP to all party members, but | doesn't revive downed chrs ----------------------------------------------------------------------------- DEVA'S ABILITIES | MP | LV | WHAT IT DOES? ----------------------------------------------------------------------------- Earth Energy | 48 |START| Earth damage VS all enemies, 4 hits Earth Protector | 64 | 27 | Raises DEF of one chr for several turns Earth Charge | 80 | 34 | Earth damage VS all enemies, 1 hit Earth Rage | 120 | 44 | Earth damage VS all enemies, 2 hits ----------------------------------------------------------------------------- ARRODE'S ABILITIES | MP | LV | WHAT IT DOES? ----------------------------------------------------------------------------- Lightning Arrow | 80 |START| Lightning damage VS all enemies, 1 hit Thunder Serpent | 100 | 35 | Lightning damage VS all enemies, 1 hit Thunderbolt Bow | 120 | 45 | Lightning damage VS all enemies, 1 hit ----------------------------------------------------------------------------- AYNE'S SPIRITS | MP | LV | WHAT IT DOES? ----------------------------------------------------------------------------- Gaia Spirit | 40 |START| Ayne's DEF is raised for several turns Firebeast Spirit | 46 | 48 | Ayne's STR is raised for several turns Wind God Spirit | 54 | 50 | Ayne's art blocks increase by 1 (up to max | of 14) for several turns Thunder Spirit | 62 | 52 | Ayne's MEN is raised for several turns Holy Tree Spirit | 78 | 54 | Ayne can't be affected by status changes for | several turns Victory Spirit | 85 | 57 | All of Ayne's stats (sans HP and MP) are | raised for several turns. ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 14. SKILLS ============================================================================= ============================================================================= Q1: I'd need info on what does a particular skill do. A1: I'll take care of that matter in this here section. Q2: How...? No, wait, forget I even asked!!! A2: Too late! ----------------------------------------------------------------------------- SKILL NAME |TYPE | EFFECT ----------------------------------------------------------------------------- Skill name: name of the skill Type : skills can be divided into 20 categories (explained below) Effect : what kind of effect/s does the skill produce Q3: Explain skill types more. A3: Okies. As you see in the game, skills are shown like this - symbol, followed by a skill name. There's twenty different symbols total and I'll nail them down now. ----------------------------------------------------------------------------- Blue P : Raises equipped chr's stats Red P : Lowers equipped chr's stats Blue P with small S : Raises or lowers equipped chr's stats in beneficial direction Red P with small S : Raises or lowers equipped chr's stats in detrimental direction Yellow O : Adds special effects to chr's physical attacks Yellow O with small G: Blocks enemy's Offence skills when attacked Green D : Adds special effects if equipped chr decides to guard Blue X : Affects only chr equipped Blue X with small P : Affects the whole party Blue S : Decreases chr's chances of receiving abnormal status when attacked Blue S with small G : Chr becomes immune to abnormal status when attacked Blue S with small A : Gives fixed chance of adding abnormal status to chr's physical attack Blue A : Decreases damage from elemental attacks Blue A with small A : Adds an element to chr's physical attack Blue M : Increases damage to certain class of monster Blue B : Affects only equipped chr, when battle is won Blue B with small P : Affects the entire party, when battle is won Blue B with small L : Adds bonus to particular stat when chr's level goes up Blue F : Affects equipped chr only, when moving around on map screen Blue F with small P : Affects entire party, when moving around on map screen ----------------------------------------------------------------------------- Q4: *stares blankly* Uh, how about some abbr for those? A4: If you insist... Right, now here's how I will abbreviate skill types in just a few letters ----------------------------------------------------------------------------- Blue P : BP Red P : RP Blue P with small S : BPS Red P with small S : RPS Yellow O : YO Yellow O with small G: YOG Green D : GD Blue X : BX Blue X with small P : BXP Blue S : BS Blue S with small G : BSG Blue S with small A : BSA Blue A : BA Blue A with small A : BAA Blue M : BM Blue B : BB Blue B with small P : BBP Blue B with small L : BBL Blue F : BF Blue F with small P : BFP ----------------------------------------------------------------------------- Q5: How do I learn new skills? A5: There's a few differences to be noted. To start, skills that come on weapons and any type of armor (except that classified as other armor) are already learned and immediately put into effect. When it comes to accessories, only the first (in rare cases first two) skill is already learned, the others need to be nurtured, ie you have to equip that acc and go into battle with it. As turns pass, acc builds EXP needed to unlock next skill on the acc. Q6: I think you're set. Now let's begin! A6: Indeed I am. Now here's the big list of all skills. ----------------------------------------------------------------------------- 2x Attack Rate | YO | User's input command repeats once, ie were you to | input commands for Blade Dance, Hawk Stroke and | Chaos Strike, Lang would attack the enemy using | these three techs. Once sequence is finished, 2x | Attack Rate will activate and Lang will unleash | these three techs again. AP expended and gained | applies only for *first* sequence, second sequence | doesn't add or take any AP. In other words, if | Lang has 100 AP and launches two Sky Fangs (one is | worth 50 AP), his AP gauge would be empty, but cos | second sequence is not tied to AP gauge, you get | to see two more Sky Fangs. 2x Item Effect | BX | Restorative items have double effect, when used by | user *inside* battle only. If Maya has this skill | equipped, it also affects her origin! Absolute Hit | BXP | Allows all attacks (includes *both* your chrs' and | enemies' attacks!) to hit the target. Absolute Strike | BXP | Ensures first attack, excepting special cases. | Special cases are fixed battles with predetermined | battle conditions. Add Bewitch | BSA | 50% chance for user to inflict bewitch on target | enemy when physically attacking. ----------------------------------------------------------------------------- Add Blind | BSA | 50% chance for user to inflict blind on target | enemy when physically attacking. Add Dark | BAA | User's physical attacks gain dark element. Add Death | BSA | 50% chance for user to inflict death on target | enemy when physically attacking. Add Earth | BAA | User's physical attacks gain earth element. Add Fire | BAA | User's physical attacks gain fire element. ----------------------------------------------------------------------------- Add Gold | BBP | Party receives 50% more gold after battle. Add Light | BAA | User's physical attacks gain light element. Add Paralysis | BSA | 50% chance for user to inflict paralysis on target | enemy when physically attacking. Add Petrify | BSA | 50% chance for user to inflict petrify on target | enemy when physically attacking. Add Plague | BSA | 50% chance for user to inflict plague on target | enemy when physically attacking. ----------------------------------------------------------------------------- Add Poison | BSA | 50% chance for user to inflict poison on target | enemy when physically attacking. Add Seal | BSA | 50% chance for user to inflict seal on target | enemy when physically attacking. Add Sleep | BSA | 50% chance for user to inflict sleep on target | enemy when physically attacking. Add Spellbind | BSA | 50% chance for user to inflict spellbind on target | enemy when physically attacking. Add Stun | BSA | 50% chance for user to inflict stun on target | enemy when physically attacking. ----------------------------------------------------------------------------- Add Venom | BSA | 50% chance for user to inflict venom on target | enemy when physically attacking. Add Water | BAA | User's physical attacks gain water element. Add Wind | BAA | User's physical attacks gain wind element. AGL Bonus | BBL | Extra AGL point/s is/are awarded for each user's | level up. AGL Boost 1 | BP | User's current AGL stat increases for 5%. ----------------------------------------------------------------------------- AGL Boost 2 | BP | User's current AGL stat increases for 10%. AGL Cut | RP | User's current AGL stat decreases for 5%. All Or Nothing | YO | All of user's attacks either hit target enemy or | miss it completely. All Recovery Up | BXP | Party's recovery rate is doubled during battle. | This holds true for Maya's origin and restorative | type items. Anti-Berserk | BSG | 100% chance for user to avoid berserk. ----------------------------------------------------------------------------- Anti-Bewitch | BSG | 100% chance for user to avoid bewitch. Anti-Blind | BSG | 100% chance for user to avoid blind. Anticipate | GD | User's guard rate for current turn is increased by | 50%. Anti-Confusion | BSG | 100% chance for user to avoid confusion. Anti-Critical | BSG | 100% chance for user to avoid critical. ----------------------------------------------------------------------------- Anti-Death | BSG | 100% chance for user to avoid death. Antidote | BSG | 100% chance for user to avoid poison. Anti-Fear | BSG | 100% chance for user to avoid fear. Anti-Paralysis | BSG | 100% chance for user to avoid paralysis. Anti-Petrify | BSG | 100% chance for user to avoid petrify. ----------------------------------------------------------------------------- Anti-Plague | BSG | 100% chance for user to avoid plague. Anti-Seal | BSG | 100% chance for user to avoid seal. Anti-Sleep | BSG | 100% chance for user to avoid sleep. Anti-Spellbind | BSG | 100% chance for user to avoid spellbind. Anti-Stun | BSG | 100% chance for user to avoid stun. ----------------------------------------------------------------------------- Antivenom | BSG | 100% chance for user to avoid venom. AP Attack | BPS | User's normal attack up in proportion to remaining | AP, ie more AP user has, higher the damage user | does with physicals. AP Boost 1 | BPS | Amount of AP added to user's AP gauge by using NAR | increases for 10%. AP Boost 2 | BPS | Amount of AP added to user's AP gauge by using NAR | increases for 20%. AP Boost 3 | BPS | Amount of AP added to user's AP gauge by using NAR | increases for 30%. ----------------------------------------------------------------------------- AP Charge | GD | User recovers 30 AP when guarding. AP Cost Down 1 | BPS | Amount of AP used for user's SAR, HAR, VAR and MAR | decreases for 10%. AP Cost Down 2 | BPS | Amount of AP used for user's SAR, HAR, VAR and MAR | decreases for 20%. AP Cost Down 3 | BPS | Amount of AP used for user's SAR, HAR, VAR and MAR | decreases for 30%. AP Cost Up 1 | RPS | Amount of AP used for user's SAR, HAR, VAR and MAR | increases for 10%. ----------------------------------------------------------------------------- AP Cost Up 2 | RPS | Amount of AP used for user's SAR, HAR, VAR and MAR | increases for 20%. AP Cut 1 | RPS | Amount of AP added to user's AP gauge by using NAR | decreases for 10%. AP Cut 2 | RPS | Amount of AP added to user's AP gauge by using NAR | decreases for 20%. AP Defence | BPS | User's DEF up in proportion to remaining AP, ie | more AP user has, lesser the damage user receives | from enemy's physicals. AP Guard | GD | If user guards, user expends 10 AP to further | increase DEF VS enemy's physicals. ----------------------------------------------------------------------------- AP Thief | YO | User gains 50% chance of stealing AP when | attacking target enemy with physicals. Amount of | AP stolen equals 1/5 of target enemy's MAX AP | value. Art Attack Up | YO | User's attack damage when using any type of arts | increases for 50%. Art EXP | BB | Whenever user performs HAR that gain EXP, this | skill awards 50% more EXP for those arts. Backup | GD | User's party members recover 25 AP when user | guards. User *doesn't* recover any AP! Barrier | GD | If user guards, any type of special damage is | nullified, and any type of physical damage user | receives is reduced by 50%. ----------------------------------------------------------------------------- Berserk Guard | BS | 50% chance for user to avoid berserk. Bewitch Guard | BS | 50% chance for user to avoid bewitch. Blind Guard | BS | 50% chance for user to avoid blind. Bloodsucker | BPS | User gains HP when attacking target enemy with | physicals. Formula -> [total damage divided by 100 | = HP recovered] CHA Bonus | BBL | Extra CHA point/s is/are awarded for each user's | level up. ----------------------------------------------------------------------------- CHA Boost 1 | BP | User's current CHA stat increases for 5%. CHA Boost 2 | BP | User's current CHA stat increases for 10%. CHA Cut | RP | User's current CHA stat decreases for 5%. Charge Heal | BPS | If user becomes downed in battle, user's *HP* is | fully restored, but it works only once per battle. | Game mistakenly states that MP is restored. Chicken | BXP | Party's escape success rate becomes 100%. ----------------------------------------------------------------------------- Confusion Guard | BS | 50% chance for user to avoid confusion. Counterattack | GD | When user guards, user will intercept enemy's | physical attack and launch a counterattack. | Commands used are entered randomly and player has | no control over what will be used. All arts except | MAR and VAR are possible. Note that Maya cannot | counterattack. Critical Guard | BS | 50% chance for user to avoid critical. Cure | GD | User expends 10 AP to lift status user has been | afflicted with. Can cure blind, confusion, plague, | poison, seal, spellbind and venom. Dark Guard | BA | User receives 50% less damage from dark attacks. ----------------------------------------------------------------------------- Death Guard | BS | 50% chance for user to avoid death. Decoy | GD | User becomes target of all enemies' attacks. Note | that enemy/ies can still use attacks that hit | whole party. DEF Bonus | BBL | Extra DEF point/s is/are awarded for each user's | level up. Double EXP | BB | User gains double EXP after battle. Double Gold | BBP | Party receives double amount of gold after battle. ----------------------------------------------------------------------------- Earth Guard | BA | User receives 50% less damage from earth attacks. Encounter Down | BBP | Party's encounter rate is halved. Encounter Up | BBP | Party's encounter rate is raised for 50%. Escape Insurance | BXP | If party fails to escape from battle, any type of | damage received for that turn is halved. Escape Rate Up | BXP | Party's escape success rate is raised for 50%. ----------------------------------------------------------------------------- EXP Increase | BB | User receives 50% more EXP after battle ends. EXP Thief | YO | User gains 50% chance of stealing EXP when | attacking target enemy with physicals. Amount of | EXP stolen equals 50% of total EXP that enemy | drops. Favor Normal | BXP | Physical damage dealt is increased by 50% for both | party and enemies. Favor Special | BXP | Special damage dealt is increased by 50% for both | party and enemies. Fear Guard | BS | 50% chance for user to avoid fear. ----------------------------------------------------------------------------- Final Blow | GD | User's STR for next turn is increased tenfold, but | art blocks are reduced to 1. Can be paired with | Random Blow for two hits. Fire Guard | BA | User receives 50% less damage from fire attacks. First Strike | BXP | Party's probability of gaining first strike is | increased for 50%. Full Power | GD | User's STR for next turn is tripled, but art | blocks are reduced by 1. Gauge Charge | GD | User gains one additional art block for next turn. | Be warned that effect is NOT cumulative! ----------------------------------------------------------------------------- Gentle Precision | YO | User's hit rate is increased, but damage given | with physicals is decreased by 20%. Gold Grabber | BFP | When moving around on map screen, party receives | G - approx 10 G per step. It works only on dungeon | screens! Gold Siphon | BPS | User expends 100 G for each strike (regardless of | the fact if that strike hits the enemy, is blocked | by the enemy or misses the enemy completely) when | using physicals in order to increase damage done. Gold Thief | YO | User gains 50% chance of stealing gold when | attacking target enemy with physicals. Gold stolen | equals 50% of gold enemy drops after battle. Guard Break 1 | YO | If target enemy is guarding, user usually gives 0 | damage. However, with this skill in effect, user | gives 25% of damage regardless of the fact that | target enemy is guarding. ----------------------------------------------------------------------------- Guard Break 2 | YO | If target enemy is guarding, user usually gives 0 | damage. However, with this skill in effect, user | gives 50% of damage regardless of the fact that | target enemy is guarding. Guard Cancel | YO | If target enemy is guarding, user usually gives 0 | damage. However, with this skill in effect, user | gives full damage regardless of the fact that | target enemy is guarding. Guard Rate Down | RPS | User's chances of guarding VS enemy's physicals | are decreased by 10%. Guard Up 1 | BPS | User's chances of guarding VS enemy's physicals | are increased by 10%. Guard Up 2 | BPS | User's chances of guarding VS enemy's physicals | are increased by 20%. ----------------------------------------------------------------------------- High Power | GD | User's STR for next turn is doubled. Hit EXP | BB | User receives extra EXP after battle ends. Formula | is: 0,333% of EXP enemy / enemy group usually | awards multiplied by amount of hits used to kill | last enemy of the battle by this particular chr = | amount of extra EXP awarded. Hit Gold | BBP | Party receives extra gold after battle ends. | Formula is: 3,333% of gold enemy (or enemy group) | usually drops multiplied by amount of hits used to | kill last enemy in the battle = amount of | additional cash rewarded. Hit HP Restore | BB | Some of user's HP is restored after battle ends. | Formula: 0,666% of chr's MAX HP multiplied by | amount of hits used to kill last enemy by this | particular chr = amount of HP restored. Hit MP Restore | BB | Some of user's MP is restored after battle ends. | Formula: 0,666% of chr's MAX MP multiplied by | amount of hits used to kill last enemy by this | particular chr = amount of MP restored. ----------------------------------------------------------------------------- Hit Rate Down | RPS | User's chances of hitting target enemy when using | physicals are decreased by 10%. Hit Rate Up 1 | BPS | User's chances of hitting target enemy when using | physicals are increased by 10%. Hit Rate Up 2 | BPS | User's chances of hitting target enemy when using | physicals are increased by 20%. HP Attack | BPS | User's normal attack up in proportion to remaining | HP, ie more HP user has, higher the damage user | does with physicals. HP Bonus | BBL | Extra HP point/s is/are awarded for each user's | level up. ----------------------------------------------------------------------------- HP Boost 1 | BP | User's current MAX HP stat increases for 5%. HP Boost 2 | BP | User's current MAX HP stat increases for 10%. HP Boost 3 | BP | User's current MAX HP stat increases for 20%. HP Cut 1 | RP | User's current MAX HP stat decreases for 5%. HP Cut 2 | RP | User's current MAX HP stat decreases for 10%. ----------------------------------------------------------------------------- HP Defence | BPS | User's DEF down in proportion to remaining HP, ie | less HP user has, bigger the damage user receives | from enemy's physicals. Is this perhaps a glitch? HP Drain | RPS | User's HP is drained at start of each turn, | excluding first turn of current battle. HP Mover | BF | User recovers HP when walking about on map screen. | User recovers approximately 1 HP for 2 steps. | Works only on dungeon screens! HP Recover | BPS | User's HP is restored at start of each turn, | excluding first turn of current battle. HP Siphon | BPS | User expends some of user's HP each time user uses | a physical attack on target enemy in order to | increase damage done. HP expended is [user's MAX | HP divided by 16 = HP expended]. ----------------------------------------------------------------------------- HP Thief | YO | User gains 50% chance of stealing HP when | attacking target enemy with physicals. Amount of | HP stolen equals 1/16 of target enemy's MAX HP. INT Bonus | BBL | Extra INT point/s is/are awarded for each user's | level up. INT Boost 1 | BP | User's current INT stat increases for 5%. INT Boost 2 | BP | User's current INT stat increases for 10%. INT Cut | RP | User's current INT stat decreases for 5%. ----------------------------------------------------------------------------- Item Grabber | BFP | When moving around on map screen, party receives | items - most often these are materials needed for | combining better equipment. It works only on | dungeon screens! Item Increase | BBP | Party's chances of receiving more items after | battle are increased. Item Thief | YO | User gains 50% chance of stealing items when | attacking target enemy with physicals. Kamikaze | BPS | Total sum of user's UDF and LDF is divided by four | and added to user's STR. Until Kamikaze skill is | removed, user's UDF and LDF stay 0 (zero). LDF Boost 1 | BP | User's current LDF stat increases for 5%. ----------------------------------------------------------------------------- LDF Boost 2 | BP | User's current LDF stat increases for 10%. LDF Cut | RP | User's current LDF stat decreases for 5%. Light Guard | BA | User receives 50% less damage from light attacks. Lucky Hit | YO | User has 10% chances for user's physicals to score | double damage. Max AP | YO | User's AP gauge is always full, ie at 100. ----------------------------------------------------------------------------- Meditation | GD | User expends 10 AP to restore 10% of user's MAX | MP. MEN Bonus | BBL | Extra MEN point/s is/are awarded for each user's | level up. MEN Boost 1 | BP | User's current MEN stat increases for 5%. MEN Boost 2 | BP | User's current MEN stat increases for 10%. MEN Cut | RP | User's current MEN stat decreases for 5%. ----------------------------------------------------------------------------- MP Bonus | BBL | Extra MP point/s is/are awarded for each user's | level up. MP Boost 1 | BP | User's current MAX MP stat increases for 5%. MP Boost 2 | BP | User's current MAX MP stat increases for 10%. MP Boost 3 | BP | User's current MAX MP stat increases for 20%. MP Cost Down 1 | BPS | Amount of MP used for user's origin attacks is | decreased for 10%. BUT, in the game itself there's | a glitch, for this skill decreases the MP amount | needed for 20%. ----------------------------------------------------------------------------- MP Cost Down 2 | BPS | Amount of MP used for user's origin attacks is | decreased for 20%. MP Cost Down 3 | BPS | Amount of MP used for user's origin attacks is | decreased for 30%. MP Cost Up 1 | RPS | Amount of MP used for user's origin attacks is | increased for 10%. MP Cost Up 2 | RPS | Amount of MP used for user's origin attacks is | increased for 20%. MP Cut 1 | RP | User's current MAX MP stat decreases for 5%. ----------------------------------------------------------------------------- MP Cut 2 | RP | User's current MAX MP stat decreases for 10%. MP Drain | RPS | User's MP is drained at start of each turn, | excluding first turn of current battle. MP Heal | BPS | If user is downed in battle, user's current MP | become HP. If user has zero MP, skill is not | triggered. Also, it works only once per battle. MP Mover | BF | User recovers MP when walking about on map screen. | User recovers approximately 1 MP for 2 steps. | Works only on dungeon screens! MP Recover | BPS | User's MP is restored at start of each turn, | excluding first turn of current battle. ----------------------------------------------------------------------------- MP Siphon | BPS | User expends some of user's MP each time user | makes physical attack on target enemy in order to | increase damage done. MP expended is [user's MAX | MP divided by 16 = MP expended]. MP Thief | YO | User gains 50% chance of stealing MP when | attacking target enemy with physicals. Amount of | MP stolen equals 1/16 of target enemy's MAX MP. No Added Attack | YOG | This skill eliminates Random Blow skill, should | user be attacked by enemy that is equipped with | Random Blow. No Double Attack | YOG | This skill eliminates 2x Attack Rate skill, should | user be attacked by enemy that is equipped with 2x | Attack Rate. No Encounters | BBP | Eliminates random encounters for the party. ----------------------------------------------------------------------------- No Guard Break 1 | YOG | This skill eliminates Guard Break 1 skill, should | user be attacked by enemy equipped with Guard | Break 1. No Guard Break 2 | YOG | This skill eliminates Guard Break 1 and Guard | Break 2 skills, should user be attacked by enemy | equipped with either Guard Break 1 or Guard Break | 2. Normal MP Absorb | BPS | If user becomes a target of enemy's physicals, 5% | of the damage received is converted into MP, which | are added to user's MP gauge. For example, Lang | gets 500 damage - 5% of this is 25, so Lang's MP | gauge gains 25 MP. No Surprises | BXP | Eliminates ambush battles, ie battle in which | enemies surprise your party and have the ability | of attacking first. Origin EXP | BB | Origin EXP received after battle increases for | 50%. ----------------------------------------------------------------------------- Out of Control | BX | User can't be controlled in battle. User can | launch origin attacks, NAR, SAR and HAR, but no AP | or MP are expended. If arts are used, you will | only see art's finishers! No attacks that lead | into the art will be used. Paralysis Guard | BS | 50% chance for user to avoid paralysis. Payback | GD | If user guards and receives any physical damage | during current turn, damage received is added to | next turn's attack (but only 50% of it!). Petrify Guard | BS | 50% chance for user to avoid petrify. Pickpocket | YO | User gains 50% chance of stealing coins (these are | coins you need in Phorchoon to play minigames or | buy stuff) when attacking target enemy with | physicals. ----------------------------------------------------------------------------- Plague Guard | BS | 50% chance for user to avoid plague. Poison Guard | BS | 50% chance for user to avoid poison. Pole Position | YO | User becomes the first to act for any battle turn. Post-Battle HP | BB | Restores user's HP after battle based on this | formula [user's MAX HP divided by 20 = amount of | HP restored] Post-Battle MP | BB | Restores user's MP after battle based on this | formula [user's MAX MP divided by 20 = amount of | MP restored] ----------------------------------------------------------------------------- Prevent Escape | BXP | Enemies cannot escape from battle. Random Blow | YO | User's attack sequence is finished with a randomly | placed physical hit on target enemy. Example: Lang | would input sequence UUU. He'd attack the enemy | with three hits, but another hit would be added | cos of Random Blow. This hit can either be high, | low, from left side or from right side - it's | random. Reckless Attack | YO | User's hit rate is decreased, but physical damage | given is increased for 20%. Recovery Up | BX | User's recovery rate is doubled during battle. | This holds true for Maya's origin and restorative | type items. Rest | GD | If user guards, user recovers 10% of user's MAX | HP. 10 of user's AP is also expended. ----------------------------------------------------------------------------- Reverse-HP | BPS | User's normal attack up in inverse proportion to | remaining HP, ie less HP user has, higher the | damage user does with physicals. Reverse-HP Defence | BPS | User's DEF up in inverse proportion to remaining | HP, ie less HP user has, lesser the damage user | receives from enemy's physicals. Seal Guard | BS | 50% chance for user to avoid seal. Search Art | BX | If user decided for auto attack, it usually inputs | commands at random. Sometimes user may succeed in | learning new art. This skill increases chances of | discovering new arts during auto attack mode. Shield | GD | If user guards, any type of physical damage is | nullified, and any type of special damage user | receives is reduced by 50%. ----------------------------------------------------------------------------- Skill EXP | BB | EXP for accessories is awarded like this: | - each battle entered: 1 EXP | - each action made inside battle: 1 EXP | - each enemy killed: 1 EXP | At the end of battle EXP is tallied together and | awarded to chr's acc. There's a 66% bonus to EXP | awarded if Skill EXP is equipped on user. Sleep Guard | BS | 50% chance for user to avoid sleep. Special Ability | GD | User's special ability is enabled. | Lang - decreases enemy's hit rate | Maya - recovers party's HP | Kazan - decreases enemy's STR | Sharon - bewitches one enemy | Ayne - one enemy can't act for current turn, but | Ayne must act before that enemy does Spec. MP Absorb | BPS | If user becomes a target of enemy's specials, 5% | of the damage received is converted into MP, which | are added to user's MP gauge. For example, Lang | gets 500 damage - 5% of this is 25, so Lang's MP | gauge gains 25 MP. Spellbind Guard | BS | 50% chance for user to avoid spellbind. ----------------------------------------------------------------------------- Stop Guard Break | YOG | This skill eliminates Guard Break 1, Guard Break 2 | and Guard Cancel skills, should user be attacked | by enemy equipped with either Guard Break 1, Guard | Break 2 or Guard Cancel. Stop Thief | YOG | This skill eliminates HP Thief, MP Thief, AP Thief | and Item Thief skills, should user be attacked by | enemy equipped with either of above skills. STR Bonus | BBL | Extra STR point/s is/are awarded for each user's | level up. STR Boost 1 | BP | User's current STR stat increases for 5%. STR Boost 2 | BP | User's current STR stat increases for 10%. ----------------------------------------------------------------------------- STR Cut | RP | User's current STR stat decreases for 5%. Stun Guard | BS | 50% chance for user to avoid stun. Super Armor | GD | If user guards, damage inflicted by any hit done | to user by any type of enemy's attack is | nullified, if damage inflicted is equal to or less | than 5% of user's MAX HP. Confusing? Lang guards | and Super Armor triggers. Lang has 5000 MAX HP. | He's attacked by Baki, who uses 4-hit combo attack | - 50, 100, 150 and 300 damage. Total damage would | be 600. However, because 5% of 5000 is 250, all | Baki's hits but the last one would be nullified, | so total damage recieved would be only 300. Suppress Strike | BXP | Party's chances to avoid ambush battles are | increased for 50%. Ambush battle is battle in | which enemies surprise your party and have the | ability of attacking first. Tail End | YO | User becomes the last to act for any battle turn. ----------------------------------------------------------------------------- Turtle | BPS | User's current STR is divided by 2 - result is | added to both user's UDF and LDF. Until Turtle | skill is removed, user's STR stays 0 (zero). UDF Boost 1 | BP | User's current UDF stat increases for 5%. UDF Boost 2 | BP | User's current UDF stat increases for 10%. UDF Cut | RP | User's current UDF stat decreases for 5%. Venom Guard | BS | 50% chance for user to avoid venom. ----------------------------------------------------------------------------- VS. Beasts | BM | User increases physical damage given to beast race | enemies by 50%. VS. Chitin | BM | User increases physical damage given to chitin | race enemies by 50%. VS. Demons | BM | User increases physical damage given to demon race | enemies by 50%. VS. Flying | BM | User increases physical damage given to flying | race enemies by 50%. VS. Giants | BM | User increases physical damage given to giant race | enemies by 50%. ----------------------------------------------------------------------------- VS. Humans | BM | User increases physical damage given to human race | enemies by 50%. VS. Plants | BM | User increases physical damage given to plant race | enemies by 50%. VS. Soft | BM | User increases physical damage given to soft race | enemies by 50%. VS. Spirits | BM | User increases physical damage given to spirit | race enemies by 50%. Water Guard | BA | User receives 50% less damage from water attacks. ----------------------------------------------------------------------------- Wind Guard | BA | User receives 50% less damage from wind attacks. ----------------------------------------------------------------------------- NOTES: 1. Many of skills that boost statistics produce cumulative effects, for example: - AP Cost Down 2 and AP Cost Down 3 would reduce AP cost for arts by 50%! - HP Boost 3 and HP Boost 2 would boost chr's HP by 30%! You *cannot* chain together two AP Cost Down 3 skills and expect it would reduce the cost for 60%. It won't work. You can only chain together similar skills, that are of different level. 2. Add Gold, Double Gold and Hit Gold skills can be chained together for cumulative effects. - Hit Gold and Add Gold (Hit Gold effect is calculated first) - Hit Gold and Double Gold (Hit Gold effect is calculated first) You *cannot* chain together two Double Gold skills ans expect to receive quadruple amount of money after battle. Similarly, Add Gold and Double Gold chained together won't work. 3. EXP Increase, Double EXP and Hit EXP skills can be chained together for cumulative effects. - Hit EXP and EXP Increase (Hit EXP effect is calculated first) - Hit EXP and Double EXP (Hit EXP effect is calculated first) You *cannot* chain together two Double EXP skills ans expect to receive quadruple amount of EXP after battle. Similarly, EXP Increase and Double EXP chained together won't work. ============================================================================= ============================================================================= 15. CHARACTERS' EQUIPMENT ============================================================================= ============================================================================= Q1: How about you let me in on the info on chrs' weapons and stuff? A1: You sure? Don't say I didn't warn you later, hehe. Anyway, I'll divide the section in five parts, one for each character. In each part I'll note down all eq-pieces for particular category, starting with Lang. Q2: So where's his stuff? A2: *chucks Ancient Sword in your general direction* ----------------------------------------------------------------------------- LANG'S WEAPONS ----------------------------------------------------------------------------- Weapon's name STR | AGL | CHA | INT | SKILLS ----------------------------------------------------------------------------- Amber Smash 58 | | 8 | 15 | Add Stun Ancient Sword 104 | | 13 | 26 | Add Stun Assassin Blade 48 | | -4 | 12 | Add Poison Broad Sword 8 | 4 | 2 | | Crusader Heart 80 | | 14 | 20 | Add Light ----------------------------------------------------------------------------- Damascus Blade 114 | | 14 | 28 | Deva's Sword 136 | | 17 | 34 | Add Paralysis Doombringer 182 | | -22 | 46 | Bloodsucker, VS.Spirits, Add Stun Fang Rapier 96 | | 12 | 24 | VS. Chitin Fire Edge 64 | | 8 | 16 | Add Fire ----------------------------------------------------------------------------- Flame Brand 116 | | 15 | 29 | Add Fire Force Veil 152 | 8 | 19 | 38 | Add Wind Gaia Blade 158 | | 20 | 39 | Add Earth God Era 196 | | 36 | 48 | AP Boost 1, VS. Giants Gold Sword 38 | | 20 | 9 | Add Light ----------------------------------------------------------------------------- Hammer Blade 14 | -4 | | | Hit Rate Up 1 Heavy Cleaver 40 | -2 | 5 | 10 | VS. Beasts Hero Blade 24 | | 12 | 6 | AP Boost 1, VS. Plants Holy Basher 100 | | 16 | 25 | Add Light, Add Blind Holy Rhodis 172 | | 32 | 43 | Add Light, VS. Spirits ----------------------------------------------------------------------------- Ice Sword 72 | | 9 | 18 | Add Water Iron Sword 56 | -6 | 7 | 14 | VS. Chitin Judgement Day 220 | | | 50 | Add Petrify Last Dragon 148 | | 19 | 37 | VS. Flying Lightning Sword 20 | | 3 | 5 | Thunder Guard, VS. Flying ----------------------------------------------------------------------------- Lightsilver 44 | | 14 | 11 | Add Light Lizard Killer 34 | | 4 | 8 | VS. Soft Long Sword 4 | | | | Mad Triumph 138 | | -8 | 35 | HP Siphon, STR Boost 2 Magic Tyrant 180 | | -20 | 44 | Add Dark, VS. Giants ----------------------------------------------------------------------------- Misfortune 108 | 16 | 6 | 27 | Gold Siphon, STR Boost 2 Nine Emperors 200 | | 25 | 49 | Hit Rate Up 2, VS. Flying Overkill 160 | | -10 | 40 | VS. Humans Poison Sword 28 | | | 7 | Add Poison Quantumbael 128 | | -6 | 30 | VS. Demons, VS. Spirits ----------------------------------------------------------------------------- Rusted Sword 2 | | -10 | | Hit Rate Down Scarface 124 | | 16 | 31 | VS. Humans Sixteenth Night 168 | | 21 | 42 | Add Sleep Skeleton Saber 92 | 12 | 4 | 23 | AGL Boost 1, VS. Soft Soulbreaker 126 | | -8 | 32 | MP Siphon, STR Boost 2 ----------------------------------------------------------------------------- Spider's Bite 74 | | -8 | 19 | Hit Rate Up 1 Steel Saber 90 | -8 | 11 | 22 | Strike Forge 144 | | 18 | 36 | VS. Plants Tempest 192 | | 24 | 47 | STR Boost 1, VS. Beasts Thousand Saga 184 | 12 | 23 | 45 | Add Seal ----------------------------------------------------------------------------- Vapor Blade 132 | | 17 | 33 | Venom Blade 68 | | -6 | 17 | Add Venom Viking Sword 52 | | 4 | 13 | VS. Humans Violator 164 | | 21 | 41 | AP Boost 2 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- LANG'S BODY ARMORS ----------------------------------------------------------------------------- Armor's name AGL | CHA | MEN | UDF | LDF | SKILLS ----------------------------------------------------------------------------- Beastlord Armor | 24 | 72 | 72 | 60 | Anti-Berserk, Anti-Fear Bandit Mail | 11 | 33 | 33 | 29 | Bone Jacket | 2 | 45 | 48 | 43 | Paralysis Guard Chain Jacket | 12 | 36 | 38 | 32 | Demon Armor | 6 | 81 | 81 | 69 | Dark Guard ----------------------------------------------------------------------------- Flare Jacket | 22 | 66 | 72 | 49 | Fire Guard Golden Vest | 26 | 56 | 53 | 52 | CHA Cut, Blind Guard Gorgeous Jacket | 32 | 22 | 16 | 16 | CHA Boost 1 Hard Leather Vest | 6 | 18 | 20 | 15 | Wind Guard Last Element | 26 | 78 | 78 | 66 | HP Recover ----------------------------------------------------------------------------- Leather Armor | 4 | 12 | 14 | 12 | Leather Chest | | 6 | 11 | 7 | Life-Armor | 25 | 75 | 75 | 63 | Dark Guard, Plague Guard Lizard Chest Guard | 4 | 30 | 30 | 25 | Fire Guard Mail Jacket | | | 4 | 3 | ----------------------------------------------------------------------------- Metal Jacket -2 | 7 | 21 | 24 | 14 | Stun Guard Padded Jacket | | 4 | 6 | 5 | Plate Jacket -4 | 13 | 39 | 40 | 40 | Raging Roar | | 90 | 96 | 80 | Post-Battle HP Sacred Heart | 29 | 87 | 87 | 75 | Dark Guard ----------------------------------------------------------------------------- Saint Garb | 30 | 69 | 69 | 58 | Dark Guard Silver Plate | 24 | 57 | 59 | 52 | Dark Guard Speed King 10 | 14 | 42 | 44 | 39 | AGL Boost 1 Spit Guard | 9 | 27 | 27 | 21 | Antidote Studded Plate -4 | 16 | 48 | 60 | 41 | ----------------------------------------------------------------------------- Tattered Vest | -6 | 4 | 4 | 4 | CHA Cut Titan's Armor | 21 | 63 | 63 | 54 | Earth Guard Ultimate Plate | 28 | 84 | 84 | 72 | Valor Plate | 22 | 54 | 57 | 51 | War Chestplate | 20 | 60 | 64 | 50 | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- LANG'S ARM ARMORS ----------------------------------------------------------------------------- Armor's name STR | AGL | CHA | UDF | SKILLS ----------------------------------------------------------------------------- Aura Gauntlets 21 | 3 | 7 | 42 | Plague Guard Bandage 2 | | | 2 | Black Gauntlets 25 | 6 | -8 | 54 | Dark Guard Bladefists 20 | | 6 | 34 | STR Boost 1 Cyclone Gauntlets 14 | 12 | 5 | 28 | Wind Guard ----------------------------------------------------------------------------- Divine Arm Guard 29 | 24 | 10 | 58 | AGL Boost 2 Divine Hope 30 | | 10 | 60 | Item Grabber Elegant Sleeves 10 | | 16 | 20 | CHA Boost 1 Emerald Gloves 12 | | 4 | 24 | Poison Guard Formal Brace 2 | | 12 | 5 | ----------------------------------------------------------------------------- Gauntlets 14 | -2 | | 24 | Goldfingers 13 | | 5 | 34 | Hit Rate Up 1 Guardian's Arm 28 | 8 | 10 | 56 | Heavy Gauntlets 14 | -4 | 6 | 40 | Holy Gloves 20 | 3 | 7 | 40 | Blind Guard, Fear Guard ----------------------------------------------------------------------------- Kaiser Knuckles 15 | 4 | 12 | 30 | Search Art Knuckle Guard 8 | | 3 | 16 | Leather Brace 9 | -2 | 3 | 22 | Leather Gloves 2 | | | 4 | Omega Fists 24 | 5 | 8 | 48 | ----------------------------------------------------------------------------- Padded Gloves 5 | | 2 | 10 | Power Gloves 10 | | 3 | 14 | Ruler's Gauntlets 26 | 6 | 9 | 52 | Guard Break 2 Shining Gloves 23 | 5 | 8 | 46 | Light Guard Silver Guards 19 | 3 | 14 | 38 | Berserk Guard ----------------------------------------------------------------------------- Steel Fists 16 | | 6 | 32 | Studded Knuckles 5 | | 6 | 6 | War Handguard 22 | 4 | 8 | 44 | Warrior's Hand 27 | 7 | 9 | 54 | Wet Gloves 4 | | -8 | 4 | INT Cut ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- LANG'S LEG ARMORS ----------------------------------------------------------------------------- Armor's name AGL | CHA | LDF | SKILLS ----------------------------------------------------------------------------- Battle Greaves 14 | 3 | 21 | Bandit Greaves 22 | 4 | 33 | Chain Leggings 16 | 3 | 24 | Dark Hunter Shoes 46 | -8 | 69 | Dark Guard Dazzling Leggings 40 | 7 | 60 | Dark Guard ----------------------------------------------------------------------------- Duel Leggings 48 | 16 | 72 | Reverse-HP Evil Boots 54 | -20 | 81 | MP Cost Down 1 Feather Boots 32 | 6 | 48 | Glaring Leggings 52 | 9 | 78 | Dark Guard Gold Leggings 20 | 14 | 30 | ----------------------------------------------------------------------------- Gold Leg Guard 26 | 5 | 39 | Hard Leather Boots 12 | 2 | 18 | Iron Geta Shoes -20 | 3 | 27 | AGL Cut Long Boots 10 | 2 | 15 | Normal Shoes | | 6 | ----------------------------------------------------------------------------- Plate Leggings 20 | 5 | 45 | Protector Boots 34 | 6 | 51 | Guard Up 1 Ruler Leggings 56 | 10 | 84 | AP Attack Shadow Boots 24 | 4 | 36 | Shoes of Virtue 50 | 9 | 75 | STR Bonus ----------------------------------------------------------------------------- Short Boots 4 | 5 | 10 | Silver Greaves 38 | 7 | 57 | Spellbind Guard Skunky Shoes -4 | -14 | 3 | Steel Leggings 30 | 6 | 54 | Stone Alpines 28 | 10 | 87 | Anti-Petrify ----------------------------------------------------------------------------- Suede Boots 10 | 20 | 12 | Valiant Peace 60 | 10 | 96 | Recovery Up War Leggings 42 | 7 | 63 | Warrior's Boots 44 | 8 | 66 | Whirlwind Shoes 36 | 5 | 42 | Wind Guard ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- LANG'S OTHER ARMORS ----------------------------------------------------------------------------- Armor's name UDF | LDF ----------------------------------------------------------------------------- Brass Rerebrace 16 | Commander's Helmet 48 | Faceplate 12 | Gorget 40 | Hero's Bandana 8 | ----------------------------------------------------------------------------- Kilt | 20 Knee Guards | 28 Leather Helm 4 | Ogre Mask 44 | Pauldrons 32 | ----------------------------------------------------------------------------- Steel Headband 24 | Steel Helmet No.10 36 | ----------------------------------------------------------------------------- Q3: *feels sorry already* Now how about for one of the babes? A3: Here comes Sharon as next target... ----------------------------------------------------------------------------- SHARON'S WEAPONS ----------------------------------------------------------------------------- Weapon's name STR | AGL | CHA | INT | SKILLS ----------------------------------------------------------------------------- Beast Slayer 142 | | 20 | 39 | VS. Beasts Black Viper 170 | | -14 | 46 | Add Venom, VS. Chitin Blue Dragon Katana 102 | | 14 | 27 | Dark Matter 182 | | -20 | 49 | Add Plague Demon Gleamer 114 | | 16 | 32 | Add Dark, VS. Humans ----------------------------------------------------------------------------- Endgame Katana 134 | | 19 | 37 | Exorcist Katana 178 | | 24 | 48 | VS. Demons, Guard Up 1 Godblade Radwell 186 | | 25 | 50 | Post-Battle HP Godthunder 158 | | 22 | 43 | Add Thunder Impervious Blade 118 | -12 | 17 | 33 | VS. Chitin ----------------------------------------------------------------------------- Malice 154 | | -14 | 42 | Add Spellbind Maneater 150 | | 21 | 41 | VS. Humans, VS. Giants Moonlight Blade 130 | | 18 | 36 | Add Sleep Night Striker 162 | | 22 | 44 | Add Light, Hit Rate Up 1 Red Scorpion 126 | | 18 | 35 | Add Poison ----------------------------------------------------------------------------- Rusted Katana 92 | | -10 | 4 | Hit Rate Down Sakura Katana 174 | | 24 | 47 | Add Bewitch Sharp Saber 106 | | 15 | 29 | Hit Rate Up 1 Shamshir 122 | | 17 | 34 | Shock Ripper 110 | | 15 | 28 | Add Paralysis ----------------------------------------------------------------------------- Silver Bell 138 | | 19 | 38 | VS. Spirits Soulbinder 166 | | -12 | 45 | MP Siphon, STR Boost 2 Talwar 98 | | 13 | 26 | Useless Toy Katana 32 | | -8 | 16 | STR Cut Wind Slicer 146 | | 20 | 40 | Add Wind ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- SHARON'S BODY ARMORS ----------------------------------------------------------------------------- Armor's name AGL | CHA | MEN | UDF | LDF | SKILLS ----------------------------------------------------------------------------- Black Chest | -20 | 29 | 70 | 62 | Dark Guard Cyclone Bustier 20 | 84 | 21 | 50 | 42 | Wind Guard Dynamite Bikini | 124 | 26 | 60 | 52 | CHA Boost 2, SleepG.,SealG. Enamel Bustier | 76 | 19 | 46 | 38 | Thunder Guard Gold Bikini | 120 | 23 | 58 | 54 | CHA Boost 1,Paralysis Guard ----------------------------------------------------------------------------- Hard Breastplate | 72 | 18 | 44 | 36 | Iron Princess | 120 | 30 | 72 | 60 | Light Guard, Guard Up 2 Knight Breastguard | 108 | 27 | 62 | 54 | HP Boost 1 Laminated Plate | 88 | 22 | 52 | 44 | Leather Chest | 64 | 16 | 40 | 32 | ----------------------------------------------------------------------------- Lion Heart | 96 | 24 | 56 | 48 | AP Cost Down 1 Silver Bikini | 110 | 25 | 58 | 50 | Spellbind Guard Slimy Chest | -8 | 2 | 6 | 4 | HP Cut 1 Tiger Bikini | 80 | 20 | 48 | 40 | Stun Guard Wonder Bikini | 112 | 28 | 64 | 56 | AGL Boost 1 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- SHARON'S ARM ARMORS ----------------------------------------------------------------------------- Armor's name STR | AGL | CHA | UDF | SKILLS ----------------------------------------------------------------------------- Aura Arms 31 | | 14 | 27 | UDF Boost 1 Bizzare Gloves 32 | | 20 | 28 | Dark Guard, Spellbind Guard Fang Guard 25 | | 11 | 21 | Poison Guard Gala Sleeves 30 | | -4 | 32 | Wind Guard Lace Gloves 24 | | 32 | 20 | CHA Boost 1 ----------------------------------------------------------------------------- Lioness Gloves 28 | | 12 | 24 | STR Boost 1 Plate Gloves 26 | | 11 | 22 | Pure White Sleeves 27 | | 18 | 23 | Queen Sleeves 34 | | 15 | 34 | Recovery Up Skin Gloves 20 | | 8 | 16 | ----------------------------------------------------------------------------- Spike Gloves 26 | | 6 | 19 | Stone God Gloves 32 | -8 | 13 | 30 | Earth Guard, Petrify Guard Thick Gloves 22 | | 9 | 18 | Water Guard Wild Sakura 33 | | 15 | 29 | Bewitch Guard ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- SHARON'S LEG ARMORS ----------------------------------------------------------------------------- Armor's name AGL | CHA | LDF | SKILLS ----------------------------------------------------------------------------- Black Shades 130 | -10 | 32 | Dark Guard Burning Chips 112 | 14 | 28 | AP Boost 1 Deep Blue 108 | 14 | 27 | Water Guard Emerald Sandals 96 | 12 | 24 | Wind Guard Fishnet Tights 80 | 22 | 20 | INT Boost 1 ----------------------------------------------------------------------------- Flared Sandals 76 | 10 | 19 | Fire Guard Gold Pumps 72 | 24 | 28 | CHA Boost 1, Venom Guard Lizard Sandals 84 | 11 | 21 | Water Guard Marine Pumps 68 | 9 | 17 | Pirate Boots 88 | 11 | 22 | ----------------------------------------------------------------------------- Queen Heels 120 | 15 | 34 | Anti-Petrify, No Surprises Steel Platforms 100 | 13 | 25 | AGL Cut Wing Heels 140 | 13 | 26 | AGL Boost 2 Wood Blocks 64 | 8 | 16 | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- SHARON'S OTHER ARMORS ----------------------------------------------------------------------------- Armor's name UDF | LDF ----------------------------------------------------------------------------- Bandit's Bandana 15 | Cowboy Hat 18 | Golden Tights | 24 Leather Panties | 28 Master's Garter | 32 ----------------------------------------------------------------------------- Silk Armband 21 | ----------------------------------------------------------------------------- Q4: Gimme old geezer's info as next. A4: Kazan? That old fart? *laughs* Ahem, anywayz... be aware that Kazan can only equip body armors and leg armors. Here's the list. ----------------------------------------------------------------------------- KAZAN'S BODY ARMORS ----------------------------------------------------------------------------- Armor's name STR | CHA | INT | MEN | UDF | SKILLS ----------------------------------------------------------------------------- Black Belt Doublet 34 | 10 | 4 | 20 | 60 | Blue Dragon 61 | 19 | 22 | 38 | 100 | Add Water, Venom Guard Combat Outfit 73 | 23 | 30 | 46 | 116 | VS. Humans Cursed Shadow 88 | -8 | 36 | 52 | 128 | HP Siphon, STR Boost 2 Cyclone Doublet 67 | 21 | 26 | 42 | 108 | AGL Boost 1, Wind Guard ----------------------------------------------------------------------------- Death Duel 108 | 29 | 42 | 58 | 144 | Reverse-HP Fiery Red Doublet 52 | 16 | 16 | 32 | 88 | AP Cost Down 1 Fighting Spirit 96 | 28 | 40 | 56 | 136 | VS. Demons Foul Doublet 12 | -14 | 2 | 18 | 44 | Hit Rate Down God Fist Doublet 92 | 27 | 38 | 54 | 132 | Dark Guard ----------------------------------------------------------------------------- Gold Cross 50 | 28 | 12 | 28 | 80 | Anti-Paralysis Gold Dragon 42 | 24 | 9 | 25 | 68 | Berserk Guard Jet Black Outfit 58 | -4 | 18 | 34 | 92 | Guard Up 1 Knuckle Sleeper 70 | 22 | 28 | 44 | 112 | Add Sleep Leather Doublet 43 | 13 | 10 | 26 | 76 | ----------------------------------------------------------------------------- Leon King Doublet 76 | 24 | 32 | 48 | 120 | Lightning Outfit 79 | 25 | 34 | 50 | 124 | Add Thunder, Thunder Guard Safari Outfit 58 | 18 | 20 | 36 | 96 | Fire Guard, Anti-Blind Serpent Doublet 40 | 12 | 8 | 24 | 72 | Add Fire Seven Stars 120 | 30 | 44 | 60 | 152 | Anti-Petrify, HP Recover ----------------------------------------------------------------------------- Simple Doublet 28 | 8 | | 16 | 56 | Sun Fighter 64 | 20 | 24 | 40 | 104 | AP Cost Down 1 Venom Fist 49 | -10 | 14 | 30 | 84 | Add Poison, Antidote ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- KAZAN'S LEG ARMORS ----------------------------------------------------------------------------- Armor's name STR | AGL | CHA | MEN | LDF | SKILLS ----------------------------------------------------------------------------- Chainmail Sandals 82 | 48 | 16 | 8 | 68 | Dark Shadow Shoes 66 | 36 | 12 | 6 | 52 | Dark Stalkers 134 | 87 | -12 | 15 | 124 | Dark Guard, Anti-Spellbind Dragonlord Shoes 142 | 90 | 30 | 15 | 132 | Add Stun, Charge Heal Dragon Shoes 94 | 57 | 19 | 10 | 80 | STR Boost 1 ----------------------------------------------------------------------------- Fighting Shoes 70 | 39 | 13 | 7 | 56 | VS. Beasts Forest Boots 90 | 54 | 18 | 9 | 76 | Add Wind Gaia Soles 106 | 66 | 22 | 11 | 92 | Add Earth Golden Chips 78 | 45 | 22 | 8 | 64 | CHA Boost 1, AP Boost 1 Grappler Soles 126 | 81 | 27 | 14 | 112 | VS. Demons ----------------------------------------------------------------------------- Kung Fu Shoes 56 | 30 | 10 | 5 | 44 | Leon Pathfinders 114 | 72 | 24 | 12 | 100 | Hit Rate Up 2 Lifespring Shoes 110 | 69 | 23 | 12 | 96 | Petrify Guard Martial Art Shoes 102 | 63 | 21 | 11 | 88 | VS. Giants Old Sandals 22 | 2 | -10 | 5 | 26 | AGL Cut ----------------------------------------------------------------------------- Raging Fire 130 | 84 | 28 | 14 | 116 | AP Boost 1 Red Ball Shoes 62 | 33 | 11 | 6 | 48 | Antidote Sneaking Shoes 74 | 42 | 14 | 7 | 60 | First Strike Steel Shoes 118 | 75 | 25 | 13 | 104 | Straw Sandals 48 | 24 | 8 | 4 | 36 | ----------------------------------------------------------------------------- Thunder Shoes 122 | 78 | 26 | 13 | 108 | Thunder Guard Wedge Spikes 86 | 51 | 17 | 9 | 72 | VS. Chitin White Silver Shoes 98 | 60 | 28 | 10 | 84 | Dark Guard ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- KAZAN'S OTHER ARMORS ----------------------------------------------------------------------------- Armor's name UDF | LDF ----------------------------------------------------------------------------- Battle Sash 32 | Battle Sash No.100 40 | Cloth Headband 12 | Half-gauntlets 24 | Leather Greaves | 20 ----------------------------------------------------------------------------- Leather Taping 16 | Red Loincloth | 36 Ruffian's Headband 28 | ----------------------------------------------------------------------------- Q5: Innocent flower should be next! A5: *thinks* You must mean Maya. Like Kazan, Maya can only equip body armors and leg armors. List is coming up. ----------------------------------------------------------------------------- MAYA'S BODY ARMORS ----------------------------------------------------------------------------- Armor's name STR | CHA | INT | MEN | UDF | SKILLS ----------------------------------------------------------------------------- Alus' Robe 120 | 90 | 52 | 60 | 150 | HP Recover, UDF B.2,LDF B.2 Amber Cloak 68 | 51 | 26 | 34 | 85 | STR Boost 1 Aura Cloak 96 | 72 | 40 | 48 | 120 | AP Boost 1 Beast Mantle 52 | 24 | 18 | 26 | 65 | VS. Beasts Blue Water Robe 72 | 54 | 28 | 36 | 90 | Water Guard ----------------------------------------------------------------------------- Dark Princess 104 | 20 | 44 | 52 | 136 | Light Guard, VS. Demons Dirty Clothes 2 | -8 | 4 | 12 | 20 | Dyed Clothes 16 | 12 | | 8 | 25 | Empress Robe 88 | 74 | 36 | 44 | 110 | Anti-Seal Feather Robe 60 | 45 | 22 | 30 | 75 | ----------------------------------------------------------------------------- Forest Cloak 48 | 36 | 16 | 24 | 60 | Earth Guard Gorgeous Dress 28 | 40 | 10 | 18 | 32 | UDF Boost 1, LDF Boost 1 Heavenly Robe 112 | 84 | 48 | 56 | 140 | Heavenly Silk 116 | 87 | 50 | 58 | 145 | Anti-Stun Leather-Shoulders 36 | 27 | 10 | 18 | 43 | ----------------------------------------------------------------------------- Lizard Cloak 40 | 22 | 12 | 20 | 50 | Fire Guard Maiden's Robe 92 | 69 | 38 | 46 | 115 | Paralysis Guard, Seal Guard Metal Cloak 56 | 42 | 20 | 28 | 70 | Native Clothes 20 | 15 | 2 | 10 | 28 | Saint's Garb 100 | 75 | 42 | 50 | 125 | Thunder Guard ----------------------------------------------------------------------------- Shining Robe 108 | 81 | 46 | 54 | 135 | Dark Guard Silk Robe 32 | 32 | 8 | 16 | 36 | Berserk Guard Silver Robe 76 | 57 | 30 | 38 | 95 | Antivenom Sorcerer's Robe 64 | 48 | 24 | 32 | 80 | MP Cost Down 1 Thunder Robe 44 | 33 | 14 | 22 | 55 | Thunder Guard ----------------------------------------------------------------------------- Vampire's Robe 94 | 12 | 34 | 42 | 122 | HP Siphon, STR Boost 2 White Garb 80 | 60 | 32 | 40 | 100 | MEN Boost 1 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- MAYA'S LEG ARMORS ----------------------------------------------------------------------------- Armor's name STR | AGL | CHA | MEN | LDF | SKILLS ----------------------------------------------------------------------------- Arrest Boots 40 | 40 | 20 | 10 | 80 | Thunder Guard Barrier Soles 46 | 46 | 23 | 12 | 92 | Barrier Blue Leather Shoes 38 | 38 | 19 | 10 | 74 | Venom Guard, Water Guard Boots of Wisdom 36 | 36 | 18 | 9 | 72 | Chain Sandals 30 | 26 | 15 | 8 | 60 | ----------------------------------------------------------------------------- Elemental Shoes 42 | 42 | 21 | 11 | 84 | Five-Star Shoes 54 | 54 | 27 | 14 | 108 | Post-Battle HP Goddess' Heels 64 | 58 | -14 | 15 | 124 | Dark Guard Heavenly Shoes 72 | 60 | 30 | 15 | 138 | Anti-Bewitch,StopGuardBreak Hot Boots 20 | 20 | 10 | 5 | 41 | Water Guard ----------------------------------------------------------------------------- Jeweled Pumps 32 | 32 | 16 | 8 | 64 | Leather Boots 10 | 10 | 5 | 3 | 28 | Platform Boots 22 | 22 | 11 | 6 | 44 | Purple Boots 16 | 16 | 8 | 4 | 35 | Poison Guard Rubber Soles 24 | 24 | 12 | 6 | 48 | ----------------------------------------------------------------------------- Scorching Boots 34 | 34 | 42 | 26 | 68 | Fire Guard Shadow Leapers 56 | 52 | -10 | 13 | 120 | Dark Guard Silly Shoes 18 | 18 | 9 | 5 | 38 | Simple Cloth Shoes 8 | 8 | 4 | 2 | 24 | Spiked Shoes 30 | 26 | 13 | 7 | 52 | ----------------------------------------------------------------------------- Starlight Boots 44 | 44 | 22 | 11 | 88 | Anti-Spellbind Treasure Shoes 56 | 56 | 28 | 14 | 112 | Wind Boots 28 | 28 | 14 | 7 | 56 | Wind Guard Wiseman's Socks 48 | 48 | 24 | 22 | 96 | INT Boost 1 Wizard's Shoes 50 | 50 | 25 | 24 | 100 | INT Boost 2 ----------------------------------------------------------------------------- Wooden Shoes 14 | 14 | 7 | 4 | 32 | Worn-Out Shoes 8 | -4 | -10 | 3 | 12 | AP Cost Up 1 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- MAYA'S OTHER ARMORS ----------------------------------------------------------------------------- Armor's name UDF | LDF ----------------------------------------------------------------------------- Cloth Hat 6 | Cotton Leg Wraps | 22 Elbow Pads 26 | Feathered Hat 18 | Leather Gauntlets 10 | ----------------------------------------------------------------------------- Leather Hood 14 | Long Underwear | 30 Magical Panties | 34 Maid's Apron 40 | Shamaness Headband 38 | ----------------------------------------------------------------------------- Q6: Now for the incredible Hulk! Uhm, I mean Ayne... A6: Sure, why not... Ayne is a bit different from other chrs, as he cannot equip any leg armors. ----------------------------------------------------------------------------- AYNE'S WEAPONS ----------------------------------------------------------------------------- Weapon's name STR | CHA | SKILLS ----------------------------------------------------------------------------- Bloodthirsty Axe 200 | -20 | HP Siphon, STR Boost 2 Crusader Axe 240 | 22 | Anti-Stun, Anti-Critical Earth Axe 190 | 17 | Add Earth Giant Demon Axe 270 | 25 | Add Death Giant Flash Axe 220 | 20 | Add Blind ----------------------------------------------------------------------------- Giant Lion Axe 230 | 21 | VS. Chitin, VS. Flying Giant Stone Axe 150 | 13 | Massive Axe 170 | 15 | Raging Axe 250 | 23 | Add Fire, VS. Giants Sealed Axe 260 | 24 | VS. Demons, AP Boost 1 ----------------------------------------------------------------------------- Shot Hammer 180 | 16 | Add Stun, Final Blow Steel Hammer 210 | 19 | Unwieldy Axe 30 | -10 | Hit Rate Down ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- AYNE'S BODY ARMORS ----------------------------------------------------------------------------- Armor's name AGL | CHA | MEN | LDF | SKILLS ----------------------------------------------------------------------------- Evil Banishers 30 | 15 | 10 | 124 | Dark Guard, Antivenom, Anti-Par. Fool's Skirt 2 | -12 | -6 | 10 | Silver Fauld 26 | 20 | 8 | 100 | Anti-Spellbind Sun Fauld 20 | 10 | 5 | 70 | Fire Guard Underworld Fauld 28 | -10 | 9 | 120 | Dark Guard ----------------------------------------------------------------------------- Valor Fauld 24 | 12 | 7 | 90 | Anti-Fear Violet Fauld 22 | 11 | 6 | 80 | Antidote Warrior Fauld 16 | 8 | 3 | 50 | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- AYNE'S ARM ARMORS ----------------------------------------------------------------------------- Armor's name STR | CHA | MEN | UDF | SKILLS ----------------------------------------------------------------------------- Guardian Armbands 24 | 13 | 13 | 110 | Spellbind Guard, Bewitch Guard Holy Armbands 30 | 15 | 15 | 130 | Art Attack Up, Reverse-HP Defence Iron Armbands 21 | 12 | 12 | 100 | Red Lotus Armbands 18 | 11 | 11 | 90 | Fire Guard Roaring Flash 27 | 14 | 14 | 120 | Anti-Death, STR Boost 1 ----------------------------------------------------------------------------- Tight Armbands 2 | -20 | 2 | 8 | STR Cut Venus Armbands 15 | 10 | 10 | 80 | Blind Guard Wind Armbands 9 | 8 | 8 | 60 | Wind Guard ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- AYNE'S OTHER ARMORS ----------------------------------------------------------------------------- Armor's name UDF ----------------------------------------------------------------------------- Gold Mail 32 Headset 24 Iron Fists 28 Leather Girdle 21 ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 16. ITEMS, ITEMS, MORE ITEMS ============================================================================= ============================================================================= Q1: What's Ball of Beginning for? A1: That and hopefully similar questions I intend to answer in this part of the guide. BTW, Ball of Beginning does *absolutely nothing*. Q2: Isn't this the item section, where I could find everything important on every single item that exists in the game? A2: Yep. But since I don't have the time nor patience to infinitely kill specific enemies for an item which has 1/255 drop probability, I'll make few augmentations here. Q3: What kind of aug... *shoots the word* A3: Only a handful of items will be explained, like restorative items. Certain types of items, like artwork and furniture, will only be listed. Q4: Let's begin the dance! A4: Rightio! ----------------------------------------------------------------------------- ACCESSORIES ----------------------------------------------------------------------------- Poison Charm | Vigor Charm | Speed Charm Pickpocket Charm | Sharpshoot Charm | Venom Charm Dodge Charm | Jab Charm | Armor Charm Flexible Charm | Cool Jewel | Tiger Jewel Chance Jewel | Power Jewel | Avarice Jewel ----------------------------------------------------------------------------- Lucky Jewel | Charge Jewel | Winner's Jewel Feeble Jewel | Dark Jewel | Poison Ring Venom Ring | Eagle Ring | Black Ring Barricade Ring | Rot Ring | Handmaiden's Ring Valor Ring | Wizard's Ring | Guard Ring ----------------------------------------------------------------------------- Stone Bangle | Assault Bangle | White Bangle Adept Bangle | Bonus Bangle | Armor Bangle Wisdom Bangle | Hero Bangle | Banshee Bangle Beggar's Bangle | Passion Necklace | Tough Necklace Babble Necklace | Nomadic Necklace | Power Necklace ----------------------------------------------------------------------------- Dream Necklace | Hero's Necklace | Fugitive Necklace Savior Necklace | Doomed Necklace | Plague Orb Savior Orb | Saintly Orb | Survival Orb Holy Orb | Hunter's Orb | Guardian Orb Origin Orb | Ascetic's Orb | Life-giving Orb ----------------------------------------------------------------------------- Guardian Symbol | Gold Symbol | Last Hit Symbol Vampire Symbol | Seeker's Symbol | Prosperous Symbol Sage Symbol | Warlock Symbol | Redeeming Symbol Leech Symbol | Protection Badge | Knockout Badge Rest Badge | Dead End Badge | Alarm Badge ----------------------------------------------------------------------------- Hit Badge | Iron Wall Badge | Holy Badge Gremlin Badge | Extract Badge | Gladiator Ribbon Magician's Ribbon | Kamikaze Ribbon | Master's Ribbon Healing Ribbon | Winged Ribbon | Muscle Ribbon Sagely Ribbon | Tireless Ribbon | Faust Ribbon ----------------------------------------------------------------------------- Plague Earring | Arts Earring | Sureshot Earring Getaway Earring | Hermit's Earring | Rogue's Earring Counter Earring | Rich Earring | Gambler's Earring Flash Earring ----------------------------------------------------------------------------- NOTES: For information on how to combine each of these accessories, be sure to check out JungleJim's Accessory Combining FAQ, available on same page where you downloaded this guide. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- ITEMS FOR BATTLE USE ----------------------------------------------------------------------------- Heal Powder | Target chr recovers 200 HP. Heal Leaf | Target chr recovers 500 HP. Heal Potion | Target chr recovers 1000 HP. Heal Bottle | Target chr recovers 2000 HP. Restore Leaf | Target chr recovers 50% MAX HP. ----------------------------------------------------------------------------- Restore Blossom | Target chr recovers 75% MAX HP. Restore Potion | Target chr recovers all HP. Magic Powder | Target chr recovers 50 MP. Magic Potion | Target chr recovers 100 MP. Magic Bottle | Target chr recovers 200 MP. ----------------------------------------------------------------------------- Bronze Barome | All chrs recover 500 HP. Silver Barome | All chrs recover 1500 HP. Golden Barome | All chrs recover all HP. Spirit's Blessing | Target chr recovers 30% MAX HP and 30% MAX MP. Angel's Blessing | Target chr recovers 50% MAX HP and 50% MAX MP. ----------------------------------------------------------------------------- Goddess' Blessing | Target chr recovers 70% MAX HP and 70% MAX MP. Ultimate Blessing | Target chr recovers all HP and all MP. Furthermore, all | negative statuses (sans downed) are lifted. Poison Cure | Removes poison status from target chr. Venom Cure | Removes venom status from target chr. Plague Cure | Removes plague status from target chr. ----------------------------------------------------------------------------- Sleep Cure | Removes sleep status from target chr. Stun Cure | Removes stun status from target chr. Paralysis Cure | Removes paralysis status from target chr. Blind Cure | Removes blind status from target chr. Confusion Cure | Removes confusion status from target chr. ----------------------------------------------------------------------------- Berserk Cure | Removes berserk status from target chr. Fear Cure | Removes fear status from target chr. Seal Cure | Removes seal status from target chr. Spellbind Cure | Removes spellbind status from target chr. Bewitch Cure | Removes bewitch status from target chr. ----------------------------------------------------------------------------- Petrify Cure | Removes petrify status from target chr. Toxin Remedy | Removes poison and venom statuses from target chr. Physical Remedy | Removes sleep, paralysis, stun and blind statuses from | target chr. Mental Remedy | Removes confusion, berserk, fear and seal statuses from | target chr. Curse Remedy | Removes spellbind, bewitch, petrify and plague statuses | from target chr. ----------------------------------------------------------------------------- Panacea | Removes all negative statuses (sans critical and downed) | from target chr. Revival Elixir | Target chr is revived with 50% MAX HP recovered. Revival Bottle | Target chr is revived with all HP recovered. Resurrect Bottle | Target chr is revived with all HP/MP recovered. Angel's Miracle | Any downed allies are revived and 50% of their MAX HP is | recovered. Also recovers 50% MAX HP for allies that are | alive. ----------------------------------------------------------------------------- Goddess' Miracle | Any downed allies are revived and all of their HP is | recovered. Also recovers all HP for allies that are | alive. Ultimate Miracle | Any downed allies are revived and all of their HP/MP is | recovered. Also recovers all HP/MP for allies that are | alive. Sour Bloom | Target chr loses 30% MAX HP. Bitter Seed | Target chr loses 30% MAX MP and becomes poisoned. Attack Oil | Target chr's STR is raised for 10% during battle. ----------------------------------------------------------------------------- Attack Bottle | Target chr's STR is raised for 20% during battle. Guard Oil | Target chr's DEF is raised for 10% during battle. Guard Bottle | Target chr's DEF is raised for 20% during battle. Wisdom Oil | Target chr's INT is raised for 10% during battle. Wisdom Bottle | Target chr's INT is raised for 20% during battle. ----------------------------------------------------------------------------- Mind Oil | Target chr's MEN is raised for 10% during battle. Mind Bottle | Target chr's MEN is raised for 20% during battle. Quick Oil | Target chr's AGL is raised for 10% during battle. Quick Bottle | Target chr's AGL is raised for 20% during battle. Fame Oil | Target chr's CHA is raised for 10% during battle. ----------------------------------------------------------------------------- Fame Bottle | Target chr's CHA is raised for 10% during battle. Boost Oil | All of target chr's stats are raised for 10% during | battle. Boost Bottle | All of target chr's stats are raised for 20% during | battle. StrongMenWeakWalls | Target chr's STR is raised, but DEF is lowered during | battle. WeakMenStrongWalls | Target chr's STR is lowered, but DEF is raised during | battle. ----------------------------------------------------------------------------- Hitde Poison | Lowers target enemy's STR during battle. Dekna Poison | Lowers target enemy's DEF during battle. Donzu Poison | Lowers target enemy's AGL during battle. Hakshi Poison | Lowers target enemy's INT during battle. Courageous Heart | Target chr receives additional art block during battle - | max amount of art blocks reached is 14. If chr already | has 14 art blocks to start with, item has no effect. ----------------------------------------------------------------------------- Maiden's Heart | Target chr's recovery rate is doubled for one battle. | Item has no effect if chr starts with 2x Item Effect, | Recovery Up or All Recovery Up skills. Sage's Handbook | Target chr receives double EXP after battle. Item has no | effect if chr starts the battle with EXP Increase or | Double EXP skills. Merchant's Soul | Party receives double gold after battle. Item has no | effect is anyone in battle party starts the battle by | Add Gold or Double Gold skills. Magic Booster | Target chr's MP consumption is halved during battle. Magic Transformer | Target chr expends no MP during next battle turn. ----------------------------------------------------------------------------- Attack Booster | Target chr's AP consumption is halved during battle. Attack Transformer | Target chr expends no AP during next battle turn. Burning Heart | Target chr's AP increase during battle is doubled. Vaccine Syringe | Target chr cannot be affected by negative statuses | during battle. Life Syringe | Target chr cannot be downed during next battle turn. ----------------------------------------------------------------------------- Invincibility Pill | Target chr becomes invincible for several battle turns. | During these turns chr receives no damage. Chr affected | will flash white and yellow figure will appear above | chr's head. Unassailable Pill | Target chr's defences are raised for several battle | turns - physical and special damage received are halved. | Chr affected will flash white and red shield icon will | appear above chr's head. Transparent Pill | Target chr becomes invisible to the enemy for several | battle turns - chr still receives damage if multi-hit | special attack is used. Effect is canceled if whole | party becomes invisible. Chr affected will flash white | and transparent figure will appear above chr's head. Blessing Pill | Target chr's defences and strength are raised for | several battle turns - physical and special damage | received are halved, chr deals more damage to the | enemies than usual. Chr affected will flash white and | red shield & sword icon will appear above chr's head. Rainbow Capsule | Bestows random effect on target chr - effects bestowed | can be invincible, blessed, invisible, protected. ----------------------------------------------------------------------------- Scroll Of Identity | Reveals some of vital info on target enemy: LV, HP, MP, | race, element property, what item it carries, what | abilities it is equipped with. Bosses and some stronger | enemies hide most of the information, which is presented | with a simple question mark. Poison Draught | Target enemy becomes affected by poison. Venom Draught | Target enemy becomes affected by venom. Plague Draught | Target enemy becomes affected by plague. Sleep Draught | Target enemy becomes affected by sleep. ----------------------------------------------------------------------------- Stun Draught | Target enemy becomes affected by stun. Paralysis Draught | Target enemy becomes affected by paralysis. Blinding Draught | Target enemy becomes affected by blind. Confusion Draught | Target enemy becomes affected by confusion. Berserk Draught | Target enemy becomes affected by berserk. ----------------------------------------------------------------------------- Fear Draught | Target enemy becomes affected by fear. Seal Draught | Target enemy becomes affected by seal. Spellbind Draught | Target enemy becomes affected by spellbind. Bewitch Draught | Target enemy becomes affected by bewitch. Petrify Draught | Target enemy becomes affected by petrify. ----------------------------------------------------------------------------- StoneCrush Scroll | Target enemy suffers some earth special damage. IceNeedle Scroll | Target enemy suffers some water special damage. FlameBurst Scroll | Target enemy suffers some fire special damage. SlicingWind Scroll | Target enemy suffers some wind special damage. LightFlash Scroll | Target enemy suffers some light special damage. ----------------------------------------------------------------------------- ShadowLurk Scroll | Target enemy suffers some dark special damage. BoltStrike Scroll | Target enemy suffers some lightning special damage. Flag Of Retreat | Makes escaping from current battle easy. You can't | escape from boss battles. Quick Escape Charm | Assures 100% escape rate from current battle. You can't | escape from boss battles. Point Card | Deals damage to target enemy. Damage is equal to amount | of points on Point Card - max damage done is 99999. | Formula is: Item's price divided by 20 = amount of | points added. Only weapon, item and grocery shops count! | Buying in restaurant or street stalls doesn't add any | points. ----------------------------------------------------------------------------- Heaven's Path | Cuts enemy encounter rate by 50% for certain amount of | steps. Heaven's Gate | Eliminates enemy encounters for certain amount of steps. Hell's Path | Ups enemy encounter rate by 50% for next five battles. Confidence Tonic | Makes main chr self-assured. Confidence+ Tonic | Makes main chr extremely self-assured. ----------------------------------------------------------------------------- Timid Tonic | Makes main chr cowardly. Timid+ Tonic | Makes main chr extremely cowardly. Blowfish Weed | Ups Lyps-type enemy encounter rate for 4 next battles. Camping Kit | Restores party's HP/MP to full. Only usable when | camping. VIP Card | Allows you to buy items and weapons, which are usually | not offered to 'regular' customers. ----------------------------------------------------------------------------- NOTES: Items from Heaven's Path and to VIP Card can't be used *in* battles - they influence future random battles with conditions described in item's description. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- FOOD TYPE ITEMS ----------------------------------------------------------------------------- Large Rice Ball | Target chr recovers 300 HP. Doplin Lunch | Target chr recovers 500 HP. Homemade Lunch | Target chr recovers 2000 HP. Smirm's Vodgai | Target chr recovers 50 MP. Tatsnam Juice | Target chr recovers 80 MP. ----------------------------------------------------------------------------- Working Lunch | Target chr recovers 3000 HP. Snowland Lunch | Target chr recovers 1500 HP. Dream Burger | Target chr recovers 800 HP. Double Dream | Target chr recovers 1200 HP. King Dream | Target chr recovers 2500 HP. ----------------------------------------------------------------------------- Dream Shake | Target chr recovers 50 MP. Dream Fries | Target chr recovers 700 HP. Dream Nuggets | Target chr recovers 550 HP. Dream Sandwich | Target chr recovers 1200 HP. Kravia Kabob | Target chr recovers 3000 HP. ----------------------------------------------------------------------------- Grilled Lunch | Target chr recovers 1200 HP. Sailor's Lunch | Target chr recovers 2000 HP. Tanza Tea Cake | Target chr recovers 120 HP. Meat Gyoza | Target chr recovers 1000 HP. Meat Bun | Target chr recovers 1800 HP. ----------------------------------------------------------------------------- Traditional Ramen | Target chr recovers 2800 HP. PaiPai's Lunch | Target chr recovers all HP. Kinzan Juice | Target chr recovers 150 MP. Smirm's Tonic | Target chr recovers 100 MP. Paradise Lunch | Target chr recovers 1600 HP. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- INGREDIENTS FOR CHARACTERS' RECIPES ----------------------------------------------------------------------------- Beef | Premium Beef | Pork Poultry | Animal Meat | Monster Meat Vegetables | Fish | Shellfish Shrimp | Egg | Lobster Crab | Milk | Cheese ----------------------------------------------------------------------------- Cream | Bread | Rice Pasta | Southern Noodles | Fruit Cooking Oil | Red Pepper | Spices Herbs | Miso | Tofu Dessert Set | Soup Broth Set | Cookie Set ----------------------------------------------------------------------------- Curry Set | Chocolate | Cocoa Powder Red Wine | White Wine | Pie Dough Suspicious Meat | Creepy Mushroom | Huge Eyeball Slime Gelure ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- LEAVES AND FRUITS ----------------------------------------------------------------------------- Leaf of Stamina | Target chr's MAX HP is raised by 8-12 points. Fruit of Stamina | Target chr's MAX HP is raised by 16-24 points. Leaf of Mysticism | Target chr's MAX MP is raised by 4-8 points. Fruit of Mysticism | Target chr's MAX MP is raised by 8-12 points. Leaf of Vigor | Target chr's MAX STR is raised by 1-3 points. ----------------------------------------------------------------------------- Fruit of Vigor | Target chr's MAX STR is raised by 4-6 points. Leaf of Defiance | Target chr's MAX DEF is raised by 1-3 points. Fruit of Defiance | Target chr's MAX DEF is raised by 4-6 points. Leaf of Sagacity | Target chr's MAX INT is raised by 1-3 points. Fruit of Sagacity | Target chr's MAX INT is raised by 4-6 points. ----------------------------------------------------------------------------- Leaf of Mentality | Target chr's MAX MEN is raised by 1-3 points. Fruit of Mentality | Target chr's MAX MEN is raised by 4-6 points. Leaf of Swiftness | Target chr's MAX AGL is raised by 1-3 points. Fruit of Swiftness | Target chr's MAX AGL is raised by 4-6 points. Leaf of Appeal | Target chr's MAX CHA is raised by 1-3 points. ----------------------------------------------------------------------------- Fruit of Appeal | Target chr's MAX CHA is raised by 4-6 points. Fruit of the Gods | Target chr's MAX STR, DEF, AGL, CHA, INT and MEN are | raised by 1-4 points. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- QUEST ITEMS ----------------------------------------------------------------------------- Wind Talisman | Needed to pass Gale Canyon. Obtained automatically. Emblem of Nobility | Needed to gain access to Three-Star hotel in Darakin and | to enter Phorchoon. Obtained by checking junk pile | behind junk shop in Darakin. Red Gate Key | Needed to activate red sluice gate in the sewers. | Obtained in the sewers (check the walkthru for detailed | directions). Blue Gate Key | Needed to activate blue sluice gate in the sewers. | Obtained in the sewers (check the walkthru for detailed | directions). Yellow Gate Key | Needed to activate yellow sluice gate in the sewers. | Obtained in the sewers (check the walkthru for detailed | directions). ----------------------------------------------------------------------------- Aqualith | Needed for last event in the game. Obtain 1st time: gain | access to St. Joprian's church. Obtain 2nd time: | automatically. Pyrolith | Needed for last event in the game. Obtain by defeating | final boss of Drakonia dungeon. Aerolith | Needed for last event in the game. Obtain by defeating | the boss of Wind Tower. Mizel Red Sand | Needed to pass The Forest Maze. Obtained by trading | Lyps' Tear to Kenj for Mizel Red Sand. Kravian Pass | Needed to gain access to Kravia. Obtain after defeating | monkey friend in Darakin. ----------------------------------------------------------------------------- Lightning Tear | Needed to obtain ThunderWind Stone. Obtain by checking | chests in The Thunder Mine (check the walkthru for | detailed directions). ThunderWind Stone | Needed for the pirate ship. Obtain by defeating the boss | of The Thunder Mine. Gold Key | Needed to gain access to prison level of Darakin Castle. | Obtain in Kabel Ruins (check the walkthru for detailed | directions). Prison Key | Needed to gain access to one of prison rooms in Darakin | Castle. Obtain in Kabel Ruins (check the walkthru for | detailed directions). Blue Sky Shard | Needed to gain access to Drakonia. Obtained | automatically. ----------------------------------------------------------------------------- Pedometer | Measures steps taken. Obtain by talking to item shop | owner in Nohl at start of game. Golden Groneh | Needed for one of the guild quests. Check Guild Missions | section for more details. Lypster | Needed for one of the guild quests. Check Guild Missions | section for more details. Gunang Weed | Needed for one of the guild quests. Check Guild Missions | section for more details. Star Bandana | Needed to gain access to Gordinar Island. Obtain in | Darek's Haunt (check the walkthru for detailed | directions). ----------------------------------------------------------------------------- Reik Flowers | Needed for one of the guild quests. Check Guild Missions | section for more details. Divine Scarlet Gem | Needed to gain access to last boss. Obtain by defeating | one of Wicked Crystals in final dungeon (check the | walkthru for detailed directions). Divine BlueIce Gem | Needed to gain access to last boss. Obtain by defeating | one of Wicked Crystals in final dungeon (check the | walkthru for detailed directions). Divine Gem of Dawn | Needed to gain access to last boss. Obtain by defeating | one of Wicked Crystals in final dungeon (check the | walkthru for detailed directions). ----------------------------------------------------------------------------- NOTES: Most of the quest items listed are needed if you want to progress with the game, while some of these quest items are optional. You will know which category an item belongs to by reading its description. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- DOCUMENTS ----------------------------------------------------------------------------- Cooking Today | Used to learn five recipes. Obtain from the chef in Chez | Snobbe restaurant from start of Mission #M05 onwards. Darakin Rag-Autumn | Useless document. Found in Darakin castle. Uppercrust Dessert | Used to learn five recipes. Obtain in Darakin castle, in | M.'s room. Boundless Love | Useless document. Found in Darakin castle. Prehistoric Study | Useless document. Found in Darakin castle. ----------------------------------------------------------------------------- On the Road Again | Useless document. Received from Miura in Darakin. Darakin Rag-Winter | Useless document. Found in Darakin castle. Old Map | Displays a rather hard to read map of Darakin sewers. | Found in... the sewers *spooky music plays*. Adventurer's Log 1 | Gives a hint for one of puzzles in Kabel ruins. Found in | Kabel ruins. Adventurer's Log 2 | Gives a hint for one of puzzles in Kabel ruins. Found in | Kabel ruins. ----------------------------------------------------------------------------- Adventurer's Log 3 | Gives a hint for one of puzzles in Kabel ruins. Found in | Kabel ruins. Explorer's Notes 1 | Gives a hint for one of puzzles in Kabel ruins. Found in | Kabel ruins. Explorer's Notes 2 | Gives a hint for one of puzzles in Kabel ruins. Found in | Kabel ruins. Explorer's Notes 3 | Gives a hint for one of puzzles in Kabel ruins. Found in | Kabel ruins. Enjoying Gardening | Explains gardening minigame a bit. Received from item | shop clerk in Yuno if you buy at least one item. ----------------------------------------------------------------------------- Crazy About Stew | Used to learn five recipes. Received from grocery shop | clerk in Yuno if you buy at least one item. Popular Edo Dishes | Used to learn five recipes. Received from grocery shop | clerk in Tanza if you buy at least one item. The Royal Gourmet | Used to learn five recipes. Bought for 6000 coins in | Phorchoon. Secrets of Fang | Used to teach Lang Roaring Fang HAR. Found in Cave of | Trials. Spell of Earth | Used to teach Maya Dust to Dust HAR. Found in Kabel | Ruins. ----------------------------------------------------------------------------- Spell of Water | Used to teach Maya Absolute Zero HAR. Found in Forest | Maze. Spell of Fire | Used to teach Maya Dancing Flames HAR. Found in | Drokonia. Spell of Dark | Used to teach Maya Nether Gate HAR. Received after | beating Storm Idol. Spell of Thunder | Used to teach Maya Raging Sky HAR. Received after | wasting double-V duo. Way of Rage | Used to teach Kazan Fists of Rage HAR. Found in the | sewers (no wonder, heheh). ----------------------------------------------------------------------------- Way of Quake | Used to teach Kazan Earthshaker HAR. Received in a | certain scene in Tanza, when you enter one of the rooms | upstairs in the inn. Way of Thunder | Used to teach Kazan Hyper Blast HAR. Bought for 6000 | coins in Phorchoon. Book of Fear | Used to teach Sharon Fearful Arc HAR. Found in Kabel | Ruins. Book of Eden | Used to teach Sharon Lord of Eden HAR. Found in Thunder | Mine. Book of Rose | Used to teach Sharon Windmill Rose HAR. Bought for 6000 | coins in Phorchoon. ----------------------------------------------------------------------------- Heaven's Teachings | Used to teach Ayne Firestorm HAR. Found in Drokonia. Earth's Teachings | Used to teach Ayne Power Blade HAR. Found in Demiurge | Tower. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- VALUABLES ----------------------------------------------------------------------------- Cast-Off Chrysalis | Wolf's Tooth | Winding Vine Feather of Death | Bad-Smelling Flank | Rock Hard Muscles Joprian 3rd Order | Joprian 2nd Order | Joprian 1st Order Electric Fin | Beast's Leg | Very Hard Egg Tsuchinoko | Bat Wing | Viscous Liquid ----------------------------------------------------------------------------- Very Hard Bone | Gamedius Crystal | Gleaming Talon Ghoul's Skull | Cute Tail | Big Bean Fragrant Pollen | Gubner Tube | Diamond Tooth Venomous Pollen | Monster's Pride | Hawk Eye Zonansk Sphere | King Cracker | Bonarl Sac ----------------------------------------------------------------------------- Digger's Hand | Eerie Egg | Radiant Sphere Black Bean | Sleeping Pollen | Brantle Tube Neblesk Organ | Flame Sac | Robnant Crystal Demon's Skull | Reptilian Teeth | Weight Sac Thorny Shell | Ancient Talisman | Blue Crest ----------------------------------------------------------------------------- Red Crest | Golden Crest | Dark Muscles Gaseous Spores | Burning Spike | Hellflame Sac Demon's Horns | Giant Eyeball | Kiserium Organ Lightning Crystal | Demonic Aggregate | Lyps' Tear Maspergu Tube | Friendship Ring | Doplin's Cloak ----------------------------------------------------------------------------- Green Glow Moss | Gross Guts | Red Emblem Calamity Horn | Musky, for Men | ThunderStone Shard Photo of Marienne | Black Bouquet | Everlasting Lava Old Wooden Sword | Stained Portrait | Golden Emblem Ominous Helmet | Vake Rose | Ball Of Beginning ----------------------------------------------------------------------------- L'il Lisa Doll | Doplin Doll | Doplin Coin Ancient Writing | Blood Sucker Mask | Golden Apple Old Mattock | Fire Spirit Pot | Wind-Handle Staff Black Heart ----------------------------------------------------------------------------- NOTES: Valuables are extremely rare items sometimes dropped by enemies. About 1/3 of valuables can be won from defeated bosses (if you're lucky enough for a collectible to be dropped) and you find some valuables in treasure chests... Most valuables can be sold to doctor Hugo in Tanza. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- FURNITURE ITEMS ----------------------------------------------------------------------------- Wool Bedspread | Palatial Bed | Big Child's Bed Futon Bedding | Kodama's Bonsai | Diamond Temple Lady Borgiov | Priscilla Poster | Noa's Adventure Hanging Scroll | Handwoven Carpet | Tiger Skin Rug Pink Carpet | Tatami Mats | Wooden Table ----------------------------------------------------------------------------- Obsidian Table | Whimsical Table | Jinjaro Plant Tekecha Plant | Shigezo's Bonsai | Particle Monitor Inscribed Sword | Rixelian Plant | Venus Dimension Linker | Big Bear | Pon Pon Donjak | Superhero Tinio | Meow Kitty ----------------------------------------------------------------------------- NOTES: Furniture items are used to decorate Lang's room in Maya's house. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- ART ITEMS ----------------------------------------------------------------------------- Golden Dragon | Filot Plate | Mysterious Clock Rosanne's Clock | Diamond Ring | Gem-Covered Dress Monster Fossil | Rozmed Tablet | Statue of Arkuslam St. Joprian's Cup | Cabey River | A Meal with Romleo Wretched Ponelot | Degenerate Reality | Morning Glory ----------------------------------------------------------------------------- Ephemeral Hopes | Count Rembreau | Lady Chelsey Flower in Buraje | Dolpheii Forever ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- COMBINABLE MATERIALS ----------------------------------------------------------------------------- Gorda Wood | Found in Hunter's Wood. Zuvel Fur | Found in Hunter's Wood. Morus Spring Water | Found in Hunter's Wood. Noth Rock | Found in Gale Canyon. Izumo Bronze | Found in Gale Canyon. ----------------------------------------------------------------------------- Alma Iron Ore | Found in Gale Canyon. Black Star Sand | Found in Gale Canyon. Gorum Hemp Cloth | Found in Darakin. Zonark Weed | Found in Darakin. Sodam Poison Cloth | Found in Darakin. ----------------------------------------------------------------------------- Darm Sheet Metal | Found in Darakin. Raw Ruby | Found in Mt. Gabel. Jubon Rock | Found in Mt. Gabel. Broot Shell | Found in Mt. Gabel. Rock Demon's Tears | Found in Mt. Gabel. ----------------------------------------------------------------------------- Oble Gold Dust | Found in Mt. Gabel. Jedo Metal | Found in Mt. Gabel. Telma Crystal | Found in sewers. Condark Mercury | Found in sewers. Venom Star | Found in sewers. ----------------------------------------------------------------------------- Zoar Hide | Found in sewers. Raw Tourmaline | Found in Kabel Ruins. White Stardust | Found in Kabel Ruins. Unkar Stone | Found in Kabel Ruins. Bodiga Silk Cloth | Found in Kabel Ruins. ----------------------------------------------------------------------------- Zorda Hide | Found in Kabel Ruins. Wenit Holy Water | Found in Kabel Ruins. Raw Emerald | Found in Darakin castle, prison level. Suzna Ice Stone | Found in Darakin castle, prison level. Maubourg Iron | Found in Forest Maze. ----------------------------------------------------------------------------- Cress Rock | Found in Forest Maze. Zestia Leaf | Found in Forest Maze. Silver Stone | Found in Mt. Gabel. Cherry-red Cloth | Found in Mt. Gabel. Requal White Cloth | Found in Mt. Gabel. ----------------------------------------------------------------------------- Meezus Liquid | Found in Forest Maze. Jonel Sap | Found in Forest Maze. Iron Polish Powder | Found in Forest Maze. Hellbeast Bone | Found in Forest Maze. Iron Fang Stone | Found in Forest Maze. ----------------------------------------------------------------------------- Galma Gold Dust | Found in Forest Maze. Meriah Crystal | Found in Yuno. Holy Stone | Found in Yuno. Moble Silver Cloth | Found in Yuno. Demarn Amber | Found in Yuno. ----------------------------------------------------------------------------- Vigantes Fur | Found in Yuno. Heaven Stone | Found in Yuno. Nervel Carcass | Found in sewers. Chabu Liquid | Found in sewers. Lonkon Powder | Found in Kabel Ruins. ----------------------------------------------------------------------------- Cib Silver Crystal | Found in Kabel Ruins. Gelatin Oil | Found in Kabel Ruins. Raw Alexanderite | Found in Kabel Ruins. Edo Steel | Found in Kravia. Liaza Magic Cloth | Found in Kravia. ----------------------------------------------------------------------------- Dark Stone | Found in Kravia. Gold Scarab Powder | Found in Kravia. Calemb Grass | Found in Kravia. Desant Silver | Found in Kravia. Suvick Cord | Found in Tanza. ----------------------------------------------------------------------------- Tonki Iron Sand | Found in Tanza. Chambel Iron Ore | Found in Tanza. Purple Ice Crystal | Found in Tanza. Barl Iron Ore | Found in Thunder Mine. Sevti Sheet Metal | Found in Thunder Mine. ----------------------------------------------------------------------------- Gumo Solution | Found in Thunder Mine. Chibe Gold Bullion | Found in Thunder Mine. EarthThunder Stone | Found in Thunder Mine. Vigasoma | Nowhere. Gan Meteorite Iron | Found in Jinga. ----------------------------------------------------------------------------- Yahku Holy Cloth | Found in Jinga. Ragrude Crystal | Found in Jinga. Mad Venom | Found in Drokonia. Force Crystal | Found in Drokonia. Raw Diamond | Found in Drokonia. ----------------------------------------------------------------------------- Earth Dragon Wing | Found in Drokonia. Eternal Flame | Found in Drokonia. Eben Silver Ore | Found in Drokonia. Beldnuk | Found in Drokonia. Meteorite | Found in Drokonia. ----------------------------------------------------------------------------- Fargoh Cloth | Found in Phorchoon. Holy King's Gem | Found in Phorchoon. Immortality Potion | Found in Phorchoon. Black Opal | Found in Phorchoon. Wind Spirit Stone | Found in Wind Tower, Ellsworth. ----------------------------------------------------------------------------- Gabnas Leather | Found in Wind Tower, Ellsworth. Yumyl God Water | Found in Wind Tower, Ellsworth. Orhalcon Stone | Found in Wind Tower, Ellsworth. BlackDemon's Heart | Found in Demiurge Tower. Red-hot Stone | Found in Demiurge Tower. ----------------------------------------------------------------------------- Kiness Life Water | Found in Demiurge Tower. Belkran Stone | Found in Demiurge Tower. Cle Meteorite Iron | Found in Demiurge Tower. Sand Dragon's Eye | Found in Demiurge Tower. Lord Crystal | Found in Demiurge Tower. ----------------------------------------------------------------------------- Ndiga King Stone | Found in Demiurge Tower. Miraculous Vaunusk | Nowhere. Evil Jungo Stone | Nowhere. Anvenus Gem | Carried by Underground King in Centurion Challenge death | row, carried by Azul Velra in Demiurge Tower. Heaven's Secret | Nowhere. ----------------------------------------------------------------------------- A BUNCH OF NOTES FOLLOWS! NOTE 1: Anvenus Gem, Ndiga King Stone, Lord Crystal, Sand Dragon's Eye, Cle Meteorite Iron, Belkran Stone, Kiness Life Water, Red-hot Stone, BlackDemon's Heart, Orhalcon Stone, Yumyl God Water, Gabnas Leather, Wind Spirit Stone, Meteorite, Beldnuk, Eben Silver Ore, Eternal Flame, Raw Diamond, EarthThunder Stone, Chibe Gold Bullion, Raw Alexandrite, Chabu Liquid and Suzna Ice Stone cannot be bought anywhere. NOTE 2: You can buy two Heaven's Secrets, but the rest you need to gain the hard way. NOTE 3: Evil Jungo Stone, Miraculous Vaunusk, Black Opal, Immortality Potion, Holy King's Gem, Fargoh Cloth, Earth Dragon Wing, Force Crystal, Ragrude Crystal, Yahku Holy Cloth, Gan Meteorite Iron, Vigasoma, Gumo Solution, Sevti Sheet Metal, Barl Iron Ore, Chabel Iron Ore, Tonki Iron Sand, Suvick Cord, Gold Scarab Powder, Dark Stone, Liaza Magic Cloth, Edo Steel, Gelatin Oil, Cib Silver Crystal, Lonkon Powder, Nervel Carcass, Demarn Amber, Moble Silver Cloth, Hellbeast Bone, Iron Polish Powder, Jonel Sap, Meezus Liquid, Cherry-red Cloth, Silver Stone, Zestia Leaf, Maubourg Iron, Raw Emerald, Bodiga Silk Cloth, Unkar Stone, White Stardust, Raw Tourmaline, Venom Star, Condark Mercury, Telma Crystal, Oble Gold Dust, Broot Shell, Jubon Rock, Raw Ruby, Sodan Poison Cloth, Zonark Weed, Gorum Hemp Cloth, Alma Iron Ore, Izumo Bronze, Noth Rock, Zuvel Fur, Gorda Wood - these all can be bought in Secret Market. NOTE 4: Force Crystal, Mad Venom, Ragrude Crystal, Yahku Holy Cloth, Gan Meteorite Iron, Vigasoma, Galma Gold Dust, Iron Fang Stone, Requal White Cloth, Cress Rock, Wenit Holy Water, Zorda Hide, Jedo Metal, Rock Demon's Tears - these all can be traded for in Jinga. NOTE 5: Purple Ice Crystal, Chabel Iron Ore, Tonki Iron Sand, Suvick Cord, Wenit Holy Water, White Stardust, Venom Star, Condark Mercury, Rock Demon's Tears, Jubon Rock, Black Star Sand, Morus Spring Water - these all can be bought in Tanza. NOTE 6: Desant Silver, Calemb Grass, Gold Scarab Powder, Dark Stone, Liaza Magic Cloth, Edo Steel - these all can be bought in Kravia. NOTE 7: Heaven Stone, Vigantes Fur, Demarn Amber, Moble Silver Cloth, Holy Stone, Meriah Crystal, Hellbeast Bone, Iron Polish Powder, Jonel Sap, Meezus Liquid, Cherry-red Cloth, Silver Stone, Zestia Leaf, Maubourg Iron, Raw Emerald, Bodiga Silk Cloth, Unkar Stone, Raw Tourmaline, Venom Star, Condark Mercury, Telma Crystal, Oble Gold Dust, Broot Shell, Jubon Rock, Raw Ruby - these all can be bought in Yuno. NOTE 8: Cress Rock, Maubourg Iron, Wenit Holy Water, Zorda Hide, Bodiga Silk Cloth, Unkar Stone, Zoar Hide, Darm Sheet Metal, Sodan Poison Cloth, Zonark Weed, Gorum Hemp Cloth, Black Star Sand, Alma Iron Ore, Izumo Bronze, Noth Rock, Morus Spring Water, Zuvel Fur, Gorda Wood - these all can be bought in Darakin. ----------------------------------------------------------------------------- NOTES: These items are used for equipment combining. I'll only list where to get the materials. For exact list of what is needed to combine certain weapon into another one, you should be checking out JungleJim's Equipment combining FAQ, also available from GameFAQs server. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- GARDENING ITEMS ----------------------------------------------------------------------------- Sunset Seed | Stink Bulb | Refreshing Seed Lyps Seed | Ominous Seed | Royal Seed Meat-like Bulb | Southern-wind Seed | Regular Fertilizer Magic Fertilizer | Mega Fertilizer | Dead Flowers Rotten Fruit | Bitter Fruit ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 17. EQUIPMENT COMBINING ============================================================================= ============================================================================= Q1: This time I require information on chrs' equipment, for example what weapons can I get from low-class weapons and such... A1: *jumps for joy* Jay! Charts, charts! Okay, gotcha covered. Few lines below you'll see a chart of chr's weapons, armors, gloves and shoes. Q2: So what about that chart *can't believe you haven't run away*? A2: It can be read real simple. First thing you need to know is that I've arranged the chart in five parts - Lang, Maya, Kazan, Sharon and Ayne as last. Chart has been divided into four columns. In the first column I've listed the base weapon / armor piece (ie weapon / armor piece which is used as a basis for combining). Second, third and fourth column contain names of equipment you may gain from combining base weapon / armor piece together with raw materials. Some weapons / armor pieces can be combined into more than three end results, so you'll have to read next row for additional results. SUCH WEAPONS / ARMOR PIECES ARE MARKED WITH AN ASTERISK. Q3: Raw materials? Huh? A3: Combining isn't done just with a snap of a finger. Besides base weapon / armor piece you will also require raw materials. These are items that serve specifically one purpose - they are used in equipment combining. For example, lessay you would like to combine Lang's Violator. As you enter combining menu (explanation can be found in section 8), you see that you can combine it into two other weapons - weapon A (Sixteenth Night) requires 1 unit of Holy King's Gem and Gabnas Leather, while weapon B (Holy Rhodis) requires 1 unit of Holy King's Gem, Black Opal, Gabnas Leather and Orhalcon Stone. Combining always uses only *one* unit of each raw material required. In general - stronger the weapon / armor piece you wish to combine from base weapon / armor piece, more raw materials you need. Note that you *always* use up base weapon / armor piece in the process! In case you're not sure or you're scared you'll mess up, save your game prior to combining. Q4: *scans the chart* I only see weapons' names. Where are the materials I need? A4: After some thinking I've decided not to do it, as there's already a very good Equipment Combining guide up, made by JungleJim. Besides, names of raw materials needed are displayed nicely for you whenever you want to combine sth. And if you use my item chart I've provided, you will have necessary materials in no time. Q5: There are some lines in the lists where there's no base weapon provided. What's up with that? A5: A very low number of weapons can be combined in more than three. Cos of nature of my chart, I couldn't stick all of them into one line, so I had to make two. AGAIN, I'VE MARKED SUCH WEAPONS / ARMOR PIECES WITH AN ASTERISK. Q6: Nothing else matters to me now... A6: Heeey, what about this chart *a lonely scream is heard*? ----------------------------------------------------------------------------- LANG'S WEAPONS ----------------------------------------------------------------------------- Long Sword | Broad Sword | Lightning Sword | Hero Blade Broad Sword | Lightning Sword | Hero Blade | Hammer Blade | Lightning Sword | Hero Blade | Rusted Sword* | Lightning Sword | Hero Blade | Poison Sword | LizardKiller | | Lightning Sword | Hero Blade | Poison Sword | Lizard Killer ----------------------------------------------------------------------------- Hero Blade | Poison Sword | Lizard Killer | Poison Sword | Lizard Killer | Gold Sword | Heavy Cleaver Lizard Killer | Gold Sword | Heavy Cleaver | Gold Sword | Heavy Cleaver | Lightsilver | Assassin Blade Heavy Cleaver | Lightsilver | Assassin Blade | ----------------------------------------------------------------------------- Lightsilver* | Assassin Blade | Viking Sword | Iron Sword | Amber Smash | | Assassin Blade | Viking Sword | Iron Sword | Amber Smash Viking Sword | Iron Sword | Amber Smash | Iron Sword* | Amber Smash | Fire Edge | Venom Blade | Ice Sword | | Amber Smash | Fire Edge | Venom Blade | Ice Sword ----------------------------------------------------------------------------- Fire Edge | Venom Blade | Ice Sword | Venom Blade | Ice Sword | Spider's Bite | Crusader Heart Ice Sword | Spider's Bite | Crusader Heart | Spider's Bite | Crusader Heart | Steel Saber | Crusader Heart | Steel Saber | Skeleton Saber | Fang Rapier ----------------------------------------------------------------------------- Steel Saber | Skeleton Saber | Fang Rapier | Skeleton Saber* | Fang Rapier | Holy Basher | Ancient Sword | Misfortune | | Fang Rapier | Holy Basher | Ancient Sword | Misfortune Holy Basher | Ancient Sword | Misfortune | Ancient Sword* | Misfortune | Damascus Blade | Flame Brand | Quantumbael | | ----------------------------------------------------------------------------- Misfortune | Damascus Blade | Flame Brand | Quantumbael Damascus Blade | Flame Brand | Quantumbael | Flame Brand | Quantumbael | Scarface | Soul Breaker Quantumbael | Scarface | Soulbreaker | Vapor Blade Scarface | Soulbreaker | Vapor Blade | ----------------------------------------------------------------------------- Soulbreaker* | Vapor Blade | Deva's Sword | Mad Triumph | Strike Forge | Last Dragon | Vapor Blade* | Deva's Sword | Mad Triumph | Strike Forge | Last Dragon | | Deva's Sword | Mad Triumph | Strike Forge | Last Dragon Mad Triumph | Strike Forge | Last Dragon | Strike Forge | Last Dragon | Force Veil | Gaia Blade | Overkill | | ----------------------------------------------------------------------------- Last Dragon | Force Veil | Gaia Blade | Overkill Force Veil | Gaia Blade | Overkill | Gaia Blade* | Overkill | Violator | Sixteenth Night | Holy Rhodis | | Overkill | Violator | Sixteenth Night | Holy Rhodis Violator | Sixteenth Night | Holy Rhodis | ----------------------------------------------------------------------------- Sixteenth Night | Holy Rhodis | Magic Tyrant | Holy Rhodis | Magic Tyrant | | Magic Tyrant | Thousand Saga | | Thousand Saga | Doombringer | | Doombringer | Tempest | | ----------------------------------------------------------------------------- Tempest | God Era | | God Era | Nine Emperors | | Nine Emperors | Judgement Day | | Judgement Day | BEST WEAPON | | ----------------------------------------------------------------------------- LANG'S ARMORS ----------------------------------------------------------------------------- Mail Jacket | Padded Jacket | Leather Chest | Leather Armor Padded Jacket | Leather Chest | Leather Armor | Leather Chest | Leather Armor | Gorgeous Jacket | Leather Armor | Gorgeous Jacket | Hard Leather Vest | Metal Jacket Gorgeous Jacket | Hard Leather Vest | Metal Jacket | ----------------------------------------------------------------------------- Hard Leather Vest | Metal Jacket | Spit Guard | Metal Jacket | Spit Guard | Lizard Chest Guard| Tattered Vest | Spit Guard | Lizard Chest Guard| Spit Guard | Lizard Chest Guard| Bandit Mail | Lizard Chest Guard | Bandit Mail | Chain Jacket | ----------------------------------------------------------------------------- Bandit Mail | Chain Jacket | Plate Jacket | Speed King Chain Jacket | Plate Jacket | Speed King | Bone Jacket Plate Jacket | Speed King | Bone Jacket | Speed King | Bone Jacket | Studded Plate | Bone Jacket | Studded Plate | Golden Vest | Valor Plate ----------------------------------------------------------------------------- Studded Plate | Golden Vest | Valor Plate | Silver Plate Golden Vest | Valor Plate | Silver Plate | Valor Plate | Silver Plate | War Chestplate | Silver Plate | War Chestplate | Titan's Armor | Flare Jacket War Chestplate | Titan's Armor | Flare Jacket | Saint Garb ----------------------------------------------------------------------------- Titan's Armor | Flare Jacket | Saint Garb | Flare Jacket | Saint Garb | Beastlord Armor | Saint Garb | Beastlord Armor | Life-Armor | Beastlord Armor | Life-Armor | Last Element | Life-Armor | Last Element | Demon Armor | ----------------------------------------------------------------------------- Last Element | Demon Armor | | Demon Armor | Ultimate Plate | | Ultimate Plate | Sacred Heart | | Sacred Heart | Raging Roar | | Raging Roar | BEST ARMOR | | ----------------------------------------------------------------------------- LANG'S GLOVES ----------------------------------------------------------------------------- Bandage | Leather Gloves | Studded Knuckles | Formal Brace Leather Gloves | Studded Knuckles | Formal Brace | Studded Knuckles | Formal Brace | Padded Gloves | Formal Brace | Padded Gloves | Power Gloves | Padded Gloves | Power Gloves | Knuckle Guard | ----------------------------------------------------------------------------- Wet Gloves | Power Gloves | Knuckle Guard | Power Gloves | Knuckle Guard | Leather Brace | Knuckle Guard | Leather Brace | Elegant Sleeves | Leather Brace | Elegant Sleeves | Gauntlets | Elegant Sleeves | Gauntlets | Emerald Gloves | ----------------------------------------------------------------------------- Gauntlets | Emerald Gloves | Goldfingers | CycloneGauntlets Emerald Gloves | Goldfingers | Cyclone Gauntlets | Kaiser Knuckles Goldfingers | Cyclone Gauntlets | Kaiser Knuckles | Cyclone Gauntlets | Kaiser Knuckles | Steel Fists | Kaiser Knuckles | Steel Fists | Bladefists | Heavy Gauntlets ----------------------------------------------------------------------------- Steel Fists | Bladefists | Heavy Gauntlets | Silver Guards Bladefists | Heavy Gauntlets | Silver Guards | Heavy Gauntlets | Silver Guards | Holy Gloves | Silver Guards | Holy Gloves | Aura Gauntlets | War Handguard Holy Gloves | Aura Gauntlets | War Handguard | Shining Gloves ----------------------------------------------------------------------------- Aura Gauntlets | War Handguard | Shining Gloves | War Handguard | Shining Gloves | Omega Fists | Shining Gloves | Omega Fists | Black Gauntlets | Omega Fists | Black Gauntlets | Ruler's Gauntlets | Black Gauntlets | Ruler's Gauntlets | Warrior's Hand | ----------------------------------------------------------------------------- Ruler's Gauntlets | Warrior's Hand | | Warrior's Hand | Guardian's Arm | | Guardian's Arm | Divine Arm Guard | | Divine Arm Guard | Divine Hope | | Divine Hope | BEST GLOVES | | ----------------------------------------------------------------------------- LANG'S SHOES ----------------------------------------------------------------------------- Normal Shoes | Short Boots | Suede Boots | Skunky Shoes | Short Boots | Suede Boots | Short Boots | Suede Boots | Long Boots | Suede Boots | Long Boots | Hard Leather Boots| Battle Greaves Long Boots | Hard Leather Boots| Battle Greaves | ----------------------------------------------------------------------------- Hard Leather Boots | Battle Greaves | Chain Leggings | Battle Greaves | Chain Leggings | Iron Geta Shoes | Chain Leggings | Iron Geta Shoes | Gold Leggings | Iron Geta Shoes | Gold Leggings | Bandit Greaves | Gold Leggings | Bandit Greaves | Shadow Boots | ----------------------------------------------------------------------------- Bandit Greaves | Shadow Boots | Gold Leg Guard | Whirlwind Shoes Shadow Boots | Gold Leg Guard | Whirlwind Shoes | Plate Leggings Gold Leg Guard | Whirlwind Shoes | Plate Leggings | Whirlwind Shoes | Plate Leggings | Feather Boots | Plate Leggings | Feather Boots | Protector Boots | Steel Leggings ----------------------------------------------------------------------------- Feather Boots | Protector Boots | Steel Leggings | Silver Greaves Protector Boots | Steel Leggings | Silver Greaves | Steel Leggings | Silver Greaves | Dazzling Leggings | Silver Greaves | Dazzling Leggings | War Leggings | Warrior's Boots Dazzling Leggings | War Leggings | Warrior's Boots | Dark HunterShoes ----------------------------------------------------------------------------- War Leggings | Warrior's Boots | Dark Hunter Shoes | Warrior's Boots | Dark Hunter Shoes | Duel Leggings | Dark Hunter Shoes | Duel Leggings | Shoes of Virtue | Duel Leggings | Shoes of Virtue | Glaring Leggings | Shoes of Virtue | Glaring Leggings | Evil Boots | ----------------------------------------------------------------------------- Glaring Leggings | Evil Boots | | Evil Boots | Ruler Leggings | | Ruler Leggings | Stone Alpines | | Stone Alpines | Valiant Peace | | Valiant Peace | BEST SHOES | | ----------------------------------------------------------------------------- MAYA'S ARMORS ----------------------------------------------------------------------------- Dyed Clothes | Native Clothes | Gorgeous Dress | Native Clothes | Gorgeous Dress | Silk Robe | Dirty Clothes | Gorgeous Dress | Silk Robe | Gorgeous Dress | Silk Robe | Leather-Shoulders | Silk Robe | Leather-Shoulders | Lizard Cloak | Thunder Robe ----------------------------------------------------------------------------- Leather-Shoulders | Lizard Cloak | Thunder Robe | Lizard Cloak | Thunder Robe | Forest Cloak | Thunder Robe | Forest Cloak | Beast Mantle | Forest Cloak | Beast Mantle | Metal Cloak | Feather Robe Beast Mantle | Metal Cloak | Feather Robe | ----------------------------------------------------------------------------- Metal Cloak | Feather Robe | Sorcerer's Robe | Feather Robe | Sorcerer's Robe | Amber Cloak | Sorcerer's Robe | Amber Cloak | Blue Water Robe | Silver Robe Amber Cloak | Blue Water Robe | Silver Robe | Blue Water Robe | Silver Robe | White Garb | ----------------------------------------------------------------------------- Silver Robe | White Garb | Vampire's Robe | White Garb | Vampire's Robe | Empress Robe | Maiden's Robe Vampire's Robe | Empress Robe | Maiden's Robe | Empress Robe | Maiden's Robe | Aura Cloak | Maiden's Robe | Aura Cloak | Saint's Garb | ----------------------------------------------------------------------------- Aura Cloak | Saint's Garb | Dark Princess | Saint's Garb | Dark Princess | Shining Robe | Dark Princes | Shining Robe | | Shining Robe | Heavenly Robe | | Heavenly Robe | Heavenly Silk | | ----------------------------------------------------------------------------- Heavenly Silk | Alus' Robe | | Alus' Robe | BEST ARMOR | | ----------------------------------------------------------------------------- MAYA'S SHOES ----------------------------------------------------------------------------- Simple Cloth Shoes | Leather Boots | Wooden Shoes | Leather Boots | Wooden Shoes | Purple Boots | Worn Out Shoes | Wooden Shoes | Purple Boots | Wooden Shoes | Purple Boots | Silly Shoes | Purple Boots | Silly Shoes | Hot Boots | Platform Boots ----------------------------------------------------------------------------- Silly Shoes | Hot Boots | Platform Boots | Hot Boots | Platform Boots | Rubber Soles | Platform Boots | Rubber Soles | Spiked Shoes | Rubber Soles | Spiked Shoes | Wind Boots | Chain Sandals Spiked Shoes | Wind Boots | Chain Sandals | ----------------------------------------------------------------------------- Wind Boots | Chain Sandals | Jeweled Pumps | Chain Sandals | Jeweled Pumps | Scorching Boots | Jeweled Pumps | Scorching Boots | Boots of Wisdom |BlueLeatherShoes Scorching Boots | Boots of Wisdom | Blue Leather Shoes| Boots of Wisdom | Blue Leather Shoes| Arrest Boots | ----------------------------------------------------------------------------- Blue Leather Shoes | Arrest Boots | Elemental Shoes | Arrest Boots | Elemental Shoes | Starlight Boots | Barrier Soles Elemental Shoes | Starlight Boots | Barrier Soles | Starlight Boots | Barrier Soles | Wiseman's Socks | Barrier Soles | Wiseman's Socks | Wizard's Shoes | ----------------------------------------------------------------------------- Wiseman's Socks | Wizard's Shoes | Shadow Leapers | Wizard's Shoes | Shadow Leapers | Five-Star Shoes | Shadow Leapers | Five-Star Shoes | | Five-Star Shoes | Treasure Shoes | | Treasure Shoes | Goddess' Heels | | ----------------------------------------------------------------------------- Goddess' Heels | Heavenly Shoes | | Heavenly Shoes | BEST SHOES | | ----------------------------------------------------------------------------- KAZAN'S ARMORS ----------------------------------------------------------------------------- Simple Doublet | Black Belt Doublet| Gold Dragon | Foul Doublet | Black Belt Doublet| Gold Dragon | Black Belt Doublet | Gold Dragon | Serpent Doublet | Gold Dragon | Serpent Doublet | Leather Doublet | Serpent Doublet | Leather Doublet | Gold Cross | Venom Fist ----------------------------------------------------------------------------- Leather Doublet | Gold Cross | Venom Fist | Gold Cross | Venom Fist | Fiery Red Doublet | Venom Fist | Fiery Red Doublet | Jet Black Outfit | Fiery Red Doublet | Jet Black Outfit | Safari Outfit | Blue Dragon Jet Black Outfit | Safari Outfit | Blue Dragon | ----------------------------------------------------------------------------- Safari Outfit | Blue Dragon | Sun Fighter | Blue Dragon | Sun Fighter | Cyclone Doublet | Sun Fighter | Cyclone Doublet | Knuckle Sleeper | Combat Outfit Cyclone Doublet | Knuckle Sleeper | Combat Outfit | Knuckle Sleeper | Combat Outfit | Leon King Doublet | ----------------------------------------------------------------------------- Combat Outfit | Leon King Doublet | Lightning Outfit | Leon King Doublet | Lightning Outfit | Cursed Shadow | Lightning Outfit | Cursed Shadow | God Fist Doublet | Cursed Shadow | God Fist Doublet | Fighting Spirit | God Fist Doublet | Fighting Spirit | | ----------------------------------------------------------------------------- Fighting Spirit | Death Duel | | Death Duel | Seven Stars | | Seven Stars | BEST ARMOR | | ----------------------------------------------------------------------------- KAZAN'S SHOES ----------------------------------------------------------------------------- Straw Sandals | Kung Fu Shoes | Red Ball Shoes | Old Sandals | Kung Fu Shoes | Red Ball Shoes | Kung Fu Shoes | Red Ball Shoes | Dark Shadow Shoes | Red Ball Shoes | Dark Shadow Shoes | Fighting Shoes | Dark Shadow Shoes | Fighting Shoes | Sneaking Shoes | Golden Chips ----------------------------------------------------------------------------- Fighting Shoes | Sneaking Shoes | Golden Chips | Sneaking Shoes | Golden Chips | Chainmail Sandals | Golden Chips | Chainmail Sandals | Wedge Spikes | Chainmail Sandals | Wedge Spikes | Forest Boots | Dragon Shoes Wedge Spikes | Forest Boots | Dragon Shoes | ----------------------------------------------------------------------------- Forest Boots | Dragon Shoes | White Silver Shoes| Dragon Shoes | White Silver Shoes| Martial Art Shoes | White Silver Shoes | Martial Art Shoes | Gaia Soles | Lifespring Shoes Martial Art Shoes | Gaia Soles | Lifespring Shoes | Gaia Soles | Lifespring Shoes | Leon Pathfinders | ----------------------------------------------------------------------------- Lifespring Shoes | Leon Pathfinders | Steel Shoes | Leon Pathfinders | Steel Shoes | Thunder Shoes | Steel Shoes | Thunder Shoes | Grappler Soles | Thunder Shoes | Grappler Soles | Raging Fire | Grappler Soles | Raging Fire | | ----------------------------------------------------------------------------- Raging Fire | Dark Stalkers | | Dark Stalkers | Dragonlord Shoes | | Dragonlord Shoes | BEST SHOES | | ----------------------------------------------------------------------------- SHARON'S WEAPONS ----------------------------------------------------------------------------- Talwar | Blue Dragon Katana| Sharp Saber | Blue Dragon Katana | Sharp Saber | Rusted Katana | Useless Toy Katana | Sharp Saber | Rusted Katana | Sharp Saber | Rusted Katana | Shock Ripper | Rusted Katana* | Shock Ripper | Demon Gleamer | Impervious Blade | Shamshir | | ----------------------------------------------------------------------------- Shock Ripper | Demon Gleamer | Impervious Blade | Shamshir Demon Gleamer | Impervious Blade | Shamshir | Impervious Blade* | Shamshir | Red Scorpion | Moonlight Blade | Endgame Katana | | Shamshir | Red Scorpion | Moonlight Blade | Endgame Katana Red Scorpion | Moonlight Blade | Endgame Katana | ----------------------------------------------------------------------------- Moonlight Blade* | Endgame Katana | Silver Bell | Beast Slayer | Wind Slicer | | Endgame Katana | Silver Bell | Beast Slayer | Wind Slicer Silver Bell | Beast Slayer | Wind Slicer | Beast Slayer* | Wind Slicer | Maneater | Malice | Godthunder | | Wind Slicer | Maneater | Malice | Godthunder ----------------------------------------------------------------------------- Maneater | Malice | Godthunder | Malice | Godthunder | Night Striker | Godthunder | Night Striker | | Night Striker | Soulbinder | | Soulbinder | Black Viper | | ----------------------------------------------------------------------------- Black Viper | Sakura Katana | | Sakura Katana | Exorcist Katana | | Exorcist Katana | Dark Matter | | Dark Matter | Godblade Radwell | | Godblade Radwell | BEST WEAPON | | ----------------------------------------------------------------------------- SHARON'S ARMORS ----------------------------------------------------------------------------- Leather Chest | Hard Breastplate | Enamel Bustier | Slimy Chest | Hard Breastplate | Enamel Bustier | Hard Breastplate | Enamel Bustier | Tiger Bikini | Enamel Bustier | Tiger Bikini | Cyclone Bustier | Tiger Bikini | Cyclone Bustier | Laminated Plate | Gold Bikini ----------------------------------------------------------------------------- Cyclone Bustier | Laminated Plate | Gold Bikini | Laminated Plate | Gold Bikini | Lion Heart | Gold Bikini | Lion Heart | Silver Bikini | Lion Heart | Silver Bikini | Dynamite Bikini | Silver Bikini | Dynamite Bikini | Knight Breastguard| ----------------------------------------------------------------------------- Dynamite Bikini | Knight Breastguard| | Knight Breastguard | Wonder Bikini | | Wonder Bikini | Black Chest | | Black Chest | Iron Princess | | Iron Princess | BEST ARMOR | | ----------------------------------------------------------------------------- SHARON'S GLOVES ----------------------------------------------------------------------------- Skin Gloves | Thick Gloves | Spike Gloves | Thick Gloves | Spike Gloves | Lace Gloves | Spike Gloves | Lace Gloves | Fang Guard | Lace Gloves | Fang Guard | Plate Gloves | PureWhiteSleeves Fang Guard | Plate Gloves | Pure White Sleeves| ----------------------------------------------------------------------------- Plate Gloves | Pure White Sleeves| Lioness Gloves | Pure White Sleeves | Lioness Gloves | Stone God Gloves | Lioness Gloves | Stone God Gloves | Gala Sleeves | Stone God Gloves | Gala Sleeves | Aura Arms | Gala Sleeves | Aura Arms | | ----------------------------------------------------------------------------- Aura Arms | Bizzare Gloves | | Bizzare Gloves | Wild Sakura | | Wild Sakura | Queen Sleeves | | Queen Sleeves | BEST GLOVES | | ----------------------------------------------------------------------------- SHARON'S SHOES ----------------------------------------------------------------------------- Wood Blocks | Marine Pumps | Flared Sandals | Marine Pumps | Flared Sandals | Fishnet Tights | Flared Sandals | Fishnet Tights | Lizard Sandals | Fishnet Tights | Lizard Sandals | Pirate Boots | Gold Pumps Lizard Sandals | Pirate Boots | Gold Pumps | ----------------------------------------------------------------------------- Pirate Boots | Gold Pumps | Emerald Sandals | Gold Pumps | Emerald Sandals | Steel Platforms | Emerald Sandals | Steel Platforms | Wing Heels | Steel Platforms | Wing Heels | Deep Blue | Wing Heels | Deep Blue | | ----------------------------------------------------------------------------- Deep Blue | Burning Chips | | Burning Chips | Black Shades | | Black Shades | Queen Heels | | Queen Heels | BEST SHOES | | ----------------------------------------------------------------------------- AYNE'S WEAPONS ----------------------------------------------------------------------------- Giant Stone Axe | Massive Axe | Shot Hammer | Unwieldy Axe | Massive Axe | Shot Hammer | Massive Axe | Shot Hammer | Earth Axe | Bloodthirsty Axe Shot Hammer | Earth Axe | Bloodthirsty Axe | Earth Axe | Bloodthirsty Axe | Steel Hammer | ----------------------------------------------------------------------------- Bloodthirsty Axe | Steel Hammer | | Steel Hammer | Giant Flash Axe | | Giant Flash Axe | Giant Lion Axe | | Giant Lion Axe | Crusader Axe | | Crusader Axe | Raging Axe | | ----------------------------------------------------------------------------- Raging Axe | Sealed Axe | | Sealed Axe | Giant Demon Axe | | Giant Demon Axe | BEST WEAPON | | ----------------------------------------------------------------------------- AYNE'S ARMORS ----------------------------------------------------------------------------- Warrior Fauld | Sun Fauld | Violet Fauld | Fool's Skirt | Sun Fauld | Violet Fauld | Sun Fauld | Violet Fauld | Valor Fauld | Violet Fauld | Valor Fauld | | Valor Fauld | Silver Fauld | | ----------------------------------------------------------------------------- Silver Fauld | Underworld Fauld | | Underworld Fauld | Evil Banishers | | Evil Banishers | BEST ARMOR | | ----------------------------------------------------------------------------- AYNE'S GLOVES ----------------------------------------------------------------------------- Wind Armbands | Venus Armbands | Red Lotus Armbands| Tight Armbands | Venus Armbands | Red Lotus Armbands| Venus Armbands | Red Lotus Armbands| Iron Armbands | Red Lotus Armbands | Iron Armbands | | Iron Armbands | Guardian Armbands | | ----------------------------------------------------------------------------- Guardian Armbands | Roaring Flash | | Roaring Flash | Holy Armbands | | Holy Armbands | BEST GLOVES | | ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 18. TOOLS COMBINING ============================================================================= ============================================================================= Q1: This time I require information on items combining. A1: More charts! Okay, gotcha covered. Few lines below you'll see a chart of all items that can be combined. Q2: What about the chart *running away joke is old now*? A2: It can be read real simple. Chart has been divided into four columns. In the first column I've listed the base item. Second, third and fourth column contain names of items you may gain from combining base item together with raw materials. Some items can be combined into more than three items, so you'll have to read next row for additional results. SUCH ITEMS ARE MARKED WITH AN ASTERISK. Q3: Raw materials? Huh? A3: Combining isn't done just with a snap of a finger. Besides base item you will also require raw materials. These are items that serve specifically one purpose - they are used in equipment combining. For example, lessay you would like to combine Heal Leaf. As you enter combining menu (explanation can be found in section 8), you see that you can combine it into two other items - item A (Heal Potion) requires 1 unit of Zonark Weed and Rock Demon's Tears, while item B (Bronze Barome) requires 1 unit of Zonark Weed, Rock Demon's Tears and Wenit Holy Water. Combining always uses only *one* unit of each raw material required. In general - higher the class of item you wish to combine from base item, more raw materials you need. Note that you *always* use up base item! In case you're not sure or you're scared you'll mess up, save your game prior to combining. Q4: *scans the chart* I only see items' names. Where are the materials I need? A4: After some thinking I've decided not to do it, as there's already a very good Tool Combining guide up, made by JungleJim. Besides, names of raw materials needed are displayed nicely for you whenever you want to combine sth. And if you use my item chart I've provided, you will have necessary materials in no time. Q5: There are some lines in the lists where there's no base weapon provided. What's up with that? A5: A very low number of items can be combined in more than three. Cos of nature of my chart, I couldn't stick all of them into one line, so I had to make two. AGAIN, I'VE MARKED SUCH ITEMS WITH AN ASTERISK. Q6: Nothing else matters to me now... A6: Heeey, what about this chart *another lonely scream is heard*? ----------------------------------------------------------------------------- Heal Powder | Heal Leaf | | Heal Leaf | Heal Potion | Bronze Barome | Heal Potion | Heal Bottle | Restore Leaf | Heal Bottle | Restore Blossom | Silver Barome | Restore Leaf | Restore Blossom | Spirit's Blessing | ----------------------------------------------------------------------------- Restore Blossom | Restore Potion | Angel's Blessing | Restore Potion | Golden Barome | Revival Elixir | Magic Powder | Magic Potion | | Magic Potion | Magic Bottle | Magic Booster | Magic Bottle | Magic Transformer | | ----------------------------------------------------------------------------- Bronze Barome | Silver Barome | | Silver Barome | Golden Barome | | Golden Barome | Revival Bottle | Angel's Miracle | Spirit's Blessing | Angel's Blessing | | Angel's Blessing | Goddess' Blessing | | ----------------------------------------------------------------------------- Goddess' Blessing | Ultimate Blessing | | Ultimate Blessing | Resurrect Bottle | | Poison Cure | Venom Cure | Toxin Remedy | Poison Draught Venom Cure | Toxin Remedy | Venom Draught | Plague Cure | Physical Remedy | Plague Draught | ----------------------------------------------------------------------------- Sleep Cure | Physical Remedy | Sleep Draught | Stun Cure | Physical Remedy | Stun Draught | Paralysis Cure | Physical Remedy | Paralysis Draught | Blind Cure | Physical Remedy | Blinding Draught | Confusion Cure | Mental Remedy | Confusion Draught | ----------------------------------------------------------------------------- Berserk Cure | Mental Remedy | Berserk Draught | Fear Cure | Mental Remedy | Fear Draught | Seal Cure | Curse Remedy | Seal Draught | Spellbind Cure | Curse Remedy | Spellbind Draught | Bewitch Cure | Curse Remedy | Bewitch Draught | ----------------------------------------------------------------------------- Petrify Cure | Curse Remedy | Petrify Draught | Toxin Remedy | Panacea | | Physical Remedy | Panacea | | Mental Remedy | Panacea | | Curse Remedy | Panacea | | ----------------------------------------------------------------------------- Panacea | Ultimate Blessing | | Revival Elixir | Revival Bottle | | Revival Bottle | Resurrect Bottle | | Resurrect Bottle | Angel's Miracle | | Angel's Miracle | Goddess' Miracle | | ----------------------------------------------------------------------------- Goddess' Miracle | Ultimate Miracle | | Ultimate Miracle | Fruit of the Gods | | Sour Bloom* | Hitde Poison | Dekna Poison | Donzu Poison | Hakshi Poison | | Bitter Seed* | Hitde Poison | Dekna Poison | Donzu Poison | Hakshi Poison | | Attack Oil | Attack Bottle | | ----------------------------------------------------------------------------- Attack Bottle | StrongMenWeakWalls| WeakMenStrongWalls| Guard Oil | Guard Bottle | | Guard Bottle | StrongMenWeakWalls| WeakMenStrongWalls| Wisdom Oil | Wisdom Bottle | | Wisdom Bottle | StrongMenWeakWalls| WeakMenStrongWalls| ----------------------------------------------------------------------------- Mind Oil | Mind Bottle | | Mind Bottle | StrongMenWeakWalls| WeakMenStrongWalls| Quick Oil | Quick Bottle | | Quick Bottle | StrongMenWeakWalls| WeakMenStrongWalls| Fame Oil | Fame Bottle | | ----------------------------------------------------------------------------- Fame Bottle | StrongMenWeakWalls| WeakMenStrongWalls| Boost Oil | Boost Bottle | | Boost Bottle | StrongMenWeakWalls| WeakMenStrongWalls| StrongMenWeakWalls | WeakMenStrongWalls| | WeakMenStrongWalls | StrongMenWeakWalls| | ----------------------------------------------------------------------------- Hitde Poison | Dekna Poison | Donzu Poison | Hakshi Poison Dekna Poison | Hitde Poison | Donzu Poison | Hakshi Poison Donzu Poison | Hitde Poison | Dekna Poison | Hakshi Poison Hakshi Poison | Hitde Poison | Dekna Poison | Donzu Poison Courageous Heart | Maiden's Heart | | ----------------------------------------------------------------------------- Maiden's Heart | Courageous Heart | | Sage's Handbook | Merchant's Soul | | Merchant's Soul | Sage's Handbook | | Magic Booster | Magic Transformer | | Magic Transformer | Magic Booster | | ----------------------------------------------------------------------------- Attack Booster | Attack Transformer| Burning Heart | Attack Transformer | Attack Booster | Burning Heart | Burning Heart | Attack Booster | Attack Transformer| Vaccine Syringe | Life Syringe | | Life Syringe | Vaccine Syringe | | ----------------------------------------------------------------------------- Invincibility Pill*| Unassailable Pill | Transparent Pill | Blessing Pill | Rainbow Capsule | | Unassailable Pill* | Invincibility Pill| Transparent Pill | Blessing Pill | Rainbow Capsule | | Transparent Pill* | Invincibility Pill| Unassailable Pill | Blessing Pill | Rainbow Capsule | | Blessing Pill* | Invincibility Pill| Unassailable Pill | Transparent Pill | Rainbow Capsule | | Rainbow Capsule | Vaccine Syringe | Life Syringe | ----------------------------------------------------------------------------- Scroll Of Identity | Sage's Handbook | Merchant's Soul | Poison Draught | Poison Cure | | Venom Draught | Venom Cure | | Plague Draught | Plague Cure | | Sleep Draught | Sleep Cure | | ----------------------------------------------------------------------------- Stun Draught | Stun Cure | | Paralysis Draught | Paralysis Cure | | Blinding Draught | Blind Cure | | Confusion Draught | Confusion Cure | | Berserk Draught | Berserk Cure | | ----------------------------------------------------------------------------- Fear Draught | Fear Cure | | Seal Draught | Seal Cure | | Spellbind Draught | Spellbind Cure | | Bewitch Draught | Bewitch Cure | | Petrify Draught | Petrify Cure | | ----------------------------------------------------------------------------- StoneCrush Scroll | IceNeedle Scroll | FlameBurst Scroll |SlicingWindScroll IceNeedle Scroll | StoneCrush Scroll | FlameBurst Scroll |SlicingWindScroll FlameBurst Scroll | StoneCrush Scroll | IceNeedle Scroll |SlicingWindScroll SlicingWind Scroll | StoneCrush Scroll | IceNeedle Scroll | FlameBurstScroll LightFlash Scroll | ShadowLurk Scroll | BoltStrike Scroll ----------------------------------------------------------------------------- ShadowLurk Scroll | LightFlash Scroll | BoltStrike Scroll | BoltStrike Scroll | LightFlash Scroll | ShadowLurk Scroll | Confidence Tonic | Confidence+ Tonic | | Confidence+ Tonic | Timid+ Tonic | | Timid Tonic | Timid+ Tonic | | ----------------------------------------------------------------------------- Timid+ Tonic | Confidence+ Tonic | | Leaf of Stamina | Fruit of Stamina | | Fruit of Stamina | Fruit of the Gods | | Leaf of Mysticism | Fruit of Mysticism| | Fruit of Mysticism | Fruit of the Gods | | ----------------------------------------------------------------------------- Leaf of Vigor | Fruit of Vigor | | Fruit of Vigor | Fruit of the Gods | | Leaf of Defiance | Fruit of Defiance | | Fruit of Defiance | Fruit of the Gods | | Leaf of Sagacity | Fruit of Sagacity | | ----------------------------------------------------------------------------- Fruit of Sagacity | Fruit of the Gods | | Leaf of Mentality | Fruit of Mentality| | Fruit of Mentality | Fruit of the Gods | | Leaf of Swiftness | Fruit of Swiftness| | Fruit of Swiftness | Fruit of the Gods | | ----------------------------------------------------------------------------- Leaf of Appeal | Fruit of Appeal | | Fruit of Appeal | Fruit of the Gods | | Fruit of the Gods | Ultimate Miracle | | ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 19. GUILD MISSIONS ============================================================================= ============================================================================= Ready for some sidequest buttkicking? You've come to the right place. In Kravia there's a guild HQ - this is the house located below the save point. It is available as soon as you enter Kravia story-wise. When you enter it, talk with the woman (Sonnet) behind counter... after initial chatting you'll get three options. Picking second option will get you some info about how the guild works. Pick third option if you don't wish to go questing right now. Picking first option means party time. You need to be aware of some limitations! - you can only attempt one quest at a time - not all quests are available from the beginning; they open up as story progresses - if at any time you forget what quest you were on, return to Sonnet and she'll explain your current quest objective Now here are all the available quests - quests marked with the asterisk are available from the start (details and such explained later): MISSION #G01 - Tanza Tea Cakes* MISSION #G02 - Mysterious Potion MISSION #G03 - Find the Rare Creature!* MISSION #G04 - My Daughter is Lost! MISSION #G05 - The Golden Giant* MISSION #G06 - Mysterious Contagion MISSION #G07 - It Lurks in the Mist... MISSION #G08 - Reik Flowers MISSION #G09 - Winged Mountain Beasts MISSION #G10 - Find Mari! MISSION #G11 - Writhing Monster in the Dark MISSION #G12 - Multiplying Monsters! MISSION #G13 - The Glow in the Thunder MISSION #G14 - Invaders from Another World Now that introduction is out of the way, let's proceed with clearing out those quests. :::::::::::::::::::::::::::::: MISSION #G01 - TANZA TEA CAKES :::::::::::::::::::::::::::::: Poster: Yaksha Details: Tanza Tea Cakes is sold in Tanza. I want you to go buy me some. Reward: 10000 G Available: from the beginning The easiest quest ever. What you do is simply go to Tanza, and here enter the inn (with hot spring). You'll find a kid selling Tanza Tea Cakes. Buy at least six cakes... or more, if you'll eat them in battles. Now return to Darakin and enter the junk shop. Talk with the owner who will take the cakes. With this MISSION COMPLETE! Now return to Guild HQ to claim your reward. Completing this quest opens up #G04 and G#06. :::::::::::::::::::::::::::::::: MISSION #G02 - MYSTERIOUS POTION :::::::::::::::::::::::::::::::: Poster: Joe Details: I ordered a potion from the black market shop in Tanza. Go get it for me. Reward: 30000 G Available: complete #G03, becomes available after getting the dragon Head to Tanza and locate Rindo, black market salesman at SW end of town. Pick second option when a choice is presented. You must obtain Golden Apple and Magic Potion. When asked again, say that you'll look for those two things. I'm almost sure you have at least one Magic Potion in your inventory - if not you can buy some in Secret Market. As for Golden Apple, you'll need to visit Forest Maze. Go and enter it on S side - at first screen go up, at second screen go up, at third screen go right when you get to the cross, on fourth screen go right again and on fifth screen you'll find the tree. If the apple is yellow, use Rivas to turn it red. Then use Ayne to knock the apple down. Pick it up and 1x GOLDEN APPLE is yours. Now return to Tanza and speak with Rindo again. You'll receive 1x GOLDEN GRONEH. You'll get four options... Nothing (pick this and you get 3000 G) 1000 G (pick this and you get 1000 G) 10000 G (pick this and you get 10000 G) 100000 G (pick this and you get only 1000 G) Now go to Darakin and visit Joe. Give him the stuff. MISSION COMPLETE! Return to Guild HQ and claim your cash. :::::::::::::::::::::::::::::::::::::: MISSION #G03 - FIND THE RARE CREATURE! :::::::::::::::::::::::::::::::::::::: Poster: Fujima Details: It's out there somewhere in the world...! Capture a rare creature called a 'Lypster' for me. Reward: 60000 G Available: from the beginning To find out where to start looking, go to 2nd floor of Kravia's inn. In NE room you'll find Fujima. Talking to him will reveal where to start - Hunter's Wood. There we go! As soon as you enter, you'll see Lyps running around. Try to get to its back to get first strike (not that it will escape, heh). A bunch of easy EXP and cash. One of the Lypses you'll encounter has a differently colored bastard inside the battle... ----------------------------------------------------------------------------- BOSS BATTLE - (RED) LYPS & LYPS (RED) LYPS' STATS LV | HP | MP | EXP | Gold | Race | Attribute NA | 16800 | NA | 10000 | 12000 | Plant | Earth Abilities equipped: Anti-Sleep, Anti-Bewitch, Add Bewitch Carries: Quick Escape Charm (RED) LYPS' ATTACKS 1. Kiss of Death - VS one chr - induces bewitch 2. Combo attack - VS one chr - phd + induces bewitch BOSS STRATEGY Easy cake. Launch strongest attacks and it goes down via the potty. ----------------------------------------------------------------------------- After the battle you'll acquire 1x LYPSTER. Return to Fujima, who'll give you 1x VACCINE SYRINGE. MISSION COMPLETE! Return to Guild HQ and claim your cash. Completing this quest opens #G02, but you must also attain the means of flying. ::::::::::::::::::::::::::::::::::: MISSION #G04 - MY DAUGHTER IS LOST! ::::::::::::::::::::::::::::::::::: Poster: Count Lonatello Details: My daughter is missing. I want you to find her. Reward: 80000 G + Lion Heart Available: complete #G01 Go to Darakin's hotel and speak with everyone to get some clues... to the sewers we go then. Sheesh. Before you go in, have some spellbind protection. When you're in the sewers, go down the stairs into sewer canal, then take nearby stairs up, go bit left, down the stairs into sewer canal, up the next stairs (you'll be near the chest in which Old Map was). Now keep going left - on next screen cross W bridge, then S bridge immediately. As you cross this one, turn left... ----------------------------------------------------------------------------- BOSS BATTLE - 3x WARMONGER LV | HP | MP | EXP | Gold | Race | Attribute NA | 32107 | NA | 33079 | 9078 | Spirit | Dark Abilities equipped: One of following [Add Seal, Add Confusion], while Hit Rate Up 2, AP Thief, Anti-Spellbind & Block Dark are always present Carries: Leaf of Defiance WARMONGER'S ATTACKS 1. Combo attack - VS one chr - phd + induces seal or confusion 2. Combo attack + Death Count (3 hits)- VS one chr - phd, induces seal or confusion 3. Branded Curse - VS one chr - induces spellbind 4. Hate Force - VS one chr - press buttons as they light up (when yellow blobs cross over them), for each blob you miss you receive damage, which is [damage = amount of missed blobs x 200]; should you manage to let no blobs pass, Warmonger takes damage instead, which equals 1/2 of its current HP Note: Warmonger's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20 AP. And if killed by Hate Force, you lose EXP and G for it. BOSS STRATEGY Moderately difficult. First battle is started with ambush vs 3x Warmonger, so grit your teeth and take the damage. Seal and confusion (you can still execute arts) are no big deal, but spellbind is. Releasing origin attacks is not good, as Warmongers are fairly resistant to spd. Careful that you don't mess up too much on Hate Force. Other than that, slowly chip off their health until defeated. Take care to heal when needed! Second battle is against 3x Warmonger as well, but no ambush this time. ----------------------------------------------------------------------------- Yaaay, I'm saved. Get out of the sewers. MISSION COMPLETE! Return to Guild HQ and claim your cash. In addition you receive 1x LION HEART. Completing this quest opens #G10, but Ayne must also join your party. ::::::::::::::::::::::::::::::: MISSION #G05 - THE GOLDEN GIANT ::::::::::::::::::::::::::::::: Poster: The Central Continental Union Description: Go to Gale Canyon. Investigate the Golden Giant you'll find there. Reward: 90000 G + Gaia Blade Available: from the beginning Go to Gale Canyon and enter from N side. Follow the path and soon you'll spot an oddity... ----------------------------------------------------------------------------- BOSS BATTLE - GORGONEON LV | HP | MP | EXP | Gold | Race | Attribute NA | 140260 | NA | 89800 | 20024 | Giant | Earth Abilities equipped: Anti-Petrify, Block Earth Carries: Meteorite GORGONEON'S ATTACKS 1. Crimson Heat - VS all chrs - 1 hit, spd 2. Gigantes Upper + Gigantes Fall - VS one chr - phd BOSS STRATEGY It may have lots of HP, but its attacks are nothing to be afraid of. Crimson Heat (pretty often used, so take care) takes off 1000 from all chrs, while combo attacks hit for up to 800 damage vs one chr. Heal when needed, release VAR if you have the chance and voila! ----------------------------------------------------------------------------- MISSION COMPLETE! Return to Guild HQ and claim your cash. In addition you receive 1x GAIA BLADE. Completing this quest opens #G11, but you must also gain possession of the dragon. ::::::::::::::::::::::::::::::::::: MISSION #G06 - MYSTERIOUS CONTAGION ::::::::::::::::::::::::::::::::::: Poster: Suda Description: There's a herbal flower that cures this strange disease. I want you to find it. Reward: 120000 G Available: Complete G#01, or wair long enough and it becomes available This one doesn't need you to kill anything. For starters go to Yuno. Enter Simba's (leftmost house) and talk to right of two kneeling women - this is Suda. You need Gunang Weed... supposedly Hugo (doctor in Tanza) might have some. Remember the guy who buys strange items? This is he - he's in the rightmost house of Tanza. Go there and talk to him. As expected he doesn't have any - you'll need to go to Forest Maze and find Gunang Weed, which grows by the water. Go to Forest Maze and enter it on N side. Just keep following the path until you get to a cross - here go up and at the next cross go down. You'll get to camp site and water... look for 1x GUNANG WEED near it. Go out the same way you came in. Now go back to Yuno and talk with Suda, who'll take the weed to make some medicine. Before leaving, talk to Mick to recieve 1x SUPERHERO TINIO. MISSION COMPLETE! Return to Guild HQ and claim your cash. Completing this quest is important for unlocking #G07 later when the ship becomes mobile. :::::::::::::::::::::::::::::::::::::: MISSION #G07 - IT LURKS IN THE MIST... :::::::::::::::::::::::::::::::::::::: Poster: Suda Description: They say that in The Forest Maze, you'll find the cause of this strange disease. Reward: 140000 G + Maiden's Robe Available: complete #G06 and #G09, becomes available after ship becomes mobile Have Anti-Stun protection, if available. To start, head to Yuno again and talk with Suda to get some more clues. Now we need to enter Forest Maze again. Enter the forest from N side. Keep going until you get to first cross. Go down and continue down only - you'll meet... ----------------------------------------------------------------------------- BOSS BATTLE - GAURAZE LV | HP | MP | EXP | Gold | Race | Attribute NA | 180524 | NA | 100737 | 71672 | Demon | Fire Abilities equipped: Antidote, Antivenom, Anti-Stun, Add Plague Carries: Plague Orb GAURAZE'S ATTACKS 1. Wave Smash - VS one chr - induces stun 2. Combo attack - VS one chr - phd, induces plague 3. Gust Howling - VS all chrs - 1 hit, fire spd BOSS STRATEGY Remotely challenging - fast, agile and packs a punch with its attacks. Gust Howling does about 800 to all, and combo attacks (if all connect) maybe up to 2500 damage to one chr. If someone gets stunned, it may get even worse. As soon as battle starts, unleash VAR + HAR fury. If you have any Vaccine Syringes at hand, it may be wise to use some. Then keep healing wounded people. Due to Gauraze's high AGL it may happen once or twice that you lose (thanks mainly to stupid stun status it loves to use every so often). How about using 99999 worth Point Card on it for first turn, then finishing with VAR and HAR? Use MAR too if they become available. ----------------------------------------------------------------------------- After the fight leave the forest and go to Yuno. Enter leftmost house and talk to Rona for 1x JINJARO PLANT. MISSION COMPLETE! Return to Guild HQ and claim your cash. ::::::::::::::::::::::::::: MISSION #G08 - REIK FLOWERS ::::::::::::::::::::::::::: Poster: David Description: It's going to be sold at the auction. Make the winning bid on Reik Flowers. Reward: 120000 G Available: Gain possession of the dragon, attend at least one auction Head off to Phorchoon's auction room - you'll spot a man in red shirt. This is David, so talk to him to start the auction. You'll be given 50000 G. Once it begins, pick third option (even if you choose first or second, you won't be able to make bids). Third item will be Reik Flowers. When given the option, choose first one and raise the bid up to 50000 G. You'll get another 25000 G. Now raise the bid up to 75000 G. Reil Flowers will hopefully be yours now in 33% cases. If not, you'll get another 25000 G. Now raise the bid up to 100000 G. Reik Flowers will hopefully be yours now with 66% probability (if not, that's too bad; reload and try again). MISSION COMPLETE! Return to Guild HQ and claim your cash. ::::::::::::::::::::::::::::::::::::: MISSION #G09 - WINGED MOUNTAIN BEASTS ::::::::::::::::::::::::::::::::::::: Poster: The Central Continental Union Description: They've escaped to Mt. Gabel. Get rid of the two wanted monsters. Reward: 160000 G Available: after ship becomes mobile Choose whatever when S. interrupts. Now go to Mt. Gabel and start climbing. Oh, S. is hurt... whatever. Choose your pick, then continue up all the way to the summit where you fought Mountain Morg. Hey there! ----------------------------------------------------------------------------- BOSS BATTLE - ZAHATULE LV | HP | MP | EXP | Gold | Race | Attribute NA | 100123 | NA | 96620 | 20543 | Flying | Wind Abilities equipped: Nothing Carries: Vaccine Syringe ZAHATULE'S ATTACKS 1. Inferno - VS all chrs - 1 hit, fire spd 2. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces venom (if Poison Beak is used) BOSS STRATEGY Inferno will get all chrs for 600 damage, and its combo attacks hit one chr for 500 damage. All in all, moderately easy to beat - unleash your VAR during first round, having third chr follow up with HAR fury. By third turn Zahatule will lay defeated. ----------------------------------------------------------------------------- Now that we've barbecued Zahatule, descend from the mountain. On the way more choices pop up when you find S. This one is important for how much cash you'll get when claiming your reward. Split it in half (pick this and you receive 130000 G) Take all the money (pick this and you receive 210000 G) Give it to S. (pick this and you receive nothing) Appropriate choice is first one (tho' I wonder why the hell did he meddle in the first place? It's not like I *asked* him to help). MISSION COMPLETE! Return to Guild HQ and claim your cash (even if you chose to give S. all the money, mission will be counted as successful). Completing this quest opens #G07. ::::::::::::::::::::::::: MISSION #G10 - FIND MARI! ::::::::::::::::::::::::: Poster: Cammy Description: Mari is lost. I want you to find her for me. Reward: 80000 G Available: complete #G04, and gain final party member I HATE SEWERS! Go to Darakin's hotel and in one of the room upstairs talk to Cammy. She'll reveal that her pet got lost somewhere. Enter the sewers via hotel - now go down, then downstairs into sewer canal, go right and follow the canal, then get out via first stairs - you're near red sluicegate. G S (you should see Mari already), then cross bridge to the W, then cross over to N side and enter the room. Mari will escape into the hole - switch to Ayne and have him push the crate so it covers the hole. Getting to the place where cat is isn't a problem. When cat is in your hands, return to the hotel and give cat back to Cammy - then shoot them both (evil cackle). MISSION COMPLETE! Return to Guild HQ and claim your cash. ::::::::::::::::::::::::::::::::::::::::::: MISSION #G11 - WRITHING MONSTER IN THE DARK ::::::::::::::::::::::::::::::::::::::::::: Poster: The Central Continental Union Description: Investigate a mysterious growling coming up from Doplin Castle. Reward: 160000 G + Raging Axe Available: complete #G05, and gain possession of the dragon Me beat muscle! Ahyuk! SEWERS??? Noooooooo. Okay, go to Darakin. Enter the sewers using the entrance behind junk shop. You'll be close to the entrance to Kabel Ruins, which is where you need to go. Go forward, the right at first cross, down the stairs, up the stairs, continue N at next cross, go thru snake room, then right, ride the lift down, ride N lift up, go left, then up and up again - you're at the camp site. Save the game, then final upsy-daisy. ----------------------------------------------------------------------------- BOSS BATTLE - LATULGUS LV | HP | MP | EXP | Gold | Race | Attribute NA | 220571 | NA | 120416 | 85368 | Demon | Dark Abilities equipped: MP Thief Carries: Rainbow Capsule LATULGUS' ATTACKS 1. Gusto Blow - VS all chrs - 1 hit, spd 2. Toxic Dark - VS one chr - 1 hit, phd 3. Crackdown Buster - VS all chrs - 1 hit, spd Note: Latulgus' physicals may steal 1/16 of chr's MAX MP. BOSS STRATEGY Gusto Blow 800 to all, Toxic Dark 800 to one chr, Buster 1000 to all. Remember Zoan Stoara fight? This is almost exactly the same, except that it has much more HP and Toxic Dark doesn't stun anymore. Easy way - defend until chr's HP is below half, then throw MAR (two or three will do it in). If you wanna do it in the ordinary way, just slowly chip off its health until defeated, but take note to heal if your health is 1000 or so. ----------------------------------------------------------------------------- Now hike all the way back to the ladder, which leads to junk shop. MISSION COMPLETE! Return to Guild HQ and claim your cash. Completing this quest opens #G12. :::::::::::::::::::::::::::::::::::: MISSION #G12 - MULTIPLYING MONSTERS! :::::::::::::::::::::::::::::::::::: Poster: The Central Continental Union Description: Monsters continue to multiply in Gale Canyon. Get rid of these monsters. Reward: 180000 G Available: complete #G11 Muscle-bag and air-bag are your opposition once again. Beware, if they kill more monsters than you, this mission can be failed! Go to Gale Canyon and enter from N. After the scene hunt begins - shoot down straight away to run into... ----------------------------------------------------------------------------- BOSS BATTLE - LAVA BEAST LV | HP | MP | EXP | Gold | Race | Attribute NA | 40525 | NA | 30054 | 20768 | Beast | Wind Abilities equipped: No Surprises Carries: Kamikaze Ribbon LAVA BEAST'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Somersault Edge (1 hit) - VS one chr - phd 3. Terror Howl - VS one chr - chr affected loses current turn, but only if chr hasn't acted yet BOSS STRATEGY It's fast and has strong bite, but... Terror Howl? Hah. Take it down with your strongest attacks. And remember to heal after each battle! ----------------------------------------------------------------------------- Lava Beast near 2nd camp should've been your fourth kill. Break the boulder ahead with Galea and turn left for fifth kill. Return to main path and go right for sixth kill and so on... As you approach S exit, you'll hear a howl... supposedly pack leader, which you'll soon spot. However, this Lava Beast is the same as the ones you already fought, so kick its sorry ass! Counting final Lava Beast I killed eight of them, which was more than a half. MISSION COMPLETE! Return to Guild HQ and claim your cash. Completing this quest opens #G14, but you must also defeat double V-duo in final dungeon. :::::::::::::::::::::::::::::::::::::: MISSION #G13 - THE GLOW IN THE THUNDER :::::::::::::::::::::::::::::::::::::: Poster: The Central Continental Union Description: Some kind of glowing object has appeared in The Thunder Mine. Please investigate. Reward: 200000 G + 50000 G Available: must defeat double V-duo in final dungeon Go to Thunder Mine - now go E, E again, on next screen ignore the vine and at the cross go down. Have Galea destroy one block, Deva lowers stone pillar, step on that pillar, Deva rises stone pillar, Ayne pushes the block, jump on two rocks E, Arrode shoots Jelly Melt, drop down on rock Ayne pushed, Rivas grows vines, climb the vines... ----------------------------------------------------------------------------- BOSS BATTLE - S. LV | HP | MP | EXP | Gold | Race | Attribute NA | 200371 | NA | 241185 | 91122 | Human | Void Abilities equipped: Hit Rate Up 2, Guard Up 2, No Guard Break 2, 2x Attack Rate Carries: Vake Rose S.' ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Quake Cutter HAR (2 hits) - VS one chr - phd 3. Combo attack + Blade of Fury HAR (2 hits) - VS one chr + induces stun 4. Combo attack + Cutting Edge HAR (2 hits) - VS one chr + induces critical BOSS STRATEGY His attacks hit for about 800 damage. Bastard! He begins with ambush. On a plus side, he can't attack more than one chr at once, but he could be faster than you (also stunning someone in the process), thus making it hard for you to heal successfully. At least one Anti-Stun equipment would be good to have to stand excellent chances against S. If that can be taken care of, having two chrs attack, while third heals entire team is a way to victory. ----------------------------------------------------------------------------- After the battle loot chests for 1x VAMPIRE SYMBOL, 1x RESURRECT BOTTLE, 1x ANGEL'S BLESSING, 1x VACCINE SYRINGE and 1x MAGIC TRANSFORMER. MISSION COMPLETE! Return to Guild HQ and claim your cash. :::::::::::::::::::::::::::::::::::::::::: MISSION #G14 - INVADERS FROM ANOTHER WORLD :::::::::::::::::::::::::::::::::::::::::: Poster: the Royal Knights Description: Monsters from another world have appeared in Drokonia. Get rid of them. Reward: 240000 G + 60000 G + Exorcist Katana Available: complete #G12, must defeat double V-duo in final dungeon After getting the info head to Drokonia. Just keep proceeding inside... way is easy and you know it from before. As you reach the screen with third camp spot... ----------------------------------------------------------------------------- BOSS BATTLE - NOGARTARIS LV | HP | MP | EXP | Gold | Race | Attribute NA | 120256 | NA | 44802 | 35392 | Chitin | Dark Abilities equipped: 2x Attack Rate, Anti-Petrify, Anti-Critical Carries: Fruit of Mentality NOGARTARIS' ATTACKS 1. Combo attack - VS one chr - phd 2. Crag Buster - VS all chrs - 1 hit, spd BOSS STRATEGY Having an acc that stops 2x Attack Rate is welcome (Tireless Ribbons have this skill). Nogartaris is your usual enemy, with some heavy firepower - combo attack can get one chr for up to 1000 damage (if 2x Attack Rate isn't stopped), while Crag Buster hits all for 1000 damage. So heal if HP is 1200 or lower, and release VAR and HAR when possible. ----------------------------------------------------------------------------- Pick first option and later you receive 30x DREAM BURGER from Balzac in Tanza. Afterwards save and go up one screen to meet the real deal... ----------------------------------------------------------------------------- BOSS BATTLE - RUGLIONAUT LV | HP | MP | EXP | Gold | Race | Attribute NA | 337568 | NA | 143082 | 58624 | Giant | Thunder Abilities equipped: AP Attack, Reverse-HP Defence, Add Thunder, Absorb Thunder Carries: Fruit of Sagacity RUGLIONAUT'S ATTACKS 1. Zephyr - VS one chr - 1 hit, spd 2. Branterios + Xeriahalt - VS one chr - thunder phd 3. Dialotos - VS all chrs - 1 hit, spd BOSS STRATEGY Dialotos gets all for 800 damage, Brant+Xeria up to 1200 damage to one, Zephyr 1500 damage to one. This fight can take a while cos of big HP Rugli has, so be prepped for some major healing during battle (its attacks aren't to be laughed at). ----------------------------------------------------------------------------- After battle use nearby magic circle to get back to WM. Back to Tanza look for odd-duo. You'll receive some Dream Burgers and... MISSION COMPLETE! Return to Guild HQ and claim your cash. Additionally, you receive the following: - IRON HUNTER NICKNAME for completing all quests that had you kill sth - GUILDMASTER NICKNAME for completing all 14 quests - 1x HEAVEN'S SECRET for completing all 14 quests If you fail one or more quests, you forfeit both Heaven's Secret and Guildmaster nickname. ============================================================================= ============================================================================= 20. RECIPES ============================================================================= ============================================================================= Q1: What's so good about recipes anywayz? A1: Learning recipes, cooking and eating the dishes is good, as they can temporarily (for next 10 battles) increase your stats. Q2: How do I do that? A2: Each time you select Cook command in camp menu, choose one of the dishes you've learned so far. Each dish requires at least one ingredient (minimum) or up to five (maximum). If one or more ingredients are missing, you won't be able to cook desired dish - it'll be greyed out. Dishes you can cook are displayed in white. After confirming with X you'll learn of which chr's parameters were affected (check the effects in Status screen of main menu). Parameters that rised are denoted with yellow up arrow, those that decreased with down blue arrow. PS: Please note that parameters affected are the same for all chrs, but sometimes increase or decrease in stats differ from chr to chr. Sharon is almost always an exception, followed closely by Kazan. Q3: Now gimme everythin' you got on recipes... like now! A3: Alrightey. Hold your horses. Here goes... NOTE: + sign after the statistic abbr means increase, eg MEN +200, which denotes MEN has increased for 200 points - sign after the statistic abbr means decrease, eg MEN -200, which denotes MEN has decreased for 200 points ----------------------------------------------------------------------------- Name of dish : Rice Ball Ingredients needed: Rice Who learns it : Lang When is it learned: After Kazan joins the party on Mt. Gabel, return to Nohl. Help Nancy cook the meal. Stats affected : STR +20 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Cocoa Cake Ingredients needed: Dessert Set, Cocoa Powder Who learns it : Maya When is it learned: Maya starts with this recipe already learned. Stats affected : CHA +20, INT +20, MEN +20 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Lynx Special Stew Ingredients needed: Beef, Vegetables, Cream Who learns it : Lang When is it learned: Eat Lynx Special Stew meal in Green Lynx inn in Darakin. Stats affected : MAX HP +200, STR +30, DEF +10 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Tomatto Risotto Ingredients needed: Poultry, Vegetables Who learns it : Lang When is it learned: Eat Tomatto Risotto meal in Green Lynx inn in Darakin. Stats affected : STR +20, AGL +5, CHA +5, INT +10, MEN +10, DEF +10 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Cabbage Roll Ingredients needed: Pork, Vegetables, Herbs Who learns it : Lang When is it learned: Eat Cabbage Roll meal in Green Lynx inn in Darakin. Stats affected : STR +25, AGL +15, DEF +25 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Caesar Salad Ingredients needed: Vegetables, Cheese, Cooking Oil Who learns it : Lang When is it learned: Eat Caesar Salad meal in Green Lynx inn in Darakin. Stats affected : STR +10, AGL +10, CHA +5, INT +5, MEN +5, DEF +10 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Bacon and Eggs Ingredients needed: Pork, Egg Who learns it : Lang When is it learned: Read Cooking Today magazine. Stats affected : STR +10, AGL +5, CHA +5, INT +5, MEN +5, DEF +20 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Beef Sandwich Ingredients needed: Beef, Bread Who learns it : Maya When is it learned: Read Cooking Today magazine. Stats affected : STR +30, AGL +5, CHA +5, INT +5, MEN +5, DEF +20 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Spicy-Hot Salad Ingredients needed: Vegetables, Red Pepper Who learns it : Kazan When is it learned: Read Cooking Today magazine. Stats affected : STR +10, AGL +20, INT +20, MEN +20, DEF -20 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Spanish Omelet Ingredients needed: Vegetables, Egg, Herbs Who learns it : Sharon When is it learned: Read Cooking Today magazine. Stats affected : STR +20, AGL +10, INT +10, MEN +10, DEF +15 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Custard Ingredients needed: Egg, Cookie Set Who learns it : Ayne When is it learned: Read Cooking Today magazine. Stats affected : STR +20, AGL +10, CHA +10, INT +10, MEN +10, DEF +15 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Atomic Heat Ingredients needed: Monster Meat, Spices, Herbs, Red Wine Who learns it : Lang When is it learned: Stay in 80000 G room in Three Star hotel in Darakin. Stats affected : MAX HP +1000, MAX MP +100, STR +100, AGL +100, CHA +100, INT +50, MEN +50, DEF +100 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Balsamic Veggies Ingredients needed: Vegetables, Cooking Oil, Spices Who learns it : Lang When is it learned: Eat Budget meal at Chez Snobbe restaurant in Darakin. Stats affected : STR +50, AGL +10, INT +10, MEN +10, DEF +50 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Lobster in Wine Ingredients needed: Lobster, Spices, Red Wine, Miso Who learns it : Lang When is it learned: Eat Deluxe meal at Chez Snobbe restaurant in Darakin. Stats affected : MAX HP +400, STR +60, AGL +20, CHA +20, DEF +60 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Heavenly Beef Ingredients needed: Premium Beef, Miso, Red Wine Who learns it : Lang When is it learned: Eat Premium meal at Chez Snobbe restaurant in Darakin. Stats affected : MAX HP +600, MAX MP +50, STR +90, AGL +25, CHA +25, DEF +90 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Kazan Curry Ingredients needed: Beef, Vegetables, Red Pepper, Curry Set Who learns it : Kazan When is it learned: Kazan starts with this recipe already learned. Stats affected : MAX HP +400, STR +60, AGL +50, DEF -20 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Pancakes Ingredients needed: Dessert Set, Egg Who learns it : Lang When is it learned: Read Uppercrust Dessert magazine. Stats affected : AGL +15, CHA +15, INT +30, MEN +30 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Chocolate Pie Ingredients needed: Egg, Chocolate, Cocoa Powder Who learns it : Maya When is it learned: Read Uppercrust Dessert magazine. Stats affected : AGL +25, CHA +20, INT +40, MEN +40 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Strawberry Sweet Ingredients needed: Fruit, Cookie Set Who learns it : Kazan When is it learned: Read Uppercrust Dessert magazine. Stats affected : AGL +40, INT +20, MEN +20 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Apple Pie Ingredients needed: Fruit, White Wine, Pie Dough Who learns it : Sharon When is it learned: Read Uppercrust Dessert magazine. Stats affected : DEF +40 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Brownies Ingredients needed: Cookie Set, Chocolate, Cocoa Powder Who learns it : Ayne When is it learned: Read Uppercrust Dessert magazine. Stats affected : MAX HP +300, AGL +12, CHA +12, INT +20, MEN +12 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Princess Cake Ingredients needed: Cream, Cooking Oil, Dessert Set, Cookie Set, Pork Who learns it : Lang When is it learned: Examine the big cake in one of the big rooms in Darakin Castle to learn this recipe. Stats affected : MAX HP -500, MAX MP -100, STR +100, AGL -100, CHA -100, INT -100, MEN -100, DEF +100 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Fried Vegetables Ingredients needed: Vegetables, Pork, Soup Broth Set Who learns it : Kazan When is it learned: Once you set foot in Kravia for the first time, return to Green Lynx inn. Go behind the counter and talk to Kazan. Stats affected : STR +20, AGL +10, DEF +10 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Pasta Carbonara Ingredients needed: Pork, Milk, Pasta, Cooking Oil Who learns it : Maya When is it learned: Once the sun 'changes', return to Green Lynx inn. Go behind the counter and talk to Maya. Stats affected : AGL +8, CHA +4, MEN +8, DEF +22 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Shrimp Au Gratin Ingredients needed: Shrimp, Milk, Pasta Who learns it : Sharon When is it learned: Once you set foot in Kravia for the first time, return to Green Lynx inn. Go behind the counter and talk to Sharon. Stats affected : MAX HP +200, STR +10, AGL +30, INT +15, MEN +15 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Sukiyaki Ingredients needed: Beef, Vegetables, Tofu, Soup Broth Set Who learns it : Lang When is it learned: Read Crazy about Stew magazine. Stats affected : MAY HP +300, STR +25, AGL +20, DEF +10 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Cheese Fondue Ingredients needed: Cheese, Bread, White Wine Who learns it : Maya When is it learned: Read Crazy about Stew magazine. Stats affected : MAX MP +100, AGL +10, CHA +10, INT +30, MEN +30, DEF +15 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Spicy Crab Bisque Ingredients needed: Crab, Rice, Red Pepper, Tofu Who learns it : Kazan When is it learned: Read Crazy about Stew magazine. Stats affected : ART BLOCKS +1, MAX MP -50, STR +50, AGL +30, DEF -20 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Udon Noodles Ingredients needed: Pork, Vegetables, Southern Noodles, Soup Broth Set Who learns it : Sharon When is it learned: Read Crazy about Stew magazine. Stats affected : STR +30, AGL +10, CHA +5, INT +10, MEN +10, DEF +10 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Pot-Au-Feu Ingredients needed: Beef, Vegetables, Soup Broth Set Who learns it : Ayne When is it learned: Read Crazy about Stew magazine. Stats affected : MAX MP +120, STR +20, AGL +12, DEF +30 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Tempura Noodles Ingredients needed: Shrimp, Southern Noodles, Soup Broth Set Who learns it : Lang When is it learned: Visit Yuno after completing both Guild HQ quests involving Yuno. Go to the mill and thalk with the woman inside the mill. Stats affected : STR +35, DEF +22 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Pirate Pasta Ingredients needed: Poultry, Shrimp, Pasta, Red Pepper Who learns it : Sharon When is it learned: After Maya cooks Pasta Carbonara, choose Chat in camp. Stats affected : STR +25, AGL +80, DEF+ 18 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Yakitori Skewers Ingredients needed: Poultry, Spices Who learns it : Lang When is it learned: Eat Yakitori Skewers meal in Tavern Belisia in Kravia. Stats affected : STR +15, AGL +15 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Hamburger Steak Ingredients needed: Beef, Pork, Spices, Red Wine Who learns it : Lang When is it learned: Eat Hamburger Steak meal in Tavern Belisia in Kravia. Stats affected : STR +60, DEF +50 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Bolognese Ingredients needed: Vegetables, Shellfish, White Wine Who learns it : Maya When is it learned: After Maya gets Traveling Chef nickname, go to Kravia and enter the restaurant - Keiji will teach Maya the recipe. Stats affected : AGL +30, INT +30, MEN +30 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Clam Chowder Ingredients needed: Pork, Shellfish, Milk Who learns it : Sharon When is it learned: After Sharon gets Sakura Chef nickname, go to Kravia and enter the restaurant - Keiji will teach Sharon the recipe. Stats affected : AGL +50, INT +30, MEN +30 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Pork Cutlet Bowl Ingredients needed: Pork, Rice, Soup Broth Set Who learns it : Lang When is it learned: Read Popular Edo Dishes magazine. Stats affected : MAX HP +400, STR +50, DEF +50 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Almond Float Ingredients needed: Milk, Cream, Fruit Who learns it : Maya When is it learned: Read Popular Edo Dishes magazine. Stats affected : INT +30, MEN +60 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Sashimi Deluxe Ingredients needed: Fish, Shellfish, Spices Who learns it : Kazan When is it learned: Read Popular Edo Dishes magazine. Stats affected : DEF +50 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Uni Bowl Ingredients needed: Shellfish, Rice, Soup Broth Set Who learns it : Sharon When is it learned: Read Popular Edo Dishes magazine. Stats affected : STR +35, INT +35, MEN +35, DEF +35 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Baked Crab Shell Ingredients needed: Crab, Tofu, Soup Broth Set Who learns it : Ayne When is it learned: Read Popular Edo Dishes magazine. Stats affected : ART BLOCKS +1, MAX HP +500, MAX MP +80, DEF +40 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Jambalaya Ingredients needed: Pork, Vegetables, Rice, Spices Who learns it : Lang When is it learned: Eat Jambalaya meal in Pirate Galley in Darek's Haunt. Stats affected : STR +45, INT +40, MEN +40, DEF +40 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : BBQ Veggies Ingredients needed: Animal Meat, Vegetables, Cooking Oil, Spices Who learns it : Lang When is it learned: Eat BBQ Veggies meal in Pirate Galley in Darek's Haunt. Stats affected : STR +150 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Curry Spaghetti Ingredients needed: Pork, Pasta, Curry Set Who learns it : Maya When is it learned: Chef of Pirate Galley in Darek's Haunt, enter the restaurant after obtaining ThunderWind Stone. If Maya isn't behind the counter, then you have to complete some other sequence involving Maya inside Darek's Haunt. Stats affected : STR +15, INT +15, MEN +15, DEF +45 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Wild Wild Beef Ingredients needed: Beef, Cooking Set, Spices, Herbs Who learns it : Ayne When is it learned: Ayne starts with this recipe already learned. Stats affected : MAX HP +300, STR +40, DEF +40 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Tang o' the Sea Ingredients needed: Shellfish, Shrimp, Miso, Tofu Who learns it : Ayne When is it learned: Ayne starts with this recipe already learned. Stats affected : MAX MP +120, INT +25, MEN +25 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Club Sandwich Ingredients needed: Pork, Poultry, Vegetables, Bread Who learns it : Lang When is it learned: Examine one of the tables in auction room in Phorchoon and decide to have a bite. Stats affected : MAX HP +400, STR +22, INT +30, MEN +30, DEF +25 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Fried Turkey Ingredients needed: Poultry, Cooking Oil, Spices Who learns it : Lang When is it learned: Eat Fried Turkey meal in Pirate Galley in Darek's Haunt. Stats affected : STR +40, AGL +40 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Fruity Pie Ingredients needed: Fruit, Cookie Set, Pie Dough Who learns it : Maya When is it learned: After you win Championship Tournament, pay a visit to the auction. You may see Maya standing near one of the tables (if she isn't, then you must clear another event involving Maya inside Phorchoon or progress thru another major plot point). Talk to her and she learns this recipe. Stats affected : MAX MP +50, INT +60, MEN +60 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Seafood Pizza Ingredients needed: Pork, Fish, Shellfish, Pie Dough Who learns it : Kazan When is it learned: After you win Championship Tournament, pay a visit to the N-most room of Phorchoon. roulette room. You may see Kazan standing near the fence (if he isn't, then you must clear another event involving Kazan inside Phorchoon or progress thru another major plot point). Talk to him and he learns this recipe. Stats affected : AGL +30, INT +30, MEN +30, DEF +30 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Wild Gratin Ingredients needed: Animal Meat, Milk, Pasta, Herbs Who learns it : Sharon When is it learned: After you win Championship Tournament, pay a visit to the roulette room. You may see Sharon standing near the left roulette table (if she isn't, then you must clear another event involving Sharon inside Phorchoon or progress thru another major plot point). Talk to her and she learns this recipe. Stats affected : MAX HP +500, STR +80, AGL +30, DEF +80 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Sirloin Steak Ingredients needed: Premium Beef, Spices, Red Wine Who learns it : Lang When is it learned: Read Royal Gourmet magazine. Stats affected : MAX HP +800, STR +80 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Oden Stew Ingredients needed: Fish, Shellfish, Soup Broth Set Who learns it : Kazan When is it learned: Read Royal Gourmet magazine. Stats affected : MAX HP +600, MAX MP +100, STR +30, AGL +10, CHA +10, INT +10, MEN +10, DEF +20 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Beef Stroganoff Ingredients needed: Premium Beef, Vefetables, Spices, Soup Broth Set Who learns it : Maya When is it learned: Read Royal Gourmet magazine. Stats affected : DEF +100 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Bouillabaisse Ingredients needed: Fish, Shellfish, Shrimp, Crab, Herbs Who learns it : Sharon When is it learned: Read Royal Gourmet magazine. Stats affected : ART BLOCKS +1, AGL +60, INT +60, MEN +60 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Sunny Melody Ingredients needed: Egg, Cheese, Southern Noodles, Miso, Soup Broth Set Who learns it : Ayne When is it learned: Read Royal Gourmet magazine. Stats affected : MAX HP +600, MAX MP +100, STR +30 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Muddy Soup Ingredients needed: Slime Gelure Who learns it : Lang When is it learned: Talk to Monjiro in Nohl or Monjiro in Darek's Haunt after acquring one unit of Slime Gelure. Stats affected : MAX HP -500, MEN +200 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Rotten Steak Ingredients needed: Suspicious Meat Who learns it : Maya When is it learned: Talk to Monjiro in Nohl or Monjiro in Darek's Haunt after acquring one unit of Suspicious Meat. Stats affected : MAX HP -500, STR +200 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Eyeball Stew Ingredients needed: Huge Eyeball Who learns it : Kazan When is it learned: Talk to Monjiro in Nohl or Monjiro in Darek's Haunt after acquring one unit of Huge Eyeball. Stats affected : MAX HP -500, INT +200 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Name of dish : Sick Shroom Soup Ingredients needed: Creepy Mushroom Who learns it : Sharon When is it learned: Talk to Monjiro in Nohl or Monjiro in Darek's Haunt after acquring one unit of Creepy Mushroom. Stats affected : MAX HP -500, DEF +200 ----------------------------------------------------------------------------- Tadah! We're finished! ============================================================================= ============================================================================= 21. NICKNAMES ============================================================================= ============================================================================= Q1: The heck is this? A1: This is a section on nicknames. Nicknames are awarded to your chrs mostly after completing certain events, or by just picking a correct choice. In here you will be able to learn what exactly must you do in order to become He of Many Names. Q2: Wot? A2: Pardon me. He of Many Names is the most important nickname Lang can acquire. Once you get that, you get 1x HEAVEN'S SECRET as the final reward for your troubles. Q3: What about others? A3: It's also welcome to acquire nicknames for other chrs, but you don't get anything special for it (except for few laughs on your side, hehe). Q4: I have a nickname I don't like. Can I change it? A4: Yes. In Jinga in chief's house you'll find a woman Timeless Brilliance. If you talk to her, you're offered a choice of gaining new nickname (by meeting special requirements) or changing an existing nickname. Q5: *asks carefully* Can I have the chart now? Without any lists, if possible? A5: *blinks* You got the question wrong, mon ami. ----------------------------------------------------------------------------- LANG'S NICKNAMES | OBTAIN HOW? ----------------------------------------------------------------------------- Adventurer? | First time when you visit Tanza, go to Hugo's house and | talk to Satomi and answer all 10 questions correctly. Alchemist | Combine 30 tools in camp. Alley Cat | First time you visit Kravia, approach the woman in front | of Tavern Belisia and pay 1000 G to hear the secret. Blacksmith | Combine 20 armors in camp. Blazing Hero | After Galea learns Blazing smash, visit Timeless | Brilliance in Jinga. ----------------------------------------------------------------------------- Bloody Monarch | Emerge victorious in Free Fight in Phorchoon. Blue Cyclone | When in any battle tournament in Phorchoon, have Lang | use any of Raging Fang, Roaring Fang or Sky Fang HAR at | least once in at least five battles. HAR listed *must* | kill the enemy. Bully | Keep destroying snowman near Maya's house consecutively. | If the kid who's building won't get away, go do sth else | and come back after an hour or so. The kid hopefully | won't be there, so use the chance! Chicken | Choose Flee in any tournament. Do so for five times and | you become... Conqueror | After you visit every possible location on WM at least | once, visit Timeless Brilliance in Jinga. ----------------------------------------------------------------------------- Craftsman | Combine 30 acc in camp. Exotica | When visiting Tanza, eat all of the meals offered in | Tsukinami restaurant: ie Tanza Style Yakitori Skewers, | Tanza Style Beef Bowl, Tanza Style Salmon with Rice, | Tanza Style Sukiyaki, Tanza Style Pork Cutlet Bowl and | Tanza Style Sushi. Flying Dragon | When in any battle tournament in Phorchoon, have Lang | use Divine Bolt or Raging Sky HAR at least once in at | least five battles. HAR listed *must* kill the enemy. Fugitive | Escape from many random battle, then visit Timeless | Brilliance in Jinga. Glutton King | When Sharon is replacing the cook in Tsukinami | restaurant in Tanza, she offers six meals. Eat all of | them to obtain this nickname. ----------------------------------------------------------------------------- God of Gamblers | Emerge victorious in Gambling Arena in Phorchoon. God of Rice | Beat PaiPai in Tanza in rice planting. Exact time limit | is unknown, but multiple sources say you need to beat | her under 16 seconds with bumper crop. Gourmet Kid | Visit Tavern Belizia in Kravia and eat all of the meals, | ie Hamburger Steak, Jacob Salad, Blowfish Stew, Yakitori | Skewers and Darakin-style Curry. Guildmaster | Once you complete all 14 Guild HQ quests *successfully*, | you gain this nickname. He of Many Names | Get most, if not all of other nicknames for Lang, then | visit Timeless Brilliance in Jinga. ----------------------------------------------------------------------------- Hot Swordsman | Emerge victoriuos in Championship Tournament in | Phorchoon. Iron Hunter | Complete all Guild HQ quests that require killing sth. Item Collector | Buy 8 items *classified as artwork*, offered on auction | in Phorchoon. Knife Master | Score 50000 or more points on knife throwing minigame in | Darek's Haunt. Master Cook | Once Lang cooks *all* of his meals at least once when | camping, this nickname is yours. ----------------------------------------------------------------------------- Outdoorsman | Once you feel you've done a lot of camping, visit | Timeless Brilliance in Jinga. Peeper | Try to enter women's part of hot springs in Tanza at | least twice. Pervert | When you see Kazan in man's part of hot springs in Tanza | look thru the hole, tell that you want to know what he's | looking at. At next selection *refuse* and this nickname | is yours. Playing Cook | Once Lang cooks at least 3 times (*any* combination of | dishes will do) when camping, this nickname is yours. Prince of War | Emerge victorious in Battle Maniax in Phorchoon. ----------------------------------------------------------------------------- Pro Cook | Once Lang cooks at least 30 times (*any* combination | of dishes will do) when camping, this nickname is yours. Rice Master | Beat Terao in Tanza (found behind weapon/item shop) in | rice planting minigame under 25 seconds. Savage | After you feel you've emerged victorious from many | battles, visit Timeless Brilliance in Jinga. Sensei | Once Lang masters *all* of his arts, visit Timeless | Brilliance in Jinga. Sidejumper | Defeat Maxell in Nohl in sidejumping. ----------------------------------------------------------------------------- Sidejump Hero | Defeat Balzac in Tanza in sidejumping, but you must | already possess Sidejumper nickname. Sidejump King | Defeat Dein in Nohl in sidejumping, but you must already | possess Sidejump Hero nickname. Sky-Scorcher | When in any battle tournament in Phorchoon, have Lang | use any of Galea's damage dealing techs, but tech used | *must* kill the opponent. Kill at least five opponents | that way and this nickname is yours. Spy? | After you progress story far enough, visit Tanza again | and go to Hugo's house. Here talk to Satomi and answer | all 10 questions of her new quiz correctly. Star Destroyer | When in any battle tournament in Phorchoon, have Lang | use Sleeping Dragon HAR at least once in at least five | battles. HAR listed *must* kill the enemy. ----------------------------------------------------------------------------- Student Cook | Once Lang cooks at least 15 times (*any* combination of | dishes will do) when camping, this nickname is yours. Swordholder | As soon as you get out of the big house in beginning of | the game, talk to Dein (kneeling guy) and choose any | response. Swordsmith | Combine 30 weapons in camp. True Conqueror | Emerge victorious in Dream Match in Phorchoon. Wander-Fighter | Successfully complete Centurion Challenge in Jinga. ----------------------------------------------------------------------------- Wanderer | After pedometer counts 50000 steps of more, return to | item shop in Nohl and talk to shop clerk. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- SHARON'S NICKNAMES | OBTAIN HOW? ----------------------------------------------------------------------------- Bar Lady | After visiting Tanza for the first time, keep visiting | Tsukinami restaurant. There's a chance Sharon will | replace the chef for a while - doing so awards this | nickname. Dancing Sword | Once Sharon masters all of her arts, visit Timeless | Brilliance in Jinga. Dishwasher | Once Sharon cooks at least 3 times (*any* combination of | dishes will do) when camping, this nickname is yours. Gambling Queen | Emerge victorious in Gambling Arena in Phorchoon. Guilty Thunder | When in any battle tournament in Phorchoon that Sharon | can enter, have her use any of Arrode's damage dealing | techs, but tech used *must* kill the opponent. Kill at | least five opponents that way and this nickname is | yours. ----------------------------------------------------------------------------- Miss Fickle | Immediately after Sharon joins, talk to Joe. Moondancer | When in any battle tournament in Phorchoon that Sharon | can enter, have her use either Fearful Arc or Merciful | Arc HAR at least once in at least five battles. HAR | listed *must* kill the enemy. Sakura Chef | Once Sharon cooks at least 15 times (*any* combination | of dishes will do) when camping, this nickname is yours. Sexy Chef | Once Sharon cooks *all* of her meals at least once when | camping, this nickname is yours. Sexy Dancer | Emerge victorious in Championship Tournament in | Phorchoon. ----------------------------------------------------------------------------- Sexy Dynamite | When in any battle tournament in Phorchoon that Sharon | can enter, have her use either Lord of Eden or Skylord | HAR at least once in at least five battles. HAR listed | *must* kill the enemy. Sharp Chef | Once Sharon cooks at least 30 times (*any* combination | of dishes will do) when camping, this nickname is yours. Stormbringer | When in any battle tournament in Phorchoon that Sharon | can enter, have her use either Windmill Rose or | Detonating Rose HAR at least once in at least five | battles. HAR listed *must* kill the enemy. The Shining | Once Arrode learns Thunderbolt Bow, visit Timeless | Brilliance in Jinga. War Empress | Emerge victorious in Dream Match in Phorchoon. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- KAZAN'S NICKNAMES | OBTAIN HOW? ----------------------------------------------------------------------------- Bloodbath | Once Kazan masters all of his arts, visit Timeless | Brilliance in Jinga. Boogie Man | Once Kazan joins your party, return to Nohl. Here talk | with kids and Kazan gets this nickname. Bottomless | When you return the Aqualith, go to the biggest house in | Nohl, but *don't* go to sleep yet. Go to leftmost room | and talk to Galvan twice in order for Kazan to get this | nickname. Dull Knife | Once Kazan cooks at least 3 times (*any* combination of | dishes will do) when camping, this nickname is yours. Earth Controller | When in any battle tournament in Phorchoon that Kazan | can enter, have him use any of Deva's damage dealing | techs, but tech used *must* kill the opponent. Kill at | least five opponents that way and this nickname is | yours. ----------------------------------------------------------------------------- Earthshaker Fist | Once Deva learns Earth Rage, visit Timeless Brilliance | in Jinga. Fist of God | Emerge victorious in Championship Tournament in | Phorchoon. Freelance Knife | Once Kazan cooks at least 30 times (*any* combination | of dishes will do) when camping, this nickname is yours. Godslayer | Emerge victorious in Dream Match in Phorchoon. Godspeed Fist | When in any battle tournament in Phorchoon that Kazan | can enter, have him use either Fists or Rage or Fists of | Glory HAR at least once in at least five battles. HAR | listed *must* kill the enemy. ----------------------------------------------------------------------------- Haggler | When you acquire Aqualith, exit and re-enter Darakin. Go | for the good weapon shop - Kazan receives this nickname. Invincible Dragon | When in any battle tournament in Phorchoon that Kazan | can enter, have him use either Hyper Blast or Ultimate | Fury HAR at least once in at least five battles. HAR | listed *must* kill the enemy. Lucky Fighter | Emerge victorious in Gambling Arena in Phorchoon. Playboy | During one of your visits to Phorchoon you'll see Kazan | talk with one of the women in lobby room. When given the | choice, select to help Kazan. Skyarrow Fist | When in any battle tournament in Phorchoon that Kazan | can enter, have him use either Earthshaker or Skyshaker | HAR at least once in at least five battles. HAR listed | *must* kill the enemy. ----------------------------------------------------------------------------- Smooth Knife | Once Kazan cooks at least 15 times (*any* combination | of dishes will do) when camping, this nickname is yours. Touring Knife | Once Kazan cooks *all* of his meals at least once when | camping, this nickname is yours. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- MAYA'S NICKNAMES | OBTAIN HOW? ----------------------------------------------------------------------------- Ancient Sorceress | Emerge victorious in Championship Tournament in | Phorchoon. Battle Gambler | Emerge victorious in Gambling Arena in Phorchoon. Black Sorcerer | When in any battle tournament in Phorchoon that Maya can | enter, have her use Nether Gate HAR at least once in at | least five battles. HAR listed *must* kill the enemy. Dazzler | When in any battle tournament in Phorchoon that Maya can | enter, have her use Big Bang HAR at least once in at | least five battles. HAR listed *must* kill the enemy. Dogged | Before obtaining Kravian Pass, go to Nohl. Maya and | Nancy will make you choose the better cook. Pick any of | two upper options and Maya gets this nickname. ----------------------------------------------------------------------------- Dragon Master | When in any battle tournament in Phorchoon that Maya can | enter, have her use Dust to Dust HAR at least once in at | least five battles. HAR listed *must* kill the enemy. God of Chefs | Once Maya cooks *all* of her meals at least once when | camping, this nickname is yours. Gold Chef | Once Maya cooks at least 30 times (*any* combination of | dishes will do) when camping, this nickname is yours. Good Wife | Just as Maya is about to learn Bolognese in Kravian | restaurant, she'll get this nickname. Hellfirer | When in any battle tournament in Phorchoon that Maya can | enter, have her use Dancing Flames HAR at least once in | at least five battles. HAR listed *must* kill the enemy. ----------------------------------------------------------------------------- Ice Witch | When in any battle tournament in Phorchoon that Maya can | enter, have her use Absolute Zero HAR at least once in | at least five battles. HAR listed *must* kill the enemy. Judge | When in any battle tournament in Phorchoon that Maya can | enter, have her use Raging Sky HAR at least once in at | least five battles. HAR listed *must* kill the enemy. Mega Sorcerer | Emerge victorious in Dream Match in Phorchoon. Occult Lover | At some point in the game after you visit Kravia for the | first time go camping and choose chat. Maya will tell of | a ghost story in Kravian restaurant. Choose to go with | her. Now go to Kravia and find Maya above the | restaurant. Finish the sequence and now go camping again | - choose chat and Maya gets this nickname. Puppetmaster | Once Rivas learns Glorious Mercy, visit Timeless | Brilliance in Jinga. This is a mistake in the game, as | Brilliance gives Maya OVERSEER OF LIFE NICKNAME, yet | Puppetmaster nick appears in the menu. ----------------------------------------------------------------------------- Skill Expert | Once Maya masters all of her arts, visit Timeless | Brilliance in Jinga. Sorta Chef | Once Maya cooks at least 3 times (*any* combination of | dishes will do) when camping, this nickname is yours. Traveling Chef | Once Maya cooks at least 15 times (*any* combination of | dishes will do) when camping, this nickname is yours. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- AYNE'S NICKNAMES | OBTAIN HOW? ----------------------------------------------------------------------------- Average Cook | Once Ayne cooks at least 15 times (*any* combination of | dishes will do) when camping, this nickname is yours. Barely a Cook | Once Ayne cooks at least 3 times (*any* combination of | dishes will do) when camping, this nickname is yours. Destroyer | Once Ayne masters all of his arts, visit Timeless | Brilliance in Jinga. Giant Axe | When in any battle tournament in Phorchoon that Ayne can | enter, have him use either Power Blade or Axe Crush HAR | at least once in at least five battles. HAR listed | *must* kill the enemy. Giant Demon | Emerge victorious in Dream Match in Phorchoon. ----------------------------------------------------------------------------- Goddess' Lover | Emerge victorious in Gambling Arena in Phorchoon. Mr. Giant | After Ayne joins your party, return to Nohl. You'll find | Ayne surrounded by kids. Talk with them and Ayne gets | this nickname. Pro Cook | Once Ayne cooks at least 30 times (*any* combination of | dishes will do) when camping, this nickname is yours. Quiet Giant | Emerge victorious in Championship Tournament in | Phorchoon. Super Cook | Once Ayne cooks *all* of his meals at least once when | camping, this nickname is yours. ----------------------------------------------------------------------------- Sweet Tooth | After you cook one of Ayne's dessert dishes, choose chat | afterwards and Ayne gains this nickname. Vortex | When in any battle tournament in Phorchoon that Ayne can | enter, have him use either Firestorm or Raging Warrior | HAR at least once in at least five battles. HAR listed | *must* kill the enemy. ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 22. CENTURION CHALLENGE ============================================================================= ============================================================================= Q1: Where's this thing located? A1: In Jinga, city of the giants. Behind chief West Wind you'll see a stone plate. When you step on it, you'll be asked if you want to proceed... Q2: If I choose yes? A2: You'll be trialed. You must endure 100 battles against enemies. You'll find yourself in a long tunnel littered with walls. Each wall you touch starts a battle. Proceed to the end of the tunnel to receive 1x HEAVEN'S SECRET and WANDER-FIGHTER NICKNAME for Lang. Q3: Can I leave and come back later? A3: You can leave, but ALL battles will be reset when you enter again. Q4: Tips and stuff? A4: This thing reminds me of the Abyss in Wild Arms 3 - 100 levels of wandering around and no saving possible. Anyway, I suggest you be at least LV50 and have a bunch of healing stuff at hand - use money trick to get lots of G and then stock on healing items. Having Tireless Ribbon with Max AP skill is also handy. Even should you lose in one of the battles, game will not be over - you'll appear in the room with West Wind with full HP/MP restored. Be careful not to escape from battle, as you'll automatically appear in Chief's room. Q5: How will you write down this section? A5: There will be dividers between battles. Enemies you meet thru normal course of game will be discussed in Bestiary section of the guide, while enemies exclusive to this challenge will be discussed in this part (those enemies will be marked with asterisk). Q5: Lemme kick some ass! A5: Right this way... ----------------------------------------------------------------------------- BATTLE 1: 2x LAVA DRAKE - 5279 EXP, 5178 G ----------------------------------------------------------------------------- BATTLE 2: 2x HANGED SHAPE - 6906 EXP, 6008 G ----------------------------------------------------------------------------- BATTLE 3: 2x SHADOW SKULL - 4666 EXP, 6188 G ----------------------------------------------------------------------------- BATTLE 4: 2x BLOODFEATHER + 1x VOLT SPINE - 6417 EXP, 6640 G ----------------------------------------------------------------------------- BATTLE 5: 2x FIEND BULB - 6571 EXP, 7076 G ----------------------------------------------------------------------------- What you get in the chest after 5th wall is random - expect one unit of Restore Potions, Ultimate Blessings, Golden Baromes or Goddess' Miracles. Get the goods, then continue. ----------------------------------------------------------------------------- BATTLE 6: 2x ELEGREM + 1x DARKFLY - 4925 EXP, 5024 G ----------------------------------------------------------------------------- BATTLE 7: 2x MAD THORN + 1x SUBTERRANEAN* - 9476 EXP, 13515 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 40120* | NA | 16479 | 10089 | Beast | Earth Abilities equipped: One of following [HP Boost 2, Hit Rate Up 2], while Anti- Blind & Add Venom are always present Carries: Nothing Note: * if equipped with HP Boost 2, it has 44132 HP. SUBTERRANEAN'S ATTACKS 1. Combo attack - VS one chr - phd + induces venom 2. Dark Blaze - VS one chr - induces blind ----------------------------------------------------------------------------- BATTLE 8: 2x ARUS AUGE + 1x KOCUS KARCAS - 8565 EXP, 8574 G ----------------------------------------------------------------------------- BATTLE 9: 1x HELGIGAS - 8184 EXP, 6352 G ----------------------------------------------------------------------------- BATTLE 10: 1x SUBTERRANEAN - 5493 EXP, 10089 G ----------------------------------------------------------------------------- BATTLE 11: 2x LAVA DRAKE + 1x HELGIGAS - 13463 EXP, 11530 G ----------------------------------------------------------------------------- BATTLE 12: 2x HANGED SHAPE + 1x SHADE FLOWER - 9097 EXP, 8156 G ----------------------------------------------------------------------------- BATTLE 13: 2x SUBTERRANEAN - 10986 EXP, 20178 G ----------------------------------------------------------------------------- BATTLE 14: 2x BLOODFEATHER + 1x AVENGING SPIRIT* - 21233 EXP, 15662 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 32691 | NA | 48147 | 10234 | Soft | Water Abilities equipped: Guard Break 1, Antivenom, Halve Normal, Block Water, Add Plague, Antidote Carries: Yumyl God Water AVENGING SPIRIT'S ATTACKS 1. Combo attack - VS one chr - phd + induces plague & poison 2. Propagate - splits into two ----------------------------------------------------------------------------- BATTLE 15: 2x FIEND BULB + 1x PRANCING JESTER* - 13105 EXP, 22208 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 20480 | NA | 19602 | 15132 | Soft | Earth Abilities equipped: One of following [HP Thief, Hit Rate Up 1], while Antivenom & Anti-Paralysis are always present Carries: Guwo Solution PRANCING JESTER'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Thunderburst (4 hits) - VS one chr - phd + induces paralysis 3. Mortal Fear - VS one chr - induces venom Note: Prancing Jester's physicals may steal 1/16 of chr's MAX HP. ----------------------------------------------------------------------------- What you get in the chest after 15th wall is random - expect one unit of Restore Potions, Ultimate Blessings, Golden Baromes or Goddess' Miracles. Get the goods, then continue. ----------------------------------------------------------------------------- BATTLE 16: 2x NIGHTSPAWN* - 16368 EXP, 18218 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 30389 | NA | 24552 | 9109 | Human | Earth Abilities equipped: One of following [Guard Up 1, Hit Rate Up 2], while 2x Attack Rate & STR Boost 2 are always present Carries: Red Loincloth NIGHTSPAWN'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Ow! (1 hit) - VS one chr - phd 3. Combo attack + Take That! (4 hits) - VS one chr - phd ----------------------------------------------------------------------------- BATTLE 17: 1x DEMON DOG* - 17558 EXP, 20792 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 20012 | NA | 52674 | 20792 | Demon | Fire Abilities equipped: Anti-Stun, Antivenom, Antidote Carries: Red-hot Stone DEMON DOG'S ATTACKS 1. Gust Howling - VS all chrs - 1 hit, fire spd 2. Wave Smash - VS one chr - induces stun 3. Combo attack - VS one chr - phd ----------------------------------------------------------------------------- BATTLE 18: 2x DARK WARRIOR* - 24293 EXP, 16748 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 20011 | NA | 36439 | 8374 | Spirit | Dark Abilities equipped: One of following [Add Seal, Add Confusion], while Hit Rate Up 2, AP Thief, Anti-Spellbind & Block Dark are always present Carries: Beldnuk DARK WARRIOR'S ATTACKS 1. Combo attack - VS one chr - phd + induces seal or confusion Note: Dark Warrior's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20 AP. ----------------------------------------------------------------------------- BATTLE 19: 1x SHADOW BALLOON - 3859 EXP, 4306 G ----------------------------------------------------------------------------- BATTLE 20: 1x BLOODY IDOL* - 37400 EXP, 41096 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 260577 | NA | 112200 | 41096 | Giant | Earth Abilities equipped: One of following [AP Charge, High Power], while Random Blow is always present Carries: Evil Jungo Stone BLOODY IDOL'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd 3. Fighting Soul - on itself - charges AP or doubles STR for next turn 4. Dread Buster - VS all chrs - 1 hit, spd ----------------------------------------------------------------------------- BATTLE 21: 1x SHADOW BALLOON - 3859 EXP, 4306 G ----------------------------------------------------------------------------- BATTLE 22: 2x HANGED SHAPE - 6906 EXP, 6008 G ----------------------------------------------------------------------------- BATTLE 23: 2x VERKTORA + 1x AVENGING SPIRIT - 24369 EXP, 18730 G ----------------------------------------------------------------------------- BATTLE 24: 1x STEEL BEAST* + 1x PRANCING JESTER - 17381 EXP, 33585 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 50489 | NA | 32543 | 18453 | Chitin | Earth Abilities equipped: Guard Cancel, Block Earth Carries: Earth Dragon Wing STEEL BEAST'S ATTACKS 1. Combo attack - VS one chr - phd 2. Dark Flare - VS one chr - 1 hit, spd ----------------------------------------------------------------------------- BATTLE 25: 1x SHADOW BALLOON - 3859 EXP, 4306 G ----------------------------------------------------------------------------- BATTLE 26: 2x SHADE FLOWER + 1x ARUS AUGE - 7652 EXP, 7483 G ----------------------------------------------------------------------------- BATTLE 27: 1x UNDERGROUND KING* - 40032 EXP, 60208 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 60030 | NA | 120096 | 60208 | Giant | Fire Abilities equipped: Nothing Carries: Anvenus Gem UNDERGROUND KING'S ATTACKS 1. Scatter Fist - VS all chrs - 1 hit, spd, cancels all positive effects 2. Savage Fist - VS one chr - 1 hit, spd 3. Combo attack - VS one chr - phd ----------------------------------------------------------------------------- BATTLE 28: 2x DARK WARRIOR - 24293 EXP, 16748 G ----------------------------------------------------------------------------- BATTLE 29: 2x HELGIGAS + 1x DARK WARRIOR - 28515 EXP, 21078 G ----------------------------------------------------------------------------- BATTLE 30: 1x AVENGING SPIRIT - 16049 EXP, 10234 G ----------------------------------------------------------------------------- What you get in the chest after 30th wall is random - expect two units of Restore Potions, Ultimate Blessings, Golden Baromes or Goddess' Miracles. Get the goods, then continue. ----------------------------------------------------------------------------- BATTLE 31: 2x RAVER FLY + 1x PRANCING JESTER - 9335 EXP, 18492 G ----------------------------------------------------------------------------- BATTLE 32: 1x DEMON DOG + 2x HANGED SHAPE - 24463 EXP, 26800 G ----------------------------------------------------------------------------- BATTLE 33: 3x SHADOW SKULL - 6999 EXP, 9282 G ----------------------------------------------------------------------------- BATTLE 34: 1x DEATH GUARDIAN* - 30094 EXP, 30616 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 181284 | NA | 90282 | 30616 | Giant | Earth Abilities equipped: One of following [STR Boost 2, AGL Boost 1], while Block Earth, Anti-Petrify & Add Stun are always present Carries: Lord Crystal DEATH GUARDIAN'S ATTACKS 1. Gigantes Upper - VS one chr - phd + induces stun 2. Gigantes Fall - VS one chr - phd + induces stun 3. Crimson Heat - VS all chrs - 1 hit, spd ----------------------------------------------------------------------------- BATTLE 35: 2x FIEND BULB + 1x WINGS OF DEATH* - 28060 EXP, 41091 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 70459* | NA | 64470 | 34015 | Flying | Wind Abilities equipped: One, two or none of following [HP Boost 3, Hit Rate Up 1, First Strike], while Guard Break 1 & Absorb Wind are always present Carries: Cle Meteorite Iron Note: * if equipped with HP Boost 3, it has 84550 HP. WINGS OF DEATH'S ATTACKS 1. Inferno - VS all chrs - 1 hit, fire spd 2. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces venom (if Poison Beak is used) ----------------------------------------------------------------------------- BATTLE 36: 2x ELEGREM + 1x DARKFLY - 4925 EXP, 5024 G ----------------------------------------------------------------------------- BATTLE 37: 1x BLOODY IDOL + 1x DARK WARRIOR - 49547 EXP, 49470 G ----------------------------------------------------------------------------- BATTLE 38: 2x SHADE FLOWER + 1x STEEL BEAST - 15230 EXP, 22749 G ----------------------------------------------------------------------------- BATTLE 39: 3x LAZUR MA RAH - 13999 EXP, 15246 G ----------------------------------------------------------------------------- BATTLE 40: 1x NETHER DEMON* - 23446 EXP, 33280 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 56000 | NA | 70338 | 33280 | Chitin | Dark Abilities equipped: One or none of following [Add Death], while Anti-Petrify, Anti-Critical, Absorb Special & 2x Attack Rate are always present Carries: Gold Mail NETHER DEMON'S ATTACKS 1. Crag Buster - VS all chrs - 1 hit, spd 2. Combo attack - VS one chr - phd ----------------------------------------------------------------------------- BATTLE 41: 2x VERKTORA + 1x AVENGING SPIRIT - 24369 EXP, 18730 G ----------------------------------------------------------------------------- BATTLE 42: 2x STEEL BEAST - 21695 EXP, 36906 G ----------------------------------------------------------------------------- BATTLE 43: 2x CLOUD EATER + 1x ARUS AUGE - 5809 EXP, 6295 G ----------------------------------------------------------------------------- BATTLE 44: 2x BLOODFEATHER + 1x PRANCING JESTER - 11719 EXP, 20560 G ----------------------------------------------------------------------------- BATTLE 45: 1x DARK WARRIOR + 2x HELGIGAS - 28515 EXP, 21078 G ----------------------------------------------------------------------------- BATTLE 46: 1x WINGS OF DEATH - 21490 EXP, 34015 G ----------------------------------------------------------------------------- BATTLE 47: 1x WIKID + 2x AVENGING SPIRIT - 35489 EXP, 23345 G ----------------------------------------------------------------------------- BATTLE 48: 2x ARUS AUGE + 1x KOCUS KARCAS - 8565 EXP, 8574 G ----------------------------------------------------------------------------- BATTLE 49: 1x STEEL BEAST + 1x DARK WARRIOR - 22994 EXP, 26827 G ----------------------------------------------------------------------------- BATTLE 50: 1x WINGS OF DEATH - 21490 EXP, 34015 G ----------------------------------------------------------------------------- What you get in the chest after 50th wall is random - expect three units of Restore Potions, Ultimate Blessings, Golden Baromes or Goddess' Miracles. Get the goods, then continue. ----------------------------------------------------------------------------- BATTLE 51: 2x HANGED SHAPE + 1x DEMON DOG - 24463 EXP, 26800 G ----------------------------------------------------------------------------- BATTLE 52: 2x CLOUD EATER + 1x ELEGREM - 4455 EXP, 4780 G ----------------------------------------------------------------------------- BATTLE 53: 1x SHADOW BALLOON + 1x NIGHTSPAWN - 12043 EXP, 13415 G ----------------------------------------------------------------------------- BATTLE 54: 2x FATAL SORCEROR* - 47157 EXP, 121204 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 50296 | NA | 70735 | 60602 | Spirit | Dark Abilities equipped: Anti-Seal, Halve Special, Guard Break 2 Carries: Force Crystal FATAL SORCEROR'S ATTACKS 1. Impure Melody - VS all chrs - 1 hit, spd + induces confusion 2. Combo attack - VS one chr - phd 3. Dark Roar - VS all chrs - 1 hit, spd 4. Dark Hymn - VS all chrs - 1 hit, spd + induces seal ----------------------------------------------------------------------------- BATTLE 55: 2x LAVA DRAKE + 1x BLAZE WHEEL - 7229 EXP, 7053 G ----------------------------------------------------------------------------- BATTLE 56: 1x BLOODY IDOL + 1x GROTESK - 41981 EXP, 46063 G ----------------------------------------------------------------------------- BATTLE 57: 2x DEMON DOG - 35115 EXP, 41584 G ----------------------------------------------------------------------------- BATTLE 58: 1x ALZA BRAKYA* + 1x NETHER DEMON - 26472 EXP, 36408 G LV | HP | MP | EXP | Gold | Race | Attribute 40 | 5901 | 122 | 9078 | 3128 | Chitin | Dark Abilities equipped: Antidote, Antivenom, Anti-Sleep, Anti-Stun, Anti-Seal Carries: Sleep Draught ALZA BRAKYA'S ATTACKS 1. Combo attack - VS one chr - phd 2. Nightmare - VS one chr - induces sleep ----------------------------------------------------------------------------- BATTLE 59: 1x WINGS OF DEATH + 2x SHADE FLOWER - 25872 EXP, 38311 G ----------------------------------------------------------------------------- BATTLE 60: 1x DEATH GUARDIAN - 30094 EXP, 30616 G ----------------------------------------------------------------------------- BATTLE 61: 1x PRANCING JESTER + 2x BLOODFEATHER - 11719 EXP, 20560 G ----------------------------------------------------------------------------- BATTLE 62: 2x NETHER DEMON - 46891 EXP, 66560 G ----------------------------------------------------------------------------- BATTLE 63: 2x CLOUD EATER + 1x ELEGREM - 4455 EXP, 4780 G ----------------------------------------------------------------------------- BATTLE 64: 1x MAID OF MAYHEM* - 34875 EXP, 30000 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 200290 | NA | 104625 | 30000 | Demon | Wind Abilities equipped: Anti-Seal, Anti-Petrify, Anti-Critical, Anti-Death Carries: Nothing MAID OF MAYHEM'S ATTACKS 1. Zhavlack - VS all chrs - 1 hit, spd 2. Zobeld - VS one chr - phd 3. Zelpheed - VS one chr - 1 hit, spd + induces stun ----------------------------------------------------------------------------- BATTLE 65: 1x DEMON DOG + 1x WINGS OF DEATH - 39047 EXP, 54807 G ----------------------------------------------------------------------------- BATTLE 66: 2x LAZUR MA RAH - 9333 EXP, 10164 G ----------------------------------------------------------------------------- BATTLE 67: 1x BLOODY IDOL + 1x DARK WARRIOR - 49547 EXP, 49470 G ----------------------------------------------------------------------------- BATTLE 68: 2x RAVER FLY + 1x STEEL BEAST - 13648 EXP, 21813 G ----------------------------------------------------------------------------- BATTLE 69: 2x LAVA DRAKE + 1x NETHER DEMON - 28724 EXP, 38458 G ----------------------------------------------------------------------------- BATTLE 70: 1x HELGIGAS + 2x PRANCING JESTER - 21252 EXP, 36616 G ----------------------------------------------------------------------------- BATTLE 71: 1x DEATH GUARDIAN - 30094 EXP, 30616 G ----------------------------------------------------------------------------- BATTLE 72: 1x AVENGING SPIRIT + 2x SUBTERRANEAN - 27035 EXP, 30412 G ----------------------------------------------------------------------------- BATTLE 73: 1x CHAOS RAVEN + 1x NIGHTSPAWN - 12191 EXP, 12564 G ----------------------------------------------------------------------------- BATTLE 74: 1x AVENGING SPIRIT + 2x SUBTERRANEAN - 27035 EXP, 30412 G ----------------------------------------------------------------------------- BATTLE 75: 2x PRANCING JESTER - 13068 EXP, 30264 G ----------------------------------------------------------------------------- What you get in the chest after 75th wall is random - expect four units of Restore Potions, Ultimate Blessings, Golden Baromes or Goddess' Miracles. Get the goods, then continue. ----------------------------------------------------------------------------- BATTLE 76: 1x DEATH GUARDIAN - 30094 EXP, 30616 G ----------------------------------------------------------------------------- BATTLE 77: 2x NETHER DEMON - 46891 EXP, 66560 G ----------------------------------------------------------------------------- BATTLE 78: 2x SHADE FLARE + 1x FATAL SORCEROR - 28247 EXP, 64608 G ----------------------------------------------------------------------------- BATTLE 79: 3x DARK WARRIOR - 36439 EXP, 25122 G ----------------------------------------------------------------------------- BATTLE 80: 3x SHADE FLARE - 7002 EXP, 6009 G ----------------------------------------------------------------------------- BATTLE 81: 2x NIGHTSPAWN + 1x GROTESK - 20949 EXP, 23185 G ----------------------------------------------------------------------------- BATTLE 82: 1x DEMON DOG + 1x WINGS OF DEATH - 39047 EXP, 54807 G ----------------------------------------------------------------------------- BATTLE 83: 1x ALZA BRAKYA + 2x NETHER DEMON - 49918 EXP, 69688 G ----------------------------------------------------------------------------- BATTLE 84: 2x GROTESK + 1x AVENGING SPIRIT - 25210 EXP, 20168 G ----------------------------------------------------------------------------- BATTLE 85: 2x FATAL SORCEROR - 47157 EXP, 121204 G ----------------------------------------------------------------------------- BATTLE 86: 1x BLOODY IDOL + 2x PRANCING JESTER - 50468 EXP, 71360 G ----------------------------------------------------------------------------- BATTLE 87: 1x DEATH GUARDIAN - 30094 EXP, 30616 G ----------------------------------------------------------------------------- BATTLE 88: 2x WINGS OF DEATH - 42979 EXP, 68030 G ----------------------------------------------------------------------------- BATTLE 89: 2x NIGHTSPAWN + 1x NETHER DEMON - 39814 EXP, 51498 G ----------------------------------------------------------------------------- BATTLE 90: 2x CLOUD EATER + 1x ARUS AUGE - 5809 EXP, 6295 G ----------------------------------------------------------------------------- BATTLE 91: 3x AVENGING SPIRIT - 48145 EXP, 30702 G ----------------------------------------------------------------------------- BATTLE 92: 1x BLOODY IDOL + 2x DARK WARRIOR - 61693 EXP, 57844 G ----------------------------------------------------------------------------- BATTLE 93: 3x FATAL SORCEROR - 70735 EXP, 181806 G ----------------------------------------------------------------------------- BATTLE 94: 1x UNDERGROUND KING - 40032 EXP, 60208 G ----------------------------------------------------------------------------- BATTLE 95: 2x AZUL VELRA + 1x HELGIGAS - 21550 EXP, 22512 G ----------------------------------------------------------------------------- BATTLE 96: 1x MAID OF MAYHEM - 34875 EXP, 30000 G ----------------------------------------------------------------------------- BATTLE 97: 2x STEEL BEAST + 1x DEMON DOG - 39252 EXP, 57878 G ----------------------------------------------------------------------------- BATTLE 98: 1x DEATH GUARDIAN - 30094 EXP, 30616 G ----------------------------------------------------------------------------- BATTLE 99: 1x UNDERGROUND KING - 40032 EXP, 60208 G ----------------------------------------------------------------------------- BATTLE 100: 1x EARTHLORD* - 100195 EXP, 135584 G LV | HP | MP | EXP | Gold | Race | Attribute NA | 600000 | NA | 300585 | 135584 | Giant | Thunder Abilities equipped: AP Attack, Reverse-HP Defence, Add Thunder, Absorb Thunder Carries: Fruit of the Gods EARTHLORD'S ATTACKS 1. Branterios + Xeriahalt - VS one chr - phd 2. Dialotos - VS all chrs - 1 hit, spd 3. Trogluzer - VS one chr - phd ----------------------------------------------------------------------------- Get 5x FRUIT OF THE GODS from the chest, then enter the teleporter. You will also receive one nickname for Lang and one of much searched for Heaven's Secrets. CONGRATULATIONS! You've completed Centurion Challenge! ============================================================================= ============================================================================= 23. PARADISE ISLE, PHORCHOON ============================================================================= ============================================================================= Q1: What's Phorchoon? A1: Phorchoon is home to two minigames, auction house and battle arena. Latter will be discussed more deeply in next section, while the two minigames and auction will be presented here. Q2: When can I access it? A2: Storywise you can reach Phorchoon straight after finding ThunderWind stone. To get the location of Phorchoon, you must talk with S. first time you visit Guild HQ and 'Answer confidently'. If you haven't, then storywise clue about isle whereabouts is given some time after getting Pyrolith. Q3: What do I do here anyway? A3: At least one visit is needed - to obtain flying transportation by competing in Championship tournament. All of the rest is unneccessary, but welcome to do because of bunch of rewards and nicknames you can obtain. As you enter, you will be in the main area - in the middle of this room is information booth, to your left is auction house, to your right you'll find the casino and ahead is battle arena. Q4: Give me info on rightmost room! A4: The casino, huh? In the casino you will find five main features: - on left and right is roulette table - in the center there's a slot machine - two fortune tellers (bunch of crap and not worth your time) - information booth (here you can exchange G for coins, buy prizes for coins in ratio 100:1 [information on what's offered can be found in Walkthru]) - additionally, Sharon learns WILD GRATIN recipe when you talk to her behind left roulette table ----------------------------------------------------------------------------- LEFT ROULETTE WHEEL Objective: Pay 20 G to play one roulette game. Your objective is to press X button and have white square end up on any numbered plate or yellow star - doing so gets you items. You receive nothing if you get black star. ----------------------------------------------------------------------------- Plate 1: Heal Powder | Plate 2: Sour Bloom | Plate 3: Bronze Barome Plate 4: Heal Leaf | Plate 5: Attack Bottle | Plate 6: Big Bean Plate 7:MagicTransformer| Plate 8: Radiant Sphere| Plate 9: Black Opal Plate 10: King Dream |YellowStar: GoldenBarome ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- RIGHT ROULETTE WHEEL Objective: Pay 20 G to play one roulette game. Your objective is to press X button and have white square end up on any numbered plate or yellow star - doing so gets you items. You receive nothing if you get black star. ----------------------------------------------------------------------------- Plate 1: Magic Powder | Plate 2:SevtiSheetMetal| Plate 3: PonPon Plate 4:ChibeGoldBullion|Plate 5: Big Child's Bed| Plate 6: Wooden Table Plate 7: Eternal Flame | Plate 8: Fargoh Cloth | Plate 9: Attack Booster Plate 10:Holy King's Gem|YellowStar:Resurr.Bottle ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- SLOT MACHINE How to play?: Match 3 symbols horizontally or diagonally. Amount of coins won varies on value of symbol. Matching 7-s, Lang-s or Marienne-s begins bonus round. Active lines depend on amount of coins inserted. 2 coin bets are unavailable! ----------------------------------------------------------------------------- Controls?: R1 - insert 3 coins, all lines active R2 - insert 1 coin, center line active left stick down - spin reels Square - stop left reel X - stop middle reel Circle - stol right reel Triangle - menu screen Select - end game ----------------------------------------------------------------------------- Symbols guide Three 7-s: 15 coins & 3 bonus rounds Three Lang-s: 15 coins & 3 bonus rounds Three Marienne-s: 15 coins & 1 bonus round Three Fist-s: 15 coins Three Foot-s: 10 coins Three Lyps-s: Replay 4 consecutive games Cherry: 2 coins - left reel only ----------------------------------------------------------------------------- Q5: Give me a detour of left room. A5: A bunch of tables and nothing else... First person you run into must be addressed to start the auction. At each auction three items are sold. When you have the choice, you can select from three choices - top choice lets you participate in the bid, middle choice lets you observe the others in bidding and later choose whether or not you will bid, whilst bottom choice forfeits your bid for item currently on display. When placing a bid, use up and down directionals to set amount of G you wish to bid in increments of 100 G. Press X when satisfied. PS 1: Have Lang examine rightmost table to learn CLUB SANDWICH recipe. PS 2: Once you bid the highest for 8 items, classified as artwork, and you talk to Armand next time you wish to enter the auction, you get ITEM COLLECTOR NICKNAME for Lang. ROUND 1: Inscribed Sword, Leaf of Mysticism, Wretched Ponelot ROUND 2: BlackDemon's Heart, Statue of Arkuslam, Angel's Miracle ROUND 3: Degenerate Reality, War Handguard, Venus ROUND 4: Raw Alexandrite, Gem-covered Dress, Fruit of the Gods ROUND 5: Morning Glory, Earth Axe, Palatial Bed ROUND 6: Fargoh Cloth, St. Joprian's Cup, Leaf of Stamina ROUND 7: Dimension Linker, Thunder Shoes, Monster Fossil ROUND 8: Black Opal, Ephemeral Hopes, Sage's Handbook ROUND 9: Kodama's Bonsai, Wiseman's Socks, Rozmed Tablet ROUND 10: Leaf of Defiance, Count Rembreau, Chabu Liquid ROUND 11: Hanging Scroll, Saint's Garb, Filot Plate ROUND 12: Merchant's Soul, Lady Chelsey, Cursed Shadow ROUND 13: Tekecha Plant, Force Crystal, Mysterious Clock ROUND 14: Goddess' Blessing, Flower in Buraje, Thousand Saga ROUND 15: Shigezo's Bonsai, Orhalcon Stone, Rosanne's Clock ROUND 16: Leaf of Vigor, Cabey River, Wonder Bikini ROUND 17: Dolpheii Forever, Holy King's Gem, Particle Monitor ROUND 18: Goddess' Miracle, Diamond Ring, Night Striker ROUND 19: A Meal with Romleo, Inscribed Sword, Leaf of Mysticism ROUND 20: Wretched Ponelot, Golden Dragon, Iron Armbands ROUND 21: Rixelian Plant, BlackDemon's Heart, Statue of Arkuslam ROUND 22: Angel's Miracle, Degenerate Reality, War Handguard ROUND 23: Venus, Raw Alexandrite, Gem-covered Dress ROUND 24: Fruit of the Gods, Morning Glory, Earth Axe From this point on I grew tired of bidding. Plus you can see that items you bod for start to repeat. Q6: I need info on battle arena. A6: For that look into the section below. ============================================================================= ============================================================================= 24. BATTLE ARENA ============================================================================= ============================================================================= Q1: I'm here. How do I kick your ass? A1: *kicks your ass* Hey! To start, Battle Arena is found by taking N exit from main lobby area in Phorchoon. In the top left corner of next room is Braujet, woman you need to talk to in order to choose desired form of tournament... ----------------------------------------------------------------------------- CHAMPIONSHIP TOURNAMENT | Compete against series of eight opponents, with final match being against one of selected storyline bosses. Coins are awarded if you clear all 8 matches. No coins are awarded if you forfeit sooner. You cannot compete in Championship until available storywise. ----------------------------------------------------------------------------- GAMBLING ARENA | Compete against series of eight opponents, complete with a slot machine selection prior to each round. You must press X to stop the reel - bonuses or penalties received are effective for current round. Coins are awarded if you clear all 8 matches. No coins are awarded if you forfeit sooner. ----------------------------------------------------------------------------- BATTLE MANIAX | Compete against series of eight opponents with special requirements that must be met if you want to win the battle. Coins are awarded for each match you clear. If you forfeit before defeating 8th enemy, you receive coins from up to last defeated enemy. ----------------------------------------------------------------------------- FREE FIGHT | Compete against series of eight opponents - some matches may include even your friends! Coins are awarded for each match you clear. If you forfeit before defeating 8th enemy, you receive coins from up to last defeated enemy. ----------------------------------------------------------------------------- DREAM MATCH | Compete against series of eight (or more) opponents, consisting mainly of storyline bosses, sometimes even your friends. Battles may include multiple boss enemies together (like all three tincans). Coins are awarded if you clear all 8 matches. No coins are awarded if you forfeit sooner. Dream Match can be entered once you clear any three of above tournaments. ----------------------------------------------------------------------------- PS: When dealing with enemies and discussing their attacks I'll omit EXP and cash entries, as you receive neither and they don't carry any items. Q2: Okay, so what can I expect in return? A2: Clearing Championship Tournament for the first time awards... sth (you'll see for yourself). You can receive whole bunch of nicknames here. Finally, each time you clear one of five tournaments, you receive three items and some coins. Q3: What about the counter in upper right of the room? A3: Prize dispersal? List for it can be found in the walkthru section. Q4: Now explain in detail all available tourneys! A4: Here it comes... +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ CHAMPIONSHIP TOURNAMENT +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Recovery bonus - 1st turn recovery bonus is 80%, 2nd 50%, 3rd 30%, 4th 20%, 5th and onward 10%. ----------------------------------------------------------------------------- ROUND 1 | HP | Race | Attribute DARK JACKAL | 16009 | Beast | Wind Abilities equipped: No Surprises DARK JACKAL'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Somersault Edge (1 hit) - VS one chr - phd 3. Terror Howl - VS one chr - chr affected loses current turn, but only if chr hasn't acted yet ----------------------------------------------------------------------------- ROUND 2 | HP | Race | Attribute DANGEROUS ZONE | 13692* | Plant | Water Abilities equipped: One of following [HP Boost 3, Add Venom, Hit Rate Up 2, STR Boost 2], while MP Thief, Antidote, Antivenom & Anti-Sleep are always present Note: * if equipped with HP Boost 3, it has 16754 HP. DANGEROUS ZONE'S ATTACKS 1. Combo attack - VS one chr - phd + may induce venom 2. Poison Dust - VS one chr - 1 hit, phd + induces venom Note: Zone's physicals may steal 1/16 of chr's MAX MP. ----------------------------------------------------------------------------- ROUND 3 | HP | Race | Attribute WASTELAND OUTLAW | 14005 | Human | Earth Abilities equipped: One of following [Hit Rate Up 2, Guard Up 1], while STR Boost 2 is always present WASTELAND OUTLAW'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Ow! (1 hit) - VS one chr - phd 3. Combo attack + Take That! (4 hits) - VS one chr - phd ----------------------------------------------------------------------------- ROUND 4 | HP | Race | Attribute GORMEKILA | 12000 | Chitin | Earth Abilities equipped: Guard Cancel, Block Earth GORMEKILA'S ATTACKS 1. Dark Flare - VS one chr - 1 hit, spd 2. Combo attack - VS one chr - phd ----------------------------------------------------------------------------- ROUND 5 | HP | Race | Attribute HELHOUND | 22500 | Demon | Fire Abilities equipped: Antidote, Antivenom, Anti-Stun HELHOUND'S ATTACKS 1. Gust Howling - VS one chr - 1 hit, fire spd 2. Wave Smash - VS one chr - induces stun 3. Combo attack - VS one chr - phd ----------------------------------------------------------------------------- ROUND 6 | HP | Race | Attribute BEEFCAKE | 30289 | Giant | Earth Abilities equipped: One of following [High Power, AP Charge], while Random Blow is always present BEEFCAKE'S ATTACKS 1. Fighting Soul - on itself - charges AP or doubles STR for next turn 2. Dread Buster - VS one chr - 1 hit, spd 3. Combo attack - VS one chr - phd 4. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd ----------------------------------------------------------------------------- ROUND 7 | HP | Race | Attribute DARK EXECUTIONER | 25000 | Spirit | Dark Two of following [AP Thief, Add Spellbind, 2x Attack Rate, Add Fear], while Block Dark is always present DARK EXECUTIONER'S ATTACKS 1. Orbit Shred + Bone Spike - VS one chr - phd + induces fear or spellbind 2. Deathgame - you'll be showed four cards; memorize the one most beneficial to you (you have few seconds of time); cards will be shuffled, so try to follow your card; after shuffling is done, you have 5 seconds to choose a card; what's written on the card will take effect 3. Abyss Whisper - VS one chr - 1 hit, spd 4. Chaos Breath - VS one chr - 1 hit, spd + induces seal Note: Dark Executioner's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20 AP. ----------------------------------------------------------------------------- When it comes to round 8, you may meet one of three opponents... ----------------------------------------------------------------------------- ROUND 8 | HP | Race | Attribute B. (monkey's partner) | 100000 | Human | Void Abilities equipped: Reverse-HP Defence, AP Charge B.'S ATTACKS 1. Burning Soul - on himself - charges AP 2. Dancing Revolver HAR (6 hits) - VS one chr - phd + induces bewitch 3. Lonely Armor - on himself - DEF is increased tremendously, cancels next attack's damage 4. Combo attack + Final Bullet HAR (1 hit) - VS one chr - phd + induces stun 5. Combo attack + Violet 7 HAR (1 hit) - VS one chr - phd 6. Golden Memory - on himself - recovers HP 7. Romance - on himself - if B. is attacked before he makes next move, counterattack is triggered BOSS STRATEGY B. can bewitch you, so bring some Anti-Bewitch stuff or use Vaccine Syringe to prevent status from happening. If you see Romance, do NOT attack him - wait until he does some other action (doesn't apply if Maya is fighting, hehe). Lonely Armor cancels next attack's damage completely. ----------------------------------------------------------------------------- ROUND 8 | HP | Race | Attribute S. (Dante-wannabe) | 260000 | Human | Void Abilities equipped: Hit Rate Up 2, 2x Attack Rate, No Double Attack S.'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Blade of Fury HAR (2 hits) - VS one chr - phd + induces stun 3. Combo attack + Cutting Edge HAR (2 hits) - VS one chr - phd + induces critical 4. Combo attack + Quake Cutter HAR (2 hits) - VS one chr - phd BOSS STRATEGY Good thing is that he didn't ambush you. Bad things are: has 2x Attack Rate, guards exceptionally well, is fast and packs a punch. Couple that with stun/critical status and you got yourself quite a fight. To start with, you should go into battle with following skills: Anti-Stun, Anti-Critical, No Double Attack and whatever boosts your AGL. These skills will ensure that you'll never be on short end of the stick, but instead will allow you to focus on attacking and occassional healing. Or you could set up Counterattack and guard each turn... ----------------------------------------------------------------------------- ROUND 8 | HP | Race | Attribute V. THE GREAT (gold can) | 55000 | Human | Light Abilities equipped: Hit Rate Up 1 V.'S ATTACKS 1. Combo attack - VS one chr - phd 2. Blessed Blast - VS one chr - 1 hit, light spd BOSS STRATEGY With physicals hitting for about 500 and Blessed Blast for 700 damage he isn't too much of a dangerous opponent. ----------------------------------------------------------------------------- - For victory you're awarded 500 coins. - Lang receives HOT SWORDSMAN NICKNAME for winning - Sharon receives SEXY DANCER NICKNAME for winning - Kazan receives FIST OF GOD NICKNAME for winning - Maya receives ANCIENT SORCERESS NICKNAME for winning - Ayne receives QUIET GIANT NICKNAME for winning - Listing the prizes received is useless, as items awarded come from what I would call 'item pool'. Each time a chr clears this tourney, three items are 'seeded' - these will be the items you receive as reward. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ GAMBLING ARENA +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Recovery bonus - regardless of turns taken recovery bonus is 100%. - Small tip: Leave the reel at start of match alone. It will ALWAYS stop on 'NO AP COST FOR THIS BATTLE!'. Nice, isn't it? - You might also want to consider Anti-Berserk stuff for last bout of this tourney. ----------------------------------------------------------------------------- ROUND 1 | HP | Race | Attribute BAKINATOR | 15029 | Human | Earth Abilities equipped: One of following [Hit Rate Up 2, Guard Up 1], while STR Boost 2 is always present BAKINATOR'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Ow! (1 hit) - VS one chr - phd 3. Combo attack + Take That! (4 hits) - VS one chr - phd ----------------------------------------------------------------------------- ROUND 2 | HP | Race | Attribute GNASHER | 14904* | Beast | Earth Abilities equipped: One of following [HP Boost 2, Hit Rate Up 2], while Anti- Blind & Add Blind are always present Note: * if equipped with HP Boost 2, it has 16394 HP. GNASHER'S ATTACKS 1. Combo attack - VS one chr - phd + induces blind 2. Dark Blaze - VS one chr - induces blind ----------------------------------------------------------------------------- ROUND 3 | HP | Race | Attribute DOPLIN WARRIOR | 15000 | Human | Void Abilities equipped: STR Boost 2, Random Blow DOPLIN WARRIOR'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd 3. Combo attack + Jack Slay (3 hits) - VS one chr - phd ----------------------------------------------------------------------------- ROUND 4 | HP | Race | Attribute SPICY PUDDING | 6003 | Soft | Water Abilities equipped: Guard Break 1, Antidote, Antivenom, Add Poison, Halve Normal, Block Water SPICY PUDDING'S ATTACKS 1. Combo attack - VS one chr - phd + induces poison ----------------------------------------------------------------------------- ROUND 5 | HP | Race | Attribute DINO REX | 6410* | Beast | Earth Abilities equipped: Two of following [HP Boost 2, STR Boost 2, Hit Rate Up 1], while Anti-Berserk is always present. Note: * if equipped with HP Boost 2, it has 7052 HP. DINO REX'S ATTACKS 1. Crazy Gas - VS one chr - induces berserk 2. Combo attack - VS one chr - phd 3. Combo attack + Headbutt (2 hits) - VS one chr - phd ----------------------------------------------------------------------------- ROUND 6 | HP | Race | Attribute AJAZWORG | 33570 | Soft | Water Abilities equipped: Antidote, Antivenom AJAZWORG'S ATTACKS 1. Combo attack - VS one chr - phd 2. Demon Blaze - VS one chr - 1 hit, fire spd 3. Volcano Shot - VS one chr - 1 hit, fire spd 4. Rotten Breath - VS one chr - induces venom ----------------------------------------------------------------------------- ROUND 7 | HP | Race | Attribute HECTONKEIRES | 80000 | Giant | Earth Abilities equipped: One of following [High Power, AP Charge], while Random Blow is always present HECTONKEIRES'S ATTACKS 1. Dread Buster - VS one chr - 1 hit, spd 2. Combo attack - VS one chr - phd 3. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd 4. Fighting Soul - on itself - charges AP or doubles STR for next turn ----------------------------------------------------------------------------- ROUND 8 | HP | Race | Attribute ZOAN DIGRE | 150000 | Demon | Dark Abilities equipped: STR Boost 1, Reverse-HP Defence, MP Thief ZOAN DIGRE'S ATTACKS 1. Gusto Blow - VS one chr - 1 hit, spd 2. Crackdown Buster - VS one chr - 1 hit, spd 3. Toxic Dark - VS one chr - phd + induces berserk Note: Digre's physicals may steal 1/16 of chr's MAX MP. ----------------------------------------------------------------------------- - For victory you're awarded 800 coins. - Lang receives GOD OF GAMBLERS NICKNAME for winning - Sharon receives GAMBLING QUEEN NICKNAME for winning - Kazan receives LUCKY FIGHTER NICKNAME for winning - Maya receives BATTLE GAMBLER NICKNAME for winning - Ayne receives GODDESS' LOVER NICKNAME for winning - Listing the prizes received is useless, as items awarded come from what I would call 'item pool'. Each time a chr clears this tourney, three items are 'seeded' - these will be the items you receive as reward. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ BATTLE MANIAX +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Recovery bonus - 1st turn recovery bonus is 80%, 2nd 50%, 3rd 30%, 4th 20%, 5th and onward 10%. - Bring fully charged Point Card with you. ----------------------------------------------------------------------------- ROUND 1: DEFEAT THE ENEMY UNDER 60 SECONDS MORTARHEAD | HP | Race | Attribute | 9720 | Giant | Earth Abilities equipped: One of following [STR Boost 2, AGL Boost 1], while Block Earth, Anti-Petrify & Add Stun are always present MORTARHEAD'S ATTACKS 1. Gigantes Upper + Gigantes Fall - VS one chr - phd + induces stun 2. Crimson Heat - VS all chrs - 1 hit, spd TIPS: Easy. Use Point Card. ----------------------------------------------------------------------------- ROUND 2: DEFEAT THE ENEMY IN 5 TURNS HELLSPAWN | HP | Race | Attribute | 80257 | Giant | Earth Abilities equipped: One of following [High Power, AP Charge], while Random Blow is always present HELLSPAWN'S ATTACKS 1. Dread Buster - VS all chrs - 1 hit, spd 2. Combo attack - VS one chr - phd 3. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd 4. Fighting Soul - on itself - charges AP or doubles STR for next turn TIPS: Easy fight again. ----------------------------------------------------------------------------- ROUND 3: ONLY FIRST HIT DOES DAMAGE GOA MUNK | HP | Race | Attribute | 16601 | Chitin | Earth Abilities equipped: Guard Cancel, Block Earth GOA MUNK'S ATTACKS 1. Dark Flare - VS one chr - 1 hit, spd 2. Combo attack - VS one chr - phd TIPS: Here acc with Final Blow might come in handy. If not, use Point Card. Also note that VAR do *full* damage. ----------------------------------------------------------------------------- ROUND 4: FIRST FOUR HITS DO NO DAMAGE GOA MUNK | HP | Race | Attribute | 16601 | Chitin | Earth TIPS: Easy as cake. Note that VAR do *full* damage. ----------------------------------------------------------------------------- ROUND 5: ENEMY IS INVINCIBLE FOR THREE TURNS HELLSPAWN | HP | Race | Attribute | 80257 | Giant | Earth TIPS: Defend for three turns, then build your AP to 100 for all three chrs (keep 100 AP for round 7!), then bury the thing 6 feet under. ----------------------------------------------------------------------------- ROUND 6: DEFEAT THE ENEMY UNDER 30 SECONDS MORTARHEAD | HP | Race | Attribute | 9720 | Giant | Earth TIPS: Use Point Card! ----------------------------------------------------------------------------- ROUND 7: DEFEAT THE ENEMY IN ONE TURN HELLSPAWN | HP | Race | Attribute | 80257 | Giant | Earth TIPS: Immediately launch VAR to win instantly. ----------------------------------------------------------------------------- ROUND 8: ONLY ORIGIN ATTACKS HAVE AN EFFECT RAM DEMON | HP | Race | Attribute | 160968 | Spirit | Dark Abilities equipped: Two of following [AP Thief, Add Spellbind, 2x Attack Rate, Add Fear], while Block Dark is always present RAM DEMON'S ATTACKS 1. Orbit Shred + Bone Spike - VS one chr - phd + induces fear or spellbind 2. Deathgame - you'll be showed four cards; memorize the one most beneficial to you (you have few seconds of time); cards will be shuffled, so try to follow your card; after shuffling is done, you have 5 seconds to choose a card; what's written on the card will take effect 3. Abyss Whisper - VS all chrs - 1 hit, spd 4. Chaos Breath - VS one chr - 1 hit, spd + induces seal Note: Ram Demon's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20 AP. TIPS: Origins for that much HP? Wait for Deathgame and pick 'Enemy Dead' card for instant victory. ----------------------------------------------------------------------------- - Passing 1st round gives 30, 2nd additional 40, 3rd additional 50, 4th additional 80, 5th additional 100, 6th additional 150, 7th additional 200 and for total domination you're awarded 950 coins total. If you croak, you receive nothing. - Lang receives PRINCE OF WAR NICKNAME for winning - Listing the prizes received is useless, as items awarded come from what I would call 'item pool'. Each time a chr clears this tourney, three items are 'seeded' - these will be the items you receive as reward. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ FREE FIGHT +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Recovery bonus - 1st turn recovery bonus is 80%, 2nd 50%, 3rd 30%, 4th 20%, 5th and onward 10%. - Character or enemy? Sometimes your friends may engage in one-on-one battles with you. They can and will prove really tough. So how to remedy the situation? Equip all other four members with acc that have Turtle skill. - Only Lang can participate in Free Fight. ----------------------------------------------------------------------------- LEVEL 1 | HP | Race | Attribute BAKI KNIGHT | 18352 | Human | Earth Abilities equipped: One of following [Hit Rate Up 2, Guard Up 1], while STR Boost 2 is always present BAKI KNIGHT'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Ow! (1 hit) - VS one chr - phd 3. Combo attack + Take That! (4 hits) - VS one chr - phd ----------------------------------------------------------------------------- LEVEL 2 | HP | Race | Attribute SALAMANDER | 14016 | Soft | Earth Abilities equipped: One of following [HP Thief, Hit Rate Up 1], while Antivenom & Anti-Paralysis are always present SALAMANDER'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Thunderburst (3 hits) - VS one chr - phd 3. Mortal Fear - VS one chr - induces venom Note: Salamander's physicals may steal 1/16 of chr's MAX HP. ----------------------------------------------------------------------------- LEVEL 3 | HP | Race | Attribute DIREWOLF | 15021 | Beast | Wind Abilities equipped: No Surprises DIREWOLF'S ATTACKS 1. Combo attack - VS one chr - phd 2. Terror Howl - VS one chr - chr affected loses current turn, but only if chr hasn't acted yet 3. Combo attack + Somersault Edge (1 hit) - VS one chr - phd ----------------------------------------------------------------------------- LEVEL 4 | HP | Race | Attribute GUST RAVEN | 16058* | Flying | Wind Abilities equipped: None, one or both of following [Hit Rate Up 1, HP Boost 3], while Guard Break 1 & Absorb Wind are always present Note: * if equipped with HP Boost 3, it has 19270 HP. GUST RAVEN'S ATTACKS 1. Inferno - VS one chr - 1 hit, fire spd 2. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces venom (if Poison Beak is used) ----------------------------------------------------------------------------- LEVEL 5 | HP | Race | Attribute DEEP INVADER | 15480* | Beast | Earth Abilities equipped: One of following [HP Boost 2, Hit Rate Up 2], while Anti- Blind & Add Blind are always present Note: * if equipped with HP Boost 2, it has 17028 HP. DEEP INVADER'S ATTACKS 1. Combo attack - VS one chr - phd + induces blind 2. Dark Blaze - VS one chr - induces blind ----------------------------------------------------------------------------- LEVEL 6 | HP | Race | Attribute ABYSS SERVANT | 11988 | Human | Wind Abilities equipped: Two of following [Add Poison, Add Venom, Add Blind, Add Plague], while HP Thief & Anti-Blind are always present ABYSS SERVANT'S ATTACKS 1. Combo attack - VS one chr - phd + induces poison, blind, venom or plague 2. Combo attack + Nail Slash (3 hits) - VS one chr - phd + induces poison, blind, venom or plague Note: Abyss Servant's physicals may steal 1/16 of chr's MAX HP. ----------------------------------------------------------------------------- LEVEL 7 | HP | Race | Attribute GORVA | 50000 | Chitin | Earth Abilities equipped: One of following [Add Poison], while Anti-Paralysis, Anti- Petrify, Antivenom & Antidote are always present GORVA'S ATTACKS 1. Combo attack - VS one chr - phd + may induce poison 2. Combo attack + Venom (1 hit) - VS one chr - phd + induces venom ----------------------------------------------------------------------------- LEVEL 8 | HP | Race | Attribute MYTHICAL GIANT | 44640 | Giant | Earth Abilities equipped: One of following [High Power, AP Charge], while Random Blow is always present MYTHICAL GIANT'S ATTACKS 1. Dread Buster - VS one chr - 1 hit, spd 2. Combo attack - VS one chr - phd 2. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd 4. Fighting Soul - on itself - charges AP or doubles STR for next turn ----------------------------------------------------------------------------- LEVEL 9 | HP | Race | Attribute LUO DE NASH | 16120 | Spirit | Dark Abilities equipped: Guard Break 2, Anti-Seal, Halve Special LUO DE NASH'S ATTACKS 1. Impure Melody - VS one chr - 1 hit, spd + induces confusion 2. Combo attack - VS one chr - phd 3. Dark Roar - VS one chr - 1 hit, spd 4. Dark Hymn - VS one chr - 1 hit, spd + induces seal ----------------------------------------------------------------------------- LEVEL 10 | HP | Race | Attribute LYPS MASTER | 15072 | Plant | Earth Abilities equipped: Absorb Normal, Add Bewitch, Anti-Sleep, Anti-Bewitch LYPS MASTER'S ATTACKS 1. Kiss of Death - VS one chr - induces bewitch 2. Combo attack - VS one chr - phd + induces bewitch ----------------------------------------------------------------------------- LEVEL 11 | HP | Race | Attribute B. (monkey's partner) | 140000 | Human | Void Abilities equipped: Reverse-HP Defence, AP Charge B.'S ATTACKS 1. Burning Soul - on himself - charges AP 2. Dancing Revolver HAR - VS one chr - 6 hits, phd + induces bewitch 3. Lonely Armor - on himself - DEF is increased tremendously, cancels next attack's damage 4. Combo attack + Final Bullet HAR (1 hit) - VS one chr - phd + induces stun 5. Combo attack + Violet 7 HAR (1 hit) - VS one chr - phd 6. Golden Memory - on himself - recovers HP 7. Romance - on himself - if B. is attacked before he makes next move, counterattack is triggered BOSS STRATEGY B. can bewitch you, so bring some Anti-Bewitch stuff or use Vaccine Syringe to prevent status from happening. If you see Romance, do NOT attack him - wait until he does some other action (doesn't apply if Maya is fighting, hehe). Lonely Armor cancels next attack's damage completely. ----------------------------------------------------------------------------- - Passing 1st round gives 50, 2nd additional 70, 3rd additional 90, 4th additional 120, 5th additional 150, 6th additional 180, 7th additional 220 and for total domination you're awarded 1140 coins total. If you croak, you receive nothing. - Lang receives BLOODY MONARCH NICKNAME for winning - Listing the prizes received is useless, as items awarded come from what I would call 'item pool'. Each time a chr clears this tourney, three items are 'seeded' - these will be the items you receive as reward. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DREAM MATCH +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Recovery bonus - 1st turn recovery bonus is 80%, 2nd 50%, 3rd 30%, 4th 20%, 5th and onward 10%. - Depending on how far you're in the story, you fight 5 battles minimum and 9 battles maximum. - Troubles'a'brewing? Get Invincibility Pills and you'll own the place. - For one battle in Dream Match I recommend fully charged Point Card. - Recommended skills: Anti-Stun, Anti-Critical, Max AP, High/Full Power, No Double Attack, Bloodsucker, HP Recover, Gold Siphon, Charge Heal - Depending on how far you're with the story dictates amount of battles and which enemies you encounter in Dream Match. ----------------------------------------------------------------------------- E. (thin man) | HP 80000 Abilities equipped: INT Boost 2, Hit Rate Up 1, AP Attack E.'S ATTACKS 1. Combo attack + Anje's Song HAR (8 hits) - VS one chr - phd TIPS: Get him out of the way first, for he hits harder. ----------------------------------------------------------------------------- M. (round one) | HP 60000 Abilities equipped: MEN Boost 2, Hit Rate Up 1, Guard 1, AP Defence M.'S ATTACKS 1. Combo attack + Present Play HAR (4 hits) - VS one chr - phd 2. Combo attack + Elegant Royale HAR (8 hits) - VS one chr - phd TIPS: She has fairly weak attacks, but she has lots of them. Still, recommendation stands - kill E. before her. ----------------------------------------------------------------------------- R. (red can) | HP 50000 Abilities equipped: Hit Rate Up 1 R.'S ATTACKS 1. Combo attack - VS one chr - phd 2. Split World - VS one chr - 1 hit, spd 3. Rage Wave - VS one chr - 1 hit, spd TIPS: Kill him second. Hits for 600 damage tops. ----------------------------------------------------------------------------- V. (gold can) | HP 90515 Abilities equipped: Hit Rate Up 1 V.'S ATTACKS 1. Combo attack - VS one chr - phd 2. Blessed Blast - VS one chr - 1 hit, light spd TIPS: Kill him last. Hits for about 800 damage, should all his attacks connect with target. ----------------------------------------------------------------------------- B. (blue can) | HP 40000 Abilities equipped: Block Light B'S ATTACKS 1. Combo attack - VS one chr - phd 2. Rage Wave - VS one chr - 1 hit, spd TIPS: Kill him first, as he has lowest HP. Top damage he can give around 500. ----------------------------------------------------------------------------- SLOGAR | HP 100000 Abilities equipped: STR Boost 1, Reverse-HP Defence, MP Thief SLOGAR'S ATTACKS 1. Extinct Fall - VS one chr - 1 hit, spd 2. Dust Break - VS one chr - 1 hit, phd 3. Rapid Blast - VS one chr - 1 hit, phd Note: Slogar's physicals may steal 1/16 of chr's MAX MP. TIPS: Slogar's attacks can nail you for around 1000 damage. ----------------------------------------------------------------------------- B. (Elfin's partner) | HP 140000 Abilities equipped: Reverse-HP Defence, AP Charge B.'S ATTACKS 1. Burning Soul - on himself - charges AP 2. Dancing Revolver HAR - VS one chr - 6 hits, phd + induces bewitch 3. Lonely Armor - on himself - DEF is increased tremendously, cancels next attack's damage 4. Combo attack + Final Bullet HAR (1 hit) - VS one chr - phd + induces stun 5. Combo attack + Violet 7 HAR (1 hit) - VS one chr - phd 6. Golden Memory - on himself - recovers HP 7. Romance - on himself - if B. is attacked before he makes next move, counterattack is triggered TIPS: Anti-Bewitch and Anti-Stun stuff are welcome to be used - or use Vaccine Syringe to prevent status from happening. If you see Romance, do NOT attack him - wait until he does some other action (doesn't apply if Maya is fighting, hehe). Lonely Armor cancels next attack's damage completely. ----------------------------------------------------------------------------- A. (final boss) | HP 666048 Abilities equipped: Max AP, No Guard Break 2 A.'S ATTACKS 1. Elzebreault - VS one chr - 4 hits, phd 2. Sebskswel - VS one chr - negates all favorable conditions TIPS: Though it packs only one attack, it's extremely powerful - for whopping 5000 damage. Blessing Pills will help a bit. It is advisable to come to this battle with at least 5500 HP. I dunno why, but about 10 turns in battle A. starts using Sebskwel and keeps at it forever, heh. ----------------------------------------------------------------------------- S. (Dante-wannabe) | HP 1080000 Abilities equipped: 2x Attack Rate, Hit Rate Up 2, No Double Attack S.' ATTACKS 1. Combo attack + Blade of Fury HAR (2 hits) - VS one chr - phd + induces stun 2. Combo attack + Cutting Edge HAR (2 hits) - VS one chr - phd + induces critical TIPS: Anti-Stun and Anti-Critical are your best friends (or Vaccine Syringe), along with No Double Attack. Attack, heal, attack, heal etc... until all of his HP is down. Other skills that may come in handy are Bloodsucker, HP Recover - ie anything that helps recover HP each and every turn. If it helps to know - Cutting Edge strikes for 3000 damage and is used each fifth turn, while Blade of Fury takes away about 2000 damage. ----------------------------------------------------------------------------- R. (black swordsman) | HP 140265 Abilities equipped: Guard Cancel, Stop Guard Break, Halve Special R.'S ATTACKS 1. Destruction HAR - VS one chr - 1 hit, spd TIPS: Easy. You'll be seeing Destruction only for about 600 damage. ----------------------------------------------------------------------------- Vestra | HP 80735 Abilities equipped: Halve Normal VESTRA'S ATTACKS 1. Judgement - prepares for Death Flash 2. Death Flash - VS one chr - 1 hit, spd; penetrates even invincibility 3. Acolyte's Fist - VS one chr - 2 hits, phd 4. Twisted Hell - VS one chr - 7 hits, spd TIPS: Eliminate its partner first to disable Death Flash. Using Point Card might be a smart move if you listened to my advice. ----------------------------------------------------------------------------- V. (redhaired witch) | HP 140000 Abilities equipped: Halve Special V.'S ATTACKS 1. Combo attack + Striking End HAR (4 hits) - VS one chr - phd, then spd + induces critical 2. Combo attack + Final Wedge HAR (4 hits) - VS one chr - phd, then spd TIPS: Kill her before she has a chance to set up Death Flash! ----------------------------------------------------------------------------- - For victory in 9 battles you're awarded 5000 coins. - Lang receives TRUE CONQUEROR NICKNAME for winning - Sharon receives WAR EMPRESS NICKNAME for winning - Kazan receives GODSLAYER NICKNAME for winning - Maya receives MEGA SORCERER NICKNAME for winning - Ayne receives GIANT DEMON NICKNAME for winning - Clear Dream Match with S. as final opponent and you receive 1x HEAVEN'S SECRET - Listing the prizes received is useless, as items awarded come from what I would call 'item pool'. Each time a chr clears this tourney, three items are 'seeded' - these will be the items you receive as reward. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Q5: There's *still* some nicks that are missing... what are they? A5: *gulp* Didn't think you'd notice, hehe. Here's the remaining list. - BLUE CYCLONE NICKNAME for Lang if he kills five enemies in a tournament with either Raging Fang, Roaring Fang or Sky Fang HAR - CHICKEN NICKNAME for Lang if he escapes from arena battle one time too many - FLYING DRAGON NICKNAME for Lang if he kills five enemies in a tournament with either Divine Bolt or Raging Sky HAR - SKY-SCORCHER NICKNAME for Lang if he kills five enemies in a tournament with Galea's damage dealing techs - STAR DESTROYER NICKNAME for Lang if he kills five enemies in a tournament with Sleeping Dragon HAR - GUILTY THUNDER NICKNAME for Sharon if she kills five enemies in a tournament with Arrode's damage dealing techs - MOONDANCER NICKNAME for Sharon if she kills five enemies in a tournament with either Fearful Arc or Merciful Arc HAR - SEXY DYNAMITE NICKNAME for Sharon if she kills five enemies in a tournament with either Lord of Eden or Skylord HAR - STORMBRINGER NICKNAME for Sharon if she kills five enemies in a tournament with either Windmill Rose or Detonating Rose HAR - EARTH CONTROLLER NICKNAME for Kazan if he kills five enemies in a tournament with Deva's damage dealing techs - GODSPEED FIST NICKNAME for Kazan if he kills five enemies in a tournament with either Fists of Rage or Fists of Glory HAR - INVINCIBLE DRAGON NICKNAME for Kazan if he kills five enemies in a tournament with either Hyper Blast or Ultimate Fury HAR - SKYARROW FIST NICKNAME for Kazan if he kills five enemies in a tournament with either Earthshaker or Skyshaker HAR - BLACK SORCERER NICKNAME for Maya if she kills five enemies in a tournament with Nether Gate HAR - DAZZLER NICKNAME for Maya if she kills five enemies in a tournament with Big Bang HAR - DRAGON MASTER NICKNAME for Maya if she kills five enemies in a tournament with Dust to Dust HAR - HELLFIRER NICKNAME for Maya if she kills five enemies in a tournament with Dancing Flames HAR - ICE WITCH NICKNAME for Maya if she kills five enemies in a tournament with Absolute Zero HAR - JUDGE NICKNAME for Maya if she kills five enemies in a tournament with Raging Sky HAR - GIANT AXE NICKNAME for Ayne if he kills five enemies in a tournament with either Power Blade or Axe Crush HAR - VORTEX NICKNAME for Ayne if he kills five enemies in a tournament with either Firestorm or Raging Warrior HAR ============================================================================= ============================================================================= 25. MINIGAMES ============================================================================= ============================================================================= Q1: PaiPai ownz me! Help! A1: I can't even beat Tarao, dammit. Jus' kiddin'. I'll use this section to explain in detail minigames you can encounter while playing Legaia 2. Q2: How many minigames are there? A2: Sidejumping, rice planting, furnishing your room, flower planting, knife throwing, battle arena, auctioning and casino. Battle Arena has its own section 24, while auctioning and casino are explained in-depth in Paradise isle, Phorchoon (section 23). So we're left with five minigames. Q3: Explain them! A3: Right to the point, eh? ----------------------------------------------------------------------------- MINIGAME NR. 1 - SIDEJUMPING ----------------------------------------------------------------------------- PLAY WHERE? | Start the minigame by first challenging Maxell in Nohl -------------------- (after losing to Gold Eyes in Hunter's Wood). Maxell usually makes it to 20 jumps. If you defeat him, your next opponent is Balzac in Tanza (can be done as soon as you enter Tanza). Balzac's usual score is 45 sidejumps. If you beat him, your final opponent is none other than Dein (can be done after Ayne joins your party). Dein is a living nightmare - 75 jumps for him are a piece of cake. If you beat him as well, you get a nice reward. ----------------------------------------------------------------------------- CONTROLS? | Jump in the direction of the arrow. Either direction is -------------------- fine for the first jump. I'll give an example of how to jump to the right. Firstly, you gotta push left analog stick to the right (trick is to first use the stick opposite to the direction you wanna jump). Secondly, push right analog stick to the right. Thirdly, release left analog stick and now do the same for right analog stick. Now for jumping to the left. Firstly, you gotta push right analog stick to the left (trick is to first use the stick opposite to the direction you wanna jump). Secondly, push left analog stick to the left. Thirdly, release right analog stick and now do the same for left analog stick. ----------------------------------------------------------------------------- REWARDS? | Beating Maxell can earn you Sidejumper nick, and -------------------- following items - Boost Oil first time, then either Heal Leaves, Heal Powders or Heal Potions. Beating Balzac earns you Sidejump Hero nick, and following items - Rainbow Capsule first, then Dream Burgers. Beating Dein earns you Sidejump King nick, and 1x HEAVEN'S SECRET, then Ultimate Miracles. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- MINIGAME NR. 2 - RICE PLANTING ----------------------------------------------------------------------------- PLAY WHERE? | I hate this one. It can be played in Tanza. Start it by -------------------- talking to Tarao, who can be found behind weapon/item shop. If you manage to waste him under 25 seconds, your next challenger is PaiPai. Beat her as well and receive rewards. ----------------------------------------------------------------------------- CONTROLS? | To plant one plant, you must endure five steps. You must -------------------- press following buttons in exact order listed! R1 - lower hand L1 - plant seedling R1 - raise hand DOWN directional - left foot X - right foot Repeat for 28 times. Be advised that if you mess up button sequence, Lang trips and loses some seconds. Rice planting game is played on two rice fields - first holds 13 seedlings, second 15, for a grand total of 28 seedlings. As you cross from first to second field, there's a slight pause in your button mashing. Use this pause to rest your fingers a bit. Should you manage to plant all seedlings, you finish the course with Bumper Crop. I dunno what it does exactly, but I guess it helps your score tremendously in some way. ----------------------------------------------------------------------------- REWARDS? | If you beat Tarao by finishing the course before he does -------------------- (regardless of how many seedlings you planted), you receive prizes - mostly prizes are restorative items, with occassional artwork or furniture thrown in. Tarao usually needs 40 seconds to finish the course. However, should you manage to beat Tarao under 25 seconds, you receive Rice Master nick, 1x MEGA FERTILIZER and honors of challenging PaiPai to the duel. PaiPai is a different story altogether. She's way faster than Tarao - she covers entire course in about 25 seconds. If you manage to defeat her, prizes you receive are either restorative items or artwork. For victory under 16 seconds with bumper crop you receive God of Rice nick, 1x HEAVEN'S SECRET. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- MINIGAME NR. 3 - FURNISHING YOUR ROOM ----------------------------------------------------------------------------- PLAY WHERE? | When you visit Yuno, Maya gives Lang a room at his -------------------- disposal. Lang can furnish the room to his heart contents. There's two nice things to be won here. ----------------------------------------------------------------------------- CONTROLS? | If you check the bed, the bottom option will offer you -------------------- to rearrange the room. Once selected, four new options pop up, that hopefully don't need explaining. If you select Place furniture option, a list of all furniture items (you've acquired so far) will be displayed. Use up and down directionals to select an item, then press X to place or remove it (yellow text denotes item has been placed). ----------------------------------------------------------------------------- REWARDS? | Obtain all 30 pieces of furniture to receive 1x HEAVEN'S -------------------- SECRET from Maya. These are items you need for this to happen: Wool Bedspread, Palatial Bed, Big Child's Bed, Futon Bedding, Kodama's Bonsai, Diamond Temple, Lady Borgiov, Priscilla Poster, Noa's Adventure, Hanging Scroll, Handwoven Carpet, Tiger Skin Rug, Pink Carpet, Tatami Mats, Wooden Table, Obsidian Table, Whimsical Table, Jinjaro Plant, Tekecha Plant, Shigezo's Bonsai, Particle Monitor, Inscribed Sword, Rixelian Plant, Venus, Dimension Linker, Big Bear, Pon Pon, Donjak, Superhero Tinio, Meow Kitty. Many of these can be gotten from different events in Phorchoon, mostly auction. Four furniture items are reported to be in slot machine inside Guild HQ in Kravia. You can receive some furniture items from beating Terao in rice planting. If you decorate the room with these and only these items: Futon Bedding, Diamond Temple, Hanging Scroll, Tatami Mats, Wooden Table, Jinjaro Plant, Tekecha Plant, Shigeza's Bonsai, Rixelian Plant, Kodama's Bonsai, Donjak and Meow Kitty, Maya will award you with another 1x HEAVEN'S SECRET. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- MINIGAME NR. 4 - FLOWER PLANTING ----------------------------------------------------------------------------- PLAY WHERE? | Also available in Maya's house in Yuno, you will find -------------------- four flowerpots near the save spot. ----------------------------------------------------------------------------- CONTROLS? | In order to make seeds sprout, the right amount of water -------------------- is essential. Condition of the flower or fruit, or addition of fertilizer will affect harvest from the same seed. Here are some tips from Gardening Today magazine... Sunset Seed - requires little water (twice) Stink Bulb - needs little water, but bears more fruit when watered about 5 times Refreshing Seed - same as Stink Bulb Lyps Seed - lots of water is key to growth When you examine the four pots, three commands are presented. Select pot - explained in detail a bit below Check - go to sleep to see what happens next day Quit - quit planting seeds 'Select pot' command will then prompt you to choose a pot. After you select a pot, four new commands are presented - Plant seed (plants the seed you choose from the list), Water (pour some water on the potted flower), Harvest (receive the items that have grown on the potted plant) and Re-plant (if you feel you've messed up, choose this option and pot becomes empty). If nothing is potted, only option you will have is 'Plant seed' - you need to choose from one of following items: Sunset Seed, Stink Bulb, Refreshing Seed, Lyps Seed, Ominous Seed, Royal Seed, Meat-like Bulb and Southern-wind Seed. Once you decide on what you want to plant, you mush choose whether or not you wish to fertilize the plant. Now water the plant with however much water you feel you need with 'Water' command (remember to use 'Check' command regularly to advance plant's growth). 'Harvest' command becomes available when you see sparkles around potted plant - this means that plant bore fruit. ----------------------------------------------------------------------------- REWARDS? | To begin, I've decided not to bother with this minigame -------------------- much (aside from controls I've provided up there and what are possible rewards). I don't really see a reason why you should bother with this. Items you can harvest vary a lot - they range from restorative items and stat- raising items over seed items and combinable items to collectible items. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- MINIGAME NR. 5 - KNIFE THROWING ----------------------------------------------------------------------------- PLAY WHERE? | After you accept Sharon's offer of coming along in -------------------- Darek's Haunt, exit and re-enter it. Talk to blue-striped shirt pirate and for 100 G per game you can play knife throwing. ----------------------------------------------------------------------------- CONTROLS? | You only need to use X for this one... and a sharp eye. -------------------- You need to aim for the helm. Use the left gauge to set vertical direction, and use the bottom gauge to set horizontal direction. When both gauges are right about in the middle, press X. Helm shots are worth 100 points. Shots that hit the wheel, but not the helm are worth 20 points. If you miss totally, you get 0 points. Get two 100's in a row for additional knife. Next center hit gets you 100 points for hitting plus a bonus of 200 points. Next center hit will give you 100 points plus a bonus of 300 points. Get it? If you mess up, point count resets to 100 for center - now you gotta score two centers in a row again for additional knife and upping the score in 100 increments. Just for fun here are nicks of how you're doing: GOOD, GREAT, MIRACULOUS, MONSTER and lastly FABULOUS. ----------------------------------------------------------------------------- REWARDS? | You gotta score a whopping 50000 or more points to -------------------- receive 1x HEAVEN'S SECRET and Knife Master nick for Lang. For lower scores you recieve restorative items, based on your score - Bronze Barome, Revival Bottle or Angel's Miracle. ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 26. HEAVEN'S SECRETS ============================================================================= ============================================================================= Q1: What are these? A1: They're just an ordinary combinable items, but what differs them from other items of the same type, is a simple fact - only with Heaven's Secrets you can obtain ultimate equipment for every chr. Q2: How many are there? A2: No more and no less than 15. 4 for Lang, 4 for Sharon, 3 for Ayne, 2 for Kazan and 2 for Maya. Q3: How and where do I obtain them? A3: List and a quick reference will be given. ----------------------------------------------------------------------------- 1ST HEAVEN'S SECRET | After completing Ellsworth events, go to Darek's Haunt. Scene with Miura (if not already) follows. Get on the ship for a scene, then exit and re-enter. Get on the ship again and talk with two guys near the mast and *accept*. You'll get Star Bandana. Now go to Sharon's room and talk to the parrot - new map spot opens, called Gordinar Island. Back on WM head for Gordinar Island. Go in the cave. At the cross go right - pay attention for barely visible chest in W wall - inside you'll get HS. ----------------------------------------------------------------------------- 2ND HEAVEN'S SECRET | At start of game you received Pedometer from item shop clerk in Nohl. After you have walked over 50000 steps (check how much in item menu), return to the item shop and talk with clerk. HS is yours. ----------------------------------------------------------------------------- 3RD HEAVEN'S SECRET | Combine 30 or more weapons in camp so Lang gets Swordsmith nick. After completing Ellsworth events, talk with either Monj or Kenj and you will find out about Supreme Weapon Shop. Go there and enter the house - there's a guy in weapon shop selling HS for 1000000 G. ----------------------------------------------------------------------------- 4TH HEAVEN'S SECRET | Combine 30 or more armors in camp so Lang gets Blacksmith nick. After completing Ellsworth events, talk with either Monj or Kenj and you will find out about Ultimate Armor Shop. Go there and enter the house - there's a guy in armor shop selling HS for 1000000 G. ----------------------------------------------------------------------------- 5TH HEAVEN'S SECRET | In Demiurge Tower kill the red-haired witch and her partner. Go up and hop on stone lift. Go S until you get outside, where you go right. Enter the hole you'll come across, then go N, climb up the wall and go left to get HS. ----------------------------------------------------------------------------- 6TH HEAVEN'S SECRET | Also found in Demiurge Tower. After you kill Wicked Crystal, which drops Divine Scarlet Gem, leave the room. On this screen go S, at the cross take S path and you're outside again. Go right and enter next hole. Now take first path to the left for and HS is yours. ----------------------------------------------------------------------------- 7TH HEAVEN'S SECRET | Complete all 14 Guild HQ quests *successfully*. For complete details look into Guild Missions (section 19). ----------------------------------------------------------------------------- 8TH HEAVEN'S SECRET | Obtain many nicknames for Lang. Once you have them (for the list look into Nicknames (section 21)), visit Timeless Brilliance in Jinga and ask her for a nick. You will get He of Many Names nick and HS. ----------------------------------------------------------------------------- 9TH HEAVEN'S SECRET | Complete Centurion Challenge in Jinga. Complete Details are in Centurion Challenge, section 22. ----------------------------------------------------------------------------- 10TH HEAVEN'S SECRET | Once you encounter S. as the final opponent in Dream Match in Phorchoon and successfully beat him, you receive this HS. ----------------------------------------------------------------------------- 11TH HEAVEN'S SECRET | Beat Dein in Nohl in sidejumping minigame to receive this HS. Details are found in Minigames, section 25. ----------------------------------------------------------------------------- 12TH HEAVEN'S SECRET | Beat PaiPai in Tanza in rice planting minigame to receive this HS. Details are found in Minigames, section 25. ----------------------------------------------------------------------------- 13TH HEAVEN'S SECRET | Get all 30 pieces of furniture, then talk to Maya in her house in Yuno to receive this HS. List of all furniture needed is found in Minigames, section 25. ----------------------------------------------------------------------------- 14TH HEAVEN'S SECRET | Decorate your room in Maya's house with Futon Bedding, Diamond Temple, Hanging Scroll, Tatami Mats, Wooden Table, Jinjaro Plant, Tekecha Plant, Shigeza's Bonsai, Rixelian Plant, Kodama's Bonsai, Donjak and Meow Kitty. This awards another HS. ----------------------------------------------------------------------------- 15TH HEAVEN'S SECRET | For the finale, score 50000 or more points on knife throwing minigame in Darek's Haunt to receive this HS. Details are found in Minigames, section 25. ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 27. BESTIARY ============================================================================= ============================================================================= Mentioned here will be enemies, which you meet during regular game play. Enemies exclusive to quests or enemies available thru some other way are discussed in-depth in proper section/s elsewhere. ----------------------------------------------------------------------------- KLAW ANT LV | HP | MP | EXP | Gold | Race | Attribute 2 | 94*,** | 10 | 23 | 36 | Chitin | Earth Abilities equipped: One of following [HP Boost 1, HP Boost 2], while Antidote is always present Note: * if equipped with HP Boost 1, it has 99 HP. Note: ** if equipped with HP Boost 2, it has 104 HP. KLAW ANT'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Poison Spit (1 hit) - VS one chr - phd + induces poison ----------------------------------------------------------------------------- BLOODY WOLF LV | HP | MP | EXP | Gold | Race | Attribute 3 | 117* | 40 | 30 | 50 | Beast | Wind Abilities equipped: One of following [HP Boost 3, AGL Boost 2], while STR Boost 2 is always present Carries: SlicingWind Scroll Note: * if equipped with HP Boost 3, it has 140 HP. BLOODY WOLF'S ATTACKS 1. Combo attack - VS one chr - phd 2. Terror Howl - VS one chr - chr affected loses current turn, but only if chr hasn't acted yet 3. Combo attack + Somersault Edge (1 hit) - VS one chr - phd ----------------------------------------------------------------------------- FLYTRAP LV | HP | MP | EXP | Gold | Race | Attribute 4 | 314* | 32 | 46 | 60 | Plant | Water Abilities equipped: One of following [AP Defence, HP Boost 3], while Antidote is always present Carries: Morus Spring Water Note: * if equipped with HP Boost 3, it has 376 HP. FLYTRAP'S ATTACKS 1. Combo attack - VS one chr - phd 2. Poison Dust - VS one chr - 1 hit, phd + induces poison ----------------------------------------------------------------------------- ROCK GOLEM LV | HP | MP | EXP | Gold | Race | Attribute 9 | 452 | 0 | 360 | 280 | Giant | Earth Abilities equipped: One of following [AGL Boost 2, STR Boost 1], while Anti- Petrify is always present Carries: Iron Alma Ore ROCK GOLEM'S ATTACKS 1. Gigantes Upper + Gigantes Fall - VS one chr - phd ----------------------------------------------------------------------------- VULTURE LV | HP | MP | EXP | Gold | Race | Attribute 8 | 307 | 55 | 180 | 255 | Flying | Wind Abilities equipped: One of following [Hit Rate Up 1], while Wind Guard is always present Carries: Black Star Sand VULTURE'S ATTACKS 1. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces venom (if Poison Beak is used) ----------------------------------------------------------------------------- BAKI LV | HP | MP | EXP | Gold | Race | Attribute 7 | 153 | 5 | 92 | 85 | Human | Earth Abilities equipped: One of following [Guard Up 1, Hit Rate Up 2], while STR Boost 2 is always present Carries: Heal Leaf BAKI'S ATTACKS 1. Combo attack - VS one chr - phd 2. Gimme gimme! - steals one item from your inventory - defeat it to receive stolen goods back 3. Combo attack + Ow! (1 hit) - VS one chr - phd 4. Come on out! - calls for reinforcements 5. Combo attack + Take That! (4 hits) - VS one chr - phd ----------------------------------------------------------------------------- DOPLIN SOLDIER LV | HP | MP | EXP | Gold | Race | Attribute 10 | 306 | 38 | 296 | 240 | Human | Void Abilities equipped: STR Boost 1 Carries: Sodan Poison Cloth DOPLIN SOLDIER'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd 3. Combo attack + Jack Slay (3 hits) - VS one chr - phd ----------------------------------------------------------------------------- STONE BEAST LV | HP | MP | EXP | Gold | Race | Attribute 17 | 745 | 69 | 927 | 725 | Chitin | Earth Abilities equipped: Hit Rate Up 2, Guard Break 1 Carries: Broot Shell STONE BEAST'S ATTACKS 1. Combo attack - VS one chr - phd 2. Dark Flare - VS one chr - 1 hit, spd ----------------------------------------------------------------------------- BAKI WARRIOR LV | HP | MP | EXP | Gold | Race | Attribute 14 | 400 | 10 | 298 | 294 | Human | Earth Abilities equipped: One of following [Guard Up 1, Hit Rate Up 2], while STR Boost 2 is always present BAKI WARRIOR'S ATTACKS 1. Combo attack - VS one chr - phd 2. Gimme gimme! - steals one item from your inventory - defeat it to receive stolen goods back 3. Combo attack + Ow! (1 hit) - VS one chr - phd 4. Come on out! - calls for reinforcements 5. Combo attack + Take That! (4 hits) - VS one chr - phd ----------------------------------------------------------------------------- DINO GOL LV | HP | MP | EXP | Gold | Race | Attribute 20 | 570* | 46 | 750 | 605 | Beast | Earth Abilities equipped: Two of following [HP Boost 2, STR Boost 2, Hit Rate Up 1], while Anti-Berserk is always present Carries: Berserk Draught Note: * if equipped with HP Boost 2, it has 627 HP. DINO GOL'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Headbutt (2 hits) - VS one chr - phd 3. Crazy Gas - VS one chr - induces berserk ----------------------------------------------------------------------------- SPIKE LIZARD LV | HP | MP | EXP | Gold | Race | Attribute 15 | 481 | 22 | 330 | 380 | Soft | Earth Abilities equipped: One of following [HP Thief, Hit Rate Up 1], while Antivenom & Anti-Paralysis are always present Carries: Poison Cure SPIKE LIZARD'S ATTACKS 1. Combo attack - VS one chr - phd 2. Mortal Fear - VS one chr - induces venom 3. Combo attack + Thunderburst (4 hits) - VS one chr - phd Note: Spike Lizard's physicals may steal 1/16 of chr's MAX HP. ----------------------------------------------------------------------------- FLOWER POWER LV | HP | MP | EXP | Gold | Race | Attribute 16 | 649 | 0 | 441 | 454 | Plant | Water Abilities equipped: One of following [Hit Rate Up 1, STR Boost 2], while Antidote & Antivenom are always present Carries: Poison Draught FLOWER POWER'S ATTACKS 1. Combo attack - VS one chr - phd 2. Poison Dust - VS one chr - 1 hit, phd + induces poison ----------------------------------------------------------------------------- GALDUKE LV | HP | MP | EXP | Gold | Race | Attribute 19 | 584* | 20 | 621 | 550 | Beast | Earth Abilities equipped: One of following [HP Boost 1, Hit Rate Up 1], while Anti- Blind is always present Carries: Quick Oil Note: * if equipped with HP Boost 1, it has 613 HP. GALDUKE'S ATTACKS 1. Combo attack - VS one chr - phd 2. Dark Blaze - VS one chr - induces blind ----------------------------------------------------------------------------- EVIL FLY LV | HP | MP | EXP | Gold | Race | Attribute 19 | 583 | 86 | 1325 | 680 | Flying | Dark Abilities equipped: One or two of following [Hit Rate Up 1, Bloodsucker, Add Poison], while Anti-Paralysis & Antidote are always present Carries: Paralysis Draught EVIL FLY'S ATTACKS 1. Combo attack - VS one chr - phd + may induce poison 2. Combo attack + Poison Needle (1 hit) - VS one chr - phd + may induce poison 3. Evil Scream - VS one chr - induces paralysis ----------------------------------------------------------------------------- NETHERKIND LV | HP | MP | EXP | Gold | Race | Attribute 21 | 1125 | 102 | 3597 | 842 | Human | Water Abilities equipped: One of following [STR Boost 1, HP Boost 2, Hit Rate Up 1], while Antidote, Antivenom, Anti-Berserk & Water Guard are always present Carries: Bronze Barome Note: * if equipped with HP Boost 2, it has 1237 HP. NETHERKIND'S ATTACKS 1. Venom Splash - VS one chr - induces berserk 2. Combo attack - VS one chr - phd 3. Combo attack + Deadly Haze (1 hit) - VS one chr - phd ----------------------------------------------------------------------------- JELLY MELT LV | HP | MP | EXP | Gold | Race | Attribute 20 | 610* | 100 | 2167 | 1047 | Soft | Water Abilities equipped: HP Boost 1, Guard Break 1, Antidote, Halve Normal, Add Poison, Antivenom Carries: Venom Star Note: * if equipped with HP Boost 1, it has 640 HP. JELLY MELT'S ATTACKS 1. Combo attack - VS one chr - phd + induces poison 2. Propagate - splits into two ----------------------------------------------------------------------------- BONE WARRIOR LV | HP | MP | EXP | Gold | Race | Attribute 22 | 1499 | 99 | 2187 | 790 | Spirit | Dark Abilities equipped: Hit Rate Up 1, Anti-Spellbind, Dark Guard Carries: Revival Elixir BONE WARRIOR'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Death Count (3 hits) - VS one chr - phd 3. Branded Curse - VS one chr - induces spellbind 4. Hate Force - VS one chr - press buttons as they light up (when yellow blobs cross over them), for each blob you miss you receive damage, which is [damage = amount of missed blobs x 50]; should you manage to let no blobs pass, Bone Warrior takes damage instead, which equals 1/2 of its current HP Note: If killed by Hate Force, you lose EXP and G for it. ----------------------------------------------------------------------------- ZURVLAI LV | HP | MP | EXP | Gold | Race | Attribute 21 | 1208* | 42 | 2013 | 777 | Beast | Earth Abilities equipped: One of following [HP Boost 1, Hit Rate Up 1], while Anti- Blind is always present Carries: Guard Oil Note: * if equipped with HP Boost 1, it has 1268 HP. ZURVLAI'S ATTACKS 1. Combo attack - VS one chr - phd 2. Dark Blaze - VS one chr - induces blind ----------------------------------------------------------------------------- SKULRAPTOR LV | HP | MP | EXP | Gold | Race | Attribute 22 | 1320 | 99 | 2220 | 999 | Spirit | Dark Abilities equipped: One of following [Add Spellbind, Add Fear], while Dark Guard is always present Carries: Unkar Stone SKULRAPTOR'S ATTACKS 1. Orbit Shred + Bone Spike - VS one chr - phd + induces fear or spellbind 2. Deathgame - you'll be showed four cards; memorize the one most beneficial to you (you have few seconds of time); cards will be shuffled, so try to follow your card; after shuffling is done, you have 5 seconds to choose a card; what's written on the card will take effect 3. Chaos Breath - VS one chr - 1 hit, spd + induces seal 4. Abyss Whisper - VS all chrs - 1 hit, spd Note: If killed by means of Deathgame, you lose EXP and G for it. ----------------------------------------------------------------------------- STONE GOLEM LV | HP | MP | EXP | Gold | Race | Attribute 23 | 3522 | 75 | 3993 | 1234 | Giant | Earth Abilities equipped: One of following [AGL Boost 1, STR Boost 2], while Anti- Petrify, Block Earth, Add Stun are always present Carries: StoneCrush Scroll STONE GOLEM'S ATTACKS 1. Gigantes Upper + Gigantes Fall - VS one chr - phd + induces stun 2. Crimson Heat - VS all chrs - 1 hit, spd ----------------------------------------------------------------------------- DOPLIN OFFICER LV | HP | MP | EXP | Gold | Race | Attribute 22 | 1208 | 54 | 2495 | 1000 | Human | Void Abilities equipped: Str Boost 1, Random Blow Carries: Attack Oil DOPLIN OFFICER'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd 3. Combo attack + Jack Slay (3 hits) - VS one chr - phd ----------------------------------------------------------------------------- DOPLIN RESERVE LV | HP | MP | EXP | Gold | Race | Attribute 22 | 1077 | 50 | 2726 | 1100 | Human | Void Abilities equipped: AGL Boost 1 Carries: Raw Emerald DOPLIN RESERVE'S ATTACKS 1. IceNeedle Scroll - VS one chr - 1 hit, ice spd Note: Doplin Reserve attacks each second turn. ----------------------------------------------------------------------------- DOPLIN TROOPER LV | HP | MP | EXP | Gold | Race | Attribute 22 | 1324 | 42 | 2600 | 1000 | Human | Void Abilities equipped: Str Boost 2, Random Blow Carries: Suzna Ice Stone DOPLIN TROOPER'S ATTACKS 1. Combo attack - VS one chr - phd ----------------------------------------------------------------------------- HILGIGAS LV | HP | MP | EXP | Gold | Race | Attribute 29 | 6305 | 222 | 9642 | 2256 | Giant | Earth Abilities equipped: AP Charge Carries: Cress Rock HILGIGAS' ATTACKS 1. Fighting Soul - on itself - charges AP 2. Dread Buster - VS all chrs - 1 hit, spd 3. Combo attack - VS one chr - phd 4. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd 5. Iron Muscle - on itself - STR and DEF are raised tremendously ----------------------------------------------------------------------------- VOORST LV | HP | MP | EXP | Gold | Race | Attribute 27 | 2924 | 106 | 3585 | 1624 | Demon | Fire Abilities equipped: Antidote, Antivenom, Anti-Stun Carries: Wisdom Oil VOORST'S ATTACKS 1. Combo attack - VS one chr - phd 2. Wave Smash - VS one chr - induces stun 3. Gust Howling - VS all chrs - 1 hit, fire spd ----------------------------------------------------------------------------- BEAN GUN LV | HP | MP | EXP | Gold | Race | Attribute 26 | 2285 | 0 | 3288 | 1331 | Plant | Water Abilities equipped: Water Guard Carries: Stink Bulb BEAN GUN'S ATTACKS 1. Bean Blast! - summons Bean into battle ----------------------------------------------------------------------------- BEAN LV | HP | MP | EXP | Gold | Race | Attribute 25 | 166 | 288 | 1500 | 500 | Plant | Water Abilities equipped: Block Normal Carries: Royal Seed BEAN'S ATTACKS 1. Combo attack - VS one chr - phd Note: Bean can only be harmed by VAR, MAR or origin attacks or by petrifying it. ----------------------------------------------------------------------------- SABERWULF LV | HP | MP | EXP | Gold | Race | Attribute 27 | 1718 | 40 | 3255 | 1266 | Beast | Wind Abilities equipped: Suppress Strike Carries: Zuvel Fur SABREWULF'S ATTACKS 1. Combo attack - VS one chr - phd 2. Terror Howl - VS one chr - chr affected loses current turn, but only if chr hasn't acted yet 3. Combo attack + Somersault Edge (1 hit) - VS one chr - phd ----------------------------------------------------------------------------- MAD HOUND LV | HP | MP | EXP | Gold | Race | Attribute 28 | 3220 | 88 | 4272 | 1650 | Beast | Wind Abilities equipped: Suppress Strike Carries: Quick Oil MAD HOUND'S ATTACKS 1. Combo attack - VS one chr - phd 2. Terror Howl - VS one chr - chr affected loses current turn, but only if chr hasn't acted yet 3. Combo attack + Somersault Edge (1 hit) - VS one chr - phd ----------------------------------------------------------------------------- CORROSIVE TUSK LV | HP | MP | EXP | Gold | Race | Attribute 29 | 3981 | 96 | 4518 | 1696 | Beast | Wind Abilities equipped: No Surprises Carries: Quick Bottle CORROSIVE TUSK'S ATTACKS 1. Combo attack - VS one chr - phd 2. Terror Howl - VS one chr - chr affected loses current turn, but only if chr hasn't acted yet 3. Combo attack + Somersault Edge (1 hit) - VS one chr - phd ----------------------------------------------------------------------------- KAOS WEEGLE LV | HP | MP | EXP | Gold | Race | Attribute 28 | 2592 | 21 | 4098 | 1428 | Chitin | Earth Abilities equipped: Antidote, Antivenom Carries: Silver Barome KAOS WEEGLE'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Poison Spit (1 hit) - VS one chr - phd + induces poison ----------------------------------------------------------------------------- MAD THORN LV | HP | MP | EXP | Gold | Race | Attribute 31 | 4274 | 54 | 5975 | 1713 | Plant | Water Abilities equipped: One of following [HP Boost 2, Hit Rate Up 2, STR Boost 2], while MP Thief, Antidote & Antivenom are always present Carries: Venom Cure Note: * if equipped with HP Boost 2, it has 4701 HP. MAD THORN'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Poison Dust (1 hit) - VS one chr - phd + induces venom Note: Mad Thorn's physicals may steal 1/16 of chr's MAX MP. ----------------------------------------------------------------------------- LYPS LV | HP | MP | EXP | Gold | Race | Attribute 14 | 1436* | 32 | 9000 | 5000 | Plant | Earth Abilities equipped: One or both of following [HP Boost 3, STR Boost 2], while Anti-Bewitch is always present Carries: Resurrect Bottle Note: * if equipped with HP Boost 3, it has 1724 HP. LYPS' ATTACKS 1. Escape Master - escapes from battle with 100% probability 2. Combo attack - VS one chr - phd ----------------------------------------------------------------------------- BRONZE GOLEM LV | HP | MP | EXP | Gold | Race | Attribute 31 | 5955* | 178 | 6186 | 1688 | Giant | Earth Abilities equipped: Two of following [HP Boost 1, STR Boost 1, AGL Boost 2], while Anti-Petrify & Earth Guard are always present. Carries: Alma Iron Ore Note: * if equipped with HP Boost 1, it has 6253 HP. BRONZE GOLEM'S ATTACKS 1. Crimson Heat - VS all chrs - 1 hit, spd 2. Gigantes Upper + Gigantes Fall - VS one chr - phd ----------------------------------------------------------------------------- HELVERMIN LV | HP | MP | EXP | Gold | Race | Attribute 30 | 4011* | 95 | 5236 | 1407 | Flying | Wind Abilities equipped: One or two of following [HP Boost 2, First Strike, Hit Rate Up 1], while Block Wind is always present Carries: Black Star Sand Note: * if equipped with HP Boost 2, it has 4412 HP. HELVERMIN'S ATTACKS 1. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces venom (if Poison Beak is used) 2. Inferno - VS all chrs - 1 hit, fire spd ----------------------------------------------------------------------------- VOLT SPINE LV | HP | MP | EXP | Gold | Race | Attribute 30 | 3200 | 40 | 3697 | 1212 | Soft | Earth Abilities equipped: One of following [HP Thief, Hit Rate Up 2], while Anti- Paralysis, Antivenom & Thunder Guard are always present Carries: Blinding Draught VOLT SPINE'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Thunderburst (4 hits) - VS one chr - phd 3. Mortal Fear - VS one chr - induces venom Note: Volt Spine's physicals may steal 1/16 of chr's MAX HP. ----------------------------------------------------------------------------- BAKI MASTER LV | HP | MP | EXP | Gold | Race | Attribute 29 | 2086 | 19 | 4188 | 1301 | Human | Earth Abilities equipped: One of following [Guard Up 1, Hit Rate Up 2], while STR Boost 2 is always present Carries: Guard Bottle BAKI MASTER'S ATTACKS 1. Combo attack - VS one chr - phd 2. Gimme gimme! - steals one item from your inventory - defeat it to receive stolen goods back 3. Combo attack + Ow! (1 hit) - VS one chr - phd 4. Come on out! - calls for reinforcements 5. Combo attack + Take That! (4 hits) - VS one chr - phd ----------------------------------------------------------------------------- ELEGREM LV | HP | MP | EXP | Gold | Race | Attribute 31 | 4160 | 124 | 5743 | 1672 | Chitin | Earth Abilities equipped: Guard Break 2, Earth Guard Carries: Broot Shell ELEGREM'S ATTACKS 1. Combo attack - VS one chr - phd 2. Dark Flare - VS one chr - 1 hit, spd ----------------------------------------------------------------------------- TESSANOVA LV | HP | MP | EXP | Gold | Race | Attribute 37 | 6520* | 78 | 9888 | 2697 | Beast | Earth Abilities equipped: One of following [HP Boost 2, Hit Rate Up 2], while Anti- Blind & Add Blind are always present Carries: Mind Bottle Note: * if equipped with HP Boost 2, it has 7172 HP. TESSANOVA'S ATTACKS 1. Combo attack - VS one chr - phd + induces blind 2. Dark Blaze - VS one chr - induces blind ----------------------------------------------------------------------------- LYPS KING LV | HP | MP | EXP | Gold | Race | Attribute 30 | 2688 | 64 | 10000 | 10000 | Plant | Earth Abilities equipped: Add Sleep, Anti-Sleep, Anti-Bewitch Carries: Resurrect Bottle LYPS KING'S ATTACKS 1. Escape Master - escapes from battle with 100% probability 2. Combo attack - VS one chr - phd + induces sleep ----------------------------------------------------------------------------- LOGHART CRAB LV | HP | MP | EXP | Gold | Race | Attribute 35 | 8337 | 144 | 8043 | 2932 | Chitin | Earth Abilities equipped: One of following [Add Poison], while Antidote, Antivenom, Anti-Paralysis & Anti-Petrify are always present Carries: Galma Gold Dust LOGHART CRAB'S ATTACKS 1. Combo attack - VS one chr - phd + may induce poison 2. Combo attack + Venom (1 hit) - VS one chr - phd + induces venom ----------------------------------------------------------------------------- DINO TAURUS LV | HP | MP | EXP | Gold | Race | Attribute 33 | 4362* | 102 | 5484 | 2141 | Beast | Earth Abilities equipped: Two of following [Hit Rate Up 1, Add Berserk, HP Boost 2, STR Boost 2], while Anti-Berserk is always present Carries: Berserk Draught Note: if equipped with HP Boost 2, it has 4798 HP. DINO TAURUS' ATTACKS 1. Combo attack - VS one chr - phd + may induce berserk 2. Combo attack + Headbutt (2 hits) - VS one chr - phd + may induce berserk 3. Crazy Gas - VS one chr - induces berserk ----------------------------------------------------------------------------- KOCUS KARCAS LV | HP | MP | EXP | Gold | Race | Attribute 33 | 3548 | 200 | 6081 | 2200 | Demon | Void Abilities equipped: Absorb Special Carries: BoltStrike Scroll KOCUS KARCAS' ATTACKS 1. Stealth Shot - VS one chr - phd 2. Drill Crush - VS one chr - 1 hit, spd Note: If Kocus self-destructs by using Drill Crush, no EXP and G are awarded for it. ----------------------------------------------------------------------------- BEAN CANNON LV | HP | MP | EXP | Gold | Race | Attribute 33 | 4965 | 102 | 3723 | 2011 | Plant | Water Abilities equipped: Water Guard Carries: Stink Bulb BEAN CANNON'S ATTACKS 1. Bean Blast! - summons Mrs. Bean into battle ----------------------------------------------------------------------------- MRS. BEAN LV | HP | MP | EXP | Gold | Race | Attribute 33 | 239 | 299 | 2112 | 666 | Plant | Water Abilities equipped: Random Blow, Block Normal Carries: Royal Seed MRS. BEAN'S ATTACKS 1. Combo attack - VS one chr - phd Notes: Mrs. Bean can only be killed by origin attacks, VAR, MAR or by petrifying it. ----------------------------------------------------------------------------- HANGED SNAIL LV | HP | MP | EXP | Gold | Race | Attribute 34 | 5220 | 132 | 7179 | 2616 | Soft | Water Abilities equipped: Antidote, Antivenom Carries: Iron Fang Stone HANGED SNAIL'S ATTACKS 1. Combo attack - VS one chr - phd 2. Demon Blaze - VS one chr - 1 hit, fire spd 3. Volcano Shot - VS one chr - 1 hit, fire spd 4. Rotten Breath - VS one chr - induces venom ----------------------------------------------------------------------------- DARK FLY LV | HP | MP | EXP | Gold | Race | Attribute 32 | 2638 | 35 | 3285 | 1680 | Flying | Dark Abilities equipped: One of following [Add Poison, Hit Rate Up 1, All Or Nothing, Pole Position], Antidote & Anti-Paralysis are always present, while Bloodsucker may or may not be present Carries: Paralysis Draught DARK FLY'S ATTACKS 1. Combo attack - VS one chr - phd + may induce poison 2. Combo attack + Poison Needle (1 hit) - VS one chr - phd + may induce poison 3. Evil Scream - VS one chr - induces paralysis ----------------------------------------------------------------------------- GOLD BEETLE LV | HP | MP | EXP | Gold | Race | Attribute 34 | 19200 | 32 | 6000 | 30000 | Chitin | Earth Abilities equipped: Antidote, Antivenom Carries: Silver Barome GOLD BEETLE'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Poison Spit (1 hit) - VS one chr - phd + induces poison ----------------------------------------------------------------------------- ALZA DORGUE LV | HP | MP | EXP | Gold | Race | Attribute 40 | 5901 | 122 | 9080 | 3128 | Chitin | Dark Abilities equipped: Antidote, Antivenom, Anti-Sleep, Anti-Seal, Anti-Stun Carries: Sleep Draught ALZA DORGUE'S ATTACKS 1. Combo attack - VS one chr - phd 2. Nightmare - VS one chr - induces sleep ----------------------------------------------------------------------------- SHADOW SKULL LV | HP | MP | EXP | Gold | Race | Attribute 39 | 5995 | 99 | 7000 | 3094 | Spirit | Dark Abilities equipped: One of following [Add Seal, Add Confusion], while Hit Rate Up 2, AP Thief, Anti-Spellbind & Block Dark are always present Carries: Unkar Stone SHADOW SKULL'S ATTACKS 1. Combo attack - VS one chr - phd + induces seal or confusion 2. Combo attack + Death Count (3 hits) - VS one chr - phd + induces seal or confusion 3. Branded Curse - VS one chr - induces spellbind 4. Hate Force - VS one chr - press buttons as they light up (when yellow blobs cross over them), for each blob you miss you receive damage, which is [damage = amount of missed blobs x 200]; should you manage to let no blobs pass, Shadow Skull takes damage instead, which equals 1/2 of its current HP Note: Skull's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20 AP. And if killed by Hate Force, you lose EXP and G for it. ----------------------------------------------------------------------------- VURAN LV | HP | MP | EXP | Gold | Race | Attribute 38 | 6420 | 83 | 2930 | 1794 | Human | Wind Abilities equipped: Anti-Blind, Add Poison Carries: Leaf of Swiftness VURAN'S ATTACKS 1. Combo attack - VS one chr - phd + induces poison 2. Combo attack + Nail Slash (3 hits) - VS one chr - phd + induces poison ----------------------------------------------------------------------------- RAVER FLY LV | HP | MP | EXP | Gold | Race | Attribute 37 | 3327 | 163 | 4200 | 1680 | Flying | Dark Abilities equipped: One of following [Add Poison, Hit Rate Up 2, Add Paralysis, Pole Position], Antidote & Anti-Paralysis are always present, while Bloodsucker may or may not be present Carries: Paralysis Draught RAVER FLY'S ATTACKS 1. Combo attack - VS one chr - phd + induces poison or paralysis 2. Combo attack + Poison Needle (1 hit) - VS one chr - phd + induces poison or paralysis 3. Evil Scream - VS one chr - induces paralysis ----------------------------------------------------------------------------- KELV SOL MA LV | HP | MP | EXP | Gold | Race | Attribute 40 | 6003 | 286 | 8398 | 3210 | Spirit | ***** Abilities equipped: Guard Break 1, Anti-Seal, Halve Special Carries: ShadowLurk Scroll ***** - Attribute tied to Kelv Sol Ma can be easily recognized by the look of their robes - red for fire, blue for water and purple for thunder. KELV SOL MA'S ATTACKS 1. Impure Melody - VS all chrs - 1 hit, spd + induces confusion 2. Combo attack - VS one chr - phd 3. Dark Roar - VS all chrs - 1 hit, spd 4. Dark Hymn - VS all chrs - 1 hit, spd + induces seal ----------------------------------------------------------------------------- NECROSKEL LV | HP | MP | EXP | Gold | Race | Attribute 36 | 3099 | 176 | 3105 | 1344 | Demon | Water Abilities equipped: Anti-Paralysis, Anti-Blind, Anti-Plague Carries: Paralysis Cure NECROSKEL'S ATTACKS 1. Death Smoke - VS one chr - phd + induces plague 2. Mad Sonic - VS one chr - induces paralysis ----------------------------------------------------------------------------- EVIL JELLY LV | HP | MP | EXP | Gold | Race | Attribute 37 | 3155 | 100 | 5106 | 2618 | Soft | Water Abilities equipped: Guard Break 1, Antidote, Antivenom, Add Poison, Halve Normal, Absorb Water Carries: Gelatin Oil EVIL JELLY'S ATTACKS 1. Combo attack - VS one chr - phd + induces poison 2. Propagate - splits into two ----------------------------------------------------------------------------- INFERNO LV | HP | MP | EXP | Gold | Race | Attribute NA | 13246 | NA | 32770 | 10000 | Giant | Fire Abilities equipped: Guard Break 2 Carries: Raw Alexandrite INFERNO'S ATTACKS 1. Scatter Fist - VS all chrs - 1 hit, spd, cancels all positive effects 2. Savage Fist - VS one chr - 1 hit, spd 3. Combo attack - VS one chr - phd ----------------------------------------------------------------------------- GOLD WARRIOR LV | HP | MP | EXP | Gold | Race | Attribute 25 | 3338 | 65 | 3600 | 2011 | Human | Void Abilities equipped: Guard Up 2, Guard Break 1 Carries: Suzna Ice Stone GOLD WARRIOR'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd 3. Combo attack + Jack Slay (3 hits) - VS one chr - phd ----------------------------------------------------------------------------- BRONZE WARRIOR LV | HP | MP | EXP | Gold | Race | Attribute 25 | 3338 | 65 | 3600 | 2011 | Human | Void Abilities equipped: Guard Up 2, Guard Break 1 Carries: Suzna Ice Stone BRONZE WARRIOR'S ATTACKS 1. Combo attack - VS one chr - phd 2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd 3. Combo attack + Jack Slay (3 hits) - VS one chr - phd ----------------------------------------------------------------------------- FIEND BULB LV | HP | MP | EXP | Gold | Race | Attribute 45 | 6588 | 200 | 9856 | 3540 | Flying | Dark Abilities equipped: AP Thief, Anti-Venom, Anti-Bewitch, Anti-Berserk, Anti-Fear Carries: Leaf of Mentality FIEND BULB'S ATTACKS 1. Blow-up - prepares for Farewell 2. Farewell - VS all chrs - 1 hit, spd 3. Underearth - VS one chr - phd Note: Fiend Bulb's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20 AP. Also, if Fiend Bulb self-destructs, no EXP and G are awarded for it. ----------------------------------------------------------------------------- HANGED SHAPE LV | HP | MP | EXP | Gold | Race | Attribute 45 | 7007 | 215 | 10360 | 3010 | Soft | Water Abilities equipped: Antidote, Antivenom Carries: Guwo Solution HANGED SHAPE'S ATTACKS 1. Combo attack - VS one chr - phd 2. Demon Blaze - VS one chr - 1 hit, fire spd 3. Volcano Shot - VS one chr - 1 hit, fire spd 4. Rotten Breath - VS one chr - induces venom ----------------------------------------------------------------------------- SHADE FLOWER LV | HP | MP | EXP | Gold | Race | Attribute 44 | 4682* | 92 | 6574 | 2145 | Plant | Water Abilities equipped: One of following [HP Boost 3, Add Venom, Hit Rate Up 2, STR Boost 2], while MP Thief, Antidote, Antivenom & Anti-Sleep are always present Carries: LightFlash Scroll Note: * if equipped with HP Boost 3, it has 5618 HP. SHADE FLOWER'S ATTACKS 1. Combo attack - VS one chr - phd + may induce venom 2. Combo attack + Poison Dust (1 hit) - VS one chr - phd + induces venom or sleep Note: Shade Flower's physicals may steal 1/16 of chr's MAX MP. ----------------------------------------------------------------------------- CLOUD EATER LV | HP | MP | EXP | Gold | Race | Attribute 43 | 3924 | 176 | 3810 | 1554 | Demon | Water Abilities equipped: Anti-Paralysis, Anti-Blind, Anti-Plague Carries: Plague Draught CLOUD EATER'S ATTACKS 1. Death Smoke - VS one chr - phd + induces plague 2. Mad Sonic - VS one chr - induces paralysis ----------------------------------------------------------------------------- HELGIGAS LV | HP | MP | EXP | Gold | Race | Attribute 46 | 10417 | 222 | 24552 | 6352 | Giant | Earth Abilities equipped: One of following [Full Power, AP Charge], while Random Blow is always present Carries: Leaf of Defiance HELGIGAS' ATTACKS 1. Fighting Soul - on itself - charges AP or triples STR for next turn 2. Dread Buster - VS all chrs - 1 hit, spd 3. Combo attack - VS one chr - phd 4. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd 5. Iron Muscle - on itself - STR and DEF are raised tremendously ----------------------------------------------------------------------------- PYRO HERETIC LV | HP | MP | EXP | Gold | Race | Attribute 48 | 4435 | 211 | 5625 | 1950 | Demon | Water Abilities equipped: Anti-Paralysis, Anti-Blind, Anti-Plague Carries: Paralysis Cure PYRO HERETIC'S ATTACKS 1. Death Smoke - VS one chr - phd + induces plague 2. Mad Sonic - VS one chr - induces paralysis ----------------------------------------------------------------------------- LAVA DRAKE LV | HP | MP | EXP | Gold | Race | Attribute 49 | 5516* | 102 | 7920 | 2589 | Beast | Earth Abilities equipped: Two of following [STR Boost 2, HP Boost 2, Hit Rate Up 1, Add Berserk], while Anti-Berserk & Block Fire are always present Carries: Meteorite Note: * if equipped with HP Boost 2, it has 6066 HP. LAVA DRAKE'S ATTACKS 1. Crazy Gas - VS one chr - induces berserk 2. Combo attack - VS one chr - phd + may induce berserk 3. Combo attack + Headbutt (2 hits) - VS one chr - phd + may induce berserk ----------------------------------------------------------------------------- BLOODFEATHER LV | HP | MP | EXP | Gold | Race | Attribute 49 | 5504 | 139 | 7777 | 2714 | Spirit | Dark Abilities equipped: One or two of following [Add Fear, Add Spellbind], while AP Thief & Block Dark are always present Carries: Beldnuk BLOODFEATHER'S ATTACKS 1. Orbit Shred + Bone Spike - VS one chr - phd + induces fear or spellbind 2. Deathgame - you'll be showed four cards; memorize the one most beneficial to you (you have few seconds of time); cards will be shuffled, so try to follow your card; after shuffling is done, you have 5 seconds to choose a card; what's written on the card will take effect 3. Abyss Whisper - VS all chrs - 1 hit, spd 4. Chaos Breath - VS one chr - 1 hit, spd + induces seal Note: Bloodfeather's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20 AP. And if killed by means of Deathgame, you lose EXP and G for it. ----------------------------------------------------------------------------- GARV SU TRAH LV | HP | MP | EXP | Gold | Race | Attribute 50 | 8523 | 302 | 12975 | 4250 | Spirit | ***** Abilities equipped: Guard Break 2, Anti-Seal, Halve Special Carries: Wisdom Bottle ***** - Attribute tied to Garv Su Trah can be easily recognized by the look of their robes - red for fire, blue for water and purple for thunder. GARV SU TRAH'S ATTACKS 1. Impure Melody - VS all chrs - 1 hit, spd + induces confusion 2. Combo attack - VS one chr - phd 3. Dark Roar - VS all chrs - 1 hit, spd 4. Dark Hymn - VS all chrs - 1 hit, spd + induces seal ----------------------------------------------------------------------------- ABYSGIGAS LV | HP | MP | EXP | Gold | Race | Attribute 51 | 11169 | 220 | 14120 | 3840 | Giant | Earth Abilities equipped: One of following [Final Blow, AP Charge], while Random Blow is always present Carries: Leaf of Stamina ABYSGIGAS' ATTACKS 1. Fighting Soul - on itself - charges AP or increases STR x10 for next turn 2. Dread Buster - VS all chrs - 1 hit, spd 3. Combo attack - VS one chr - phd 4. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd 5. Iron Muscle - on itself - STR and DEF are raised tremendously ----------------------------------------------------------------------------- VERKTORA LV | HP | MP | EXP | Gold | Race | Attribute 50 | 7788 | 162 | 12481 | 4256 | Demon | Fire Abilities equipped: Antidote, Antivenom, Anti-Stun Carries: Stun Draught VERKTORA'S ATTACKS 1. Wave Smash - VS one chr - induces stun 2. Combo attack - VS one chr - phd 3. Gust Howling - VS all chrs - 1 hit, fire spd ----------------------------------------------------------------------------- BLAZE WHEEL LV | HP | MP | EXP | Gold | Race | Attribute 48 | 3299 | 210 | 5850 | 1875 | Flying | Dark Abilities equipped: Anti-Petrify, MP Thief Carries: Curse Remedy BLAZE WHEEL'S ATTACKS 1. Petro Shock - VS one chr - induces petrify 2. Combo attack - VS one chr - phd 3. Fate's Choice - VS one chr - you get five seconds to make the roulette stop on a sign; you can find negative status effect, like poison and sleep; there are also signs that halve your MP or HP; you can also run into signs that decreases stats like STR or DEF Note: Blaze Wheel's physicals may steal 1/16 of chr's MAX MP. ----------------------------------------------------------------------------- IRON GOLEM LV | HP | MP | EXP | Gold | Race | Attribute 57 | 14276 | 178 | 17577 | 6168 | Giant | Earth Abilities equipped: One of following [STR Boost 2, AGL Boost 1], while Anti- Petrify, Add Stun & Block Earth are always present Carries: Ndiga King Stone IRON GOLEM'S ATTACKS 1. Crimson Heat - VS all chrs - 1 hit, spd 2. Gigantes Upper + Gigantes Fall - VS one chr - phd + induces stun ----------------------------------------------------------------------------- SHADOW BALLOON LV | HP | MP | EXP | Gold | Race | Attribute 55 | 8671 | 200 | 11577 | 4306 | Flying | Dark Abilities equipped: AP Thief, Anti-Venom, Anti-Bewitch, Anti-Berserk, Anti-Fear Carries: Leaf of Mysticism SHADOW BALLOON'S ATTACKS 1. Blow-up - prepares for Farewell 2. Farewell - VS all chrs - 1 hit, spd 3. Underearth - VS one chr - phd 4. Infusion - VS one chr - phd Note: Shadow Balloon's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20 AP. Also, if Shadow Balloon self-destructs, no EXP and G are awarded for it. ----------------------------------------------------------------------------- HANGED HYDRA LV | HP | MP | EXP | Gold | Race | Attribute 55 | 9858 | 132 | 11700 | 3600 | Soft | Water Abilities equipped: Antidote, Antivenom Carries: Toxin Remedy HANGED HYDRA'S ATTACKS 1. Combo attack - VS one chr - phd 2. Demon Blaze - VS one chr - 1 hit, fire spd 3. Volcano Shot - VS one chr - 1 hit, fire spd 4. Rotten Breath - VS one chr - induces venom ----------------------------------------------------------------------------- ARUS AUGE LV | HP | MP | EXP | Gold | Race | Attribute 54 | 6395 | 172 | 9807 | 3187 | Chitin | Dark Abilities equipped: Antidote, Antivenom, Anti-Stun, Anti-Seal, Anti-Bewitch Carries: Bewitch Draught ARUS AUGE'S ATTACKS 1. Chain Blast - VS one chr - 1 hit, spd 2. Combo attack - VS one chr - phd 3. Mesmerize - VS one chr - induces bewitch ----------------------------------------------------------------------------- WIKID LV | HP | MP | EXP | Gold | Race | Attribute 54 | 7636 | 99 | 10179 | 2878 | Human | Wind Abilities equipped: Two of following [Add Poison, Add Venom, Add Blind, Add Plague], while HP Thief & Anti-Blind are always present Carries: Leaf of Swiftness WIKID'S ATTACKS 1. Combo attack - VS one chr - phd + induces poison, blind, venom or plague 2. Combo attack + Nail Slash (3 hits) - VS one chr - phd + induces poison, blind, venom or plague Note: Wikid's physicals may steal 1/16 of chr's MAX HP. ----------------------------------------------------------------------------- CHAOS RAVEN LV | HP | MP | EXP | Gold | Race | Attribute 55 | 9339* | 127 | 12020 | 3455 | Flying | Wind Abilities equipped: One of following [Hit Rate Up 1, HP Boost 3], while Guard Break 1 & Absorb Wind are always present Carries: Orhalcon Stone Note: * if equipped with HP Boost 3, it has 11206 HP. CHAOS RAVEN'S ATTACKS 1. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces venom (if Poison Beak is used) 2. Inferno - VS all chrs - 1 hit, fire spd ----------------------------------------------------------------------------- LAZUR MA RAH LV | HP | MP | EXP | Gold | Race | Attribute 61 | 12024 | 302 | 14000 | 5082 | Spirit | ***** Abilities equipped: Guard Cancel, Anti-Seal, Halve Special Carries: Leaf of Sagacity ***** - Attribute tied to Lazur Ma Rah can be easily recognized by the look of their robes - red for fire, blue for water and purple for thunder. LAZUR MA RAH'S ATTACKS 1. Impure Melody - VS all chrs - 1 hit, spd + induces confusion 2. Combo attack - VS one chr - phd 3. Dark Roar - VS all chrs - 1 hit, spd 4. Dark Hymn - VS all chrs - 1 hit, spd + induces seal ----------------------------------------------------------------------------- NETHER BEAST LV | HP | MP | EXP | Gold | Race | Attribute 61 | 11884 | 106 | 13950 | 5528 | Demon | Fire Abilities equipped: Antidote, Antivenom, Anti-Stun Carries: Fear Draught NETHER BEAST'S ATTACKS 1. Wave Smash - VS one chr - induces stun 2. Combo attack - VS one chr - phd 3. Gust Howling - VS all chrs - 1 hit, fire spd ----------------------------------------------------------------------------- TERRAK LV | HP | MP | EXP | Gold | Race | Attribute 61 | 12377 | 205 | 14622 | 4885 | Chitin | Earth Abilities equipped: Guard Cancel, Block Earth Carries: Sand Dragon's Eye TERRAK'S ATTACKS 1. Combo attack - VS one chr - phd 2. Dark Flare - VS one chr - 1 hit, spd ----------------------------------------------------------------------------- GROTESK LV | HP | MP | EXP | Gold | Race | Attribute 61 | 10024 | 99 | 13742 | 4967 | Spirit | Dark Abilities equipped: Two of following [AP Thief, Add Spellbind, 2x Attack Rate, Add Fear], while Block Dark is always present Carries: Resurrect Bottle GROTESK'S ATTACKS 1. Orbit Shred + Bone Spike - VS one chr - phd + induces fear or spellbind 2. Deathgame - you'll be showed four cards; memorize the one most beneficial to you (you have few seconds of time); cards will be shuffled, so try to follow your card; after shuffling is done, you have 5 seconds to choose a card; what's written on the card will take effect 3. Abyss Whisper - VS all chrs - 1 hit, spd 4. Chaos Breath - VS one chr - 1 hit, spd + induces seal Note: Grotesk's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20 AP. If killed by means of Deathgame, you lose EXP and G for it. ----------------------------------------------------------------------------- SHADE FLARE LV | HP | MP | EXP | Gold | Race | Attribute 60 | 6019 | 210 | 7002 | 2003 | Flying | Dark Abilities equipped: MP Thief, Anti-Petrify, Add Petrify Carries: Petrify Draught SHADE FLARE'S ATTACKS 1. Petro Shock - VS one chr - induces petrify 2. Combo attack - VS one chr - phd + induces petrify 3. Fate's Choice - VS one chr - you get five seconds to make the roulette stop on a sign; you can find negative status effect, like poison and sleep; there are also signs that halve your MP or HP; you can also run into signs that decreases stats like STR or DEF Note: Shade Flare's physicals may steal 1/16 of chr's MAX MP. ----------------------------------------------------------------------------- REVIZOR LV | HP | MP | EXP | Gold | Race | Attribute 62 | 15744 | 432 | 20414 | 7936 | Chitin | Dark Abilities equipped: One or none of following [Add Death], while Random Blow, Anti-Petrify & Anti-Critical are always present Carries: Boost Oil REVIZOR'S ATTACKS 1. Combo attack - VS one chr - phd + may induce downed 2. Crag Buster - VS all chrs - 1 hit, spd ----------------------------------------------------------------------------- AZUL VELRA LV | HP | MP | EXP | Gold | Race | Attribute 62 | 16833 | 448 | 20048 | 8080 | Chitin | Dark Abilities equipped: Antidote, Antivenom, Anti-Seal, Anti-Bewitch, Anti-Stun Carries: Anvenus Gem AZUL VELRA'S ATTACKS 1. Chain Blast - VS one chr - 1 hit, spd 2. Combo attack - VS one chr - phd 3. Mesmerize - VS one chr - induces bewitch ----------------------------------------------------------------------------- DEMON CARRIER LV | HP | MP | EXP | Gold | Race | Attribute 61 | 9916 | 200 | 13568 | 5010 | Flying | Dark Abilities equipped: One of following [2x Attack Rate, AP Thief], while Anti- Bewitch, Antivenom, Anti-Berserk & Anti-Fear are always present Carries: Leaf of Appeal DEMON CARRIER'S ATTACKS 1. Blow-up - prepares for Farewell 2. Farewell - VS all chrs - 1 hit, spd 3. Underearth - VS one chr - phd 4. Infusion - VS one chr - phd Note: Demon Carrier's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20 AP. Also, if Demon Carrier self-destructs, no EXP and G are awarded for it. ----------------------------------------------------------------------------- ARZEL GOTH LV | HP | MP | EXP | Gold | Race | Attribute 63 | 36832 | 264 | 25000 | 12000 | Giant | Dark Abilities equipped: Anti-Bewitch, Anti-Petrify, Anti-Death, Add Critical, Dark Guard Carries: Ultimate Miracle ARZEL GOTH'S ATTACKS 1. Branterios + Xeriahalt - VS one chr - phd + induces critical 2. Dialotos - VS all chrs - 1 hit, spd 3. Zephyr - VS one chr - 1 hit, spd 4. Trogluzer - VS one chr - phd + induces critical ----------------------------------------------------------------------------- VALNOAH LV | HP | MP | EXP | Gold | Race | Attribute 65 | 90369 | 999 | 60000 | 55000 | Demon | Wind Abilities equipped: Anti-Seal, Anti-Petrify, Anti-Critical, Anti-Death Carries: Faust Ribbon VALNOAH'S ATTACKS 1. Zhavlack - VS all chrs - 1 hit, spd 2. Zobeld - VS one chr - phd 3. Zelpheed - VS one chr - 1 hit, spd + induces stun ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 28. UPDATE HISTORY ============================================================================= ============================================================================= - Version 1.0, released on 21st July 2003 # Initial release - walkthru and half of guild missions are up. - Version 1.1, released on 28th July 2003 # Guild HQ quests finished, recipes section up, Centurion Challenge added, Phorchoon section added, Battle Arena started. - Version 1.2, released on 4th August 2003 # Dream Match in Battle Arena added, bestiary completed up to Mission #M07, finalized item checklists for dungeons and towns in walkthru part, Skills section added, work has been started on character's equipment section. - Version 1.3, released on 11th August 2003 # Characters' equipment section completed, Items sections completed, Character arts section completed (added level requirements for obtaining art blocks), Recipes section completed, Nicknames section completed, Origins section completed, Minigames section completed, Heaven's Secrets section finished. - Version 1.4, released on 15th August 2003 # Bestiary is complete, got rid of few stuff in To do list section, fixed up typos. - Version 1.5, released on 23rd August 2003 # Completed enemy scanning, cleared out many stuff from to do list, many small tweaks done to skill list and enemy list. - Version 1.6, released on 30th August 2003 # Equipment and item combining charts added. Bestiary completed as well. - 1.7, released on 9th September 2003 # Fixed some small mistakes, changed my copyright info and added another site. ============================================================================= ============================================================================= 29. CREDITS ============================================================================= ============================================================================= This guide is dedicated to the memory of my father, who passed away on 25th June 2003. a) Internet sites - http://www.gamefaqs.com: for hosting my guide - http://www.neoseeker.com: for hosting my guide - http://www.ign.com: for hosting my guide - http://www.nonsologiochi.com: for hosting my guide - http://www.thevgnation.com: for hosting my guide b) Companies - Sony: without PS2 console days as I know them wouldn't exist - Eidos, Fresh Games, Prokion: for creating the game I wrote a guide for c) People - Tristin: for telling me Striking End HAR gives critical status - LightninHeart132: for telling me that Vestra can't be harmed by VAR, that Ayne starts at level 46, and for extra info on second guild mission - JowyBlight: for telling me of few status effects of chrs' arts - Big thanks to SSJ4Bejita: for confirming Ayne's level and art blocks, for confirming Alza Brakya enemy is only present in Cen. Challenge, for providing info on Lyps Master's, B.'s and S.' HP when fought in specific battles in the arena and for lotsa HP submissions for CC enemies; for submitting even more HP of enemies I was missing, for submitting info on what arts cause which statuses, and for final level gains for Maya and Ayne - Bas Stringer: for attack info on B., when fought in Doplin Castle ============================================================================= ============================================================================= 30. CONTACT INFO ============================================================================= ============================================================================= 1. Send your comments, ideas for improvements, additional info, correction of mistakes I may have made, and anything else via e-mail at: lifearmor (at) gmail (dot) com This is the e-mail policy I'd like you guys and gals to follow. - as a subject of e-mail please include Legaia 2: Duel Saga - please make your e-mail be readable, ie do not send me e-mails that are written badly or in some strange gibberish - don't ask me to send you updated versions of my guide, because I won't - *make sure* to check if your question is already answered within these pages; I may reply to one of your questions, but if you'll persevere in asking more questions which are answered in my guide, I'll simply direct you to my guide - I accept e-mails in English, German, Croatian and Slovenian language - I will answer the e-mails in English, Croatian or Slovenian language; I can read and understand German well, but my writing skills of German have rusted, therefore I will answer such e-mails in English - when crediting contributors, I won't disclose their e-mails - finally, treat me as you'd like me to treat you 2. Split Infinity's Contributor page http://www.gamefaqs.com/features/recognition/6434.html 3. Split Infinity's Homepage http://kolardamir.com http://splitinfinity.50megs.com Yours truly, Split Infinity End of Document